diff options
author | Anuj Phogat <[email protected]> | 2012-12-11 20:17:47 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-01-15 15:09:12 -0800 |
commit | ab36ca061412c49143a5f2af53bee862fbd40351 (patch) | |
tree | f152c20bbb8b3efacea96be4293273ef3346148e /src | |
parent | 2f2801f876a4c637273bd3ddefb8a5b7a840e604 (diff) |
mesa: Add error checking in _mesa_BlitFramebuffer() for MRTs
This patch adds required error checking in _mesa_BlitFramebuffer() when
blitting to multiple color render targets. It also fixes a case when
blitting to a framebuffer with renderbuffer/texture attached to
GL_COLOR_ATTACHMENT{i} (where i!=0). Earlier it skips color blitting if
nothing is found attached to GL_COLOR_ATTACHMENT0.
V2: Fixed a case when number of draw buffer attachments are zero.
V3: Do compatible_color_datatypes() and compatible_resolve_formats()
check for all the draw renderbuffers in fbobject.c. Fix debug code
at bottom of _mesa_BlitFramebuffer() to handle MRTs. Combine error
checking code for linear blits with other color blit error checking.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/fbobject.c | 109 |
1 files changed, 62 insertions, 47 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 99194726034..a219398a970 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2782,7 +2782,6 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); const struct gl_framebuffer *readFb, *drawFb; - const struct gl_renderbuffer *colorReadRb, *colorDrawRb; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -2837,8 +2836,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* get color read/draw renderbuffers */ if (mask & GL_COLOR_BUFFER_BIT) { - colorReadRb = readFb->_ColorReadBuffer; - colorDrawRb = drawFb->_ColorDrawBuffers[0]; + const GLuint numColorDrawBuffers = ctx->DrawBuffer->_NumColorDrawBuffers; + const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer; + const struct gl_renderbuffer *colorDrawRb = NULL; + GLuint i; /* From the EXT_framebuffer_object spec: * @@ -2846,20 +2847,45 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, * the read and draw framebuffers, the corresponding bit is silently * ignored." */ - if ((colorReadRb == NULL) || (colorDrawRb == NULL)) { - colorReadRb = colorDrawRb = NULL; - mask &= ~GL_COLOR_BUFFER_BIT; + if (!colorReadRb || numColorDrawBuffers == 0) { + mask &= ~GL_COLOR_BUFFER_BIT; } - else if (!compatible_color_datatypes(colorReadRb->Format, - colorDrawRb->Format)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(color buffer datatypes mismatch)"); - return; + else { + for (i = 0; i < numColorDrawBuffers; i++) { + colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + if (!colorDrawRb) + continue; + + if (!compatible_color_datatypes(colorReadRb->Format, + colorDrawRb->Format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebufferEXT(color buffer datatypes mismatch)"); + return; + } + /* extra checks for multisample copies... */ + if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) { + /* color formats must match */ + if (!compatible_resolve_formats(colorReadRb, colorDrawRb)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebufferEXT(bad src/dst multisample pixel formats)"); + return; + } + } + } + if (filter == GL_LINEAR) { + /* 3.1 spec, page 199: + * "Calling BlitFramebuffer will result in an INVALID_OPERATION error + * if filter is LINEAR and read buffer contains integer data." + */ + GLenum type = _mesa_get_format_datatype(colorReadRb->Format); + if (type == GL_INT || type == GL_UNSIGNED_INT) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebufferEXT(integer color type)"); + return; + } + } } } - else { - colorReadRb = colorDrawRb = NULL; - } if (mask & GL_STENCIL_BUFFER_BIT) { struct gl_renderbuffer *readRb = @@ -2963,28 +2989,6 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, "glBlitFramebufferEXT(bad src/dst multisample region sizes)"); return; } - - /* color formats must match */ - if (colorReadRb && - colorDrawRb && - !compatible_resolve_formats(colorReadRb, colorDrawRb)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(bad src/dst multisample pixel formats)"); - return; - } - } - - if (filter == GL_LINEAR && (mask & GL_COLOR_BUFFER_BIT)) { - /* 3.1 spec, page 199: - * "Calling BlitFramebuffer will result in an INVALID_OPERATION error - * if filter is LINEAR and read buffer contains integer data." - */ - GLenum type = _mesa_get_format_datatype(colorReadRb->Format); - if (type == GL_INT || type == GL_UNSIGNED_INT) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(integer color type)"); - return; - } } if (!ctx->Extensions.EXT_framebuffer_blit) { @@ -2994,6 +2998,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* Debug code */ if (DEBUG_BLIT) { + const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer; + const struct gl_renderbuffer *colorDrawRb = NULL; + GLuint i = 0; + printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," " 0x%x, 0x%x)\n", srcX0, srcY0, srcX1, srcY1, @@ -3015,18 +3023,25 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, } printf("\n"); - att = find_attachment(drawFb, colorDrawRb); - printf(" Dst FBO %u RB %u (%dx%d) ", - drawFb->Name, colorDrawRb->Name, - colorDrawRb->Width, colorDrawRb->Height); - if (att && att->Texture) { - printf("Tex %u tgt 0x%x level %u face %u", - att->Texture->Name, - att->Texture->Target, - att->TextureLevel, - att->CubeMapFace); + /* Print all active color render buffers */ + for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { + colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + if (!colorDrawRb) + continue; + + att = find_attachment(drawFb, colorDrawRb); + printf(" Dst FBO %u RB %u (%dx%d) ", + drawFb->Name, colorDrawRb->Name, + colorDrawRb->Width, colorDrawRb->Height); + if (att && att->Texture) { + printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); + } + printf("\n"); } - printf("\n"); } } |