diff options
author | Bas Nieuwenhuizen <[email protected]> | 2017-08-30 00:58:03 +0200 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2017-09-13 21:52:42 +0100 |
commit | c6b3732967bc886430a6c00c353b0bba90dd117b (patch) | |
tree | c1b7591b45515346865b50cd16db989216b417ba /src | |
parent | e012ade1cfa6df420d60502b1acee557b3df7617 (diff) |
radv: Disable multilayer & multilevel DCC.
The current DCC init routine doesn't account for initializing a
single layer or level. Multilayer seems hard for small textures on
pre-GFX9 as tre metadata for the layers can be interleaved. For
GFX9 multilevel textures are a problem for similar reasons.
So just disable this for now, until we handle the texture modes
correctly.
Fixes: f4e499ec791 "radv: add initial non-conformant radv vulkan driver"
(cherry picked from commit bee83b26611c0a4a554aa37c59187351242e82fd)
Diffstat (limited to 'src')
-rw-r--r-- | src/amd/vulkan/radv_image.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c index f113c966efa..cd7ed55c58c 100644 --- a/src/amd/vulkan/radv_image.c +++ b/src/amd/vulkan/radv_image.c @@ -120,6 +120,7 @@ radv_init_surface(struct radv_device *device, VK_IMAGE_USAGE_STORAGE_BIT)) || (pCreateInfo->flags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) || (pCreateInfo->tiling == VK_IMAGE_TILING_LINEAR) || + pCreateInfo->mipLevels > 1 || pCreateInfo->arrayLayers > 1 || device->physical_device->rad_info.chip_class < VI || create_info->scanout || (device->debug_flags & RADV_DEBUG_NO_DCC) || !radv_is_colorbuffer_format_supported(pCreateInfo->format, &blendable)) |