diff options
author | Brian <[email protected]> | 2008-02-08 14:54:18 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2008-02-08 15:13:49 -0700 |
commit | 62abcb9aacc33218d0143a743c738435794b32a9 (patch) | |
tree | 38f6456668756e537c67c4e8cc698f89128eb4c2 /src | |
parent | 0b64ee6960f9e099bc1a6ca6fa10720fee875b3a (diff) |
gallium: initial implemenation of auto mipmap generation in state tracker
Use hardware rendering to compute/render mipmap levels.
The fallback path (which will be used for non-renderable texture formats)
isn't working yet.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/sources | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 11 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 362 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.h | 46 |
5 files changed, 415 insertions, 7 deletions
diff --git a/src/mesa/sources b/src/mesa/sources index c0087f76e68..84492c91ac8 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -234,6 +234,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_extensions.c \ state_tracker/st_format.c \ state_tracker/st_framebuffer.c \ + state_tracker/st_gen_mipmap.c \ state_tracker/st_mesa_to_tgsi.c \ state_tracker/st_program.c \ state_tracker/st_texture.c diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 8db4a804ab8..3350254654b 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -42,6 +42,7 @@ #include "state_tracker/st_cb_texture.h" #include "state_tracker/st_format.h" #include "state_tracker/st_texture.h" +#include "state_tracker/st_gen_mipmap.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -703,13 +704,9 @@ st_TexImage(GLcontext * ctx, texImage->Data = NULL; } -#if 0 - /* GL_SGIS_generate_mipmap -- this can be accelerated now. - */ +#if 01 if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, - &ctx->Texture.Unit[ctx->Texture.CurrentUnit], - texObj); + ctx->Driver.GenerateMipmap(ctx, target, texObj); } #endif } @@ -1538,7 +1535,7 @@ st_init_texture_functions(struct dd_function_table *functions) functions->CopyTexSubImage1D = st_CopyTexSubImage1D; functions->CopyTexSubImage2D = st_CopyTexSubImage2D; functions->CopyTexSubImage3D = st_CopyTexSubImage3D; - functions->GenerateMipmap = _mesa_generate_mipmap; + functions->GenerateMipmap = st_generate_mipmap; functions->GetTexImage = st_GetTexImage; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 9c206c057a0..bf4618bed8e 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -49,6 +49,7 @@ #include "st_atom.h" #include "st_draw.h" #include "st_extensions.h" +#include "st_gen_mipmap.h" #include "st_program.h" #include "pipe/p_context.h" #include "pipe/p_winsys.h" @@ -96,6 +97,7 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) st_init_atoms( st ); st_init_draw( st ); + st_init_generate_mipmap(st); /* we want all vertex data to be placed in buffer objects */ vbo_use_buffer_objects(ctx); diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c new file mode 100644 index 00000000000..16f9e4cd272 --- /dev/null +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -0,0 +1,362 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "main/imports.h" +#include "main/mipmap.h" +#include "main/teximage.h" + +#include "shader/prog_instruction.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/cso_cache/cso_cache.h" + +#include "st_context.h" +#include "st_draw.h" +#include "st_gen_mipmap.h" +#include "st_program.h" +#include "st_cb_texture.h" + + + +static void *blend_cso = NULL; +static void *depthstencil_cso = NULL; +static void *rasterizer_cso = NULL; +static void *sampler_cso = NULL; + +static struct st_fragment_program *stfp = NULL; +static struct st_vertex_program *stvp = NULL; + + + +static struct st_fragment_program * +make_tex_fragment_program(GLcontext *ctx) +{ + struct st_fragment_program *stfp; + struct gl_program *p; + GLuint ic = 0; + + p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); + if (!p) + return NULL; + + p->NumInstructions = 2; + + p->Instructions = _mesa_alloc_instructions(p->NumInstructions); + if (!p->Instructions) { + ctx->Driver.DeleteProgram(ctx, p); + return NULL; + } + _mesa_init_instructions(p->Instructions, p->NumInstructions); + + /* TEX result.color, fragment.texcoord[0], texture[0], 2D; */ + p->Instructions[ic].Opcode = OPCODE_TEX; + p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT; + p->Instructions[ic].DstReg.Index = FRAG_RESULT_COLR; + p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT; + p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0; + p->Instructions[ic].TexSrcUnit = 0; + p->Instructions[ic].TexSrcTarget = TEXTURE_2D_INDEX; + ic++; + + /* END; */ + p->Instructions[ic++].Opcode = OPCODE_END; + + assert(ic == p->NumInstructions); + + p->InputsRead = FRAG_BIT_TEX0; + p->OutputsWritten = (1 << FRAG_RESULT_COLR); + + stfp = (struct st_fragment_program *) p; + + st_translate_fragment_program(ctx->st, stfp, NULL, + stfp->tokens, ST_MAX_SHADER_TOKENS); + + return stfp; +} + + + + +/** + * one-time init for generate mipmap + * XXX Note: there may be other times we need no-op/simple state like this. + * In that case, some code refactoring would be good. + */ +void +st_init_generate_mipmap(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + struct pipe_blend_state blend; + struct pipe_rasterizer_state rasterizer; + struct pipe_sampler_state sampler; + struct pipe_depth_stencil_alpha_state depthstencil; + + assert(!blend_cso); + + memset(&blend, 0, sizeof(blend)); + blend.colormask = PIPE_MASK_RGBA; + blend_cso = pipe->create_blend_state(pipe, &blend); + + memset(&depthstencil, 0, sizeof(depthstencil)); + depthstencil_cso = pipe->create_depth_stencil_alpha_state(pipe, &depthstencil); + + memset(&rasterizer, 0, sizeof(rasterizer)); + rasterizer_cso = pipe->create_rasterizer_state(pipe, &rasterizer); + + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.normalized_coords = 1; + sampler_cso = pipe->create_sampler_state(pipe, &sampler); + + stfp = make_tex_fragment_program(st->ctx); + stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); +} + + +void +st_destroy_generate_mipmpap(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + + pipe->delete_blend_state(pipe, blend_cso); + pipe->delete_depth_stencil_alpha_state(pipe, depthstencil_cso); + pipe->delete_rasterizer_state(pipe, rasterizer_cso); + pipe->delete_sampler_state(pipe, sampler_cso); + + /* XXX free stfp, stvp */ + + blend_cso = NULL; + depthstencil_cso = NULL; + rasterizer_cso = NULL; + sampler_cso = NULL; +} + + +static void +simple_viewport(struct pipe_context *pipe, uint width, uint height) +{ + struct pipe_viewport_state vp; + + vp.scale[0] = 0.5 * width; + vp.scale[1] = -0.5 * height; + vp.scale[2] = 1.0; + vp.scale[3] = 1.0; + vp.translate[0] = 0.5 * width; + vp.translate[1] = 0.5 * height; + vp.translate[2] = 0.0; + vp.translate[3] = 0.0; + + pipe->set_viewport_state(pipe, &vp); +} + + + +/* + * Draw simple [-1,1]x[-1,1] quad + */ +static void +draw_quad(GLcontext *ctx) +{ + GLfloat verts[4][2][4]; /* four verts, two attribs, XYZW */ + GLuint i; + GLfloat sLeft = 0.0, sRight = 1.0; + GLfloat tTop = 1.0, tBot = 0.0; + GLfloat x0 = -1.0, x1 = 1.0; + GLfloat y0 = -1.0, y1 = 1.0; + + /* upper-left */ + verts[0][0][0] = x0; /* attr[0].x */ + verts[0][0][1] = y0; /* attr[0].y */ + verts[0][1][0] = sLeft; /* attr[1].s */ + verts[0][1][1] = tTop; /* attr[1].t */ + + /* upper-right */ + verts[1][0][0] = x1; + verts[1][0][1] = y0; + verts[1][1][0] = sRight; + verts[1][1][1] = tTop; + + /* lower-right */ + verts[2][0][0] = x1; + verts[2][0][1] = y1; + verts[2][1][0] = sRight; + verts[2][1][1] = tBot; + + /* lower-left */ + verts[3][0][0] = x0; + verts[3][0][1] = y1; + verts[3][1][0] = sLeft; + verts[3][1][1] = tBot; + + /* same for all verts: */ + for (i = 0; i < 4; i++) { + verts[i][0][2] = 0.0; /*Z*/ + verts[i][0][3] = 1.0; /*W*/ + verts[i][1][2] = 0.0; /*R*/ + verts[i][1][3] = 1.0; /*Q*/ + } + + st_draw_vertices(ctx, PIPE_PRIM_QUADS, 4, (float *) verts, 2, GL_TRUE); +} + + + +/** + * Generate mipmap levels using hardware rendering. + * \return TRUE if successful, FALSE if not possible + */ +static boolean +st_render_mipmap(struct st_context *st, + struct pipe_texture *pt, + uint baseLevel, uint lastLevel) +{ + struct pipe_context *pipe = st->pipe; + struct pipe_framebuffer_state fb; + const uint face = 0, zslice = 0; + const uint first_level_save = pt->first_level; + uint dstLevel; + + /* check if we can render in the texture's format */ + if (!pipe->is_format_supported(pipe, pt->format, PIPE_SURFACE)) { + return FALSE; + } + + /* init framebuffer state */ + memset(&fb, 0, sizeof(fb)); + fb.num_cbufs = 1; + + /* bind CSOs */ + pipe->bind_blend_state(pipe, blend_cso); + pipe->bind_depth_stencil_alpha_state(pipe, depthstencil_cso); + pipe->bind_rasterizer_state(pipe, rasterizer_cso); + pipe->bind_sampler_state(pipe, 0, sampler_cso); + + /* bind shaders */ + pipe->bind_fs_state(pipe, stfp->fs->data); + pipe->bind_vs_state(pipe, stvp->cso->data); + + for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { + const uint srcLevel = dstLevel - 1; + + /* + * Setup framebuffer / dest surface + */ + fb.cbufs[0] = pipe->get_tex_surface(pipe, pt, face, dstLevel, zslice); + pipe->set_framebuffer_state(pipe, &fb); + + simple_viewport(pipe, pt->width[dstLevel], pt->height[dstLevel]); + + /* + * Setup src texture, override pt->first_level so we sample from + * the right mipmap level. + */ + pt->first_level = srcLevel; + pipe->set_sampler_texture(pipe, 0, pt); + + draw_quad(st->ctx); + } + + /* restore first_level */ + pt->first_level = first_level_save; + + /* restore pipe state */ + if (st->state.rasterizer) + pipe->bind_rasterizer_state(pipe, st->state.rasterizer->data); + if (st->state.fs) + pipe->bind_fs_state(pipe, st->state.fs->data); + if (st->state.vs) + pipe->bind_vs_state(pipe, st->state.vs->cso->data); + if (st->state.sampler[0]) + pipe->bind_sampler_state(pipe, 0, st->state.sampler[0]->data); + pipe->set_sampler_texture(pipe, 0, st->state.sampler_texture[0]); + pipe->set_viewport_state(pipe, &st->state.viewport); + + return TRUE; +} + + + +void +st_generate_mipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + struct st_context *st = ctx->st; + struct pipe_texture *pt = st_get_texobj_texture(texObj); + const uint baseLevel = texObj->BaseLevel; + const uint lastLevel = pt->last_level; + uint dstLevel; + + if (!st_render_mipmap(st, pt, baseLevel, lastLevel)) { + abort(); + /* XXX the following won't really work at this time */ + _mesa_generate_mipmap(ctx, target, texObj); + return; + } + + for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { + const uint srcLevel = dstLevel - 1; + const struct gl_texture_image *srcImage + = _mesa_get_tex_image(ctx, texObj, target, srcLevel); + struct gl_texture_image *dstImage; + struct st_texture_image *stImage; + uint dstWidth = pt->width[dstLevel]; + uint dstHeight = pt->height[dstLevel]; + uint dstDepth = pt->depth[dstLevel]; + uint border = srcImage->Border; + + + dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel); + if (!dstImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); + return; + } + + if (dstImage->ImageOffsets) + _mesa_free(dstImage->ImageOffsets); + + /* Free old image data */ + if (dstImage->Data) + ctx->Driver.FreeTexImageData(ctx, dstImage); + + /* initialize new image */ + _mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight, + dstDepth, border, srcImage->InternalFormat); + + dstImage->TexFormat = srcImage->TexFormat; + + stImage = (struct st_texture_image *) dstImage; + stImage->pt = pt; + } + +} diff --git a/src/mesa/state_tracker/st_gen_mipmap.h b/src/mesa/state_tracker/st_gen_mipmap.h new file mode 100644 index 00000000000..7668c1e44e3 --- /dev/null +++ b/src/mesa/state_tracker/st_gen_mipmap.h @@ -0,0 +1,46 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef ST_GEN_MIPMAP_H +#define ST_GEN_MIPMAP_H + + +extern void +st_init_generate_mipmap(struct st_context *st); + + +extern void +st_destroy_generate_mipmpap(struct st_context *st); + + +extern void +st_generate_mipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj); + + +#endif /* ST_GEN_MIPMAP_H */ |