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authorChristoph Bumiller <[email protected]>2013-05-14 23:42:39 +0200
committerIlia Mirkin <[email protected]>2014-05-23 12:34:38 -0400
commit200382be8576c43a668724c77b0f1b5a80b3adba (patch)
tree4026497b72a35347fcd7280c9afae39324f9793c /src
parent7d11b761f248ebf5cc2c6732e67656f828afb110 (diff)
nv50: setup scissors on clear_render_target/depth_stencil
[imirkin: add logic to also clear the "regular" scissors] Reviewed-by: Ilia Mirkin <[email protected]> Cc: "10.2" <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_surface.c20
1 files changed, 18 insertions, 2 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c b/src/gallium/drivers/nouveau/nv50/nv50_surface.c
index 1f3752717ab..6e68fb8a18e 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c
@@ -288,6 +288,14 @@ nv50_clear_render_target(struct pipe_context *pipe,
PUSH_REFN(push, bo, mt->base.domain | NOUVEAU_BO_WR);
+ BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2);
+ PUSH_DATA (push, ( width << 16) | dstx);
+ PUSH_DATA (push, (height << 16) | dsty);
+ BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2);
+ PUSH_DATA (push, 8192 << 16);
+ PUSH_DATA (push, 8192 << 16);
+ nv50->scissors_dirty |= 1;
+
BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(0)), 5);
@@ -325,7 +333,7 @@ nv50_clear_render_target(struct pipe_context *pipe,
(z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT));
}
- nv50->dirty |= NV50_NEW_FRAMEBUFFER;
+ nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR;
}
static void
@@ -364,6 +372,14 @@ nv50_clear_depth_stencil(struct pipe_context *pipe,
PUSH_REFN(push, bo, mt->base.domain | NOUVEAU_BO_WR);
+ BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2);
+ PUSH_DATA (push, ( width << 16) | dstx);
+ PUSH_DATA (push, (height << 16) | dsty);
+ BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2);
+ PUSH_DATA (push, 8192 << 16);
+ PUSH_DATA (push, 8192 << 16);
+ nv50->scissors_dirty |= 1;
+
BEGIN_NV04(push, NV50_3D(ZETA_ADDRESS_HIGH), 5);
PUSH_DATAh(push, bo->offset + sf->offset);
PUSH_DATA (push, bo->offset + sf->offset);
@@ -390,7 +406,7 @@ nv50_clear_depth_stencil(struct pipe_context *pipe,
(z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT));
}
- nv50->dirty |= NV50_NEW_FRAMEBUFFER;
+ nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR;
}
void