diff options
author | Brian Paul <[email protected]> | 2009-09-24 14:24:14 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-09-24 14:24:14 -0600 |
commit | 60b152a1b366b1c9b9326dda1d91ab600fbb0d86 (patch) | |
tree | 1b62b1f9eabf51032b6e933457fc875bda73e2b8 /src | |
parent | adfa778c8ea436d6e62c37327b44f6ff359ed63f (diff) |
mesa: remove glEnable(GL_DEPTH_BOUNDS_TEST_EXT) check/warning
At the time of the enable there may not be a Z buffer, but one
may be attached to the FBO later.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/enable.c | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 47d19ab932b..d1b21756fe1 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -933,11 +933,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) /* GL_EXT_depth_bounds_test */ case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXTENSION(EXT_depth_bounds_test, cap); - if (state && ctx->DrawBuffer->Visual.depthBits == 0) { - _mesa_warning(ctx, - "glEnable(GL_DEPTH_BOUNDS_TEST_EXT) but no depth buffer"); - return; - } if (ctx->Depth.BoundsTest == state) return; FLUSH_VERTICES(ctx, _NEW_DEPTH); |