diff options
author | Kenneth Graunke <[email protected]> | 2019-04-16 22:54:40 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2019-04-22 11:31:14 -0700 |
commit | 15660544597e97db7a4ccc8ee109bb0d0f2b86e8 (patch) | |
tree | f25c4a8a493f222a15d7bb3206ddac2a33f2a2e7 /src | |
parent | e9c5e13344c1e798204028a94546b9565dd01c8e (diff) |
iris: Track bound and writable SSBOs
Marek recently extended pipe->set_shader_buffers() to take an extra
writable_bitmask parameter, indicating which SSBOs are writable (some
may be bound read-only). We can use this to decide whether to set
EXEC_OBJECT_WRITE when pinning. Avoiding the write flag can save us
some cross-batch flushing if the SSBO is used for reading in both the
render and compute engines.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/iris/iris_context.h | 6 | ||||
-rw-r--r-- | src/gallium/drivers/iris/iris_state.c | 11 |
2 files changed, 16 insertions, 1 deletions
diff --git a/src/gallium/drivers/iris/iris_context.h b/src/gallium/drivers/iris/iris_context.h index 4465eef40dd..f539ab36196 100644 --- a/src/gallium/drivers/iris/iris_context.h +++ b/src/gallium/drivers/iris/iris_context.h @@ -327,6 +327,12 @@ struct iris_shader_state { /** Bitfield of which sampler views are bound (non-null). */ uint32_t bound_sampler_views; + + /** Bitfield of which shader storage buffers are bound (non-null). */ + uint32_t bound_ssbos; + + /** Bitfield of which shader storage buffers are writable. */ + uint32_t writable_ssbos; }; /** diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c index 12059fbcd3d..3c3861b7827 100644 --- a/src/gallium/drivers/iris/iris_state.c +++ b/src/gallium/drivers/iris/iris_state.c @@ -2581,12 +2581,20 @@ iris_set_shader_buffers(struct pipe_context *ctx, gl_shader_stage stage = stage_from_pipe(p_stage); struct iris_shader_state *shs = &ice->state.shaders[stage]; + unsigned modified_bits = u_bit_consecutive(start_slot, count); + + shs->bound_ssbos &= ~modified_bits; + shs->writable_ssbos &= ~modified_bits; + shs->writable_ssbos |= writable_bitmask << start_slot; + for (unsigned i = 0; i < count; i++) { if (buffers && buffers[i].buffer) { const struct pipe_shader_buffer *buffer = &buffers[i]; struct iris_resource *res = (void *) buffer->buffer; pipe_resource_reference(&shs->ssbo[start_slot + i], &res->base); + shs->bound_ssbos |= 1 << (start_slot + i); + res->bind_history |= PIPE_BIND_SHADER_BUFFER; // XXX: these are not retained forever, use a separate uploader? @@ -3926,7 +3934,8 @@ use_ssbo(struct iris_batch *batch, struct iris_context *ice, struct iris_state_ref *surf_state = &shs->ssbo_surface_state[i]; - iris_use_pinned_bo(batch, iris_resource_bo(shs->ssbo[i]), true); + iris_use_pinned_bo(batch, iris_resource_bo(shs->ssbo[i]), + shs->writable_ssbos & (1 << i)); iris_use_pinned_bo(batch, iris_resource_bo(surf_state->res), false); return surf_state->offset; |