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authorIlia Mirkin <[email protected]>2016-01-31 00:44:14 -0500
committerIlia Mirkin <[email protected]>2016-02-02 17:08:46 -0500
commitbeac7b1b8b0a74bbf0ef76e681a31c98e9250e55 (patch)
treea9071e2614b1c48fd2764aa5fa05c5250d87b540 /src
parent2d4976fa1953ee545fc774f64fc3b055c440559c (diff)
mesa: use geometric helper for computing min samples
In case we have a draw buffer without attachments, we should be looking at the default number of samples. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/program/program.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 0e78e6ab25d..27867c48d52 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -31,6 +31,7 @@
#include "main/glheader.h"
#include "main/context.h"
+#include "main/framebuffer.h"
#include "main/hash.h"
#include "main/macros.h"
#include "program.h"
@@ -534,14 +535,14 @@ _mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
* forces per-sample shading"
*/
if (prog->IsSample && !ignore_sample_qualifier)
- return MAX2(ctx->DrawBuffer->Visual.samples, 1);
+ return MAX2(_mesa_geometric_samples(ctx->DrawBuffer), 1);
if (prog->Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID |
SYSTEM_BIT_SAMPLE_POS))
- return MAX2(ctx->DrawBuffer->Visual.samples, 1);
+ return MAX2(_mesa_geometric_samples(ctx->DrawBuffer), 1);
else if (ctx->Multisample.SampleShading)
return MAX2(ceil(ctx->Multisample.MinSampleShadingValue *
- ctx->DrawBuffer->Visual.samples), 1);
+ _mesa_geometric_samples(ctx->DrawBuffer)), 1);
else
return 1;
}