summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorJuan A. Suarez Romero <[email protected]>2017-06-22 18:16:16 +0200
committerJuan A. Suarez Romero <[email protected]>2017-06-22 18:48:18 +0200
commit87a2d3963a3d879ced67ba2d9a81e336a5ac0cdf (patch)
tree7234c828b358aacdc58b30d386d2357483f96aa1 /src
parentc87f73724efbec493d0149738d3a7ea11bfab222 (diff)
Revert "getteximage: Return correct error value when texure object is not found"
From OpenGL 4.5 spec PDF, section '8.11. Texture Queries', page 236: "An INVALID_VALUE error is generated if texture is not the name of an existing texture object." Same wording applies to the compressed version. But turns out this is a spec bug, and Khronos is fixing it for the next revisions. The proposal is to return INVALID_OPERATION in these cases. This reverts commit 633c959faeae5099fd095f27da7b954e4a36254b. v2: - Use _mesa_lookup_texture_err (Samuel Pitoiset) v3: - _mesa_lookup_texture_err() already handles texture > 0 (Samuel Pitoiset) - Just revert 633c959fae (Juan A. Suarez) Reviewed-by: Samuel Pitoiset <[email protected]> Signed-off-by: Juan A. Suarez Romero <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/texgetimage.c12
1 files changed, 3 insertions, 9 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 658b0e58e6d..715bc249be1 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -1458,13 +1458,10 @@ _mesa_GetTextureSubImage(GLuint texture, GLint level,
{
GET_CURRENT_CONTEXT(ctx);
static const char *caller = "glGetTextureSubImage";
- struct gl_texture_object *texObj = NULL;
-
- if (texture > 0)
- texObj = _mesa_lookup_texture(ctx, texture);
+ struct gl_texture_object *texObj =
+ _mesa_lookup_texture_err(ctx, texture, caller);
if (!texObj) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);
return;
}
@@ -1778,11 +1775,8 @@ _mesa_GetCompressedTextureSubImage(GLuint texture, GLint level,
static const char *caller = "glGetCompressedTextureImage";
struct gl_texture_object *texObj = NULL;
- if (texture > 0)
- texObj = _mesa_lookup_texture(ctx, texture);
-
+ texObj = _mesa_lookup_texture_err(ctx, texture, caller);
if (!texObj) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);
return;
}