diff options
author | Timothy Arceri <[email protected]> | 2016-10-19 13:23:37 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | 3423488d55b9c483fcdb3996eb89b424c1031d24 (patch) | |
tree | 270d90fe3fd4c090f2c8e59a3b20d0afe7d98e72 /src | |
parent | 17e28a1571b6141368fefc84cc8b0a3b4e52f8ee (diff) |
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Here we move OriginUpperLeft and PixelCenterInteger into gl_program
all other fields have been replace by shader_info.
V2: Don't use anonymous union/structs to hold vertex/fragment fields
suggested by Ian.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src')
60 files changed, 281 insertions, 361 deletions
diff --git a/src/compiler/shader_info.c b/src/compiler/shader_info.c index 7118e79ae4d..49361bcbdf9 100644 --- a/src/compiler/shader_info.c +++ b/src/compiler/shader_info.c @@ -39,16 +39,7 @@ copy_shader_info(const struct gl_shader_program *shader_prog, info->system_values_read = sh->Program->SystemValuesRead; info->uses_texture_gather = sh->Program->UsesGather; - switch (sh->Stage) { - case MESA_SHADER_FRAGMENT: { - struct gl_fragment_program *fp = - (struct gl_fragment_program *)sh->Program; - - info->fs.early_fragment_tests = sh->info.EarlyFragmentTests; - break; - } - - default: - break; /* No stage-specific info */ + if (sh->Stage == MESA_SHADER_FRAGMENT) { + sh->Program->info.fs.early_fragment_tests = sh->info.EarlyFragmentTests; } } diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 6020507cbda..f7240f439c0 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -573,8 +573,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) if (ctx->Extensions.ARB_fragment_program) { save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled; - _mesa_reference_fragprog(ctx, &save->FragmentProgram, - ctx->FragmentProgram.Current); + _mesa_reference_program(ctx, &save->FragmentProgram, + ctx->FragmentProgram.Current); _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_FALSE); } @@ -953,9 +953,9 @@ _mesa_meta_end(struct gl_context *ctx) if (ctx->Extensions.ARB_fragment_program) { _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, save->FragmentProgramEnabled); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, - save->FragmentProgram); - _mesa_reference_fragprog(ctx, &save->FragmentProgram, NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, + save->FragmentProgram); + _mesa_reference_program(ctx, &save->FragmentProgram, NULL); } if (ctx->Extensions.ATI_fragment_shader) { diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index 4d3b8ec4252..a7018f5b08c 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -123,7 +123,7 @@ struct save_state GLboolean VertexProgramEnabled; struct gl_program *VertexProgram; GLboolean FragmentProgramEnabled; - struct gl_fragment_program *FragmentProgram; + struct gl_program *FragmentProgram; GLboolean ATIFragmentShaderEnabled; struct gl_shader_program *Shader[MESA_SHADER_STAGES]; struct gl_shader_program *ActiveShader; diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index d8f592bcb9f..2046d78471d 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -140,7 +140,7 @@ enum { */ struct i915_fragment_program { - struct gl_fragment_program FragProg; + struct gl_program FragProg; bool translated; bool params_uptodate; diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index 4e1df738214..ae230711a7b 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -95,7 +95,7 @@ get_texcoord_mapping(struct i915_fragment_program *p, uint8_t texcoord) static GLuint src_vector(struct i915_fragment_program *p, const struct prog_src_register *source, - const struct gl_fragment_program *program) + const struct gl_program *program) { GLuint src; unsigned unit; @@ -186,7 +186,7 @@ src_vector(struct i915_fragment_program *p, case PROGRAM_STATE_VAR: case PROGRAM_UNIFORM: src = i915_emit_param4fv(p, - &program->Base.Parameters->ParameterValues[source->Index][0].f); + &program->Parameters->ParameterValues[source->Index][0].f); break; default: @@ -278,8 +278,8 @@ translate_tex_src_target(struct i915_fragment_program *p, GLubyte bit) #define EMIT_TEX( OP ) \ do { \ GLuint dim = translate_tex_src_target( p, inst->TexSrcTarget ); \ - const struct gl_fragment_program *program = &p->FragProg; \ - GLuint unit = program->Base.SamplerUnits[inst->TexSrcUnit]; \ + const struct gl_program *program = &p->FragProg; \ + GLuint unit = program->SamplerUnits[inst->TexSrcUnit]; \ GLuint sampler = i915_emit_decl(p, REG_TYPE_S, \ unit, dim); \ GLuint coord = src_vector( p, &inst->SrcReg[0], program); \ @@ -313,13 +313,13 @@ do { \ */ static bool calc_live_regs( struct i915_fragment_program *p ) { - const struct gl_fragment_program *program = &p->FragProg; + const struct gl_program *program = &p->FragProg; GLuint regsUsed = ~((1 << I915_MAX_TEMPORARY) - 1); uint8_t live_components[I915_MAX_TEMPORARY] = { 0, }; GLint i; - for (i = program->Base.NumInstructions - 1; i >= 0; i--) { - struct prog_instruction *inst = &program->Base.Instructions[i]; + for (i = program->NumInstructions - 1; i >= 0; i--) { + struct prog_instruction *inst = &program->Instructions[i]; int opArgs = _mesa_num_inst_src_regs(inst->Opcode); int a; @@ -361,8 +361,8 @@ static bool calc_live_regs( struct i915_fragment_program *p ) static GLuint get_live_regs( struct i915_fragment_program *p, const struct prog_instruction *inst ) { - const struct gl_fragment_program *program = &p->FragProg; - GLuint nr = inst - program->Base.Instructions; + const struct gl_program *program = &p->FragProg; + GLuint nr = inst - program->Instructions; return p->usedRegs[nr]; } @@ -382,11 +382,11 @@ static GLuint get_live_regs( struct i915_fragment_program *p, static void upload_program(struct i915_fragment_program *p) { - const struct gl_fragment_program *program = &p->FragProg; - const struct prog_instruction *inst = program->Base.Instructions; + const struct gl_program *program = &p->FragProg; + const struct prog_instruction *inst = program->Instructions; if (INTEL_DEBUG & DEBUG_WM) - _mesa_print_program(&program->Base); + _mesa_print_program(program); /* Is this a parse-failed program? Ensure a valid program is * loaded, as the flagging of an error isn't sufficient to stop @@ -402,9 +402,9 @@ upload_program(struct i915_fragment_program *p) return; } - if (program->Base.NumInstructions > I915_MAX_INSN) { + if (program->NumInstructions > I915_MAX_INSN) { i915_program_error(p, "Exceeded max instructions (%d out of %d)", - program->Base.NumInstructions, I915_MAX_INSN); + program->NumInstructions, I915_MAX_INSN); return; } @@ -1032,7 +1032,7 @@ fixup_depth_write(struct i915_fragment_program *p) static void check_texcoord_mapping(struct i915_fragment_program *p) { - GLbitfield64 inputs = p->FragProg.Base.InputsRead; + GLbitfield64 inputs = p->FragProg.InputsRead; unsigned unit = 0; for (unsigned i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) { @@ -1059,7 +1059,7 @@ check_texcoord_mapping(struct i915_fragment_program *p) static void check_wpos(struct i915_fragment_program *p) { - GLbitfield64 inputs = p->FragProg.Base.InputsRead; + GLbitfield64 inputs = p->FragProg.InputsRead; GLint i; unsigned unit = 0; @@ -1087,7 +1087,7 @@ translate_program(struct i915_fragment_program *p) if (INTEL_DEBUG & DEBUG_WM) { printf("fp:\n"); - _mesa_print_program(&p->FragProg.Base); + _mesa_print_program(&p->FragProg); printf("\n"); } @@ -1108,7 +1108,7 @@ track_params(struct i915_fragment_program *p) GLint i; if (p->nr_params) - _mesa_load_state_parameters(p->ctx, p->FragProg.Base.Parameters); + _mesa_load_state_parameters(p->ctx, p->FragProg.Parameters); for (i = 0; i < p->nr_params; i++) { GLint reg = p->param[i].reg; @@ -1158,7 +1158,7 @@ i915NewProgram(struct gl_context * ctx, GLenum target, GLuint id) if (prog) { i915_init_program(I915_CONTEXT(ctx), prog); - return _mesa_init_gl_program(&prog->FragProg.Base, target, id); + return _mesa_init_gl_program(&prog->FragProg, target, id); } else return NULL; @@ -1257,7 +1257,7 @@ i915ValidateFragmentProgram(struct i915_context *i915) struct i915_fragment_program *p = (struct i915_fragment_program *) ctx->FragmentProgram._Current; - const GLbitfield64 inputsRead = p->FragProg.Base.InputsRead; + const GLbitfield64 inputsRead = p->FragProg.InputsRead; GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK; GLuint s2 = S2_TEXCOORD_NONE; int i, offset = 0; diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c index 64b0b4ddb03..0abc7e208db 100644 --- a/src/mesa/drivers/dri/i915/i915_program.c +++ b/src/mesa/drivers/dri/i915/i915_program.c @@ -517,18 +517,18 @@ i915_fini_program(struct i915_fragment_program *p) } if (p->error) { - p->FragProg.Base.NumNativeInstructions = 0; - p->FragProg.Base.NumNativeAluInstructions = 0; - p->FragProg.Base.NumNativeTexInstructions = 0; - p->FragProg.Base.NumNativeTexIndirections = 0; + p->FragProg.NumNativeInstructions = 0; + p->FragProg.NumNativeAluInstructions = 0; + p->FragProg.NumNativeTexInstructions = 0; + p->FragProg.NumNativeTexIndirections = 0; } else { - p->FragProg.Base.NumNativeInstructions = (p->nr_alu_insn + + p->FragProg.NumNativeInstructions = (p->nr_alu_insn + p->nr_tex_insn + p->nr_decl_insn); - p->FragProg.Base.NumNativeAluInstructions = p->nr_alu_insn; - p->FragProg.Base.NumNativeTexInstructions = p->nr_tex_insn; - p->FragProg.Base.NumNativeTexIndirections = p->nr_tex_indirect; + p->FragProg.NumNativeAluInstructions = p->nr_alu_insn; + p->FragProg.NumNativeTexInstructions = p->nr_tex_insn; + p->FragProg.NumNativeTexIndirections = p->nr_tex_indirect; } p->declarations[0] |= program_size + decl_size - 2; diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 39abe1b293d..5a0bb3d5777 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -650,7 +650,7 @@ i915_update_sprite_point_enable(struct gl_context *ctx) /* _NEW_PROGRAM */ struct i915_fragment_program *p = (struct i915_fragment_program *) ctx->FragmentProgram._Current; - const GLbitfield64 inputsRead = p->FragProg.Base.InputsRead; + const GLbitfield64 inputsRead = p->FragProg.InputsRead; struct i915_context *i915 = i915_context(ctx); GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK; GLuint coord_replace_bits = 0x0; diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index a093a0a7bd2..683d5a679c9 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -955,8 +955,8 @@ intelChooseRenderState(struct gl_context * ctx) ctx->Polygon.OffsetFill) ? DD_TRI_OFFSET : 0) | (ctx->Line.StippleFlag ? DD_LINE_STIPPLE : 0) | (ctx->Point._Attenuated ? DD_POINT_ATTEN : 0); - const struct gl_fragment_program *fprog = ctx->FragmentProgram._Current; - bool have_wpos = (fprog && (fprog->Base.InputsRead & VARYING_BIT_POS)); + const struct gl_program *fprog = ctx->FragmentProgram._Current; + bool have_wpos = (fprog && (fprog->InputsRead & VARYING_BIT_POS)); GLuint index = 0; if (INTEL_DEBUG & DEBUG_STATE) diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index 8646b9e0154..8560dd45996 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -149,7 +149,7 @@ brw_upload_clip_prog(struct brw_context *brw) /* Populate the key: */ - const struct gl_fragment_program *fprog = brw->fragment_program; + const struct gl_program *fprog = brw->fragment_program; if (fprog) { assert(brw->gen < 6); struct gen4_fragment_program *p = (struct gen4_fragment_program *) fprog; diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 2048beaaa57..af8ed2cc31a 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -305,7 +305,7 @@ intel_update_state(struct gl_context * ctx, GLuint new_state) /* Resolve color buffers for non-coherent framebuffer fetch. */ if (!ctx->Extensions.MESA_shader_framebuffer_fetch && ctx->FragmentProgram._Current && - ctx->FragmentProgram._Current->Base.info.outputs_read) { + ctx->FragmentProgram._Current->info.outputs_read) { const struct gl_framebuffer *fb = ctx->DrawBuffer; for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 5af46051cf1..fa66e238ed4 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -356,7 +356,7 @@ struct brw_geometry_program { /** Subclass of Mesa fragment program */ struct brw_fragment_program { - struct gl_fragment_program program; + struct gl_program program; GLuint id; /**< serial no. to identify frag progs, never re-used */ }; @@ -996,7 +996,7 @@ struct brw_context const struct gl_program *geometry_program; const struct gl_program *tess_ctrl_program; const struct gl_program *tess_eval_program; - const struct gl_fragment_program *fragment_program; + const struct gl_program *fragment_program; const struct gl_program *compute_program; /** @@ -1729,13 +1729,13 @@ brw_geometry_program(struct gl_program *p) } static inline struct brw_fragment_program * -brw_fragment_program(struct gl_fragment_program *p) +brw_fragment_program(struct gl_program *p) { return (struct brw_fragment_program *) p; } static inline const struct brw_fragment_program * -brw_fragment_program_const(const struct gl_fragment_program *p) +brw_fragment_program_const(const struct gl_program *p) { return (const struct brw_fragment_program *) p; } diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 0e94d156a6e..7d58efb622f 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -214,7 +214,7 @@ brw_upload_constant_buffer(struct brw_context *brw) /* fragment shader constants */ if (brw->curbe.wm_size) { - _mesa_load_state_parameters(ctx, brw->fragment_program->Base.Parameters); + _mesa_load_state_parameters(ctx, brw->fragment_program->Parameters); /* BRW_NEW_CURBE_OFFSETS */ GLuint offset = brw->curbe.wm_start * 16; @@ -325,7 +325,7 @@ emit: * BRW_NEW_FRAGMENT_PROGRAM */ if (brw->gen == 4 && !brw->is_g4x && - (brw->fragment_program->Base.info.inputs_read & (1 << VARYING_SLOT_POS))) { + (brw->fragment_program->info.inputs_read & (1 << VARYING_SLOT_POS))) { BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP << 16 | (2 - 2)); OUT_BATCH(0); diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index a9791287a88..26d0a6ae009 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -452,7 +452,7 @@ brw_try_draw_prims(struct gl_context *ctx, * index. */ brw->wm.base.sampler_count = - util_last_bit(ctx->FragmentProgram._Current->Base.SamplersUsed); + util_last_bit(ctx->FragmentProgram._Current->SamplersUsed); brw->gs.base.sampler_count = ctx->GeometryProgram._Current ? util_last_bit(ctx->GeometryProgram._Current->SamplersUsed) : 0; brw->tes.base.sampler_count = ctx->TessEvalProgram._Current ? diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 3176dc4ef28..08520a394a0 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -154,7 +154,7 @@ static struct gl_program *brwNewProgram( struct gl_context *ctx, if (prog) { prog->id = get_new_program_id(brw->screen); - return _mesa_init_gl_program(&prog->program.Base, target, id); + return _mesa_init_gl_program(&prog->program, target, id); } else return NULL; @@ -228,8 +228,7 @@ brwProgramStringNotify(struct gl_context *ctx, switch (target) { case GL_FRAGMENT_PROGRAM_ARB: { - struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; - struct brw_fragment_program *newFP = brw_fragment_program(fprog); + struct brw_fragment_program *newFP = brw_fragment_program(prog); const struct brw_fragment_program *curFP = brw_fragment_program_const(brw->fragment_program); diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index cf512f8bbff..76faccde9d9 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -191,7 +191,7 @@ brw_upload_sf_prog(struct brw_context *brw) if (key.do_point_sprite) { key.point_sprite_coord_replace = ctx->Point.CoordReplace & 0xff; } - if (brw->fragment_program->Base.info.inputs_read & + if (brw->fragment_program->info.inputs_read & BITFIELD64_BIT(VARYING_SLOT_PNTC)) { key.do_point_coord = 1; } @@ -203,7 +203,7 @@ brw_upload_sf_prog(struct brw_context *brw) if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo) key.sprite_origin_lower_left = true; - const struct gl_fragment_program *fprog = brw->fragment_program; + const struct gl_program *fprog = brw->fragment_program; if (fprog) { assert(brw->gen < 6); struct gen4_fragment_program *p = (struct gen4_fragment_program *) fprog; diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index ce815254d58..851ba102ad2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -99,14 +99,14 @@ brw_codegen_wm_prog(struct brw_context *brw, if (!prog) prog_data.base.use_alt_mode = true; - assign_fs_binding_table_offsets(devinfo, prog, - &fp->program.Base, key, &prog_data); + assign_fs_binding_table_offsets(devinfo, prog, &fp->program, key, + &prog_data); /* Allocate the references to the uniforms that will end up in the * prog_data associated with the compiled program, and which will be freed * by the state cache. */ - int param_count = fp->program.Base.nir->num_uniforms / 4; + int param_count = fp->program.nir->num_uniforms / 4; if (fs) prog_data.base.nr_image_params = fs->base.NumImages; /* The backend also sometimes adds params for texture size. */ @@ -121,10 +121,10 @@ brw_codegen_wm_prog(struct brw_context *brw, prog_data.base.nr_params = param_count; if (prog) { - brw_nir_setup_glsl_uniforms(fp->program.Base.nir, prog, &fp->program.Base, + brw_nir_setup_glsl_uniforms(fp->program.nir, prog, &fp->program, &prog_data.base, true); } else { - brw_nir_setup_arb_uniforms(fp->program.Base.nir, &fp->program.Base, + brw_nir_setup_arb_uniforms(fp->program.nir, &fp->program, &prog_data.base); } @@ -135,18 +135,18 @@ brw_codegen_wm_prog(struct brw_context *brw, } if (unlikely(INTEL_DEBUG & DEBUG_WM)) - brw_dump_ir("fragment", prog, fs ? &fs->base : NULL, &fp->program.Base); + brw_dump_ir("fragment", prog, fs ? &fs->base : NULL, &fp->program); int st_index8 = -1, st_index16 = -1; if (INTEL_DEBUG & DEBUG_SHADER_TIME) { - st_index8 = brw_get_shader_time_index(brw, prog, &fp->program.Base, ST_FS8); - st_index16 = brw_get_shader_time_index(brw, prog, &fp->program.Base, ST_FS16); + st_index8 = brw_get_shader_time_index(brw, prog, &fp->program, ST_FS8); + st_index16 = brw_get_shader_time_index(brw, prog, &fp->program, ST_FS16); } char *error_str = NULL; program = brw_compile_fs(brw->screen->compiler, brw, mem_ctx, - key, &prog_data, fp->program.Base.nir, - &fp->program.Base, st_index8, st_index16, + key, &prog_data, fp->program.nir, + &fp->program, st_index8, st_index16, true, brw->use_rep_send, vue_map, &program_size, &error_str); @@ -601,8 +601,7 @@ brw_fs_precompile(struct gl_context *ctx, struct brw_context *brw = brw_context(ctx); struct brw_wm_prog_key key; - struct gl_fragment_program *fp = (struct gl_fragment_program *) prog; - struct brw_fragment_program *bfp = brw_fragment_program(fp); + struct brw_fragment_program *bfp = brw_fragment_program(prog); memset(&key, 0, sizeof(key)); @@ -625,7 +624,7 @@ brw_fs_precompile(struct gl_context *ctx, key.input_slots_valid = prog->info.inputs_read | VARYING_BIT_POS; } - brw_setup_tex_for_precompile(brw, &key.tex, &fp->Base); + brw_setup_tex_for_precompile(brw, &key.tex, prog); key.nr_color_regions = _mesa_bitcount_64(outputs_written & ~(BITFIELD64_BIT(FRAG_RESULT_DEPTH) | diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 8808ac1d4d6..6f2ccabaa00 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -48,7 +48,7 @@ brw_color_buffer_write_enabled(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; /* BRW_NEW_FRAGMENT_PROGRAM */ - const struct gl_program *fp = &brw->fragment_program->Base; + const struct gl_program *fp = brw->fragment_program; unsigned i; /* _NEW_BUFFERS */ @@ -79,7 +79,7 @@ brw_upload_wm_unit(struct brw_context *brw) const struct gen_device_info *devinfo = &brw->screen->devinfo; struct gl_context *ctx = &brw->ctx; /* BRW_NEW_FRAGMENT_PROGRAM */ - const struct gl_program *fp = &brw->fragment_program->Base; + const struct gl_program *fp = brw->fragment_program; /* BRW_NEW_FS_PROG_DATA */ const struct brw_wm_prog_data *prog_data = brw_wm_prog_data(brw->wm.base.prog_data); diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index b64f1225a89..667d48c044a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -839,7 +839,7 @@ brw_upload_wm_pull_constants(struct brw_context *brw) _mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_FRAGMENT); /* _NEW_PROGRAM_CONSTANTS */ - brw_upload_pull_constants(brw, BRW_NEW_SURFACES, &fp->program.Base, + brw_upload_pull_constants(brw, BRW_NEW_SURFACES, &fp->program, stage_state, prog_data); } @@ -1146,7 +1146,7 @@ update_renderbuffer_read_surfaces(struct brw_context *brw) /* BRW_NEW_FRAGMENT_PROGRAM */ if (!ctx->Extensions.MESA_shader_framebuffer_fetch && - brw->fragment_program && brw->fragment_program->Base.info.outputs_read) { + brw->fragment_program && brw->fragment_program->info.outputs_read) { /* _NEW_BUFFERS */ const struct gl_framebuffer *fb = ctx->DrawBuffer; diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c index bb2498965b3..738e4f03cda 100644 --- a/src/mesa/drivers/dri/i965/gen6_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -177,7 +177,7 @@ calculate_attr_overrides(const struct brw_context *brw, * - VARYING_SLOT_{PSIZ,LAYER} and VARYING_SLOT_POS on gen6+ */ - bool fs_needs_vue_header = brw->fragment_program->Base.info.inputs_read & + bool fs_needs_vue_header = brw->fragment_program->info.inputs_read & (VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT); *urb_entry_read_offset = fs_needs_vue_header ? 0 : 1; diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c index 711e2fd3f35..bd279ecebf2 100644 --- a/src/mesa/drivers/dri/i965/gen6_wm_state.c +++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c @@ -49,7 +49,7 @@ gen6_upload_wm_push_constants(struct brw_context *brw) _mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_FRAGMENT); - gen6_upload_push_constants(brw, &fp->program.Base, prog_data, + gen6_upload_push_constants(brw, &fp->program, prog_data, stage_state, AUB_TRACE_WM_CONSTANTS); if (brw->gen >= 7) { diff --git a/src/mesa/drivers/dri/i965/gen8_sf_state.c b/src/mesa/drivers/dri/i965/gen8_sf_state.c index 107c02bafa5..5d77b39819d 100644 --- a/src/mesa/drivers/dri/i965/gen8_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen8_sf_state.c @@ -95,7 +95,7 @@ upload_sbe(struct brw_context *brw) /* prepare the active component dwords */ int input_index = 0; for (int attr = 0; attr < VARYING_SLOT_MAX; attr++) { - if (!(brw->fragment_program->Base.info.inputs_read & + if (!(brw->fragment_program->info.inputs_read & BITFIELD64_BIT(attr))) { continue; } diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index bf676028532..5f1b3b7c10f 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -1206,8 +1206,8 @@ r200NewProgram(struct gl_context *ctx, GLenum target, GLuint id) return _mesa_init_gl_program(&vp->mesa_program, target, id); } case GL_FRAGMENT_PROGRAM_ARB: { - struct gl_fragment_program *prog = CALLOC_STRUCT(gl_fragment_program); - return _mesa_init_gl_program(&prog->Base, target, id); + struct gl_program *prog = CALLOC_STRUCT(gl_program); + return _mesa_init_gl_program(prog, target, id); } default: _mesa_problem(ctx, "Bad target in r200NewProgram"); diff --git a/src/mesa/main/arbprogram.c b/src/mesa/main/arbprogram.c index 0b6f7cbc2d6..9c7622ad5e5 100644 --- a/src/mesa/main/arbprogram.c +++ b/src/mesa/main/arbprogram.c @@ -63,7 +63,7 @@ _mesa_BindProgramARB(GLenum target, GLuint id) } else if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { - curProg = &ctx->FragmentProgram.Current->Base; + curProg = ctx->FragmentProgram.Current; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramARB(target)"); @@ -81,7 +81,7 @@ _mesa_BindProgramARB(GLenum target, GLuint id) if (target == GL_VERTEX_PROGRAM_ARB) newProg = ctx->Shared->DefaultVertexProgram; else - newProg = &ctx->Shared->DefaultFragmentProgram->Base; + newProg = ctx->Shared->DefaultFragmentProgram; } else { /* Bind a user program */ @@ -117,8 +117,7 @@ _mesa_BindProgramARB(GLenum target, GLuint id) _mesa_reference_program(ctx, &ctx->VertexProgram.Current, newProg); } else if (target == GL_FRAGMENT_PROGRAM_ARB) { - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, - gl_fragment_program(newProg)); + _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, newProg); } /* Never null pointers */ @@ -166,7 +165,7 @@ _mesa_DeleteProgramsARB(GLsizei n, const GLuint *ids) break; case GL_FRAGMENT_PROGRAM_ARB: if (ctx->FragmentProgram.Current && - ctx->FragmentProgram.Current->Base.Id == ids[i]) { + ctx->FragmentProgram.Current->Id == ids[i]) { /* unbind this currently bound program */ _mesa_BindProgramARB(prog->Target, 0); } @@ -261,7 +260,7 @@ get_local_param_pointer(struct gl_context *ctx, const char *func, } else if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { - prog = &(ctx->FragmentProgram.Current->Base); + prog = ctx->FragmentProgram.Current; maxParams = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams; } else { @@ -317,7 +316,7 @@ void GLAPIENTRY _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string) { - struct gl_program *base; + struct gl_program *prog; bool failed; GET_CURRENT_CONTEXT(ctx); @@ -335,17 +334,13 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, } if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) { - struct gl_program *prog = ctx->VertexProgram.Current; + prog = ctx->VertexProgram.Current; _mesa_parse_arb_vertex_program(ctx, target, string, len, prog); - - base = prog; } else if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { - struct gl_fragment_program *prog = ctx->FragmentProgram.Current; + prog = ctx->FragmentProgram.Current; _mesa_parse_arb_fragment_program(ctx, target, string, len, prog); - - base = & prog->Base; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)"); @@ -356,7 +351,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, if (!failed) { /* finally, give the program to the driver for translation/checking */ - if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) { + if (!ctx->Driver.ProgramStringNotify(ctx, target, prog)) { failed = true; _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramStringARB(rejected by driver"); @@ -368,16 +363,16 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex"; fprintf(stderr, "ARB_%s_program source for program %d:\n", - shader_type, base->Id); + shader_type, prog->Id); fprintf(stderr, "%s\n", (const char *) string); if (failed) { fprintf(stderr, "ARB_%s_program %d failed to compile.\n", - shader_type, base->Id); + shader_type, prog->Id); } else { fprintf(stderr, "Mesa IR for ARB_%s_program %d:\n", - shader_type, base->Id); - _mesa_print_program(base); + shader_type, prog->Id); + _mesa_print_program(prog); fprintf(stderr, "\n"); } fflush(stderr); @@ -392,7 +387,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex"; _mesa_snprintf(filename, sizeof(filename), "%s/%cp-%u.shader_test", - capture_path, shader_type[0], base->Id); + capture_path, shader_type[0], prog->Id); file = fopen(filename, "w"); if (file) { fprintf(file, @@ -661,7 +656,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params) } else if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { - prog = &(ctx->FragmentProgram.Current->Base); + prog = ctx->FragmentProgram.Current; limits = &ctx->Const.Program[MESA_SHADER_FRAGMENT]; } else { @@ -780,25 +775,25 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params) * The following apply to fragment programs only (at this time) */ if (target == GL_FRAGMENT_PROGRAM_ARB) { - const struct gl_fragment_program *fp = ctx->FragmentProgram.Current; + const struct gl_program *fp = ctx->FragmentProgram.Current; switch (pname) { case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: - *params = fp->Base.NumNativeAluInstructions; + *params = fp->NumNativeAluInstructions; return; case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - *params = fp->Base.NumAluInstructions; + *params = fp->NumAluInstructions; return; case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: - *params = fp->Base.NumTexInstructions; + *params = fp->NumTexInstructions; return; case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - *params = fp->Base.NumNativeTexInstructions; + *params = fp->NumNativeTexInstructions; return; case GL_PROGRAM_TEX_INDIRECTIONS_ARB: - *params = fp->Base.NumTexIndirections; + *params = fp->NumTexIndirections; return; case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - *params = fp->Base.NumNativeTexIndirections; + *params = fp->NumNativeTexIndirections; return; case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: *params = limits->MaxAluInstructions; @@ -840,7 +835,7 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string) prog = ctx->VertexProgram.Current; } else if (target == GL_FRAGMENT_PROGRAM_ARB) { - prog = &(ctx->FragmentProgram.Current->Base); + prog = ctx->FragmentProgram.Current; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(target)"); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 1ae1ab5d5a2..44b315eec65 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -743,7 +743,7 @@ check_context_limits(struct gl_context *ctx) assert(VARYING_SLOT_MAX <= (8 * sizeof(ctx->VertexProgram._Current->OutputsWritten))); assert(VARYING_SLOT_MAX <= - (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); + (8 * sizeof(ctx->FragmentProgram._Current->InputsRead))); /* shader-related checks */ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); @@ -1301,9 +1301,9 @@ _mesa_free_context_data( struct gl_context *ctx ) _mesa_reference_program(ctx, &ctx->TessEvalProgram._Current, NULL); _mesa_reference_program(ctx, &ctx->GeometryProgram._Current, NULL); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram._Current, NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); _mesa_reference_vao(ctx, &ctx->Array.VAO, NULL); _mesa_reference_vao(ctx, &ctx->Array.DefaultVAO, NULL); diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 15997ccfdca..b318793fbb4 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -148,11 +148,10 @@ static GLboolean check_active_shininess( struct gl_context *ctx, static void make_state_key( struct gl_context *ctx, struct state_key *key ) { - const struct gl_fragment_program *fp; + const struct gl_program *fp = ctx->FragmentProgram._Current; GLbitfield mask; memset(key, 0, sizeof(struct state_key)); - fp = ctx->FragmentProgram._Current; /* This now relies on texenvprogram.c being active: */ @@ -160,7 +159,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key ) key->need_eye_coords = ctx->_NeedEyeCoords; - key->fragprog_inputs_read = fp->Base.InputsRead; + key->fragprog_inputs_read = fp->InputsRead; key->varying_vp_inputs = ctx->varying_vp_inputs; if (ctx->RenderMode == GL_FEEDBACK) { diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 261995e98fd..f03f64e129e 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1937,13 +1937,13 @@ struct gl_program GLboolean UsesGather; /**< Does this program use gather4 at all? */ - /** - * For vertex and geometry shaders, true if the program uses the - * gl_ClipDistance output. Ignored for fragment shaders. - */ + /* Vertex and geometry shaders fields */ unsigned ClipDistanceArraySize; unsigned CullDistanceArraySize; + /* Fragement shader only fields */ + GLboolean OriginUpperLeft; + GLboolean PixelCenterInteger; /** Named parameters, constants, etc. from program text */ struct gl_program_parameter_list *Parameters; @@ -1995,23 +1995,6 @@ struct gl_program }; -/** Fragment program object */ -struct gl_fragment_program -{ - struct gl_program Base; /**< base class */ - GLboolean UsesKill; /**< shader uses KIL instruction */ - GLboolean OriginUpperLeft; - GLboolean PixelCenterInteger; - enum gl_frag_depth_layout FragDepthLayout; - - /** - * Bitfield indicating, for each fragment shader input, 1 if that input - * uses sample interpolation, 0 otherwise. Unused inputs are 0. - */ - GLbitfield64 IsSample; -}; - - /** * State common to vertex and fragment programs. */ @@ -2095,13 +2078,13 @@ struct gl_fragment_program_state { GLboolean Enabled; /**< User-set fragment program enable flag */ GLboolean _Enabled; /**< Enabled and _valid_ user program? */ - struct gl_fragment_program *Current; /**< User-bound fragment program */ + struct gl_program *Current; /**< User-bound fragment program */ /** Currently enabled and valid fragment program (including internal * programs, user-defined fragment programs and GLSL fragment shaders). * This is the program we must use when rendering. */ - struct gl_fragment_program *_Current; + struct gl_program *_Current; GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */ @@ -2109,7 +2092,7 @@ struct gl_fragment_program_state GLboolean _MaintainTexEnvProgram; /** Program to emulate fixed-function texture env/combine (see above) */ - struct gl_fragment_program *_TexEnvProgram; + struct gl_program *_TexEnvProgram; /** Cache of fixed-function programs */ struct gl_program_cache *Cache; @@ -3063,7 +3046,7 @@ struct gl_shared_state /*@{*/ struct _mesa_HashTable *Programs; /**< All vertex/fragment programs */ struct gl_program *DefaultVertexProgram; - struct gl_fragment_program *DefaultFragmentProgram; + struct gl_program *DefaultFragmentProgram; /*@}*/ /* GL_ATI_fragment_shader */ diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 5ff0b69764f..04e54439a84 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -72,8 +72,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx) shared->DefaultVertexProgram = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); shared->DefaultFragmentProgram = - gl_fragment_program(ctx->Driver.NewProgram(ctx, - GL_FRAGMENT_PROGRAM_ARB, 0)); + ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); shared->ATIShaders = _mesa_NewHashTable(); shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0); @@ -332,7 +331,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) _mesa_DeleteHashTable(shared->Programs); _mesa_reference_program(ctx, &shared->DefaultVertexProgram, NULL); - _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL); + _mesa_reference_program(ctx, &shared->DefaultFragmentProgram, NULL); _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx); _mesa_DeleteHashTable(shared->ATIShaders); diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 2f810b497b8..721f0ef48a9 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -72,7 +72,7 @@ update_program_enables(struct gl_context *ctx) ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled && ctx->VertexProgram.Current->Instructions; ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled - && ctx->FragmentProgram.Current->Base.Instructions; + && ctx->FragmentProgram.Current->Instructions; ctx->ATIFragmentShader._Enabled = ctx->ATIFragmentShader.Enabled && ctx->ATIFragmentShader.Current->Instructions[0]; } @@ -108,7 +108,7 @@ update_program(struct gl_context *ctx) const struct gl_shader_program *csProg = ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; const struct gl_program *prevVP = ctx->VertexProgram._Current; - const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current; + const struct gl_program *prevFP = ctx->FragmentProgram._Current; const struct gl_program *prevGP = ctx->GeometryProgram._Current; const struct gl_program *prevTCP = ctx->TessCtrlProgram._Current; const struct gl_program *prevTEP = ctx->TessEvalProgram._Current; @@ -138,20 +138,20 @@ update_program(struct gl_context *ctx) _mesa_reference_shader_program(ctx, &ctx->_Shader->_CurrentFragmentProgram, fsProg); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, - gl_fragment_program(fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program)); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, - NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram._Current, + fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program); + _mesa_reference_program(ctx, &ctx->FragmentProgram._TexEnvProgram, + NULL); } else if (ctx->FragmentProgram._Enabled) { /* Use user-defined fragment program */ _mesa_reference_shader_program(ctx, &ctx->_Shader->_CurrentFragmentProgram, NULL); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, - ctx->FragmentProgram.Current); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, - NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram._Current, + ctx->FragmentProgram.Current); + _mesa_reference_program(ctx, &ctx->FragmentProgram._TexEnvProgram, + NULL); } else if (ctx->ATIFragmentShader._Enabled && ctx->ATIFragmentShader.Current->Program) { @@ -159,10 +159,10 @@ update_program(struct gl_context *ctx) _mesa_reference_shader_program(ctx, &ctx->_Shader->_CurrentFragmentProgram, NULL); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, - gl_fragment_program(ctx->ATIFragmentShader.Current->Program)); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, - NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram._Current, + ctx->ATIFragmentShader.Current->Program); + _mesa_reference_program(ctx, &ctx->FragmentProgram._TexEnvProgram, + NULL); } else if (ctx->FragmentProgram._MaintainTexEnvProgram) { /* Use fragment program generated from fixed-function state */ @@ -171,16 +171,16 @@ update_program(struct gl_context *ctx) _mesa_reference_shader_program(ctx, &ctx->_Shader->_CurrentFragmentProgram, f); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, - gl_fragment_program(f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program)); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, - gl_fragment_program(f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program)); + _mesa_reference_program(ctx, &ctx->FragmentProgram._Current, + f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program); + _mesa_reference_program(ctx, &ctx->FragmentProgram._TexEnvProgram, + f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program); } else { /* No fragment program */ - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, - NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram._Current, NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram._TexEnvProgram, + NULL); } if (gsProg && gsProg->LinkStatus @@ -258,7 +258,7 @@ update_program(struct gl_context *ctx) new_state |= _NEW_PROGRAM; if (ctx->Driver.BindProgram) { ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, - (struct gl_program *) ctx->FragmentProgram._Current); + ctx->FragmentProgram._Current); } } @@ -316,7 +316,7 @@ update_program_constants(struct gl_context *ctx) if (ctx->FragmentProgram._Current) { const struct gl_program_parameter_list *params = - ctx->FragmentProgram._Current->Base.Parameters; + ctx->FragmentProgram._Current->Parameters; if (params && params->StateFlags & ctx->NewState) { new_state |= _NEW_PROGRAM_CONSTANTS; } diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index 95cde32eac4..8b6f54b9ca8 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -66,7 +66,7 @@ _mesa_need_secondary_color(const struct gl_context *ctx) if (ctx->FragmentProgram._Current && (ctx->FragmentProgram._Current != ctx->FragmentProgram._TexEnvProgram) && - (ctx->FragmentProgram._Current->Base.InputsRead & VARYING_BIT_COL1)) + (ctx->FragmentProgram._Current->InputsRead & VARYING_BIT_COL1)) return GL_TRUE; return GL_FALSE; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 94caf2a9ca8..95ea5bd58ee 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -705,7 +705,7 @@ update_texture_state( struct gl_context *ctx ) prog[i] = ctx->_Shader->CurrentProgram[i]->_LinkedShaders[i]->Program; } else { if (i == MESA_SHADER_FRAGMENT && ctx->FragmentProgram._Enabled) - prog[i] = &ctx->FragmentProgram.Current->Base; + prog[i] = ctx->FragmentProgram.Current; else prog[i] = NULL; } diff --git a/src/mesa/program/arbprogparse.c b/src/mesa/program/arbprogparse.c index 82bdd133024..51cefe33faa 100644 --- a/src/mesa/program/arbprogparse.c +++ b/src/mesa/program/arbprogparse.c @@ -67,7 +67,7 @@ having three separate program parameter arrays. void _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, const GLvoid *str, GLsizei len, - struct gl_fragment_program *program) + struct gl_program *program) { struct gl_program prog; struct asm_parser_state state; @@ -85,48 +85,48 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, return; } - free(program->Base.String); + free(program->String); /* Copy the relevant contents of the arb_program struct into the * fragment_program struct. */ - program->Base.String = prog.String; - program->Base.NumInstructions = prog.NumInstructions; - program->Base.NumTemporaries = prog.NumTemporaries; - program->Base.NumParameters = prog.NumParameters; - program->Base.NumAttributes = prog.NumAttributes; - program->Base.NumAddressRegs = prog.NumAddressRegs; - program->Base.NumNativeInstructions = prog.NumNativeInstructions; - program->Base.NumNativeTemporaries = prog.NumNativeTemporaries; - program->Base.NumNativeParameters = prog.NumNativeParameters; - program->Base.NumNativeAttributes = prog.NumNativeAttributes; - program->Base.NumNativeAddressRegs = prog.NumNativeAddressRegs; - program->Base.NumAluInstructions = prog.NumAluInstructions; - program->Base.NumTexInstructions = prog.NumTexInstructions; - program->Base.NumTexIndirections = prog.NumTexIndirections; - program->Base.NumNativeAluInstructions = prog.NumAluInstructions; - program->Base.NumNativeTexInstructions = prog.NumTexInstructions; - program->Base.NumNativeTexIndirections = prog.NumTexIndirections; - program->Base.InputsRead = prog.InputsRead; - program->Base.OutputsWritten = prog.OutputsWritten; - program->Base.IndirectRegisterFiles = prog.IndirectRegisterFiles; + program->String = prog.String; + program->NumInstructions = prog.NumInstructions; + program->NumTemporaries = prog.NumTemporaries; + program->NumParameters = prog.NumParameters; + program->NumAttributes = prog.NumAttributes; + program->NumAddressRegs = prog.NumAddressRegs; + program->NumNativeInstructions = prog.NumNativeInstructions; + program->NumNativeTemporaries = prog.NumNativeTemporaries; + program->NumNativeParameters = prog.NumNativeParameters; + program->NumNativeAttributes = prog.NumNativeAttributes; + program->NumNativeAddressRegs = prog.NumNativeAddressRegs; + program->NumAluInstructions = prog.NumAluInstructions; + program->NumTexInstructions = prog.NumTexInstructions; + program->NumTexIndirections = prog.NumTexIndirections; + program->NumNativeAluInstructions = prog.NumAluInstructions; + program->NumNativeTexInstructions = prog.NumTexInstructions; + program->NumNativeTexIndirections = prog.NumTexIndirections; + program->InputsRead = prog.InputsRead; + program->OutputsWritten = prog.OutputsWritten; + program->IndirectRegisterFiles = prog.IndirectRegisterFiles; for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { - program->Base.TexturesUsed[i] = prog.TexturesUsed[i]; + program->TexturesUsed[i] = prog.TexturesUsed[i]; if (prog.TexturesUsed[i]) - program->Base.SamplersUsed |= (1 << i); + program->SamplersUsed |= (1 << i); } - program->Base.ShadowSamplers = prog.ShadowSamplers; + program->ShadowSamplers = prog.ShadowSamplers; program->OriginUpperLeft = state.option.OriginUpperLeft; program->PixelCenterInteger = state.option.PixelCenterInteger; - program->Base.info.fs.uses_discard = state.fragment.UsesKill; + program->info.fs.uses_discard = state.fragment.UsesKill; - free(program->Base.Instructions); - program->Base.Instructions = prog.Instructions; + free(program->Instructions); + program->Instructions = prog.Instructions; - if (program->Base.Parameters) - _mesa_free_parameter_list(program->Base.Parameters); - program->Base.Parameters = prog.Parameters; + if (program->Parameters) + _mesa_free_parameter_list(program->Parameters); + program->Parameters = prog.Parameters; /* Append fog instructions now if the program has "OPTION ARB_fog_exp" * or similar. We used to leave this up to drivers, but it appears @@ -145,7 +145,7 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, } #if DEBUG_FP - printf("____________Fragment program %u ________\n", program->Base.Id); + printf("____________Fragment program %u ________\n", program->Id); _mesa_print_program(&program->Base); #endif } diff --git a/src/mesa/program/arbprogparse.h b/src/mesa/program/arbprogparse.h index 05d93f0370b..1c39a451d07 100644 --- a/src/mesa/program/arbprogparse.h +++ b/src/mesa/program/arbprogparse.h @@ -29,8 +29,7 @@ #include "main/glheader.h" struct gl_context; -struct gl_fragment_program; -struct gl_vertex_program; +struct gl_program; extern void _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, @@ -40,6 +39,6 @@ _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, extern void _mesa_parse_arb_fragment_program(struct gl_context *ctx, GLenum target, const GLvoid *str, GLsizei len, - struct gl_fragment_program *program); + struct gl_program *program); #endif diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 03af1165827..5776d15c8a6 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -601,10 +601,8 @@ void ir_to_mesa_visitor::visit(ir_variable *ir) { if (strcmp(ir->name, "gl_FragCoord") == 0) { - struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; - - fp->OriginUpperLeft = ir->data.origin_upper_left; - fp->PixelCenterInteger = ir->data.pixel_center_integer; + this->prog->OriginUpperLeft = ir->data.origin_upper_left; + this->prog->PixelCenterInteger = ir->data.pixel_center_integer; } if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c index 110dfda3062..f1786e5ba42 100644 --- a/src/mesa/program/prog_statevars.c +++ b/src/mesa/program/prog_statevars.c @@ -373,14 +373,14 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], COPY_4V(value, ctx->FragmentProgram.Parameters[idx]); return; case STATE_LOCAL: - if (!ctx->FragmentProgram.Current->Base.LocalParams) { - ctx->FragmentProgram.Current->Base.LocalParams = + if (!ctx->FragmentProgram.Current->LocalParams) { + ctx->FragmentProgram.Current->LocalParams = calloc(MAX_PROGRAM_LOCAL_PARAMS, sizeof(float[4])); - if (!ctx->FragmentProgram.Current->Base.LocalParams) + if (!ctx->FragmentProgram.Current->LocalParams) return; } - COPY_4V(value, ctx->FragmentProgram.Current->Base.LocalParams[idx]); + COPY_4V(value, ctx->FragmentProgram.Current->LocalParams[idx]); return; default: _mesa_problem(ctx, "Bad state switch in _mesa_fetch_state()"); diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c index fb34b3c1e2a..f3c735e65b1 100644 --- a/src/mesa/program/prog_to_nir.c +++ b/src/mesa/program/prog_to_nir.c @@ -901,12 +901,9 @@ setup_registers_and_variables(struct ptn_compile *c) var->data.index = 0; if (c->prog->Target == GL_FRAGMENT_PROGRAM_ARB) { - struct gl_fragment_program *fp = - (struct gl_fragment_program *) c->prog; - if (i == VARYING_SLOT_POS) { - var->data.origin_upper_left = fp->OriginUpperLeft; - var->data.pixel_center_integer = fp->PixelCenterInteger; + var->data.origin_upper_left = c->prog->OriginUpperLeft; + var->data.pixel_center_integer = c->prog->PixelCenterInteger; } else if (i == VARYING_SLOT_FOGC) { /* fogcoord is defined as <f, 0.0, 0.0, 1.0>. Make the actual * input variable a float, and create a local containing the diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index 1d9eaa0c69a..4915a09170f 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -93,8 +93,8 @@ _mesa_init_program(struct gl_context *ctx) ctx->VertexProgram.Cache = _mesa_new_program_cache(); ctx->FragmentProgram.Enabled = GL_FALSE; - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, - ctx->Shared->DefaultFragmentProgram); + _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, + ctx->Shared->DefaultFragmentProgram); assert(ctx->FragmentProgram.Current); ctx->FragmentProgram.Cache = _mesa_new_program_cache(); @@ -114,7 +114,7 @@ _mesa_free_program_data(struct gl_context *ctx) { _mesa_reference_program(ctx, &ctx->VertexProgram.Current, NULL); _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); + _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, NULL); _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache); /* XXX probably move this stuff */ @@ -141,7 +141,7 @@ _mesa_update_default_objects_program(struct gl_context *ctx) ctx->Shared->DefaultVertexProgram); assert(ctx->VertexProgram.Current); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, + _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, ctx->Shared->DefaultFragmentProgram); assert(ctx->FragmentProgram.Current); @@ -215,14 +215,11 @@ struct gl_program * _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id) { switch (target) { - case GL_FRAGMENT_PROGRAM_ARB: { - struct gl_fragment_program *prog = CALLOC_STRUCT(gl_fragment_program); - return _mesa_init_gl_program(&prog->Base, target, id); - } case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ case GL_GEOMETRY_PROGRAM_NV: case GL_TESS_CONTROL_PROGRAM_NV: case GL_TESS_EVALUATION_PROGRAM_NV: + case GL_FRAGMENT_PROGRAM_ARB: case GL_COMPUTE_PROGRAM_NV: { struct gl_program *prog = CALLOC_STRUCT(gl_program); return _mesa_init_gl_program(prog, target, id); @@ -502,7 +499,7 @@ _mesa_find_free_register(const GLboolean used[], */ GLint _mesa_get_min_invocations_per_fragment(struct gl_context *ctx, - const struct gl_fragment_program *prog, + const struct gl_program *prog, bool ignore_sample_qualifier) { /* From ARB_sample_shading specification: @@ -521,11 +518,11 @@ _mesa_get_min_invocations_per_fragment(struct gl_context *ctx, * "Use of the "sample" qualifier on a fragment shader input * forces per-sample shading" */ - if (prog->Base.info.fs.uses_sample_qualifier && !ignore_sample_qualifier) + if (prog->info.fs.uses_sample_qualifier && !ignore_sample_qualifier) return MAX2(_mesa_geometric_samples(ctx->DrawBuffer), 1); - if (prog->Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID | - SYSTEM_BIT_SAMPLE_POS)) + if (prog->SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID | + SYSTEM_BIT_SAMPLE_POS)) return MAX2(_mesa_geometric_samples(ctx->DrawBuffer), 1); else if (ctx->Multisample.SampleShading) return MAX2(ceil(ctx->Multisample.MinSampleShadingValue * diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h index defeb2f2a0f..6460948044f 100644 --- a/src/mesa/program/program.h +++ b/src/mesa/program/program.h @@ -89,15 +89,6 @@ _mesa_reference_program(struct gl_context *ctx, _mesa_reference_program_(ctx, ptr, prog); } -static inline void -_mesa_reference_fragprog(struct gl_context *ctx, - struct gl_fragment_program **ptr, - struct gl_fragment_program *prog) -{ - _mesa_reference_program(ctx, (struct gl_program **) ptr, - (struct gl_program *) prog); -} - extern GLboolean _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count); @@ -115,7 +106,7 @@ _mesa_find_free_register(const GLboolean used[], extern GLint _mesa_get_min_invocations_per_fragment(struct gl_context *ctx, - const struct gl_fragment_program *prog, + const struct gl_program *prog, bool ignore_sample_qualifier); static inline GLuint @@ -165,19 +156,6 @@ _mesa_shader_stage_to_program(unsigned stage) return GL_VERTEX_PROGRAM_ARB; } - -static inline struct gl_fragment_program * -gl_fragment_program(struct gl_program *prog) -{ - return (struct gl_fragment_program *) prog; -} - -static inline const struct gl_fragment_program * -gl_fragment_program_const(const struct gl_program *prog) -{ - return (const struct gl_fragment_program *) prog; -} - #ifdef __cplusplus } /* extern "C" */ #endif diff --git a/src/mesa/program/programopt.c b/src/mesa/program/programopt.c index 4610035f291..f51005d13d5 100644 --- a/src/mesa/program/programopt.c +++ b/src/mesa/program/programopt.c @@ -244,16 +244,15 @@ _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_program *vprog) * to vertex programs too. */ void -_mesa_append_fog_code(struct gl_context *ctx, - struct gl_fragment_program *fprog, GLenum fog_mode, - GLboolean saturate) +_mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog, + GLenum fog_mode, GLboolean saturate) { static const gl_state_index fogPStateOpt[STATE_LENGTH] = { STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 }; static const gl_state_index fogColorState[STATE_LENGTH] = { STATE_FOG_COLOR, 0, 0, 0, 0}; struct prog_instruction *newInst, *inst; - const GLuint origLen = fprog->Base.NumInstructions; + const GLuint origLen = fprog->NumInstructions; const GLuint newLen = origLen + 5; GLuint i; GLint fogPRefOpt, fogColorRef; /* state references */ @@ -265,7 +264,7 @@ _mesa_append_fog_code(struct gl_context *ctx, return; } - if (!(fprog->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR))) { + if (!(fprog->OutputsWritten & (1 << FRAG_RESULT_COLOR))) { /* program doesn't output color, so nothing to do */ return; } @@ -279,23 +278,23 @@ _mesa_append_fog_code(struct gl_context *ctx, } /* Copy orig instructions into new instruction buffer */ - _mesa_copy_instructions(newInst, fprog->Base.Instructions, origLen); + _mesa_copy_instructions(newInst, fprog->Instructions, origLen); /* PARAM fogParamsRefOpt = internal optimized fog params; */ fogPRefOpt - = _mesa_add_state_reference(fprog->Base.Parameters, fogPStateOpt); + = _mesa_add_state_reference(fprog->Parameters, fogPStateOpt); /* PARAM fogColorRef = state.fog.color; */ fogColorRef - = _mesa_add_state_reference(fprog->Base.Parameters, fogColorState); + = _mesa_add_state_reference(fprog->Parameters, fogColorState); /* TEMP colorTemp; */ - colorTemp = fprog->Base.NumTemporaries++; + colorTemp = fprog->NumTemporaries++; /* TEMP fogFactorTemp; */ - fogFactorTemp = fprog->Base.NumTemporaries++; + fogFactorTemp = fprog->NumTemporaries++; /* Scan program to find where result.color is written */ inst = newInst; - for (i = 0; i < fprog->Base.NumInstructions; i++) { + for (i = 0; i < fprog->NumInstructions; i++) { if (inst->Opcode == OPCODE_END) break; if (inst->DstReg.File == PROGRAM_OUTPUT && @@ -404,13 +403,13 @@ _mesa_append_fog_code(struct gl_context *ctx, inst++; /* free old instructions */ - _mesa_free_instructions(fprog->Base.Instructions, origLen); + _mesa_free_instructions(fprog->Instructions, origLen); /* install new instructions */ - fprog->Base.Instructions = newInst; - fprog->Base.NumInstructions = inst - newInst; - fprog->Base.InputsRead |= VARYING_BIT_FOGC; - assert(fprog->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)); + fprog->Instructions = newInst; + fprog->NumInstructions = inst - newInst; + fprog->InputsRead |= VARYING_BIT_FOGC; + assert(fprog->OutputsWritten & (1 << FRAG_RESULT_COLOR)); } diff --git a/src/mesa/program/programopt.h b/src/mesa/program/programopt.h index 2a76da4da5e..5d70e57bc33 100644 --- a/src/mesa/program/programopt.h +++ b/src/mesa/program/programopt.h @@ -38,9 +38,8 @@ extern void _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_program *vprog); extern void -_mesa_append_fog_code(struct gl_context *ctx, - struct gl_fragment_program *fprog, GLenum fog_mode, - GLboolean saturate); +_mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog, + GLenum fog_mode, GLboolean saturate); extern void _mesa_count_texture_indirections(struct gl_program *prog); diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index a86cffc4c65..6f06d64d202 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -73,7 +73,7 @@ static void check_program_state( struct st_context *st ) struct gl_program *new_tcp = ctx->TessCtrlProgram._Current; struct gl_program *new_tep = ctx->TessEvalProgram._Current; struct gl_program *new_gp = ctx->GeometryProgram._Current; - struct gl_fragment_program *new_fp = ctx->FragmentProgram._Current; + struct gl_program *new_fp = ctx->FragmentProgram._Current; uint64_t dirty = 0; /* Flag states used by both new and old shaders to unbind shader resources diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 31d1ef49ab4..3b5031dcf20 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -160,7 +160,7 @@ const struct st_tracked_state st_update_vs_constants = { static void update_fs_constants(struct st_context *st ) { struct st_fragment_program *fp = st->fp; - struct gl_program_parameter_list *params = fp->Base.Base.Parameters; + struct gl_program_parameter_list *params = fp->Base.Parameters; st_upload_constants( st, params, MESA_SHADER_FRAGMENT ); } diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index e365a45fca2..7f58c8b8a09 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -63,7 +63,7 @@ static void update_raster_state( struct st_context *st ) struct gl_context *ctx = st->ctx; struct pipe_rasterizer_state *raster = &st->state.rasterizer; const struct gl_program *vertProg = ctx->VertexProgram._Current; - const struct gl_fragment_program *fragProg = ctx->FragmentProgram._Current; + const struct gl_program *fragProg = ctx->FragmentProgram._Current; memset(raster, 0, sizeof(*raster)); @@ -183,7 +183,7 @@ static void update_raster_state( struct st_context *st ) raster->sprite_coord_enable = ctx->Point.CoordReplace & ((1u << MAX_TEXTURE_COORD_UNITS) - 1); if (!st->needs_texcoord_semantic && - fragProg->Base.InputsRead & VARYING_BIT_PNTC) { + fragProg->InputsRead & VARYING_BIT_PNTC) { raster->sprite_coord_enable |= 1 << st_get_generic_varying_index(st, VARYING_SLOT_PNTC); } diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index a7174f882b6..4568630fd2c 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -321,7 +321,7 @@ update_samplers(struct st_context *st) update_shader_samplers(st, PIPE_SHADER_FRAGMENT, - &ctx->FragmentProgram._Current->Base, + ctx->FragmentProgram._Current, ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, st->state.samplers[PIPE_SHADER_FRAGMENT], &st->state.num_samplers[PIPE_SHADER_FRAGMENT]); diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 1c3be08de7a..b77000e38be 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -114,7 +114,7 @@ update_fp( struct st_context *st ) assert(st->ctx->FragmentProgram._Current); stfp = st_fragment_program(st->ctx->FragmentProgram._Current); - assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB); + assert(stfp->Base.Target == GL_FRAGMENT_PROGRAM_ARB); memset(&key, 0, sizeof(key)); key.st = st->has_shareable_shaders ? NULL : st; @@ -143,7 +143,7 @@ update_fp( struct st_context *st ) } } - key.external = st_get_external_sampler_key(st, &stfp->Base.Base); + key.external = st_get_external_sampler_key(st, &stfp->Base); st->fp_variant = st_get_fp_variant(st, stfp, &key); diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index ea263ab43d8..a1b1b889554 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -222,7 +222,7 @@ update_fragment_textures(struct st_context *st) update_textures(st, MESA_SHADER_FRAGMENT, - &ctx->FragmentProgram._Current->Base, + ctx->FragmentProgram._Current, ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, st->state.sampler_views[PIPE_SHADER_FRAGMENT], &st->state.num_sampler_views[PIPE_SHADER_FRAGMENT]); diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 1e4becd10bd..457c41632ca 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -212,8 +212,7 @@ setup_render_state(struct gl_context *ctx, GLfloat colorSave[4]; COPY_4V(colorSave, ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color); - st_upload_constants(st, st->fp->Base.Base.Parameters, - MESA_SHADER_FRAGMENT); + st_upload_constants(st, st->fp->Base.Parameters, MESA_SHADER_FRAGMENT); COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave); } diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h index 323158ea11d..d1b102ece24 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.h +++ b/src/mesa/state_tracker/st_cb_bitmap.h @@ -35,7 +35,7 @@ struct dd_function_table; struct st_context; -struct gl_fragment_program; +struct gl_program; struct st_fragment_program; extern void diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 7f92e02dc5e..bc4e5338fda 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -1123,8 +1123,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, /* compiling a new fragment shader variant added new state constants * into the constant buffer, we need to update them */ - st_upload_constants(st, st->fp->Base.Base.Parameters, - MESA_SHADER_FRAGMENT); + st_upload_constants(st, st->fp->Base.Parameters, MESA_SHADER_FRAGMENT); } /* Put glDrawPixels image into a texture */ @@ -1487,8 +1486,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, /* compiling a new fragment shader variant added new state constants * into the constant buffer, we need to update them */ - st_upload_constants(st, st->fp->Base.Base.Parameters, - MESA_SHADER_FRAGMENT); + st_upload_constants(st, st->fp->Base.Parameters, MESA_SHADER_FRAGMENT); } else { assert(type == GL_DEPTH); diff --git a/src/mesa/state_tracker/st_cb_drawtex.c b/src/mesa/state_tracker/st_cb_drawtex.c index 3321e15bdd3..2991a09f7de 100644 --- a/src/mesa/state_tracker/st_cb_drawtex.c +++ b/src/mesa/state_tracker/st_cb_drawtex.c @@ -123,7 +123,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, st_validate_state(st, ST_PIPELINE_RENDER); /* determine if we need vertex color */ - if (ctx->FragmentProgram._Current->Base.InputsRead & VARYING_BIT_COL0) + if (ctx->FragmentProgram._Current->InputsRead & VARYING_BIT_COL0) emitColor = GL_TRUE; else emitColor = GL_FALSE; diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index d0478ca2ea9..48720a3656e 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -63,7 +63,7 @@ st_new_program(struct gl_context *ctx, GLenum target, GLuint id) } case GL_FRAGMENT_PROGRAM_ARB: { struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program); - return _mesa_init_gl_program(&prog->Base.Base, target, id); + return _mesa_init_gl_program(&prog->Base, target, id); } case GL_GEOMETRY_PROGRAM_NV: { struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program); diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 174503f80ff..0eae971143b 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -262,7 +262,7 @@ void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state) ST_NEW_SAMPLERS | ST_NEW_IMAGE_UNITS); if (ctx->FragmentProgram._Current && - ctx->FragmentProgram._Current->Base.ExternalSamplersUsed) { + ctx->FragmentProgram._Current->ExternalSamplersUsed) { st->dirty |= ST_NEW_FS_STATE; } } diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c index 1e5bbba95a7..d6cb5cd57d8 100644 --- a/src/mesa/state_tracker/st_debug.c +++ b/src/mesa/state_tracker/st_debug.c @@ -102,8 +102,8 @@ st_print_current(void) _mesa_print_parameter_list(st->vp->Base.Parameters); tgsi_dump(st->fp->tgsi.tokens, 0); - if (st->fp->Base.Base.Parameters) - _mesa_print_parameter_list(st->fp->Base.Base.Parameters); + if (st->fp->Base.Parameters) + _mesa_print_parameter_list(st->fp->Base.Parameters); } diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index a58bedc4974..ff48f9935c9 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -1270,10 +1270,8 @@ void glsl_to_tgsi_visitor::visit(ir_variable *ir) { if (strcmp(ir->name, "gl_FragCoord") == 0) { - struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; - - fp->OriginUpperLeft = ir->data.origin_upper_left; - fp->PixelCenterInteger = ir->data.pixel_center_integer; + this->prog->OriginUpperLeft = ir->data.origin_upper_left; + this->prog->PixelCenterInteger = ir->data.pixel_center_integer; } if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { @@ -5752,8 +5750,6 @@ emit_wpos(struct st_context *st, struct ureg_program *ureg, int wpos_transform_const) { - const struct gl_fragment_program *fp = - (const struct gl_fragment_program *) program; struct pipe_screen *pscreen = st->pipe->screen; GLfloat adjX = 0.0f; GLfloat adjY[2] = { 0.0f, 0.0f }; @@ -5786,7 +5782,7 @@ emit_wpos(struct st_context *st, * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5 * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0 */ - if (fp->OriginUpperLeft) { + if (program->OriginUpperLeft) { /* Fragment shader wants origin in upper-left */ if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT)) { /* the driver supports upper-left origin */ @@ -5813,7 +5809,7 @@ emit_wpos(struct st_context *st, assert(0); } - if (fp->PixelCenterInteger) { + if (program->PixelCenterInteger) { /* Fragment shader wants pixel center integer */ if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) { /* the driver supports pixel center integer */ diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 4c26d92d452..9e3dd9c331a 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -672,8 +672,6 @@ emit_wpos(struct st_context *st, const struct gl_program *program, struct ureg_program *ureg) { - const struct gl_fragment_program *fp = - (const struct gl_fragment_program *) program; struct pipe_screen *pscreen = st->pipe->screen; GLfloat adjX = 0.0f; GLfloat adjY[2] = { 0.0f, 0.0f }; @@ -706,7 +704,7 @@ emit_wpos(struct st_context *st, * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5 * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0 */ - if (fp->OriginUpperLeft) { + if (program->OriginUpperLeft) { /* Fragment shader wants origin in upper-left */ if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT)) { /* the driver supports upper-left origin */ @@ -733,7 +731,7 @@ emit_wpos(struct st_context *st, assert(0); } - if (fp->PixelCenterInteger) { + if (program->PixelCenterInteger) { /* Fragment shader wants pixel center integer */ if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) { /* the driver supports pixel center integer */ diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 31cfbca9eac..09e8d43479d 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -586,9 +586,9 @@ st_translate_fragment_program(struct st_context *st, /* Non-GLSL programs: */ if (!stfp->glsl_to_tgsi && !stfp->shader_program) { - _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT); + _mesa_remove_output_reads(&stfp->Base, PROGRAM_OUTPUT); if (st->ctx->Const.GLSLFragCoordIsSysVal) - _mesa_program_fragment_position_to_sysval(&stfp->Base.Base); + _mesa_program_fragment_position_to_sysval(&stfp->Base); /* This determines which states will be updated when the assembly * shader is bound. @@ -605,7 +605,7 @@ st_translate_fragment_program(struct st_context *st, ST_NEW_RENDER_SAMPLERS; } else { /* ARB_fp */ - if (stfp->Base.Base.SamplersUsed) + if (stfp->Base.SamplersUsed) stfp->affected_states |= ST_NEW_FS_SAMPLER_VIEWS | ST_NEW_RENDER_SAMPLERS; } @@ -614,7 +614,7 @@ st_translate_fragment_program(struct st_context *st, /* * Convert Mesa program inputs to TGSI input register semantics. */ - inputsRead = stfp->Base.Base.InputsRead; + inputsRead = stfp->Base.InputsRead; for (attr = 0; attr < VARYING_SLOT_MAX; attr++) { if ((inputsRead & BITFIELD64_BIT(attr)) != 0) { const GLuint slot = fs_num_inputs++; @@ -753,7 +753,7 @@ st_translate_fragment_program(struct st_context *st, * Semantics and mapping for outputs */ { - GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten; + GLbitfield64 outputsWritten = stfp->Base.OutputsWritten; /* if z is written, emit that first */ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { @@ -783,7 +783,7 @@ st_translate_fragment_program(struct st_context *st, /* handle remaining outputs (color) */ for (attr = 0; attr < ARRAY_SIZE(outputMapping); attr++) { const GLbitfield64 written = attr < FRAG_RESULT_MAX ? outputsWritten : - stfp->Base.Base.SecondaryOutputsWritten; + stfp->Base.SecondaryOutputsWritten; const unsigned loc = attr % FRAG_RESULT_MAX; if (written & BITFIELD64_BIT(loc)) { @@ -822,8 +822,7 @@ st_translate_fragment_program(struct st_context *st, } if (stfp->shader_program) { - nir_shader *nir = st_glsl_to_nir(st, &stfp->Base.Base, - stfp->shader_program, + nir_shader *nir = st_glsl_to_nir(st, &stfp->Base, stfp->shader_program, MESA_SHADER_FRAGMENT); stfp->tgsi.type = PIPE_SHADER_IR_NIR; @@ -837,15 +836,15 @@ st_translate_fragment_program(struct st_context *st, return false; if (ST_DEBUG & DEBUG_MESA) { - _mesa_print_program(&stfp->Base.Base); - _mesa_print_program_parameters(st->ctx, &stfp->Base.Base); + _mesa_print_program(&stfp->Base); + _mesa_print_program_parameters(st->ctx, &stfp->Base); debug_printf("\n"); } if (write_all == GL_TRUE) ureg_property(ureg, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, 1); - if (stfp->Base.Base.info.fs.depth_layout != FRAG_DEPTH_LAYOUT_NONE) { - switch (stfp->Base.Base.info.fs.depth_layout) { + if (stfp->Base.info.fs.depth_layout != FRAG_DEPTH_LAYOUT_NONE) { + switch (stfp->Base.info.fs.depth_layout) { case FRAG_DEPTH_LAYOUT_ANY: ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT, TGSI_FS_DEPTH_LAYOUT_ANY); @@ -872,7 +871,7 @@ st_translate_fragment_program(struct st_context *st, PIPE_SHADER_FRAGMENT, ureg, stfp->glsl_to_tgsi, - &stfp->Base.Base, + &stfp->Base, /* inputs */ fs_num_inputs, inputMapping, @@ -892,7 +891,7 @@ st_translate_fragment_program(struct st_context *st, } else if (stfp->ati_fs) st_translate_atifs_program(ureg, stfp->ati_fs, - &stfp->Base.Base, + &stfp->Base, /* inputs */ fs_num_inputs, inputMapping, @@ -908,7 +907,7 @@ st_translate_fragment_program(struct st_context *st, st_translate_mesa_program(st->ctx, PIPE_SHADER_FRAGMENT, ureg, - &stfp->Base.Base, + &stfp->Base, /* inputs */ fs_num_inputs, inputMapping, @@ -934,7 +933,7 @@ st_create_fp_variant(struct st_context *st, struct pipe_context *pipe = st->pipe; struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant); struct pipe_shader_state tgsi = {0}; - struct gl_program_parameter_list *params = stfp->Base.Base.Parameters; + struct gl_program_parameter_list *params = stfp->Base.Parameters; static const gl_state_index texcoord_state[STATE_LENGTH] = { STATE_INTERNAL, STATE_CURRENT_ATTRIB, VERT_ATTRIB_TEX0 }; static const gl_state_index scale_state[STATE_LENGTH] = @@ -964,7 +963,7 @@ st_create_fp_variant(struct st_context *st, if (key->bitmap) { nir_lower_bitmap_options options = {0}; - variant->bitmap_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1; + variant->bitmap_sampler = ffs(~stfp->Base.SamplersUsed) - 1; options.sampler = variant->bitmap_sampler; options.swizzle_xxxx = (st->bitmap.tex_format == PIPE_FORMAT_L8_UNORM); @@ -974,7 +973,7 @@ st_create_fp_variant(struct st_context *st, /* glDrawPixels (color only) */ if (key->drawpixels) { nir_lower_drawpixels_options options = {{0}}; - unsigned samplers_used = stfp->Base.Base.SamplersUsed; + unsigned samplers_used = stfp->Base.SamplersUsed; /* Find the first unused slot. */ variant->drawpix_sampler = ffs(~samplers_used) - 1; @@ -1011,12 +1010,12 @@ st_create_fp_variant(struct st_context *st, NIR_PASS_V(tgsi.ir.nir, nir_lower_tex, &options); } - st_finalize_nir(st, &stfp->Base.Base, tgsi.ir.nir); + st_finalize_nir(st, &stfp->Base, tgsi.ir.nir); if (unlikely(key->external.lower_nv12 || key->external.lower_iyuv)) { /* This pass needs to happen *after* nir_lower_sampler */ NIR_PASS_V(tgsi.ir.nir, st_nir_lower_tex_src_plane, - ~stfp->Base.Base.SamplersUsed, + ~stfp->Base.SamplersUsed, key->external.lower_nv12, key->external.lower_iyuv); } @@ -1062,7 +1061,7 @@ st_create_fp_variant(struct st_context *st, if (key->bitmap) { const struct tgsi_token *tokens; - variant->bitmap_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1; + variant->bitmap_sampler = ffs(~stfp->Base.SamplersUsed) - 1; tokens = st_get_bitmap_shader(tgsi.tokens, st->internal_target, @@ -1085,10 +1084,10 @@ st_create_fp_variant(struct st_context *st, unsigned scale_const = 0, bias_const = 0, texcoord_const = 0; /* Find the first unused slot. */ - variant->drawpix_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1; + variant->drawpix_sampler = ffs(~stfp->Base.SamplersUsed) - 1; if (key->pixelMaps) { - unsigned samplers_used = stfp->Base.Base.SamplersUsed | + unsigned samplers_used = stfp->Base.SamplersUsed | (1 << variant->drawpix_sampler); variant->pixelmap_sampler = ffs(~samplers_used) - 1; @@ -1124,7 +1123,7 @@ st_create_fp_variant(struct st_context *st, assert(!(key->bitmap || key->drawpixels)); tokens = st_tgsi_lower_yuv(tgsi.tokens, - ~stfp->Base.Base.SamplersUsed, + ~stfp->Base.SamplersUsed, key->external.lower_nv12, key->external.lower_iyuv); if (tokens) { diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index deb7009bfac..eb36ac32825 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -136,11 +136,11 @@ struct st_fp_variant /** - * Derived from Mesa gl_fragment_program: + * Derived from Mesa gl_program: */ struct st_fragment_program { - struct gl_fragment_program Base; + struct gl_program Base; struct pipe_shader_state tgsi; struct glsl_to_tgsi_visitor* glsl_to_tgsi; struct ati_fragment_shader *ati_fs; @@ -197,7 +197,7 @@ struct st_vp_variant /** - * Derived from Mesa gl_fragment_program: + * Derived from Mesa gl_program: */ struct st_vertex_program { @@ -302,7 +302,7 @@ struct st_compute_program static inline struct st_fragment_program * -st_fragment_program( struct gl_fragment_program *fp ) +st_fragment_program( struct gl_program *fp ) { return (struct st_fragment_program *)fp; } diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 325a0a84ad5..3eb931fd3ad 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -220,13 +220,12 @@ _swrast_update_deferred_texture(struct gl_context *ctx) } else { GLboolean use_fprog = _swrast_use_fragment_program(ctx); - const struct gl_fragment_program *fprog - = ctx->FragmentProgram._Current; - if (use_fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) { + const struct gl_program *fprog = ctx->FragmentProgram._Current; + if (use_fprog && (fprog->OutputsWritten & (1 << FRAG_RESULT_DEPTH))) { /* Z comes from fragment program/shader */ swrast->_DeferredTexture = GL_FALSE; } - else if (use_fprog && fprog->Base.info.fs.uses_discard) { + else if (use_fprog && fprog->info.fs.uses_discard) { swrast->_DeferredTexture = GL_FALSE; } else if (ctx->Query.CurrentOcclusionObject) { @@ -247,9 +246,9 @@ static void _swrast_update_fog_state( struct gl_context *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + const struct gl_program *fp = ctx->FragmentProgram._Current; - assert(fp == NULL || fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB); + assert(fp == NULL || fp->Target == GL_FRAGMENT_PROGRAM_ARB); (void) fp; /* silence unused var warning */ /* determine if fog is needed, and if so, which fog mode */ @@ -269,7 +268,7 @@ _swrast_update_fragment_program(struct gl_context *ctx, GLbitfield newState) return; _mesa_load_state_parameters(ctx, - ctx->FragmentProgram._Current->Base.Parameters); + ctx->FragmentProgram._Current->Parameters); } @@ -500,7 +499,7 @@ _swrast_update_active_attribs(struct gl_context *ctx) */ if (_swrast_use_fragment_program(ctx)) { /* fragment program/shader */ - attribsMask = ctx->FragmentProgram._Current->Base.InputsRead; + attribsMask = ctx->FragmentProgram._Current->InputsRead; attribsMask &= ~VARYING_BIT_POS; /* WPOS is always handled specially */ } else if (ctx->ATIFragmentShader._Enabled) { diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 022fb17b6fd..3530b50eecd 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -41,9 +41,9 @@ GLboolean _swrast_use_fragment_program(struct gl_context *ctx) { - struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + struct gl_program *fp = ctx->FragmentProgram._Current; return fp && !(fp == ctx->FragmentProgram._TexEnvProgram - && fp->Base.NumInstructions == 0); + && fp->NumInstructions == 0); } /** @@ -159,8 +159,7 @@ fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4], */ static void init_machine(struct gl_context *ctx, struct gl_program_machine *machine, - const struct gl_fragment_program *program, - const SWspan *span, GLuint col) + const struct gl_program *program, const SWspan *span, GLuint col) { GLfloat *wpos = span->array->attribs[VARYING_SLOT_POS][col]; @@ -179,7 +178,7 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine, machine->DerivY = (GLfloat (*)[4]) span->attrStepY; machine->NumDeriv = VARYING_SLOT_MAX; - machine->Samplers = program->Base.SamplerUnits; + machine->Samplers = program->SamplerUnits; /* if running a GLSL program (not ARB_fragment_program) */ if (ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT]) { @@ -204,8 +203,8 @@ static void run_program(struct gl_context *ctx, SWspan *span, GLuint start, GLuint end) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const struct gl_fragment_program *program = ctx->FragmentProgram._Current; - const GLbitfield64 outputsWritten = program->Base.OutputsWritten; + const struct gl_program *program = ctx->FragmentProgram._Current; + const GLbitfield64 outputsWritten = program->OutputsWritten; struct gl_program_machine *machine = &swrast->FragProgMachine; GLuint i; @@ -213,7 +212,7 @@ run_program(struct gl_context *ctx, SWspan *span, GLuint start, GLuint end) if (span->array->mask[i]) { init_machine(ctx, machine, program, span, i); - if (_mesa_execute_program(ctx, &program->Base, machine)) { + if (_mesa_execute_program(ctx, program, machine)) { /* Store result color */ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { @@ -263,21 +262,21 @@ run_program(struct gl_context *ctx, SWspan *span, GLuint start, GLuint end) void _swrast_exec_fragment_program( struct gl_context *ctx, SWspan *span ) { - const struct gl_fragment_program *program = ctx->FragmentProgram._Current; + const struct gl_program *program = ctx->FragmentProgram._Current; /* incoming colors should be floats */ - if (program->Base.InputsRead & VARYING_BIT_COL0) { + if (program->InputsRead & VARYING_BIT_COL0) { assert(span->array->ChanType == GL_FLOAT); } run_program(ctx, span, 0, span->end); - if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { + if (program->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { span->interpMask &= ~SPAN_RGBA; span->arrayMask |= SPAN_RGBA; } - if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { + if (program->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { span->interpMask &= ~SPAN_Z; span->arrayMask |= SPAN_Z; } diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index cd939ba9510..949c2303fd4 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1310,10 +1310,10 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span) */ { const GLuint numBuffers = fb->_NumColorDrawBuffers; - const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + const struct gl_program *fp = ctx->FragmentProgram._Current; const GLboolean multiFragOutputs = _swrast_use_fragment_program(ctx) - && fp->Base.OutputsWritten >= (1 << FRAG_RESULT_DATA0); + && fp->OutputsWritten >= (1 << FRAG_RESULT_DATA0); /* Save srcColorType because convert_color_type() can change it */ const GLenum srcColorType = span->array->ChanType; GLuint buf; diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 38100436714..9b7982e854e 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -132,7 +132,7 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) { TNLcontext *tnl = TNL_CONTEXT(ctx); const struct gl_program *vp = ctx->VertexProgram._Current; - const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + const struct gl_program *fp = ctx->FragmentProgram._Current; GLuint i; if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { @@ -148,7 +148,7 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) */ tnl->render_inputs_bitset = BITFIELD64_BIT(_TNL_ATTRIB_POS); - if (!fp || (fp->Base.InputsRead & VARYING_BIT_COL0)) { + if (!fp || (fp->InputsRead & VARYING_BIT_COL0)) { tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR0); } @@ -157,13 +157,13 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { if (ctx->Texture._EnabledCoordUnits & (1 << i) || - (fp && fp->Base.InputsRead & VARYING_BIT_TEX(i))) { + (fp && fp->InputsRead & VARYING_BIT_TEX(i))) { tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX(i)); } } if (ctx->Fog.Enabled - || (fp != NULL && (fp->Base.InputsRead & VARYING_BIT_FOGC) != 0)) { + || (fp != NULL && (fp->InputsRead & VARYING_BIT_FOGC) != 0)) { /* Either fixed-function fog or a fragment program needs fog coord. */ tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_FOG); |