diff options
author | Samuel Pitoiset <[email protected]> | 2018-09-11 14:39:42 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2018-10-29 17:09:08 +0100 |
commit | a59f1b06ef33b1edf3ef3802a199ec3c8d2f4417 (patch) | |
tree | 625e0a0e70d2cc8c7a82112585fa209828cf1d9e /src | |
parent | 98c09c3fcdc0a4a0a362a556a8692b93f39345f8 (diff) |
radv: allow to use up to 4 GSVS ring buffers
For all streams. We basically just need to update the
base address and compute a stride for every stream.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/amd/vulkan/radv_nir_to_llvm.c | 78 |
1 files changed, 57 insertions, 21 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index a7e37958c13..c8b8670f9c9 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -78,7 +78,7 @@ struct radv_shader_context { LLVMValueRef gs_vtx_offset[6]; LLVMValueRef esgs_ring; - LLVMValueRef gsvs_ring; + LLVMValueRef gsvs_ring[4]; LLVMValueRef hs_ring_tess_offchip; LLVMValueRef hs_ring_tess_factor; @@ -1747,7 +1747,8 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr out_val = ac_to_integer(&ctx->ac, out_val); out_val = LLVMBuildZExtOrBitCast(ctx->ac.builder, out_val, ctx->ac.i32, ""); - ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring, + ac_build_buffer_store_dword(&ctx->ac, + ctx->gsvs_ring[stream], out_val, 1, voffset, ctx->gs2vs_offset, 0, 1, 1, true, true); @@ -3134,42 +3135,76 @@ ac_setup_rings(struct radv_shader_context *ctx) } if (ctx->is_gs_copy_shader) { - ctx->gsvs_ring = + ctx->gsvs_ring[0] = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false)); } if (ctx->stage == MESA_SHADER_GEOMETRY) { + /* The conceptual layout of the GSVS ring is + * v0c0 .. vLv0 v0c1 .. vLc1 .. + * but the real memory layout is swizzled across + * threads: + * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL + * t16v0c0 .. + * Override the buffer descriptor accordingly. + */ + LLVMTypeRef v2i64 = LLVMVectorType(ctx->ac.i64, 2); + uint64_t stream_offset = 0; unsigned num_records = 64; LLVMValueRef base_ring; - LLVMValueRef ring, tmp; - unsigned stride; base_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false)); - stride = ctx->max_gsvs_emit_size; + for (unsigned stream = 0; stream < 4; stream++) { + unsigned num_components, stride; + LLVMValueRef ring, tmp; - ring = LLVMBuildBitCast(ctx->ac.builder, base_ring, - ctx->ac.v4i32, ""); + num_components = + ctx->shader_info->info.gs.num_stream_output_components[stream]; - tmp = LLVMBuildExtractElement(ctx->ac.builder, ring, - ctx->ac.i32_1, ""); - tmp = LLVMBuildOr(ctx->ac.builder, tmp, - LLVMConstInt(ctx->ac.i32, - S_008F04_STRIDE(stride), false), ""); - ring = LLVMBuildInsertElement(ctx->ac.builder, ring, tmp, - ctx->ac.i32_1, ""); + if (!num_components) + continue; - ring = LLVMBuildInsertElement(ctx->ac.builder, ring, - LLVMConstInt(ctx->ac.i32, - num_records, false), - LLVMConstInt(ctx->ac.i32, 2, false), ""); + stride = 4 * num_components * ctx->gs_max_out_vertices; + + /* Limit on the stride field for <= CIK. */ + assert(stride < (1 << 14)); + + ring = LLVMBuildBitCast(ctx->ac.builder, + base_ring, v2i64, ""); + tmp = LLVMBuildExtractElement(ctx->ac.builder, + ring, ctx->ac.i32_0, ""); + tmp = LLVMBuildAdd(ctx->ac.builder, tmp, + LLVMConstInt(ctx->ac.i64, + stream_offset, 0), ""); + ring = LLVMBuildInsertElement(ctx->ac.builder, + ring, tmp, ctx->ac.i32_0, ""); - ctx->gsvs_ring = ring; + stream_offset += stride * 64; + + ring = LLVMBuildBitCast(ctx->ac.builder, ring, + ctx->ac.v4i32, ""); + + tmp = LLVMBuildExtractElement(ctx->ac.builder, ring, + ctx->ac.i32_1, ""); + tmp = LLVMBuildOr(ctx->ac.builder, tmp, + LLVMConstInt(ctx->ac.i32, + S_008F04_STRIDE(stride), false), ""); + ring = LLVMBuildInsertElement(ctx->ac.builder, ring, tmp, + ctx->ac.i32_1, ""); + + ring = LLVMBuildInsertElement(ctx->ac.builder, ring, + LLVMConstInt(ctx->ac.i32, + num_records, false), + LLVMConstInt(ctx->ac.i32, 2, false), ""); + + ctx->gsvs_ring[stream] = ring; + } } if (ctx->stage == MESA_SHADER_TESS_CTRL || @@ -3620,7 +3655,8 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx) offset++; - value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring, + value = ac_build_buffer_load(&ctx->ac, + ctx->gsvs_ring[0], 1, ctx->ac.i32_0, vtx_offset, soffset, 0, 1, 1, true, false); |