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authorRoland Scheidegger <[email protected]>2016-01-06 23:49:30 +0100
committerRoland Scheidegger <[email protected]>2016-01-08 00:34:13 +0100
commit64da11f05294551a248f395db168f4941f969b45 (patch)
tree77570068eb7bbe48fe11c3f92e77917ed53ba912 /src
parent5cf156c6b42c03391429ef08542363f7574fd0c9 (diff)
draw: fix line stippling with unfilled prims
The unfilled stage was not filling in the prim header, and the line stage then decided to reset the stipple counter or not based on the uninitialized data. This causes some failures in conform linestipple test (albeit quite randomly happening depending on environment). So fill in the prim header in the unfilled stage - I am not entirely sure if anybody really needs determinant after that stage, but there's at least later stages (wide line for instance) which copy over the determinant as well. Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_unfilled.c56
1 files changed, 38 insertions, 18 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
index 2517d610e71..c465c7526f5 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
@@ -86,27 +86,33 @@ inject_front_face_info(struct draw_stage *stage,
}
-static void point( struct draw_stage *stage,
- struct vertex_header *v0 )
+static void point(struct draw_stage *stage,
+ struct prim_header *header,
+ struct vertex_header *v0)
{
struct prim_header tmp;
+ tmp.det = header->det;
+ tmp.flags = 0;
tmp.v[0] = v0;
- stage->next->point( stage->next, &tmp );
+ stage->next->point(stage->next, &tmp);
}
-static void line( struct draw_stage *stage,
- struct vertex_header *v0,
- struct vertex_header *v1 )
+static void line(struct draw_stage *stage,
+ struct prim_header *header,
+ struct vertex_header *v0,
+ struct vertex_header *v1)
{
struct prim_header tmp;
+ tmp.det = header->det;
+ tmp.flags = 0;
tmp.v[0] = v0;
tmp.v[1] = v1;
- stage->next->line( stage->next, &tmp );
+ stage->next->line(stage->next, &tmp);
}
-static void points( struct draw_stage *stage,
- struct prim_header *header )
+static void points(struct draw_stage *stage,
+ struct prim_header *header)
{
struct vertex_header *v0 = header->v[0];
struct vertex_header *v1 = header->v[1];
@@ -114,27 +120,41 @@ static void points( struct draw_stage *stage,
inject_front_face_info(stage, header);
- if ((header->flags & DRAW_PIPE_EDGE_FLAG_0) && v0->edgeflag) point( stage, v0 );
- if ((header->flags & DRAW_PIPE_EDGE_FLAG_1) && v1->edgeflag) point( stage, v1 );
- if ((header->flags & DRAW_PIPE_EDGE_FLAG_2) && v2->edgeflag) point( stage, v2 );
+ if ((header->flags & DRAW_PIPE_EDGE_FLAG_0) && v0->edgeflag)
+ point(stage, header, v0);
+ if ((header->flags & DRAW_PIPE_EDGE_FLAG_1) && v1->edgeflag)
+ point(stage, header, v1);
+ if ((header->flags & DRAW_PIPE_EDGE_FLAG_2) && v2->edgeflag)
+ point(stage, header, v2);
}
-static void lines( struct draw_stage *stage,
- struct prim_header *header )
+static void lines(struct draw_stage *stage,
+ struct prim_header *header)
{
struct vertex_header *v0 = header->v[0];
struct vertex_header *v1 = header->v[1];
struct vertex_header *v2 = header->v[2];
if (header->flags & DRAW_PIPE_RESET_STIPPLE)
- stage->next->reset_stipple_counter( stage->next );
+ /*
+ * XXX could revisit this. The only stage which cares is the line
+ * stipple stage. Could just emit correct reset flags here and not
+ * bother about all the calling through reset_stipple_counter
+ * stages. Though technically it is necessary if line stipple is
+ * handled by the driver, but this is not actually hooked up when
+ * using vbuf (vbuf stage reset_stipple_counter does nothing).
+ */
+ stage->next->reset_stipple_counter(stage->next);
inject_front_face_info(stage, header);
- if ((header->flags & DRAW_PIPE_EDGE_FLAG_2) && v2->edgeflag) line( stage, v2, v0 );
- if ((header->flags & DRAW_PIPE_EDGE_FLAG_0) && v0->edgeflag) line( stage, v0, v1 );
- if ((header->flags & DRAW_PIPE_EDGE_FLAG_1) && v1->edgeflag) line( stage, v1, v2 );
+ if ((header->flags & DRAW_PIPE_EDGE_FLAG_2) && v2->edgeflag)
+ line(stage, header, v2, v0);
+ if ((header->flags & DRAW_PIPE_EDGE_FLAG_0) && v0->edgeflag)
+ line(stage, header, v0, v1);
+ if ((header->flags & DRAW_PIPE_EDGE_FLAG_1) && v1->edgeflag)
+ line(stage, header, v1, v2);
}