diff options
author | Eric Anholt <[email protected]> | 2018-03-27 21:30:42 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-03-28 17:48:41 -0700 |
commit | 2f4c4e10c268a8b9a013b422d85439c5933d8075 (patch) | |
tree | 9a7fd409a2de55963655269e5af7a958f9d9c9ca /src | |
parent | 0349c79bdc2c04b3d64d144159f3268ad74e2b7c (diff) |
broadcom/vc5: Work around scissor w/h==0 bug same as rasterizer discard.
The 7268 HW apparently lets some rendering through in this case. Fixes
GTF-GLES2.gtf.GL2FixedTests.scissor.scissor
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/vc5/vc5_emit.c | 17 |
1 files changed, 15 insertions, 2 deletions
diff --git a/src/gallium/drivers/vc5/vc5_emit.c b/src/gallium/drivers/vc5/vc5_emit.c index deb46228dad..0d11d7e1ad1 100644 --- a/src/gallium/drivers/vc5/vc5_emit.c +++ b/src/gallium/drivers/vc5/vc5_emit.c @@ -308,6 +308,7 @@ v3dX(emit_state)(struct pipe_context *pctx) { struct vc5_context *vc5 = vc5_context(pctx); struct vc5_job *job = vc5->job; + bool rasterizer_discard = vc5->rasterizer->base.rasterizer_discard; if (vc5->dirty & (VC5_DIRTY_SCISSOR | VC5_DIRTY_VIEWPORT | VC5_DIRTY_RASTERIZER)) { @@ -344,6 +345,18 @@ v3dX(emit_state)(struct pipe_context *pctx) clip.clip_window_bottom_pixel_coordinate = miny; clip.clip_window_width_in_pixels = maxx - minx; clip.clip_window_height_in_pixels = maxy - miny; + +#if V3D_VERSION < 41 + /* The HW won't entirely clip out when scissor w/h is + * 0. Just treat it the same as rasterizer discard. + */ + if (clip.clip_window_width_in_pixels == 0 || + clip.clip_window_height_in_pixels == 0) { + rasterizer_discard = true; + clip.clip_window_width_in_pixels = 1; + clip.clip_window_height_in_pixels = 1; + } +#endif } job->draw_min_x = MIN2(job->draw_min_x, minx); @@ -358,11 +371,11 @@ v3dX(emit_state)(struct pipe_context *pctx) VC5_DIRTY_COMPILED_FS)) { cl_emit(&job->bcl, CONFIGURATION_BITS, config) { config.enable_forward_facing_primitive = - !vc5->rasterizer->base.rasterizer_discard && + !rasterizer_discard && !(vc5->rasterizer->base.cull_face & PIPE_FACE_FRONT); config.enable_reverse_facing_primitive = - !vc5->rasterizer->base.rasterizer_discard && + !rasterizer_discard && !(vc5->rasterizer->base.cull_face & PIPE_FACE_BACK); /* This seems backwards, but it's what gets the |