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authorSamuel Pitoiset <[email protected]>2017-07-20 11:26:42 +0200
committerSamuel Pitoiset <[email protected]>2017-08-02 12:54:31 +0200
commitfcd8ab6e866b96e6601fdc04c72a74c782b31454 (patch)
tree7c5fc96a8e39762dfdbecfdcbe9f4882e86fec29 /src
parent29f84556ca5fef7b752edf1eaa161a7d35f3fcf6 (diff)
mesa: add KHR_no_error support to glShaderSource()
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mapi/glapi/gen/gl_API.xml2
-rw-r--r--src/mesa/main/shaderapi.c9
-rw-r--r--src/mesa/main/shaderapi.h4
3 files changed, 14 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index e1b3c43fb19..7afcc5db65d 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -5497,7 +5497,7 @@
<glx ignore="true"/>
</function>
- <function name="ShaderSource" es2="2.0" marshal="custom">
+ <function name="ShaderSource" es2="2.0" marshal="custom" no_error="true">
<param name="shader" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="string" type="const GLchar * const *"/>
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 941419b6f17..55398131824 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1904,6 +1904,15 @@ shader_source(struct gl_context *ctx, GLuint shaderObj, GLsizei count,
void GLAPIENTRY
+_mesa_ShaderSource_no_error(GLuint shaderObj, GLsizei count,
+ const GLchar *const *string, const GLint *length)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ shader_source(ctx, shaderObj, count, string, length, true);
+}
+
+
+void GLAPIENTRY
_mesa_ShaderSource(GLuint shaderObj, GLsizei count,
const GLchar *const *string, const GLint *length)
{
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index e4c3bd2e76e..b76e57ee39d 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -134,6 +134,10 @@ _mesa_IsShader(GLuint name);
extern void GLAPIENTRY
_mesa_LinkProgram(GLuint programObj);
+void GLAPIENTRY
+_mesa_ShaderSource_no_error(GLuint, GLsizei, const GLchar* const *,
+ const GLint *);
+
extern void GLAPIENTRY
_mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *);