diff options
author | Nicolai Hähnle <[email protected]> | 2017-10-22 17:39:05 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-11-09 14:01:04 +0100 |
commit | b921da3b74d71598c47da2bc46e445e3813d7933 (patch) | |
tree | 7d13d516cdd670c4af46ef9ae79ef5a455f405b8 /src | |
parent | 1a6d9e087a2171ae4d0f2ac2697ba4042fbad4c1 (diff) |
radeonsi: use a threaded context even for debug contexts
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.c | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c index ef5cddda0eb..5fbf1b35303 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.c +++ b/src/gallium/drivers/radeonsi/si_pipe.c @@ -381,15 +381,8 @@ static struct pipe_context *si_pipe_create_context(struct pipe_screen *screen, if (!(flags & PIPE_CONTEXT_PREFER_THREADED)) return ctx; - /* Clover (compute-only) is unsupported. - * - * Since the threaded context creates shader states from the non-driver - * thread, asynchronous compilation is required for create_{shader}_- - * state not to use pipe_context. Debug contexts (ddebug) disable - * asynchronous compilation, so don't use the threaded context with - * those. - */ - if (flags & (PIPE_CONTEXT_COMPUTE_ONLY | PIPE_CONTEXT_DEBUG)) + /* Clover (compute-only) is unsupported. */ + if (flags & PIPE_CONTEXT_COMPUTE_ONLY) return ctx; /* When shaders are logged to stderr, asynchronous compilation is |