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authorMarek Olšák <[email protected]>2018-06-11 15:26:41 -0400
committerMarek Olšák <[email protected]>2018-08-04 02:46:55 -0400
commit2d115056d3d847e524dead44e9ff255a3cf8127e (patch)
treec7d18aca3993adcb97408a291f42dba58e07a59a /src
parentf7d42ee7d319256608ad60778f6787c140badada (diff)
mesa: add storageSamples parameter to renderbuffer functions
It's just passed to other functions but otherwise unused. It will be used in following commits. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/common/meta.c2
-rw-r--r--src/mesa/main/fbobject.c41
-rw-r--r--src/mesa/main/fbobject.h3
-rw-r--r--src/mesa/main/multisample.c3
-rw-r--r--src/mesa/main/multisample.h3
-rw-r--r--src/mesa/main/teximage.c2
6 files changed, 33 insertions, 21 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 6b1713e3b1c..04752e0e875 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3079,7 +3079,7 @@ decompress_texture_image(struct gl_context *ctx,
/* alloc dest surface */
if (width > decompress_fbo->Width || height > decompress_fbo->Height) {
_mesa_renderbuffer_storage(ctx, decompress_fbo->rb, rbFormat,
- width, height, 0);
+ width, height, 0, 0);
/* Do the full completeness check to recompute
* ctx->DrawBuffer->Width/Height.
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index cfe2174ef12..edafdd011aa 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2216,7 +2216,8 @@ invalidate_rb(GLuint key, void *data, void *userData)
void
_mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei samples)
+ GLsizei height, GLsizei samples,
+ GLsizei storageSamples)
{
const GLenum baseFormat = _mesa_base_fbo_format(ctx, internalFormat);
@@ -2227,7 +2228,8 @@ _mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
if (samples != 0) {
assert(samples > 0);
assert(_mesa_check_sample_count(ctx, GL_RENDERBUFFER,
- internalFormat, samples) == GL_NO_ERROR);
+ internalFormat, samples,
+ storageSamples) == GL_NO_ERROR);
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
@@ -2279,7 +2281,8 @@ _mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
static void
renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei samples, const char *func)
+ GLsizei height, GLsizei samples, GLsizei storageSamples,
+ const char *func)
{
GLenum baseFormat;
GLenum sample_count_error;
@@ -2306,30 +2309,34 @@ renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
if (samples == NO_SAMPLES) {
/* NumSamples == 0 indicates non-multisampling */
samples = 0;
+ storageSamples = 0;
}
else {
/* check the sample count;
* note: driver may choose to use more samples than what's requested
*/
sample_count_error = _mesa_check_sample_count(ctx, GL_RENDERBUFFER,
- internalFormat, samples);
+ internalFormat, samples, storageSamples);
/* Section 2.5 (GL Errors) of OpenGL 3.0 specification, page 16:
*
* "If a negative number is provided where an argument of type sizei or
* sizeiptr is specified, the error INVALID VALUE is generated."
*/
- if (samples < 0) {
+ if (samples < 0 || storageSamples < 0) {
sample_count_error = GL_INVALID_VALUE;
}
if (sample_count_error != GL_NO_ERROR) {
- _mesa_error(ctx, sample_count_error, "%s(samples=%d)", func, samples);
+ _mesa_error(ctx, sample_count_error,
+ "%s(samples=%d, storageSamples=%d)", func, samples,
+ storageSamples);
return;
}
}
- _mesa_renderbuffer_storage(ctx, rb, internalFormat, width, height, samples);
+ _mesa_renderbuffer_storage(ctx, rb, internalFormat, width, height, samples,
+ storageSamples);
}
/**
@@ -2339,7 +2346,7 @@ renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
static void
renderbuffer_storage_named(GLuint renderbuffer, GLenum internalFormat,
GLsizei width, GLsizei height, GLsizei samples,
- const char *func)
+ GLsizei storageSamples, const char *func)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2364,7 +2371,8 @@ renderbuffer_storage_named(GLuint renderbuffer, GLenum internalFormat,
return;
}
- renderbuffer_storage(ctx, rb, internalFormat, width, height, samples, func);
+ renderbuffer_storage(ctx, rb, internalFormat, width, height, samples,
+ storageSamples, func);
}
/**
@@ -2375,7 +2383,7 @@ renderbuffer_storage_named(GLuint renderbuffer, GLenum internalFormat,
static void
renderbuffer_storage_target(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height, GLsizei samples,
- const char *func)
+ GLsizei storageSamples, const char *func)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2406,7 +2414,7 @@ renderbuffer_storage_target(GLenum target, GLenum internalFormat,
}
renderbuffer_storage(ctx, ctx->CurrentRenderbuffer, internalFormat, width,
- height, samples, func);
+ height, samples, storageSamples, func);
}
@@ -2469,7 +2477,7 @@ _mesa_RenderbufferStorage(GLenum target, GLenum internalFormat,
* a token value here just for error reporting purposes.
*/
renderbuffer_storage_target(target, internalFormat, width, height,
- NO_SAMPLES, "glRenderbufferStorage");
+ NO_SAMPLES, 0, "glRenderbufferStorage");
}
@@ -2479,7 +2487,8 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
GLsizei width, GLsizei height)
{
renderbuffer_storage_target(target, internalFormat, width, height,
- samples, "glRenderbufferStorageMultisample");
+ samples, samples,
+ "glRenderbufferStorageMultisample");
}
@@ -2500,7 +2509,7 @@ _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
break;
}
- renderbuffer_storage_target(target, internalFormat, width, height, 0,
+ renderbuffer_storage_target(target, internalFormat, width, height, 0, 0,
"glRenderbufferStorageEXT");
}
@@ -2513,7 +2522,7 @@ _mesa_NamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat,
* a token value here just for error reporting purposes.
*/
renderbuffer_storage_named(renderbuffer, internalformat, width, height,
- NO_SAMPLES, "glNamedRenderbufferStorage");
+ NO_SAMPLES, 0, "glNamedRenderbufferStorage");
}
void GLAPIENTRY
@@ -2522,7 +2531,7 @@ _mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples,
GLsizei width, GLsizei height)
{
renderbuffer_storage_named(renderbuffer, internalformat, width, height,
- samples,
+ samples, samples,
"glNamedRenderbufferStorageMultisample");
}
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 5ba62d6cb1a..0299781b1e5 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -95,7 +95,8 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
extern void
_mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei samples);
+ GLsizei height, GLsizei samples,
+ GLsizei storageSamples);
extern void
_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb);
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index f93a18832da..4341a5918e4 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -209,7 +209,8 @@ _mesa_MinSampleShading(GLclampf value)
*/
GLenum
_mesa_check_sample_count(struct gl_context *ctx, GLenum target,
- GLenum internalFormat, GLsizei samples)
+ GLenum internalFormat, GLsizei samples,
+ GLsizei storageSamples)
{
/* Section 4.4 (Framebuffer objects), page 198 of the OpenGL ES 3.0.0
* specification says:
diff --git a/src/mesa/main/multisample.h b/src/mesa/main/multisample.h
index a7cd2918d7a..49683cacdc9 100644
--- a/src/mesa/main/multisample.h
+++ b/src/mesa/main/multisample.h
@@ -55,6 +55,7 @@ _mesa_MinSampleShading(GLclampf value);
extern GLenum
_mesa_check_sample_count(struct gl_context *ctx, GLenum target,
- GLenum internalFormat, GLsizei samples);
+ GLenum internalFormat, GLsizei samples,
+ GLsizei storageSamples);
#endif
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 948c7df0511..730ec888431 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -5850,7 +5850,7 @@ texture_image_multisample(struct gl_context *ctx, GLuint dims,
}
sample_count_error = _mesa_check_sample_count(ctx, target,
- internalformat, samples);
+ internalformat, samples, samples);
samplesOK = sample_count_error == GL_NO_ERROR;
/* Page 254 of OpenGL 4.4 spec says: