diff options
author | Kenneth Graunke <[email protected]> | 2012-11-29 01:10:19 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2014-01-31 17:50:06 -0800 |
commit | 20d9286f71253004a91acbcf4c257e84ee7df077 (patch) | |
tree | 033b382822520e72a4294676bebe94b8355d77eb /src | |
parent | c96686a6cc0f53965b99a55046d1c55a867f93b3 (diff) |
i965: Rework 3DSTATE_VS for Broadwell.
v2: Remove incorrect MOCS shifts; rename urb_entry_write_offset to
urb_entry_output_offset to closer match the documentation.
v3: Only emit a non-zero constant buffer read length when active.
v4: Add missing binding table counts (caught by Eric).
v5: Rebase on Paul Berry's changes to CurrentVertexProgram.
v6: Drop bogus SBE read length/offset field code. We were programming
the wrong values, and our 3DSTATE_SBE code overrides any value we
put here anyway with the correct one.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]> [v4]
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/Makefile.sources | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_defines.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state.h | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state_upload.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen8_vs_state.c | 131 |
5 files changed, 144 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources index b0f84b9c32f..57cc6b9213c 100644 --- a/src/mesa/drivers/dri/i965/Makefile.sources +++ b/src/mesa/drivers/dri/i965/Makefile.sources @@ -148,5 +148,6 @@ i965_FILES = \ gen8_instruction.c \ gen8_sf_state.c \ gen8_vec4_generator.cpp \ - gen8_wm_depth_stencil.cpp \ + gen8_vs_state.c \ + gen8_wm_depth_stencil.c \ $() diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 72f41adf178..a3fe2dd04cd 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -1455,6 +1455,10 @@ enum brw_message_target { # define GEN6_VS_STATISTICS_ENABLE (1 << 10) # define GEN6_VS_CACHE_DISABLE (1 << 1) # define GEN6_VS_ENABLE (1 << 0) +/* Gen8+ DW8 */ +# define GEN8_VS_URB_ENTRY_OUTPUT_OFFSET_SHIFT 21 +# define GEN8_VS_URB_OUTPUT_LENGTH_SHIFT 16 +# define GEN8_VS_USER_CLIP_DISTANCE_SHIFT 8 #define _3DSTATE_GS 0x7811 /* GEN6+ */ /* DW2 */ diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 669c16307ef..2b72903472c 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -136,7 +136,7 @@ extern const struct brw_tracked_state gen8_wm_depth_stencil; extern const struct brw_tracked_state gen8_raster_state; extern const struct brw_tracked_state gen8_sbe_state; extern const struct brw_tracked_state gen8_sf_state; - +extern const struct brw_tracked_state gen8_vs_state; /* brw_misc_state.c */ void brw_upload_invariant_state(struct brw_context *brw); @@ -253,6 +253,11 @@ gen7_upload_constant_state(struct brw_context *brw, const struct brw_stage_state *stage_state, bool active, unsigned opcode); +/* gen8_vs_state.c */ +void +gen8_upload_constant_state(struct brw_context *brw, + const struct brw_stage_state *stage_state, + bool active, unsigned opcode); #ifdef __cplusplus } #endif diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index f91368753fc..e78f590a53d 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -297,7 +297,7 @@ static const struct brw_tracked_state *gen8_atoms[] = &gen6_multisample_state, &gen7_disable_stages, - &gen7_vs_state, + &gen8_vs_state, &gen7_gs_state, &gen7_sol_state, &gen7_clip_state, diff --git a/src/mesa/drivers/dri/i965/gen8_vs_state.c b/src/mesa/drivers/dri/i965/gen8_vs_state.c new file mode 100644 index 00000000000..65a62f334ff --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen8_vs_state.c @@ -0,0 +1,131 @@ +/* + * Copyright © 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_util.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" +#include "intel_batchbuffer.h" + +void +gen8_upload_constant_state(struct brw_context *brw, + const struct brw_stage_state *stage_state, + bool active, unsigned opcode) +{ + /* Disable if the shader stage is inactive or there are no push constants. */ + active = active && stage_state->push_const_size != 0; + + BEGIN_BATCH(11); + OUT_BATCH(opcode << 16 | (11 - 2)); + OUT_BATCH(active ? stage_state->push_const_size : 0); + OUT_BATCH(0); + OUT_BATCH(active ? stage_state->push_const_offset : 0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); +} + +static void +upload_vs_state(struct brw_context *brw) +{ + struct gl_context *ctx = &brw->ctx; + const struct brw_stage_state *stage_state = &brw->vs.base; + uint32_t floating_point_mode = 0; + + /* CACHE_NEW_VS_PROG */ + const struct brw_vec4_prog_data *prog_data = &brw->vs.prog_data->base; + + /* BRW_NEW_VS_BINDING_TABLE */ + BEGIN_BATCH(2); + OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_VS << 16 | (2 - 2)); + OUT_BATCH(stage_state->bind_bo_offset); + ADVANCE_BATCH(); + + /* CACHE_NEW_SAMPLER */ + BEGIN_BATCH(2); + OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_VS << 16 | (2 - 2)); + OUT_BATCH(stage_state->sampler_offset); + ADVANCE_BATCH(); + + gen8_upload_constant_state(brw, stage_state, true /* active */, + _3DSTATE_CONSTANT_VS); + + /* Use ALT floating point mode for ARB vertex programs, because they + * require 0^0 == 1. + */ + if (ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX] == NULL) + floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT; + + BEGIN_BATCH(9); + OUT_BATCH(_3DSTATE_VS << 16 | (9 - 2)); + OUT_BATCH(stage_state->prog_offset); + OUT_BATCH(0); + OUT_BATCH(GEN6_VS_VECTOR_MASK_ENABLE | floating_point_mode | + ((ALIGN(stage_state->sampler_count, 4) / 4) << + GEN6_VS_SAMPLER_COUNT_SHIFT) | + ((prog_data->base.binding_table.size_bytes / 4) << + GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + + if (prog_data->total_scratch) { + OUT_RELOC64(stage_state->scratch_bo, + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, + ffs(prog_data->total_scratch) - 11); + } else { + OUT_BATCH(0); + OUT_BATCH(0); + } + + OUT_BATCH((prog_data->dispatch_grf_start_reg << + GEN6_VS_DISPATCH_START_GRF_SHIFT) | + (prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) | + (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT)); + + OUT_BATCH(((brw->max_vs_threads - 1) << HSW_VS_MAX_THREADS_SHIFT) | + GEN6_VS_STATISTICS_ENABLE | + GEN6_VS_ENABLE); + + /* _NEW_TRANSFORM */ + OUT_BATCH((ctx->Transform.ClipPlanesEnabled << + GEN8_VS_USER_CLIP_DISTANCE_SHIFT)); + ADVANCE_BATCH(); +} + +const struct brw_tracked_state gen8_vs_state = { + .dirty = { + .mesa = _NEW_TRANSFORM | _NEW_PROGRAM_CONSTANTS, + .brw = BRW_NEW_CONTEXT | + BRW_NEW_VERTEX_PROGRAM | + BRW_NEW_VS_BINDING_TABLE | + BRW_NEW_BATCH | + BRW_NEW_PUSH_CONSTANT_ALLOCATION, + .cache = CACHE_NEW_VS_PROG | CACHE_NEW_SAMPLER + }, + .emit = upload_vs_state, +}; |