diff options
author | Gert Wollny <[email protected]> | 2019-07-15 12:51:06 +0200 |
---|---|---|
committer | Gert Wollny <[email protected]> | 2019-07-18 05:47:23 +0200 |
commit | 230b99ce2f75afadab475a021c7fb51574878f9f (patch) | |
tree | 1508f160505b4d1e4486195d09144e80de99e425 /src | |
parent | eae4c6df8ded2354f3f1e034ddef2177988ce688 (diff) |
softpipe: set a lower minimum clamp value for texture coordinate border clamp
The value of -0.5f is not small enough to produce negative coordinates,
so lower the minimum clamp value to -1.0f. This fixes a number of tests
from
dEQP-GLES31.functional.texture.border_clamp.*
Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_tex_sample.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index a3a047b9502..88636459454 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -318,7 +318,7 @@ static void wrap_linear_clamp_to_border(float s, unsigned size, int offset, int *icoord0, int *icoord1, float *w) { - const float min = -0.5F; + const float min = -1.0F; const float max = (float)size + 0.5F; const float u = CLAMP(s * size + offset, min, max) - 0.5f; *icoord0 = util_ifloor(u); |