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authorIan Romanick <[email protected]>2012-01-31 11:29:06 -0700
committerIan Romanick <[email protected]>2012-02-02 10:07:14 -0700
commit660ed923ded3552e023ef8c3dd9f92e6792f1bd2 (patch)
treeed384752239b9fd32f64d70177865b51d43bac27 /src
parente06b1c65bc576a9b239841cbe3a8a8c2d6a8d09f (diff)
mesa: Convert colors if span ChanType and renderbuffer data type don't match
This is a partial revert of f9874fe. It turns out that the types don't always match. Specifically, this can happen when doing glCopyPixels from a float FBO to a RGBA8 FBO. NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45429 Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/swrast/s_span.c19
1 files changed, 15 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 28f2f3d3fff..422d86c00a7 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1321,12 +1321,23 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
if (rb) {
GLchan rgbaSave[MAX_WIDTH][4];
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- span->array->rgba = span->array->rgba8;
+ GLenum datatype;
+ GLuint comps;
+
+ _mesa_format_to_type_and_comps(rb->Format, &datatype, &comps);
+
+ /* set span->array->rgba to colors for render buffer's datatype */
+ if (datatype != span->array->ChanType) {
+ convert_color_type(span, datatype, 0);
}
else {
- span->array->rgba = (void *)
- span->array->attribs[FRAG_ATTRIB_COL0];
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ span->array->rgba = span->array->rgba8;
+ }
+ else {
+ span->array->rgba = (void *)
+ span->array->attribs[FRAG_ATTRIB_COL0];
+ }
}
if (!multiFragOutputs && numBuffers > 1) {