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authorTimothy Arceri <[email protected]>2016-02-14 14:45:04 +1100
committerTimothy Arceri <[email protected]>2016-03-05 19:07:00 +1100
commit78d3098c05cfbf5c51cf92483d1f894a41e46e7c (patch)
tree5a5aee785842aa2491032893238d0f33261b8247 /src
parentd244986bf20aedf5ef6a156ec97d33f485993323 (diff)
glsl: rework parsing of blocks
Previously interface blocks were giving the global default flags of uniform blocks. This meant we could not check for invalid qualifiers on interface blocks because they always contained invalid flags. This changes parsing so that interface blocks now get an empty set of layouts. Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/ast.h5
-rw-r--r--src/compiler/glsl/glsl_parser.yy51
2 files changed, 24 insertions, 32 deletions
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 9aa5bb99f49..4dc9674e424 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -1061,10 +1061,9 @@ public:
class ast_interface_block : public ast_node {
public:
- ast_interface_block(ast_type_qualifier layout,
- const char *instance_name,
+ ast_interface_block(const char *instance_name,
ast_array_specifier *array_specifier)
- : layout(layout), block_name(NULL), instance_name(instance_name),
+ : block_name(NULL), instance_name(instance_name),
array_specifier(array_specifier)
{
}
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy
index 99bd0e61d0e..9d6ea29355f 100644
--- a/src/compiler/glsl/glsl_parser.yy
+++ b/src/compiler/glsl/glsl_parser.yy
@@ -170,7 +170,6 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
%token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
%type <identifier> any_identifier
%type <interface_block> instance_name_opt
-%type <interface_block> buffer_instance_name_opt
%token <real> FLOATCONSTANT
%token <dreal> DOUBLECONSTANT
%token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
@@ -220,6 +219,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
%type <type_qualifier> subroutine_qualifier
%type <subroutine_list> subroutine_type_list
%type <type_qualifier> interface_qualifier
+%type <type_qualifier> uniform_interface_qualifier
%type <type_qualifier> buffer_interface_qualifier
%type <type_specifier> type_specifier
%type <type_specifier> type_specifier_nonarray
@@ -2625,10 +2625,23 @@ basic_interface_block:
$$ = block;
}
- | buffer_interface_qualifier NEW_IDENTIFIER '{' member_list '}' buffer_instance_name_opt ';'
+ | uniform_interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
{
ast_interface_block *const block = $6;
+ block->layout = *state->default_uniform_qualifier;
+ block->block_name = $2;
+ block->declarations.push_degenerate_list_at_head(& $4->link);
+
+ _mesa_ast_process_interface_block(& @1, state, block, $1);
+
+ $$ = block;
+ }
+ | buffer_interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
+ {
+ ast_interface_block *const block = $6;
+
+ block->layout = *state->default_shader_storage_qualifier;
block->block_name = $2;
block->declarations.push_degenerate_list_at_head(& $4->link);
@@ -2649,7 +2662,10 @@ interface_qualifier:
memset(& $$, 0, sizeof($$));
$$.flags.q.out = 1;
}
- | UNIFORM
+ ;
+
+uniform_interface_qualifier:
+ UNIFORM
{
memset(& $$, 0, sizeof($$));
$$.flags.q.uniform = 1;
@@ -2667,39 +2683,16 @@ buffer_interface_qualifier:
instance_name_opt:
/* empty */
{
- $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
- NULL, NULL);
- }
- | NEW_IDENTIFIER
- {
- $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
- $1, NULL);
- $$->set_location(@1);
- }
- | NEW_IDENTIFIER array_specifier
- {
- $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
- $1, $2);
- $$->set_location_range(@1, @2);
- }
- ;
-
-buffer_instance_name_opt:
- /* empty */
- {
- $$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier,
- NULL, NULL);
+ $$ = new(state) ast_interface_block(NULL, NULL);
}
| NEW_IDENTIFIER
{
- $$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier,
- $1, NULL);
+ $$ = new(state) ast_interface_block($1, NULL);
$$->set_location(@1);
}
| NEW_IDENTIFIER array_specifier
{
- $$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier,
- $1, $2);
+ $$ = new(state) ast_interface_block($1, $2);
$$->set_location_range(@1, @2);
}
;