diff options
author | Francisco Jerez <[email protected]> | 2013-10-20 12:39:16 -0700 |
---|---|---|
committer | Francisco Jerez <[email protected]> | 2013-10-29 12:40:55 -0700 |
commit | bbded5b5feb40ee69717dc113fb4be1dc4807227 (patch) | |
tree | 71cd80b64c4ce653db02e9af1e203c91fc722f23 /src | |
parent | 95629223761e076323faab93f72c955e61a38a75 (diff) |
glsl: Add built-in functions and constants required for ARB_shader_atomic_counters.
v2: Represent atomics as GLSL intrinsics.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/builtin_functions.cpp | 58 | ||||
-rw-r--r-- | src/glsl/builtin_variables.cpp | 15 | ||||
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 3 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 6 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 7 |
5 files changed, 89 insertions, 0 deletions
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index f122259e67d..3fa0cb5ad4c 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -326,6 +326,13 @@ tex3d_lod(const _mesa_glsl_parse_state *state) { return tex3d(state) && lod_exists_in_stage(state); } + +static bool +shader_atomic_counters(const _mesa_glsl_parse_state *state) +{ + return state->ARB_shader_atomic_counters_enable; +} + /** @} */ /******************************************************************************/ @@ -556,6 +563,11 @@ private: B1(uaddCarry) B1(usubBorrow) B1(mulExtended) + + ir_function_signature *_atomic_intrinsic(builtin_available_predicate avail); + ir_function_signature *_atomic_op(const char *intrinsic, + builtin_available_predicate avail); + #undef B0 #undef B1 #undef B2 @@ -662,6 +674,15 @@ builtin_builder::create_shader() void builtin_builder::create_intrinsics() { + add_function("__intrinsic_atomic_read", + _atomic_intrinsic(shader_atomic_counters), + NULL); + add_function("__intrinsic_atomic_increment", + _atomic_intrinsic(shader_atomic_counters), + NULL); + add_function("__intrinsic_atomic_predecrement", + _atomic_intrinsic(shader_atomic_counters), + NULL); } /** @@ -2070,6 +2091,20 @@ builtin_builder::create_builtins() _mulExtended(glsl_type::uvec3_type), _mulExtended(glsl_type::uvec4_type), NULL); + + add_function("atomicCounter", + _atomic_op("__intrinsic_atomic_read", + shader_atomic_counters), + NULL); + add_function("atomicCounterIncrement", + _atomic_op("__intrinsic_atomic_increment", + shader_atomic_counters), + NULL); + add_function("atomicCounterDecrement", + _atomic_op("__intrinsic_atomic_predecrement", + shader_atomic_counters), + NULL); + #undef F #undef FI #undef FIU @@ -3932,6 +3967,29 @@ builtin_builder::_mulExtended(const glsl_type *type) return sig; } + +ir_function_signature * +builtin_builder::_atomic_intrinsic(builtin_available_predicate avail) +{ + ir_variable *counter = in_var(glsl_type::atomic_uint_type, "counter"); + MAKE_INTRINSIC(glsl_type::uint_type, avail, 1, counter); + return sig; +} + +ir_function_signature * +builtin_builder::_atomic_op(const char *intrinsic, + builtin_available_predicate avail) +{ + ir_variable *counter = in_var(glsl_type::atomic_uint_type, "atomic_counter"); + MAKE_SIG(glsl_type::uint_type, avail, 1, counter); + + ir_variable *retval = body.make_temp(glsl_type::uint_type, "atomic_retval"); + body.emit(call(shader->symbols->get_function(intrinsic), retval, + sig->parameters)); + body.emit(ret(retval)); + return sig; +} + /** @} */ /******************************************************************************/ diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index 018daf67fec..7a3505ace12 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -638,6 +638,21 @@ builtin_variable_generator::generate_constants() */ add_const("gl_MaxTextureCoords", state->Const.MaxTextureCoords); } + + if (state->ARB_shader_atomic_counters_enable) { + add_const("gl_MaxVertexAtomicCounters", + state->Const.MaxVertexAtomicCounters); + add_const("gl_MaxGeometryAtomicCounters", + state->Const.MaxGeometryAtomicCounters); + add_const("gl_MaxFragmentAtomicCounters", + state->Const.MaxFragmentAtomicCounters); + add_const("gl_MaxCombinedAtomicCounters", + state->Const.MaxCombinedAtomicCounters); + add_const("gl_MaxAtomicCounterBindings", + state->Const.MaxAtomicBufferBindings); + add_const("gl_MaxTessControlAtomicCounters", 0); + add_const("gl_MaxTessEvaluationAtomicCounters", 0); + } } diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 02100ab0cd1..86f3cd5aa47 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1254,6 +1254,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_texture_gather) add_builtin_define(parser, "GL_ARB_texture_gather", 1); + + if (extensions->ARB_shader_atomic_counters) + add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1); } } diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 6a69e222557..77e8816c489 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -118,6 +118,12 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->Const.MaxGeometryTotalOutputComponents = ctx->Const.MaxGeometryTotalOutputComponents; this->Const.MaxGeometryUniformComponents = ctx->Const.GeometryProgram.MaxUniformComponents; + this->Const.MaxVertexAtomicCounters = ctx->Const.VertexProgram.MaxAtomicCounters; + this->Const.MaxGeometryAtomicCounters = ctx->Const.GeometryProgram.MaxAtomicCounters; + this->Const.MaxFragmentAtomicCounters = ctx->Const.FragmentProgram.MaxAtomicCounters; + this->Const.MaxCombinedAtomicCounters = ctx->Const.MaxCombinedAtomicCounters; + this->Const.MaxAtomicBufferBindings = ctx->Const.MaxAtomicBufferBindings; + this->current_function = NULL; this->toplevel_ir = NULL; this->found_return = false; diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 27a7a5c1d7f..f3560c30a6a 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -229,6 +229,13 @@ struct _mesa_glsl_parse_state { unsigned MaxGeometryOutputVertices; unsigned MaxGeometryTotalOutputComponents; unsigned MaxGeometryUniformComponents; + + /* ARB_shader_atomic_counters */ + unsigned MaxVertexAtomicCounters; + unsigned MaxGeometryAtomicCounters; + unsigned MaxFragmentAtomicCounters; + unsigned MaxCombinedAtomicCounters; + unsigned MaxAtomicBufferBindings; } Const; /** |