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authorMarek Olšák <[email protected]>2015-05-18 11:26:10 +0200
committerMarek Olšák <[email protected]>2015-05-20 15:39:20 +0200
commite4201bb618f02a279fda59a1c528d7218e6900a5 (patch)
treef13aa61ea9ff61ab27b01e62a50f254781d8beb6 /src
parent4ee69a97bb0af0cc216539c48b246ea2abf8f208 (diff)
cso: add context cleanup code from st/mesa
This fixes a crash in nouveau which can't handle set_constant_buffer(PIPE_SHADER_TESS_*). Cc: 10.6 <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Tobias Klausmann <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c7
-rw-r--r--src/mesa/state_tracker/st_context.c6
2 files changed, 7 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 59bad2cb2d7..744b00cbd92 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -300,6 +300,8 @@ void cso_destroy_context( struct cso_context *ctx )
unsigned i, shader;
if (ctx->pipe) {
+ ctx->pipe->set_index_buffer(ctx->pipe, NULL);
+
ctx->pipe->bind_blend_state( ctx->pipe, NULL );
ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
@@ -326,13 +328,18 @@ void cso_destroy_context( struct cso_context *ctx )
ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
ctx->pipe->bind_fs_state( ctx->pipe, NULL );
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, NULL);
ctx->pipe->bind_vs_state( ctx->pipe, NULL );
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, NULL);
if (ctx->has_geometry_shader) {
ctx->pipe->bind_gs_state(ctx->pipe, NULL);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_GEOMETRY, 0, NULL);
}
if (ctx->has_tessellation) {
ctx->pipe->bind_tcs_state(ctx->pipe, NULL);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_TESS_CTRL, 0, NULL);
ctx->pipe->bind_tes_state(ctx->pipe, NULL);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_TESS_EVAL, 0, NULL);
}
ctx->pipe->bind_vertex_elements_state( ctx->pipe, NULL );
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 69e0f929db8..ed9ed0f1b6c 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -376,12 +376,6 @@ void st_destroy_context( struct st_context *st )
}
pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL);
- pipe->set_index_buffer(pipe, NULL);
-
- for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- pipe->set_constant_buffer(pipe, i, 0, NULL);
- }
-
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
_vbo_DestroyContext(st->ctx);