diff options
author | Samuel Pitoiset <[email protected]> | 2019-01-30 12:07:29 +0100 |
---|---|---|
committer | Dylan Baker <[email protected]> | 2019-01-31 11:07:40 -0800 |
commit | 31d0079a202be21e77ec15a35860f69cd9aa139c (patch) | |
tree | ca56e7a800ff3e1a820f40172645c45c266807a7 /src | |
parent | 4d1dd3b0cdad7f3b5308440bed2c3cbfbee2756c (diff) |
radv/winsys: fix hash when adding internal buffers
This fixes serious stuttering in Shadow Of The Tomb Raider.
Fixes: 50fd253bd6e ("radv/winsys: Add priority handling during submit.")
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
(cherry picked from commit 9c762c01c8f69e8209935d902648cb174de8c8bf)
Diffstat (limited to 'src')
-rw-r--r-- | src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c b/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c index d3b1e2cd4c6..438ed594ede 100644 --- a/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c +++ b/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c @@ -543,7 +543,7 @@ static void radv_amdgpu_cs_add_buffer_internal(struct radv_amdgpu_cs *cs, cs->handles[cs->num_buffers].bo_handle = bo; cs->handles[cs->num_buffers].bo_priority = priority; - hash = ((uintptr_t)bo >> 6) & (ARRAY_SIZE(cs->buffer_hash_table) - 1); + hash = bo & (ARRAY_SIZE(cs->buffer_hash_table) - 1); cs->buffer_hash_table[hash] = cs->num_buffers; ++cs->num_buffers; |