diff options
author | Jose Fonseca <[email protected]> | 2015-03-03 16:58:21 +0000 |
---|---|---|
committer | Jose Fonseca <[email protected]> | 2015-03-04 11:01:45 +0000 |
commit | 3acd7a34ab05b87521b74f626ec637e7fdcc6595 (patch) | |
tree | ec442924dfbd3e1f10786b28b3c2d9bc17c85ffe /src | |
parent | 5564c361b5cc1f5ec4be3622d7f9be601e3c268a (diff) |
st/vega: Remove.
OpenVG API seems to have dwindled away. The code
would still be interesting if we wanted to implement NV_path_rendering
but given the trend of the next gen graphics APIs, it seems
unlikely that this becomes ARB or core.
v2: Remove a few "openvg" references left, per Emil Velikov.
Reviewed-by: Emil Velikov <[email protected]>
v3: Update release notes.
Diffstat (limited to 'src')
70 files changed, 1 insertions, 20802 deletions
diff --git a/src/SConscript b/src/SConscript index c25adc7280f..188ab08b6aa 100644 --- a/src/SConscript +++ b/src/SConscript @@ -27,8 +27,6 @@ if env['platform'] in ['haiku']: SConscript('mesa/SConscript') -SConscript('mapi/vgapi/SConscript') - if not env['embedded']: if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): SConscript('glx/SConscript') diff --git a/src/gallium/Makefile.am b/src/gallium/Makefile.am index 2ac902beaf8..652cb1310b9 100644 --- a/src/gallium/Makefile.am +++ b/src/gallium/Makefile.am @@ -136,11 +136,6 @@ if HAVE_DRICOMMON SUBDIRS += state_trackers/dri targets/dri endif -## the egl target depends on vega -if HAVE_OPENVG -SUBDIRS += state_trackers/vega -endif - if HAVE_X11_DRIVER SUBDIRS += state_trackers/glx/xlib targets/libgl-xlib endif diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 3f6a54df357..9b9011f7f01 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -61,8 +61,6 @@ SConscript([ ]) if not env['embedded']: - SConscript('state_trackers/vega/SConscript') - if env['x11']: SConscript([ 'state_trackers/glx/xlib/SConscript', diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst index d69c1860345..d8e9d4fc8b1 100644 --- a/src/gallium/docs/source/distro.rst +++ b/src/gallium/docs/source/distro.rst @@ -106,14 +106,6 @@ Tracker that implements the client-side DRI protocol, for providing direct acceleration services to X11 servers with the DRI extension. Supports DRI1 and DRI2. Only GL is supported. -.. _egl: - -EGL -^^^ - -Tracker for the Khronos EGL standard, used to set up GL and GLES contexts -without extra knowledge of the underlying windowing system. - GLX ^^^ @@ -124,11 +116,6 @@ Tracker implementing a GL state machine. Not usable as a standalone tracker; Mesa should be built with another state tracker, such as :ref:`DRI` or :ref:`EGL`. -OpenVG -^^^^^^ - -Tracker that implements the Khronos OpenVG standard. - VDPAU ^^^^^ diff --git a/src/gallium/state_trackers/vega/.gitignore b/src/gallium/state_trackers/vega/.gitignore deleted file mode 100644 index c452229f7f4..00000000000 --- a/src/gallium/state_trackers/vega/.gitignore +++ /dev/null @@ -1 +0,0 @@ -api_tmp.h diff --git a/src/gallium/state_trackers/vega/Makefile.am b/src/gallium/state_trackers/vega/Makefile.am deleted file mode 100644 index 8985a4e4f4a..00000000000 --- a/src/gallium/state_trackers/vega/Makefile.am +++ /dev/null @@ -1,42 +0,0 @@ -# Copyright © 2012 Intel Corporation -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -# HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -# WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -# DEALINGS IN THE SOFTWARE. - -include Makefile.sources -include $(top_srcdir)/src/gallium/Automake.inc - -AM_CFLAGS = $(GALLIUM_CFLAGS) -AM_CPPFLAGS = \ - -I$(top_srcdir)/include \ - -I$(top_srcdir)/src/mapi - -noinst_LTLIBRARIES = libvega.la - -libvega_la_SOURCES = $(C_SOURCES) - -BUILT_SOURCES = api_tmp.h -CLEANFILES = api_tmp.h - -api_tmp.h: $(top_srcdir)/src/mapi/vgapi/vgapi.csv $(top_srcdir)/src/mapi/mapi_abi.py - $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(top_srcdir)/src/mapi/mapi_abi.py \ - --printer vgapi --mode app $< > $@ - -EXTRA_DIST = SConscript diff --git a/src/gallium/state_trackers/vega/Makefile.sources b/src/gallium/state_trackers/vega/Makefile.sources deleted file mode 100644 index 116a771629f..00000000000 --- a/src/gallium/state_trackers/vega/Makefile.sources +++ /dev/null @@ -1,56 +0,0 @@ -C_SOURCES := \ - api.c \ - api.h \ - api_consts.h \ - api_context.c \ - api_filters.c \ - api_images.c \ - api_masks.c \ - api_misc.c \ - api_paint.c \ - api_params.c \ - api_path.c \ - api_text.c \ - api_transform.c \ - arc.c \ - arc.h \ - asm_fill.h \ - asm_filters.h \ - asm_util.h \ - bezier.c \ - bezier.h \ - handle.c \ - handle.h \ - image.c \ - image.h \ - mask.c \ - mask.h \ - matrix.h \ - paint.c \ - paint.h \ - path.c \ - path.h \ - path_utils.h \ - polygon.c \ - polygon.h \ - renderer.c \ - renderer.h \ - shader.c \ - shader.h \ - shaders_cache.c \ - shaders_cache.h \ - stroker.c \ - stroker.h \ - text.c \ - text.h \ - util_array.h \ - vg_api.h \ - vg_context.c \ - vg_context.h \ - vg_manager.c \ - vg_manager.h \ - vg_state.c \ - vg_state.h \ - vg_translate.c \ - vg_translate.h \ - vgu.c diff --git a/src/gallium/state_trackers/vega/SConscript b/src/gallium/state_trackers/vega/SConscript deleted file mode 100644 index 29d5498c6c4..00000000000 --- a/src/gallium/state_trackers/vega/SConscript +++ /dev/null @@ -1,30 +0,0 @@ -####################################################################### -# SConscript for vega state_tracker - -Import('*') - -from sys import executable as python_cmd - -env = env.Clone() - -env.Append(CPPPATH = [ - '#/src/mapi', - Dir('.'), -]) -env.Append(CPPDEFINES = [ - 'KHRONOS_DLL_EXPORTS', -]) - -api_tmp, = env.CodeGenerate( - target = 'api_tmp.h', - script = '#src/mapi/mapi_abi.py', - source = '#src/mapi/vgapi/vgapi.csv', - command = python_cmd + ' $SCRIPT --printer vgapi --mode app $SOURCE > $TARGET' -) - -st_vega = env.ConvenienceLibrary( - target = 'st_vega', - source = env.ParseSourceList('Makefile.sources', 'C_SOURCES') -) - -Export('st_vega') diff --git a/src/gallium/state_trackers/vega/api.c b/src/gallium/state_trackers/vega/api.c deleted file mode 100644 index 06b1e7b95af..00000000000 --- a/src/gallium/state_trackers/vega/api.c +++ /dev/null @@ -1,74 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu <[email protected]> - */ - -#include "mapi.h" - -/* define vega_spec and vega_procs for use with mapi */ -#define API_TMP_DEFINE_SPEC -#include "api.h" - -static void api_init(void) -{ - static boolean initialized = FALSE; - if (!initialized) { - mapi_init(vega_spec); - initialized = TRUE; - } -} - -struct mapi_table *api_create_dispatch(void) -{ - struct mapi_table *tbl; - - api_init(); - - tbl = mapi_table_create(); - if (tbl) - mapi_table_fill(tbl, vega_procs); - - return tbl; -} - -void api_destroy_dispatch(struct mapi_table *tbl) -{ - mapi_table_destroy(tbl); -} - -void api_make_dispatch_current(const struct mapi_table *tbl) -{ - mapi_table_make_current(tbl); -} - -mapi_proc api_get_proc_address(const char *proc_name) -{ - if (!proc_name || proc_name[0] != 'v' || proc_name[1] != 'g') - return NULL; - proc_name += 2; - - api_init(); - return mapi_get_proc_address(proc_name); -} diff --git a/src/gallium/state_trackers/vega/api.h b/src/gallium/state_trackers/vega/api.h deleted file mode 100644 index 3226450ac33..00000000000 --- a/src/gallium/state_trackers/vega/api.h +++ /dev/null @@ -1,47 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu <[email protected]> - */ - -#ifndef API_H -#define API_H - -#include "VG/openvg.h" -#include "VG/vgext.h" -#include "vg_manager.h" - -#include "api_tmp.h" - -struct mapi_table; - -struct mapi_table *api_create_dispatch(void); - -void api_destroy_dispatch(struct mapi_table *tbl); - -void api_make_dispatch_current(const struct mapi_table *tbl); - -st_proc_t api_get_proc_address(const char *proc_name); - -#endif /* API_H */ diff --git a/src/gallium/state_trackers/vega/api_consts.h b/src/gallium/state_trackers/vega/api_consts.h deleted file mode 100644 index e1b48d4a46c..00000000000 --- a/src/gallium/state_trackers/vega/api_consts.h +++ /dev/null @@ -1,56 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef API_CONSTS_H -#define API_CONSTS_H - -/*must be at least 32*/ -#define VEGA_MAX_SCISSOR_RECTS 32 - -/*must be at least 16*/ -#define VEGA_MAX_DASH_COUNT 32 - -/*must be at least 7*/ -#define VEGA_MAX_KERNEL_SIZE 7 - -/*must be at least 15*/ -#define VEGA_MAX_SEPARABLE_KERNEL_SIZE 15 - -/*must be at least 32*/ -#define VEGA_MAX_COLOR_RAMP_STOPS 256 - -#define VEGA_MAX_IMAGE_WIDTH 2048 - -#define VEGA_MAX_IMAGE_HEIGHT 2048 - -#define VEGA_MAX_IMAGE_PIXELS (2048*2048) - -#define VEGA_MAX_IMAGE_BYTES (2048*2048 * 4) - -/*must be at least 128*/ -#define VEGA_MAX_GAUSSIAN_STD_DEVIATION 128 - -#endif diff --git a/src/gallium/state_trackers/vega/api_context.c b/src/gallium/state_trackers/vega/api_context.c deleted file mode 100644 index 055277cd76e..00000000000 --- a/src/gallium/state_trackers/vega/api_context.c +++ /dev/null @@ -1,81 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" - -#include "vg_manager.h" -#include "vg_context.h" -#include "api.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" - -VGErrorCode vegaGetError(void) -{ - struct vg_context *ctx = vg_current_context(); - VGErrorCode error = VG_NO_CONTEXT_ERROR; - - if (!ctx) - return error; - - error = ctx->_error; - ctx->_error = VG_NO_ERROR; - - return error; -} - -void vegaFlush(void) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe; - - if (!ctx) - return; - - pipe = ctx->pipe; - pipe->flush(pipe, NULL, 0); - - vg_manager_flush_frontbuffer(ctx); -} - -void vegaFinish(void) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_fence_handle *fence = NULL; - struct pipe_context *pipe; - - if (!ctx) - return; - - pipe = ctx->pipe; - - pipe->flush(pipe, &fence, 0); - if (fence) { - pipe->screen->fence_finish(pipe->screen, fence, - PIPE_TIMEOUT_INFINITE); - pipe->screen->fence_reference(pipe->screen, &fence, NULL); - } -} diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c deleted file mode 100644 index 480ced16c51..00000000000 --- a/src/gallium/state_trackers/vega/api_filters.c +++ /dev/null @@ -1,705 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" - -#include "vg_context.h" -#include "image.h" -#include "api.h" -#include "handle.h" -#include "renderer.h" -#include "shaders_cache.h" - -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "util/u_inlines.h" -#include "pipe/p_screen.h" - -#include "util/u_format.h" -#include "util/u_sampler.h" -#include "util/u_string.h" - -#include "asm_filters.h" - - -struct filter_info { - struct vg_image *dst; - struct vg_image *src; - struct vg_shader * (*setup_shader)(struct vg_context *, void *); - void *user_data; - const void *const_buffer; - VGint const_buffer_len; - VGTilingMode tiling_mode; - struct pipe_sampler_view *extra_texture_view; -}; - -static INLINE struct pipe_resource *create_texture_1d(struct vg_context *ctx, - const VGuint *color_data, - const VGint color_data_len) -{ - struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_resource *tex = 0; - struct pipe_resource templ; - - memset(&templ, 0, sizeof(templ)); - templ.target = PIPE_TEXTURE_1D; - templ.format = PIPE_FORMAT_B8G8R8A8_UNORM; - templ.last_level = 0; - templ.width0 = color_data_len; - templ.height0 = 1; - templ.depth0 = 1; - templ.array_size = 1; - templ.bind = PIPE_BIND_SAMPLER_VIEW; - - tex = screen->resource_create(screen, &templ); - - { /* upload color_data */ - struct pipe_transfer *transfer; - void *map = - pipe_transfer_map(pipe, tex, - 0, 0, - PIPE_TRANSFER_READ_WRITE , - 0, 0, tex->width0, tex->height0, - &transfer); - memcpy(map, color_data, sizeof(VGint)*color_data_len); - pipe->transfer_unmap(pipe, transfer); - } - - return tex; -} - -static INLINE struct pipe_sampler_view *create_texture_1d_view(struct vg_context *ctx, - const VGuint *color_data, - const VGint color_data_len) -{ - struct pipe_context *pipe = ctx->pipe; - struct pipe_resource *texture; - struct pipe_sampler_view view_templ; - struct pipe_sampler_view *view; - - texture = create_texture_1d(ctx, color_data, color_data_len); - - if (!texture) - return NULL; - - u_sampler_view_default_template(&view_templ, texture, texture->format); - view = pipe->create_sampler_view(pipe, texture, &view_templ); - /* want the texture to go away if the view is freed */ - pipe_resource_reference(&texture, NULL); - - return view; -} - -static struct vg_shader * setup_color_matrix(struct vg_context *ctx, void *user_data) -{ - struct vg_shader *shader = - shader_create_from_text(ctx->pipe, color_matrix_asm, 200, - PIPE_SHADER_FRAGMENT); - return shader; -} - -static struct vg_shader * setup_convolution(struct vg_context *ctx, void *user_data) -{ - char buffer[1024]; - VGint num_consts = (VGint)(long)(user_data); - struct vg_shader *shader; - - util_snprintf(buffer, 1023, convolution_asm, num_consts, num_consts / 2 + 1); - - shader = shader_create_from_text(ctx->pipe, buffer, 200, - PIPE_SHADER_FRAGMENT); - - return shader; -} - -static struct vg_shader * setup_lookup(struct vg_context *ctx, void *user_data) -{ - struct vg_shader *shader = - shader_create_from_text(ctx->pipe, lookup_asm, - 200, PIPE_SHADER_FRAGMENT); - - return shader; -} - - -static struct vg_shader * setup_lookup_single(struct vg_context *ctx, void *user_data) -{ - char buffer[1024]; - VGImageChannel channel = (VGImageChannel)(user_data); - struct vg_shader *shader; - - switch(channel) { - case VG_RED: - util_snprintf(buffer, 1023, lookup_single_asm, "xxxx"); - break; - case VG_GREEN: - util_snprintf(buffer, 1023, lookup_single_asm, "yyyy"); - break; - case VG_BLUE: - util_snprintf(buffer, 1023, lookup_single_asm, "zzzz"); - break; - case VG_ALPHA: - util_snprintf(buffer, 1023, lookup_single_asm, "wwww"); - break; - default: - debug_assert(!"Unknown color channel"); - } - - shader = shader_create_from_text(ctx->pipe, buffer, 200, - PIPE_SHADER_FRAGMENT); - - return shader; -} - -static void execute_filter(struct vg_context *ctx, - struct filter_info *info) -{ - struct vg_shader *shader; - const struct pipe_sampler_state *samplers[2]; - struct pipe_sampler_view *views[2]; - struct pipe_sampler_state sampler; - uint tex_wrap; - - memset(&sampler, 0, sizeof(sampler)); - sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; - sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.normalized_coords = 1; - - switch (info->tiling_mode) { - case VG_TILE_FILL: - tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_BORDER; - /* copy border color */ - memcpy(sampler.border_color.f, ctx->state.vg.tile_fill_color, - sizeof(sampler.border_color)); - break; - case VG_TILE_PAD: - tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_EDGE;; - break; - case VG_TILE_REPEAT: - tex_wrap = PIPE_TEX_WRAP_REPEAT;; - break; - case VG_TILE_REFLECT: - tex_wrap = PIPE_TEX_WRAP_MIRROR_REPEAT; - break; - default: - debug_assert(!"Unknown tiling mode"); - tex_wrap = 0; - break; - } - - sampler.wrap_s = tex_wrap; - sampler.wrap_t = tex_wrap; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - - samplers[0] = samplers[1] = &sampler; - views[0] = info->src->sampler_view; - views[1] = info->extra_texture_view; - - shader = info->setup_shader(ctx, info->user_data); - - if (renderer_filter_begin(ctx->renderer, - info->dst->sampler_view->texture, VG_TRUE, - ctx->state.vg.filter_channel_mask, - samplers, views, (info->extra_texture_view) ? 2 : 1, - shader->driver, info->const_buffer, info->const_buffer_len)) { - renderer_filter(ctx->renderer, - info->dst->x, info->dst->y, info->dst->width, info->dst->height, - info->src->x, info->src->y, info->src->width, info->src->height); - renderer_filter_end(ctx->renderer); - } - - vg_shader_destroy(ctx, shader); -} - -void vegaColorMatrix(VGImage dst, VGImage src, - const VGfloat * matrix) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *d, *s; - struct filter_info info; - - if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!matrix || !is_aligned(matrix)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - d = handle_to_image(dst); - s = handle_to_image(src); - - if (vg_image_overlaps(d, s)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - info.dst = d; - info.src = s; - info.setup_shader = &setup_color_matrix; - info.user_data = NULL; - info.const_buffer = matrix; - info.const_buffer_len = 20 * sizeof(VGfloat); - info.tiling_mode = VG_TILE_PAD; - info.extra_texture_view = NULL; - execute_filter(ctx, &info); -} - -static VGfloat texture_offset(VGfloat width, VGint kernelSize, VGint current, VGint shift) -{ - VGfloat diff = (VGfloat) (current - shift); - - return diff / width; -} - -void vegaConvolve(VGImage dst, VGImage src, - VGint kernelWidth, VGint kernelHeight, - VGint shiftX, VGint shiftY, - const VGshort * kernel, - VGfloat scale, - VGfloat bias, - VGTilingMode tilingMode) -{ - struct vg_context *ctx = vg_current_context(); - VGfloat *buffer; - VGint buffer_len; - VGint i, j; - VGint idx = 0; - struct vg_image *d, *s; - VGint kernel_size = kernelWidth * kernelHeight; - struct filter_info info; - const VGint max_kernel_size = vegaGeti(VG_MAX_KERNEL_SIZE); - - if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (kernelWidth <= 0 || kernelHeight <= 0 || - kernelWidth > max_kernel_size || kernelHeight > max_kernel_size) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (!kernel || !is_aligned_to(kernel, 2)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (tilingMode < VG_TILE_FILL || - tilingMode > VG_TILE_REFLECT) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - d = handle_to_image(dst); - s = handle_to_image(src); - - if (vg_image_overlaps(d, s)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - vg_validate_state(ctx); - - buffer_len = 8 + 2 * 4 * kernel_size; - buffer = malloc(buffer_len * sizeof(VGfloat)); - - buffer[0] = 0.f; - buffer[1] = 1.f; - buffer[2] = 2.f; /*unused*/ - buffer[3] = 4.f; /*unused*/ - - buffer[4] = (VGfloat) (kernelWidth * kernelHeight); - buffer[5] = scale; - buffer[6] = bias; - buffer[7] = 0.f; - - idx = 8; - for (j = 0; j < kernelHeight; ++j) { - for (i = 0; i < kernelWidth; ++i) { - VGint index = j * kernelWidth + i; - VGfloat x, y; - - x = (VGfloat) texture_offset(s->width, kernelWidth, i, shiftX); - y = (VGfloat) texture_offset(s->height, kernelHeight, j, shiftY); - - buffer[idx + index*4 + 0] = x; - buffer[idx + index*4 + 1] = y; - buffer[idx + index*4 + 2] = 0.f; - buffer[idx + index*4 + 3] = 0.f; - } - } - idx += kernel_size * 4; - - for (j = 0; j < kernelHeight; ++j) { - for (i = 0; i < kernelWidth; ++i) { - /* transpose the kernel */ - VGint index = j * kernelWidth + i; - VGint kindex = (kernelWidth - i - 1) * kernelHeight + (kernelHeight - j - 1); - buffer[idx + index*4 + 0] = kernel[kindex]; - buffer[idx + index*4 + 1] = kernel[kindex]; - buffer[idx + index*4 + 2] = kernel[kindex]; - buffer[idx + index*4 + 3] = kernel[kindex]; - } - } - - info.dst = d; - info.src = s; - info.setup_shader = &setup_convolution; - info.user_data = (void*)(long)(buffer_len/4); - info.const_buffer = buffer; - info.const_buffer_len = buffer_len * sizeof(VGfloat); - info.tiling_mode = tilingMode; - info.extra_texture_view = NULL; - execute_filter(ctx, &info); - - free(buffer); -} - -void vegaSeparableConvolve(VGImage dst, VGImage src, - VGint kernelWidth, - VGint kernelHeight, - VGint shiftX, VGint shiftY, - const VGshort * kernelX, - const VGshort * kernelY, - VGfloat scale, - VGfloat bias, - VGTilingMode tilingMode) -{ - struct vg_context *ctx = vg_current_context(); - VGshort *kernel; - VGint i, j, idx = 0; - const VGint max_kernel_size = vegaGeti(VG_MAX_SEPARABLE_KERNEL_SIZE); - - if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (kernelWidth <= 0 || kernelHeight <= 0 || - kernelWidth > max_kernel_size || kernelHeight > max_kernel_size) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (!kernelX || !kernelY || - !is_aligned_to(kernelX, 2) || !is_aligned_to(kernelY, 2)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (tilingMode < VG_TILE_FILL || - tilingMode > VG_TILE_REFLECT) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - kernel = malloc(sizeof(VGshort)*kernelWidth*kernelHeight); - for (i = 0; i < kernelWidth; ++i) { - for (j = 0; j < kernelHeight; ++j) { - kernel[idx] = kernelX[i] * kernelY[j]; - ++idx; - } - } - vegaConvolve(dst, src, kernelWidth, kernelHeight, shiftX, shiftY, - kernel, scale, bias, tilingMode); - free(kernel); -} - -static INLINE VGfloat compute_gaussian_componenet(VGfloat x, VGfloat y, - VGfloat stdDeviationX, - VGfloat stdDeviationY) -{ - VGfloat mult = 1 / ( 2 * M_PI * stdDeviationX * stdDeviationY); - VGfloat e = exp( - ( pow(x, 2)/(2*pow(stdDeviationX, 2)) + - pow(y, 2)/(2*pow(stdDeviationY, 2)) ) ); - return mult * e; -} - -static INLINE VGint compute_kernel_size(VGfloat deviation) -{ - VGint size = ceil(2.146 * deviation); - if (size > 11) - return 11; - return size; -} - -static void compute_gaussian_kernel(VGfloat *kernel, - VGint width, VGint height, - VGfloat stdDeviationX, - VGfloat stdDeviationY) -{ - VGint i, j; - VGfloat scale = 0.0f; - - for (j = 0; j < height; ++j) { - for (i = 0; i < width; ++i) { - VGint idx = (height - j -1) * width + (width - i -1); - kernel[idx] = compute_gaussian_componenet(i-(ceil(width/2))-1, - j-ceil(height/2)-1, - stdDeviationX, stdDeviationY); - scale += kernel[idx]; - } - } - - for (j = 0; j < height; ++j) { - for (i = 0; i < width; ++i) { - VGint idx = j * width + i; - kernel[idx] /= scale; - } - } -} - -void vegaGaussianBlur(VGImage dst, VGImage src, - VGfloat stdDeviationX, - VGfloat stdDeviationY, - VGTilingMode tilingMode) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *d, *s; - VGfloat *buffer, *kernel; - VGint kernel_width, kernel_height, kernel_size; - VGint buffer_len; - VGint idx, i, j; - struct filter_info info; - - if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (stdDeviationX <= 0 || stdDeviationY <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (tilingMode < VG_TILE_FILL || - tilingMode > VG_TILE_REFLECT) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - d = handle_to_image(dst); - s = handle_to_image(src); - - if (vg_image_overlaps(d, s)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - kernel_width = compute_kernel_size(stdDeviationX); - kernel_height = compute_kernel_size(stdDeviationY); - kernel_size = kernel_width * kernel_height; - kernel = malloc(sizeof(VGfloat)*kernel_size); - compute_gaussian_kernel(kernel, kernel_width, kernel_height, - stdDeviationX, stdDeviationY); - - buffer_len = 8 + 2 * 4 * kernel_size; - buffer = malloc(buffer_len * sizeof(VGfloat)); - - buffer[0] = 0.f; - buffer[1] = 1.f; - buffer[2] = 2.f; /*unused*/ - buffer[3] = 4.f; /*unused*/ - - buffer[4] = kernel_width * kernel_height; - buffer[5] = 1.f;/*scale*/ - buffer[6] = 0.f;/*bias*/ - buffer[7] = 0.f; - - idx = 8; - for (j = 0; j < kernel_height; ++j) { - for (i = 0; i < kernel_width; ++i) { - VGint index = j * kernel_width + i; - VGfloat x, y; - - x = texture_offset(s->width, kernel_width, i, kernel_width/2); - y = texture_offset(s->height, kernel_height, j, kernel_height/2); - - buffer[idx + index*4 + 0] = x; - buffer[idx + index*4 + 1] = y; - buffer[idx + index*4 + 2] = 0.f; - buffer[idx + index*4 + 3] = 0.f; - } - } - idx += kernel_size * 4; - - for (j = 0; j < kernel_height; ++j) { - for (i = 0; i < kernel_width; ++i) { - /* transpose the kernel */ - VGint index = j * kernel_width + i; - VGint kindex = (kernel_width - i - 1) * kernel_height + (kernel_height - j - 1); - buffer[idx + index*4 + 0] = kernel[kindex]; - buffer[idx + index*4 + 1] = kernel[kindex]; - buffer[idx + index*4 + 2] = kernel[kindex]; - buffer[idx + index*4 + 3] = kernel[kindex]; - } - } - - info.dst = d; - info.src = s; - info.setup_shader = &setup_convolution; - info.user_data = (void*)(long)(buffer_len/4); - info.const_buffer = buffer; - info.const_buffer_len = buffer_len * sizeof(VGfloat); - info.tiling_mode = tilingMode; - info.extra_texture_view = NULL; - execute_filter(ctx, &info); - - free(buffer); - free(kernel); -} - -void vegaLookup(VGImage dst, VGImage src, - const VGubyte * redLUT, - const VGubyte * greenLUT, - const VGubyte * blueLUT, - const VGubyte * alphaLUT, - VGboolean outputLinear, - VGboolean outputPremultiplied) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *d, *s; - VGuint color_data[256]; - VGint i; - struct pipe_sampler_view *lut_texture_view; - VGfloat buffer[4]; - struct filter_info info; - - if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (!redLUT || !greenLUT || !blueLUT || !alphaLUT) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - d = handle_to_image(dst); - s = handle_to_image(src); - - if (vg_image_overlaps(d, s)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - for (i = 0; i < 256; ++i) { - color_data[i] = blueLUT[i] << 24 | greenLUT[i] << 16 | - redLUT[i] << 8 | alphaLUT[i]; - } - lut_texture_view = create_texture_1d_view(ctx, color_data, 255); - - buffer[0] = 0.f; - buffer[1] = 0.f; - buffer[2] = 1.f; - buffer[3] = 1.f; - - info.dst = d; - info.src = s; - info.setup_shader = &setup_lookup; - info.user_data = NULL; - info.const_buffer = buffer; - info.const_buffer_len = 4 * sizeof(VGfloat); - info.tiling_mode = VG_TILE_PAD; - info.extra_texture_view = lut_texture_view; - - execute_filter(ctx, &info); - - pipe_sampler_view_reference(&lut_texture_view, NULL); -} - -void vegaLookupSingle(VGImage dst, VGImage src, - const VGuint * lookupTable, - VGImageChannel sourceChannel, - VGboolean outputLinear, - VGboolean outputPremultiplied) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *d, *s; - struct pipe_sampler_view *lut_texture_view; - VGfloat buffer[4]; - struct filter_info info; - VGuint color_data[256]; - VGint i; - - if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (!lookupTable || !is_aligned(lookupTable)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (sourceChannel != VG_RED && sourceChannel != VG_GREEN && - sourceChannel != VG_BLUE && sourceChannel != VG_ALPHA) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - d = handle_to_image(dst); - s = handle_to_image(src); - - if (vg_image_overlaps(d, s)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - vg_validate_state(ctx); - - for (i = 0; i < 256; ++i) { - VGuint rgba = lookupTable[i]; - VGubyte blue, green, red, alpha; - red = (rgba & 0xff000000)>>24; - green = (rgba & 0x00ff0000)>>16; - blue = (rgba & 0x0000ff00)>> 8; - alpha = (rgba & 0x000000ff)>> 0; - color_data[i] = blue << 24 | green << 16 | - red << 8 | alpha; - } - lut_texture_view = create_texture_1d_view(ctx, color_data, 256); - - buffer[0] = 0.f; - buffer[1] = 0.f; - buffer[2] = 1.f; - buffer[3] = 1.f; - - info.dst = d; - info.src = s; - info.setup_shader = &setup_lookup_single; - info.user_data = (void*)sourceChannel; - info.const_buffer = buffer; - info.const_buffer_len = 4 * sizeof(VGfloat); - info.tiling_mode = VG_TILE_PAD; - info.extra_texture_view = lut_texture_view; - - execute_filter(ctx, &info); - - pipe_sampler_view_reference(&lut_texture_view, NULL); -} diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c deleted file mode 100644 index 300868c252c..00000000000 --- a/src/gallium/state_trackers/vega/api_images.c +++ /dev/null @@ -1,492 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "image.h" - -#include "VG/openvg.h" - -#include "vg_context.h" -#include "vg_translate.h" -#include "api_consts.h" -#include "api.h" -#include "handle.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "util/u_inlines.h" -#include "util/u_tile.h" -#include "util/u_math.h" - -static INLINE VGboolean supported_image_format(VGImageFormat format) -{ - switch(format) { - case VG_sRGBX_8888: - case VG_sRGBA_8888: - case VG_sRGBA_8888_PRE: - case VG_sRGB_565: - case VG_sRGBA_5551: - case VG_sRGBA_4444: - case VG_sL_8: - case VG_lRGBX_8888: - case VG_lRGBA_8888: - case VG_lRGBA_8888_PRE: - case VG_lL_8: - case VG_A_8: - case VG_BW_1: -#ifdef OPENVG_VERSION_1_1 - case VG_A_1: - case VG_A_4: -#endif - case VG_sXRGB_8888: - case VG_sARGB_8888: - case VG_sARGB_8888_PRE: - case VG_sARGB_1555: - case VG_sARGB_4444: - case VG_lXRGB_8888: - case VG_lARGB_8888: - case VG_lARGB_8888_PRE: - case VG_sBGRX_8888: - case VG_sBGRA_8888: - case VG_sBGRA_8888_PRE: - case VG_sBGR_565: - case VG_sBGRA_5551: - case VG_sBGRA_4444: - case VG_lBGRX_8888: - case VG_lBGRA_8888: - case VG_lBGRA_8888_PRE: - case VG_sXBGR_8888: - case VG_sABGR_8888: - case VG_sABGR_8888_PRE: - case VG_sABGR_1555: - case VG_sABGR_4444: - case VG_lXBGR_8888: - case VG_lABGR_8888: - case VG_lABGR_8888_PRE: - return VG_TRUE; - default: - return VG_FALSE; - } - return VG_FALSE; -} - -VGImage vegaCreateImage(VGImageFormat format, - VGint width, VGint height, - VGbitfield allowedQuality) -{ - struct vg_context *ctx = vg_current_context(); - - if (!supported_image_format(format)) { - vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); - return VG_INVALID_HANDLE; - } - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - if (width > vegaGeti(VG_MAX_IMAGE_WIDTH) || - height > vegaGeti(VG_MAX_IMAGE_HEIGHT)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - if (width * height > vegaGeti(VG_MAX_IMAGE_PIXELS)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - - if (!(allowedQuality & ((VG_IMAGE_QUALITY_NONANTIALIASED | - VG_IMAGE_QUALITY_FASTER | - VG_IMAGE_QUALITY_BETTER)))) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - - return image_to_handle(image_create(format, width, height)); -} - -void vegaDestroyImage(VGImage image) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *img = handle_to_image(image); - - if (image == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!vg_object_is_valid(image, VG_OBJECT_IMAGE)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - image_destroy(img); -} - -void vegaClearImage(VGImage image, - VGint x, VGint y, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *img; - - if (image == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - img = handle_to_image(image); - - if (x + width < 0 || y + height < 0) - return; - - image_clear(img, x, y, width, height); - -} - -void vegaImageSubData(VGImage image, - const void * data, - VGint dataStride, - VGImageFormat dataFormat, - VGint x, VGint y, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *img; - - if (image == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!supported_image_format(dataFormat)) { - vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); - return; - } - if (width <= 0 || height <= 0 || !data || !is_aligned(data)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - img = handle_to_image(image); - image_sub_data(img, data, dataStride, dataFormat, - x, y, width, height); -} - -void vegaGetImageSubData(VGImage image, - void * data, - VGint dataStride, - VGImageFormat dataFormat, - VGint x, VGint y, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *img; - - if (image == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!supported_image_format(dataFormat)) { - vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); - return; - } - if (width <= 0 || height <= 0 || !data || !is_aligned(data)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - img = handle_to_image(image); - image_get_sub_data(img, data, dataStride, dataFormat, - x, y, width, height); -} - -VGImage vegaChildImage(VGImage parent, - VGint x, VGint y, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *p; - - if (parent == VG_INVALID_HANDLE || - !vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, parent) || - !vg_object_is_valid(parent, VG_OBJECT_IMAGE)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return VG_INVALID_HANDLE; - } - if (width <= 0 || height <= 0 || x < 0 || y < 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - p = handle_to_image(parent); - if (x > p->width || y > p->height) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - if (x + width > p->width || y + height > p->height) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - - return image_to_handle(image_child_image(p, x, y, width, height)); -} - -VGImage vegaGetParent(VGImage image) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *img; - - if (image == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return VG_INVALID_HANDLE; - } - - img = handle_to_image(image); - if (img->parent) - return image_to_handle(img->parent); - else - return image; -} - -void vegaCopyImage(VGImage dst, VGint dx, VGint dy, - VGImage src, VGint sx, VGint sy, - VGint width, VGint height, - VGboolean dither) -{ - struct vg_context *ctx = vg_current_context(); - - if (src == VG_INVALID_HANDLE || dst == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - vg_validate_state(ctx); - image_copy(handle_to_image(dst), dx, dy, - handle_to_image(src), sx, sy, - width, height, dither); -} - -void vegaDrawImage(VGImage image) -{ - struct vg_context *ctx = vg_current_context(); - - if (!ctx) - return; - - if (image == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - vg_validate_state(ctx); - image_draw(handle_to_image(image), - &ctx->state.vg.image_user_to_surface_matrix); -} - -void vegaSetPixels(VGint dx, VGint dy, - VGImage src, VGint sx, VGint sy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - - vg_validate_state(ctx); - - if (src == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - image_set_pixels(dx, dy, handle_to_image(src), sx, sy, width, - height); -} - -void vegaGetPixels(VGImage dst, VGint dx, VGint dy, - VGint sx, VGint sy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *img; - - if (dst == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - img = handle_to_image(dst); - - image_get_pixels(img, dx, dy, - sx, sy, width, height); -} - -void vegaWritePixels(const void * data, VGint dataStride, - VGImageFormat dataFormat, - VGint dx, VGint dy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - - if (!supported_image_format(dataFormat)) { - vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); - return; - } - if (!data || !is_aligned(data)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - vg_validate_state(ctx); - { - struct vg_image *img = image_create(dataFormat, width, height); - image_sub_data(img, data, dataStride, dataFormat, 0, 0, - width, height); -#if 0 - struct matrix *matrix = &ctx->state.vg.image_user_to_surface_matrix; - matrix_translate(matrix, dx, dy); - image_draw(img); - matrix_translate(matrix, -dx, -dy); -#else - /* this looks like a better approach */ - image_set_pixels(dx, dy, img, 0, 0, width, height); -#endif - image_destroy(img); - } -} - -void vegaReadPixels(void * data, VGint dataStride, - VGImageFormat dataFormat, - VGint sx, VGint sy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe = ctx->pipe; - - struct st_framebuffer *stfb = ctx->draw_buffer; - struct st_renderbuffer *strb = stfb->strb; - - VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; - VGfloat *df = (VGfloat*)temp; - VGint i; - VGubyte *dst = (VGubyte *)data; - VGint xoffset = 0, yoffset = 0; - - if (!supported_image_format(dataFormat)) { - vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); - return; - } - if (!data || !is_aligned(data)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (sx < 0) { - xoffset = -sx; - xoffset *= _vega_size_for_format(dataFormat); - width += sx; - sx = 0; - } - if (sy < 0) { - yoffset = -sy; - yoffset *= dataStride; - height += sy; - sy = 0; - } - - if (sx + width > stfb->width || sy + height > stfb->height) { - width = stfb->width - sx; - height = stfb->height - sy; - /* nothing to read */ - if (width <= 0 || height <= 0) - return; - } - - { - VGint y = (stfb->height - sy) - 1, yStep = -1; - struct pipe_transfer *transfer; - void *map; - - map = pipe_transfer_map(pipe, strb->texture, 0, 0, - PIPE_TRANSFER_READ, - 0, 0, sx + width, stfb->height - sy, - &transfer); - - /* Do a row at a time to flip image data vertically */ - for (i = 0; i < height; i++) { -#if 0 - debug_printf("%d-%d == %d\n", sy, height, y); -#endif - pipe_get_tile_rgba(transfer, map, sx, y, width, 1, df); - y += yStep; - _vega_pack_rgba_span_float(ctx, width, temp, dataFormat, - dst + yoffset + xoffset); - dst += dataStride; - } - - pipe->transfer_unmap(pipe, transfer); - } -} - -void vegaCopyPixels(VGint dx, VGint dy, - VGint sx, VGint sy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct st_framebuffer *stfb = ctx->draw_buffer; - struct st_renderbuffer *strb = stfb->strb; - - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - /* do nothing if we copy from outside the fb */ - if (dx >= (VGint)stfb->width || dy >= (VGint)stfb->height || - sx >= (VGint)stfb->width || sy >= (VGint)stfb->height) - return; - - vg_validate_state(ctx); - /* make sure rendering has completed */ - vegaFinish(); - - vg_copy_surface(ctx, strb->surface, dx, dy, - strb->surface, sx, sy, width, height); -} diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c deleted file mode 100644 index 48dc8445c02..00000000000 --- a/src/gallium/state_trackers/vega/api_masks.c +++ /dev/null @@ -1,246 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" - -#include "mask.h" -#include "api.h" -#include "handle.h" -#include "renderer.h" - -#include "vg_context.h" -#include "pipe/p_context.h" - -void vegaMask(VGHandle mask, VGMaskOperation operation, - VGint x, VGint y, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - - if (width <=0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - - vg_validate_state(ctx); - - if (operation == VG_CLEAR_MASK) { - mask_fill(x, y, width, height, 0.f); - } else if (operation == VG_FILL_MASK) { - mask_fill(x, y, width, height, 1.f); - } else if (vg_object_is_valid(mask, VG_OBJECT_IMAGE)) { - struct vg_image *image = handle_to_image(mask); - mask_using_image(image, operation, x, y, width, height); - } else if (vg_object_is_valid(mask, VG_OBJECT_MASK)) { - struct vg_mask_layer *layer = handle_to_masklayer(mask); - mask_using_layer(layer, operation, x, y, width, height); - } else { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - } -} - -void vegaClear(VGint x, VGint y, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct st_framebuffer *stfb = ctx->draw_buffer; - - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - vg_validate_state(ctx); -#if 0 - debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n", - x, y, width, height, - ctx->state.vg.clear_color[0], - ctx->state.vg.clear_color[1], - ctx->state.vg.clear_color[2], - ctx->state.vg.clear_color[3]); -#endif - - /* check for a whole surface clear */ - if (!ctx->state.vg.scissoring && - (x == 0 && y == 0 && width == stfb->width && height == stfb->height)) { - union pipe_color_union clear_color; - clear_color.f[0] = ctx->state.vg.clear_color[0]; - clear_color.f[1] = ctx->state.vg.clear_color[1]; - clear_color.f[2] = ctx->state.vg.clear_color[2]; - clear_color.f[3] = ctx->state.vg.clear_color[3]; - ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR0 | PIPE_CLEAR_DEPTHSTENCIL, - &clear_color, 1., 0); - } else if (renderer_clear_begin(ctx->renderer)) { - /* XXX verify coord round-off */ - renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color); - renderer_clear_end(ctx->renderer); - } -} - - -#ifdef OPENVG_VERSION_1_1 - - -void vegaRenderToMask(VGPath path, - VGbitfield paintModes, - VGMaskOperation operation) -{ - struct vg_context *ctx = vg_current_context(); - - if (path == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (operation < VG_CLEAR_MASK || - operation > VG_SUBTRACT_MASK) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (!vg_object_is_valid(path, VG_OBJECT_PATH)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - vg_validate_state(ctx); - - mask_render_to(handle_to_path(path), paintModes, operation); -} - -VGMaskLayer vegaCreateMaskLayer(VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - - if (width <= 0 || height <= 0 || - width > vegaGeti(VG_MAX_IMAGE_WIDTH) || - height > vegaGeti(VG_MAX_IMAGE_HEIGHT)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - - return masklayer_to_handle(mask_layer_create(width, height)); -} - -void vegaDestroyMaskLayer(VGMaskLayer maskLayer) -{ - struct vg_mask_layer *mask = 0; - struct vg_context *ctx = vg_current_context(); - - if (maskLayer == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - mask = handle_to_masklayer(maskLayer); - mask_layer_destroy(mask); -} - -void vegaFillMaskLayer(VGMaskLayer maskLayer, - VGint x, VGint y, - VGint width, VGint height, - VGfloat value) -{ - struct vg_mask_layer *mask = 0; - struct vg_context *ctx = vg_current_context(); - - if (maskLayer == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (value < 0 || value > 1) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - mask = handle_to_masklayer(maskLayer); - - if (x + width > mask_layer_width(mask) || - y + height > mask_layer_height(mask)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - vg_validate_state(ctx); - - mask_layer_fill(mask, x, y, width, height, value); -} - -void vegaCopyMask(VGMaskLayer maskLayer, - VGint sx, VGint sy, - VGint dx, VGint dy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_mask_layer *mask = 0; - - if (maskLayer == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - vg_validate_state(ctx); - - mask = handle_to_masklayer(maskLayer); - mask_copy(mask, sx, sy, dx, dy, width, height); -} - -#endif diff --git a/src/gallium/state_trackers/vega/api_misc.c b/src/gallium/state_trackers/vega/api_misc.c deleted file mode 100644 index e274e6a2981..00000000000 --- a/src/gallium/state_trackers/vega/api_misc.c +++ /dev/null @@ -1,84 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" - -#include "vg_context.h" -#include "api.h" - -/* Hardware Queries */ -VGHardwareQueryResult vegaHardwareQuery(VGHardwareQueryType key, - VGint setting) -{ - struct vg_context *ctx = vg_current_context(); - - if (key < VG_IMAGE_FORMAT_QUERY || - key > VG_PATH_DATATYPE_QUERY) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_HARDWARE_UNACCELERATED; - } - - if (key == VG_IMAGE_FORMAT_QUERY) { - if (setting < VG_sRGBX_8888 || - setting > VG_lABGR_8888_PRE) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_HARDWARE_UNACCELERATED; - } - } else if (key == VG_PATH_DATATYPE_QUERY) { - if (setting < VG_PATH_DATATYPE_S_8 || - setting > VG_PATH_DATATYPE_F) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_HARDWARE_UNACCELERATED; - } - } - /* we're supposed to accelerate everything */ - return VG_HARDWARE_ACCELERATED; -} - -/* Renderer and Extension Information */ -const VGubyte *vegaGetString(VGStringID name) -{ - struct vg_context *ctx = vg_current_context(); - static const VGubyte *vendor = (VGubyte *)"Mesa Project"; - static const VGubyte *renderer = (VGubyte *)"Vega OpenVG 1.1"; - static const VGubyte *version = (VGubyte *)"1.1"; - - if (!ctx) - return NULL; - - switch(name) { - case VG_VENDOR: - return vendor; - case VG_RENDERER: - return renderer; - case VG_VERSION: - return version; - case VG_EXTENSIONS: - return NULL; - default: - return NULL; - } -} diff --git a/src/gallium/state_trackers/vega/api_paint.c b/src/gallium/state_trackers/vega/api_paint.c deleted file mode 100644 index 2610ebe0576..00000000000 --- a/src/gallium/state_trackers/vega/api_paint.c +++ /dev/null @@ -1,172 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" - -#include "vg_context.h" -#include "paint.h" -#include "api.h" -#include "handle.h" - - -VGPaint vegaCreatePaint(void) -{ - return paint_to_handle(paint_create(vg_current_context())); -} - -void vegaDestroyPaint(VGPaint p) -{ - struct vg_context *ctx = vg_current_context(); - - if (p == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - paint_destroy(handle_to_paint(p)); -} - -void vegaSetPaint(VGPaint paint, VGbitfield paintModes) -{ - struct vg_context *ctx = vg_current_context(); - - if (paint == VG_INVALID_HANDLE) { - /* restore the default */ - paint = paint_to_handle(ctx->default_paint); - } else if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (!(paintModes & ((VG_FILL_PATH|VG_STROKE_PATH)))) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (paintModes & VG_FILL_PATH) { - ctx->state.vg.fill_paint = handle_to_paint(paint); - } - if (paintModes & VG_STROKE_PATH) { - ctx->state.vg.stroke_paint = handle_to_paint(paint); - } - - ctx->state.dirty |= PAINT_DIRTY; -} - -VGPaint vegaGetPaint(VGPaintMode paintMode) -{ - struct vg_context *ctx = vg_current_context(); - VGPaint paint = VG_INVALID_HANDLE; - - if (paintMode < VG_STROKE_PATH || paintMode > VG_FILL_PATH) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - - if (paintMode == VG_FILL_PATH) - paint = paint_to_handle(ctx->state.vg.fill_paint); - else if (paintMode == VG_STROKE_PATH) - paint = paint_to_handle(ctx->state.vg.stroke_paint); - - if (paint == paint_to_handle(ctx->default_paint)) - paint = VG_INVALID_HANDLE; - - return paint; -} - -void vegaSetColor(VGPaint paint, VGuint rgba) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_paint *p; - - if (paint == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - p = handle_to_paint(paint); - paint_set_colori(p, rgba); - - if (ctx->state.vg.fill_paint == p || - ctx->state.vg.stroke_paint == p) - ctx->state.dirty |= PAINT_DIRTY; -} - -VGuint vegaGetColor(VGPaint paint) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_paint *p; - VGuint rgba = 0; - - if (paint == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return rgba; - } - - if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return rgba; - } - p = handle_to_paint(paint); - - return paint_colori(p); -} - -void vegaPaintPattern(VGPaint paint, VGImage pattern) -{ - struct vg_context *ctx = vg_current_context(); - - if (paint == VG_INVALID_HANDLE || - !vg_context_is_object_valid(ctx, VG_OBJECT_PAINT, paint)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (pattern == VG_INVALID_HANDLE) { - paint_set_type(handle_to_paint(paint), VG_PAINT_TYPE_COLOR); - return; - } - - if (!vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, pattern)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - - if (!vg_object_is_valid(paint, VG_OBJECT_PAINT) || - !vg_object_is_valid(pattern, VG_OBJECT_IMAGE)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - paint_set_pattern(handle_to_paint(paint), - handle_to_image(pattern)); -} - diff --git a/src/gallium/state_trackers/vega/api_params.c b/src/gallium/state_trackers/vega/api_params.c deleted file mode 100644 index aa1e5dd280a..00000000000 --- a/src/gallium/state_trackers/vega/api_params.c +++ /dev/null @@ -1,1679 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" - -#include "vg_context.h" -#include "paint.h" -#include "path.h" -#include "handle.h" -#include "image.h" -#include "text.h" -#include "matrix.h" -#include "api_consts.h" -#include "api.h" - -#include "pipe/p_compiler.h" -#include "util/u_pointer.h" -#include "util/u_math.h" - -#include <math.h> - -static INLINE struct vg_state *current_state() -{ - struct vg_context *ctx = vg_current_context(); - if (!ctx) - return 0; - else - return &ctx->state.vg; -} - -static INLINE VGboolean count_in_bounds(VGParamType type, VGint count) -{ - if (count < 0) - return VG_FALSE; - - if (type == VG_SCISSOR_RECTS) - return (!(count % 4) && (count >= 0 || count <= VEGA_MAX_SCISSOR_RECTS * 4)); - else if (type == VG_STROKE_DASH_PATTERN) { - return count <= VEGA_MAX_DASH_COUNT; - } else { - VGint real_count = vegaGetVectorSize(type); - return count == real_count; - } -} - -void vegaSetf (VGParamType type, VGfloat value) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_state *state = current_state(); - VGErrorCode error = VG_NO_ERROR; - - switch(type) { - case VG_MATRIX_MODE: - case VG_FILL_RULE: - case VG_IMAGE_QUALITY: - case VG_RENDERING_QUALITY: - case VG_BLEND_MODE: - case VG_IMAGE_MODE: -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM: -#endif - case VG_STROKE_CAP_STYLE: - case VG_STROKE_JOIN_STYLE: - case VG_STROKE_DASH_PHASE_RESET: - case VG_MASKING: - case VG_SCISSORING: - case VG_PIXEL_LAYOUT: - case VG_SCREEN_LAYOUT: - case VG_FILTER_FORMAT_LINEAR: - case VG_FILTER_FORMAT_PREMULTIPLIED: - case VG_FILTER_CHANNEL_MASK: - - case VG_MAX_SCISSOR_RECTS: - case VG_MAX_DASH_COUNT: - case VG_MAX_KERNEL_SIZE: - case VG_MAX_SEPARABLE_KERNEL_SIZE: - case VG_MAX_COLOR_RAMP_STOPS: - case VG_MAX_IMAGE_WIDTH: - case VG_MAX_IMAGE_HEIGHT: - case VG_MAX_IMAGE_PIXELS: - case VG_MAX_IMAGE_BYTES: - case VG_MAX_GAUSSIAN_STD_DEVIATION: - case VG_MAX_FLOAT: - vegaSeti(type, floor(value)); - return; - break; - case VG_STROKE_LINE_WIDTH: - state->stroke.line_width.f = value; - state->stroke.line_width.i = float_to_int_floor(*((VGuint*)(&value))); - break; - case VG_STROKE_MITER_LIMIT: - state->stroke.miter_limit.f = value; - state->stroke.miter_limit.i = float_to_int_floor(*((VGuint*)(&value))); - break; - case VG_STROKE_DASH_PHASE: - state->stroke.dash_phase.f = value; - state->stroke.dash_phase.i = float_to_int_floor(*((VGuint*)(&value))); - break; - default: - error = VG_ILLEGAL_ARGUMENT_ERROR; - break; - } - vg_set_error(ctx, error); -} - -void vegaSeti (VGParamType type, VGint value) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_state *state = current_state(); - VGErrorCode error = VG_NO_ERROR; - - switch(type) { - case VG_MATRIX_MODE: - if (value < VG_MATRIX_PATH_USER_TO_SURFACE || -#ifdef OPENVG_VERSION_1_1 - value > VG_MATRIX_GLYPH_USER_TO_SURFACE) -#else - value > VG_MATRIX_STROKE_PAINT_TO_USER) -#endif - error = VG_ILLEGAL_ARGUMENT_ERROR; - else - state->matrix_mode = value; - break; - case VG_FILL_RULE: - if (value < VG_EVEN_ODD || - value > VG_NON_ZERO) - error = VG_ILLEGAL_ARGUMENT_ERROR; - else - state->fill_rule = value; - break; - case VG_IMAGE_QUALITY: - state->image_quality = value; - break; - case VG_RENDERING_QUALITY: - if (value < VG_RENDERING_QUALITY_NONANTIALIASED || - value > VG_RENDERING_QUALITY_BETTER) - error = VG_ILLEGAL_ARGUMENT_ERROR; - else - state->rendering_quality = value; - break; - case VG_BLEND_MODE: - if (value < VG_BLEND_SRC || - value > VG_BLEND_ADDITIVE) - error = VG_ILLEGAL_ARGUMENT_ERROR; - else { - ctx->state.dirty |= BLEND_DIRTY; - state->blend_mode = value; - } - break; - case VG_IMAGE_MODE: - if (value < VG_DRAW_IMAGE_NORMAL || - value > VG_DRAW_IMAGE_STENCIL) - error = VG_ILLEGAL_ARGUMENT_ERROR; - else - state->image_mode = value; - break; -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM: - state->color_transform = value; -#endif - break; - case VG_STROKE_LINE_WIDTH: - state->stroke.line_width.f = value; - state->stroke.line_width.i = value; - break; - case VG_STROKE_CAP_STYLE: - if (value < VG_CAP_BUTT || - value > VG_CAP_SQUARE) - error = VG_ILLEGAL_ARGUMENT_ERROR; - else - state->stroke.cap_style = value; - break; - case VG_STROKE_JOIN_STYLE: - if (value < VG_JOIN_MITER || - value > VG_JOIN_BEVEL) - error = VG_ILLEGAL_ARGUMENT_ERROR; - else - state->stroke.join_style = value; - break; - case VG_STROKE_MITER_LIMIT: - state->stroke.miter_limit.f = value; - state->stroke.miter_limit.i = value; - break; - case VG_STROKE_DASH_PHASE: - state->stroke.dash_phase.f = value; - state->stroke.dash_phase.i = value; - break; - case VG_STROKE_DASH_PHASE_RESET: - state->stroke.dash_phase_reset = value; - break; - case VG_MASKING: - state->masking = value; - break; - case VG_SCISSORING: - state->scissoring = value; - ctx->state.dirty |= DEPTH_STENCIL_DIRTY; - break; - case VG_PIXEL_LAYOUT: - if (value < VG_PIXEL_LAYOUT_UNKNOWN || - value > VG_PIXEL_LAYOUT_BGR_HORIZONTAL) - error = VG_ILLEGAL_ARGUMENT_ERROR; - else - state->pixel_layout = value; - break; - case VG_SCREEN_LAYOUT: - /* read only ignore */ - break; - case VG_FILTER_FORMAT_LINEAR: - state->filter_format_linear = value; - break; - case VG_FILTER_FORMAT_PREMULTIPLIED: - state->filter_format_premultiplied = value; - break; - case VG_FILTER_CHANNEL_MASK: - state->filter_channel_mask = value; - break; - - case VG_MAX_SCISSOR_RECTS: - case VG_MAX_DASH_COUNT: - case VG_MAX_KERNEL_SIZE: - case VG_MAX_SEPARABLE_KERNEL_SIZE: - case VG_MAX_COLOR_RAMP_STOPS: - case VG_MAX_IMAGE_WIDTH: - case VG_MAX_IMAGE_HEIGHT: - case VG_MAX_IMAGE_PIXELS: - case VG_MAX_IMAGE_BYTES: - case VG_MAX_GAUSSIAN_STD_DEVIATION: - case VG_MAX_FLOAT: - /* read only ignore */ - break; - default: - error = VG_ILLEGAL_ARGUMENT_ERROR; - break; - } - vg_set_error(ctx, error); -} - -void vegaSetfv(VGParamType type, VGint count, - const VGfloat * values) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_state *state = current_state(); - VGErrorCode error = VG_NO_ERROR; - - if ((count && !values) || !count_in_bounds(type, count) || !is_aligned(values)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - switch(type) { - case VG_MATRIX_MODE: - case VG_FILL_RULE: - case VG_IMAGE_QUALITY: - case VG_RENDERING_QUALITY: - case VG_BLEND_MODE: - case VG_IMAGE_MODE: -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM: -#endif - case VG_STROKE_CAP_STYLE: - case VG_STROKE_JOIN_STYLE: - case VG_STROKE_DASH_PHASE_RESET: - case VG_MASKING: - case VG_SCISSORING: - case VG_PIXEL_LAYOUT: - case VG_SCREEN_LAYOUT: - case VG_FILTER_FORMAT_LINEAR: - case VG_FILTER_FORMAT_PREMULTIPLIED: - case VG_FILTER_CHANNEL_MASK: - vegaSeti(type, floor(values[0])); - return; - break; - case VG_SCISSOR_RECTS: { - VGint i; - VGuint *x = (VGuint*)values; - for (i = 0; i < count; ++i) { - state->scissor_rects[i].f = values[i]; - state->scissor_rects[i].i = float_to_int_floor(x[i]); - } - state->scissor_rects_num = count / 4; - ctx->state.dirty |= DEPTH_STENCIL_DIRTY; - } - break; -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM_VALUES: { - VGint i; - for (i = 0; i < count; ++i) { - state->color_transform_values[i] = values[i]; - } - } - break; -#endif - case VG_STROKE_LINE_WIDTH: - state->stroke.line_width.f = values[0]; - state->stroke.line_width.i = float_to_int_floor(*((VGuint*)(values))); - break; - case VG_STROKE_MITER_LIMIT: - state->stroke.miter_limit.f = values[0]; - state->stroke.miter_limit.i = float_to_int_floor(*((VGuint*)(values))); - break; - case VG_STROKE_DASH_PATTERN: { - int i; - for (i = 0; i < count; ++i) { - state->stroke.dash_pattern[i].f = values[i]; - state->stroke.dash_pattern[i].i = - float_to_int_floor(*((VGuint*)(values + i))); - } - state->stroke.dash_pattern_num = count; - } - break; - case VG_STROKE_DASH_PHASE: - state->stroke.dash_phase.f = values[0]; - state->stroke.dash_phase.i = float_to_int_floor(*((VGuint*)(values))); - break; - case VG_TILE_FILL_COLOR: - state->tile_fill_color[0] = values[0]; - state->tile_fill_color[1] = values[1]; - state->tile_fill_color[2] = values[2]; - state->tile_fill_color[3] = values[3]; - - state->tile_fill_colori[0] = float_to_int_floor(*((VGuint*)(values + 0))); - state->tile_fill_colori[1] = float_to_int_floor(*((VGuint*)(values + 1))); - state->tile_fill_colori[2] = float_to_int_floor(*((VGuint*)(values + 2))); - state->tile_fill_colori[3] = float_to_int_floor(*((VGuint*)(values + 3))); - break; - case VG_CLEAR_COLOR: - state->clear_color[0] = values[0]; - state->clear_color[1] = values[1]; - state->clear_color[2] = values[2]; - state->clear_color[3] = values[3]; - - state->clear_colori[0] = float_to_int_floor(*((VGuint*)(values + 0))); - state->clear_colori[1] = float_to_int_floor(*((VGuint*)(values + 1))); - state->clear_colori[2] = float_to_int_floor(*((VGuint*)(values + 2))); - state->clear_colori[3] = float_to_int_floor(*((VGuint*)(values + 3))); - break; -#ifdef OPENVG_VERSION_1_1 - case VG_GLYPH_ORIGIN: - state->glyph_origin[0].f = values[0]; - state->glyph_origin[1].f = values[1]; - - state->glyph_origin[0].i = float_to_int_floor(*((VGuint*)(values + 0))); - state->glyph_origin[1].i = float_to_int_floor(*((VGuint*)(values + 1))); - break; -#endif - - case VG_MAX_SCISSOR_RECTS: - case VG_MAX_DASH_COUNT: - case VG_MAX_KERNEL_SIZE: - case VG_MAX_SEPARABLE_KERNEL_SIZE: - case VG_MAX_COLOR_RAMP_STOPS: - case VG_MAX_IMAGE_WIDTH: - case VG_MAX_IMAGE_HEIGHT: - case VG_MAX_IMAGE_PIXELS: - case VG_MAX_IMAGE_BYTES: - case VG_MAX_GAUSSIAN_STD_DEVIATION: - case VG_MAX_FLOAT: - break; - default: - error = VG_ILLEGAL_ARGUMENT_ERROR; - break; - } - vg_set_error(ctx, error); -} - -void vegaSetiv(VGParamType type, VGint count, - const VGint * values) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_state *state = current_state(); - - if ((count && !values) || !count_in_bounds(type, count) || !is_aligned(values)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - switch(type) { - case VG_MATRIX_MODE: - case VG_FILL_RULE: - case VG_IMAGE_QUALITY: - case VG_RENDERING_QUALITY: - case VG_BLEND_MODE: - case VG_IMAGE_MODE: -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM: -#endif - case VG_STROKE_CAP_STYLE: - case VG_STROKE_JOIN_STYLE: - case VG_STROKE_DASH_PHASE_RESET: - case VG_MASKING: - case VG_SCISSORING: - case VG_PIXEL_LAYOUT: - case VG_SCREEN_LAYOUT: - case VG_FILTER_FORMAT_LINEAR: - case VG_FILTER_FORMAT_PREMULTIPLIED: - case VG_FILTER_CHANNEL_MASK: - vegaSeti(type, values[0]); - return; - break; - case VG_SCISSOR_RECTS: { - VGint i; - for (i = 0; i < count; ++i) { - state->scissor_rects[i].i = values[i]; - state->scissor_rects[i].f = values[i]; - } - state->scissor_rects_num = count / 4; - ctx->state.dirty |= DEPTH_STENCIL_DIRTY; - } - break; -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM_VALUES: { - VGint i; - for (i = 0; i < count; ++i) { - state->color_transform_values[i] = values[i]; - } - } - break; -#endif - case VG_STROKE_LINE_WIDTH: - state->stroke.line_width.f = values[0]; - state->stroke.line_width.i = values[0]; - break; - case VG_STROKE_MITER_LIMIT: - state->stroke.miter_limit.f = values[0]; - state->stroke.miter_limit.i = values[0]; - break; - case VG_STROKE_DASH_PATTERN: { - int i; - for (i = 0; i < count; ++i) { - state->stroke.dash_pattern[i].f = values[i]; - state->stroke.dash_pattern[i].i = values[i]; - } - state->stroke.dash_pattern_num = count; - } - break; - case VG_STROKE_DASH_PHASE: - state->stroke.dash_phase.f = values[0]; - state->stroke.dash_phase.i = values[0]; - break; - case VG_TILE_FILL_COLOR: - state->tile_fill_color[0] = values[0]; - state->tile_fill_color[1] = values[1]; - state->tile_fill_color[2] = values[2]; - state->tile_fill_color[3] = values[3]; - - state->tile_fill_colori[0] = values[0]; - state->tile_fill_colori[1] = values[1]; - state->tile_fill_colori[2] = values[2]; - state->tile_fill_colori[3] = values[3]; - break; - case VG_CLEAR_COLOR: - state->clear_color[0] = values[0]; - state->clear_color[1] = values[1]; - state->clear_color[2] = values[2]; - state->clear_color[3] = values[3]; - - state->clear_colori[0] = values[0]; - state->clear_colori[1] = values[1]; - state->clear_colori[2] = values[2]; - state->clear_colori[3] = values[3]; - break; -#ifdef OPENVG_VERSION_1_1 - case VG_GLYPH_ORIGIN: - state->glyph_origin[0].f = values[0]; - state->glyph_origin[1].f = values[1]; - state->glyph_origin[0].i = values[0]; - state->glyph_origin[1].i = values[1]; - break; -#endif - - case VG_MAX_SCISSOR_RECTS: - case VG_MAX_DASH_COUNT: - case VG_MAX_KERNEL_SIZE: - case VG_MAX_SEPARABLE_KERNEL_SIZE: - case VG_MAX_COLOR_RAMP_STOPS: - case VG_MAX_IMAGE_WIDTH: - case VG_MAX_IMAGE_HEIGHT: - case VG_MAX_IMAGE_PIXELS: - case VG_MAX_IMAGE_BYTES: - case VG_MAX_GAUSSIAN_STD_DEVIATION: - case VG_MAX_FLOAT: - break; - - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - } -} - -VGfloat vegaGetf(VGParamType type) -{ - struct vg_context *ctx = vg_current_context(); - const struct vg_state *state = current_state(); - VGErrorCode error = VG_NO_ERROR; - VGfloat value = 0.0f; - - switch(type) { - case VG_MATRIX_MODE: - case VG_FILL_RULE: - case VG_IMAGE_QUALITY: - case VG_RENDERING_QUALITY: - case VG_BLEND_MODE: - case VG_IMAGE_MODE: -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM: -#endif - case VG_STROKE_CAP_STYLE: - case VG_STROKE_JOIN_STYLE: - case VG_STROKE_DASH_PHASE_RESET: - case VG_MASKING: - case VG_SCISSORING: - case VG_PIXEL_LAYOUT: - case VG_SCREEN_LAYOUT: - case VG_FILTER_FORMAT_LINEAR: - case VG_FILTER_FORMAT_PREMULTIPLIED: - case VG_FILTER_CHANNEL_MASK: - return vegaGeti(type); - break; - case VG_STROKE_LINE_WIDTH: - value = state->stroke.line_width.f; - break; - case VG_STROKE_MITER_LIMIT: - value = state->stroke.miter_limit.f; - break; - case VG_STROKE_DASH_PHASE: - value = state->stroke.dash_phase.f; - break; - - case VG_MAX_SCISSOR_RECTS: - case VG_MAX_DASH_COUNT: - case VG_MAX_KERNEL_SIZE: - case VG_MAX_SEPARABLE_KERNEL_SIZE: - case VG_MAX_COLOR_RAMP_STOPS: - case VG_MAX_IMAGE_WIDTH: - case VG_MAX_IMAGE_HEIGHT: - case VG_MAX_IMAGE_PIXELS: - case VG_MAX_IMAGE_BYTES: - case VG_MAX_GAUSSIAN_STD_DEVIATION: - return vegaGeti(type); - break; - case VG_MAX_FLOAT: - value = 1e+10;/*must be at least 1e+10*/ - break; - default: - error = VG_ILLEGAL_ARGUMENT_ERROR; - break; - } - vg_set_error(ctx, error); - return value; -} - -VGint vegaGeti(VGParamType type) -{ - const struct vg_state *state = current_state(); - struct vg_context *ctx = vg_current_context(); - VGErrorCode error = VG_NO_ERROR; - VGint value = 0; - - switch(type) { - case VG_MATRIX_MODE: - value = state->matrix_mode; - break; - case VG_FILL_RULE: - value = state->fill_rule; - break; - case VG_IMAGE_QUALITY: - value = state->image_quality; - break; - case VG_RENDERING_QUALITY: - value = state->rendering_quality; - break; - case VG_BLEND_MODE: - value = state->blend_mode; - break; - case VG_IMAGE_MODE: - value = state->image_mode; - break; -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM: - value = state->color_transform; - break; -#endif - case VG_STROKE_LINE_WIDTH: - value = state->stroke.line_width.i; - break; - case VG_STROKE_CAP_STYLE: - value = state->stroke.cap_style; - break; - case VG_STROKE_JOIN_STYLE: - value = state->stroke.join_style; - break; - case VG_STROKE_MITER_LIMIT: - value = state->stroke.miter_limit.i; - break; - case VG_STROKE_DASH_PHASE: - value = state->stroke.dash_phase.i; - break; - case VG_STROKE_DASH_PHASE_RESET: - value = state->stroke.dash_phase_reset; - break; - case VG_MASKING: - value = state->masking; - break; - case VG_SCISSORING: - value = state->scissoring; - break; - case VG_PIXEL_LAYOUT: - value = state->pixel_layout; - break; - case VG_SCREEN_LAYOUT: - value = state->screen_layout; - break; - case VG_FILTER_FORMAT_LINEAR: - value = state->filter_format_linear; - break; - case VG_FILTER_FORMAT_PREMULTIPLIED: - value = state->filter_format_premultiplied; - break; - case VG_FILTER_CHANNEL_MASK: - value = state->filter_channel_mask; - break; - - case VG_MAX_SCISSOR_RECTS: - value = 32; /*must be at least 32*/ - break; - case VG_MAX_DASH_COUNT: - value = 16; /*must be at least 16*/ - break; - case VG_MAX_KERNEL_SIZE: - value = 7; /*must be at least 7*/ - break; - case VG_MAX_SEPARABLE_KERNEL_SIZE: - value = 15; /*must be at least 15*/ - break; - case VG_MAX_COLOR_RAMP_STOPS: - value = 256; /*must be at least 32*/ - break; - case VG_MAX_IMAGE_WIDTH: - value = 2048; - break; - case VG_MAX_IMAGE_HEIGHT: - value = 2048; - break; - case VG_MAX_IMAGE_PIXELS: - value = 2048*2048; - break; - case VG_MAX_IMAGE_BYTES: - value = 2048*2048 * 4; - break; - case VG_MAX_GAUSSIAN_STD_DEVIATION: - value = 128; /*must be at least 128*/ - break; - - case VG_MAX_FLOAT: { - VGfloat val = vegaGetf(type); - value = float_to_int_floor(*((VGuint*)&val)); - } - break; - default: - error = VG_ILLEGAL_ARGUMENT_ERROR; - break; - } - vg_set_error(ctx, error); - return value; -} - -VGint vegaGetVectorSize(VGParamType type) -{ - struct vg_context *ctx = vg_current_context(); - const struct vg_state *state = current_state(); - switch(type) { - case VG_MATRIX_MODE: - case VG_FILL_RULE: - case VG_IMAGE_QUALITY: - case VG_RENDERING_QUALITY: - case VG_BLEND_MODE: - case VG_IMAGE_MODE: - return 1; - case VG_SCISSOR_RECTS: - return state->scissor_rects_num * 4; -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM: - return 1; - case VG_COLOR_TRANSFORM_VALUES: - return 8; -#endif - case VG_STROKE_LINE_WIDTH: - case VG_STROKE_CAP_STYLE: - case VG_STROKE_JOIN_STYLE: - case VG_STROKE_MITER_LIMIT: - return 1; - case VG_STROKE_DASH_PATTERN: - return state->stroke.dash_pattern_num; - case VG_STROKE_DASH_PHASE: - return 1; - case VG_STROKE_DASH_PHASE_RESET: - return 1; - case VG_TILE_FILL_COLOR: - return 4; - case VG_CLEAR_COLOR: - return 4; -#ifdef OPENVG_VERSION_1_1 - case VG_GLYPH_ORIGIN: - return 2; -#endif - case VG_MASKING: - return 1; - case VG_SCISSORING: - return 1; - case VG_PIXEL_LAYOUT: - return 1; - case VG_SCREEN_LAYOUT: - return 1; - case VG_FILTER_FORMAT_LINEAR: - return 1; - case VG_FILTER_FORMAT_PREMULTIPLIED: - return 1; - case VG_FILTER_CHANNEL_MASK: - return 1; - - case VG_MAX_COLOR_RAMP_STOPS: - return 1; - case VG_MAX_SCISSOR_RECTS: - case VG_MAX_DASH_COUNT: - case VG_MAX_KERNEL_SIZE: - case VG_MAX_SEPARABLE_KERNEL_SIZE: - case VG_MAX_IMAGE_WIDTH: - case VG_MAX_IMAGE_HEIGHT: - case VG_MAX_IMAGE_PIXELS: - case VG_MAX_IMAGE_BYTES: - case VG_MAX_FLOAT: - case VG_MAX_GAUSSIAN_STD_DEVIATION: - return 1; - default: - if (ctx) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return 0; - } -} - -void vegaGetfv(VGParamType type, VGint count, - VGfloat * values) -{ - const struct vg_state *state = current_state(); - struct vg_context *ctx = vg_current_context(); - VGint real_count = vegaGetVectorSize(type); - - if (!values || count <= 0 || count > real_count || !is_aligned(values)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - switch(type) { - case VG_MATRIX_MODE: - case VG_FILL_RULE: - case VG_IMAGE_QUALITY: - case VG_RENDERING_QUALITY: - case VG_BLEND_MODE: - case VG_IMAGE_MODE: -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM: -#endif - case VG_STROKE_CAP_STYLE: - case VG_STROKE_JOIN_STYLE: - case VG_STROKE_DASH_PHASE_RESET: - case VG_MASKING: - case VG_SCISSORING: - case VG_PIXEL_LAYOUT: - case VG_SCREEN_LAYOUT: - case VG_FILTER_FORMAT_LINEAR: - case VG_FILTER_FORMAT_PREMULTIPLIED: - case VG_FILTER_CHANNEL_MASK: - case VG_MAX_SCISSOR_RECTS: - case VG_MAX_DASH_COUNT: - case VG_MAX_KERNEL_SIZE: - case VG_MAX_SEPARABLE_KERNEL_SIZE: - case VG_MAX_COLOR_RAMP_STOPS: - case VG_MAX_IMAGE_WIDTH: - case VG_MAX_IMAGE_HEIGHT: - case VG_MAX_IMAGE_PIXELS: - case VG_MAX_IMAGE_BYTES: - case VG_MAX_GAUSSIAN_STD_DEVIATION: - values[0] = vegaGeti(type); - break; - case VG_MAX_FLOAT: - values[0] = vegaGetf(type); - break; - case VG_SCISSOR_RECTS: { - VGint i; - for (i = 0; i < count; ++i) { - values[i] = state->scissor_rects[i].f; - } - } - break; -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM_VALUES: { - memcpy(values, state->color_transform_values, - sizeof(VGfloat) * count); - } - break; -#endif - case VG_STROKE_LINE_WIDTH: - values[0] = state->stroke.line_width.f; - break; - case VG_STROKE_MITER_LIMIT: - values[0] = state->stroke.miter_limit.f; - break; - case VG_STROKE_DASH_PATTERN: { - VGint i; - for (i = 0; i < count; ++i) { - values[i] = state->stroke.dash_pattern[i].f; - } - } - break; - case VG_STROKE_DASH_PHASE: - values[0] = state->stroke.dash_phase.f; - break; - case VG_TILE_FILL_COLOR: - values[0] = state->tile_fill_color[0]; - values[1] = state->tile_fill_color[1]; - values[2] = state->tile_fill_color[2]; - values[3] = state->tile_fill_color[3]; - break; - case VG_CLEAR_COLOR: - values[0] = state->clear_color[0]; - values[1] = state->clear_color[1]; - values[2] = state->clear_color[2]; - values[3] = state->clear_color[3]; - break; -#ifdef OPENVG_VERSION_1_1 - case VG_GLYPH_ORIGIN: - values[0] = state->glyph_origin[0].f; - values[1] = state->glyph_origin[1].f; - break; -#endif - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - } -} - -void vegaGetiv(VGParamType type, VGint count, - VGint * values) -{ - const struct vg_state *state = current_state(); - struct vg_context *ctx = vg_current_context(); - VGint real_count = vegaGetVectorSize(type); - - if (!values || count <= 0 || count > real_count || !is_aligned(values)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - switch(type) { - case VG_MATRIX_MODE: - case VG_FILL_RULE: - case VG_IMAGE_QUALITY: - case VG_RENDERING_QUALITY: - case VG_BLEND_MODE: - case VG_IMAGE_MODE: -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM: -#endif - case VG_STROKE_CAP_STYLE: - case VG_STROKE_JOIN_STYLE: - case VG_STROKE_DASH_PHASE_RESET: - case VG_MASKING: - case VG_SCISSORING: - case VG_PIXEL_LAYOUT: - case VG_SCREEN_LAYOUT: - case VG_FILTER_FORMAT_LINEAR: - case VG_FILTER_FORMAT_PREMULTIPLIED: - case VG_FILTER_CHANNEL_MASK: - case VG_MAX_SCISSOR_RECTS: - case VG_MAX_DASH_COUNT: - case VG_MAX_KERNEL_SIZE: - case VG_MAX_SEPARABLE_KERNEL_SIZE: - case VG_MAX_COLOR_RAMP_STOPS: - case VG_MAX_IMAGE_WIDTH: - case VG_MAX_IMAGE_HEIGHT: - case VG_MAX_IMAGE_PIXELS: - case VG_MAX_IMAGE_BYTES: - case VG_MAX_GAUSSIAN_STD_DEVIATION: - values[0] = vegaGeti(type); - break; - case VG_MAX_FLOAT: { - VGfloat val = vegaGetf(type); - values[0] = float_to_int_floor(*((VGuint*)&val)); - } - break; - case VG_SCISSOR_RECTS: { - VGint i; - for (i = 0; i < count; ++i) { - values[i] = state->scissor_rects[i].i; - } - } - break; -#ifdef OPENVG_VERSION_1_1 - case VG_COLOR_TRANSFORM_VALUES: { - VGint i; - VGuint *x = (VGuint*)state->color_transform_values; - for (i = 0; i < count; ++i) { - values[i] = float_to_int_floor(x[i]); - } - } - break; -#endif - case VG_STROKE_LINE_WIDTH: - values[0] = state->stroke.line_width.i; - break; - case VG_STROKE_MITER_LIMIT: - values[0] = state->stroke.miter_limit.i; - break; - case VG_STROKE_DASH_PATTERN: { - VGint i; - for (i = 0; i < count; ++i) { - values[i] = state->stroke.dash_pattern[i].i; - } - } - break; - case VG_STROKE_DASH_PHASE: - values[0] = state->stroke.dash_phase.i; - break; - case VG_TILE_FILL_COLOR: - values[0] = state->tile_fill_colori[0]; - values[1] = state->tile_fill_colori[1]; - values[2] = state->tile_fill_colori[2]; - values[3] = state->tile_fill_colori[3]; - break; - case VG_CLEAR_COLOR: - values[0] = state->clear_colori[0]; - values[1] = state->clear_colori[1]; - values[2] = state->clear_colori[2]; - values[3] = state->clear_colori[3]; - break; -#ifdef OPENVG_VERSION_1_1 - case VG_GLYPH_ORIGIN: - values[0] = state->glyph_origin[0].i; - values[1] = state->glyph_origin[1].i; - break; -#endif - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - } -} - -void vegaSetParameterf(VGHandle object, - VGint paramType, - VGfloat value) -{ - struct vg_context *ctx = vg_current_context(); - void *ptr = handle_to_pointer(object); - - if (object == VG_INVALID_HANDLE || !is_aligned(ptr)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - switch(paramType) { - case VG_PAINT_TYPE: - case VG_PAINT_COLOR_RAMP_SPREAD_MODE: - case VG_PAINT_PATTERN_TILING_MODE: - vegaSetParameteri(object, paramType, floor(value)); - return; - break; - case VG_PAINT_COLOR: - case VG_PAINT_COLOR_RAMP_STOPS: - case VG_PAINT_LINEAR_GRADIENT: - case VG_PAINT_RADIAL_GRADIENT: - /* it's an error if paramType refers to a vector parameter */ - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: { - struct vg_paint *p = handle_to_paint(object); - paint_set_color_ramp_premultiplied(p, value); - } - break; - - case VG_PATH_DATATYPE: - case VG_PATH_FORMAT: - case VG_PATH_SCALE: - case VG_PATH_BIAS: - case VG_PATH_NUM_SEGMENTS: - case VG_PATH_NUM_COORDS: - - case VG_IMAGE_FORMAT: - case VG_IMAGE_WIDTH: - case VG_IMAGE_HEIGHT: - -#ifdef OPENVG_VERSION_1_1 - case VG_FONT_NUM_GLYPHS: - /* read only don't produce an error */ - break; -#endif - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - } -} - -void vegaSetParameteri(VGHandle object, - VGint paramType, - VGint value) -{ - struct vg_context *ctx = vg_current_context(); - void *ptr = handle_to_pointer(object); - - if (object == VG_INVALID_HANDLE || !is_aligned(ptr)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - switch(paramType) { - case VG_PAINT_TYPE: - if (value < VG_PAINT_TYPE_COLOR || - value > VG_PAINT_TYPE_PATTERN) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - struct vg_paint *paint = handle_to_paint(object); - paint_set_type(paint, value); - } - break; - case VG_PAINT_COLOR: - case VG_PAINT_COLOR_RAMP_STOPS: - case VG_PAINT_LINEAR_GRADIENT: - case VG_PAINT_RADIAL_GRADIENT: - /* it's an error if paramType refers to a vector parameter */ - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - case VG_PAINT_COLOR_RAMP_SPREAD_MODE: - if (value < VG_COLOR_RAMP_SPREAD_PAD || - value > VG_COLOR_RAMP_SPREAD_REFLECT) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - struct vg_paint *paint = handle_to_paint(object); - paint_set_spread_mode(paint, value); - } - break; - case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: { - struct vg_paint *p = handle_to_paint(object); - paint_set_color_ramp_premultiplied(p, value); - } - break; - case VG_PAINT_PATTERN_TILING_MODE: - if (value < VG_TILE_FILL || - value > VG_TILE_REFLECT) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - struct vg_paint *paint = handle_to_paint(object); - paint_set_pattern_tiling(paint, value); - } - break; - - case VG_PATH_DATATYPE: - case VG_PATH_FORMAT: - case VG_PATH_SCALE: - case VG_PATH_BIAS: - case VG_PATH_NUM_SEGMENTS: - case VG_PATH_NUM_COORDS: - - case VG_IMAGE_FORMAT: - case VG_IMAGE_WIDTH: - case VG_IMAGE_HEIGHT: - -#ifdef OPENVG_VERSION_1_1 - case VG_FONT_NUM_GLYPHS: - /* read only don't produce an error */ - break; -#endif - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } -} - -void vegaSetParameterfv(VGHandle object, - VGint paramType, - VGint count, - const VGfloat * values) -{ - struct vg_context *ctx = vg_current_context(); - void *ptr = handle_to_pointer(object); - VGint real_count = vegaGetParameterVectorSize(object, paramType); - - if (object == VG_INVALID_HANDLE || !is_aligned(ptr)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (count < 0 || count < real_count || - (values == NULL && count != 0) || - !is_aligned(values)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - switch(paramType) { - case VG_PAINT_TYPE: - case VG_PAINT_COLOR_RAMP_SPREAD_MODE: - case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: - case VG_PAINT_PATTERN_TILING_MODE: - if (count != 1) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else - vegaSetParameterf(object, paramType, values[0]); - return; - break; - case VG_PAINT_COLOR: { - if (count != 4) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - struct vg_paint *paint = handle_to_paint(object); - paint_set_color(paint, values); - if (ctx->state.vg.fill_paint == paint || - ctx->state.vg.stroke_paint == paint) - ctx->state.dirty |= PAINT_DIRTY; - } - } - break; - case VG_PAINT_COLOR_RAMP_STOPS: { - if (count && count < 4) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - struct vg_paint *paint = handle_to_paint(object); - count = MIN2(count, VEGA_MAX_COLOR_RAMP_STOPS); - paint_set_ramp_stops(paint, values, count); - { - VGint stopsi[VEGA_MAX_COLOR_RAMP_STOPS]; - int i = 0; - for (i = 0; i < count; ++i) { - stopsi[i] = float_to_int_floor(*((VGuint*)(values + i))); - } - paint_set_ramp_stopsi(paint, stopsi, count); - } - } - } - break; - case VG_PAINT_LINEAR_GRADIENT: { - if (count != 4) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - struct vg_paint *paint = handle_to_paint(object); - paint_set_linear_gradient(paint, values); - { - VGint vals[4]; - vals[0] = FLT_TO_INT(values[0]); - vals[1] = FLT_TO_INT(values[1]); - vals[2] = FLT_TO_INT(values[2]); - vals[3] = FLT_TO_INT(values[3]); - paint_set_linear_gradienti(paint, vals); - } - } - } - break; - case VG_PAINT_RADIAL_GRADIENT: { - if (count != 5) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - struct vg_paint *paint = handle_to_paint(object); - paint_set_radial_gradient(paint, values); - { - VGint vals[5]; - vals[0] = FLT_TO_INT(values[0]); - vals[1] = FLT_TO_INT(values[1]); - vals[2] = FLT_TO_INT(values[2]); - vals[3] = FLT_TO_INT(values[3]); - vals[4] = FLT_TO_INT(values[4]); - paint_set_radial_gradienti(paint, vals); - } - } - } - break; - - case VG_PATH_DATATYPE: - case VG_PATH_FORMAT: - case VG_PATH_SCALE: - case VG_PATH_BIAS: - case VG_PATH_NUM_SEGMENTS: - case VG_PATH_NUM_COORDS: - -#ifdef OPENVG_VERSION_1_1 - case VG_FONT_NUM_GLYPHS: - /* read only don't produce an error */ - break; -#endif - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } -} - -void vegaSetParameteriv(VGHandle object, - VGint paramType, - VGint count, - const VGint * values) -{ - struct vg_context *ctx = vg_current_context(); - void *ptr = handle_to_pointer(object); - VGint real_count = vegaGetParameterVectorSize(object, paramType); - - if (object == VG_INVALID_HANDLE || !is_aligned(ptr)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (count < 0 || count < real_count || - (values == NULL && count != 0) || - !is_aligned(values)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - switch(paramType) { - case VG_PAINT_TYPE: - case VG_PAINT_COLOR_RAMP_SPREAD_MODE: - case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: - case VG_PAINT_PATTERN_TILING_MODE: - if (count != 1) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else - vegaSetParameteri(object, paramType, values[0]); - return; - break; - case VG_PAINT_COLOR: { - if (count != 4) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - struct vg_paint *paint = handle_to_paint(object); - paint_set_coloriv(paint, values); - if (ctx->state.vg.fill_paint == paint || - ctx->state.vg.stroke_paint == paint) - ctx->state.dirty |= PAINT_DIRTY; - } - } - break; - case VG_PAINT_COLOR_RAMP_STOPS: { - if ((count % 5)) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - VGfloat *vals = 0; - int i; - struct vg_paint *paint = handle_to_paint(object); - if (count) { - vals = malloc(sizeof(VGfloat)*count); - for (i = 0; i < count; ++i) - vals[i] = values[i]; - } - - paint_set_ramp_stopsi(paint, values, count); - paint_set_ramp_stops(paint, vals, count); - free(vals); - } - } - break; - case VG_PAINT_LINEAR_GRADIENT: { - if (count != 4) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - VGfloat vals[4]; - struct vg_paint *paint = handle_to_paint(object); - vals[0] = values[0]; - vals[1] = values[1]; - vals[2] = values[2]; - vals[3] = values[3]; - paint_set_linear_gradient(paint, vals); - paint_set_linear_gradienti(paint, values); - } - } - break; - case VG_PAINT_RADIAL_GRADIENT: { - if (count != 5) - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - else { - VGfloat vals[5]; - struct vg_paint *paint = handle_to_paint(object); - vals[0] = values[0]; - vals[1] = values[1]; - vals[2] = values[2]; - vals[3] = values[3]; - vals[4] = values[4]; - paint_set_radial_gradient(paint, vals); - paint_set_radial_gradienti(paint, values); - } - } - break; - case VG_PATH_DATATYPE: - case VG_PATH_FORMAT: - case VG_PATH_SCALE: - case VG_PATH_BIAS: - case VG_PATH_NUM_SEGMENTS: - case VG_PATH_NUM_COORDS: - /* read only don't produce an error */ - break; - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } -} - -VGint vegaGetParameterVectorSize(VGHandle object, - VGint paramType) -{ - struct vg_context *ctx = vg_current_context(); - - if (object == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return 0; - } - - switch(paramType) { - case VG_PAINT_TYPE: - case VG_PAINT_COLOR_RAMP_SPREAD_MODE: - case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: - case VG_PAINT_PATTERN_TILING_MODE: - return 1; - case VG_PAINT_COLOR: - return 4; - case VG_PAINT_COLOR_RAMP_STOPS: { - struct vg_paint *p = handle_to_paint(object); - return paint_num_ramp_stops(p); - } - break; - case VG_PAINT_LINEAR_GRADIENT: - return 4; - case VG_PAINT_RADIAL_GRADIENT: - return 5; - - - case VG_PATH_FORMAT: - case VG_PATH_DATATYPE: - case VG_PATH_SCALE: - case VG_PATH_BIAS: - case VG_PATH_NUM_SEGMENTS: - case VG_PATH_NUM_COORDS: - return 1; - - case VG_IMAGE_FORMAT: - case VG_IMAGE_WIDTH: - case VG_IMAGE_HEIGHT: - return 1; - -#ifdef OPENVG_VERSION_1_1 - case VG_FONT_NUM_GLYPHS: - return 1; -#endif - - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - } - return 0; -} - - -VGfloat vegaGetParameterf(VGHandle object, - VGint paramType) -{ - struct vg_context *ctx = vg_current_context(); - - if (object == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return 0; - } - - switch(paramType) { - case VG_PAINT_TYPE: - case VG_PAINT_COLOR_RAMP_SPREAD_MODE: - case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: - case VG_PAINT_PATTERN_TILING_MODE: - return vegaGetParameteri(object, paramType); - break; - case VG_PAINT_COLOR: - case VG_PAINT_COLOR_RAMP_STOPS: - case VG_PAINT_LINEAR_GRADIENT: - case VG_PAINT_RADIAL_GRADIENT: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - - case VG_PATH_FORMAT: - return VG_PATH_FORMAT_STANDARD; - case VG_PATH_SCALE: { - struct path *p = handle_to_path(object); - return path_scale(p); - } - case VG_PATH_BIAS: { - struct path *p = handle_to_path(object); - return path_bias(p); - } - case VG_PATH_DATATYPE: - case VG_PATH_NUM_SEGMENTS: - case VG_PATH_NUM_COORDS: - return vegaGetParameteri(object, paramType); - break; - - case VG_IMAGE_FORMAT: - case VG_IMAGE_WIDTH: - case VG_IMAGE_HEIGHT: -#ifdef OPENVG_VERSION_1_1 - case VG_FONT_NUM_GLYPHS: - return vegaGetParameteri(object, paramType); - break; -#endif - - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - } - return 0; -} - -VGint vegaGetParameteri(VGHandle object, - VGint paramType) -{ - struct vg_context *ctx = vg_current_context(); - - if (object == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return 0; - } - - switch(paramType) { - case VG_PAINT_TYPE: { - struct vg_paint *paint = handle_to_paint(object); - return paint_type(paint); - } - break; - case VG_PAINT_COLOR_RAMP_SPREAD_MODE: { - struct vg_paint *p = handle_to_paint(object); - return paint_spread_mode(p); - } - case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: { - struct vg_paint *p = handle_to_paint(object); - return paint_color_ramp_premultiplied(p); - } - break; - case VG_PAINT_PATTERN_TILING_MODE: { - struct vg_paint *p = handle_to_paint(object); - return paint_pattern_tiling(p); - } - break; - case VG_PAINT_COLOR: - case VG_PAINT_COLOR_RAMP_STOPS: - case VG_PAINT_LINEAR_GRADIENT: - case VG_PAINT_RADIAL_GRADIENT: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - - case VG_PATH_FORMAT: - return VG_PATH_FORMAT_STANDARD; - case VG_PATH_SCALE: - case VG_PATH_BIAS: - return vegaGetParameterf(object, paramType); - case VG_PATH_DATATYPE: { - struct path *p = handle_to_path(object); - return path_datatype(p); - } - case VG_PATH_NUM_SEGMENTS: { - struct path *p = handle_to_path(object); - return path_num_segments(p); - } - case VG_PATH_NUM_COORDS: { - struct path *p = handle_to_path(object); - return path_num_coords(p); - } - break; - - case VG_IMAGE_FORMAT: { - struct vg_image *img = handle_to_image(object); - return img->format; - } - break; - case VG_IMAGE_WIDTH: { - struct vg_image *img = handle_to_image(object); - return img->width; - } - break; - case VG_IMAGE_HEIGHT: { - struct vg_image *img = handle_to_image(object); - return img->height; - } - break; - -#ifdef OPENVG_VERSION_1_1 - case VG_FONT_NUM_GLYPHS: { - struct vg_font *font = handle_to_font(object); - return font_num_glyphs(font); - } - break; -#endif - - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - } - return 0; -} - -void vegaGetParameterfv(VGHandle object, - VGint paramType, - VGint count, - VGfloat * values) -{ - struct vg_context *ctx = vg_current_context(); - VGint real_count = vegaGetParameterVectorSize(object, paramType); - - if (object == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (!values || count <= 0 || count > real_count || - !is_aligned(values)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - switch(paramType) { - case VG_PAINT_TYPE: { - struct vg_paint *p = handle_to_paint(object); - values[0] = paint_type(p); - } - break; - case VG_PAINT_COLOR_RAMP_SPREAD_MODE: { - struct vg_paint *p = handle_to_paint(object); - values[0] = paint_spread_mode(p); - } - break; - case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: { - struct vg_paint *p = handle_to_paint(object); - values[0] = paint_color_ramp_premultiplied(p); - } - break; - case VG_PAINT_PATTERN_TILING_MODE: { - values[0] = vegaGetParameterf(object, paramType); - } - break; - case VG_PAINT_COLOR: { - struct vg_paint *paint = handle_to_paint(object); - paint_get_color(paint, values); - } - break; - case VG_PAINT_COLOR_RAMP_STOPS: { - struct vg_paint *paint = handle_to_paint(object); - paint_ramp_stops(paint, values, count); - } - break; - case VG_PAINT_LINEAR_GRADIENT: { - struct vg_paint *paint = handle_to_paint(object); - paint_linear_gradient(paint, values); - } - break; - case VG_PAINT_RADIAL_GRADIENT: { - struct vg_paint *paint = handle_to_paint(object); - paint_radial_gradient(paint, values); - } - break; - - case VG_PATH_FORMAT: - case VG_PATH_DATATYPE: - case VG_PATH_NUM_SEGMENTS: - case VG_PATH_NUM_COORDS: - values[0] = vegaGetParameteri(object, paramType); - break; - case VG_PATH_SCALE: - case VG_PATH_BIAS: - values[0] = vegaGetParameterf(object, paramType); - break; - - case VG_IMAGE_FORMAT: - case VG_IMAGE_WIDTH: - case VG_IMAGE_HEIGHT: -#ifdef OPENVG_VERSION_1_1 - case VG_FONT_NUM_GLYPHS: - values[0] = vegaGetParameteri(object, paramType); - break; -#endif - - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - } -} - -void vegaGetParameteriv(VGHandle object, - VGint paramType, - VGint count, - VGint * values) -{ - struct vg_context *ctx = vg_current_context(); - VGint real_count = vegaGetParameterVectorSize(object, paramType); - - if (object || object == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (!values || count <= 0 || count > real_count || - !is_aligned(values)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - switch(paramType) { - case VG_PAINT_TYPE: - case VG_PAINT_COLOR_RAMP_SPREAD_MODE: - case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: - case VG_PAINT_PATTERN_TILING_MODE: -#ifdef OPENVG_VERSION_1_1 - case VG_FONT_NUM_GLYPHS: - values[0] = vegaGetParameteri(object, paramType); - break; -#endif - case VG_PAINT_COLOR: { - struct vg_paint *paint = handle_to_paint(object); - paint_get_coloriv(paint, values); - } - break; - case VG_PAINT_COLOR_RAMP_STOPS: { - struct vg_paint *paint = handle_to_paint(object); - paint_ramp_stopsi(paint, values, count); - } - break; - case VG_PAINT_LINEAR_GRADIENT: { - struct vg_paint *paint = handle_to_paint(object); - paint_linear_gradienti(paint, values); - } - break; - case VG_PAINT_RADIAL_GRADIENT: { - struct vg_paint *paint = handle_to_paint(object); - paint_radial_gradienti(paint, values); - } - break; - - case VG_PATH_SCALE: - case VG_PATH_BIAS: - values[0] = vegaGetParameterf(object, paramType); - break; - case VG_PATH_FORMAT: - case VG_PATH_DATATYPE: - case VG_PATH_NUM_SEGMENTS: - case VG_PATH_NUM_COORDS: - values[0] = vegaGetParameteri(object, paramType); - break; - - case VG_IMAGE_FORMAT: - case VG_IMAGE_WIDTH: - case VG_IMAGE_HEIGHT: - values[0] = vegaGetParameteri(object, paramType); - break; - - default: - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - break; - } -} diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c deleted file mode 100644 index ab6ce958945..00000000000 --- a/src/gallium/state_trackers/vega/api_path.c +++ /dev/null @@ -1,487 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" - -#include "vg_context.h" -#include "handle.h" -#include "path.h" -#include "api.h" - -#include "pipe/p_context.h" - -VGPath vegaCreatePath(VGint pathFormat, - VGPathDatatype datatype, - VGfloat scale, VGfloat bias, - VGint segmentCapacityHint, - VGint coordCapacityHint, - VGbitfield capabilities) -{ - struct vg_context *ctx = vg_current_context(); - - if (pathFormat != VG_PATH_FORMAT_STANDARD) { - vg_set_error(ctx, VG_UNSUPPORTED_PATH_FORMAT_ERROR); - return VG_INVALID_HANDLE; - } - if (datatype < VG_PATH_DATATYPE_S_8 || - datatype > VG_PATH_DATATYPE_F) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - if (!scale) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - - return path_to_handle(path_create(datatype, scale, bias, - segmentCapacityHint, coordCapacityHint, - capabilities)); -} - -void vegaClearPath(VGPath path, VGbitfield capabilities) -{ - struct vg_context *ctx = vg_current_context(); - struct path *p = 0; - - if (path == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - p = handle_to_path(path); - path_clear(p, capabilities); -} - -void vegaDestroyPath(VGPath p) -{ - struct path *path = 0; - struct vg_context *ctx = vg_current_context(); - - if (p == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - path = handle_to_path(p); - path_destroy(path); -} - -void vegaRemovePathCapabilities(VGPath path, - VGbitfield capabilities) -{ - struct vg_context *ctx = vg_current_context(); - VGbitfield current; - struct path *p; - - if (path == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - p = handle_to_path(path); - current = path_capabilities(p); - path_set_capabilities(p, (current & - (~(capabilities & VG_PATH_CAPABILITY_ALL)))); -} - -VGbitfield vegaGetPathCapabilities(VGPath path) -{ - struct vg_context *ctx = vg_current_context(); - struct path *p = 0; - - if (path == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return 0; - } - p = handle_to_path(path); - return path_capabilities(p); -} - -void vegaAppendPath(VGPath dstPath, VGPath srcPath) -{ - struct vg_context *ctx = vg_current_context(); - struct path *src, *dst; - - if (dstPath == VG_INVALID_HANDLE || srcPath == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - src = handle_to_path(srcPath); - dst = handle_to_path(dstPath); - - if (!(path_capabilities(src) & VG_PATH_CAPABILITY_APPEND_FROM) || - !(path_capabilities(dst) & VG_PATH_CAPABILITY_APPEND_TO)) { - vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); - return; - } - path_append_path(dst, src); -} - -void vegaAppendPathData(VGPath dstPath, - VGint numSegments, - const VGubyte * pathSegments, - const void * pathData) -{ - struct vg_context *ctx = vg_current_context(); - struct path *p = 0; - VGint i; - - if (dstPath == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!pathSegments) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (numSegments <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - for (i = 0; i < numSegments; ++i) { - if (pathSegments[i] > VG_LCWARC_TO_REL) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - } - - p = handle_to_path(dstPath); - - if (!p || !is_aligned_to(p, path_datatype_size(p))) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (!(path_capabilities(p)&VG_PATH_CAPABILITY_APPEND_TO)) { - vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); - return; - } - - path_append_data(p, numSegments, pathSegments, pathData); -} - -void vegaModifyPathCoords(VGPath dstPath, - VGint startIndex, - VGint numSegments, - const void * pathData) -{ - struct vg_context *ctx = vg_current_context(); - struct path *p = 0; - - if (dstPath == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (startIndex < 0 || numSegments <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - p = handle_to_path(dstPath); - - if (!pathData || !is_aligned_to(pathData, path_datatype_size(p))) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (startIndex + numSegments > path_num_segments(p)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (!(path_capabilities(p)&VG_PATH_CAPABILITY_MODIFY)) { - vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); - return; - } - path_modify_coords(p, startIndex, numSegments, pathData); -} - -void vegaTransformPath(VGPath dstPath, VGPath srcPath) -{ - struct vg_context *ctx = vg_current_context(); - struct path *src = 0, *dst = 0; - - if (dstPath == VG_INVALID_HANDLE || srcPath == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - src = handle_to_path(srcPath); - dst = handle_to_path(dstPath); - - if (!(path_capabilities(src) & VG_PATH_CAPABILITY_TRANSFORM_FROM) || - !(path_capabilities(dst) & VG_PATH_CAPABILITY_TRANSFORM_TO)) { - vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); - return; - } - path_transform(dst, src); -} - -VGboolean vegaInterpolatePath(VGPath dstPath, - VGPath startPath, - VGPath endPath, - VGfloat amount) -{ - struct vg_context *ctx = vg_current_context(); - struct path *start = 0, *dst = 0, *end = 0; - - if (dstPath == VG_INVALID_HANDLE || - startPath == VG_INVALID_HANDLE || - endPath == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return VG_FALSE; - } - dst = handle_to_path(dstPath); - start = handle_to_path(startPath); - end = handle_to_path(endPath); - - if (!(path_capabilities(dst) & VG_PATH_CAPABILITY_INTERPOLATE_TO) || - !(path_capabilities(start) & VG_PATH_CAPABILITY_INTERPOLATE_FROM) || - !(path_capabilities(end) & VG_PATH_CAPABILITY_INTERPOLATE_FROM)) { - vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); - return VG_FALSE; - } - - return path_interpolate(dst, - start, end, amount); -} - -VGfloat vegaPathLength(VGPath path, - VGint startSegment, - VGint numSegments) -{ - struct vg_context *ctx = vg_current_context(); - struct path *p = 0; - - if (path == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return -1; - } - if (startSegment < 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return -1; - } - if (numSegments <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return -1; - } - p = handle_to_path(path); - - if (!(path_capabilities(p) & VG_PATH_CAPABILITY_PATH_LENGTH)) { - vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); - return -1; - } - if (startSegment + numSegments > path_num_segments(p)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return -1; - } - - return path_length(p, startSegment, numSegments); -} - -void vegaPointAlongPath(VGPath path, - VGint startSegment, - VGint numSegments, - VGfloat distance, - VGfloat * x, VGfloat * y, - VGfloat * tangentX, - VGfloat * tangentY) -{ - struct vg_context *ctx = vg_current_context(); - struct path *p = 0; - VGbitfield caps; - - if (path == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (startSegment < 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (numSegments <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (!is_aligned(x) || !is_aligned(y) || - !is_aligned(tangentX) || !is_aligned(tangentY)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - p = handle_to_path(path); - - caps = path_capabilities(p); - if (!(caps & VG_PATH_CAPABILITY_POINT_ALONG_PATH) || - !(caps & VG_PATH_CAPABILITY_TANGENT_ALONG_PATH)) { - vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); - return; - } - - if (startSegment + numSegments > path_num_segments(p)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - { - VGfloat point[2], normal[2]; - path_point(p, startSegment, numSegments, distance, - point, normal); - if (x) - *x = point[0]; - if (y) - *y = point[1]; - if (tangentX) - *tangentX = -normal[1]; - if (tangentY) - *tangentY = normal[0]; - } -} - -void vegaPathBounds(VGPath path, - VGfloat * minX, - VGfloat * minY, - VGfloat * width, - VGfloat * height) -{ - struct vg_context *ctx = vg_current_context(); - struct path *p = 0; - VGbitfield caps; - - if (path == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (!minX || !minY || !width || !height) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (!is_aligned(minX) || !is_aligned(minY) || - !is_aligned(width) || !is_aligned(height)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - p = handle_to_path(path); - - caps = path_capabilities(p); - if (!(caps & VG_PATH_CAPABILITY_PATH_BOUNDS)) { - vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); - return; - } - - path_bounding_rect(p, minX, minY, width, height); -} - -void vegaPathTransformedBounds(VGPath path, - VGfloat * minX, - VGfloat * minY, - VGfloat * width, - VGfloat * height) -{ - struct vg_context *ctx = vg_current_context(); - struct path *p = 0; - VGbitfield caps; - - if (path == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (!minX || !minY || !width || !height) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (!is_aligned(minX) || !is_aligned(minY) || - !is_aligned(width) || !is_aligned(height)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - p = handle_to_path(path); - - caps = path_capabilities(p); - if (!(caps & VG_PATH_CAPABILITY_PATH_TRANSFORMED_BOUNDS)) { - vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); - return; - } - -#if 0 - /* faster, but seems to have precision problems... */ - path_bounding_rect(p, minX, minY, width, height); - if (*width > 0 && *height > 0) { - VGfloat pts[] = {*minX, *minY, - *minX + *width, *minY, - *minX + *width, *minY + *height, - *minX, *minY + *height}; - struct matrix *matrix = &ctx->state.vg.path_user_to_surface_matrix; - VGfloat maxX, maxY; - matrix_map_point(matrix, pts[0], pts[1], pts + 0, pts + 1); - matrix_map_point(matrix, pts[2], pts[3], pts + 2, pts + 3); - matrix_map_point(matrix, pts[4], pts[5], pts + 4, pts + 5); - matrix_map_point(matrix, pts[6], pts[7], pts + 6, pts + 7); - *minX = MIN2(pts[0], MIN2(pts[2], MIN2(pts[4], pts[6]))); - *minY = MIN2(pts[1], MIN2(pts[3], MIN2(pts[5], pts[7]))); - maxX = MAX2(pts[0], MAX2(pts[2], MAX2(pts[4], pts[6]))); - maxY = MAX2(pts[1], MAX2(pts[3], MAX2(pts[5], pts[7]))); - *width = maxX - *minX; - *height = maxY - *minY; - } -#else - { - struct path *dst = path_create(VG_PATH_DATATYPE_F, 1.0, 0, - 0, 0, VG_PATH_CAPABILITY_ALL); - path_transform(dst, p); - path_bounding_rect(dst, minX, minY, width, height); - path_destroy(dst); - } -#endif -} - - -void vegaDrawPath(VGPath path, VGbitfield paintModes) -{ - struct vg_context *ctx = vg_current_context(); - struct path *p = handle_to_path(path); - - if (path == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - if (!(paintModes & (VG_STROKE_PATH | VG_FILL_PATH))) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (path_is_empty(p)) - return; - path_render(p, paintModes, - &ctx->state.vg.path_user_to_surface_matrix); -} - diff --git a/src/gallium/state_trackers/vega/api_text.c b/src/gallium/state_trackers/vega/api_text.c deleted file mode 100644 index 824c7630403..00000000000 --- a/src/gallium/state_trackers/vega/api_text.c +++ /dev/null @@ -1,209 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" - -#include "vg_context.h" -#include "text.h" -#include "api.h" -#include "handle.h" - -#include "util/u_memory.h" - -#ifdef OPENVG_VERSION_1_1 - -VGFont vegaCreateFont(VGint glyphCapacityHint) -{ - struct vg_context *ctx = vg_current_context(); - - if (glyphCapacityHint < 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return VG_INVALID_HANDLE; - } - - return font_to_handle(font_create(glyphCapacityHint)); -} - -void vegaDestroyFont(VGFont f) -{ - struct vg_font *font = handle_to_font(f); - struct vg_context *ctx = vg_current_context(); - - if (f == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!vg_object_is_valid(f, VG_OBJECT_FONT)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - font_destroy(font); -} - -void vegaSetGlyphToPath(VGFont font, - VGuint glyphIndex, - VGPath path, - VGboolean isHinted, - const VGfloat glyphOrigin[2], - const VGfloat escapement[2]) -{ - struct vg_context *ctx = vg_current_context(); - struct path *pathObj; - struct vg_font *f; - - if (font == VG_INVALID_HANDLE || - !vg_context_is_object_valid(ctx, VG_OBJECT_FONT, font)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!glyphOrigin || !escapement || - !is_aligned(glyphOrigin) || !is_aligned(escapement)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (path != VG_INVALID_HANDLE && - !vg_context_is_object_valid(ctx, VG_OBJECT_PATH, path)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - pathObj = handle_to_path(path); - f = handle_to_font(font); - - font_set_glyph_to_path(f, glyphIndex, pathObj, - isHinted, glyphOrigin, escapement); -} - -void vegaSetGlyphToImage(VGFont font, - VGuint glyphIndex, - VGImage image, - const VGfloat glyphOrigin[2], - const VGfloat escapement[2]) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *img_obj; - struct vg_font *f; - - if (font == VG_INVALID_HANDLE || - !vg_context_is_object_valid(ctx, VG_OBJECT_FONT, font)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (!glyphOrigin || !escapement || - !is_aligned(glyphOrigin) || !is_aligned(escapement)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (image != VG_INVALID_HANDLE && - !vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, image)) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - img_obj = handle_to_image(image); - f = handle_to_font(font); - - font_set_glyph_to_image(f, glyphIndex, img_obj, glyphOrigin, escapement); -} - -void vegaClearGlyph(VGFont font, - VGuint glyphIndex) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_font *f; - - if (font == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - - f = handle_to_font(font); - - font_clear_glyph(f, glyphIndex); -} - -void vegaDrawGlyph(VGFont font, - VGuint glyphIndex, - VGbitfield paintModes, - VGboolean allowAutoHinting) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_font *f; - - if (font == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (paintModes & (~(VG_STROKE_PATH|VG_FILL_PATH))) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - f = handle_to_font(font); - - font_draw_glyph(f, glyphIndex, paintModes, allowAutoHinting); -} - -void vegaDrawGlyphs(VGFont font, - VGint glyphCount, - const VGuint *glyphIndices, - const VGfloat *adjustments_x, - const VGfloat *adjustments_y, - VGbitfield paintModes, - VGboolean allowAutoHinting) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_font *f; - - if (font == VG_INVALID_HANDLE) { - vg_set_error(ctx, VG_BAD_HANDLE_ERROR); - return; - } - if (glyphCount <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (!glyphIndices || !is_aligned(glyphIndices)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if ((adjustments_x && !is_aligned(adjustments_x)) || - (adjustments_y && !is_aligned(adjustments_y))) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - if (paintModes & (~(VG_STROKE_PATH|VG_FILL_PATH))) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - f = handle_to_font(font); - - font_draw_glyphs(f, glyphCount, glyphIndices, - adjustments_x, adjustments_y, paintModes, allowAutoHinting); -} - -#endif /* OPENVG_VERSION_1_1 */ diff --git a/src/gallium/state_trackers/vega/api_transform.c b/src/gallium/state_trackers/vega/api_transform.c deleted file mode 100644 index 0a40fc69b95..00000000000 --- a/src/gallium/state_trackers/vega/api_transform.c +++ /dev/null @@ -1,129 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" - -#include "vg_context.h" - -#include "matrix.h" -#include "api.h" - -void vegaLoadIdentity(void) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix *mat = vg_state_matrix(&ctx->state.vg); - matrix_load_identity(mat); -} - -void vegaLoadMatrix(const VGfloat * m) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix *mat; - - if (!ctx) - return; - - if (!m || !is_aligned(m)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - mat = vg_state_matrix(&ctx->state.vg); - matrix_init(mat, m); - if (!matrix_is_affine(mat)) { - if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { - matrix_make_affine(mat); - } - } -} - -void vegaGetMatrix(VGfloat * m) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix *mat; - - if (!ctx) - return; - - if (!m || !is_aligned(m)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - mat = vg_state_matrix(&ctx->state.vg); - memcpy(m, mat->m, sizeof(VGfloat)*9); -} - -void vegaMultMatrix(const VGfloat * m) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix *dst, src; - - if (!ctx) - return; - - if (!m || !is_aligned(m)) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - matrix_init(&src, m); - dst = vg_state_matrix(&ctx->state.vg); - if (!matrix_is_affine(&src)) { - if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { - matrix_make_affine(&src); - } - } - matrix_mult(dst, &src); - -} - -void vegaTranslate(VGfloat tx, VGfloat ty) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix *dst = vg_state_matrix(&ctx->state.vg); - matrix_translate(dst, tx, ty); -} - -void vegaScale(VGfloat sx, VGfloat sy) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix *dst = vg_state_matrix(&ctx->state.vg); - matrix_scale(dst, sx, sy); -} - -void vegaShear(VGfloat shx, VGfloat shy) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix *dst = vg_state_matrix(&ctx->state.vg); - matrix_shear(dst, shx, shy); -} - -void vegaRotate(VGfloat angle) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix *dst = vg_state_matrix(&ctx->state.vg); - matrix_rotate(dst, angle); -} diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c deleted file mode 100644 index 65a985fbbbf..00000000000 --- a/src/gallium/state_trackers/vega/arc.c +++ /dev/null @@ -1,709 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "arc.h" - -#include "matrix.h" -#include "bezier.h" -#include "polygon.h" -#include "stroker.h" -#include "path.h" - -#include "util/u_debug.h" -#include "util/u_math.h" - -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - -#define DEBUG_ARCS 0 - -static const VGfloat two_pi = M_PI * 2; - - -static const double coeffs3Low[2][4][4] = { - { - { 3.85268, -21.229, -0.330434, 0.0127842 }, - { -1.61486, 0.706564, 0.225945, 0.263682 }, - { -0.910164, 0.388383, 0.00551445, 0.00671814 }, - { -0.630184, 0.192402, 0.0098871, 0.0102527 } - }, - { - { -0.162211, 9.94329, 0.13723, 0.0124084 }, - { -0.253135, 0.00187735, 0.0230286, 0.01264 }, - { -0.0695069, -0.0437594, 0.0120636, 0.0163087 }, - { -0.0328856, -0.00926032, -0.00173573, 0.00527385 } - } -}; - -/* coefficients for error estimation - while using cubic Bézier curves for approximation - 1/4 <= b/a <= 1 */ -static const double coeffs3High[2][4][4] = { - { - { 0.0899116, -19.2349, -4.11711, 0.183362 }, - { 0.138148, -1.45804, 1.32044, 1.38474 }, - { 0.230903, -0.450262, 0.219963, 0.414038 }, - { 0.0590565, -0.101062, 0.0430592, 0.0204699 } - }, - { - { 0.0164649, 9.89394, 0.0919496, 0.00760802 }, - { 0.0191603, -0.0322058, 0.0134667, -0.0825018 }, - { 0.0156192, -0.017535, 0.00326508, -0.228157 }, - { -0.0236752, 0.0405821, -0.0173086, 0.176187 } - } -}; - -/* safety factor to convert the "best" error approximation - into a "max bound" error */ -static const double safety3[] = { - 0.001, 4.98, 0.207, 0.0067 -}; - -/* The code below is from the OpenVG 1.1 Spec - * Section 18.4 */ - -/* Given: Points (x0, y0) and (x1, y1) - * Return: TRUE if a solution exists, FALSE otherwise - * Circle centers are written to (cx0, cy0) and (cx1, cy1) - */ -static VGboolean -find_unit_circles(double x0, double y0, double x1, double y1, - double *cx0, double *cy0, - double *cx1, double *cy1) -{ - /* Compute differences and averages */ - double dx = x0 - x1; - double dy = y0 - y1; - double xm = (x0 + x1)/2; - double ym = (y0 + y1)/2; - double dsq, disc, s, sdx, sdy; - - /* Solve for intersecting unit circles */ - dsq = dx*dx + dy*dy; - if (dsq == 0.0) return VG_FALSE; /* Points are coincident */ - disc = 1.0/dsq - 1.0/4.0; - - /* the precision we care about here is around float so if we're - * around the float defined zero then make it official to avoid - * precision problems later on */ - if (floatIsZero(disc)) - disc = 0.0; - - if (disc < 0.0) return VG_FALSE; /* Points are too far apart */ - s = sqrt(disc); - sdx = s*dx; - sdy = s*dy; - *cx0 = xm + sdy; - *cy0 = ym - sdx; - *cx1 = xm - sdy; - *cy1 = ym + sdx; - return VG_TRUE; -} - - -/* Given: Ellipse parameters rh, rv, rot (in degrees), - * endpoints (x0, y0) and (x1, y1) - * Return: TRUE if a solution exists, FALSE otherwise - * Ellipse centers are written to (cx0, cy0) and (cx1, cy1) - */ -static VGboolean -find_ellipses(double rh, double rv, double rot, - double x0, double y0, double x1, double y1, - double *cx0, double *cy0, double *cx1, double *cy1) -{ - double COS, SIN, x0p, y0p, x1p, y1p, pcx0, pcy0, pcx1, pcy1; - /* Convert rotation angle from degrees to radians */ - rot *= M_PI/180.0; - /* Pre-compute rotation matrix entries */ - COS = cos(rot); SIN = sin(rot); - /* Transform (x0, y0) and (x1, y1) into unit space */ - /* using (inverse) rotate, followed by (inverse) scale */ - x0p = (x0*COS + y0*SIN)/rh; - y0p = (-x0*SIN + y0*COS)/rv; - x1p = (x1*COS + y1*SIN)/rh; - y1p = (-x1*SIN + y1*COS)/rv; - if (!find_unit_circles(x0p, y0p, x1p, y1p, - &pcx0, &pcy0, &pcx1, &pcy1)) { - return VG_FALSE; - } - /* Transform back to original coordinate space */ - /* using (forward) scale followed by (forward) rotate */ - pcx0 *= rh; pcy0 *= rv; - pcx1 *= rh; pcy1 *= rv; - *cx0 = pcx0*COS - pcy0*SIN; - *cy0 = pcx0*SIN + pcy0*COS; - *cx1 = pcx1*COS - pcy1*SIN; - *cy1 = pcx1*SIN + pcy1*COS; - return VG_TRUE; -} - -static INLINE VGboolean -try_to_fix_radii(struct arc *arc) -{ - double COS, SIN, rot, x0p, y0p, x1p, y1p; - double dx, dy, dsq, scale; - - /* Convert rotation angle from degrees to radians */ - rot = DEGREES_TO_RADIANS(arc->theta); - - /* Pre-compute rotation matrix entries */ - COS = cos(rot); SIN = sin(rot); - - /* Transform (x0, y0) and (x1, y1) into unit space */ - /* using (inverse) rotate, followed by (inverse) scale */ - x0p = (arc->x1*COS + arc->y1*SIN)/arc->a; - y0p = (-arc->x1*SIN + arc->y1*COS)/arc->b; - x1p = (arc->x2*COS + arc->y2*SIN)/arc->a; - y1p = (-arc->x2*SIN + arc->y2*COS)/arc->b; - /* Compute differences and averages */ - dx = x0p - x1p; - dy = y0p - y1p; - - dsq = dx*dx + dy*dy; -#if 0 - if (dsq <= 0.001) { - debug_printf("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaa\n"); - } -#endif - scale = 1/(2/sqrt(dsq)); - arc->a *= scale; - arc->b *= scale; - return VG_TRUE; -} - -static INLINE double vector_normalize(double *v) -{ - double sq = v[0] * v[0] + v[1] * v[1]; - return sqrt(sq); -} -static INLINE double vector_orientation(double *v) -{ - double norm = vector_normalize(v); - double cosa = v[0] / norm; - double sina = v[1] / norm; - return (sina>=0 ? acos(cosa) : 2*M_PI - acos(cosa)); -} -static INLINE double vector_dot(double *v0, - double *v1) -{ - return v0[0] * v1[0] + v0[1] * v1[1]; -} - -static INLINE double vector_angles(double *v0, - double *v1) -{ - double dot = vector_dot(v0, v1); - double norm0 = vector_normalize(v0); - double norm1 = vector_normalize(v1); - - return acos(dot / (norm0 * norm1)); -} - -static VGboolean find_angles(struct arc *arc) -{ - double vec0[2], vec1[2]; - double lambda1, lambda2; - double angle; - struct matrix matrix; - - if (floatIsZero(arc->a) || floatIsZero(arc->b)) { - return VG_FALSE; - } - /* map the points to an identity circle */ - matrix_load_identity(&matrix); - matrix_scale(&matrix, 1.f, arc->a/arc->b); - matrix_rotate(&matrix, -arc->theta); - matrix_map_point(&matrix, - arc->x1, arc->y1, - &arc->x1, &arc->y1); - matrix_map_point(&matrix, - arc->x2, arc->y2, - &arc->x2, &arc->y2); - matrix_map_point(&matrix, - arc->cx, arc->cy, - &arc->cx, &arc->cy); - -#if DEBUG_ARCS - debug_printf("Matrix 3 [%f, %f, %f| %f, %f, %f| %f, %f, %f]\n", - matrix.m[0], matrix.m[1], matrix.m[2], - matrix.m[3], matrix.m[4], matrix.m[5], - matrix.m[6], matrix.m[7], matrix.m[8]); - debug_printf("Endpoints [%f, %f], [%f, %f]\n", - arc->x1, arc->y1, arc->x2, arc->y2); -#endif - - vec0[0] = arc->x1 - arc->cx; - vec0[1] = arc->y1 - arc->cy; - vec1[0] = arc->x2 - arc->cx; - vec1[1] = arc->y2 - arc->cy; - -#if DEBUG_ARCS - debug_printf("Vec is [%f, %f], [%f, %f], [%f, %f]\n", - vec0[0], vec0[1], vec1[0], vec1[1], arc->cx, arc->cy); -#endif - - lambda1 = vector_orientation(vec0); - - if (isnan(lambda1)) - lambda1 = 0.f; - - if (arc->type == VG_SCWARC_TO || - arc->type == VG_SCCWARC_TO) - angle = vector_angles(vec0, vec1); - else if (arc->type == VG_LCWARC_TO || - arc->type == VG_LCCWARC_TO) { - angle = 2*M_PI - vector_angles(vec0, vec1); - } else - abort(); - - if (isnan(angle)) - angle = M_PI; - - - if (arc->type == VG_SCWARC_TO || - arc->type == VG_LCWARC_TO) - lambda2 = lambda1 - angle; - else - lambda2 = lambda1 + angle; - -#if DEBUG_ARCS - debug_printf("Angle is %f and (%f, %f)\n", angle, lambda1, lambda2); -#endif - -#if 0 - arc->eta1 = atan2(sin(lambda1) / arc->b, - cos(lambda1) / arc->a); - arc->eta2 = atan2(sin(lambda2) / arc->b, - cos(lambda2) / arc->a); - - /* make sure we have eta1 <= eta2 <= eta1 + 2 PI */ - arc->eta2 -= two_pi * floor((arc->eta2 - arc->eta1) / two_pi); - - /* the preceding correction fails if we have exactly et2 - eta1 = 2 PI - it reduces the interval to zero length */ - if ((lambda2 - lambda1 > M_PI) && (arc->eta2 - arc->eta1 < M_PI)) { - arc->eta2 += 2 * M_PI; - } -#else - arc->eta1 = lambda1; - arc->eta2 = lambda2; -#endif - - return VG_TRUE; -} - -#if DEBUG_ARCS -static void check_endpoints(struct arc *arc) -{ - double x1, y1, x2, y2; - - double a_cos_eta1 = arc->a * cos(arc->eta1); - double b_sin_eta1 = arc->b * sin(arc->eta1); - x1 = arc->cx + a_cos_eta1 * arc->cos_theta - - b_sin_eta1 * arc->sin_theta; - y1 = arc->cy + a_cos_eta1 * arc->sin_theta + - b_sin_eta1 * arc->cos_theta; - - double a_cos_eta2 = arc->a * cos(arc->eta2); - double b_sin_eta2 = arc->b * sin(arc->eta2); - x2 = arc->cx + a_cos_eta2 * arc->cos_theta - - b_sin_eta2 * arc->sin_theta; - y2 = arc->cy + a_cos_eta2 * arc->sin_theta + - b_sin_eta2 * arc->cos_theta; - - debug_printf("Computed (%f, %f), (%f, %f)\n", - x1, y1, x2, y2); - debug_printf("Real (%f, %f), (%f, %f)\n", - arc->x1, arc->y1, - arc->x2, arc->y2); -} -#endif - -void arc_init(struct arc *arc, - VGPathSegment type, - VGfloat x1, VGfloat y1, - VGfloat x2, VGfloat y2, - VGfloat rh, VGfloat rv, - VGfloat rot) -{ - assert(type == VG_SCCWARC_TO || - type == VG_SCWARC_TO || - type == VG_LCCWARC_TO || - type == VG_LCWARC_TO); - arc->type = type; - arc->x1 = x1; - arc->y1 = y1; - arc->x2 = x2; - arc->y2 = y2; - arc->a = rh; - arc->b = rv; - arc->theta = rot; - arc->cos_theta = cos(arc->theta); - arc->sin_theta = sin(arc->theta); - { - double cx0, cy0, cx1, cy1; - double cx, cy; - arc->is_valid = find_ellipses(rh, rv, rot, x1, y1, x2, y2, - &cx0, &cy0, &cx1, &cy1); - - if (!arc->is_valid && try_to_fix_radii(arc)) { - rh = arc->a; - rv = arc->b; - arc->is_valid = - find_ellipses(rh, rv, rot, x1, y1, x2, y2, - &cx0, &cy0, &cx1, &cy1); - } - - if (type == VG_SCWARC_TO || - type == VG_LCCWARC_TO) { - cx = cx1; - cy = cy1; - } else { - cx = cx0; - cy = cy0; - } -#if DEBUG_ARCS - debug_printf("Centers are : (%f, %f) , (%f, %f). Real (%f, %f)\n", - cx0, cy0, cx1, cy1, cx, cy); -#endif - arc->cx = cx; - arc->cy = cy; - if (arc->is_valid) { - arc->is_valid = find_angles(arc); -#if DEBUG_ARCS - check_endpoints(arc); -#endif - /* remap a few points. find_angles requires - * rot in angles, the rest of the code - * will need them in radians. and find_angles - * modifies the center to match an identity - * circle so lets reset it */ - arc->theta = DEGREES_TO_RADIANS(rot); - arc->cos_theta = cos(arc->theta); - arc->sin_theta = sin(arc->theta); - arc->cx = cx; - arc->cy = cy; - } - } -} - -static INLINE double rational_function(double x, const double *c) -{ - return (x * (x * c[0] + c[1]) + c[2]) / (x + c[3]); -} - -static double estimate_error(struct arc *arc, - double etaA, double etaB) -{ - double eta = 0.5 * (etaA + etaB); - - double x = arc->b / arc->a; - double dEta = etaB - etaA; - double cos2 = cos(2 * eta); - double cos4 = cos(4 * eta); - double cos6 = cos(6 * eta); - double c0, c1; - - /* select the right coeficients set according to degree and b/a */ - const double (*coeffs)[4][4]; - const double *safety; - coeffs = (x < 0.25) ? coeffs3Low : coeffs3High; - safety = safety3; - - c0 = rational_function(x, coeffs[0][0]) - + cos2 * rational_function(x, coeffs[0][1]) - + cos4 * rational_function(x, coeffs[0][2]) - + cos6 * rational_function(x, coeffs[0][3]); - - c1 = rational_function(x, coeffs[1][0]) - + cos2 * rational_function(x, coeffs[1][1]) - + cos4 * rational_function(x, coeffs[1][2]) - + cos6 * rational_function(x, coeffs[1][3]); - - return rational_function(x, safety) * arc->a * exp(c0 + c1 * dEta); -} - -struct arc_cb { - void (*move)(struct arc_cb *cb, VGfloat x, VGfloat y); - void (*point)(struct arc_cb *cb, VGfloat x, VGfloat y); - void (*bezier)(struct arc_cb *cb, struct bezier *bezier); - - void *user_data; -}; - -static void cb_null_move(struct arc_cb *cb, VGfloat x, VGfloat y) -{ -} - -static void polygon_point(struct arc_cb *cb, VGfloat x, VGfloat y) -{ - struct polygon *poly = (struct polygon*)cb->user_data; - polygon_vertex_append(poly, x, y); -} - -static void polygon_bezier(struct arc_cb *cb, struct bezier *bezier) -{ - struct polygon *poly = (struct polygon*)cb->user_data; - bezier_add_to_polygon(bezier, poly); -} - -static void stroke_point(struct arc_cb *cb, VGfloat x, VGfloat y) -{ - struct stroker *stroker = (struct stroker*)cb->user_data; - stroker_line_to(stroker, x, y); -} - -static void stroke_curve(struct arc_cb *cb, struct bezier *bezier) -{ - struct stroker *stroker = (struct stroker*)cb->user_data; - stroker_curve_to(stroker, - bezier->x2, bezier->y2, - bezier->x3, bezier->y3, - bezier->x4, bezier->y4); -} - -static void stroke_emit_point(struct arc_cb *cb, VGfloat x, VGfloat y) -{ - struct stroker *stroker = (struct stroker*)cb->user_data; - stroker_emit_line_to(stroker, x, y); -} - -static void stroke_emit_curve(struct arc_cb *cb, struct bezier *bezier) -{ - struct stroker *stroker = (struct stroker*)cb->user_data; - stroker_emit_curve_to(stroker, - bezier->x2, bezier->y2, - bezier->x3, bezier->y3, - bezier->x4, bezier->y4); -} - -static void arc_path_move(struct arc_cb *cb, VGfloat x, VGfloat y) -{ - struct path *path = (struct path*)cb->user_data; - path_move_to(path, x, y); -} - -static void arc_path_point(struct arc_cb *cb, VGfloat x, VGfloat y) -{ - struct path *path = (struct path*)cb->user_data; - path_line_to(path, x, y); -} - -static void arc_path_bezier(struct arc_cb *cb, struct bezier *bezier) -{ - struct path *path = (struct path*)cb->user_data; - path_cubic_to(path, - bezier->x2, bezier->y2, - bezier->x3, bezier->y3, - bezier->x4, bezier->y4); -} - -static INLINE int num_beziers_needed(struct arc *arc) -{ - double threshold = 0.05; - VGboolean found = VG_FALSE; - int n = 1; - double min_eta, max_eta; - - min_eta = MIN2(arc->eta1, arc->eta2); - max_eta = MAX2(arc->eta1, arc->eta2); - - while ((! found) && (n < 1024)) { - double d_eta = (max_eta - min_eta) / n; - if (d_eta <= 0.5 * M_PI) { - double eta_b = min_eta; - int i; - found = VG_TRUE; - for (i = 0; found && (i < n); ++i) { - double etaA = eta_b; - eta_b += d_eta; - found = (estimate_error(arc, etaA, eta_b) <= threshold); - } - } - n = n << 1; - } - - return n; -} - -static void arc_to_beziers(struct arc *arc, - struct arc_cb cb, - struct matrix *matrix) -{ - int i; - int n = 1; - double d_eta, eta_b, cos_eta_b, - sin_eta_b, a_cos_eta_b, b_sin_eta_b, a_sin_eta_b, - b_cos_eta_b, x_b, y_b, x_b_dot, y_b_dot, lx, ly; - double t, alpha; - - { /* always move to the start of the arc */ - VGfloat x = arc->x1; - VGfloat y = arc->y1; - matrix_map_point(matrix, x, y, &x, &y); - cb.move(&cb, x, y); - } - - if (!arc->is_valid) { - VGfloat x = arc->x2; - VGfloat y = arc->y2; - matrix_map_point(matrix, x, y, &x, &y); - cb.point(&cb, x, y); - return; - } - - /* find the number of Bézier curves needed */ - n = num_beziers_needed(arc); - - d_eta = (arc->eta2 - arc->eta1) / n; - eta_b = arc->eta1; - - cos_eta_b = cos(eta_b); - sin_eta_b = sin(eta_b); - a_cos_eta_b = arc->a * cos_eta_b; - b_sin_eta_b = arc->b * sin_eta_b; - a_sin_eta_b = arc->a * sin_eta_b; - b_cos_eta_b = arc->b * cos_eta_b; - x_b = arc->cx + a_cos_eta_b * arc->cos_theta - - b_sin_eta_b * arc->sin_theta; - y_b = arc->cy + a_cos_eta_b * arc->sin_theta + - b_sin_eta_b * arc->cos_theta; - x_b_dot = -a_sin_eta_b * arc->cos_theta - - b_cos_eta_b * arc->sin_theta; - y_b_dot = -a_sin_eta_b * arc->sin_theta + - b_cos_eta_b * arc->cos_theta; - - { - VGfloat x = x_b, y = y_b; - matrix_map_point(matrix, x, y, &x, &y); - cb.point(&cb, x, y); - } - lx = x_b; - ly = y_b; - - t = tan(0.5 * d_eta); - alpha = sin(d_eta) * (sqrt(4 + 3 * t * t) - 1) / 3; - - for (i = 0; i < n; ++i) { - struct bezier bezier; - double xA = x_b; - double yA = y_b; - double xADot = x_b_dot; - double yADot = y_b_dot; - - eta_b += d_eta; - cos_eta_b = cos(eta_b); - sin_eta_b = sin(eta_b); - a_cos_eta_b = arc->a * cos_eta_b; - b_sin_eta_b = arc->b * sin_eta_b; - a_sin_eta_b = arc->a * sin_eta_b; - b_cos_eta_b = arc->b * cos_eta_b; - x_b = arc->cx + a_cos_eta_b * arc->cos_theta - - b_sin_eta_b * arc->sin_theta; - y_b = arc->cy + a_cos_eta_b * arc->sin_theta + - b_sin_eta_b * arc->cos_theta; - x_b_dot = -a_sin_eta_b * arc->cos_theta - - b_cos_eta_b * arc->sin_theta; - y_b_dot = -a_sin_eta_b * arc->sin_theta + - b_cos_eta_b * arc->cos_theta; - - bezier_init(&bezier, - lx, ly, - (float) (xA + alpha * xADot), (float) (yA + alpha * yADot), - (float) (x_b - alpha * x_b_dot), (float) (y_b - alpha * y_b_dot), - (float) x_b, (float) y_b); -#if 0 - debug_printf("%d) Bezier (%f, %f), (%f, %f), (%f, %f), (%f, %f)\n", - i, - bezier.x1, bezier.y1, - bezier.x2, bezier.y2, - bezier.x3, bezier.y3, - bezier.x4, bezier.y4); -#endif - bezier_transform(&bezier, matrix); - cb.bezier(&cb, &bezier); - lx = x_b; - ly = y_b; - } -} - - -void arc_add_to_polygon(struct arc *arc, - struct polygon *poly, - struct matrix *matrix) -{ - struct arc_cb cb; - - cb.move = cb_null_move; - cb.point = polygon_point; - cb.bezier = polygon_bezier; - cb.user_data = poly; - - arc_to_beziers(arc, cb, matrix); -} - -void arc_stroke_cb(struct arc *arc, - struct stroker *stroke, - struct matrix *matrix) -{ - struct arc_cb cb; - - cb.move = cb_null_move; - cb.point = stroke_point; - cb.bezier = stroke_curve; - cb.user_data = stroke; - - arc_to_beziers(arc, cb, matrix); -} - -void arc_stroker_emit(struct arc *arc, - struct stroker *stroker, - struct matrix *matrix) -{ - struct arc_cb cb; - - cb.move = cb_null_move; - cb.point = stroke_emit_point; - cb.bezier = stroke_emit_curve; - cb.user_data = stroker; - - arc_to_beziers(arc, cb, matrix); -} - -void arc_to_path(struct arc *arc, - struct path *path, - struct matrix *matrix) -{ - struct arc_cb cb; - - cb.move = arc_path_move; - cb.point = arc_path_point; - cb.bezier = arc_path_bezier; - cb.user_data = path; - - arc_to_beziers(arc, cb, matrix); -} diff --git a/src/gallium/state_trackers/vega/arc.h b/src/gallium/state_trackers/vega/arc.h deleted file mode 100644 index 3205cd5021d..00000000000 --- a/src/gallium/state_trackers/vega/arc.h +++ /dev/null @@ -1,80 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef ARC_H -#define ARC_H - -#include "VG/openvg.h" - -struct polygon; -struct matrix; -struct stroker; -struct path; - -struct arc { - VGPathSegment type; - - VGfloat cx, cy; - - VGfloat a, b; - - VGfloat theta; - VGfloat cos_theta, sin_theta; - - VGfloat eta1; - VGfloat eta2; - - VGfloat x1, y1, x2, y2; - - VGboolean is_valid; -}; - -void arc_init(struct arc *arc, - VGPathSegment type, - VGfloat x1, VGfloat y1, - VGfloat x2, VGfloat y2, - VGfloat rh, VGfloat rv, - VGfloat rot); - -void arc_add_to_polygon(struct arc *arc, - struct polygon *poly, - struct matrix *matrix); - - -void arc_to_path(struct arc *arc, - struct path *p, - struct matrix *matrix); - -void arc_stroke_cb(struct arc *arc, - struct stroker *stroke, - struct matrix *matrix); - -void arc_stroker_emit(struct arc *arc, - struct stroker *stroke, - struct matrix *matrix); - - -#endif diff --git a/src/gallium/state_trackers/vega/asm_fill.h b/src/gallium/state_trackers/vega/asm_fill.h deleted file mode 100644 index 77e6a14fe99..00000000000 --- a/src/gallium/state_trackers/vega/asm_fill.h +++ /dev/null @@ -1,693 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef ASM_FILL_H -#define ASM_FILL_H - -#include "tgsi/tgsi_ureg.h" - -typedef void (* ureg_func)( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant); - -static INLINE void -solid_fill( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - ureg_MOV(ureg, *out, constant[2]); -} - -/** - * Perform frag-coord-to-paint-coord transform. The transformation is in - * CONST[4..6]. - */ -#define PAINT_TRANSFORM \ - ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]); \ - ureg_MOV(ureg, \ - ureg_writemask(temp[0], TGSI_WRITEMASK_Z), \ - ureg_scalar(constant[3], TGSI_SWIZZLE_Y)); \ - ureg_DP3(ureg, temp[1], constant[4], ureg_src(temp[0])); \ - ureg_DP3(ureg, temp[2], constant[5], ureg_src(temp[0])); \ - ureg_DP3(ureg, temp[3], constant[6], ureg_src(temp[0])); \ - ureg_RCP(ureg, temp[3], ureg_src(temp[3])); \ - ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3])); \ - ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3])); \ - ureg_MOV(ureg, \ - ureg_writemask(temp[4], TGSI_WRITEMASK_X), \ - ureg_src(temp[1])); \ - ureg_MOV(ureg, \ - ureg_writemask(temp[4], TGSI_WRITEMASK_Y), \ - ureg_src(temp[2])); - -static INLINE void -linear_grad( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - PAINT_TRANSFORM - - /* grad = DP2((x, y), CONST[2].xy) * CONST[2].z */ - ureg_MUL(ureg, temp[0], - ureg_scalar(constant[2], TGSI_SWIZZLE_Y), - ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_Y)); - ureg_MAD(ureg, temp[1], - ureg_scalar(constant[2], TGSI_SWIZZLE_X), - ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_X), - ureg_src(temp[0])); - ureg_MUL(ureg, temp[2], ureg_src(temp[1]), - ureg_scalar(constant[2], TGSI_SWIZZLE_Z)); - - ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]); -} - -static INLINE void -radial_grad( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - PAINT_TRANSFORM - - /* - * Calculate (sqrt(B^2 + AC) - B) / A, where - * - * A is CONST[2].z, - * B is DP2((x, y), CONST[2].xy), and - * C is DP2((x, y), (x, y)). - */ - - /* B and C */ - ureg_DP2(ureg, temp[0], ureg_src(temp[4]), constant[2]); - ureg_DP2(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[4])); - - /* the square root */ - ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[0])); - ureg_MAD(ureg, temp[3], ureg_src(temp[1]), - ureg_scalar(constant[2], TGSI_SWIZZLE_Z), ureg_src(temp[2])); - ureg_RSQ(ureg, temp[3], ureg_src(temp[3])); - ureg_RCP(ureg, temp[3], ureg_src(temp[3])); - - ureg_SUB(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[0])); - ureg_RCP(ureg, temp[0], ureg_scalar(constant[2], TGSI_SWIZZLE_Z)); - ureg_MUL(ureg, temp[0], ureg_src(temp[0]), ureg_src(temp[3])); - - ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[0]), sampler[0]); -} - - -static INLINE void -pattern( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - PAINT_TRANSFORM - - /* (s, t) = (x / tex_width, y / tex_height) */ - ureg_RCP(ureg, temp[0], - ureg_swizzle(constant[3], - TGSI_SWIZZLE_Z, - TGSI_SWIZZLE_W, - TGSI_SWIZZLE_Z, - TGSI_SWIZZLE_W)); - ureg_MOV(ureg, temp[1], ureg_src(temp[4])); - ureg_MUL(ureg, - ureg_writemask(temp[1], TGSI_WRITEMASK_X), - ureg_src(temp[1]), - ureg_src(temp[0])); - ureg_MUL(ureg, - ureg_writemask(temp[1], TGSI_WRITEMASK_Y), - ureg_src(temp[1]), - ureg_src(temp[0])); - - ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, ureg_src(temp[1]), sampler[0]); -} - -static INLINE void -paint_degenerate( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - /* CONST[3].y is 1.0f */ - ureg_MOV(ureg, temp[1], ureg_scalar(constant[3], TGSI_SWIZZLE_Y)); - ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[1]), sampler[0]); -} - -static INLINE void -image_normal( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - /* store and pass image color in TEMP[1] */ - ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]); - ureg_MOV(ureg, *out, ureg_src(temp[1])); -} - - -static INLINE void -image_multiply( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - /* store and pass image color in TEMP[1] */ - ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]); - ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1])); -} - - -static INLINE void -image_stencil( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - /* store and pass image color in TEMP[1] */ - ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]); - ureg_MOV(ureg, *out, ureg_src(temp[0])); -} - -static INLINE void -color_transform( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - /* note that TEMP[1] may already be used for image color */ - - ureg_MAD(ureg, temp[2], ureg_src(temp[0]), constant[0], constant[1]); - /* clamp to [0.0f, 1.0f] */ - ureg_CLAMP(ureg, temp[2], - ureg_src(temp[2]), - ureg_scalar(constant[3], TGSI_SWIZZLE_X), - ureg_scalar(constant[3], TGSI_SWIZZLE_Y)); - ureg_MOV(ureg, *out, ureg_src(temp[2])); -} - -static INLINE void -alpha_normal( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - /* save per-channel alpha in TEMP[1] */ - ureg_MOV(ureg, temp[1], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); - - ureg_MOV(ureg, *out, ureg_src(temp[0])); -} - -static INLINE void -alpha_per_channel( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - /* save per-channel alpha in TEMP[1] */ - ureg_MUL(ureg, - ureg_writemask(temp[1], TGSI_WRITEMASK_W), - ureg_src(temp[0]), - ureg_src(temp[1])); - ureg_MUL(ureg, - ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ), - ureg_src(temp[1]), - ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); - - /* update alpha */ - ureg_MOV(ureg, - ureg_writemask(temp[0], TGSI_WRITEMASK_W), - ureg_src(temp[1])); - ureg_MOV(ureg, *out, ureg_src(temp[0])); -} - -/** - * Premultiply src and dst. - */ -static INLINE void -blend_premultiply( struct ureg_program *ureg, - struct ureg_src src, - struct ureg_src src_channel_alpha, - struct ureg_src dst) -{ - /* premultiply src */ - ureg_MUL(ureg, - ureg_writemask(ureg_dst(src), TGSI_WRITEMASK_XYZ), - src, - src_channel_alpha); - /* premultiply dst */ - ureg_MUL(ureg, - ureg_writemask(ureg_dst(dst), TGSI_WRITEMASK_XYZ), - dst, - ureg_scalar(dst, TGSI_SWIZZLE_W)); -} - -/** - * Unpremultiply src. - */ -static INLINE void -blend_unpremultiply( struct ureg_program *ureg, - struct ureg_src src, - struct ureg_src one, - struct ureg_dst temp[1]) -{ - /* replace 0.0f by 1.0f before calculating reciprocal */ - ureg_CMP(ureg, - temp[0], - ureg_negate(ureg_scalar(src, TGSI_SWIZZLE_W)), - ureg_scalar(src, TGSI_SWIZZLE_W), - one); - ureg_RCP(ureg, temp[0], ureg_src(temp[0])); - - ureg_MUL(ureg, - ureg_writemask(ureg_dst(src), TGSI_WRITEMASK_XYZ), - src, - ureg_src(temp[0])); -} - -/** - * Emit instructions for the specified blend mode. Colors will be - * unpremultiplied. Two temporary registers are required. - * - * The output is written back to src. - */ -static INLINE void -blend_generic(struct ureg_program *ureg, - VGBlendMode mode, - struct ureg_src src, - struct ureg_src src_channel_alpha, - struct ureg_src dst, - struct ureg_src one, - struct ureg_dst temp[2]) -{ - struct ureg_dst out; - - blend_premultiply(ureg, src, src_channel_alpha, dst); - - /* blend in-place */ - out = ureg_dst(src); - - switch (mode) { - case VG_BLEND_SRC: - ureg_MOV(ureg, out, src); - break; - case VG_BLEND_SRC_OVER: - /* RGBA_out = RGBA_src + (1 - A_src) * RGBA_dst */ - ureg_SUB(ureg, temp[0], one, src_channel_alpha); - ureg_MAD(ureg, out, ureg_src(temp[0]), dst, src); - break; - case VG_BLEND_DST_OVER: - /* RGBA_out = RGBA_dst + (1 - A_dst) * RGBA_src */ - ureg_SUB(ureg, temp[0], one, ureg_scalar(dst, TGSI_SWIZZLE_W)); - ureg_MAD(ureg, out, ureg_src(temp[0]), src, dst); - break; - case VG_BLEND_SRC_IN: - ureg_MUL(ureg, out, src, ureg_scalar(dst, TGSI_SWIZZLE_W)); - break; - case VG_BLEND_DST_IN: - ureg_MUL(ureg, out, dst, src_channel_alpha); - break; - case VG_BLEND_MULTIPLY: - /* - * RGB_out = (1 - A_dst) * RGB_src + (1 - A_src) * RGB_dst + - * RGB_src * RGB_dst - */ - ureg_MAD(ureg, temp[0], - ureg_scalar(dst, TGSI_SWIZZLE_W), ureg_negate(src), src); - ureg_MAD(ureg, temp[1], - src_channel_alpha, ureg_negate(dst), dst); - ureg_MAD(ureg, temp[0], src, dst, ureg_src(temp[0])); - ureg_ADD(ureg, out, ureg_src(temp[0]), ureg_src(temp[1])); - /* alpha is src over */ - ureg_ADD(ureg, ureg_writemask(out, TGSI_WRITEMASK_W), - src, ureg_src(temp[1])); - break; - case VG_BLEND_SCREEN: - /* RGBA_out = RGBA_src + (1 - RGBA_src) * RGBA_dst */ - ureg_SUB(ureg, temp[0], one, src); - ureg_MAD(ureg, out, ureg_src(temp[0]), dst, src); - break; - case VG_BLEND_DARKEN: - case VG_BLEND_LIGHTEN: - /* src over */ - ureg_SUB(ureg, temp[0], one, src_channel_alpha); - ureg_MAD(ureg, temp[0], ureg_src(temp[0]), dst, src); - /* dst over */ - ureg_SUB(ureg, temp[1], one, ureg_scalar(dst, TGSI_SWIZZLE_W)); - ureg_MAD(ureg, temp[1], ureg_src(temp[1]), src, dst); - /* take min/max for colors */ - if (mode == VG_BLEND_DARKEN) { - ureg_MIN(ureg, ureg_writemask(out, TGSI_WRITEMASK_XYZ), - ureg_src(temp[0]), ureg_src(temp[1])); - } - else { - ureg_MAX(ureg, ureg_writemask(out, TGSI_WRITEMASK_XYZ), - ureg_src(temp[0]), ureg_src(temp[1])); - } - break; - case VG_BLEND_ADDITIVE: - /* RGBA_out = RGBA_src + RGBA_dst */ - ureg_ADD(ureg, temp[0], src, dst); - ureg_MIN(ureg, out, ureg_src(temp[0]), one); - break; - default: - assert(0); - break; - } - - blend_unpremultiply(ureg, src, one, temp); -} - -#define BLEND_GENERIC(mode) \ - do { \ - ureg_TEX(ureg, temp[2], TGSI_TEXTURE_2D, in[0], sampler[2]); \ - blend_generic(ureg, (mode), ureg_src(temp[0]), ureg_src(temp[1]), \ - ureg_src(temp[2]), \ - ureg_scalar(constant[3], TGSI_SWIZZLE_Y), temp + 3); \ - ureg_MOV(ureg, *out, ureg_src(temp[0])); \ - } while (0) - -static INLINE void -blend_src( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_SRC); -} - -static INLINE void -blend_src_over( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_SRC_OVER); -} - -static INLINE void -blend_dst_over( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_DST_OVER); -} - -static INLINE void -blend_src_in( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_SRC_IN); -} - -static INLINE void -blend_dst_in( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_DST_IN); -} - -static INLINE void -blend_multiply( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_MULTIPLY); -} - -static INLINE void -blend_screen( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_SCREEN); -} - -static INLINE void -blend_darken( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_DARKEN); -} - -static INLINE void -blend_lighten( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_LIGHTEN); -} - -static INLINE void -blend_additive( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - BLEND_GENERIC(VG_BLEND_ADDITIVE); -} - -static INLINE void -mask( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]); - ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W), - ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), - ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); - ureg_MOV(ureg, *out, ureg_src(temp[0])); -} - -static INLINE void -premultiply( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - ureg_MUL(ureg, - ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ), - ureg_src(temp[0]), - ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); -} - -static INLINE void -unpremultiply( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - ureg_TEX(ureg, temp[0], TGSI_TEXTURE_2D, in[0], sampler[1]); -} - - -static INLINE void -color_bw( struct ureg_program *ureg, - struct ureg_dst *out, - struct ureg_src *in, - struct ureg_src *sampler, - struct ureg_dst *temp, - struct ureg_src *constant) -{ - ureg_ADD(ureg, temp[1], - ureg_scalar(constant[3], TGSI_SWIZZLE_Y), - ureg_scalar(constant[3], TGSI_SWIZZLE_Y)); - ureg_RCP(ureg, temp[2], ureg_src(temp[1])); - ureg_ADD(ureg, temp[1], - ureg_scalar(constant[3], TGSI_SWIZZLE_Y), - ureg_src(temp[2])); - ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X), - ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X), - ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Y)); - ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X), - ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Z), - ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X)); - ureg_SGE(ureg, - ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ), - ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_X), - ureg_src(temp[1])); - ureg_SGE(ureg, - ureg_writemask(temp[0], TGSI_WRITEMASK_W), - ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), - ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_Y)); - ureg_MOV(ureg, *out, ureg_src(temp[0])); -} - - -struct shader_asm_info { - VGint id; - ureg_func func; - - VGboolean needs_position; - - VGint start_const; - VGint num_consts; - - VGint start_sampler; - VGint num_samplers; - - VGint start_temp; - VGint num_temps; -}; - - -/* paint types */ -static const struct shader_asm_info shaders_paint_asm[] = { - {VEGA_SOLID_FILL_SHADER, solid_fill, - VG_FALSE, 2, 1, 0, 0, 0, 0}, - {VEGA_LINEAR_GRADIENT_SHADER, linear_grad, - VG_TRUE, 2, 5, 0, 1, 0, 5}, - {VEGA_RADIAL_GRADIENT_SHADER, radial_grad, - VG_TRUE, 2, 5, 0, 1, 0, 5}, - {VEGA_PATTERN_SHADER, pattern, - VG_TRUE, 3, 4, 0, 1, 0, 5}, - {VEGA_PAINT_DEGENERATE_SHADER, paint_degenerate, - VG_FALSE, 3, 1, 0, 1, 0, 2} -}; - -/* image draw modes */ -static const struct shader_asm_info shaders_image_asm[] = { - {VEGA_IMAGE_NORMAL_SHADER, image_normal, - VG_TRUE, 0, 0, 3, 1, 0, 2}, - {VEGA_IMAGE_MULTIPLY_SHADER, image_multiply, - VG_TRUE, 0, 0, 3, 1, 0, 2}, - {VEGA_IMAGE_STENCIL_SHADER, image_stencil, - VG_TRUE, 0, 0, 3, 1, 0, 2} -}; - -static const struct shader_asm_info shaders_color_transform_asm[] = { - {VEGA_COLOR_TRANSFORM_SHADER, color_transform, - VG_FALSE, 0, 4, 0, 0, 0, 3} -}; - -static const struct shader_asm_info shaders_alpha_asm[] = { - {VEGA_ALPHA_NORMAL_SHADER, alpha_normal, - VG_FALSE, 0, 0, 0, 0, 0, 2}, - {VEGA_ALPHA_PER_CHANNEL_SHADER, alpha_per_channel, - VG_FALSE, 0, 0, 0, 0, 0, 2} -}; - -/* extra blend modes */ -static const struct shader_asm_info shaders_blend_asm[] = { -#define BLEND_ASM_INFO(id, func) { (id), (func), VG_TRUE, 3, 1, 2, 1, 0, 5 } - BLEND_ASM_INFO(VEGA_BLEND_SRC_SHADER, blend_src), - BLEND_ASM_INFO(VEGA_BLEND_SRC_OVER_SHADER, blend_src_over), - BLEND_ASM_INFO(VEGA_BLEND_DST_OVER_SHADER, blend_dst_over), - BLEND_ASM_INFO(VEGA_BLEND_SRC_IN_SHADER, blend_src_in), - BLEND_ASM_INFO(VEGA_BLEND_DST_IN_SHADER, blend_dst_in), - BLEND_ASM_INFO(VEGA_BLEND_MULTIPLY_SHADER, blend_multiply), - BLEND_ASM_INFO(VEGA_BLEND_SCREEN_SHADER, blend_screen), - BLEND_ASM_INFO(VEGA_BLEND_DARKEN_SHADER, blend_darken), - BLEND_ASM_INFO(VEGA_BLEND_LIGHTEN_SHADER, blend_lighten), - BLEND_ASM_INFO(VEGA_BLEND_ADDITIVE_SHADER, blend_additive) -#undef BLEND_ASM_INFO -}; - -static const struct shader_asm_info shaders_mask_asm[] = { - {VEGA_MASK_SHADER, mask, - VG_TRUE, 0, 0, 1, 1, 0, 2} -}; - -/* premultiply */ -static const struct shader_asm_info shaders_premultiply_asm[] = { - {VEGA_PREMULTIPLY_SHADER, premultiply, - VG_FALSE, 0, 0, 0, 0, 0, 1}, - {VEGA_UNPREMULTIPLY_SHADER, unpremultiply, - VG_FALSE, 0, 0, 0, 0, 0, 1}, -}; - -/* color transform to black and white */ -static const struct shader_asm_info shaders_bw_asm[] = { - {VEGA_BW_SHADER, color_bw, - VG_FALSE, 3, 1, 0, 0, 0, 3}, -}; - -#endif diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h deleted file mode 100644 index 60bed197e28..00000000000 --- a/src/gallium/state_trackers/vega/asm_filters.h +++ /dev/null @@ -1,117 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef ASM_FILTERS_H -#define ASM_FILTERS_H - -static const char color_matrix_asm[] = - "FRAG\n" - "DCL IN[0], GENERIC[0], PERSPECTIVE\n" - "DCL OUT[0], COLOR, CONSTANT\n" - "DCL CONST[0..4], CONSTANT\n" - "DCL TEMP[0..4], CONSTANT\n" - "DCL SAMP[0], CONSTANT\n" - "TEX TEMP[0], IN[0], SAMP[0], 2D\n" - "MOV TEMP[1], TEMP[0].xxxx\n" - "MOV TEMP[2], TEMP[0].yyyy\n" - "MOV TEMP[3], TEMP[0].zzzz\n" - "MOV TEMP[4], TEMP[0].wwww\n" - "MUL TEMP[1], TEMP[1], CONST[0]\n" - "MUL TEMP[2], TEMP[2], CONST[1]\n" - "MUL TEMP[3], TEMP[3], CONST[2]\n" - "MUL TEMP[4], TEMP[4], CONST[3]\n" - "ADD TEMP[0], TEMP[1], CONST[4]\n" - "ADD TEMP[0], TEMP[0], TEMP[2]\n" - "ADD TEMP[0], TEMP[0], TEMP[3]\n" - "ADD TEMP[0], TEMP[0], TEMP[4]\n" - "MOV OUT[0], TEMP[0]\n" - "END\n"; - -static const char convolution_asm[] = - "FRAG\n" - "DCL IN[0], GENERIC[0], PERSPECTIVE\n" - "DCL OUT[0], COLOR, CONSTANT\n" - "DCL TEMP[0..4], CONSTANT\n" - "DCL ADDR[0], CONSTANT\n" - "DCL CONST[0..%d], CONSTANT\n" - "DCL SAMP[0], CONSTANT\n" - "0: MOV TEMP[0], CONST[0].xxxx\n" - "1: MOV TEMP[1], CONST[0].xxxx\n" - "2: BGNLOOP :14\n" - "3: SGE TEMP[0].z, TEMP[0].yyyy, CONST[1].xxxx\n" - "4: IF TEMP[0].zzzz :7\n" - "5: BRK\n" - "6: ENDIF\n" - "7: ARL ADDR[0].x, TEMP[0].yyyy\n" - "8: MOV TEMP[3], CONST[ADDR[0]+2]\n" - "9: ADD TEMP[4].xy, IN[0], TEMP[3]\n" - "10: TEX TEMP[2], TEMP[4], SAMP[0], 2D\n" - "11: MOV TEMP[3], CONST[ADDR[0]+%d]\n" - "12: MAD TEMP[1], TEMP[2], TEMP[3], TEMP[1]\n" - "13: ADD TEMP[0].y, TEMP[0].yyyy, CONST[0].yyyy\n" - "14: ENDLOOP :2\n" - "15: MAD OUT[0], TEMP[1], CONST[1].yyyy, CONST[1].zzzz\n" - "16: END\n"; - - -static const char lookup_asm[] = - "FRAG\n" - "DCL IN[0], GENERIC[0], PERSPECTIVE\n" - "DCL OUT[0], COLOR, CONSTANT\n" - "DCL TEMP[0..2], CONSTANT\n" - "DCL CONST[0], CONSTANT\n" - "DCL SAMP[0..1], CONSTANT\n" - "TEX TEMP[0], IN[0], SAMP[0], 2D\n" - "MOV TEMP[1], TEMP[0]\n" - /* do red */ - "TEX TEMP[2], TEMP[1].xxxx, SAMP[1], 1D\n" - "MOV TEMP[0].x, TEMP[2].xxxx\n" - /* do blue */ - "TEX TEMP[2], TEMP[1].yyyy, SAMP[1], 1D\n" - "MOV TEMP[0].y, TEMP[2].yyyy\n" - /* do green */ - "TEX TEMP[2], TEMP[1].zzzz, SAMP[1], 1D\n" - "MOV TEMP[0].z, TEMP[2].zzzz\n" - /* do alpha */ - "TEX TEMP[2], TEMP[1].wwww, SAMP[1], 1D\n" - "MOV TEMP[0].w, TEMP[2].wwww\n" - "MOV OUT[0], TEMP[0]\n" - "END\n"; - - -static const char lookup_single_asm[] = - "FRAG\n" - "DCL IN[0], GENERIC[0], PERSPECTIVE\n" - "DCL OUT[0], COLOR, CONSTANT\n" - "DCL TEMP[0..2], CONSTANT\n" - "DCL CONST[0], CONSTANT\n" - "DCL SAMP[0..1], CONSTANT\n" - "TEX TEMP[0], IN[0], SAMP[0], 2D\n" - "TEX TEMP[1], TEMP[0].%s, SAMP[1], 1D\n" - "MOV OUT[0], TEMP[1]\n" - "END\n"; - -#endif diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h deleted file mode 100644 index ae1842a62cd..00000000000 --- a/src/gallium/state_trackers/vega/asm_util.h +++ /dev/null @@ -1,85 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef ASM_UTIL_H -#define ASM_UTIL_H - -/* μnew = μmask */ -static const char set_mask_asm[] = - "FRAG\n" - "DCL IN[0], GENERIC[0], PERSPECTIVE\n" - "DCL SAMP[0], CONSTANT\n" - "DCL OUT[0], COLOR, CONSTANT\n" - "0: TEX OUT[0], IN[0], SAMP[0], 2D\n"/*umask*/ - "1: END\n"; - -/* μnew = 1 – (1 – μmask)*(1 – μprev) */ -static const char union_mask_asm[] = - "FRAG\n" - "DCL IN[0], GENERIC[0], PERSPECTIVE\n" - "DCL IN[1], POSITION, LINEAR\n" - "DCL CONST[0], CONSTANT\n" - "DCL SAMP[0..1], CONSTANT\n" - "DCL TEMP[0..3], CONSTANT\n" - "DCL OUT[0], COLOR, CONSTANT\n" - "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/ - "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/ - "2: SUB TEMP[2], CONST[0], TEMP[0]\n" - "3: SUB TEMP[3], CONST[0], TEMP[1]\n" - "4: MUL TEMP[0].w, TEMP[2].wwww, TEMP[3].wwww\n" - "5: SUB OUT[0], CONST[0], TEMP[0]\n" - "6: END\n"; - -/* μnew = μmask *μprev */ -static const char intersect_mask_asm[] = - "FRAG\n" - "DCL IN[0], GENERIC[0], PERSPECTIVE\n" - "DCL IN[1], POSITION, LINEAR\n" - "DCL CONST[0], CONSTANT\n" - "DCL SAMP[0..1], CONSTANT\n" - "DCL TEMP[0..1], CONSTANT\n" - "DCL OUT[0], COLOR, CONSTANT\n" - "0: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/ - "1: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/ - "2: MUL OUT[0], TEMP[0].wwww, TEMP[1].wwww\n" - "3: END\n"; - -/* μnew = μprev*(1 – μmask) */ -static const char subtract_mask_asm[] = - "FRAG\n" - "DCL IN[0], GENERIC[0], PERSPECTIVE\n" - "DCL IN[1], POSITION, LINEAR\n" - "DCL CONST[0], CONSTANT\n" - "DCL SAMP[0..1], CONSTANT\n" - "DCL TEMP[0..2], CONSTANT\n" - "DCL OUT[0], COLOR, CONSTANT\n" - "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/ - "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/ - "2: SUB TEMP[2], CONST[0], TEMP[1]\n" - "3: MUL OUT[0], TEMP[2].wwww, TEMP[0].wwww\n" - "4: END\n"; - -#endif diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c deleted file mode 100644 index 5769e8ea868..00000000000 --- a/src/gallium/state_trackers/vega/bezier.c +++ /dev/null @@ -1,706 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "bezier.h" - -#include "matrix.h" -#include "polygon.h" - -#include "pipe/p_compiler.h" -#include "util/u_debug.h" - -#include <stdlib.h> -#include <stdio.h> -#include <assert.h> -#include <math.h> - -static const float flatness = 0.5; - - -static INLINE void split_left(struct bezier *bez, VGfloat t, struct bezier* left) -{ - left->x1 = bez->x1; - left->y1 = bez->y1; - - left->x2 = bez->x1 + t * (bez->x2 - bez->x1); - left->y2 = bez->y1 + t * (bez->y2 - bez->y1); - - left->x3 = bez->x2 + t * (bez->x3 - bez->x2); - left->y3 = bez->y2 + t * (bez->y3 - bez->y2); - - bez->x3 = bez->x3 + t * (bez->x4 - bez->x3); - bez->y3 = bez->y3 + t * (bez->y4 - bez->y3); - - bez->x2 = left->x3 + t * (bez->x3 - left->x3); - bez->y2 = left->y3 + t * (bez->y3 - left->y3); - - left->x3 = left->x2 + t * (left->x3 - left->x2); - left->y3 = left->y2 + t * (left->y3 - left->y2); - - left->x4 = bez->x1 = left->x3 + t * (bez->x2 - left->x3); - left->y4 = bez->y1 = left->y3 + t * (bez->y2 - left->y3); -} - -static INLINE void split(struct bezier *bez, - struct bezier *first_half, - struct bezier *second_half) -{ - double c = (bez->x2 + bez->x3) * 0.5; - first_half->x2 = (bez->x1 + bez->x2) * 0.5; - second_half->x3 = (bez->x3 + bez->x4) * 0.5; - first_half->x1 = bez->x1; - second_half->x4 = bez->x4; - first_half->x3 = (first_half->x2 + c) * 0.5; - second_half->x2 = (second_half->x3 + c) * 0.5; - first_half->x4 = second_half->x1 = - (first_half->x3 + second_half->x2) * 0.5; - - c = (bez->y2 + bez->y3) / 2; - first_half->y2 = (bez->y1 + bez->y2) * 0.5; - second_half->y3 = (bez->y3 + bez->y4) * 0.5; - first_half->y1 = bez->y1; - second_half->y4 = bez->y4; - first_half->y3 = (first_half->y2 + c) * 0.5; - second_half->y2 = (second_half->y3 + c) * 0.5; - first_half->y4 = second_half->y1 = - (first_half->y3 + second_half->y2) * 0.5; -} - -struct polygon * bezier_to_polygon(struct bezier *bez) -{ - struct polygon *poly = polygon_create(64); - polygon_vertex_append(poly, bez->x1, bez->y1); - bezier_add_to_polygon(bez, poly); - return poly; -} - -void bezier_add_to_polygon(const struct bezier *bez, - struct polygon *poly) -{ - struct bezier beziers[32]; - struct bezier *b; - - beziers[0] = *bez; - b = beziers; - - while (b >= beziers) { - double y4y1 = b->y4 - b->y1; - double x4x1 = b->x4 - b->x1; - double l = ABS(x4x1) + ABS(y4y1); - double d; - if (l > 1.f) { - d = ABS((x4x1)*(b->y1 - b->y2) - (y4y1)*(b->x1 - b->x2)) - + ABS((x4x1)*(b->y1 - b->y3) - (y4y1)*(b->x1 - b->x3)); - } else { - d = ABS(b->x1 - b->x2) + ABS(b->y1 - b->y2) + - ABS(b->x1 - b->x3) + ABS(b->y1 - b->y3); - l = 1.; - } - if (d < flatness*l || b == beziers + 31) { - /* good enough, we pop it off and add the endpoint */ - polygon_vertex_append(poly, b->x4, b->y4); - --b; - } else { - /* split, second half of the bezier goes lower into the stack */ - split(b, b+1, b); - ++b; - } - } -} - -static void add_if_close(struct bezier *bez, VGfloat *length, VGfloat error) -{ - struct bezier left, right; /* bez poly splits */ - VGfloat len = 0.0; /* arc length */ - VGfloat chord; /* chord length */ - - len = len + line_length(bez->x1, bez->y1, bez->x2, bez->y2); - len = len + line_length(bez->x2, bez->y2, bez->x3, bez->y3); - len = len + line_length(bez->x3, bez->y3, bez->x4, bez->y4); - - chord = line_length(bez->x1, bez->y1, bez->x4, bez->y4); - - if ((len-chord) > error) { - split(bez, &left, &right); /* split in two */ - add_if_close(&left, length, error); /* try left side */ - add_if_close(&right, length, error); /* try right side */ - return; - } - - *length = *length + len; - - return; -} - -float bezier_length(struct bezier *bez, float error) -{ - VGfloat length = 0.f; - - add_if_close(bez, &length, error); - return length; -} - -void bezier_init(struct bezier *bez, - float x1, float y1, - float x2, float y2, - float x3, float y3, - float x4, float y4) -{ - bez->x1 = x1; - bez->y1 = y1; - bez->x2 = x2; - bez->y2 = y2; - bez->x3 = x3; - bez->y3 = y3; - bez->x4 = x4; - bez->y4 = y4; -#if 0 - debug_printf("bezier in [%f, %f, %f, %f, %f, %f]\n", - x1, y1, x2, y2, x3, y3, x4, y4); -#endif -} - - -static INLINE void bezier_init2v(struct bezier *bez, - float *pt1, - float *pt2, - float *pt3, - float *pt4) -{ - bez->x1 = pt1[0]; - bez->y1 = pt1[1]; - - bez->x2 = pt2[0]; - bez->y2 = pt2[1]; - - bez->x3 = pt3[0]; - bez->y3 = pt3[1]; - - bez->x4 = pt4[0]; - bez->y4 = pt4[1]; -} - - -void bezier_transform(struct bezier *bez, - struct matrix *matrix) -{ - assert(matrix_is_affine(matrix)); - matrix_map_point(matrix, bez->x1, bez->y1, &bez->x1, &bez->y1); - matrix_map_point(matrix, bez->x2, bez->y2, &bez->x2, &bez->y2); - matrix_map_point(matrix, bez->x3, bez->y3, &bez->x3, &bez->y3); - matrix_map_point(matrix, bez->x4, bez->y4, &bez->x4, &bez->y4); -} - -static INLINE void bezier_point_at(const struct bezier *bez, float t, float *pt) -{ - float a, b, c, d; - float m_t; - m_t = 1. - t; - b = m_t * m_t; - c = t * t; - d = c * t; - a = b * m_t; - b *= 3. * t; - c *= 3. * m_t; - pt[0] = a*bez->x1 + b*bez->x2 + c*bez->x3 + d*bez->x4; - pt[1] = a*bez->y1 + b*bez->y2 + c*bez->y3 + d*bez->y4; -} - -static INLINE void bezier_normal_at(const struct bezier *bez, float t, float *norm) -{ - float m_t = 1. - t; - float a = m_t * m_t; - float b = t * m_t; - float c = t * t; - - norm[0] = (bez->y2-bez->y1) * a + (bez->y3-bez->y2) * b + (bez->y4-bez->y3) * c; - norm[1] = -(bez->x2-bez->x1) * a - (bez->x3-bez->x2) * b - (bez->x4-bez->x3) * c; -} - -enum shift_result { - Ok, - Discard, - Split, - Circle -}; - -static enum shift_result good_offset(const struct bezier *b1, - const struct bezier *b2, - float offset, float threshold) -{ - const float o2 = offset*offset; - const float max_dist_line = threshold*offset*offset; - const float max_dist_normal = threshold*offset; - const float spacing = 0.25; - float i; - for (i = spacing; i < 0.99; i += spacing) { - float p1[2],p2[2], d, l; - float normal[2]; - bezier_point_at(b1, i, p1); - bezier_point_at(b2, i, p2); - d = (p1[0] - p2[0])*(p1[0] - p2[0]) + (p1[1] - p2[1])*(p1[1] - p2[1]); - if (ABS(d - o2) > max_dist_line) - return Split; - - bezier_normal_at(b1, i, normal); - l = ABS(normal[0]) + ABS(normal[1]); - if (l != 0.) { - d = ABS(normal[0]*(p1[1] - p2[1]) - normal[1]*(p1[0] - p2[0]) ) / l; - if (d > max_dist_normal) - return Split; - } - } - return Ok; -} - -static INLINE void shift_line_by_normal(float *l, float offset) -{ - float norm[4]; - float tx, ty; - - line_normal(l, norm); - line_normalize(norm); - - tx = (norm[2] - norm[0]) * offset; - ty = (norm[3] - norm[1]) * offset; - l[0] += tx; l[1] += ty; - l[2] += tx; l[3] += ty; -} - -static INLINE VGboolean is_bezier_line(float (*points)[2], int count) -{ - float dx13 = points[2][0] - points[0][0]; - float dy13 = points[2][1] - points[0][1]; - - float dx12 = points[1][0] - points[0][0]; - float dy12 = points[1][1] - points[0][1]; - - debug_assert(count > 2); - - if (count == 3) { - return floatsEqual(dx12 * dy13, dx13 * dy12); - } else if (count == 4) { - float dx14 = points[3][0] - points[0][0]; - float dy14 = points[3][1] - points[0][1]; - - return (floatsEqual(dx12 * dy13, dx13 * dy12) && - floatsEqual(dx12 * dy14, dx14 * dy12)); - } - - return VG_FALSE; -} - -static INLINE void compute_pt_normal(float *pt1, float *pt2, float *res) -{ - float line[4]; - float normal[4]; - line[0] = 0.f; line[1] = 0.f; - line[2] = pt2[0] - pt1[0]; - line[3] = pt2[1] - pt1[1]; - line_normal(line, normal); - line_normalize(normal); - - res[0] = normal[2]; - res[1] = normal[3]; -} - -static enum shift_result shift(const struct bezier *orig, - struct bezier *shifted, - float offset, float threshold) -{ - int i; - int map[4]; - VGboolean p1_p2_equal = (orig->x1 == orig->x2 && orig->y1 == orig->y2); - VGboolean p2_p3_equal = (orig->x2 == orig->x3 && orig->y2 == orig->y3); - VGboolean p3_p4_equal = (orig->x3 == orig->x4 && orig->y3 == orig->y4); - - float points[4][2]; - int np = 0; - float bounds[4]; - float points_shifted[4][2]; - float prev_normal[2]; - - points[np][0] = orig->x1; - points[np][1] = orig->y1; - map[0] = 0; - ++np; - if (!p1_p2_equal) { - points[np][0] = orig->x2; - points[np][1] = orig->y2; - ++np; - } - map[1] = np - 1; - if (!p2_p3_equal) { - points[np][0] = orig->x3; - points[np][1] = orig->y3; - ++np; - } - map[2] = np - 1; - if (!p3_p4_equal) { - points[np][0] = orig->x4; - points[np][1] = orig->y4; - ++np; - } - map[3] = np - 1; - if (np == 1) - return Discard; - - /* We need to specialcase lines of 3 or 4 points due to numerical - instability in intersection code below */ - if (np > 2 && is_bezier_line(points, np)) { - float l[4] = { points[0][0], points[0][1], - points[np-1][0], points[np-1][1] }; - float ctrl1[2], ctrl2[2]; - if (floatsEqual(points[0][0], points[np-1][0]) && - floatsEqual(points[0][1], points[np-1][1])) - return Discard; - - shift_line_by_normal(l, offset); - line_point_at(l, 0.33, ctrl1); - line_point_at(l, 0.66, ctrl2); - bezier_init(shifted, l[0], l[1], - ctrl1[0], ctrl1[1], ctrl2[0], ctrl2[1], - l[2], l[3]); - return Ok; - } - - bezier_bounds(orig, bounds); - if (np == 4 && bounds[2] < .1*offset && bounds[3] < .1*offset) { - float l = (orig->x1 - orig->x2)*(orig->x1 - orig->x2) + - (orig->y1 - orig->y2)*(orig->y1 - orig->y1) * - (orig->x3 - orig->x4)*(orig->x3 - orig->x4) + - (orig->y3 - orig->y4)*(orig->y3 - orig->y4); - float dot = (orig->x1 - orig->x2)*(orig->x3 - orig->x4) + - (orig->y1 - orig->y2)*(orig->y3 - orig->y4); - if (dot < 0 && dot*dot < 0.8*l) - /* the points are close and reverse dirction. Approximate the whole - thing by a semi circle */ - return Circle; - } - - compute_pt_normal(points[0], points[1], prev_normal); - - points_shifted[0][0] = points[0][0] + offset * prev_normal[0]; - points_shifted[0][1] = points[0][1] + offset * prev_normal[1]; - - for (i = 1; i < np - 1; ++i) { - float normal_sum[2], r; - float next_normal[2]; - compute_pt_normal(points[i], points[i + 1], next_normal); - - normal_sum[0] = prev_normal[0] + next_normal[0]; - normal_sum[1] = prev_normal[1] + next_normal[1]; - - r = 1.0 + prev_normal[0] * next_normal[0] - + prev_normal[1] * next_normal[1]; - - if (floatsEqual(r + 1, 1)) { - points_shifted[i][0] = points[i][0] + offset * prev_normal[0]; - points_shifted[i][1] = points[i][1] + offset * prev_normal[1]; - } else { - float k = offset / r; - points_shifted[i][0] = points[i][0] + k * normal_sum[0]; - points_shifted[i][1] = points[i][1] + k * normal_sum[1]; - } - - prev_normal[0] = next_normal[0]; - prev_normal[1] = next_normal[1]; - } - - points_shifted[np - 1][0] = points[np - 1][0] + offset * prev_normal[0]; - points_shifted[np - 1][1] = points[np - 1][1] + offset * prev_normal[1]; - - bezier_init2v(shifted, - points_shifted[map[0]], points_shifted[map[1]], - points_shifted[map[2]], points_shifted[map[3]]); - - return good_offset(orig, shifted, offset, threshold); -} - -static VGboolean make_circle(const struct bezier *b, float offset, struct bezier *o) -{ - float normals[3][2]; - float dist; - float angles[2]; - float sign = 1.f; - int i; - float circle[3][2]; - - normals[0][0] = b->y2 - b->y1; - normals[0][1] = b->x1 - b->x2; - dist = sqrt(normals[0][0]*normals[0][0] + normals[0][1]*normals[0][1]); - if (floatsEqual(dist + 1, 1.f)) - return VG_FALSE; - normals[0][0] /= dist; - normals[0][1] /= dist; - - normals[2][0] = b->y4 - b->y3; - normals[2][1] = b->x3 - b->x4; - dist = sqrt(normals[2][0]*normals[2][0] + normals[2][1]*normals[2][1]); - if (floatsEqual(dist + 1, 1.f)) - return VG_FALSE; - normals[2][0] /= dist; - normals[2][1] /= dist; - - normals[1][0] = b->x1 - b->x2 - b->x3 + b->x4; - normals[1][1] = b->y1 - b->y2 - b->y3 + b->y4; - dist = -1*sqrt(normals[1][0]*normals[1][0] + normals[1][1]*normals[1][1]); - normals[1][0] /= dist; - normals[1][1] /= dist; - - for (i = 0; i < 2; ++i) { - float cos_a = normals[i][0]*normals[i+1][0] + normals[i][1]*normals[i+1][1]; - if (cos_a > 1.) - cos_a = 1.; - if (cos_a < -1.) - cos_a = -1; - angles[i] = acos(cos_a)/M_PI; - } - - if (angles[0] + angles[1] > 1.) { - /* more than 180 degrees */ - normals[1][0] = -normals[1][0]; - normals[1][1] = -normals[1][1]; - angles[0] = 1. - angles[0]; - angles[1] = 1. - angles[1]; - sign = -1.; - } - - circle[0][0] = b->x1 + normals[0][0]*offset; - circle[0][1] = b->y1 + normals[0][1]*offset; - - circle[1][0] = 0.5*(b->x1 + b->x4) + normals[1][0]*offset; - circle[1][1] = 0.5*(b->y1 + b->y4) + normals[1][1]*offset; - - circle[2][0] = b->x4 + normals[2][0]*offset; - circle[2][1] = b->y4 + normals[2][1]*offset; - - for (i = 0; i < 2; ++i) { - float kappa = 2.*KAPPA * sign * offset * angles[i]; - - o->x1 = circle[i][0]; - o->y1 = circle[i][1]; - o->x2 = circle[i][0] - normals[i][1]*kappa; - o->y2 = circle[i][1] + normals[i][0]*kappa; - o->x3 = circle[i+1][0] + normals[i+1][1]*kappa; - o->y3 = circle[i+1][1] - normals[i+1][0]*kappa; - o->x4 = circle[i+1][0]; - o->y4 = circle[i+1][1]; - - ++o; - } - return VG_TRUE; -} - -int bezier_translate_by_normal(struct bezier *bez, - struct bezier *curves, - int max_curves, - float normal_len, - float threshold) -{ - struct bezier beziers[10]; - struct bezier *b, *o; - - /* fixme: this should really be floatsEqual */ - if (bez->x1 == bez->x2 && bez->x1 == bez->x3 && bez->x1 == bez->x4 && - bez->y1 == bez->y2 && bez->y1 == bez->y3 && bez->y1 == bez->y4) - return 0; - - --max_curves; -redo: - beziers[0] = *bez; - b = beziers; - o = curves; - - while (b >= beziers) { - int stack_segments = b - beziers + 1; - enum shift_result res; - if ((stack_segments == 10) || (o - curves == max_curves - stack_segments)) { - threshold *= 1.5; - if (threshold > 2.) - goto give_up; - goto redo; - } - res = shift(b, o, normal_len, threshold); - if (res == Discard) { - --b; - } else if (res == Ok) { - ++o; - --b; - continue; - } else if (res == Circle && max_curves - (o - curves) >= 2) { - /* add semi circle */ - if (make_circle(b, normal_len, o)) - o += 2; - --b; - } else { - split(b, b+1, b); - ++b; - } - } - -give_up: - while (b >= beziers) { - enum shift_result res = shift(b, o, normal_len, threshold); - - /* if res isn't Ok or Split then *o is undefined */ - if (res == Ok || res == Split) - ++o; - - --b; - } - - debug_assert(o - curves <= max_curves); - return o - curves; -} - -void bezier_bounds(const struct bezier *bez, - float *bounds/*x/y/width/height*/) -{ - float xmin = bez->x1; - float xmax = bez->x1; - float ymin = bez->y1; - float ymax = bez->y1; - - if (bez->x2 < xmin) - xmin = bez->x2; - else if (bez->x2 > xmax) - xmax = bez->x2; - if (bez->x3 < xmin) - xmin = bez->x3; - else if (bez->x3 > xmax) - xmax = bez->x3; - if (bez->x4 < xmin) - xmin = bez->x4; - else if (bez->x4 > xmax) - xmax = bez->x4; - - if (bez->y2 < ymin) - ymin = bez->y2; - else if (bez->y2 > ymax) - ymax = bez->y2; - if (bez->y3 < ymin) - ymin = bez->y3; - else if (bez->y3 > ymax) - ymax = bez->y3; - if (bez->y4 < ymin) - ymin = bez->y4; - else if (bez->y4 > ymax) - ymax = bez->y4; - - bounds[0] = xmin; /* x */ - bounds[1] = ymin; /* y */ - bounds[2] = xmax - xmin; /* width */ - bounds[3] = ymax - ymin; /* height */ -} - -void bezier_start_tangent(const struct bezier *bez, - float *tangent) -{ - tangent[0] = bez->x1; - tangent[1] = bez->y1; - tangent[2] = bez->x2; - tangent[3] = bez->y2; - - if (null_line(tangent)) { - tangent[0] = bez->x1; - tangent[1] = bez->y1; - tangent[2] = bez->x3; - tangent[3] = bez->y3; - } - if (null_line(tangent)) { - tangent[0] = bez->x1; - tangent[1] = bez->y1; - tangent[2] = bez->x4; - tangent[3] = bez->y4; - } -} - - -static INLINE VGfloat bezier_t_at_length(struct bezier *bez, - VGfloat at_length, - VGfloat error) -{ - VGfloat len = bezier_length(bez, error); - VGfloat t = 1.0; - VGfloat last_bigger = 1.; - - if (at_length > len || floatsEqual(at_length, len)) - return t; - - if (floatIsZero(at_length)) - return 0.f; - - t *= 0.5; - while (1) { - struct bezier right = *bez; - struct bezier left; - VGfloat tmp_len; - split_left(&right, t, &left); - tmp_len = bezier_length(&left, error); - if (ABS(tmp_len - at_length) < error) - break; - - if (tmp_len < at_length) { - t += (last_bigger - t)*.5; - } else { - last_bigger = t; - t -= t*.5; - } - } - return t; -} - -void bezier_point_at_length(struct bezier *bez, - float length, - float *point, - float *normal) -{ - /* ~0.000001 seems to be required to pass G2080x tests */ - VGfloat t = bezier_t_at_length(bez, length, 0.000001); - bezier_point_at(bez, t, point); - bezier_normal_at(bez, t, normal); - vector_unit(normal); -} - -void bezier_point_at_t(struct bezier *bez, float t, - float *point, float *normal) -{ - bezier_point_at(bez, t, point); - bezier_normal_at(bez, t, normal); - vector_unit(normal); -} - -void bezier_exact_bounds(const struct bezier *bez, - float *bounds/*x/y/width/height*/) -{ - struct polygon *poly = polygon_create(64); - polygon_vertex_append(poly, bez->x1, bez->y1); - bezier_add_to_polygon(bez, poly); - polygon_bounding_rect(poly, bounds); - polygon_destroy(poly); -} - diff --git a/src/gallium/state_trackers/vega/bezier.h b/src/gallium/state_trackers/vega/bezier.h deleted file mode 100644 index e06666051ca..00000000000 --- a/src/gallium/state_trackers/vega/bezier.h +++ /dev/null @@ -1,81 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef BEZIER_H -#define BEZIER_H - -struct polygon; -struct matrix; - -struct bezier { - float x1, y1; - float x2, y2; - float x3, y3; - float x4, y4; -}; - - -#define BEZIER_DEFAULT_ERROR 0.01 - -/* kappa as being l of a circle with r = 1, we can emulate any - * circle of radius r by using the formula - * l = r . kappa - * More at: - * http://www.whizkidtech.redprince.net/bezier/circle/ */ -#define KAPPA 0.5522847498 - -void bezier_init(struct bezier *bez, - float x1, float y1, - float x2, float y2, - float x3, float y3, - float x4, float y4); - -struct polygon *bezier_to_polygon(struct bezier *bez); -void bezier_add_to_polygon(const struct bezier *bez, - struct polygon *poly); -float bezier_length(struct bezier *bez, float error); -void bezier_transform(struct bezier *bez, - struct matrix *mat); - -int bezier_translate_by_normal(struct bezier *b, - struct bezier *curves, - int max_curves, - float normal_len, - float threshold); -void bezier_bounds(const struct bezier *bez, - float *bounds/*x/y/width/height*/); -void bezier_exact_bounds(const struct bezier *bez, - float *bounds/*x/y/width/height*/); - -void bezier_start_tangent(const struct bezier *bez, - float *tangent); - -void bezier_point_at_length(struct bezier *bez, float length, - float *point, float *normal); -void bezier_point_at_t(struct bezier *bez, float t, - float *point, float *normal); - -#endif diff --git a/src/gallium/state_trackers/vega/handle.c b/src/gallium/state_trackers/vega/handle.c deleted file mode 100644 index 11eedd923ed..00000000000 --- a/src/gallium/state_trackers/vega/handle.c +++ /dev/null @@ -1,93 +0,0 @@ -/************************************************************************** - * - * Copyright 2010 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "handle.h" -#include "util/u_hash.h" -#include "util/u_hash_table.h" - - -/** - * Hash keys are 32-bit VGHandles - */ - -struct util_hash_table *handle_hash = NULL; - - -static unsigned next_handle = 1; - - -static unsigned -hash_func(void *key) -{ - /* XXX this kind of ugly */ - intptr_t ip = pointer_to_intptr(key); - return (unsigned) (ip & 0xffffffff); -} - - -static int -compare(void *key1, void *key2) -{ - if (key1 < key2) - return -1; - else if (key1 > key2) - return +1; - else - return 0; -} - - -void -init_handles(void) -{ - if (!handle_hash) - handle_hash = util_hash_table_create(hash_func, compare); -} - - -void -free_handles(void) -{ - /* XXX destroy */ -} - - -VGHandle -create_handle(void *object) -{ - VGHandle h = next_handle++; - util_hash_table_set(handle_hash, intptr_to_pointer(h), object); - return h; -} - - -void -destroy_handle(VGHandle h) -{ - util_hash_table_remove(handle_hash, intptr_to_pointer(h)); -} - diff --git a/src/gallium/state_trackers/vega/handle.h b/src/gallium/state_trackers/vega/handle.h deleted file mode 100644 index 75f2ee875b7..00000000000 --- a/src/gallium/state_trackers/vega/handle.h +++ /dev/null @@ -1,172 +0,0 @@ -/************************************************************************** - * - * Copyright 2010 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -/** - * Convert opaque VG object handles into pointers and vice versa. - * XXX This is not yet 64-bit safe! All VG handles are 32 bits in size. - */ - - -#ifndef HANDLE_H -#define HANDLE_H - -#include "pipe/p_compiler.h" -#include "util/u_debug.h" -#include "util/u_hash_table.h" -#include "util/u_pointer.h" - -#include "VG/openvg.h" -#include "vg_context.h" - - -extern struct util_hash_table *handle_hash; - - -struct vg_mask_layer; -struct vg_font; -struct vg_image; -struct vg_paint; -struct path; - - -extern void -init_handles(void); - - -extern void -free_handles(void); - - -extern VGHandle -create_handle(void *object); - - -extern void -destroy_handle(VGHandle h); - - -static INLINE VGHandle -object_to_handle(struct vg_object *obj) -{ - return obj ? obj->handle : VG_INVALID_HANDLE; -} - - -static INLINE VGHandle -image_to_handle(struct vg_image *img) -{ - /* vg_image is derived from vg_object */ - return object_to_handle((struct vg_object *) img); -} - - -static INLINE VGHandle -masklayer_to_handle(struct vg_mask_layer *mask) -{ - /* vg_object is derived from vg_object */ - return object_to_handle((struct vg_object *) mask); -} - - -static INLINE VGHandle -font_to_handle(struct vg_font *font) -{ - return object_to_handle((struct vg_object *) font); -} - - -static INLINE VGHandle -paint_to_handle(struct vg_paint *paint) -{ - return object_to_handle((struct vg_object *) paint); -} - - -static INLINE VGHandle -path_to_handle(struct path *path) -{ - return object_to_handle((struct vg_object *) path); -} - - -static INLINE void * -handle_to_pointer(VGHandle h) -{ - void *v = util_hash_table_get(handle_hash, intptr_to_pointer(h)); -#ifdef DEBUG - if (v) { - struct vg_object *obj = (struct vg_object *) v; - assert(obj->handle == h); - } -#endif - return v; -} - - -static INLINE struct vg_font * -handle_to_font(VGHandle h) -{ - return (struct vg_font *) handle_to_pointer(h); -} - - -static INLINE struct vg_image * -handle_to_image(VGHandle h) -{ - return (struct vg_image *) handle_to_pointer(h); -} - - -static INLINE struct vg_mask_layer * -handle_to_masklayer(VGHandle h) -{ - return (struct vg_mask_layer *) handle_to_pointer(h); -} - - -static INLINE struct vg_object * -handle_to_object(VGHandle h) -{ - return (struct vg_object *) handle_to_pointer(h); -} - - -static INLINE struct vg_paint * -handle_to_paint(VGHandle h) -{ - return (struct vg_paint *) handle_to_pointer(h); -} - - -static INLINE struct path * -handle_to_path(VGHandle h) -{ - return (struct path *) handle_to_pointer(h); -} - - -#endif /* HANDLE_H */ diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c deleted file mode 100644 index 4434550c629..00000000000 --- a/src/gallium/state_trackers/vega/image.c +++ /dev/null @@ -1,653 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "image.h" - -#include "vg_translate.h" -#include "vg_context.h" -#include "matrix.h" -#include "renderer.h" -#include "util_array.h" -#include "api_consts.h" -#include "shader.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "util/u_inlines.h" -#include "util/u_format.h" -#include "util/u_tile.h" -#include "util/u_memory.h" -#include "util/u_math.h" -#include "util/u_sampler.h" -#include "util/u_surface.h" - -static enum pipe_format vg_format_to_pipe(VGImageFormat format) -{ - switch(format) { - case VG_sRGB_565: - return PIPE_FORMAT_B5G6R5_UNORM; - case VG_sRGBA_5551: - return PIPE_FORMAT_B5G5R5A1_UNORM; - case VG_sRGBA_4444: - return PIPE_FORMAT_B4G4R4A4_UNORM; - case VG_sL_8: - case VG_lL_8: - return PIPE_FORMAT_L8_UNORM; - case VG_BW_1: - return PIPE_FORMAT_B8G8R8A8_UNORM; - case VG_A_8: - return PIPE_FORMAT_A8_UNORM; -#ifdef OPENVG_VERSION_1_1 - case VG_A_1: - case VG_A_4: - return PIPE_FORMAT_A8_UNORM; -#endif - default: - return PIPE_FORMAT_B8G8R8A8_UNORM; - } -} - -static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc) -{ - src_loc[2] = MIN2(src_loc[2], dst_loc[2]); - src_loc[3] = MIN2(src_loc[3], dst_loc[3]); - dst_loc[2] = src_loc[2]; - dst_loc[3] = src_loc[3]; -} - -static void vg_get_copy_coords(VGfloat *src_loc, - VGfloat src_width, VGfloat src_height, - VGfloat *dst_loc, - VGfloat dst_width, VGfloat dst_height) -{ - VGfloat dst_bounds[4], src_bounds[4]; - VGfloat src_shift[4], dst_shift[4], shift[4]; - - dst_bounds[0] = 0.f; - dst_bounds[1] = 0.f; - dst_bounds[2] = dst_width; - dst_bounds[3] = dst_height; - - src_bounds[0] = 0.f; - src_bounds[1] = 0.f; - src_bounds[2] = src_width; - src_bounds[3] = src_height; - - vg_bound_rect(src_loc, src_bounds, src_shift); - vg_bound_rect(dst_loc, dst_bounds, dst_shift); - shift[0] = src_shift[0] - dst_shift[0]; - shift[1] = src_shift[1] - dst_shift[1]; - - if (shift[0] < 0) - vg_shift_rectx(src_loc, src_bounds, -shift[0]); - else - vg_shift_rectx(dst_loc, dst_bounds, shift[0]); - - if (shift[1] < 0) - vg_shift_recty(src_loc, src_bounds, -shift[1]); - else - vg_shift_recty(dst_loc, dst_bounds, shift[1]); - - vg_sync_size(src_loc, dst_loc); -} - -static void vg_copy_texture(struct vg_context *ctx, - struct pipe_resource *dst, VGint dx, VGint dy, - struct pipe_sampler_view *src, VGint sx, VGint sy, - VGint width, VGint height) -{ - VGfloat dst_loc[4], src_loc[4]; - - dst_loc[0] = dx; - dst_loc[1] = dy; - dst_loc[2] = width; - dst_loc[3] = height; - - src_loc[0] = sx; - src_loc[1] = sy; - src_loc[2] = width; - src_loc[3] = height; - - vg_get_copy_coords(src_loc, src->texture->width0, src->texture->height0, - dst_loc, dst->width0, dst->height0); - - if (src_loc[2] >= 0 && src_loc[3] >= 0 && - dst_loc[2] >= 0 && dst_loc[3] >= 0) { - struct pipe_surface *surf, surf_tmpl; - - /* get the destination surface */ - u_surface_default_template(&surf_tmpl, dst); - surf = ctx->pipe->create_surface(ctx->pipe, dst, &surf_tmpl); - if (surf && renderer_copy_begin(ctx->renderer, surf, VG_TRUE, src)) { - renderer_copy(ctx->renderer, - dst_loc[0], dst_loc[1], dst_loc[2], dst_loc[3], - src_loc[0], src_loc[1], src_loc[2], src_loc[3]); - renderer_copy_end(ctx->renderer); - } - - pipe_surface_reference(&surf, NULL); - } -} - -void vg_copy_surface(struct vg_context *ctx, - struct pipe_surface *dst, VGint dx, VGint dy, - struct pipe_surface *src, VGint sx, VGint sy, - VGint width, VGint height) -{ - VGfloat dst_loc[4], src_loc[4]; - - dst_loc[0] = dx; - dst_loc[1] = dy; - dst_loc[2] = width; - dst_loc[3] = height; - - src_loc[0] = sx; - src_loc[1] = sy; - src_loc[2] = width; - src_loc[3] = height; - - vg_get_copy_coords(src_loc, src->width, src->height, - dst_loc, dst->width, dst->height); - - if (src_loc[2] > 0 && src_loc[3] > 0 && - dst_loc[2] > 0 && dst_loc[3] > 0) { - if (src == dst) - renderer_copy_surface(ctx->renderer, - src, - src_loc[0], - src->height - (src_loc[1] + src_loc[3]), - src_loc[0] + src_loc[2], - src->height - src_loc[1], - dst, - dst_loc[0], - dst->height - (dst_loc[1] + dst_loc[3]), - dst_loc[0] + dst_loc[2], - dst->height - dst_loc[1], - 0, 0); - else - renderer_copy_surface(ctx->renderer, - src, - src_loc[0], - src->height - src_loc[1], - src_loc[0] + src_loc[2], - src->height - (src_loc[1] + src_loc[3]), - dst, - dst_loc[0], - dst->height - (dst_loc[1] + dst_loc[3]), - dst_loc[0] + dst_loc[2], - dst->height - dst_loc[1], - 0, 0); - } - -} - -static struct pipe_resource *image_texture(struct vg_image *img) -{ - struct pipe_resource *tex = img->sampler_view->texture; - return tex; -} - - -static void image_cleari(struct vg_image *img, VGint clear_colori, - VGint x, VGint y, VGint width, VGint height) -{ - VGint *clearbuf; - VGint i; - VGfloat dwidth, dheight; - - clearbuf = malloc(sizeof(VGint)*width*height); - for (i = 0; i < width*height; ++i) - clearbuf[i] = clear_colori; - - dwidth = MIN2(width, img->width); - dheight = MIN2(height, img->height); - - image_sub_data(img, clearbuf, width * sizeof(VGint), - VG_sRGBA_8888, - x, y, dwidth, dheight); - free(clearbuf); -} - -struct vg_image * image_create(VGImageFormat format, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe = ctx->pipe; - struct vg_image *image = CALLOC_STRUCT(vg_image); - enum pipe_format pformat = vg_format_to_pipe(format); - struct pipe_resource pt, *newtex; - struct pipe_sampler_view view_templ; - struct pipe_sampler_view *view; - struct pipe_screen *screen = ctx->pipe->screen; - - vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE); - - image->format = format; - image->width = width; - image->height = height; - - image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - image->sampler.normalized_coords = 1; - - assert(screen->is_format_supported(screen, pformat, PIPE_TEXTURE_2D, - 0, PIPE_BIND_SAMPLER_VIEW)); - - memset(&pt, 0, sizeof(pt)); - pt.target = PIPE_TEXTURE_2D; - pt.format = pformat; - pt.last_level = 0; - pt.width0 = width; - pt.height0 = height; - pt.depth0 = 1; - pt.array_size = 1; - pt.bind = PIPE_BIND_SAMPLER_VIEW; - - newtex = screen->resource_create(screen, &pt); - - debug_assert(newtex); - - u_sampler_view_default_template(&view_templ, newtex, newtex->format); - /* R, G, and B are treated as 1.0 for alpha-only formats in OpenVG */ - if (newtex->format == PIPE_FORMAT_A8_UNORM) { - view_templ.swizzle_r = PIPE_SWIZZLE_ONE; - view_templ.swizzle_g = PIPE_SWIZZLE_ONE; - view_templ.swizzle_b = PIPE_SWIZZLE_ONE; - } - - view = pipe->create_sampler_view(pipe, newtex, &view_templ); - /* want the texture to go away if the view is freed */ - pipe_resource_reference(&newtex, NULL); - - image->sampler_view = view; - - vg_context_add_object(ctx, &image->base); - - image_cleari(image, 0, 0, 0, image->width, image->height); - return image; -} - -void image_destroy(struct vg_image *img) -{ - struct vg_context *ctx = vg_current_context(); - vg_context_remove_object(ctx, &img->base); - - - if (img->parent) { - /* remove img from the parent child array */ - int idx; - struct vg_image **array = - (struct vg_image **)img->parent->children_array->data; - - for (idx = 0; idx < img->parent->children_array->num_elements; ++idx) { - struct vg_image *child = array[idx]; - if (child == img) { - break; - } - } - debug_assert(idx < img->parent->children_array->num_elements); - array_remove_element(img->parent->children_array, idx); - } - - if (img->children_array && img->children_array->num_elements) { - /* reparent the children */ - VGint i; - struct vg_image *parent = img->parent; - struct vg_image **children = - (struct vg_image **)img->children_array->data; - if (!parent) { - VGint min_x = children[0]->x; - parent = children[0]; - - for (i = 1; i < img->children_array->num_elements; ++i) { - struct vg_image *child = children[i]; - if (child->x < min_x) { - parent = child; - } - } - } - - for (i = 0; i < img->children_array->num_elements; ++i) { - struct vg_image *child = children[i]; - if (child != parent) { - child->parent = parent; - if (!parent->children_array) { - parent->children_array = array_create( - sizeof(struct vg_image*)); - } - array_append_data(parent->children_array, - &child, 1); - } else - child->parent = NULL; - } - array_destroy(img->children_array); - } - - vg_free_object(&img->base); - - pipe_sampler_view_reference(&img->sampler_view, NULL); - FREE(img); -} - -void image_clear(struct vg_image *img, - VGint x, VGint y, VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - VGfloat *clear_colorf = ctx->state.vg.clear_color; - VGubyte r, g, b ,a; - VGint clear_colori; - /* FIXME: this is very nasty */ - r = float_to_ubyte(clear_colorf[0]); - g = float_to_ubyte(clear_colorf[1]); - b = float_to_ubyte(clear_colorf[2]); - a = float_to_ubyte(clear_colorf[3]); - clear_colori = r << 24 | g << 16 | b << 8 | a; - image_cleari(img, clear_colori, x, y, width, height); -} - -void image_sub_data(struct vg_image *image, - const void * data, - VGint dataStride, - VGImageFormat dataFormat, - VGint x, VGint y, - VGint width, VGint height) -{ - const VGint yStep = 1; - VGubyte *src = (VGubyte *)data; - VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; - VGfloat *df = (VGfloat*)temp; - VGint i; - struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe = ctx->pipe; - struct pipe_resource *texture = image_texture(image); - VGint xoffset = 0, yoffset = 0; - - if (x < 0) { - xoffset -= x; - width += x; - x = 0; - } - if (y < 0) { - yoffset -= y; - height += y; - y = 0; - } - - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (x > image->width || y > image->width) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - if (x + width > image->width) { - width = image->width - x; - } - - if (y + height > image->height) { - height = image->height - y; - } - - { /* upload color_data */ - struct pipe_transfer *transfer; - void *map = pipe_transfer_map(pipe, texture, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, - texture->width0, texture->height0, - &transfer); - src += (dataStride * yoffset); - for (i = 0; i < height; i++) { - _vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp); - pipe_put_tile_rgba(transfer, map, x+image->x, y+image->y, width, 1, df); - y += yStep; - src += dataStride; - } - pipe->transfer_unmap(pipe, transfer); - } -} - -void image_get_sub_data(struct vg_image * image, - void * data, - VGint dataStride, - VGImageFormat dataFormat, - VGint sx, VGint sy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe = ctx->pipe; - VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; - VGfloat *df = (VGfloat*)temp; - VGint y = 0, yStep = 1; - VGint i; - VGubyte *dst = (VGubyte *)data; - - { - struct pipe_transfer *transfer; - void *map = - pipe_transfer_map(pipe, - image->sampler_view->texture, 0, 0, - PIPE_TRANSFER_READ, - 0, 0, - image->x + image->width, - image->y + image->height, &transfer); - /* Do a row at a time to flip image data vertically */ - for (i = 0; i < height; i++) { -#if 0 - debug_printf("%d-%d == %d\n", sy, height, y); -#endif - pipe_get_tile_rgba(transfer, map, sx+image->x, y, width, 1, df); - y += yStep; - _vega_pack_rgba_span_float(ctx, width, temp, dataFormat, dst); - dst += dataStride; - } - - pipe->transfer_unmap(pipe, transfer); - } -} - -struct vg_image * image_child_image(struct vg_image *parent, - VGint x, VGint y, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_image *image = CALLOC_STRUCT(vg_image); - - vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE); - - image->x = parent->x + x; - image->y = parent->y + y; - image->width = width; - image->height = height; - image->parent = parent; - image->sampler_view = NULL; - pipe_sampler_view_reference(&image->sampler_view, - parent->sampler_view); - - image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - image->sampler.normalized_coords = 1; - - if (!parent->children_array) - parent->children_array = array_create( - sizeof(struct vg_image*)); - - array_append_data(parent->children_array, - &image, 1); - - vg_context_add_object(ctx, &image->base); - - return image; -} - -void image_copy(struct vg_image *dst, VGint dx, VGint dy, - struct vg_image *src, VGint sx, VGint sy, - VGint width, VGint height, - VGboolean dither) -{ - struct vg_context *ctx = vg_current_context(); - - if (width <= 0 || height <= 0) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - vg_copy_texture(ctx, dst->sampler_view->texture, dst->x + dx, dst->y + dy, - src->sampler_view, src->x + sx, src->y + sy, width, height); -} - -void image_draw(struct vg_image *img, struct matrix *matrix) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix paint_matrix; - VGfloat x1, y1; - VGfloat x2, y2; - VGfloat x3, y3; - VGfloat x4, y4; - - if (!vg_get_paint_matrix(ctx, - &ctx->state.vg.fill_paint_to_user_matrix, - matrix, - &paint_matrix)) - return; - - x1 = 0; - y1 = 0; - x2 = img->width; - y2 = 0; - x3 = img->width; - y3 = img->height; - x4 = 0; - y4 = img->height; - - shader_set_surface_matrix(ctx->shader, matrix); - shader_set_drawing_image(ctx->shader, VG_TRUE); - shader_set_paint(ctx->shader, ctx->state.vg.fill_paint); - shader_set_paint_matrix(ctx->shader, &paint_matrix); - shader_set_image(ctx->shader, img); - shader_bind(ctx->shader); - - renderer_texture_quad(ctx->renderer, image_texture(img), - img->x, img->y, img->x + img->width, img->y + img->height, - x1, y1, x2, y2, x3, y3, x4, y4); -} - -void image_set_pixels(VGint dx, VGint dy, - struct vg_image *src, VGint sx, VGint sy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe = ctx->pipe; - struct pipe_surface *surf, surf_tmpl; - struct st_renderbuffer *strb = ctx->draw_buffer->strb; - - u_surface_default_template(&surf_tmpl, image_texture(src)); - surf = pipe->create_surface(pipe, image_texture(src), &surf_tmpl); - - vg_copy_surface(ctx, strb->surface, dx, dy, - surf, sx+src->x, sy+src->y, width, height); - - pipe->surface_destroy(pipe, surf); -} - -void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, - VGint sx, VGint sy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe = ctx->pipe; - struct pipe_surface *surf, surf_tmpl; - struct st_renderbuffer *strb = ctx->draw_buffer->strb; - - /* flip the y coordinates */ - /*dy = dst->height - dy - height;*/ - - u_surface_default_template(&surf_tmpl, image_texture(dst)); - surf = pipe->create_surface(pipe, image_texture(dst), &surf_tmpl); - - vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy, - strb->surface, sx, sy, width, height); - - pipe_surface_reference(&surf, NULL); -} - - -VGboolean vg_image_overlaps(struct vg_image *dst, - struct vg_image *src) -{ - if (dst == src || dst->parent == src || - dst == src->parent) - return VG_TRUE; - if (dst->parent && dst->parent == src->parent) { - VGfloat left1 = dst->x; - VGfloat left2 = src->x; - VGfloat right1 = dst->x + dst->width; - VGfloat right2 = src->x + src->width; - VGfloat bottom1 = dst->y; - VGfloat bottom2 = src->y; - VGfloat top1 = dst->y + dst->height; - VGfloat top2 = src->y + src->height; - - return !(left2 > right1 || right2 < left1 || - top2 > bottom1 || bottom2 < top1); - } - return VG_FALSE; -} - -VGint image_bind_samplers(struct vg_image *img, struct pipe_sampler_state **samplers, - struct pipe_sampler_view **sampler_views) -{ - img->sampler.min_img_filter = image_sampler_filter(img->base.ctx); - img->sampler.mag_img_filter = image_sampler_filter(img->base.ctx); - samplers[3] = &img->sampler; - sampler_views[3] = img->sampler_view; - return 1; -} - -VGint image_sampler_filter(struct vg_context *ctx) -{ - switch(ctx->state.vg.image_quality) { - case VG_IMAGE_QUALITY_NONANTIALIASED: - return PIPE_TEX_FILTER_NEAREST; - break; - case VG_IMAGE_QUALITY_FASTER: - return PIPE_TEX_FILTER_NEAREST; - break; - case VG_IMAGE_QUALITY_BETTER: - /* possibly use anisotropic filtering */ - return PIPE_TEX_FILTER_LINEAR; - break; - default: - debug_printf("Unknown image quality"); - } - return PIPE_TEX_FILTER_NEAREST; -} diff --git a/src/gallium/state_trackers/vega/image.h b/src/gallium/state_trackers/vega/image.h deleted file mode 100644 index 391c0485948..00000000000 --- a/src/gallium/state_trackers/vega/image.h +++ /dev/null @@ -1,104 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef IMAGES_H -#define IMAGES_H - -#include "vg_context.h" -#include "pipe/p_state.h" - -struct pipe_resource; -struct array; -struct vg_context; -struct pipe_surface; - -struct vg_image { - struct vg_object base; - VGImageFormat format; - VGint x, y; - VGint width, height; - - struct vg_image *parent; - - struct pipe_sampler_view *sampler_view; - struct pipe_sampler_state sampler; - - struct array *children_array; -}; - -struct vg_image *image_create(VGImageFormat format, - VGint width, VGint height); -void image_destroy(struct vg_image *img); - -void image_clear(struct vg_image *img, - VGint x, VGint y, VGint width, VGint height); - -void image_sub_data(struct vg_image *image, - const void * data, - VGint dataStride, - VGImageFormat dataFormat, - VGint x, VGint y, - VGint width, VGint height); - -void image_get_sub_data(struct vg_image * image, - void * data, - VGint dataStride, - VGImageFormat dataFormat, - VGint x, VGint y, - VGint width, VGint height); - -struct vg_image *image_child_image(struct vg_image *parent, - VGint x, VGint y, - VGint width, VGint height); - -void image_copy(struct vg_image *dst, VGint dx, VGint dy, - struct vg_image *src, VGint sx, VGint sy, - VGint width, VGint height, - VGboolean dither); - -void image_draw(struct vg_image *img, struct matrix *matrix); - -void image_set_pixels(VGint dx, VGint dy, - struct vg_image *src, VGint sx, VGint sy, - VGint width, VGint height); -void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, - VGint sx, VGint sy, - VGint width, VGint height); - -VGint image_bind_samplers(struct vg_image *dst, struct pipe_sampler_state **samplers, - struct pipe_sampler_view **sampler_views); - -VGboolean vg_image_overlaps(struct vg_image *dst, - struct vg_image *src); - -VGint image_sampler_filter(struct vg_context *ctx); - -void vg_copy_surface(struct vg_context *ctx, - struct pipe_surface *dst, VGint dx, VGint dy, - struct pipe_surface *src, VGint sx, VGint sy, - VGint width, VGint height); - -#endif diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c deleted file mode 100644 index ca8edd01686..00000000000 --- a/src/gallium/state_trackers/vega/mask.c +++ /dev/null @@ -1,523 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "mask.h" - -#include "path.h" -#include "image.h" -#include "shaders_cache.h" -#include "renderer.h" -#include "asm_util.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "util/u_inlines.h" -#include "util/u_format.h" -#include "util/u_memory.h" -#include "util/u_surface.h" -#include "util/u_sampler.h" - -struct vg_mask_layer { - struct vg_object base; - - VGint width; - VGint height; - - struct pipe_sampler_view *sampler_view; -}; - -static INLINE VGboolean -intersect_rectangles(VGint dwidth, VGint dheight, - VGint swidth, VGint sheight, - VGint tx, VGint ty, - VGint twidth, VGint theight, - VGint *offsets, - VGint *location) -{ - if (tx + twidth <= 0 || tx >= dwidth) - return VG_FALSE; - if (ty + theight <= 0 || ty >= dheight) - return VG_FALSE; - - offsets[0] = 0; - offsets[1] = 0; - location[0] = tx; - location[1] = ty; - - if (tx < 0) { - offsets[0] -= tx; - location[0] = 0; - - location[2] = MIN2(tx + swidth, MIN2(dwidth, tx + twidth)); - offsets[2] = location[2]; - } else { - offsets[2] = MIN2(twidth, MIN2(dwidth - tx, swidth )); - location[2] = offsets[2]; - } - - if (ty < 0) { - offsets[1] -= ty; - location[1] = 0; - - location[3] = MIN2(ty + sheight, MIN2(dheight, ty + theight)); - offsets[3] = location[3]; - } else { - offsets[3] = MIN2(theight, MIN2(dheight - ty, sheight)); - location[3] = offsets[3]; - } - - return VG_TRUE; -} - -#if DEBUG_MASKS -static void read_alpha_mask(void * data, VGint dataStride, - VGImageFormat dataFormat, - VGint sx, VGint sy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe = ctx->pipe; - - struct st_framebuffer *stfb = ctx->draw_buffer; - struct st_renderbuffer *strb = stfb->alpha_mask; - - VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; - VGfloat *df = (VGfloat*)temp; - VGint y = (stfb->height - sy) - 1, yStep = -1; - VGint i; - VGubyte *dst = (VGubyte *)data; - VGint xoffset = 0, yoffset = 0; - - if (sx < 0) { - xoffset = -sx; - xoffset *= _vega_size_for_format(dataFormat); - width += sx; - sx = 0; - } - if (sy < 0) { - yoffset = -sy; - height += sy; - sy = 0; - y = (stfb->height - sy) - 1; - yoffset *= dataStride; - } - - { - struct pipe_surface *surf; - - surf = pipe->create_surface(pipe, strb->texture, 0, 0, 0, - PIPE_BIND_TRANSFER_READ); - - /* Do a row at a time to flip image data vertically */ - for (i = 0; i < height; i++) { -#if 0 - debug_printf("%d-%d == %d\n", sy, height, y); -#endif - pipe_get_tile_rgba(surf, sx, y, width, 1, df); - y += yStep; - _vega_pack_rgba_span_float(ctx, width, temp, dataFormat, - dst + yoffset + xoffset); - dst += dataStride; - } - - pipe_surface_reference(&surf, NULL); - } -} - -void save_alpha_to_file(const char *filename) -{ - struct vg_context *ctx = vg_current_context(); - struct st_framebuffer *stfb = ctx->draw_buffer; - VGint *data; - int i, j; - - data = malloc(sizeof(int) * stfb->width * stfb->height); - read_alpha_mask(data, stfb->width * sizeof(int), - VG_sRGBA_8888, - 0, 0, stfb->width, stfb->height); - fprintf(stderr, "/*---------- start */\n"); - fprintf(stderr, "const int image_width = %d;\n", - stfb->width); - fprintf(stderr, "const int image_height = %d;\n", - stfb->height); - fprintf(stderr, "const int image_data = {\n"); - for (i = 0; i < stfb->height; ++i) { - for (j = 0; j < stfb->width; ++j) { - int rgba = data[i * stfb->height + j]; - int argb = 0; - argb = (rgba >> 8); - argb |= ((rgba & 0xff) << 24); - fprintf(stderr, "0x%x, ", argb); - } - fprintf(stderr, "\n"); - } - fprintf(stderr, "};\n"); - fprintf(stderr, "/*---------- end */\n"); -} -#endif - -/* setup mask shader */ -static void *setup_mask_operation(VGMaskOperation operation) -{ - struct vg_context *ctx = vg_current_context(); - void *shader = 0; - - switch (operation) { - case VG_UNION_MASK: { - if (!ctx->mask.union_fs) { - ctx->mask.union_fs = shader_create_from_text(ctx->pipe, - union_mask_asm, - 200, - PIPE_SHADER_FRAGMENT); - } - shader = ctx->mask.union_fs->driver; - } - break; - case VG_INTERSECT_MASK: { - if (!ctx->mask.intersect_fs) { - ctx->mask.intersect_fs = shader_create_from_text(ctx->pipe, - intersect_mask_asm, - 200, - PIPE_SHADER_FRAGMENT); - } - shader = ctx->mask.intersect_fs->driver; - } - break; - case VG_SUBTRACT_MASK: { - if (!ctx->mask.subtract_fs) { - ctx->mask.subtract_fs = shader_create_from_text(ctx->pipe, - subtract_mask_asm, - 200, - PIPE_SHADER_FRAGMENT); - } - shader = ctx->mask.subtract_fs->driver; - } - break; - case VG_SET_MASK: { - if (!ctx->mask.set_fs) { - ctx->mask.set_fs = shader_create_from_text(ctx->pipe, - set_mask_asm, - 200, - PIPE_SHADER_FRAGMENT); - } - shader = ctx->mask.set_fs->driver; - } - break; - default: - assert(0); - break; - } - - return shader; -} - -static void mask_resource_fill(struct pipe_resource *dst, - int x, int y, int width, int height, - VGfloat coverage) -{ - struct vg_context *ctx = vg_current_context(); - VGfloat fs_consts[12] = { - 0.0f, 0.0f, 0.0f, 0.0f, /* not used */ - 0.0f, 0.0f, 0.0f, 0.0f, /* not used */ - 0.0f, 0.0f, 0.0f, coverage /* color */ - }; - void *fs; - - if (x < 0) { - width += x; - x = 0; - } - if (y < 0) { - height += y; - y = 0; - } - - fs = shaders_cache_fill(ctx->sc, VEGA_SOLID_FILL_SHADER); - - if (renderer_filter_begin(ctx->renderer, dst, VG_FALSE, ~0, - NULL, NULL, 0, fs, (const void *) fs_consts, sizeof(fs_consts))) { - renderer_filter(ctx->renderer, x, y, width, height, 0, 0, 0, 0); - renderer_filter_end(ctx->renderer); - } - -#if DEBUG_MASKS - save_alpha_to_file(0); -#endif -} - - -static void mask_using_texture(struct pipe_sampler_view *sampler_view, - VGboolean is_layer, - VGMaskOperation operation, - VGint x, VGint y, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_sampler_view *dst_view = vg_get_surface_mask(ctx); - struct pipe_resource *dst = dst_view->texture; - struct pipe_resource *texture = sampler_view->texture; - const struct pipe_sampler_state *samplers[2]; - struct pipe_sampler_view *views[2]; - struct pipe_sampler_state sampler; - VGint offsets[4], loc[4]; - const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f}; - void *fs; - - if (!intersect_rectangles(dst->width0, dst->height0, - texture->width0, texture->height0, - x, y, width, height, - offsets, loc)) - return; -#if 0 - debug_printf("Offset = [%d, %d, %d, %d]\n", offsets[0], - offsets[1], offsets[2], offsets[3]); - debug_printf("Locati = [%d, %d, %d, %d]\n", loc[0], - loc[1], loc[2], loc[3]); -#endif - - - sampler = ctx->mask.sampler; - sampler.normalized_coords = 1; - samplers[0] = &sampler; - views[0] = sampler_view; - - /* prepare our blend surface */ - samplers[1] = &ctx->mask.sampler; - views[1] = vg_prepare_blend_surface_from_mask(ctx); - - fs = setup_mask_operation(operation); - - if (renderer_filter_begin(ctx->renderer, dst, VG_FALSE, - ~0, samplers, views, 2, fs, (const void *) ones, sizeof(ones))) { - /* layer should be flipped when used as a texture */ - if (is_layer) { - offsets[1] += offsets[3]; - offsets[3] = -offsets[3]; - } - renderer_filter(ctx->renderer, - loc[0], loc[1], loc[2], loc[3], - offsets[0], offsets[1], offsets[2], offsets[3]); - renderer_filter_end(ctx->renderer); - } -} - - -#ifdef OPENVG_VERSION_1_1 - -struct vg_mask_layer * mask_layer_create(VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_mask_layer *mask = 0; - - mask = CALLOC_STRUCT(vg_mask_layer); - vg_init_object(&mask->base, ctx, VG_OBJECT_MASK); - mask->width = width; - mask->height = height; - - { - struct pipe_resource pt; - struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = ctx->pipe->screen; - struct pipe_sampler_view view_templ; - struct pipe_sampler_view *view = NULL; - struct pipe_resource *texture; - - memset(&pt, 0, sizeof(pt)); - pt.target = PIPE_TEXTURE_2D; - pt.format = PIPE_FORMAT_B8G8R8A8_UNORM; - pt.last_level = 0; - pt.width0 = width; - pt.height0 = height; - pt.depth0 = 1; - pt.array_size = 1; - pt.bind = PIPE_BIND_SAMPLER_VIEW; - - texture = screen->resource_create(screen, &pt); - - if (texture) { - u_sampler_view_default_template(&view_templ, texture, texture->format); - view = pipe->create_sampler_view(pipe, texture, &view_templ); - } - pipe_resource_reference(&texture, NULL); - mask->sampler_view = view; - } - - vg_context_add_object(ctx, &mask->base); - - return mask; -} - -void mask_layer_destroy(struct vg_mask_layer *layer) -{ - struct vg_context *ctx = vg_current_context(); - - vg_context_remove_object(ctx, &layer->base); - pipe_sampler_view_reference(&layer->sampler_view, NULL); - vg_free_object(&layer->base); - FREE(layer); -} - -void mask_layer_fill(struct vg_mask_layer *layer, - VGint x, VGint y, - VGint width, VGint height, - VGfloat value) -{ - mask_resource_fill(layer->sampler_view->texture, - x, y, width, height, value); -} - -void mask_copy(struct vg_mask_layer *layer, - VGint sx, VGint sy, - VGint dx, VGint dy, - VGint width, VGint height) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_sampler_view *src = vg_get_surface_mask(ctx); - struct pipe_surface *surf, surf_tmpl; - - /* get the destination surface */ - u_surface_default_template(&surf_tmpl, layer->sampler_view->texture); - surf = ctx->pipe->create_surface(ctx->pipe, layer->sampler_view->texture, - &surf_tmpl); - if (surf && renderer_copy_begin(ctx->renderer, surf, VG_FALSE, src)) { - /* layer should be flipped when used as a texture */ - sy += height; - height = -height; - - renderer_copy(ctx->renderer, - dx, dy, width, height, - sx, sy, width, height); - renderer_copy_end(ctx->renderer); - } - - pipe_surface_reference(&surf, NULL); -} - -static void mask_layer_render_to(struct vg_mask_layer *layer, - struct path *path, - VGbitfield paint_modes) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe = ctx->pipe; - struct pipe_sampler_view *view = vg_get_surface_mask(ctx); - struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix; - struct pipe_surface *surf, surf_tmpl; - u_surface_default_template(&surf_tmpl, view->texture); - surf = pipe->create_surface(pipe, view->texture, &surf_tmpl); - - renderer_validate_for_mask_rendering(ctx->renderer, surf, mat); - - if (paint_modes & VG_FILL_PATH) { - path_fill(path); - } - - if (paint_modes & VG_STROKE_PATH){ - path_stroke(path); - } - - pipe_surface_reference(&surf, NULL); -} - -void mask_render_to(struct path *path, - VGbitfield paint_modes, - VGMaskOperation operation) -{ - struct vg_context *ctx = vg_current_context(); - struct st_framebuffer *stfb = ctx->draw_buffer; - struct vg_mask_layer *temp_layer; - VGint width, height; - - width = stfb->width; - height = stfb->height; - - temp_layer = mask_layer_create(width, height); - mask_layer_fill(temp_layer, 0, 0, width, height, 0.0f); - - mask_layer_render_to(temp_layer, path, paint_modes); - - mask_using_layer(temp_layer, operation, 0, 0, width, height); - - mask_layer_destroy(temp_layer); -} - -void mask_using_layer(struct vg_mask_layer *layer, - VGMaskOperation operation, - VGint x, VGint y, - VGint width, VGint height) -{ - mask_using_texture(layer->sampler_view, VG_TRUE, operation, - x, y, width, height); -} - -VGint mask_layer_width(struct vg_mask_layer *layer) -{ - return layer->width; -} - -VGint mask_layer_height(struct vg_mask_layer *layer) -{ - return layer->height; -} - - -#endif - -void mask_using_image(struct vg_image *image, - VGMaskOperation operation, - VGint x, VGint y, - VGint width, VGint height) -{ - mask_using_texture(image->sampler_view, VG_FALSE, operation, - x, y, width, height); -} - -void mask_fill(VGint x, VGint y, VGint width, VGint height, - VGfloat value) -{ - struct vg_context *ctx = vg_current_context(); - struct pipe_sampler_view *view = vg_get_surface_mask(ctx); - -#if DEBUG_MASKS - debug_printf("mask_fill(%d, %d, %d, %d) with rgba(%f, %f, %f, %f)\n", - x, y, width, height, - 0.0f, 0.0f, 0.0f, value); -#endif - - mask_resource_fill(view->texture, x, y, width, height, value); -} - -VGint mask_bind_samplers(struct pipe_sampler_state **samplers, - struct pipe_sampler_view **sampler_views) -{ - struct vg_context *ctx = vg_current_context(); - - if (ctx->state.vg.masking) { - samplers[1] = &ctx->mask.sampler; - sampler_views[1] = vg_get_surface_mask(ctx); - return 1; - } else - return 0; -} diff --git a/src/gallium/state_trackers/vega/mask.h b/src/gallium/state_trackers/vega/mask.h deleted file mode 100644 index c626402c864..00000000000 --- a/src/gallium/state_trackers/vega/mask.h +++ /dev/null @@ -1,68 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef MASK_H -#define MASK_H - -#include "vg_context.h" - -struct path; -struct vg_image; -struct pipe_resource; - -struct vg_mask_layer *mask_layer_create(VGint width, VGint height); -void mask_layer_destroy(struct vg_mask_layer *layer); -void mask_layer_fill(struct vg_mask_layer *layer, - VGint x, VGint y, - VGint width, VGint height, - VGfloat value); -VGint mask_layer_width(struct vg_mask_layer *layer); -VGint mask_layer_height(struct vg_mask_layer *layer); -void mask_copy(struct vg_mask_layer *layer, - VGint sx, VGint sy, - VGint dx, VGint dy, - VGint width, VGint height); - -void mask_render_to(struct path *path, - VGbitfield paint_modes, - VGMaskOperation operation); - -void mask_using_layer(struct vg_mask_layer *layer, - VGMaskOperation operation, - VGint x, VGint y, - VGint width, VGint height); -void mask_using_image(struct vg_image *image, - VGMaskOperation operation, - VGint x, VGint y, - VGint width, VGint height); -void mask_fill(VGint x, VGint y, - VGint width, VGint height, - VGfloat value); - -VGint mask_bind_samplers(struct pipe_sampler_state **samplers, - struct pipe_sampler_view **sampler_views); - -#endif diff --git a/src/gallium/state_trackers/vega/matrix.h b/src/gallium/state_trackers/vega/matrix.h deleted file mode 100644 index 794c7e7a4ce..00000000000 --- a/src/gallium/state_trackers/vega/matrix.h +++ /dev/null @@ -1,462 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef MATRIX_H -#define MATRIX_H - -#include "VG/openvg.h" - -#include "pipe/p_compiler.h" -#include "util/u_math.h" - -#include <stdio.h> -#include <math.h> - -#define floatsEqual(x, y) (fabs(x - y) <= 0.00001f * MIN2(fabs(x), fabs(y))) -#define floatIsZero(x) (floatsEqual((x) + 1, 1)) -#define ABS(x) (fabsf(x)) - -#define DEGREES_TO_RADIANS(d) (0.0174532925199 * (d)) -#define FLT_TO_INT(flt) float_to_int_floor(((VGuint*)&(flt))[0]) - -static INLINE VGint float_to_int_floor(VGuint bits) -{ - int sign = (bits >> 31) ? -1 : 1; - int exp = ((bits >> 23) & 255) - 127; - int mant = bits & 0x007fffff; - int sh = 23 - exp; - - /* abs(value) >= 2^31 -> clamp. */ - - if (exp >= 31) - return (VGint)((sign < 0) ? 0x80000000u : 0x7fffffffu); - - /* abs(value) < 1 -> return -1 or 0. */ - - if (exp < 0) - return (sign < 0 && (exp > -127 || mant != 0)) ? -1 : 0; - - /* abs(value) >= 2^23 -> shift left. */ - - mant |= 0x00800000; - if (sh <= 0) - return sign * (mant << -sh); - - /* Negative -> add a rounding term. */ - - if (sign < 0) - mant += (1 << sh) - 1; - - /* Shift right to obtain the result. */ - - return sign * (mant >> sh); -} - - -struct matrix { - VGfloat m[9]; -}; - -static INLINE void matrix_init(struct matrix *mat, - const VGfloat *val) -{ - memcpy(mat->m, val, sizeof(VGfloat) * 9); -} - -static INLINE void matrix_inits(struct matrix *mat, - VGfloat m11, VGfloat m12, VGfloat m13, - VGfloat m21, VGfloat m22, VGfloat m23, - VGfloat m31, VGfloat m32, VGfloat m33) -{ - mat->m[0] = m11; mat->m[1] = m12; mat->m[2] = m13; - mat->m[3] = m21; mat->m[4] = m22; mat->m[5] = m23; - mat->m[6] = m31; mat->m[7] = m32; mat->m[8] = m33; -} - -static INLINE void matrix_load_identity(struct matrix *matrix) -{ - static const VGfloat identity[9] = {1.f, 0.f, 0.f, - 0.f, 1.f, 0.f, - 0.f, 0.f, 1.f}; - memcpy(matrix->m, identity, sizeof(identity)); -} - -static INLINE VGboolean matrix_is_identity(struct matrix *matrix) -{ - return floatsEqual(matrix->m[0], 1) && floatIsZero(matrix->m[1]) && - floatIsZero(matrix->m[2]) && - floatIsZero(matrix->m[3]) && floatsEqual(matrix->m[4], 1) && - floatIsZero(matrix->m[5]) && - floatIsZero(matrix->m[6]) && floatIsZero(matrix->m[7]) && - floatIsZero(matrix->m[8]); -} - -static INLINE VGboolean matrix_is_affine(struct matrix *matrix) -{ - return floatIsZero(matrix->m[2]) && floatIsZero(matrix->m[5]) - && floatsEqual(matrix->m[8], 1); -} - - -static INLINE void matrix_make_affine(struct matrix *matrix) -{ - matrix->m[2] = 0.f; - matrix->m[5] = 0.f; - matrix->m[8] = 1.f; -} - -static INLINE void matrix_mult(struct matrix *dst, - const struct matrix *src) -{ - VGfloat m11 = dst->m[0]*src->m[0] + dst->m[3]*src->m[1] + dst->m[6]*src->m[2]; - VGfloat m12 = dst->m[0]*src->m[3] + dst->m[3]*src->m[4] + dst->m[6]*src->m[5]; - VGfloat m13 = dst->m[0]*src->m[6] + dst->m[3]*src->m[7] + dst->m[6]*src->m[8]; - - VGfloat m21 = dst->m[1]*src->m[0] + dst->m[4]*src->m[1] + dst->m[7]*src->m[2]; - VGfloat m22 = dst->m[1]*src->m[3] + dst->m[4]*src->m[4] + dst->m[7]*src->m[5]; - VGfloat m23 = dst->m[1]*src->m[6] + dst->m[4]*src->m[7] + dst->m[7]*src->m[8]; - - VGfloat m31 = dst->m[2]*src->m[0] + dst->m[5]*src->m[1] + dst->m[8]*src->m[2]; - VGfloat m32 = dst->m[2]*src->m[3] + dst->m[5]*src->m[4] + dst->m[8]*src->m[5]; - VGfloat m33 = dst->m[2]*src->m[6] + dst->m[5]*src->m[7] + dst->m[8]*src->m[8]; - - dst->m[0] = m11; dst->m[1] = m21; dst->m[2] = m31; - dst->m[3] = m12; dst->m[4] = m22; dst->m[5] = m32; - dst->m[6] = m13; dst->m[7] = m23; dst->m[8] = m33; -} - - -static INLINE void matrix_map_point(struct matrix *mat, - VGfloat x, VGfloat y, - VGfloat *out_x, VGfloat *out_y) -{ - /* to be able to do matrix_map_point(m, x, y, &x, &y) use - * temporaries */ - VGfloat tmp_x = x, tmp_y = y; - - *out_x = mat->m[0]*tmp_x + mat->m[3]*tmp_y + mat->m[6]; - *out_y = mat->m[1]*tmp_x + mat->m[4]*tmp_y + mat->m[7]; - if (!matrix_is_affine(mat)) { - VGfloat w = 1/(mat->m[2]*tmp_x + mat->m[5]*tmp_y + mat->m[8]); - *out_x *= w; - *out_y *= w; - } -} - -static INLINE void matrix_translate(struct matrix *dst, - VGfloat tx, VGfloat ty) -{ - if (!matrix_is_affine(dst)) { - struct matrix trans_matrix; - matrix_load_identity(&trans_matrix); - trans_matrix.m[6] = tx; - trans_matrix.m[7] = ty; - matrix_mult(dst, &trans_matrix); - } else { - dst->m[6] += tx*dst->m[0] + ty*dst->m[3]; - dst->m[7] += ty*dst->m[4] + tx*dst->m[1]; - } -} - -static INLINE void matrix_scale(struct matrix *dst, - VGfloat sx, VGfloat sy) -{ - if (!matrix_is_affine(dst)) { - struct matrix scale_matrix; - matrix_load_identity(&scale_matrix); - scale_matrix.m[0] = sx; - scale_matrix.m[4] = sy; - matrix_mult(dst, &scale_matrix); - } else { - dst->m[0] *= sx; dst->m[1] *= sx; - dst->m[3] *= sy; dst->m[4] *= sy; - } -} - -static INLINE void matrix_shear(struct matrix *dst, - VGfloat shx, VGfloat shy) -{ - struct matrix shear_matrix; - matrix_load_identity(&shear_matrix); - shear_matrix.m[1] = shy; - shear_matrix.m[3] = shx; - matrix_mult(dst, &shear_matrix); -} - -static INLINE void matrix_rotate(struct matrix *dst, - VGfloat angle) -{ - struct matrix mat; - float sin_val = 0; - float cos_val = 0; - - - if (floatsEqual(angle, 90) || floatsEqual(angle, -270)) - sin_val = 1.f; - else if (floatsEqual(angle, 270) || floatsEqual(angle, -90)) - sin_val = -1.f; - else if (floatsEqual(angle, 180)) - cos_val = -1.f; - else { - double radians = DEGREES_TO_RADIANS(angle); - sin_val = (float) sin(radians); - cos_val = (float) cos(radians); - } - - if (!matrix_is_affine(dst)) { - matrix_load_identity(&mat); - mat.m[0] = cos_val; mat.m[1] = sin_val; - mat.m[3] = -sin_val; mat.m[4] = cos_val; - - matrix_mult(dst, &mat); - } else { - VGfloat m11 = cos_val*dst->m[0] + sin_val*dst->m[3]; - VGfloat m12 = cos_val*dst->m[1] + sin_val*dst->m[4]; - VGfloat m21 = -sin_val*dst->m[0] + cos_val*dst->m[3]; - VGfloat m22 = -sin_val*dst->m[1] + cos_val*dst->m[4]; - dst->m[0] = m11; dst->m[1] = m12; - dst->m[3] = m21; dst->m[4] = m22; - } -} - - -static INLINE VGfloat matrix_determinant(struct matrix *mat) -{ - return mat->m[0]*(mat->m[8]*mat->m[4]-mat->m[7]*mat->m[5]) - - mat->m[3]*(mat->m[8]*mat->m[1]-mat->m[7]*mat->m[2])+ - mat->m[6]*(mat->m[5]*mat->m[1]-mat->m[4]*mat->m[2]); -} - - -static INLINE void matrix_adjoint(struct matrix *mat) -{ - VGfloat h[9]; - h[0] = mat->m[4]*mat->m[8] - mat->m[5]*mat->m[7]; - h[3] = mat->m[5]*mat->m[6] - mat->m[3]*mat->m[8]; - h[6] = mat->m[3]*mat->m[7] - mat->m[4]*mat->m[6]; - h[1] = mat->m[2]*mat->m[7] - mat->m[1]*mat->m[8]; - h[4] = mat->m[0]*mat->m[8] - mat->m[2]*mat->m[6]; - h[7] = mat->m[1]*mat->m[6] - mat->m[0]*mat->m[7]; - h[2] = mat->m[1]*mat->m[5] - mat->m[2]*mat->m[4]; - h[5] = mat->m[2]*mat->m[3] - mat->m[0]*mat->m[5]; - h[8] = mat->m[0]*mat->m[4] - mat->m[1]*mat->m[3]; - - - memcpy(mat->m, h, sizeof(VGfloat) * 9); -} - -static INLINE void matrix_divs(struct matrix *mat, - VGfloat s) -{ - mat->m[0] /= s; - mat->m[1] /= s; - mat->m[2] /= s; - mat->m[3] /= s; - mat->m[4] /= s; - mat->m[5] /= s; - mat->m[6] /= s; - mat->m[7] /= s; - mat->m[8] /= s; -} - -static INLINE VGboolean matrix_invert(struct matrix *mat) -{ - VGfloat det = matrix_determinant(mat); - - if (floatIsZero(det)) - return VG_FALSE; - - matrix_adjoint(mat); - matrix_divs(mat, det); - return VG_TRUE; -} - -static INLINE VGboolean matrix_is_invertible(struct matrix *mat) -{ - return !floatIsZero(matrix_determinant(mat)); -} - - -static INLINE VGboolean matrix_square_to_quad(VGfloat dx0, VGfloat dy0, - VGfloat dx1, VGfloat dy1, - VGfloat dx3, VGfloat dy3, - VGfloat dx2, VGfloat dy2, - struct matrix *mat) -{ - VGfloat ax = dx0 - dx1 + dx2 - dx3; - VGfloat ay = dy0 - dy1 + dy2 - dy3; - - if (floatIsZero(ax) && floatIsZero(ay)) { - /* affine case */ - matrix_inits(mat, - dx1 - dx0, dy1 - dy0, 0, - dx2 - dx1, dy2 - dy1, 0, - dx0, dy0, 1); - } else { - VGfloat a, b, c, d, e, f, g, h; - VGfloat ax1 = dx1 - dx2; - VGfloat ax2 = dx3 - dx2; - VGfloat ay1 = dy1 - dy2; - VGfloat ay2 = dy3 - dy2; - - /* determinants */ - VGfloat gtop = ax * ay2 - ax2 * ay; - VGfloat htop = ax1 * ay - ax * ay1; - VGfloat bottom = ax1 * ay2 - ax2 * ay1; - - if (!bottom) - return VG_FALSE; - - g = gtop / bottom; - h = htop / bottom; - - a = dx1 - dx0 + g * dx1; - b = dx3 - dx0 + h * dx3; - c = dx0; - d = dy1 - dy0 + g * dy1; - e = dy3 - dy0 + h * dy3; - f = dy0; - - matrix_inits(mat, - a, d, g, - b, e, h, - c, f, 1.f); - } - - return VG_TRUE; -} - -static INLINE VGboolean matrix_quad_to_square(VGfloat sx0, VGfloat sy0, - VGfloat sx1, VGfloat sy1, - VGfloat sx2, VGfloat sy2, - VGfloat sx3, VGfloat sy3, - struct matrix *mat) -{ - if (!matrix_square_to_quad(sx0, sy0, sx1, sy1, - sx2, sy2, sx3, sy3, - mat)) - return VG_FALSE; - - return matrix_invert(mat); -} - - -static INLINE VGboolean matrix_quad_to_quad(VGfloat dx0, VGfloat dy0, - VGfloat dx1, VGfloat dy1, - VGfloat dx2, VGfloat dy2, - VGfloat dx3, VGfloat dy3, - VGfloat sx0, VGfloat sy0, - VGfloat sx1, VGfloat sy1, - VGfloat sx2, VGfloat sy2, - VGfloat sx3, VGfloat sy3, - struct matrix *mat) -{ - struct matrix sqr_to_qd; - - if (!matrix_square_to_quad(dx0, dy0, dx1, dy1, - dx2, dy2, dx3, dy3, - mat)) - return VG_FALSE; - - if (!matrix_quad_to_square(sx0, sy0, sx1, sy1, - sx2, sy2, sx3, sy3, - &sqr_to_qd)) - return VG_FALSE; - - matrix_mult(mat, &sqr_to_qd); - - return VG_TRUE; -} - - -static INLINE VGboolean null_line(const VGfloat *l) -{ - return floatsEqual(l[0], l[2]) && floatsEqual(l[1], l[3]); -} - -static INLINE void line_normal(float *l, float *norm) -{ - norm[0] = l[0]; - norm[1] = l[1]; - - norm[2] = l[0] + (l[3] - l[1]); - norm[3] = l[1] - (l[2] - l[0]); -} - -static INLINE void line_normalize(float *l) -{ - float x = l[2] - l[0]; - float y = l[3] - l[1]; - float len = (float) sqrt(x*x + y*y); - l[2] = l[0] + x/len; - l[3] = l[1] + y/len; -} - -static INLINE VGfloat line_length(VGfloat x1, VGfloat y1, - VGfloat x2, VGfloat y2) -{ - VGfloat x = x2 - x1; - VGfloat y = y2 - y1; - return (VGfloat) sqrt(x*x + y*y); -} - -static INLINE VGfloat line_lengthv(const VGfloat *l) -{ - VGfloat x = l[2] - l[0]; - VGfloat y = l[3] - l[1]; - return (VGfloat) sqrt(x*x + y*y); -} - - -static INLINE void line_point_at(float *l, float t, float *pt) -{ - float dx = l[2] - l[0]; - float dy = l[3] - l[1]; - - pt[0] = l[0] + dx * t; - pt[1] = l[1] + dy * t; -} - -static INLINE void vector_unit(float *vec) -{ - float len = (float) sqrt(vec[0] * vec[0] + vec[1] * vec[1]); - vec[0] /= len; - vec[1] /= len; -} - -static INLINE void line_normal_vector(float *line, float *vec) -{ - VGfloat normal[4]; - - line_normal(line, normal); - - vec[0] = normal[2] - normal[0]; - vec[1] = normal[3] - normal[1]; - - vector_unit(vec); -} - -#endif diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c deleted file mode 100644 index fea9fc18e66..00000000000 --- a/src/gallium/state_trackers/vega/paint.c +++ /dev/null @@ -1,759 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "paint.h" - -#include "matrix.h" -#include "image.h" - -#include "pipe/p_compiler.h" -#include "util/u_inlines.h" - -#include "util/u_memory.h" -#include "util/u_math.h" -#include "util/u_sampler.h" - -#include "cso_cache/cso_context.h" - -struct vg_paint { - struct vg_object base; - - VGPaintType type; - - struct { - VGfloat color[4]; - VGint colori[4]; - } solid; - - struct { - VGColorRampSpreadMode spread; - VGuint color_data[1024]; - struct { - VGfloat coords[4]; - VGint coordsi[4]; - } linear; - struct { - VGfloat vals[5]; - VGint valsi[5]; - } radial; - struct pipe_sampler_view *sampler_view; - struct pipe_sampler_state sampler; - - VGfloat *ramp_stops; - VGint *ramp_stopsi; - VGint num_stops; - - VGboolean color_ramps_premultiplied; - } gradient; - - struct { - struct pipe_sampler_view *sampler_view; - VGTilingMode tiling_mode; - struct pipe_sampler_state sampler; - } pattern; - - /* XXX next 3 all unneded? */ - struct pipe_resource *cbuf; - struct pipe_shader_state fs_state; - void *fs; -}; - -static INLINE VGuint mix_pixels(VGuint p1, VGuint a, VGuint p2, VGuint b) -{ - VGuint t = (p1 & 0xff00ff) * a + (p2 & 0xff00ff) * b; - t >>= 8; t &= 0xff00ff; - - p1 = ((p1 >> 8) & 0xff00ff) * a + ((p2 >> 8) & 0xff00ff) * b; - p1 &= 0xff00ff00; p1 |= t; - - return p1; -} - -static INLINE VGuint float4_to_argb(const VGfloat *clr) -{ - return float_to_ubyte(clr[3]) << 24 | - float_to_ubyte(clr[0]) << 16 | - float_to_ubyte(clr[1]) << 8 | - float_to_ubyte(clr[2]) << 0; -} - -static INLINE void create_gradient_data(const VGfloat *ramp_stops, - VGint num, - VGuint *data, - VGint size) -{ - VGint i; - VGint pos = 0; - VGfloat fpos = 0, incr = 1.f / size; - VGuint last_color; - - while (fpos < ramp_stops[0]) { - data[pos] = float4_to_argb(ramp_stops + 1); - fpos += incr; - ++pos; - } - - for (i = 0; i < num - 1; ++i) { - VGint rcur = 5 * i; - VGint rnext = 5 * (i + 1); - VGfloat delta = 1.f/(ramp_stops[rnext] - ramp_stops[rcur]); - while (fpos < ramp_stops[rnext] && pos < size) { - VGint dist = 256 * ((fpos - ramp_stops[rcur]) * delta); - VGint idist = 256 - dist; - VGuint current_color = float4_to_argb(ramp_stops + rcur + 1); - VGuint next_color = float4_to_argb(ramp_stops + rnext + 1); - data[pos] = mix_pixels(current_color, idist, - next_color, dist); - fpos += incr; - ++pos; - } - } - - last_color = float4_to_argb(ramp_stops + ((num - 1) * 5 + 1)); - while (pos < size) { - data[pos] = last_color; - ++pos; - } - data[size-1] = last_color; -} - -static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p) -{ - struct pipe_context *pipe = p->base.ctx->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_resource *tex = 0; - struct pipe_resource templ; - - memset(&templ, 0, sizeof(templ)); - templ.target = PIPE_TEXTURE_1D; - templ.format = PIPE_FORMAT_B8G8R8A8_UNORM; - templ.last_level = 0; - templ.width0 = 1024; - templ.height0 = 1; - templ.depth0 = 1; - templ.array_size = 1; - templ.bind = PIPE_BIND_SAMPLER_VIEW; - - tex = screen->resource_create(screen, &templ); - - { /* upload color_data */ - struct pipe_transfer *transfer; - void *map = - pipe_transfer_map(p->base.ctx->pipe, tex, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, 1024, 1, - &transfer); - memcpy(map, p->gradient.color_data, sizeof(VGint)*1024); - pipe->transfer_unmap(pipe, transfer); - } - - return tex; -} - -static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p) -{ - struct pipe_context *pipe = p->base.ctx->pipe; - struct pipe_resource *texture; - struct pipe_sampler_view view_templ; - struct pipe_sampler_view *view; - - texture = create_gradient_texture(p); - - if (!texture) - return NULL; - - u_sampler_view_default_template(&view_templ, texture, texture->format); - view = pipe->create_sampler_view(pipe, texture, &view_templ); - /* want the texture to go away if the view is freed */ - pipe_resource_reference(&texture, NULL); - - return view; -} - -struct vg_paint * paint_create(struct vg_context *ctx) -{ - struct vg_paint *paint = CALLOC_STRUCT(vg_paint); - const VGfloat default_color[] = {0.0f, 0.0f, 0.0f, 1.0f}; - const VGfloat def_ling[] = {0.0f, 0.0f, 1.0f, 0.0f}; - const VGfloat def_radg[] = {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; - vg_init_object(&paint->base, ctx, VG_OBJECT_PAINT); - vg_context_add_object(ctx, &paint->base); - - paint->type = VG_PAINT_TYPE_COLOR; - memcpy(paint->solid.color, default_color, - 4 * sizeof(VGfloat)); - paint->gradient.spread = VG_COLOR_RAMP_SPREAD_PAD; - memcpy(paint->gradient.linear.coords, def_ling, - 4 * sizeof(VGfloat)); - memcpy(paint->gradient.radial.vals, def_radg, - 5 * sizeof(VGfloat)); - - paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - paint->gradient.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - paint->gradient.sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - paint->gradient.sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - paint->gradient.sampler.normalized_coords = 1; - - memcpy(&paint->pattern.sampler, - &paint->gradient.sampler, - sizeof(struct pipe_sampler_state)); - - return paint; -} - -void paint_destroy(struct vg_paint *paint) -{ - struct vg_context *ctx = paint->base.ctx; - pipe_sampler_view_reference(&paint->gradient.sampler_view, NULL); - if (paint->pattern.sampler_view) - pipe_sampler_view_reference(&paint->pattern.sampler_view, NULL); - if (ctx) { - vg_context_remove_object(ctx, &paint->base); - vg_free_object(&paint->base); - } - - free(paint->gradient.ramp_stopsi); - free(paint->gradient.ramp_stops); - FREE(paint); -} - -void paint_set_color(struct vg_paint *paint, - const VGfloat *color) -{ - paint->solid.color[0] = color[0]; - paint->solid.color[1] = color[1]; - paint->solid.color[2] = color[2]; - paint->solid.color[3] = color[3]; - - paint->solid.colori[0] = FLT_TO_INT(color[0]); - paint->solid.colori[1] = FLT_TO_INT(color[1]); - paint->solid.colori[2] = FLT_TO_INT(color[2]); - paint->solid.colori[3] = FLT_TO_INT(color[3]); -} - -static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer) -{ - VGfloat *map = (VGfloat*)buffer; - memcpy(buffer, paint->solid.color, 4 * sizeof(VGfloat)); - map[4] = 0.f; - map[5] = 1.f; - map[6] = 2.f; - map[7] = 4.f; -} - -static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, - const struct matrix *inv, - void *buffer) -{ - VGfloat *map = (VGfloat*)buffer; - VGfloat dd; - - map[0] = paint->gradient.linear.coords[2] - paint->gradient.linear.coords[0]; - map[1] = paint->gradient.linear.coords[3] - paint->gradient.linear.coords[1]; - dd = (map[0] * map[0] + map[1] * map[1]); - - map[2] = (dd > 0.0f) ? 1.f / dd : 0.f; - map[3] = 1.f; - - map[4] = 0.f; - map[5] = 1.f; - map[6] = 2.f; - map[7] = 4.f; - { - struct matrix mat; - matrix_load_identity(&mat); - /* VEGA_LINEAR_GRADIENT_SHADER expects the first point to be at (0, 0) */ - matrix_translate(&mat, -paint->gradient.linear.coords[0], -paint->gradient.linear.coords[1]); - matrix_mult(&mat, inv); - - map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f; - map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f; - map[16] = mat.m[2]; map[17] = mat.m[5]; map[18] = mat.m[8]; map[19] = 0.f; - } -#if 0 - debug_printf("Coords (%f, %f, %f, %f)\n", - map[0], map[1], map[2], map[3]); -#endif -} - - -static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, - const struct matrix *inv, - void *buffer) -{ - const VGfloat *center = &paint->gradient.radial.vals[0]; - const VGfloat *focal = &paint->gradient.radial.vals[2]; - VGfloat rr = paint->gradient.radial.vals[4]; - VGfloat *map = (VGfloat*)buffer; - VGfloat dd, new_focal[2]; - - rr *= rr; - - map[0] = center[0] - focal[0]; - map[1] = center[1] - focal[1]; - dd = map[0] * map[0] + map[1] * map[1]; - - /* focal point must lie inside the circle */ - if (0.998f * rr < dd) { - VGfloat scale; - - scale = (dd > 0.0f) ? sqrt(0.998f * rr / dd) : 0.0f; - map[0] *= scale; - map[1] *= scale; - - new_focal[0] = center[0] - map[0]; - new_focal[1] = center[1] - map[1]; - dd = map[0] * map[0] + map[1] * map[1]; - focal = new_focal; - } - - map[2] = (rr > dd) ? rr - dd : 1.0f; - map[3] = 1.f; - - map[4] = 0.f; - map[5] = 1.f; - map[6] = 2.f; - map[7] = 4.f; - - { - struct matrix mat; - matrix_load_identity(&mat); - matrix_translate(&mat, -focal[0], -focal[1]); - matrix_mult(&mat, inv); - - map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f; - map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f; - map[16] = mat.m[2]; map[17] = mat.m[5]; map[18] = mat.m[8]; map[19] = 0.f; - } - -#if 0 - debug_printf("Coords (%f, %f, %f, %f)\n", - map[0], map[1], map[2], map[3]); -#endif -} - - -static INLINE void paint_pattern_buffer(struct vg_paint *paint, - const struct matrix *inv, - void *buffer) -{ - VGfloat *map = (VGfloat *)buffer; - memcpy(map, paint->solid.color, 4 * sizeof(VGfloat)); - - map[4] = 0.f; - map[5] = 1.f; - map[6] = paint->pattern.sampler_view->texture->width0; - map[7] = paint->pattern.sampler_view->texture->height0; - { - struct matrix mat; - - memcpy(&mat, inv, sizeof(*inv)); - - map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f; - map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f; - map[16] = mat.m[2]; map[17] = mat.m[5]; map[18] = mat.m[8]; map[19] = 0.f; - } -} - -void paint_set_type(struct vg_paint *paint, VGPaintType type) -{ - paint->type = type; -} - -void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops, - int num) -{ - const VGfloat default_stops[] = {0.0f, 0.0f, 0.0f, 0.0f, 1.0f, - 1.0f, 1.0f, 1.0f, 1.0f, 1.0f}; - VGint i; - const VGint num_stops = num / 5; - VGfloat last_coord; - - paint->gradient.num_stops = num; - if (num) { - free(paint->gradient.ramp_stops); - paint->gradient.ramp_stops = malloc(sizeof(VGfloat)*num); - memcpy(paint->gradient.ramp_stops, stops, sizeof(VGfloat)*num); - } else - return; - - /* stops must be in increasing order. the last stop is 1.0. if the - * first one is bigger than 1 then the whole sequence is invalid*/ - if (stops[0] > 1) { - stops = default_stops; - num = 10; - } - last_coord = stops[0]; - for (i = 1; i < num_stops; ++i) { - VGint idx = 5 * i; - VGfloat coord = stops[idx]; - if (!floatsEqual(last_coord, coord) && coord < last_coord) { - stops = default_stops; - num = 10; - break; - } - last_coord = coord; - } - - create_gradient_data(stops, num / 5, paint->gradient.color_data, - 1024); - - if (paint->gradient.sampler_view) { - pipe_sampler_view_reference(&paint->gradient.sampler_view, NULL); - paint->gradient.sampler_view = NULL; - } - - paint->gradient.sampler_view = create_gradient_sampler_view(paint); -} - -void paint_set_colori(struct vg_paint *p, - VGuint rgba) -{ - p->solid.color[0] = ((rgba >> 24) & 0xff) / 255.f; - p->solid.color[1] = ((rgba >> 16) & 0xff) / 255.f; - p->solid.color[2] = ((rgba >> 8) & 0xff) / 255.f; - p->solid.color[3] = ((rgba >> 0) & 0xff) / 255.f; -} - -VGuint paint_colori(struct vg_paint *p) -{ -#define F2B(f) (float_to_ubyte(f)) - - return ((F2B(p->solid.color[0]) << 24) | - (F2B(p->solid.color[1]) << 16) | - (F2B(p->solid.color[2]) << 8) | - (F2B(p->solid.color[3]) << 0)); -#undef F2B -} - -void paint_set_linear_gradient(struct vg_paint *paint, - const VGfloat *coords) -{ - memcpy(paint->gradient.linear.coords, coords, sizeof(VGfloat) * 4); -} - -void paint_set_spread_mode(struct vg_paint *paint, - VGint mode) -{ - paint->gradient.spread = mode; - switch(mode) { - case VG_COLOR_RAMP_SPREAD_PAD: - paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - break; - case VG_COLOR_RAMP_SPREAD_REPEAT: - paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_REPEAT; - break; - case VG_COLOR_RAMP_SPREAD_REFLECT: - paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT; - break; - } -} - -VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint) -{ - return paint->gradient.spread; -} - -void paint_set_radial_gradient(struct vg_paint *paint, - const VGfloat *values) -{ - memcpy(paint->gradient.radial.vals, values, sizeof(VGfloat) * 5); -} - -void paint_set_pattern(struct vg_paint *paint, - struct vg_image *img) -{ - if (paint->pattern.sampler_view) - pipe_sampler_view_reference(&paint->pattern.sampler_view, NULL); - - paint->pattern.sampler_view = NULL; - pipe_sampler_view_reference(&paint->pattern.sampler_view, - img->sampler_view); -} - -void paint_set_pattern_tiling(struct vg_paint *paint, - VGTilingMode mode) -{ - paint->pattern.tiling_mode = mode; - - switch(mode) { - case VG_TILE_FILL: - paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_BORDER; - paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_BORDER; - break; - case VG_TILE_PAD: - paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - break; - case VG_TILE_REPEAT: - paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_REPEAT; - paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_REPEAT; - break; - case VG_TILE_REFLECT: - paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT; - paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_MIRROR_REPEAT; - break; - default: - debug_assert(!"Unknown tiling mode"); - } -} - -void paint_get_color(struct vg_paint *paint, - VGfloat *color) -{ - color[0] = paint->solid.color[0]; - color[1] = paint->solid.color[1]; - color[2] = paint->solid.color[2]; - color[3] = paint->solid.color[3]; -} - -void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops, - int num) -{ - memcpy(stops, paint->gradient.ramp_stops, sizeof(VGfloat)*num); -} - -void paint_linear_gradient(struct vg_paint *paint, - VGfloat *coords) -{ - memcpy(coords, paint->gradient.linear.coords, sizeof(VGfloat)*4); -} - -void paint_radial_gradient(struct vg_paint *paint, - VGfloat *coords) -{ - memcpy(coords, paint->gradient.radial.vals, sizeof(VGfloat)*5); -} - -int paint_num_ramp_stops(struct vg_paint *paint) -{ - return paint->gradient.num_stops; -} - -VGPaintType paint_type(struct vg_paint *paint) -{ - return paint->type; -} - -void paint_set_coloriv(struct vg_paint *paint, - const VGint *color) -{ - paint->solid.color[0] = color[0]; - paint->solid.color[1] = color[1]; - paint->solid.color[2] = color[2]; - paint->solid.color[3] = color[3]; - - paint->solid.colori[0] = color[0]; - paint->solid.colori[1] = color[1]; - paint->solid.colori[2] = color[2]; - paint->solid.colori[3] = color[3]; -} - -void paint_get_coloriv(struct vg_paint *paint, - VGint *color) -{ - color[0] = paint->solid.colori[0]; - color[1] = paint->solid.colori[1]; - color[2] = paint->solid.colori[2]; - color[3] = paint->solid.colori[3]; -} - -void paint_set_color_ramp_premultiplied(struct vg_paint *paint, - VGboolean set) -{ - paint->gradient.color_ramps_premultiplied = set; -} - -VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint) -{ - return paint->gradient.color_ramps_premultiplied; -} - -void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops, - int num) -{ - if (num) { - free(paint->gradient.ramp_stopsi); - paint->gradient.ramp_stopsi = malloc(sizeof(VGint)*num); - memcpy(paint->gradient.ramp_stopsi, stops, sizeof(VGint)*num); - } -} - -void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops, - int num) -{ - memcpy(stops, paint->gradient.ramp_stopsi, sizeof(VGint)*num); -} - -void paint_set_linear_gradienti(struct vg_paint *paint, - const VGint *coords) -{ - memcpy(paint->gradient.linear.coordsi, coords, sizeof(VGint) * 4); -} - -void paint_linear_gradienti(struct vg_paint *paint, - VGint *coords) -{ - memcpy(coords, paint->gradient.linear.coordsi, sizeof(VGint)*4); -} - -void paint_set_radial_gradienti(struct vg_paint *paint, - const VGint *values) -{ - memcpy(paint->gradient.radial.valsi, values, sizeof(VGint) * 5); -} - -void paint_radial_gradienti(struct vg_paint *paint, - VGint *coords) -{ - memcpy(coords, paint->gradient.radial.valsi, sizeof(VGint)*5); -} - -VGTilingMode paint_pattern_tiling(struct vg_paint *paint) -{ - return paint->pattern.tiling_mode; -} - -VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers, - struct pipe_sampler_view **sampler_views) -{ - struct vg_context *ctx = vg_current_context(); - - switch(paint->type) { - case VG_PAINT_TYPE_LINEAR_GRADIENT: - case VG_PAINT_TYPE_RADIAL_GRADIENT: { - if (paint->gradient.sampler_view) { - paint->gradient.sampler.min_img_filter = image_sampler_filter(ctx); - paint->gradient.sampler.mag_img_filter = image_sampler_filter(ctx); - samplers[0] = &paint->gradient.sampler; - sampler_views[0] = paint->gradient.sampler_view; - return 1; - } - } - break; - case VG_PAINT_TYPE_PATTERN: { - memcpy(paint->pattern.sampler.border_color.f, - ctx->state.vg.tile_fill_color, - sizeof(VGfloat) * 4); - paint->pattern.sampler.min_img_filter = image_sampler_filter(ctx); - paint->pattern.sampler.mag_img_filter = image_sampler_filter(ctx); - samplers[0] = &paint->pattern.sampler; - sampler_views[0] = paint->pattern.sampler_view; - return 1; - } - break; - default: - break; - } - return 0; -} - -void paint_resolve_type(struct vg_paint *paint) -{ - if (paint->type == VG_PAINT_TYPE_PATTERN && - !paint->pattern.sampler_view) { - paint->type = VG_PAINT_TYPE_COLOR; - } -} - -VGboolean paint_is_degenerate(struct vg_paint *paint) -{ - VGboolean degen; - VGfloat *vals; - - - switch (paint->type) { - case VG_PAINT_TYPE_LINEAR_GRADIENT: - vals = paint->gradient.linear.coords; - /* two points are coincident */ - degen = (floatsEqual(vals[0], vals[2]) && - floatsEqual(vals[1], vals[3])); - break; - case VG_PAINT_TYPE_RADIAL_GRADIENT: - vals = paint->gradient.radial.vals; - /* radius <= 0 */ - degen = (vals[4] <= 0.0f); - break; - case VG_PAINT_TYPE_COLOR: - case VG_PAINT_TYPE_PATTERN: - default: - degen = VG_FALSE; - break; - } - - return degen; -} - -VGint paint_constant_buffer_size(struct vg_paint *paint) -{ - switch(paint->type) { - case VG_PAINT_TYPE_COLOR: - return 8 * sizeof(VGfloat);/*4 color + 4 constants (0.f,1.f,2.f,4.f)*/ - break; - case VG_PAINT_TYPE_LINEAR_GRADIENT: - return 20 * sizeof(VGfloat); - break; - case VG_PAINT_TYPE_RADIAL_GRADIENT: - return 20 * sizeof(VGfloat); - break; - case VG_PAINT_TYPE_PATTERN: - return 20 * sizeof(VGfloat); - break; - default: - debug_printf("Uknown paint type: %d\n", paint->type); - } - - return 0; -} - -void paint_fill_constant_buffer(struct vg_paint *paint, - const struct matrix *mat, - void *buffer) -{ - switch(paint->type) { - case VG_PAINT_TYPE_COLOR: - paint_color_buffer(paint, buffer); - break; - case VG_PAINT_TYPE_LINEAR_GRADIENT: - paint_linear_gradient_buffer(paint, mat, buffer); - break; - case VG_PAINT_TYPE_RADIAL_GRADIENT: - paint_radial_gradient_buffer(paint, mat, buffer); - break; - case VG_PAINT_TYPE_PATTERN: - paint_pattern_buffer(paint, mat, buffer); - break; - - default: - abort(); - } -} - -VGboolean paint_is_opaque(struct vg_paint *paint) -{ - /* TODO add other paint types and make sure PAINT_DIRTY gets set */ - return (paint->type == VG_PAINT_TYPE_COLOR && - floatsEqual(paint->solid.color[3], 1.0f)); -} diff --git a/src/gallium/state_trackers/vega/paint.h b/src/gallium/state_trackers/vega/paint.h deleted file mode 100644 index e5357763b89..00000000000 --- a/src/gallium/state_trackers/vega/paint.h +++ /dev/null @@ -1,123 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef PAINT_H -#define PAINT_H - -#include "vg_context.h" - -#include "VG/openvg.h" -#include "pipe/p_state.h" - -struct vg_paint; -struct vg_image; -struct pipe_sampler_state; -struct pipe_resource; - -struct vg_paint *paint_create(struct vg_context *ctx); -void paint_destroy(struct vg_paint *paint); - -void paint_set_color(struct vg_paint *paint, - const VGfloat *color); -void paint_get_color(struct vg_paint *paint, - VGfloat *color); - -void paint_set_coloriv(struct vg_paint *paint, - const VGint *color); -void paint_get_coloriv(struct vg_paint *paint, - VGint *color); - -void paint_set_colori(struct vg_paint *paint, - VGuint rgba); - -VGuint paint_colori(struct vg_paint *paint); - -void paint_set_type(struct vg_paint *paint, VGPaintType type); -VGPaintType paint_type(struct vg_paint *paint); -void paint_resolve_type(struct vg_paint *paint); - -void paint_set_linear_gradient(struct vg_paint *paint, - const VGfloat *coords); -void paint_linear_gradient(struct vg_paint *paint, - VGfloat *coords); -void paint_set_linear_gradienti(struct vg_paint *paint, - const VGint *coords); -void paint_linear_gradienti(struct vg_paint *paint, - VGint *coords); - - -void paint_set_radial_gradient(struct vg_paint *paint, - const VGfloat *values); -void paint_radial_gradient(struct vg_paint *paint, - VGfloat *coords); -void paint_set_radial_gradienti(struct vg_paint *paint, - const VGint *values); -void paint_radial_gradienti(struct vg_paint *paint, - VGint *coords); - - -void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops, - int num); -void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops, - int num); - -void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops, - int num); -void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops, - int num); - -int paint_num_ramp_stops(struct vg_paint *paint); - -void paint_set_spread_mode(struct vg_paint *paint, - VGint mode); -VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint); - - -void paint_set_pattern(struct vg_paint *paint, - struct vg_image *img); -void paint_set_pattern_tiling(struct vg_paint *paint, - VGTilingMode mode); -VGTilingMode paint_pattern_tiling(struct vg_paint *paint); - -void paint_set_color_ramp_premultiplied(struct vg_paint *paint, - VGboolean set); -VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint); - - -VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers, - struct pipe_sampler_view **sampler_views); - -VGboolean paint_is_degenerate(struct vg_paint *paint); - -VGint paint_constant_buffer_size(struct vg_paint *paint); - -void paint_fill_constant_buffer(struct vg_paint *paint, - const struct matrix *mat, - void *buffer); - -VGboolean paint_is_opaque(struct vg_paint *paint); - -#endif diff --git a/src/gallium/state_trackers/vega/path.c b/src/gallium/state_trackers/vega/path.c deleted file mode 100644 index 6448e642cd6..00000000000 --- a/src/gallium/state_trackers/vega/path.c +++ /dev/null @@ -1,2077 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "path.h" - -#include "stroker.h" -#include "polygon.h" -#include "bezier.h" -#include "matrix.h" -#include "vg_context.h" -#include "util_array.h" -#include "arc.h" -#include "path_utils.h" -#include "paint.h" -#include "shader.h" - -#include "util/u_memory.h" - -#include <assert.h> - -#define DEBUG_PATH 0 - -struct path { - struct vg_object base; - VGbitfield caps; - VGboolean dirty; - VGboolean dirty_stroke; - - VGPathDatatype datatype; - - VGfloat scale; - VGfloat bias; - - VGint num_segments; - - struct array * segments; - struct array * control_points; - - struct { - struct polygon_array polygon_array; - struct matrix matrix; - } fill_polys; - - struct { - struct path *path; - struct matrix matrix; - VGfloat stroke_width; - VGfloat miter_limit; - VGCapStyle cap_style; - VGJoinStyle join_style; - } stroked; -}; - - -static INLINE void data_at(void **data, - struct path *p, - VGint start, VGint count, - VGfloat *out) -{ - VGPathDatatype dt = p->datatype; - VGint i; - VGint end = start + count; - VGfloat *itr = out; - - switch(dt) { - case VG_PATH_DATATYPE_S_8: { - VGbyte **bdata = (VGbyte **)data; - for (i = start; i < end; ++i) { - *itr = (*bdata)[i]; - ++itr; - } - *bdata += count; - } - break; - case VG_PATH_DATATYPE_S_16: { - VGshort **bdata = (VGshort **)data; - for (i = start; i < end; ++i) { - *itr = (*bdata)[i]; - ++itr; - } - *bdata += count; - } - break; - case VG_PATH_DATATYPE_S_32: { - VGint **bdata = (VGint **)data; - for (i = start; i < end; ++i) { - *itr = (*bdata)[i]; - ++itr; - } - *bdata += count; - } - break; - case VG_PATH_DATATYPE_F: { - VGfloat **fdata = (VGfloat **)data; - for (i = start; i < end; ++i) { - *itr = (*fdata)[i]; - ++itr; - } - *fdata += count; - } - break; - default: - debug_assert(!"Unknown path datatype!"); - } -} - - -void vg_float_to_datatype(VGPathDatatype datatype, - VGubyte *common_data, - const VGfloat *data, - VGint num_coords) -{ - VGint i; - switch(datatype) { - case VG_PATH_DATATYPE_S_8: { - for (i = 0; i < num_coords; ++i) { - common_data[i] = (VGubyte)data[i]; - } - } - break; - case VG_PATH_DATATYPE_S_16: { - VGshort *buf = (VGshort*)common_data; - for (i = 0; i < num_coords; ++i) { - buf[i] = (VGshort)data[i]; - } - } - break; - case VG_PATH_DATATYPE_S_32: { - VGint *buf = (VGint*)common_data; - for (i = 0; i < num_coords; ++i) { - buf[i] = (VGint)data[i]; - } - } - break; - case VG_PATH_DATATYPE_F: { - memcpy(common_data, data, sizeof(VGfloat) * num_coords); - } - break; - default: - debug_assert(!"Unknown path datatype!"); - } -} - -static void coords_adjust_by_scale_bias(struct path *p, - void *pdata, VGint num_coords, - VGfloat scale, VGfloat bias, - VGPathDatatype datatype) -{ - VGfloat data[8]; - void *coords = (VGfloat *)pdata; - VGubyte *common_data = (VGubyte *)pdata; - VGint size_dst = size_for_datatype(datatype); - VGint i; - - for (i = 0; i < num_coords; ++i) { - data_at(&coords, p, 0, 1, data); - data[0] = data[0] * scale + bias; - vg_float_to_datatype(datatype, common_data, data, 1); - common_data += size_dst; - } -} - -struct path * path_create(VGPathDatatype dt, VGfloat scale, VGfloat bias, - VGint segmentCapacityHint, - VGint coordCapacityHint, - VGbitfield capabilities) -{ - struct path *path = CALLOC_STRUCT(path); - - vg_init_object(&path->base, vg_current_context(), VG_OBJECT_PATH); - path->caps = capabilities & VG_PATH_CAPABILITY_ALL; - vg_context_add_object(vg_current_context(), &path->base); - - path->datatype = dt; - path->scale = scale; - path->bias = bias; - - path->segments = array_create(size_for_datatype(VG_PATH_DATATYPE_S_8)); - path->control_points = array_create(size_for_datatype(dt)); - - path->dirty = VG_TRUE; - path->dirty_stroke = VG_TRUE; - - return path; -} - -static void polygon_array_cleanup(struct polygon_array *polyarray) -{ - if (polyarray->array) { - VGint i; - - for (i = 0; i < polyarray->array->num_elements; i++) { - struct polygon *p = ((struct polygon **) polyarray->array->data)[i]; - polygon_destroy(p); - } - - array_destroy(polyarray->array); - polyarray->array = NULL; - } -} - -void path_destroy(struct path *p) -{ - vg_context_remove_object(vg_current_context(), &p->base); - - array_destroy(p->segments); - array_destroy(p->control_points); - - polygon_array_cleanup(&p->fill_polys.polygon_array); - - if (p->stroked.path) - path_destroy(p->stroked.path); - - vg_free_object(&p->base); - - FREE(p); -} - -VGbitfield path_capabilities(struct path *p) -{ - return p->caps; -} - -void path_set_capabilities(struct path *p, VGbitfield bf) -{ - p->caps = (bf & VG_PATH_CAPABILITY_ALL); -} - -void path_append_data(struct path *p, - VGint numSegments, - const VGubyte * pathSegments, - const void * pathData) -{ - VGint old_segments = p->num_segments; - VGint num_new_coords = num_elements_for_segments(pathSegments, numSegments); - array_append_data(p->segments, pathSegments, numSegments); - array_append_data(p->control_points, pathData, num_new_coords); - - p->num_segments += numSegments; - if (!floatsEqual(p->scale, 1.f) || !floatsEqual(p->bias, 0.f)) { - VGubyte *coords = (VGubyte*)p->control_points->data; - coords_adjust_by_scale_bias(p, - coords + old_segments * p->control_points->datatype_size, - num_new_coords, - p->scale, p->bias, p->datatype); - } - p->dirty = VG_TRUE; - p->dirty_stroke = VG_TRUE; -} - -VGint path_num_segments(struct path *p) -{ - return p->num_segments; -} - -static INLINE void map_if_relative(VGfloat ox, VGfloat oy, - VGboolean relative, - VGfloat *x, VGfloat *y) -{ - if (relative) { - if (x) - *x += ox; - if (y) - *y += oy; - } -} - -static INLINE void close_polygon(struct polygon *current, - VGfloat sx, VGfloat sy, - VGfloat ox, VGfloat oy, - struct matrix *matrix) -{ - if (!floatsEqual(sx, ox) || - !floatsEqual(sy, oy)) { - VGfloat x0 = sx; - VGfloat y0 = sy; - matrix_map_point(matrix, x0, y0, &x0, &y0); - polygon_vertex_append(current, x0, y0); - } -} - -static void convert_path(struct path *p, - VGPathDatatype to, - void *dst, - VGint num_coords) -{ - VGfloat data[8]; - void *coords = (VGfloat *)p->control_points->data; - VGubyte *common_data = (VGubyte *)dst; - VGint size_dst = size_for_datatype(to); - VGint i; - - for (i = 0; i < num_coords; ++i) { - data_at(&coords, p, 0, 1, data); - vg_float_to_datatype(to, common_data, data, 1); - common_data += size_dst; - } -} - -static void polygon_array_calculate_bounds( struct polygon_array *polyarray ) -{ - struct array *polys = polyarray->array; - VGfloat min_x, max_x; - VGfloat min_y, max_y; - VGfloat bounds[4]; - unsigned i; - - assert(polys); - - if (!polys->num_elements) { - polyarray->min_x = 0.0f; - polyarray->min_y = 0.0f; - polyarray->max_x = 0.0f; - polyarray->max_y = 0.0f; - return; - } - - polygon_bounding_rect((((struct polygon**)polys->data)[0]), bounds); - min_x = bounds[0]; - min_y = bounds[1]; - max_x = bounds[0] + bounds[2]; - max_y = bounds[1] + bounds[3]; - for (i = 1; i < polys->num_elements; ++i) { - struct polygon *p = (((struct polygon**)polys->data)[i]); - polygon_bounding_rect(p, bounds); - min_x = MIN2(min_x, bounds[0]); - min_y = MIN2(min_y, bounds[1]); - max_x = MAX2(max_x, bounds[0] + bounds[2]); - max_y = MAX2(max_y, bounds[1] + bounds[3]); - } - - polyarray->min_x = min_x; - polyarray->min_y = min_y; - polyarray->max_x = max_x; - polyarray->max_y = max_y; -} - - -static struct polygon_array * path_get_fill_polygons(struct path *p, struct matrix *matrix) -{ - VGint i; - struct polygon *current = 0; - VGfloat sx, sy, px, py, ox, oy; - VGfloat x0, y0, x1, y1, x2, y2, x3, y3; - VGfloat data[8]; - void *coords = (VGfloat *)p->control_points->data; - struct array *array; - - memset(data, 0, sizeof(data)); - - if (p->fill_polys.polygon_array.array) - { - if (memcmp( &p->fill_polys.matrix, - matrix, - sizeof *matrix ) == 0 && p->dirty == VG_FALSE) - { - return &p->fill_polys.polygon_array; - } - else { - polygon_array_cleanup(&p->fill_polys.polygon_array); - } - } - - /* an array of pointers to polygons */ - array = array_create(sizeof(struct polygon *)); - - sx = sy = px = py = ox = oy = 0.f; - - if (p->num_segments) - current = polygon_create(32); - - for (i = 0; i < p->num_segments; ++i) { - VGubyte segment = ((VGubyte*)(p->segments->data))[i]; - VGint command = SEGMENT_COMMAND(segment); - VGboolean relative = SEGMENT_ABS_REL(segment); - - switch(command) { - case VG_CLOSE_PATH: - close_polygon(current, sx, sy, ox, oy, matrix); - ox = sx; - oy = sy; - break; - case VG_MOVE_TO: - if (current && polygon_vertex_count(current) > 0) { - /* add polygon */ - close_polygon(current, sx, sy, ox, oy, matrix); - array_append_data(array, ¤t, 1); - current = polygon_create(32); - } - data_at(&coords, p, 0, 2, data); - x0 = data[0]; - y0 = data[1]; - map_if_relative(ox, oy, relative, &x0, &y0); - sx = x0; - sy = y0; - ox = x0; - oy = y0; - px = x0; - py = y0; - matrix_map_point(matrix, x0, y0, &x0, &y0); - polygon_vertex_append(current, x0, y0); - break; - case VG_LINE_TO: - data_at(&coords, p, 0, 2, data); - x0 = data[0]; - y0 = data[1]; - map_if_relative(ox, oy, relative, &x0, &y0); - ox = x0; - oy = y0; - px = x0; - py = y0; - matrix_map_point(matrix, x0, y0, &x0, &y0); - polygon_vertex_append(current, x0, y0); - break; - case VG_HLINE_TO: - data_at(&coords, p, 0, 1, data); - x0 = data[0]; - y0 = oy; - map_if_relative(ox, oy, relative, &x0, 0); - ox = x0; - px = x0; - py = y0; - matrix_map_point(matrix, x0, y0, &x0, &y0); - polygon_vertex_append(current, x0, y0); - break; - case VG_VLINE_TO: - data_at(&coords, p, 0, 1, data); - x0 = ox; - y0 = data[0]; - map_if_relative(ox, oy, relative, 0, &y0); - oy = y0; - px = x0; - py = y0; - matrix_map_point(matrix, x0, y0, &x0, &y0); - polygon_vertex_append(current, x0, y0); - break; - case VG_CUBIC_TO: { - struct bezier bezier; - data_at(&coords, p, 0, 6, data); - x0 = ox; - y0 = oy; - x1 = data[0]; - y1 = data[1]; - x2 = data[2]; - y2 = data[3]; - x3 = data[4]; - y3 = data[5]; - map_if_relative(ox, oy, relative, &x1, &y1); - map_if_relative(ox, oy, relative, &x2, &y2); - map_if_relative(ox, oy, relative, &x3, &y3); - ox = x3; - oy = y3; - px = x2; - py = y2; - assert(matrix_is_affine(matrix)); - matrix_map_point(matrix, x0, y0, &x0, &y0); - matrix_map_point(matrix, x1, y1, &x1, &y1); - matrix_map_point(matrix, x2, y2, &x2, &y2); - matrix_map_point(matrix, x3, y3, &x3, &y3); - bezier_init(&bezier, x0, y0, x1, y1, - x2, y2, x3, y3); - bezier_add_to_polygon(&bezier, current); - } - break; - case VG_QUAD_TO: { - struct bezier bezier; - data_at(&coords, p, 0, 4, data); - x0 = ox; - y0 = oy; - x1 = data[0]; - y1 = data[1]; - x3 = data[2]; - y3 = data[3]; - map_if_relative(ox, oy, relative, &x1, &y1); - map_if_relative(ox, oy, relative, &x3, &y3); - px = x1; - py = y1; - { /* form a cubic out of it */ - x2 = (x3 + 2*x1) / 3.f; - y2 = (y3 + 2*y1) / 3.f; - x1 = (x0 + 2*x1) / 3.f; - y1 = (y0 + 2*y1) / 3.f; - } - ox = x3; - oy = y3; - assert(matrix_is_affine(matrix)); - matrix_map_point(matrix, x0, y0, &x0, &y0); - matrix_map_point(matrix, x1, y1, &x1, &y1); - matrix_map_point(matrix, x2, y2, &x2, &y2); - matrix_map_point(matrix, x3, y3, &x3, &y3); - bezier_init(&bezier, x0, y0, x1, y1, - x2, y2, x3, y3); - bezier_add_to_polygon(&bezier, current); - } - break; - case VG_SQUAD_TO: { - struct bezier bezier; - data_at(&coords, p, 0, 2, data); - x0 = ox; - y0 = oy; - x1 = 2*ox-px; - y1 = 2*oy-py; - x3 = data[0]; - y3 = data[1]; - map_if_relative(ox, oy, relative, &x3, &y3); - px = x1; - py = y1; - { /* form a cubic out of it */ - x2 = (x3 + 2*x1) / 3.f; - y2 = (y3 + 2*y1) / 3.f; - x1 = (x0 + 2*x1) / 3.f; - y1 = (y0 + 2*y1) / 3.f; - } - ox = x3; - oy = y3; - assert(matrix_is_affine(matrix)); - matrix_map_point(matrix, x0, y0, &x0, &y0); - matrix_map_point(matrix, x1, y1, &x1, &y1); - matrix_map_point(matrix, x2, y2, &x2, &y2); - matrix_map_point(matrix, x3, y3, &x3, &y3); - bezier_init(&bezier, x0, y0, x1, y1, - x2, y2, x3, y3); - bezier_add_to_polygon(&bezier, current); - } - break; - case VG_SCUBIC_TO: { - struct bezier bezier; - data_at(&coords, p, 0, 4, data); - x0 = ox; - y0 = oy; - x1 = 2*ox-px; - y1 = 2*oy-py; - x2 = data[0]; - y2 = data[1]; - x3 = data[2]; - y3 = data[3]; - map_if_relative(ox, oy, relative, &x2, &y2); - map_if_relative(ox, oy, relative, &x3, &y3); - ox = x3; - oy = y3; - px = x2; - py = y2; - assert(matrix_is_affine(matrix)); - matrix_map_point(matrix, x0, y0, &x0, &y0); - matrix_map_point(matrix, x1, y1, &x1, &y1); - matrix_map_point(matrix, x2, y2, &x2, &y2); - matrix_map_point(matrix, x3, y3, &x3, &y3); - bezier_init(&bezier, x0, y0, x1, y1, - x2, y2, x3, y3); - bezier_add_to_polygon(&bezier, current); - } - break; - case VG_SCCWARC_TO: - case VG_SCWARC_TO: - case VG_LCCWARC_TO: - case VG_LCWARC_TO: { - VGfloat rh, rv, rot; - struct arc arc; - - data_at(&coords, p, 0, 5, data); - x0 = ox; - y0 = oy; - rh = data[0]; - rv = data[1]; - rot = data[2]; - x1 = data[3]; - y1 = data[4]; - map_if_relative(ox, oy, relative, &x1, &y1); -#if 0 - debug_printf("------- ARC (%f, %f), (%f, %f) %f, %f, %f\n", - x0, y0, x1, y1, rh, rv, rot); -#endif - arc_init(&arc, command, x0, y0, x1, y1, - rh, rv, rot); - arc_add_to_polygon(&arc, current, - matrix); - ox = x1; - oy = y1; - px = x1; - py = y1; - } - break; - default: - abort(); - assert(!"Unknown segment!"); - } - } - if (current) { - if (polygon_vertex_count(current) > 0) { - close_polygon(current, sx, sy, ox, oy, matrix); - array_append_data(array, ¤t, 1); - } else - polygon_destroy(current); - } - - p->fill_polys.polygon_array.array = array; - p->fill_polys.matrix = *matrix; - - polygon_array_calculate_bounds( &p->fill_polys.polygon_array ); - - p->dirty = VG_FALSE; - - return &p->fill_polys.polygon_array; -} - -VGbyte path_datatype_size(struct path *p) -{ - return size_for_datatype(p->datatype); -} - -VGPathDatatype path_datatype(struct path *p) -{ - return p->datatype; -} - -VGfloat path_scale(struct path *p) -{ - return p->scale; -} - -VGfloat path_bias(struct path *p) -{ - return p->bias; -} - -VGint path_num_coords(struct path *p) -{ - return num_elements_for_segments((VGubyte*)p->segments->data, - p->num_segments); -} - -void path_modify_coords(struct path *p, - VGint startIndex, - VGint numSegments, - const void * pathData) -{ - VGubyte *segments = (VGubyte*)(p->segments->data); - VGint count = num_elements_for_segments(&segments[startIndex], numSegments); - VGint start_cp = num_elements_for_segments(segments, startIndex); - - array_change_data(p->control_points, pathData, start_cp, count); - coords_adjust_by_scale_bias(p, - ((VGubyte*)p->control_points->data) + - (startIndex * p->control_points->datatype_size), - path_num_coords(p), - p->scale, p->bias, p->datatype); - p->dirty = VG_TRUE; - p->dirty_stroke = VG_TRUE; -} - -void path_for_each_segment(struct path *path, - path_for_each_cb cb, - void *user_data) -{ - VGint i; - struct path_for_each_data p; - VGfloat data[8]; - void *coords = (VGfloat *)path->control_points->data; - - p.coords = data; - p.sx = p.sy = p.px = p.py = p.ox = p.oy = 0.f; - p.user_data = user_data; - - for (i = 0; i < path->num_segments; ++i) { - VGint command; - VGboolean relative; - - p.segment = ((VGubyte*)(path->segments->data))[i]; - command = SEGMENT_COMMAND(p.segment); - relative = SEGMENT_ABS_REL(p.segment); - - switch(command) { - case VG_CLOSE_PATH: - cb(path, &p); - break; - case VG_MOVE_TO: - data_at(&coords, path, 0, 2, data); - map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); - cb(path, &p); - p.sx = data[0]; - p.sy = data[1]; - p.ox = data[0]; - p.oy = data[1]; - p.px = data[0]; - p.py = data[1]; - break; - case VG_LINE_TO: - data_at(&coords, path, 0, 2, data); - map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); - cb(path, &p); - p.ox = data[0]; - p.oy = data[1]; - p.px = data[0]; - p.py = data[1]; - break; - case VG_HLINE_TO: - data_at(&coords, path, 0, 1, data); - map_if_relative(p.ox, p.oy, relative, &data[0], 0); - p.segment = VG_LINE_TO; - data[1] = p.oy; - cb(path, &p); - p.ox = data[0]; - p.oy = data[1]; - p.px = data[0]; - p.py = data[1]; - break; - case VG_VLINE_TO: - data_at(&coords, path, 0, 1, data); - map_if_relative(p.ox, p.oy, relative, 0, &data[0]); - p.segment = VG_LINE_TO; - data[1] = data[0]; - data[0] = p.ox; - cb(path, &p); - p.ox = data[0]; - p.oy = data[1]; - p.px = data[0]; - p.py = data[1]; - break; - case VG_CUBIC_TO: { - data_at(&coords, path, 0, 6, data); - map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); - map_if_relative(p.ox, p.oy, relative, &data[2], &data[3]); - map_if_relative(p.ox, p.oy, relative, &data[4], &data[5]); - cb(path, &p); - p.px = data[2]; - p.py = data[3]; - p.ox = data[4]; - p.oy = data[5]; - } - break; - case VG_QUAD_TO: { - data_at(&coords, path, 0, 4, data); - map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); - map_if_relative(p.ox, p.oy, relative, &data[2], &data[3]); - cb(path, &p); - p.px = data[0]; - p.py = data[1]; - p.ox = data[2]; - p.oy = data[3]; - } - break; - case VG_SQUAD_TO: { - data_at(&coords, path, 0, 2, data); - map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); - cb(path, &p); - p.px = 2*p.ox-p.px; - p.py = 2*p.oy-p.py; - p.ox = data[2]; - p.oy = data[3]; - } - break; - case VG_SCUBIC_TO: { - data_at(&coords, path, 0, 4, data); - map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); - map_if_relative(p.ox, p.oy, relative, &data[2], &data[3]); - cb(path, &p); - p.px = data[0]; - p.py = data[1]; - p.ox = data[2]; - p.oy = data[3]; - } - break; - case VG_SCCWARC_TO: - case VG_SCWARC_TO: - case VG_LCCWARC_TO: - case VG_LCWARC_TO: { - data_at(&coords, path, 0, 5, data); - map_if_relative(p.ox, p.oy, relative, &data[3], &data[4]); -#if 0 - debug_printf("------- ARC (%f, %f), (%f, %f) %f, %f, %f\n", - p.ox, p.oy, data[3], data[4], data[0], data[1], data[2]); -#endif - cb(path, &p); - p.ox = data[3]; - p.oy = data[4]; - p.px = data[3]; - p.py = data[4]; - } - break; - default: - abort(); - assert(!"Unknown segment!"); - } - } -} - -struct transform_data { - struct array *segments; - struct array *coords; - - struct matrix *matrix; - - VGPathDatatype datatype; -}; - -static VGboolean transform_cb(struct path *p, - struct path_for_each_data *pd) -{ - struct transform_data *td = (struct transform_data *)pd->user_data; - VGint num_coords = num_elements_for_segments(&pd->segment, 1); - VGubyte segment = SEGMENT_COMMAND(pd->segment);/* abs bit is 0 */ - VGfloat data[8]; - VGubyte common_data[sizeof(VGfloat)*8]; - - memcpy(data, pd->coords, sizeof(VGfloat) * num_coords); - - switch(segment) { - case VG_CLOSE_PATH: - break; - case VG_MOVE_TO: - matrix_map_point(td->matrix, - data[0], data[1], &data[0], &data[1]); - break; - case VG_LINE_TO: - matrix_map_point(td->matrix, - data[0], data[1], &data[0], &data[1]); - break; - case VG_HLINE_TO: - case VG_VLINE_TO: - assert(0); - break; - case VG_QUAD_TO: - matrix_map_point(td->matrix, - data[0], data[1], &data[0], &data[1]); - matrix_map_point(td->matrix, - data[2], data[3], &data[2], &data[3]); - break; - case VG_CUBIC_TO: - matrix_map_point(td->matrix, - data[0], data[1], &data[0], &data[1]); - matrix_map_point(td->matrix, - data[2], data[3], &data[2], &data[3]); - matrix_map_point(td->matrix, - data[4], data[5], &data[4], &data[5]); - break; - case VG_SQUAD_TO: - matrix_map_point(td->matrix, - data[0], data[1], &data[0], &data[1]); - break; - case VG_SCUBIC_TO: - matrix_map_point(td->matrix, - data[0], data[1], &data[0], &data[1]); - matrix_map_point(td->matrix, - data[2], data[3], &data[2], &data[3]); - break; - case VG_SCCWARC_TO: - case VG_SCWARC_TO: - case VG_LCCWARC_TO: - case VG_LCWARC_TO: { - struct arc arc; - struct path *path = path_create(td->datatype, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - arc_init(&arc, segment, - pd->ox, pd->oy, data[3], data[4], - data[0], data[1], data[2]); - - arc_to_path(&arc, path, td->matrix); - - num_coords = path_num_coords(path); - - array_append_data(td->segments, path->segments->data, - path->num_segments); - array_append_data(td->coords, path->control_points->data, - num_coords); - path_destroy(path); - - return VG_TRUE; - } - break; - default: - break; - } - - vg_float_to_datatype(td->datatype, common_data, data, num_coords); - - array_append_data(td->segments, &pd->segment, 1); - array_append_data(td->coords, common_data, num_coords); - return VG_TRUE; -} - -void path_transform(struct path *dst, struct path *src) -{ - struct transform_data data; - struct vg_context *ctx = dst->base.ctx; - - data.segments = dst->segments; - data.coords = dst->control_points; - data.matrix = &ctx->state.vg.path_user_to_surface_matrix; - data.datatype = dst->datatype; - - path_for_each_segment(src, transform_cb, (void*)&data); - - dst->num_segments = dst->segments->num_elements; - dst->dirty = VG_TRUE; - dst->dirty_stroke = VG_TRUE; -} - -void path_append_path(struct path *dst, - struct path *src) -{ - VGint num_coords = path_num_coords(src); - void *dst_data = malloc(size_for_datatype(dst->datatype) * num_coords); - array_append_data(dst->segments, - src->segments->data, - src->num_segments); - convert_path(src, dst->datatype, - dst_data, num_coords); - array_append_data(dst->control_points, - dst_data, - num_coords); - free(dst_data); - - dst->num_segments += src->num_segments; - dst->dirty = VG_TRUE; - dst->dirty_stroke = VG_TRUE; -} - -static INLINE VGboolean is_segment_arc(VGubyte segment) -{ - VGubyte scommand = SEGMENT_COMMAND(segment); - return (scommand == VG_SCCWARC_TO || - scommand == VG_SCWARC_TO || - scommand == VG_LCCWARC_TO || - scommand == VG_LCWARC_TO); -} - -struct path_iter_data { - struct path *path; - VGubyte segment; - void *coords; - VGfloat px, py, ox, oy, sx, sy; -}; -static INLINE VGubyte normalize_coords(struct path_iter_data *pd, - VGint *num_coords, - VGfloat *data) -{ - VGint command = SEGMENT_COMMAND(pd->segment); - VGboolean relative = SEGMENT_ABS_REL(pd->segment); - - switch(command) { - case VG_CLOSE_PATH: - *num_coords = 0; - pd->ox = pd->sx; - pd->oy = pd->sy; - return VG_CLOSE_PATH; - break; - case VG_MOVE_TO: - data_at(&pd->coords, pd->path, 0, 2, data); - map_if_relative(pd->ox, pd->oy, relative, &data[0], &data[1]); - pd->sx = data[0]; - pd->sy = data[1]; - pd->ox = data[0]; - pd->oy = data[1]; - pd->px = data[0]; - pd->py = data[1]; - *num_coords = 2; - return VG_MOVE_TO_ABS; - break; - case VG_LINE_TO: - data_at(&pd->coords, pd->path, 0, 2, data); - map_if_relative(pd->ox, pd->oy, relative, &data[0], &data[1]); - pd->ox = data[0]; - pd->oy = data[1]; - pd->px = data[0]; - pd->py = data[1]; - *num_coords = 2; - return VG_LINE_TO_ABS; - break; - case VG_HLINE_TO: - data_at(&pd->coords, pd->path, 0, 1, data); - map_if_relative(pd->ox, pd->oy, relative, &data[0], 0); - data[1] = pd->oy; - pd->ox = data[0]; - pd->oy = data[1]; - pd->px = data[0]; - pd->py = data[1]; - *num_coords = 2; - return VG_LINE_TO_ABS; - break; - case VG_VLINE_TO: - data_at(&pd->coords, pd->path, 0, 1, data); - map_if_relative(pd->ox, pd->oy, relative, 0, &data[0]); - data[1] = data[0]; - data[0] = pd->ox; - pd->ox = data[0]; - pd->oy = data[1]; - pd->px = data[0]; - pd->py = data[1]; - *num_coords = 2; - return VG_LINE_TO_ABS; - break; - case VG_CUBIC_TO: { - data_at(&pd->coords, pd->path, 0, 6, data); - map_if_relative(pd->ox, pd->oy, relative, &data[0], &data[1]); - map_if_relative(pd->ox, pd->oy, relative, &data[2], &data[3]); - map_if_relative(pd->ox, pd->oy, relative, &data[4], &data[5]); - pd->px = data[2]; - pd->py = data[3]; - pd->ox = data[4]; - pd->oy = data[5]; - *num_coords = 6; - return VG_CUBIC_TO_ABS; - } - break; - case VG_QUAD_TO: { - VGfloat x0, y0, x1, y1, x2, y2, x3, y3; - data_at(&pd->coords, pd->path, 0, 4, data); - x0 = pd->ox; - y0 = pd->oy; - x1 = data[0]; - y1 = data[1]; - x3 = data[2]; - y3 = data[3]; - map_if_relative(pd->ox, pd->oy, relative, &x1, &y1); - map_if_relative(pd->ox, pd->oy, relative, &x3, &y3); - pd->px = x1; - pd->py = y1; - { /* form a cubic out of it */ - x2 = (x3 + 2*x1) / 3.f; - y2 = (y3 + 2*y1) / 3.f; - x1 = (x0 + 2*x1) / 3.f; - y1 = (y0 + 2*y1) / 3.f; - } - pd->ox = x3; - pd->oy = y3; - data[0] = x1; - data[1] = y1; - data[2] = x2; - data[3] = y2; - data[4] = x3; - data[5] = y3; - *num_coords = 6; - return VG_CUBIC_TO_ABS; - } - break; - case VG_SQUAD_TO: { - VGfloat x0, y0, x1, y1, x2, y2, x3, y3; - data_at(&pd->coords, pd->path, 0, 2, data); - x0 = pd->ox; - y0 = pd->oy; - x1 = 2 * pd->ox - pd->px; - y1 = 2 * pd->oy - pd->py; - x3 = data[0]; - y3 = data[1]; - map_if_relative(pd->ox, pd->oy, relative, &x3, &y3); - pd->px = x1; - pd->py = y1; - { /* form a cubic out of it */ - x2 = (x3 + 2*x1) / 3.f; - y2 = (y3 + 2*y1) / 3.f; - x1 = (x0 + 2*x1) / 3.f; - y1 = (y0 + 2*y1) / 3.f; - } - pd->ox = x3; - pd->oy = y3; - data[0] = x1; - data[1] = y1; - data[2] = x2; - data[3] = y2; - data[4] = x3; - data[5] = y3; - *num_coords = 6; - return VG_CUBIC_TO_ABS; - } - break; - case VG_SCUBIC_TO: { - VGfloat x1, y1, x2, y2, x3, y3; - data_at(&pd->coords, pd->path, 0, 4, data); - x1 = 2*pd->ox-pd->px; - y1 = 2*pd->oy-pd->py; - x2 = data[0]; - y2 = data[1]; - x3 = data[2]; - y3 = data[3]; - map_if_relative(pd->ox, pd->oy, relative, &x2, &y2); - map_if_relative(pd->ox, pd->oy, relative, &x3, &y3); - pd->ox = x3; - pd->oy = y3; - pd->px = x2; - pd->py = y2; - data[0] = x1; - data[1] = y1; - data[2] = x2; - data[3] = y2; - data[4] = x3; - data[5] = y3; - *num_coords = 6; - return VG_CUBIC_TO_ABS; - } - break; - case VG_SCCWARC_TO: - case VG_SCWARC_TO: - case VG_LCCWARC_TO: - case VG_LCWARC_TO: { - data_at(&pd->coords, pd->path, 0, 5, data); - map_if_relative(pd->ox, pd->oy, relative, &data[3], &data[4]); - pd->ox = data[3]; - pd->oy = data[4]; - pd->px = data[3]; - pd->py = data[4]; - *num_coords = 5; - return command | VG_ABSOLUTE; - } - break; - default: - abort(); - assert(!"Unknown segment!"); - return 0; - } -} - -static void linearly_interpolate(VGfloat *result, - const VGfloat *start, - const VGfloat *end, - VGfloat amount, - VGint number) -{ - VGint i; - for (i = 0; i < number; ++i) { - result[i] = start[i] + (end[i] - start[i]) * amount; - } -} - -VGboolean path_interpolate(struct path *dst, - struct path *start, struct path *end, - VGfloat amount) -{ - /* temporary path that we can discard if it will turn - * out that start is not compatible with end */ - struct path *res_path = path_create(dst->datatype, - 1.0, 0.0, - 0, 0, dst->caps); - VGint i; - VGfloat start_coords[8]; - VGfloat end_coords[8]; - VGfloat results[8]; - VGubyte common_data[sizeof(VGfloat)*8]; - struct path_iter_data start_iter, end_iter; - - memset(&start_iter, 0, sizeof(struct path_iter_data)); - memset(&end_iter, 0, sizeof(struct path_iter_data)); - - start_iter.path = start; - start_iter.coords = start->control_points->data; - end_iter.path = end; - end_iter.coords = end->control_points->data; - - for (i = 0; i < start->num_segments; ++i) { - VGubyte segment; - VGubyte ssegment, esegment; - VGint snum_coords, enum_coords; - start_iter.segment = ((VGubyte*)(start->segments->data))[i]; - end_iter.segment = ((VGubyte*)(end->segments->data))[i]; - - ssegment = normalize_coords(&start_iter, &snum_coords, - start_coords); - esegment = normalize_coords(&end_iter, &enum_coords, - end_coords); - - if (is_segment_arc(ssegment)) { - if (!is_segment_arc(esegment)) { - path_destroy(res_path); - return VG_FALSE; - } - if (amount > 0.5) - segment = esegment; - else - segment = ssegment; - } else if (is_segment_arc(esegment)) { - path_destroy(res_path); - return VG_FALSE; - } - else if (ssegment != esegment) { - path_destroy(res_path); - return VG_FALSE; - } - else - segment = ssegment; - - linearly_interpolate(results, start_coords, end_coords, - amount, snum_coords); - vg_float_to_datatype(dst->datatype, common_data, results, snum_coords); - path_append_data(res_path, 1, &segment, common_data); - } - - path_append_path(dst, res_path); - path_destroy(res_path); - - dst->dirty = VG_TRUE; - dst->dirty_stroke = VG_TRUE; - - return VG_TRUE; -} - -void path_clear(struct path *p, VGbitfield capabilities) -{ - path_set_capabilities(p, capabilities); - array_destroy(p->segments); - array_destroy(p->control_points); - p->segments = array_create(size_for_datatype(VG_PATH_DATATYPE_S_8)); - p->control_points = array_create(size_for_datatype(p->datatype)); - p->num_segments = 0; - p->dirty = VG_TRUE; - p->dirty_stroke = VG_TRUE; -} - -struct path * path_create_stroke(struct path *p, - struct matrix *matrix) -{ - VGint i; - VGfloat sx, sy, px, py, ox, oy; - VGfloat x0, y0, x1, y1, x2, y2, x3, y3; - VGfloat data[8]; - void *coords = (VGfloat *)p->control_points->data; - int dashed = (p->base.ctx->state.vg.stroke.dash_pattern_num ? 1 : 0); - struct dash_stroker stroker; - struct vg_state *vg_state = &p->base.ctx->state.vg; - - if (p->stroked.path) - { - /* ### compare the dash patterns to see if we can cache them. - * for now we simply always bail out if the path is dashed. - */ - if (memcmp( &p->stroked.matrix, - matrix, - sizeof *matrix ) == 0 && - !dashed && !p->dirty_stroke && - floatsEqual(p->stroked.stroke_width, vg_state->stroke.line_width.f) && - floatsEqual(p->stroked.miter_limit, vg_state->stroke.miter_limit.f) && - p->stroked.cap_style == vg_state->stroke.cap_style && - p->stroked.join_style == vg_state->stroke.join_style) - { - return p->stroked.path; - } - else { - path_destroy( p->stroked.path ); - p->stroked.path = NULL; - } - } - - - sx = sy = px = py = ox = oy = 0.f; - - if (dashed) - dash_stroker_init((struct stroker *)&stroker, vg_state); - else - stroker_init((struct stroker *)&stroker, vg_state); - - stroker_begin((struct stroker *)&stroker); - - for (i = 0; i < p->num_segments; ++i) { - VGubyte segment = ((VGubyte*)(p->segments->data))[i]; - VGint command = SEGMENT_COMMAND(segment); - VGboolean relative = SEGMENT_ABS_REL(segment); - - switch(command) { - case VG_CLOSE_PATH: { - VGfloat x0 = sx; - VGfloat y0 = sy; - matrix_map_point(matrix, x0, y0, &x0, &y0); - stroker_line_to((struct stroker *)&stroker, x0, y0); - } - break; - case VG_MOVE_TO: - data_at(&coords, p, 0, 2, data); - x0 = data[0]; - y0 = data[1]; - map_if_relative(ox, oy, relative, &x0, &y0); - sx = x0; - sy = y0; - ox = x0; - oy = y0; - px = x0; - py = y0; - matrix_map_point(matrix, x0, y0, &x0, &y0); - stroker_move_to((struct stroker *)&stroker, x0, y0); - break; - case VG_LINE_TO: - data_at(&coords, p, 0, 2, data); - x0 = data[0]; - y0 = data[1]; - map_if_relative(ox, oy, relative, &x0, &y0); - ox = x0; - oy = y0; - px = x0; - py = y0; - matrix_map_point(matrix, x0, y0, &x0, &y0); - stroker_line_to((struct stroker *)&stroker, x0, y0); - break; - case VG_HLINE_TO: - data_at(&coords, p, 0, 1, data); - x0 = data[0]; - y0 = oy; - map_if_relative(ox, oy, relative, &x0, 0); - ox = x0; - px = x0; - py = y0; - matrix_map_point(matrix, x0, y0, &x0, &y0); - stroker_line_to((struct stroker *)&stroker, x0, y0); - break; - case VG_VLINE_TO: - data_at(&coords, p, 0, 1, data); - x0 = ox; - y0 = data[0]; - map_if_relative(ox, oy, relative, 0, &y0); - oy = y0; - px = x0; - py = y0; - matrix_map_point(matrix, x0, y0, &x0, &y0); - stroker_line_to((struct stroker *)&stroker, x0, y0); - break; - case VG_CUBIC_TO: { - data_at(&coords, p, 0, 6, data); - x0 = ox; - y0 = oy; - x1 = data[0]; - y1 = data[1]; - x2 = data[2]; - y2 = data[3]; - x3 = data[4]; - y3 = data[5]; - map_if_relative(ox, oy, relative, &x1, &y1); - map_if_relative(ox, oy, relative, &x2, &y2); - map_if_relative(ox, oy, relative, &x3, &y3); - if (floatsEqual(x1, ox) && floatsEqual(y1, oy) && - floatsEqual(x1, x2) && floatsEqual(y1, y2) && - floatsEqual(x2, x3) && floatsEqual(y2, y3)) { - /*ignore the empty segment */ - continue; - } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) { - /* if dup vertex, emit a line */ - ox = x3; - oy = y3; - matrix_map_point(matrix, x3, y3, &x3, &y3); - stroker_line_to((struct stroker *)&stroker, x3, y3); - continue; - } - ox = x3; - oy = y3; - px = x2; - py = y2; - assert(matrix_is_affine(matrix)); - matrix_map_point(matrix, x0, y0, &x0, &y0); - matrix_map_point(matrix, x1, y1, &x1, &y1); - matrix_map_point(matrix, x2, y2, &x2, &y2); - matrix_map_point(matrix, x3, y3, &x3, &y3); - stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3); - } - break; - case VG_QUAD_TO: { - data_at(&coords, p, 0, 4, data); - x0 = ox; - y0 = oy; - x1 = data[0]; - y1 = data[1]; - x3 = data[2]; - y3 = data[3]; - map_if_relative(ox, oy, relative, &x1, &y1); - map_if_relative(ox, oy, relative, &x3, &y3); - px = x1; - py = y1; - { /* form a cubic out of it */ - x2 = (x3 + 2*x1) / 3.f; - y2 = (y3 + 2*y1) / 3.f; - x1 = (x0 + 2*x1) / 3.f; - y1 = (y0 + 2*y1) / 3.f; - } - if (floatsEqual(x1, ox) && floatsEqual(y1, oy) && - floatsEqual(x1, x2) && floatsEqual(y1, y2) && - floatsEqual(x2, x3) && floatsEqual(y2, y3)) { - /*ignore the empty segment */ - continue; - } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) { - /* if dup vertex, emit a line */ - ox = x3; - oy = y3; - matrix_map_point(matrix, x3, y3, &x3, &y3); - stroker_line_to((struct stroker *)&stroker, x3, y3); - continue; - } - ox = x3; - oy = y3; - assert(matrix_is_affine(matrix)); - matrix_map_point(matrix, x0, y0, &x0, &y0); - matrix_map_point(matrix, x1, y1, &x1, &y1); - matrix_map_point(matrix, x2, y2, &x2, &y2); - matrix_map_point(matrix, x3, y3, &x3, &y3); - stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3); - } - break; - case VG_SQUAD_TO: { - data_at(&coords, p, 0, 2, data); - x0 = ox; - y0 = oy; - x1 = 2*ox-px; - y1 = 2*oy-py; - x3 = data[0]; - y3 = data[1]; - map_if_relative(ox, oy, relative, &x3, &y3); - px = x1; - py = y1; - { /* form a cubic out of it */ - x2 = (x3 + 2*x1) / 3.f; - y2 = (y3 + 2*y1) / 3.f; - x1 = (x0 + 2*x1) / 3.f; - y1 = (y0 + 2*y1) / 3.f; - } - if (floatsEqual(x1, ox) && floatsEqual(y1, oy) && - floatsEqual(x1, x2) && floatsEqual(y1, y2) && - floatsEqual(x2, x3) && floatsEqual(y2, y3)) { - /*ignore the empty segment */ - continue; - } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) { - /* if dup vertex, emit a line */ - ox = x3; - oy = y3; - matrix_map_point(matrix, x3, y3, &x3, &y3); - stroker_line_to((struct stroker *)&stroker, x3, y3); - continue; - } - ox = x3; - oy = y3; - assert(matrix_is_affine(matrix)); - matrix_map_point(matrix, x0, y0, &x0, &y0); - matrix_map_point(matrix, x1, y1, &x1, &y1); - matrix_map_point(matrix, x2, y2, &x2, &y2); - matrix_map_point(matrix, x3, y3, &x3, &y3); - stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3); - } - break; - case VG_SCUBIC_TO: { - data_at(&coords, p, 0, 4, data); - x0 = ox; - y0 = oy; - x1 = 2*ox-px; - y1 = 2*oy-py; - x2 = data[0]; - y2 = data[1]; - x3 = data[2]; - y3 = data[3]; - map_if_relative(ox, oy, relative, &x2, &y2); - map_if_relative(ox, oy, relative, &x3, &y3); - if (floatsEqual(x1, ox) && floatsEqual(y1, oy) && - floatsEqual(x1, x2) && floatsEqual(y1, y2) && - floatsEqual(x2, x3) && floatsEqual(y2, y3)) { - /*ignore the empty segment */ - continue; - } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) { - /* if dup vertex, emit a line */ - ox = x3; - oy = y3; - matrix_map_point(matrix, x3, y3, &x3, &y3); - stroker_line_to((struct stroker *)&stroker, x3, y3); - continue; - } - ox = x3; - oy = y3; - px = x2; - py = y2; - assert(matrix_is_affine(matrix)); - matrix_map_point(matrix, x0, y0, &x0, &y0); - matrix_map_point(matrix, x1, y1, &x1, &y1); - matrix_map_point(matrix, x2, y2, &x2, &y2); - matrix_map_point(matrix, x3, y3, &x3, &y3); - stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3); - } - break; - case VG_SCCWARC_TO: - case VG_SCWARC_TO: - case VG_LCCWARC_TO: - case VG_LCWARC_TO: { - VGfloat rh, rv, rot; - struct arc arc; - - data_at(&coords, p, 0, 5, data); - x0 = ox; - y0 = oy; - rh = data[0]; - rv = data[1]; - rot = data[2]; - x1 = data[3]; - y1 = data[4]; - map_if_relative(ox, oy, relative, &x1, &y1); - if (floatsEqual(x1, ox) && floatsEqual(y1, oy)) { - /* if dup vertex, emit a line */ - ox = x1; - oy = y1; - matrix_map_point(matrix, x1, y1, &x1, &y1); - stroker_line_to((struct stroker *)&stroker, x1, y1); - continue; - } - arc_init(&arc, command, x0, y0, x1, y1, - rh, rv, rot); - arc_stroke_cb(&arc, (struct stroker *)&stroker, - matrix); - ox = x1; - oy = y1; - px = x1; - py = y1; - } - break; - default: - abort(); - assert(!"Unknown segment!"); - } - } - - stroker_end((struct stroker *)&stroker); - - if (dashed) - dash_stroker_cleanup((struct dash_stroker *)&stroker); - else - stroker_cleanup((struct stroker *)&stroker); - - p->stroked.path = stroker.base.path; - p->stroked.matrix = *matrix; - p->dirty_stroke = VG_FALSE; - p->stroked.stroke_width = vg_state->stroke.line_width.f; - p->stroked.miter_limit = vg_state->stroke.miter_limit.f; - p->stroked.cap_style = vg_state->stroke.cap_style; - p->stroked.join_style = vg_state->stroke.join_style; - - return stroker.base.path; -} - -void path_render(struct path *p, VGbitfield paintModes, - struct matrix *mat) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix paint_matrix; - - vg_validate_state(ctx); - - shader_set_drawing_image(ctx->shader, VG_FALSE); - shader_set_image(ctx->shader, 0); -#if 0 - fprintf(stderr, "Matrix(11=%f 12=%f 13=%f 21=%f 22=%f 23=%f 31=%f 32=%f 33=%f)\n", - mat->m[0], mat->m[1], mat->m[2], - mat->m[3], mat->m[4], mat->m[5], - mat->m[6], mat->m[7], mat->m[8]); -#endif - if ((paintModes & VG_FILL_PATH) && - vg_get_paint_matrix(ctx, - &ctx->state.vg.fill_paint_to_user_matrix, - mat, - &paint_matrix)) { - /* First the fill */ - shader_set_surface_matrix(ctx->shader, mat); - shader_set_paint(ctx->shader, ctx->state.vg.fill_paint); - shader_set_paint_matrix(ctx->shader, &paint_matrix); - shader_bind(ctx->shader); - path_fill(p); - } - - if ((paintModes & VG_STROKE_PATH) && - vg_get_paint_matrix(ctx, - &ctx->state.vg.stroke_paint_to_user_matrix, - mat, - &paint_matrix)) { - /* 8.7.5: "line width less than or equal to 0 prevents stroking from - * taking place."*/ - if (ctx->state.vg.stroke.line_width.f <= 0) - return; - shader_set_surface_matrix(ctx->shader, mat); - shader_set_paint(ctx->shader, ctx->state.vg.stroke_paint); - shader_set_paint_matrix(ctx->shader, &paint_matrix); - shader_bind(ctx->shader); - path_stroke(p); - } -} - -void path_fill(struct path *p) -{ - struct vg_context *ctx = vg_current_context(); - struct matrix identity; - - matrix_load_identity(&identity); - - { - struct polygon_array *polygon_array = path_get_fill_polygons(p, &identity); - struct array *polys = polygon_array->array; - - if (!polygon_array || !polys || !polys->num_elements) { - return; - } - polygon_array_fill(polygon_array, ctx); - } -} - -void path_stroke(struct path *p) -{ - struct vg_context *ctx = vg_current_context(); - VGFillRule old_fill = ctx->state.vg.fill_rule; - struct matrix identity; - struct path *stroke; - - matrix_load_identity(&identity); - stroke = path_create_stroke(p, &identity); - if (stroke && !path_is_empty(stroke)) { - ctx->state.vg.fill_rule = VG_NON_ZERO; - - path_fill(stroke); - - ctx->state.vg.fill_rule = old_fill; - } -} - -void path_move_to(struct path *p, float x, float y) -{ - VGubyte segment = VG_MOVE_TO_ABS; - VGubyte common_data[sizeof(VGfloat) * 2]; - VGfloat data[2] = {x, y}; - - vg_float_to_datatype(p->datatype, common_data, data, 2); - path_append_data(p, 1, &segment, common_data); -} - -void path_line_to(struct path *p, float x, float y) -{ - VGubyte segment = VG_LINE_TO_ABS; - VGubyte common_data[sizeof(VGfloat) * 2]; - VGfloat data[2] = {x, y}; - - vg_float_to_datatype(p->datatype, common_data, data, 2); - - path_append_data(p, 1, &segment, common_data); -} - -void path_cubic_to(struct path *p, float px1, float py1, - float px2, float py2, - float x, float y) -{ - VGubyte segment = VG_CUBIC_TO_ABS; - VGubyte common_data[sizeof(VGfloat) * 6]; - VGfloat data[6]; - - data[0] = px1; data[1] = py1; - data[2] = px2; data[3] = py2; - data[4] = x; data[5] = y; - - vg_float_to_datatype(p->datatype, common_data, data, 6); - - path_append_data(p, 1, &segment, common_data); -} - -static INLINE void line_bounds(VGfloat *line /*x1,y1,x2,y2*/, - VGfloat *bounds) -{ - bounds[0] = MIN2(line[0], line[2]); - bounds[1] = MIN2(line[1], line[3]); - bounds[2] = MAX2(line[0], line[2]) - bounds[0]; - bounds[3] = MAX2(line[1], line[3]) - bounds[1]; -} - -static INLINE void unite_bounds(VGfloat *bounds, - VGfloat *el) -{ - VGfloat cx1, cy1, cx2, cy2; - VGfloat nx1, ny1, nx2, ny2; - - cx1 = bounds[0]; - cy1 = bounds[1]; - cx2 = bounds[0] + bounds[2]; - cy2 = bounds[1] + bounds[3]; - - nx1 = el[0]; - ny1 = el[1]; - nx2 = el[0] + el[2]; - ny2 = el[1] + el[3]; - - bounds[0] = MIN2(cx1, nx1); - bounds[1] = MIN2(cy1, ny1); - bounds[2] = MAX2(cx2, nx2) - bounds[0]; - bounds[3] = MAX2(cy2, ny2) - bounds[1]; -} - -static INLINE void set_bounds(VGfloat *bounds, - VGfloat *element_bounds, - VGboolean *initialized) -{ - if (!(*initialized)) { - memcpy(bounds, element_bounds, 4 * sizeof(VGfloat)); - *initialized = VG_TRUE; - } else - unite_bounds(bounds, element_bounds); -} - -void path_bounding_rect(struct path *p, float *x, float *y, - float *w, float *h) -{ - VGint i; - VGfloat coords[8]; - struct path_iter_data iter; - VGint num_coords; - VGfloat bounds[4]; - VGfloat element_bounds[4]; - VGfloat ox, oy; - VGboolean bounds_inited = VG_FALSE; - - memset(&iter, 0, sizeof(struct path_iter_data)); - memset(&bounds, 0, sizeof(bounds)); - - if (!p->num_segments) { - bounds[2] = -1; - bounds[3] = -1; - } - - - iter.path = p; - iter.coords = p->control_points->data; - - for (i = 0; i < p->num_segments; ++i) { - VGubyte segment; - iter.segment = ((VGubyte*)(p->segments->data))[i]; - - ox = iter.ox; - oy = iter.oy; - - segment = normalize_coords(&iter, &num_coords, coords); - - switch(segment) { - case VG_CLOSE_PATH: - case VG_MOVE_TO_ABS: - break; - case VG_LINE_TO_ABS: { - VGfloat line[4] = {ox, oy, coords[0], coords[1]}; - line_bounds(line, element_bounds); - set_bounds(bounds, element_bounds, &bounds_inited); - } - break; - case VG_CUBIC_TO_ABS: { - struct bezier bezier; - bezier_init(&bezier, ox, oy, - coords[0], coords[1], - coords[2], coords[3], - coords[4], coords[5]); - bezier_exact_bounds(&bezier, element_bounds); - set_bounds(bounds, element_bounds, &bounds_inited); - } - break; - case VG_SCCWARC_TO: - case VG_SCWARC_TO: - case VG_LCCWARC_TO: - case VG_LCWARC_TO: { - struct arc arc; - struct matrix identity; - struct path *path = path_create(VG_PATH_DATATYPE_F, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - - matrix_load_identity(&identity); - arc_init(&arc, segment, - ox, oy, coords[3], coords[4], - coords[0], coords[1], coords[2]); - - arc_to_path(&arc, path, &identity); - - path_bounding_rect(path, element_bounds + 0, element_bounds + 1, - element_bounds + 2, element_bounds + 3); - set_bounds(bounds, element_bounds, &bounds_inited); - } - break; - default: - assert(0); - } - } - - *x = bounds[0]; - *y = bounds[1]; - *w = bounds[2]; - *h = bounds[3]; -} - -float path_length(struct path *p, int start_segment, int num_segments) -{ - VGint i; - VGfloat coords[8]; - struct path_iter_data iter; - VGint num_coords; - VGfloat length = 0; - VGfloat ox, oy; - VGboolean in_range = VG_FALSE; - - memset(&iter, 0, sizeof(struct path_iter_data)); - - iter.path = p; - iter.coords = p->control_points->data; - - for (i = 0; i < (start_segment + num_segments); ++i) { - VGubyte segment; - - iter.segment = ((VGubyte*)(p->segments->data))[i]; - - ox = iter.ox; - oy = iter.oy; - - segment = normalize_coords(&iter, &num_coords, coords); - - in_range = (i >= start_segment) && i <= (start_segment + num_segments); - if (!in_range) - continue; - - switch(segment) { - case VG_MOVE_TO_ABS: - break; - case VG_CLOSE_PATH: { - VGfloat line[4] = {ox, oy, iter.sx, iter.sy}; - length += line_lengthv(line); - } - break; - case VG_LINE_TO_ABS: { - VGfloat line[4] = {ox, oy, coords[0], coords[1]}; - length += line_lengthv(line); - } - break; - case VG_CUBIC_TO_ABS: { - struct bezier bezier; - bezier_init(&bezier, ox, oy, - coords[0], coords[1], - coords[2], coords[3], - coords[4], coords[5]); - length += bezier_length(&bezier, BEZIER_DEFAULT_ERROR); - } - break; - case VG_SCCWARC_TO: - case VG_SCWARC_TO: - case VG_LCCWARC_TO: - case VG_LCWARC_TO: { - struct arc arc; - struct matrix identity; - struct path *path = path_create(VG_PATH_DATATYPE_F, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - - matrix_load_identity(&identity); - arc_init(&arc, segment, - ox, oy, coords[3], coords[4], - coords[0], coords[1], coords[2]); - - arc_to_path(&arc, path, &identity); - - length += path_length(path, 0, path_num_segments(path)); - } - break; - default: - assert(0); - } - } - - return length; -} - -static INLINE VGboolean point_on_current_segment(VGfloat distance, - VGfloat length, - VGfloat segment_length) -{ - return - (((floatIsZero(distance) || distance < 0) && floatIsZero(length)) || - ((distance > length || floatsEqual(distance, length)) && - (floatsEqual(distance, length + segment_length) || - distance < (length + segment_length)))); -} - -static VGboolean path_point_segment(struct path_iter_data iter, - struct path_iter_data prev_iter, - VGfloat coords[8], - VGfloat distance, - VGfloat length, VGfloat *current_length, - VGfloat *point, VGfloat *normal) -{ - switch (iter.segment) { - case VG_MOVE_TO_ABS: - break; - case VG_CLOSE_PATH: { - VGfloat line[4] = {prev_iter.ox, prev_iter.oy, iter.sx, iter.sy}; - VGboolean on_current_segment = VG_FALSE; - *current_length = line_lengthv(line); - on_current_segment = point_on_current_segment(distance, - length, - *current_length); - if (on_current_segment) { - VGfloat at = (distance - length) / line_lengthv(line); - line_normal_vector(line, normal); - line_point_at(line, at, point); - return VG_TRUE; - } - } - break; - case VG_LINE_TO_ABS: { - VGfloat line[4] = {prev_iter.ox, prev_iter.oy, coords[0], coords[1]}; - VGboolean on_current_segment = VG_FALSE; - *current_length = line_lengthv(line); - on_current_segment = point_on_current_segment(distance, - length, - *current_length); - if (on_current_segment) { - VGfloat at = (distance - length) / line_lengthv(line); - line_normal_vector(line, normal); - line_point_at(line, at, point); - return VG_TRUE; - } - } - break; - case VG_CUBIC_TO_ABS: { - struct bezier bezier; - bezier_init(&bezier, prev_iter.ox, prev_iter.oy, - coords[0], coords[1], - coords[2], coords[3], - coords[4], coords[5]); - *current_length = bezier_length(&bezier, BEZIER_DEFAULT_ERROR); - if (point_on_current_segment(distance, length, *current_length)) { - bezier_point_at_length(&bezier, distance - length, - point, normal); - return VG_TRUE; - } - } - break; - case VG_SCCWARC_TO: - case VG_SCWARC_TO: - case VG_LCCWARC_TO: - case VG_LCWARC_TO: { - struct arc arc; - struct matrix identity; - struct path *path = path_create(VG_PATH_DATATYPE_F, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - - matrix_load_identity(&identity); - arc_init(&arc, iter.segment, - prev_iter.ox, prev_iter.oy, coords[3], coords[4], - coords[0], coords[1], coords[2]); - - arc_to_path(&arc, path, &identity); - - *current_length = path_length(path, 0, path_num_segments(path)); - if (point_on_current_segment(distance, length, *current_length)) { - path_point(path, 0, path_num_segments(path), - distance - length, point, normal); - return VG_TRUE; - } - } - break; - default: - assert(0); - } - return VG_FALSE; -} - -void path_point(struct path *p, VGint start_segment, VGint num_segments, - VGfloat distance, VGfloat *point, VGfloat *normal) -{ - VGint i; - VGfloat coords[8]; - struct path_iter_data iter, prev_iter; - VGint num_coords; - VGfloat length = 0; - VGfloat current_length = 0; - - memset(&iter, 0, sizeof(struct path_iter_data)); - memset(&prev_iter, 0, sizeof(struct path_iter_data)); - - point[0] = 0; - point[1] = 0; - - normal[0] = 0; - normal[1] = -1; - - iter.path = p; - iter.coords = p->control_points->data; - if (distance < 0) - distance = 0; - - for (i = 0; i < (start_segment + num_segments); ++i) { - VGboolean outside_range = (i < start_segment || - i >= (start_segment + num_segments)); - - prev_iter = iter; - - iter.segment = ((VGubyte*)(p->segments->data))[i]; - iter.segment = normalize_coords(&iter, &num_coords, coords); - - if (outside_range) - continue; - - if (path_point_segment(iter, prev_iter, coords, - distance, length, ¤t_length, - point, normal)) - return; - - length += current_length; - } - - /* - *OpenVG 1.0 - 8.6.11 vgPointAlongPath - * - * If distance is greater than or equal to the path length - *(i.e., the value returned by vgPathLength when called with the same - *startSegment and numSegments parameters), the visual ending point of - *the path is used. - */ - { - switch (iter.segment) { - case VG_MOVE_TO_ABS: - break; - case VG_CLOSE_PATH: { - VGfloat line[4] = {prev_iter.ox, prev_iter.oy, iter.sx, iter.sy}; - line_normal_vector(line, normal); - line_point_at(line, 1.f, point); - } - break; - case VG_LINE_TO_ABS: { - VGfloat line[4] = {prev_iter.ox, prev_iter.oy, coords[0], coords[1]}; - line_normal_vector(line, normal); - line_point_at(line, 1.f, point); - } - break; - case VG_CUBIC_TO_ABS: { - struct bezier bezier; - bezier_init(&bezier, prev_iter.ox, prev_iter.oy, - coords[0], coords[1], - coords[2], coords[3], - coords[4], coords[5]); - bezier_point_at_t(&bezier, 1.f, point, normal); - } - break; - case VG_SCCWARC_TO: - case VG_SCWARC_TO: - case VG_LCCWARC_TO: - case VG_LCWARC_TO: { - struct arc arc; - struct matrix identity; - struct path *path = path_create(VG_PATH_DATATYPE_F, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - - matrix_load_identity(&identity); - arc_init(&arc, iter.segment, - prev_iter.ox, prev_iter.oy, coords[3], coords[4], - coords[0], coords[1], coords[2]); - - arc_to_path(&arc, path, &identity); - - path_point(path, 0, path_num_segments(path), - /* to make sure we're bigger than len * 2 it */ - 2 * path_length(path, 0, path_num_segments(path)), - point, normal); - } - break; - default: - assert(0); - } - } -} - -VGboolean path_is_empty(struct path *p) -{ - return p->segments->num_elements == 0; -} diff --git a/src/gallium/state_trackers/vega/path.h b/src/gallium/state_trackers/vega/path.h deleted file mode 100644 index d84b1f083ce..00000000000 --- a/src/gallium/state_trackers/vega/path.h +++ /dev/null @@ -1,126 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef _PATH_H -#define _PATH_H - -#include "VG/openvg.h" - -struct path; -struct polygon; -struct matrix; - -enum fill_rule { - ODD_EVEN_FILL, - WINDING_FILL -}; - - -struct path_for_each_data { - VGubyte segment; - /* all coords are absolute, even if segment is relative */ - const VGfloat *coords; - VGfloat sx, sy, ox, oy, px, py; - void *user_data; -}; - -typedef VGboolean (*path_for_each_cb)(struct path *p, - struct path_for_each_data *data); - - -struct path *path_create(VGPathDatatype dt, VGfloat scale, VGfloat bias, - VGint segmentCapacityHint, - VGint coordCapacityHint, - VGbitfield capabilities); -void path_destroy(struct path *p); - -VGbitfield path_capabilities(struct path *p); -void path_set_capabilities(struct path *p, VGbitfield bf); - -void path_append_data(struct path *p, - VGint numSegments, - const VGubyte * pathSegments, - const void * pathData); - -void path_append_path(struct path *dst, - struct path *src); - -VGint path_num_segments(struct path *p); - -void path_bounding_rect(struct path *p, float *x, float *y, - float *w, float *h); -float path_length(struct path *p, int start_segment, int num_segments); - -void path_set_fill_rule(enum fill_rule fill); -enum fill_rule path_fill_rule(enum fill_rule fill); - -VGboolean path_is_empty(struct path *p); - -VGbyte path_datatype_size(struct path *p); - -VGPathDatatype path_datatype(struct path *p); -VGfloat path_scale(struct path *p); -VGfloat path_bias(struct path *p); -VGint path_num_coords(struct path *p); - -void path_modify_coords(struct path *p, - VGint startIndex, - VGint numSegments, - const void * pathData); - -struct path *path_create_stroke(struct path *p, - struct matrix *m); - -void path_for_each_segment(struct path *path, - path_for_each_cb cb, - void *user_data); - -void path_transform(struct path *dst, struct path *src); -VGboolean path_interpolate(struct path *dst, - struct path *start, struct path *end, - VGfloat amount); - -void path_clear(struct path *p, VGbitfield capabilities); -void path_render(struct path *p, VGbitfield paintModes, struct matrix *mat); -void path_fill(struct path *p); -void path_stroke(struct path *p); - -void path_move_to(struct path *p, float x, float y); -void path_line_to(struct path *p, float x, float y); -void path_cubic_to(struct path *p, float px1, float py1, - float px2, float py2, - float x, float y); - -void path_point(struct path *p, VGint startSegment, VGint numSegments, - VGfloat distance, VGfloat *point, VGfloat *normal); - - - -void vg_float_to_datatype(VGPathDatatype datatype, - VGubyte *common_data, - const VGfloat *data, - VGint num_coords); -#endif diff --git a/src/gallium/state_trackers/vega/path_utils.h b/src/gallium/state_trackers/vega/path_utils.h deleted file mode 100644 index c2b3221dc53..00000000000 --- a/src/gallium/state_trackers/vega/path_utils.h +++ /dev/null @@ -1,109 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef PATH_UTILS_H -#define PATH_UTILS_H - -#include "VG/openvg.h" - -#define SEGMENT_COMMAND(command) /* Extract segment type */ \ - ((command) & 0x1e) -#define SEGMENT_ABS_REL(command) /* Extract absolute/relative bit */ \ - ((command) & 0x1) - -static INLINE VGint size_for_datatype(VGPathDatatype datatype) -{ - switch(datatype) { - case VG_PATH_DATATYPE_S_8: - return 1; - case VG_PATH_DATATYPE_S_16: - return 2; - case VG_PATH_DATATYPE_S_32: - return 4; - case VG_PATH_DATATYPE_F: - return 4; - default: - assert(!"unknown datatype"); - } - return 0; -} - -static INLINE VGint num_elements_for_segments(const VGubyte *segments, - VGint num_segments) -{ - VGint i; - VGint count = 0; - - for (i = 0; i < num_segments; ++i) { - VGubyte segment = segments[i]; - VGint command = SEGMENT_COMMAND(segment); - switch(command) { - case VG_CLOSE_PATH: - break; - case VG_MOVE_TO: - count += 2; - break; - case VG_LINE_TO: - count += 2; - break; - case VG_HLINE_TO: - count += 1; - break; - case VG_VLINE_TO: - count += 1; - break; - case VG_QUAD_TO: - count += 4; - break; - case VG_CUBIC_TO: - count += 6; - break; - case VG_SQUAD_TO: - count += 2; - break; - case VG_SCUBIC_TO: - count += 4; - break; - case VG_SCCWARC_TO: - count += 5; - break; - case VG_SCWARC_TO: - count += 5; - break; - case VG_LCCWARC_TO: - count += 5; - break; - case VG_LCWARC_TO: - count += 5; - break; - default: - assert(!"Unknown segment!"); - } - } - return count; -} - -#endif diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c deleted file mode 100644 index 37f96d48347..00000000000 --- a/src/gallium/state_trackers/vega/polygon.c +++ /dev/null @@ -1,351 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "polygon.h" - -#include "matrix.h" /*for floatsEqual*/ -#include "vg_context.h" -#include "vg_state.h" -#include "renderer.h" -#include "util_array.h" -#include "VG/openvg.h" - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "util/u_inlines.h" -#include "pipe/p_screen.h" - -#include "util/u_draw_quad.h" -#include "util/u_math.h" - -#include <string.h> -#include <stdlib.h> - -#define DEBUG_POLYGON 0 - -#define COMPONENTS 2 - -struct polygon -{ - VGfloat *data; - VGint size; - - VGint num_verts; - - VGboolean dirty; - void *user_vbuf; - struct pipe_screen *screen; -}; - -static float *ptr_to_vertex(float *data, int idx) -{ - return data + (idx * COMPONENTS); -} - -#if 0 -static void polygon_print(struct polygon *poly) -{ - int i; - float *vert; - debug_printf("Polygon %p, size = %d\n", poly, poly->num_verts); - for (i = 0; i < poly->num_verts; ++i) { - vert = ptr_to_vertex(poly->data, i); - debug_printf("%f, %f, ", vert[0], vert[1]); - } - debug_printf("\nend\n"); -} -#endif - - -struct polygon * polygon_create(int size) -{ - struct polygon *poly = malloc(sizeof(struct polygon)); - - poly->data = malloc(sizeof(float) * COMPONENTS * size); - poly->size = size; - poly->num_verts = 0; - poly->dirty = VG_TRUE; - poly->user_vbuf = NULL; - - return poly; -} - -struct polygon * polygon_create_from_data(float *data, int size) -{ - struct polygon *poly = polygon_create(size); - - memcpy(poly->data, data, sizeof(float) * COMPONENTS * size); - poly->num_verts = size; - poly->dirty = VG_TRUE; - poly->user_vbuf = NULL; - - return poly; -} - -void polygon_destroy(struct polygon *poly) -{ - free(poly->data); - free(poly); -} - -void polygon_resize(struct polygon *poly, int new_size) -{ - float *data = malloc(sizeof(float) * COMPONENTS * new_size); - int size = MIN2(sizeof(float) * COMPONENTS * new_size, - sizeof(float) * COMPONENTS * poly->size); - memcpy(data, poly->data, size); - free(poly->data); - poly->data = data; - poly->size = new_size; - poly->dirty = VG_TRUE; -} - -int polygon_size(struct polygon *poly) -{ - return poly->size; -} - -int polygon_vertex_count(struct polygon *poly) -{ - return poly->num_verts; -} - -float * polygon_data(struct polygon *poly) -{ - return poly->data; -} - -void polygon_vertex_append(struct polygon *p, - float x, float y) -{ - float *vert; -#if DEBUG_POLYGON - debug_printf("Append vertex [%f, %f]\n", x, y); -#endif - if (p->num_verts >= p->size) { - polygon_resize(p, p->size * 2); - } - - vert = ptr_to_vertex(p->data, p->num_verts); - vert[0] = x; - vert[1] = y; - ++p->num_verts; - p->dirty = VG_TRUE; -} - -void polygon_set_vertex(struct polygon *p, int idx, - float x, float y) -{ - float *vert; - if (idx >= p->num_verts) { - /*fixme: error reporting*/ - abort(); - return; - } - - vert = ptr_to_vertex(p->data, idx); - vert[0] = x; - vert[1] = y; - p->dirty = VG_TRUE; -} - -void polygon_vertex(struct polygon *p, int idx, - float *vertex) -{ - float *vert; - if (idx >= p->num_verts) { - /*fixme: error reporting*/ - abort(); - return; - } - - vert = ptr_to_vertex(p->data, idx); - vertex[0] = vert[0]; - vertex[1] = vert[1]; -} - -void polygon_bounding_rect(struct polygon *p, - float *rect) -{ - int i; - float minx, miny, maxx, maxy; - float *vert = ptr_to_vertex(p->data, 0); - minx = vert[0]; - maxx = vert[0]; - miny = vert[1]; - maxy = vert[1]; - - for (i = 1; i < p->num_verts; ++i) { - vert = ptr_to_vertex(p->data, i); - minx = MIN2(vert[0], minx); - miny = MIN2(vert[1], miny); - - maxx = MAX2(vert[0], maxx); - maxy = MAX2(vert[1], maxy); - } - - rect[0] = minx; - rect[1] = miny; - rect[2] = maxx - minx; - rect[3] = maxy - miny; -} - -int polygon_contains_point(struct polygon *p, - float x, float y) -{ - return 0; -} - -void polygon_append_polygon(struct polygon *dst, - struct polygon *src) -{ - if (dst->num_verts + src->num_verts >= dst->size) { - polygon_resize(dst, dst->num_verts + src->num_verts * 1.5); - } - memcpy(ptr_to_vertex(dst->data, dst->num_verts), - src->data, src->num_verts * COMPONENTS * sizeof(VGfloat)); - dst->num_verts += src->num_verts; -} - -VGboolean polygon_is_closed(struct polygon *p) -{ - VGfloat start[2], end[2]; - - polygon_vertex(p, 0, start); - polygon_vertex(p, p->num_verts - 1, end); - - return floatsEqual(start[0], end[0]) && floatsEqual(start[1], end[1]); -} - -static void polygon_prepare_buffer(struct vg_context *ctx, - struct polygon *poly) -{ - struct pipe_context *pipe; - - /*polygon_print(poly);*/ - - pipe = ctx->pipe; - - if (poly->user_vbuf == NULL || poly->dirty) { - poly->screen = pipe->screen; - poly->user_vbuf = poly->data; - poly->dirty = VG_FALSE; - } -} - -void polygon_fill(struct polygon *poly, struct vg_context *ctx) -{ - struct pipe_vertex_element velement; - struct pipe_vertex_buffer vbuffer; - VGfloat bounds[4]; - VGfloat min_x, min_y, max_x, max_y; - - assert(poly); - polygon_bounding_rect(poly, bounds); - min_x = bounds[0]; - min_y = bounds[1]; - max_x = bounds[0] + bounds[2]; - max_y = bounds[1] + bounds[3]; - -#if DEBUG_POLYGON - debug_printf("Poly bounds are [%f, %f], [%f, %f]\n", - min_x, min_y, max_x, max_y); -#endif - - polygon_prepare_buffer(ctx, poly); - - /* tell renderer about the vertex attributes */ - memset(&velement, 0, sizeof(velement)); - velement.src_offset = 0; - velement.instance_divisor = 0; - velement.vertex_buffer_index = 0; - velement.src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* tell renderer about the vertex buffer */ - memset(&vbuffer, 0, sizeof(vbuffer)); - vbuffer.user_buffer = poly->user_vbuf; - vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */ - - renderer_polygon_stencil_begin(ctx->renderer, - &velement, ctx->state.vg.fill_rule, VG_FALSE); - renderer_polygon_stencil(ctx->renderer, &vbuffer, - PIPE_PRIM_TRIANGLE_FAN, 0, (VGuint) poly->num_verts); - renderer_polygon_stencil_end(ctx->renderer); - - renderer_polygon_fill_begin(ctx->renderer, VG_FALSE); - renderer_polygon_fill(ctx->renderer, min_x, min_y, max_x, max_y); - renderer_polygon_fill_end(ctx->renderer); -} - -void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx) -{ - struct array *polys = polyarray->array; - VGfloat min_x = polyarray->min_x; - VGfloat min_y = polyarray->min_y; - VGfloat max_x = polyarray->max_x; - VGfloat max_y = polyarray->max_y; - struct pipe_vertex_element velement; - struct pipe_vertex_buffer vbuffer; - VGint i; - - -#if DEBUG_POLYGON - debug_printf("%s: Poly bounds are [%f, %f], [%f, %f]\n", - __FUNCTION__, - min_x, min_y, max_x, max_y); -#endif - - /* tell renderer about the vertex attributes */ - memset(&velement, 0, sizeof(velement)); - velement.src_offset = 0; - velement.instance_divisor = 0; - velement.vertex_buffer_index = 0; - velement.src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* tell renderer about the vertex buffer */ - memset(&vbuffer, 0, sizeof(vbuffer)); - vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */ - - /* prepare the stencil buffer */ - renderer_polygon_stencil_begin(ctx->renderer, - &velement, ctx->state.vg.fill_rule, VG_FALSE); - for (i = 0; i < polys->num_elements; ++i) { - struct polygon *poly = (((struct polygon**)polys->data)[i]); - - polygon_prepare_buffer(ctx, poly); - vbuffer.user_buffer = poly->user_vbuf; - - renderer_polygon_stencil(ctx->renderer, &vbuffer, - PIPE_PRIM_TRIANGLE_FAN, 0, (VGuint) poly->num_verts); - } - renderer_polygon_stencil_end(ctx->renderer); - - /* fill it */ - renderer_polygon_fill_begin(ctx->renderer, VG_FALSE); - renderer_polygon_fill(ctx->renderer, min_x, min_y, max_x, max_y); - renderer_polygon_fill_end(ctx->renderer); -} diff --git a/src/gallium/state_trackers/vega/polygon.h b/src/gallium/state_trackers/vega/polygon.h deleted file mode 100644 index 22672b728ed..00000000000 --- a/src/gallium/state_trackers/vega/polygon.h +++ /dev/null @@ -1,75 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef POLYGON_H -#define POLYGON_H - -#include "VG/openvg.h" - -struct polygon; -struct vg_context; -struct vg_paint; -struct array; - -struct polygon *polygon_create(int size); -struct polygon *polygon_create_from_data(float *data, int size); -void polygon_destroy(struct polygon *poly); - -void polygon_resize(struct polygon *poly, int new_size); -int polygon_size(struct polygon *poly); - -int polygon_vertex_count(struct polygon *poly); -float * polygon_data(struct polygon *poly); - -void polygon_vertex_append(struct polygon *p, - float x, float y); -void polygon_append_polygon(struct polygon *dst, - struct polygon *src); -void polygon_set_vertex(struct polygon *p, int idx, - float x, float y); -void polygon_vertex(struct polygon *p, int idx, - float *vertex); - -void polygon_bounding_rect(struct polygon *p, - float *rect); -int polygon_contains_point(struct polygon *p, - float x, float y); - -VGboolean polygon_is_closed(struct polygon *p); - -void polygon_fill(struct polygon *p, struct vg_context *pipe); - -/* TODO: make a file/module around this struct - */ -struct polygon_array { - struct array *array; - VGfloat min_x, max_x; - VGfloat min_y, max_y; -}; - -void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx); - -#endif diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c deleted file mode 100644 index d369c323bcc..00000000000 --- a/src/gallium/state_trackers/vega/renderer.c +++ /dev/null @@ -1,1558 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * Copyright 2010 LunarG, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "renderer.h" - -#include "vg_context.h" - -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "util/u_inlines.h" -#include "pipe/p_screen.h" -#include "pipe/p_shader_tokens.h" - -#include "util/u_draw_quad.h" -#include "util/u_simple_shaders.h" -#include "util/u_memory.h" -#include "util/u_sampler.h" -#include "util/u_surface.h" -#include "util/u_math.h" -#include "util/u_format.h" - -#include "cso_cache/cso_context.h" -#include "tgsi/tgsi_ureg.h" - -typedef enum { - RENDERER_STATE_INIT, - RENDERER_STATE_COPY, - RENDERER_STATE_DRAWTEX, - RENDERER_STATE_SCISSOR, - RENDERER_STATE_CLEAR, - RENDERER_STATE_FILTER, - RENDERER_STATE_POLYGON_STENCIL, - RENDERER_STATE_POLYGON_FILL, - NUM_RENDERER_STATES -} RendererState; - -typedef enum { - RENDERER_VS_PLAIN, - RENDERER_VS_COLOR, - RENDERER_VS_TEXTURE, - NUM_RENDERER_VS -} RendererVs; - -typedef enum { - RENDERER_FS_COLOR, - RENDERER_FS_TEXTURE, - RENDERER_FS_SCISSOR, - RENDERER_FS_WHITE, - NUM_RENDERER_FS -} RendererFs; - -struct renderer { - struct pipe_context *pipe; - struct cso_context *cso; - - VGbitfield dirty; - struct { - struct pipe_rasterizer_state rasterizer; - struct pipe_depth_stencil_alpha_state dsa; - struct pipe_framebuffer_state fb; - } g3d; - struct matrix projection; - - struct matrix mvp; - struct pipe_resource *vs_cbuf; - - struct pipe_resource *fs_cbuf; - VGfloat fs_cbuf_data[32]; - VGint fs_cbuf_len; - - struct pipe_vertex_element velems[2]; - VGfloat vertices[4][2][4]; - - void *cached_vs[NUM_RENDERER_VS]; - void *cached_fs[NUM_RENDERER_FS]; - - RendererState state; - - /* state data */ - union { - struct { - VGint tex_width; - VGint tex_height; - } copy; - - struct { - VGint tex_width; - VGint tex_height; - } drawtex; - - struct { - VGboolean restore_dsa; - } scissor; - - struct { - VGboolean use_sampler; - VGint tex_width, tex_height; - } filter; - - struct { - struct pipe_depth_stencil_alpha_state dsa; - VGboolean manual_two_sides; - VGboolean restore_dsa; - } polygon_stencil; - } u; -}; - -/** - * Return VG_TRUE if the renderer can use the resource as the asked bindings. - */ -static VGboolean renderer_can_support(struct renderer *renderer, - struct pipe_resource *res, - unsigned bindings) -{ - struct pipe_screen *screen = renderer->pipe->screen; - - return screen->is_format_supported(screen, - res->format, res->target, 0, bindings); -} - -/** - * Set the model-view-projection matrix used by vertex shaders. - */ -static void renderer_set_mvp(struct renderer *renderer, - const struct matrix *mvp) -{ - struct matrix *cur = &renderer->mvp; - struct pipe_resource *cbuf; - VGfloat consts[3][4]; - VGint i; - - /* projection only */ - if (!mvp) - mvp = &renderer->projection; - - /* re-upload only if necessary */ - if (memcmp(cur, mvp, sizeof(*mvp)) == 0) - return; - - /* 3x3 matrix to 3 constant vectors (no Z) */ - for (i = 0; i < 3; i++) { - consts[i][0] = mvp->m[i + 0]; - consts[i][1] = mvp->m[i + 3]; - consts[i][2] = 0.0f; - consts[i][3] = mvp->m[i + 6]; - } - - cbuf = renderer->vs_cbuf; - pipe_resource_reference(&cbuf, NULL); - cbuf = pipe_buffer_create(renderer->pipe->screen, - PIPE_BIND_CONSTANT_BUFFER, - PIPE_USAGE_DEFAULT, - sizeof(consts)); - if (cbuf) { - pipe_buffer_write(renderer->pipe, cbuf, - 0, sizeof(consts), consts); - } - pipe_set_constant_buffer(renderer->pipe, - PIPE_SHADER_VERTEX, 0, cbuf); - - memcpy(cur, mvp, sizeof(*mvp)); - renderer->vs_cbuf = cbuf; -} - -/** - * Create a simple vertex shader that passes through position and the given - * attribute. - */ -static void *create_passthrough_vs(struct pipe_context *pipe, int semantic_name) -{ - struct ureg_program *ureg; - struct ureg_src src[2], constants[3]; - struct ureg_dst dst[2], tmp; - int i; - - ureg = ureg_create(TGSI_PROCESSOR_VERTEX); - if (!ureg) - return NULL; - - /* position is in user coordinates */ - src[0] = ureg_DECL_vs_input(ureg, 0); - dst[0] = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); - tmp = ureg_DECL_temporary(ureg); - for (i = 0; i < Elements(constants); i++) - constants[i] = ureg_DECL_constant(ureg, i); - - /* transform to clipped coordinates */ - ureg_DP4(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_X), src[0], constants[0]); - ureg_DP4(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_Y), src[0], constants[1]); - ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_Z), src[0]); - ureg_DP4(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_W), src[0], constants[2]); - ureg_MOV(ureg, dst[0], ureg_src(tmp)); - - if (semantic_name >= 0) { - src[1] = ureg_DECL_vs_input(ureg, 1); - dst[1] = ureg_DECL_output(ureg, semantic_name, 0); - ureg_MOV(ureg, dst[1], src[1]); - } - - ureg_END(ureg); - - return ureg_create_shader_and_destroy(ureg, pipe); -} - -/** - * Set renderer vertex shader. - * - * This function modifies vertex_shader state. - */ -static void renderer_set_vs(struct renderer *r, RendererVs id) -{ - /* create as needed */ - if (!r->cached_vs[id]) { - int semantic_name = -1; - - switch (id) { - case RENDERER_VS_PLAIN: - break; - case RENDERER_VS_COLOR: - semantic_name = TGSI_SEMANTIC_COLOR; - break; - case RENDERER_VS_TEXTURE: - semantic_name = TGSI_SEMANTIC_GENERIC; - break; - default: - assert(!"Unknown renderer vs id"); - break; - } - - r->cached_vs[id] = create_passthrough_vs(r->pipe, semantic_name); - } - - cso_set_vertex_shader_handle(r->cso, r->cached_vs[id]); -} - -/** - * Create a simple fragment shader that sets the depth to 0.0f. - */ -static void *create_scissor_fs(struct pipe_context *pipe) -{ - struct ureg_program *ureg; - struct ureg_dst out; - struct ureg_src imm; - - ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); - out = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); - imm = ureg_imm4f(ureg, 0.0f, 0.0f, 0.0f, 0.0f); - - ureg_MOV(ureg, ureg_writemask(out, TGSI_WRITEMASK_Z), imm); - ureg_END(ureg); - - return ureg_create_shader_and_destroy(ureg, pipe); -} - -/** - * Create a simple fragment shader that sets the color to white. - */ -static void *create_white_fs(struct pipe_context *pipe) -{ - struct ureg_program *ureg; - struct ureg_dst out; - struct ureg_src imm; - - ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); - out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); - imm = ureg_imm4f(ureg, 1.0f, 1.0f, 1.0f, 1.0f); - - ureg_MOV(ureg, out, imm); - ureg_END(ureg); - - return ureg_create_shader_and_destroy(ureg, pipe); -} - -/** - * Set renderer fragment shader. - * - * This function modifies fragment_shader state. - */ -static void renderer_set_fs(struct renderer *r, RendererFs id) -{ - /* create as needed */ - if (!r->cached_fs[id]) { - void *fs = NULL; - - switch (id) { - case RENDERER_FS_COLOR: - fs = util_make_fragment_passthrough_shader(r->pipe, - TGSI_SEMANTIC_COLOR, TGSI_INTERPOLATE_PERSPECTIVE, - TRUE); - break; - case RENDERER_FS_TEXTURE: - fs = util_make_fragment_tex_shader(r->pipe, - TGSI_TEXTURE_2D, TGSI_INTERPOLATE_LINEAR); - break; - case RENDERER_FS_SCISSOR: - fs = create_scissor_fs(r->pipe); - break; - case RENDERER_FS_WHITE: - fs = create_white_fs(r->pipe); - break; - default: - assert(!"Unknown renderer fs id"); - break; - } - - r->cached_fs[id] = fs; - } - - cso_set_fragment_shader_handle(r->cso, r->cached_fs[id]); -} - -typedef enum { - VEGA_Y0_TOP, - VEGA_Y0_BOTTOM -} VegaOrientation; - -static void vg_set_viewport(struct renderer *r, - VegaOrientation orientation) -{ - const struct pipe_framebuffer_state *fb = &r->g3d.fb; - struct pipe_viewport_state viewport; - VGfloat y_scale = (orientation == VEGA_Y0_BOTTOM) ? -2.f : 2.f; - - viewport.scale[0] = fb->width / 2.f; - viewport.scale[1] = fb->height / y_scale; - viewport.scale[2] = 1.0; - viewport.translate[0] = fb->width / 2.f; - viewport.translate[1] = fb->height / 2.f; - viewport.translate[2] = 0.0; - - cso_set_viewport(r->cso, &viewport); -} - -/** - * Set renderer target. - * - * This function modifies framebuffer and viewport states. - */ -static void renderer_set_target(struct renderer *r, - struct pipe_surface *cbuf, - struct pipe_surface *zsbuf, - VGboolean y0_top) -{ - struct pipe_framebuffer_state fb; - - memset(&fb, 0, sizeof(fb)); - fb.width = cbuf->width; - fb.height = cbuf->height; - fb.cbufs[0] = cbuf; - fb.nr_cbufs = 1; - fb.zsbuf = zsbuf; - cso_set_framebuffer(r->cso, &fb); - - vg_set_viewport(r, (y0_top) ? VEGA_Y0_TOP : VEGA_Y0_BOTTOM); -} - -/** - * Set renderer blend state. Blending is disabled. - * - * This function modifies blend state. - */ -static void renderer_set_blend(struct renderer *r, - VGbitfield channel_mask) -{ - struct pipe_blend_state blend; - - memset(&blend, 0, sizeof(blend)); - - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; - - if (channel_mask & VG_RED) - blend.rt[0].colormask |= PIPE_MASK_R; - if (channel_mask & VG_GREEN) - blend.rt[0].colormask |= PIPE_MASK_G; - if (channel_mask & VG_BLUE) - blend.rt[0].colormask |= PIPE_MASK_B; - if (channel_mask & VG_ALPHA) - blend.rt[0].colormask |= PIPE_MASK_A; - - cso_set_blend(r->cso, &blend); -} - -/** - * Set renderer sampler and view states. - * - * This function modifies samplers and fragment_sampler_views states. - */ -static void renderer_set_samplers(struct renderer *r, - uint num_views, - struct pipe_sampler_view **views) -{ - struct pipe_sampler_state sampler; - unsigned tex_filter = PIPE_TEX_FILTER_NEAREST; - unsigned tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - uint i; - - memset(&sampler, 0, sizeof(sampler)); - - sampler.min_img_filter = tex_filter; - sampler.mag_img_filter = tex_filter; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - - sampler.wrap_s = tex_wrap; - sampler.wrap_t = tex_wrap; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - - sampler.normalized_coords = 1; - - /* set samplers */ - for (i = 0; i < num_views; i++) - cso_single_sampler(r->cso, PIPE_SHADER_FRAGMENT, i, &sampler); - cso_single_sampler_done(r->cso, PIPE_SHADER_FRAGMENT); - - /* set views */ - cso_set_sampler_views(r->cso, PIPE_SHADER_FRAGMENT, num_views, views); -} - -/** - * Set custom renderer fragment shader, and optionally set samplers and views - * and upload the fragment constant buffer. - * - * This function modifies fragment_shader, samplers and fragment_sampler_views - * states. - */ -static void renderer_set_custom_fs(struct renderer *renderer, - void *fs, - const struct pipe_sampler_state **samplers, - struct pipe_sampler_view **views, - VGint num_samplers, - const void *const_buffer, - VGint const_buffer_len) -{ - cso_set_fragment_shader_handle(renderer->cso, fs); - - /* set samplers and views */ - if (num_samplers) { - cso_set_samplers(renderer->cso, PIPE_SHADER_FRAGMENT, num_samplers, samplers); - cso_set_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT, num_samplers, views); - } - - /* upload fs constant buffer */ - if (const_buffer_len) { - struct pipe_resource *cbuf = renderer->fs_cbuf; - - if (!cbuf || renderer->fs_cbuf_len != const_buffer_len || - memcmp(renderer->fs_cbuf_data, const_buffer, const_buffer_len)) { - pipe_resource_reference(&cbuf, NULL); - - cbuf = pipe_buffer_create(renderer->pipe->screen, - PIPE_BIND_CONSTANT_BUFFER, PIPE_USAGE_DEFAULT, - const_buffer_len); - pipe_buffer_write(renderer->pipe, cbuf, 0, - const_buffer_len, const_buffer); - pipe_set_constant_buffer(renderer->pipe, - PIPE_SHADER_FRAGMENT, 0, cbuf); - - renderer->fs_cbuf = cbuf; - if (const_buffer_len <= sizeof(renderer->fs_cbuf_data)) { - memcpy(renderer->fs_cbuf_data, const_buffer, const_buffer_len); - renderer->fs_cbuf_len = const_buffer_len; - } - else { - renderer->fs_cbuf_len = 0; - } - } - } -} - -/** - * Setup renderer quad position. - */ -static void renderer_quad_pos(struct renderer *r, - VGfloat x0, VGfloat y0, - VGfloat x1, VGfloat y1, - VGboolean scissor) -{ - VGfloat z; - - /* the depth test is used for scissoring */ - z = (scissor) ? 0.0f : 1.0f; - - /* positions */ - r->vertices[0][0][0] = x0; - r->vertices[0][0][1] = y0; - r->vertices[0][0][2] = z; - - r->vertices[1][0][0] = x1; - r->vertices[1][0][1] = y0; - r->vertices[1][0][2] = z; - - r->vertices[2][0][0] = x1; - r->vertices[2][0][1] = y1; - r->vertices[2][0][2] = z; - - r->vertices[3][0][0] = x0; - r->vertices[3][0][1] = y1; - r->vertices[3][0][2] = z; -} - -/** - * Setup renderer quad texture coordinates. - */ -static void renderer_quad_texcoord(struct renderer *r, - VGfloat x0, VGfloat y0, - VGfloat x1, VGfloat y1, - VGint tex_width, VGint tex_height) -{ - VGfloat s0, t0, s1, t1, r0, q0; - VGint i; - - s0 = x0 / tex_width; - s1 = x1 / tex_width; - t0 = y0 / tex_height; - t1 = y1 / tex_height; - r0 = 0.0f; - q0 = 1.0f; - - /* texcoords */ - r->vertices[0][1][0] = s0; - r->vertices[0][1][1] = t0; - - r->vertices[1][1][0] = s1; - r->vertices[1][1][1] = t0; - - r->vertices[2][1][0] = s1; - r->vertices[2][1][1] = t1; - - r->vertices[3][1][0] = s0; - r->vertices[3][1][1] = t1; - - for (i = 0; i < 4; i++) { - r->vertices[i][1][2] = r0; - r->vertices[i][1][3] = q0; - } -} - -/** - * Draw renderer quad. - */ -static void renderer_quad_draw(struct renderer *r) -{ - util_draw_user_vertex_buffer(r->cso, r->vertices, PIPE_PRIM_TRIANGLE_FAN, - Elements(r->vertices), /* verts */ - Elements(r->vertices[0])); /* attribs/vert */ -} - -/** - * Prepare the renderer for copying. - */ -VGboolean renderer_copy_begin(struct renderer *renderer, - struct pipe_surface *dst, - VGboolean y0_top, - struct pipe_sampler_view *src) -{ - assert(renderer->state == RENDERER_STATE_INIT); - - /* sanity check */ - if (!renderer_can_support(renderer, - dst->texture, PIPE_BIND_RENDER_TARGET) || - !renderer_can_support(renderer, - src->texture, PIPE_BIND_SAMPLER_VIEW)) - return VG_FALSE; - - cso_save_framebuffer(renderer->cso); - cso_save_viewport(renderer->cso); - cso_save_blend(renderer->cso); - cso_save_samplers(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_save_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_save_fragment_shader(renderer->cso); - cso_save_vertex_shader(renderer->cso); - - renderer_set_target(renderer, dst, NULL, y0_top); - - renderer_set_blend(renderer, ~0); - renderer_set_samplers(renderer, 1, &src); - - renderer_set_fs(renderer, RENDERER_FS_TEXTURE); - renderer_set_vs(renderer, RENDERER_VS_TEXTURE); - - renderer_set_mvp(renderer, NULL); - - /* remember the texture size */ - renderer->u.copy.tex_width = src->texture->width0; - renderer->u.copy.tex_height = src->texture->height0; - renderer->state = RENDERER_STATE_COPY; - - return VG_TRUE; -} - -/** - * Draw into the destination rectangle given by (x, y, w, h). The texture is - * sampled from within the rectangle given by (sx, sy, sw, sh). - * - * The coordinates are in surface coordinates. - */ -void renderer_copy(struct renderer *renderer, - VGint x, VGint y, VGint w, VGint h, - VGint sx, VGint sy, VGint sw, VGint sh) -{ - assert(renderer->state == RENDERER_STATE_COPY); - - /* there is no depth buffer for scissoring anyway */ - renderer_quad_pos(renderer, x, y, x + w, y + h, VG_FALSE); - renderer_quad_texcoord(renderer, sx, sy, sx + sw, sy + sh, - renderer->u.copy.tex_width, - renderer->u.copy.tex_height); - - renderer_quad_draw(renderer); -} - -/** - * End copying and restore the states. - */ -void renderer_copy_end(struct renderer *renderer) -{ - assert(renderer->state == RENDERER_STATE_COPY); - - cso_restore_framebuffer(renderer->cso); - cso_restore_viewport(renderer->cso); - cso_restore_blend(renderer->cso); - cso_restore_samplers(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_restore_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_restore_fragment_shader(renderer->cso); - cso_restore_vertex_shader(renderer->cso); - - renderer->state = RENDERER_STATE_INIT; -} - -/** - * Prepare the renderer for textured drawing. - */ -VGboolean renderer_drawtex_begin(struct renderer *renderer, - struct pipe_sampler_view *src) -{ - assert(renderer->state == RENDERER_STATE_INIT); - - if (!renderer_can_support(renderer, src->texture, PIPE_BIND_SAMPLER_VIEW)) - return VG_FALSE; - - cso_save_blend(renderer->cso); - cso_save_samplers(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_save_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_save_fragment_shader(renderer->cso); - cso_save_vertex_shader(renderer->cso); - - renderer_set_blend(renderer, ~0); - - renderer_set_samplers(renderer, 1, &src); - - renderer_set_fs(renderer, RENDERER_FS_TEXTURE); - renderer_set_vs(renderer, RENDERER_VS_TEXTURE); - - renderer_set_mvp(renderer, NULL); - - /* remember the texture size */ - renderer->u.drawtex.tex_width = src->texture->width0; - renderer->u.drawtex.tex_height = src->texture->height0; - renderer->state = RENDERER_STATE_DRAWTEX; - - return VG_TRUE; -} - -/** - * Draw into the destination rectangle given by (x, y, w, h). The texture is - * sampled from within the rectangle given by (sx, sy, sw, sh). - * - * The coordinates are in surface coordinates. - */ -void renderer_drawtex(struct renderer *renderer, - VGint x, VGint y, VGint w, VGint h, - VGint sx, VGint sy, VGint sw, VGint sh) -{ - assert(renderer->state == RENDERER_STATE_DRAWTEX); - - /* with scissoring */ - renderer_quad_pos(renderer, x, y, x + w, y + h, VG_TRUE); - renderer_quad_texcoord(renderer, sx, sy, sx + sw, sy + sh, - renderer->u.drawtex.tex_width, - renderer->u.drawtex.tex_height); - - renderer_quad_draw(renderer); -} - -/** - * End textured drawing and restore the states. - */ -void renderer_drawtex_end(struct renderer *renderer) -{ - assert(renderer->state == RENDERER_STATE_DRAWTEX); - - cso_restore_blend(renderer->cso); - cso_restore_samplers(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_restore_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_restore_fragment_shader(renderer->cso); - cso_restore_vertex_shader(renderer->cso); - - renderer->state = RENDERER_STATE_INIT; -} - -/** - * Prepare the renderer for scissor update. This will reset the depth buffer - * to 1.0f. - */ -VGboolean renderer_scissor_begin(struct renderer *renderer, - VGboolean restore_dsa) -{ - struct pipe_depth_stencil_alpha_state dsa; - - assert(renderer->state == RENDERER_STATE_INIT); - - if (restore_dsa) - cso_save_depth_stencil_alpha(renderer->cso); - cso_save_blend(renderer->cso); - cso_save_fragment_shader(renderer->cso); - - /* enable depth writes */ - memset(&dsa, 0, sizeof(dsa)); - dsa.depth.enabled = 1; - dsa.depth.writemask = 1; - dsa.depth.func = PIPE_FUNC_ALWAYS; - cso_set_depth_stencil_alpha(renderer->cso, &dsa); - - /* disable color writes */ - renderer_set_blend(renderer, 0); - renderer_set_fs(renderer, RENDERER_FS_SCISSOR); - - renderer_set_mvp(renderer, NULL); - - renderer->u.scissor.restore_dsa = restore_dsa; - renderer->state = RENDERER_STATE_SCISSOR; - - /* clear the depth buffer to 1.0f */ - renderer->pipe->clear(renderer->pipe, - PIPE_CLEAR_DEPTHSTENCIL, NULL, 1.0f, 0); - - return VG_TRUE; -} - -/** - * Add a scissor rectangle. Depth values inside the rectangle will be set to - * 0.0f. - */ -void renderer_scissor(struct renderer *renderer, - VGint x, VGint y, VGint width, VGint height) -{ - assert(renderer->state == RENDERER_STATE_SCISSOR); - - renderer_quad_pos(renderer, x, y, x + width, y + height, VG_FALSE); - renderer_quad_draw(renderer); -} - -/** - * End scissor update and restore the states. - */ -void renderer_scissor_end(struct renderer *renderer) -{ - assert(renderer->state == RENDERER_STATE_SCISSOR); - - if (renderer->u.scissor.restore_dsa) - cso_restore_depth_stencil_alpha(renderer->cso); - cso_restore_blend(renderer->cso); - cso_restore_fragment_shader(renderer->cso); - - renderer->state = RENDERER_STATE_INIT; -} - -/** - * Prepare the renderer for clearing. - */ -VGboolean renderer_clear_begin(struct renderer *renderer) -{ - assert(renderer->state == RENDERER_STATE_INIT); - - cso_save_blend(renderer->cso); - cso_save_fragment_shader(renderer->cso); - cso_save_vertex_shader(renderer->cso); - - renderer_set_blend(renderer, ~0); - renderer_set_fs(renderer, RENDERER_FS_COLOR); - renderer_set_vs(renderer, RENDERER_VS_COLOR); - - renderer_set_mvp(renderer, NULL); - - renderer->state = RENDERER_STATE_CLEAR; - - return VG_TRUE; -} - -/** - * Clear the framebuffer with the specified region and color. - * - * The coordinates are in surface coordinates. - */ -void renderer_clear(struct renderer *renderer, - VGint x, VGint y, VGint width, VGint height, - const VGfloat color[4]) -{ - VGuint i; - - assert(renderer->state == RENDERER_STATE_CLEAR); - - renderer_quad_pos(renderer, x, y, x + width, y + height, VG_TRUE); - for (i = 0; i < 4; i++) - memcpy(renderer->vertices[i][1], color, sizeof(VGfloat) * 4); - - renderer_quad_draw(renderer); -} - -/** - * End clearing and retore the states. - */ -void renderer_clear_end(struct renderer *renderer) -{ - assert(renderer->state == RENDERER_STATE_CLEAR); - - cso_restore_blend(renderer->cso); - cso_restore_fragment_shader(renderer->cso); - cso_restore_vertex_shader(renderer->cso); - - renderer->state = RENDERER_STATE_INIT; -} - -/** - * Prepare the renderer for image filtering. - */ -VGboolean renderer_filter_begin(struct renderer *renderer, - struct pipe_resource *dst, - VGboolean y0_top, - VGbitfield channel_mask, - const struct pipe_sampler_state **samplers, - struct pipe_sampler_view **views, - VGint num_samplers, - void *fs, - const void *const_buffer, - VGint const_buffer_len) -{ - struct pipe_surface *surf, surf_tmpl; - - assert(renderer->state == RENDERER_STATE_INIT); - - if (!fs) - return VG_FALSE; - if (!renderer_can_support(renderer, dst, PIPE_BIND_RENDER_TARGET)) - return VG_FALSE; - - u_surface_default_template(&surf_tmpl, dst); - surf = renderer->pipe->create_surface(renderer->pipe, dst, &surf_tmpl); - if (!surf) - return VG_FALSE; - - cso_save_framebuffer(renderer->cso); - cso_save_viewport(renderer->cso); - cso_save_blend(renderer->cso); - - /* set the image as the target */ - renderer_set_target(renderer, surf, NULL, y0_top); - pipe_surface_reference(&surf, NULL); - - renderer_set_blend(renderer, channel_mask); - - if (num_samplers) { - struct pipe_resource *tex; - - cso_save_samplers(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_save_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_save_fragment_shader(renderer->cso); - cso_save_vertex_shader(renderer->cso); - - renderer_set_custom_fs(renderer, fs, - samplers, views, num_samplers, - const_buffer, const_buffer_len); - renderer_set_vs(renderer, RENDERER_VS_TEXTURE); - - tex = views[0]->texture; - renderer->u.filter.tex_width = tex->width0; - renderer->u.filter.tex_height = tex->height0; - renderer->u.filter.use_sampler = VG_TRUE; - } - else { - cso_save_fragment_shader(renderer->cso); - - renderer_set_custom_fs(renderer, fs, NULL, NULL, 0, - const_buffer, const_buffer_len); - - renderer->u.filter.use_sampler = VG_FALSE; - } - - renderer_set_mvp(renderer, NULL); - - renderer->state = RENDERER_STATE_FILTER; - - return VG_TRUE; -} - -/** - * Draw into a rectangle of the destination with the specified region of the - * texture(s). - * - * The coordinates are in surface coordinates. - */ -void renderer_filter(struct renderer *renderer, - VGint x, VGint y, VGint w, VGint h, - VGint sx, VGint sy, VGint sw, VGint sh) -{ - assert(renderer->state == RENDERER_STATE_FILTER); - - renderer_quad_pos(renderer, x, y, x + w, y + h, VG_FALSE); - if (renderer->u.filter.use_sampler) { - renderer_quad_texcoord(renderer, sx, sy, sx + sw, sy + sh, - renderer->u.filter.tex_width, - renderer->u.filter.tex_height); - } - - renderer_quad_draw(renderer); -} - -/** - * End image filtering and restore the states. - */ -void renderer_filter_end(struct renderer *renderer) -{ - assert(renderer->state == RENDERER_STATE_FILTER); - - if (renderer->u.filter.use_sampler) { - cso_restore_samplers(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_restore_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT); - cso_restore_vertex_shader(renderer->cso); - } - - cso_restore_framebuffer(renderer->cso); - cso_restore_viewport(renderer->cso); - cso_restore_blend(renderer->cso); - cso_restore_fragment_shader(renderer->cso); - - renderer->state = RENDERER_STATE_INIT; -} - -/** - * Prepare the renderer for polygon silhouette rendering. - */ -VGboolean renderer_polygon_stencil_begin(struct renderer *renderer, - struct pipe_vertex_element *velem, - VGFillRule rule, - VGboolean restore_dsa) -{ - struct pipe_depth_stencil_alpha_state *dsa; - VGboolean manual_two_sides; - - assert(renderer->state == RENDERER_STATE_INIT); - - cso_save_vertex_elements(renderer->cso); - cso_save_blend(renderer->cso); - cso_save_depth_stencil_alpha(renderer->cso); - - cso_set_vertex_elements(renderer->cso, 1, velem); - - /* disable color writes */ - renderer_set_blend(renderer, 0); - - manual_two_sides = VG_FALSE; - dsa = &renderer->u.polygon_stencil.dsa; - memset(dsa, 0, sizeof(*dsa)); - if (rule == VG_EVEN_ODD) { - dsa->stencil[0].enabled = 1; - dsa->stencil[0].writemask = 1; - dsa->stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; - dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; - dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT; - dsa->stencil[0].func = PIPE_FUNC_ALWAYS; - dsa->stencil[0].valuemask = ~0; - } - else { - assert(rule == VG_NON_ZERO); - - /* front face */ - dsa->stencil[0].enabled = 1; - dsa->stencil[0].writemask = ~0; - dsa->stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; - dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; - dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP; - dsa->stencil[0].func = PIPE_FUNC_ALWAYS; - dsa->stencil[0].valuemask = ~0; - - if (renderer->pipe->screen->get_param(renderer->pipe->screen, - PIPE_CAP_TWO_SIDED_STENCIL)) { - /* back face */ - dsa->stencil[1] = dsa->stencil[0]; - dsa->stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP; - } - else { - manual_two_sides = VG_TRUE; - } - } - cso_set_depth_stencil_alpha(renderer->cso, dsa); - - if (manual_two_sides) - cso_save_rasterizer(renderer->cso); - - renderer->u.polygon_stencil.manual_two_sides = manual_two_sides; - renderer->u.polygon_stencil.restore_dsa = restore_dsa; - renderer->state = RENDERER_STATE_POLYGON_STENCIL; - - return VG_TRUE; -} - -/** - * Render a polygon silhouette to stencil buffer. - */ -void renderer_polygon_stencil(struct renderer *renderer, - struct pipe_vertex_buffer *vbuf, - VGuint mode, VGuint start, VGuint count) -{ - assert(renderer->state == RENDERER_STATE_POLYGON_STENCIL); - - cso_set_vertex_buffers(renderer->cso, 0, 1, vbuf); - - if (!renderer->u.polygon_stencil.manual_two_sides) { - cso_draw_arrays(renderer->cso, mode, start, count); - } - else { - struct pipe_rasterizer_state raster; - struct pipe_depth_stencil_alpha_state dsa; - - raster = renderer->g3d.rasterizer; - dsa = renderer->u.polygon_stencil.dsa; - - /* front */ - raster.cull_face = PIPE_FACE_BACK; - dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP; - - cso_set_rasterizer(renderer->cso, &raster); - cso_set_depth_stencil_alpha(renderer->cso, &dsa); - cso_draw_arrays(renderer->cso, mode, start, count); - - /* back */ - raster.cull_face = PIPE_FACE_FRONT; - dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP; - - cso_set_rasterizer(renderer->cso, &raster); - cso_set_depth_stencil_alpha(renderer->cso, &dsa); - cso_draw_arrays(renderer->cso, mode, start, count); - } -} - -/** - * End polygon silhouette rendering. - */ -void renderer_polygon_stencil_end(struct renderer *renderer) -{ - assert(renderer->state == RENDERER_STATE_POLYGON_STENCIL); - - if (renderer->u.polygon_stencil.manual_two_sides) - cso_restore_rasterizer(renderer->cso); - - cso_restore_vertex_elements(renderer->cso); - - /* restore color writes */ - cso_restore_blend(renderer->cso); - - if (renderer->u.polygon_stencil.restore_dsa) - cso_restore_depth_stencil_alpha(renderer->cso); - - renderer->state = RENDERER_STATE_INIT; -} - -/** - * Prepare the renderer for polygon filling. - */ -VGboolean renderer_polygon_fill_begin(struct renderer *renderer, - VGboolean save_dsa) -{ - struct pipe_depth_stencil_alpha_state dsa; - - assert(renderer->state == RENDERER_STATE_INIT); - - if (save_dsa) - cso_save_depth_stencil_alpha(renderer->cso); - - /* setup stencil ops */ - memset(&dsa, 0, sizeof(dsa)); - dsa.stencil[0].enabled = 1; - dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL; - dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; - dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE; - dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; - dsa.stencil[0].valuemask = ~0; - dsa.stencil[0].writemask = ~0; - dsa.depth = renderer->g3d.dsa.depth; - cso_set_depth_stencil_alpha(renderer->cso, &dsa); - - renderer->state = RENDERER_STATE_POLYGON_FILL; - - return VG_TRUE; -} - -/** - * Fill a polygon. - */ -void renderer_polygon_fill(struct renderer *renderer, - VGfloat min_x, VGfloat min_y, - VGfloat max_x, VGfloat max_y) -{ - assert(renderer->state == RENDERER_STATE_POLYGON_FILL); - - renderer_quad_pos(renderer, min_x, min_y, max_x, max_y, VG_TRUE); - renderer_quad_draw(renderer); -} - -/** - * End polygon filling. - */ -void renderer_polygon_fill_end(struct renderer *renderer) -{ - assert(renderer->state == RENDERER_STATE_POLYGON_FILL); - - cso_restore_depth_stencil_alpha(renderer->cso); - - renderer->state = RENDERER_STATE_INIT; -} - -struct renderer * renderer_create(struct vg_context *owner) -{ - struct renderer *renderer; - struct pipe_rasterizer_state *raster; - struct pipe_stencil_ref sr; - VGint i; - - renderer = CALLOC_STRUCT(renderer); - if (!renderer) - return NULL; - - renderer->pipe = owner->pipe; - renderer->cso = owner->cso_context; - - /* init vertex data that doesn't change */ - for (i = 0; i < 4; i++) - renderer->vertices[i][0][3] = 1.0f; /* w */ - - for (i = 0; i < 2; i++) { - renderer->velems[i].src_offset = i * 4 * sizeof(float); - renderer->velems[i].instance_divisor = 0; - renderer->velems[i].vertex_buffer_index = 0; - renderer->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - } - cso_set_vertex_elements(renderer->cso, 2, renderer->velems); - - /* GL rasterization rules */ - raster = &renderer->g3d.rasterizer; - memset(raster, 0, sizeof(*raster)); - raster->half_pixel_center = 1; - raster->bottom_edge_rule = 1; - raster->depth_clip = 1; - cso_set_rasterizer(renderer->cso, raster); - - /* fixed at 0 */ - memset(&sr, 0, sizeof(sr)); - cso_set_stencil_ref(renderer->cso, &sr); - - renderer_set_vs(renderer, RENDERER_VS_PLAIN); - - renderer->state = RENDERER_STATE_INIT; - - return renderer; -} - -void renderer_destroy(struct renderer *ctx) -{ - int i; - - for (i = 0; i < NUM_RENDERER_VS; i++) { - if (ctx->cached_vs[i]) - cso_delete_vertex_shader(ctx->cso, ctx->cached_vs[i]); - } - for (i = 0; i < NUM_RENDERER_FS; i++) { - if (ctx->cached_fs[i]) - cso_delete_fragment_shader(ctx->cso, ctx->cached_fs[i]); - } - - pipe_resource_reference(&ctx->vs_cbuf, NULL); - pipe_resource_reference(&ctx->fs_cbuf, NULL); - - FREE(ctx); -} - -static void update_clip_state(struct renderer *renderer, - const struct vg_state *state) -{ - struct pipe_depth_stencil_alpha_state *dsa = &renderer->g3d.dsa; - - memset(dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); - - if (state->scissoring) { - struct pipe_framebuffer_state *fb = &renderer->g3d.fb; - int i; - - renderer_scissor_begin(renderer, VG_FALSE); - - for (i = 0; i < state->scissor_rects_num; ++i) { - const float x = state->scissor_rects[i * 4 + 0].f; - const float y = state->scissor_rects[i * 4 + 1].f; - const float width = state->scissor_rects[i * 4 + 2].f; - const float height = state->scissor_rects[i * 4 + 3].f; - VGint x0, y0, x1, y1, iw, ih; - - x0 = (VGint) x; - y0 = (VGint) y; - if (x0 < 0) - x0 = 0; - if (y0 < 0) - y0 = 0; - - /* note that x1 and y1 are exclusive */ - x1 = (VGint) ceilf(x + width); - y1 = (VGint) ceilf(y + height); - if (x1 > fb->width) - x1 = fb->width; - if (y1 > fb->height) - y1 = fb->height; - - iw = x1 - x0; - ih = y1 - y0; - if (iw > 0 && ih> 0 ) - renderer_scissor(renderer, x0, y0, iw, ih); - } - - renderer_scissor_end(renderer); - - dsa->depth.enabled = 1; /* glEnable(GL_DEPTH_TEST); */ - dsa->depth.writemask = 0;/*glDepthMask(FALSE);*/ - dsa->depth.func = PIPE_FUNC_GEQUAL; - } -} - -static void renderer_validate_blend(struct renderer *renderer, - const struct vg_state *state, - enum pipe_format fb_format) -{ - struct pipe_blend_state blend; - - memset(&blend, 0, sizeof(blend)); - blend.rt[0].colormask = PIPE_MASK_RGBA; - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; - - /* TODO alpha masking happens after blending? */ - - switch (state->blend_mode) { - case VG_BLEND_SRC: - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; - break; - case VG_BLEND_SRC_OVER: - /* use the blend state only when there is no alpha channel */ - if (!util_format_has_alpha(fb_format)) { - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; - blend.rt[0].blend_enable = 1; - } - break; - case VG_BLEND_SRC_IN: - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.rt[0].blend_enable = 1; - break; - case VG_BLEND_DST_IN: - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA; - blend.rt[0].blend_enable = 1; - break; - case VG_BLEND_DST_OVER: - case VG_BLEND_MULTIPLY: - case VG_BLEND_SCREEN: - case VG_BLEND_DARKEN: - case VG_BLEND_LIGHTEN: - case VG_BLEND_ADDITIVE: - /* need a shader */ - break; - default: - assert(!"not implemented blend mode"); - break; - } - - cso_set_blend(renderer->cso, &blend); -} - -/** - * Propogate OpenVG state changes to the renderer. Only framebuffer, blending - * and scissoring states are relevant here. - */ -void renderer_validate(struct renderer *renderer, - VGbitfield dirty, - const struct st_framebuffer *stfb, - const struct vg_state *state) -{ - assert(renderer->state == RENDERER_STATE_INIT); - - dirty |= renderer->dirty; - renderer->dirty = 0; - - if (dirty & FRAMEBUFFER_DIRTY) { - struct pipe_framebuffer_state *fb = &renderer->g3d.fb; - struct matrix *proj = &renderer->projection; - - memset(fb, 0, sizeof(struct pipe_framebuffer_state)); - fb->width = stfb->width; - fb->height = stfb->height; - fb->nr_cbufs = 1; - fb->cbufs[0] = stfb->strb->surface; - fb->zsbuf = stfb->dsrb->surface; - - cso_set_framebuffer(renderer->cso, fb); - vg_set_viewport(renderer, VEGA_Y0_BOTTOM); - - matrix_load_identity(proj); - matrix_translate(proj, -1.0f, -1.0f); - matrix_scale(proj, 2.0f / fb->width, 2.0f / fb->height); - - /* we also got a new depth buffer */ - if (dirty & DEPTH_STENCIL_DIRTY) { - renderer->pipe->clear(renderer->pipe, - PIPE_CLEAR_DEPTHSTENCIL, NULL, 0.0, 0); - } - } - - /* must be last because it renders to the depth buffer*/ - if (dirty & DEPTH_STENCIL_DIRTY) { - update_clip_state(renderer, state); - cso_set_depth_stencil_alpha(renderer->cso, &renderer->g3d.dsa); - } - - if (dirty & BLEND_DIRTY) - renderer_validate_blend(renderer, state, stfb->strb->format); -} - -/** - * Prepare the renderer for OpenVG pipeline. - */ -void renderer_validate_for_shader(struct renderer *renderer, - const struct pipe_sampler_state **samplers, - struct pipe_sampler_view **views, - VGint num_samplers, - const struct matrix *modelview, - void *fs, - const void *const_buffer, - VGint const_buffer_len) -{ - struct matrix mvp = renderer->projection; - - /* will be used in POLYGON_STENCIL and POLYGON_FILL */ - matrix_mult(&mvp, modelview); - renderer_set_mvp(renderer, &mvp); - - renderer_set_custom_fs(renderer, fs, - samplers, views, num_samplers, - const_buffer, const_buffer_len); -} - -void renderer_validate_for_mask_rendering(struct renderer *renderer, - struct pipe_surface *dst, - const struct matrix *modelview) -{ - struct matrix mvp = renderer->projection; - - /* will be used in POLYGON_STENCIL and POLYGON_FILL */ - matrix_mult(&mvp, modelview); - renderer_set_mvp(renderer, &mvp); - - renderer_set_target(renderer, dst, renderer->g3d.fb.zsbuf, VG_FALSE); - renderer_set_blend(renderer, ~0); - renderer_set_fs(renderer, RENDERER_FS_WHITE); - - /* set internal dirty flags (hacky!) */ - renderer->dirty = FRAMEBUFFER_DIRTY | BLEND_DIRTY; -} - -void renderer_copy_surface(struct renderer *ctx, - struct pipe_surface *src, - int srcX0, int srcY0, - int srcX1, int srcY1, - struct pipe_surface *dst, - int dstX0, int dstY0, - int dstX1, int dstY1, - float z, unsigned filter) -{ - struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_sampler_view view_templ; - struct pipe_sampler_view *view; - struct pipe_box src_box; - struct pipe_resource texTemp, *tex; - const struct pipe_framebuffer_state *fb = &ctx->g3d.fb; - const int srcW = abs(srcX1 - srcX0); - const int srcH = abs(srcY1 - srcY0); - const int srcLeft = MIN2(srcX0, srcX1); - const int srcTop = MIN2(srcY0, srcY1); - - assert(filter == PIPE_TEX_MIPFILTER_NEAREST || - filter == PIPE_TEX_MIPFILTER_LINEAR); - - if (srcLeft != srcX0) { - /* left-right flip */ - int tmp = dstX0; - dstX0 = dstX1; - dstX1 = tmp; - } - - if (srcTop != srcY0) { - /* up-down flip */ - int tmp = dstY0; - dstY0 = dstY1; - dstY1 = tmp; - } - - assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, - 0, PIPE_BIND_SAMPLER_VIEW)); - assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - 0, PIPE_BIND_SAMPLER_VIEW)); - assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - 0, PIPE_BIND_RENDER_TARGET)); - - /* - * XXX for now we're always creating a temporary texture. - * Strictly speaking that's not always needed. - */ - - /* create temp texture */ - memset(&texTemp, 0, sizeof(texTemp)); - texTemp.target = PIPE_TEXTURE_2D; - texTemp.format = src->format; - texTemp.last_level = 0; - texTemp.width0 = srcW; - texTemp.height0 = srcH; - texTemp.depth0 = 1; - texTemp.array_size = 1; - texTemp.bind = PIPE_BIND_SAMPLER_VIEW; - - tex = screen->resource_create(screen, &texTemp); - if (!tex) - return; - - u_sampler_view_default_template(&view_templ, tex, tex->format); - view = pipe->create_sampler_view(pipe, tex, &view_templ); - - if (!view) - return; - - u_box_2d_zslice(srcLeft, srcTop, src->u.tex.first_layer, srcW, srcH, &src_box); - - pipe->resource_copy_region(pipe, - tex, 0, 0, 0, 0, /* dest */ - src->texture, 0, &src_box); - - assert(floatsEqual(z, 0.0f)); - - /* draw */ - if (fb->cbufs[0] == dst) { - /* transform back to surface coordinates */ - dstY0 = dst->height - dstY0; - dstY1 = dst->height - dstY1; - - if (renderer_drawtex_begin(ctx, view)) { - renderer_drawtex(ctx, - dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0, - 0, 0, view->texture->width0, view->texture->height0); - renderer_drawtex_end(ctx); - } - } - else { - if (renderer_copy_begin(ctx, dst, VG_TRUE, view)) { - renderer_copy(ctx, - dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0, - 0, 0, view->texture->width0, view->texture->height0); - renderer_copy_end(ctx); - } - } -} - -void renderer_texture_quad(struct renderer *r, - struct pipe_resource *tex, - VGfloat x1offset, VGfloat y1offset, - VGfloat x2offset, VGfloat y2offset, - VGfloat x1, VGfloat y1, - VGfloat x2, VGfloat y2, - VGfloat x3, VGfloat y3, - VGfloat x4, VGfloat y4) -{ - const VGfloat z = 0.0f; - - assert(r->state == RENDERER_STATE_INIT); - assert(tex->width0 != 0); - assert(tex->height0 != 0); - - cso_save_vertex_shader(r->cso); - - renderer_set_vs(r, RENDERER_VS_TEXTURE); - - /* manually set up positions */ - r->vertices[0][0][0] = x1; - r->vertices[0][0][1] = y1; - r->vertices[0][0][2] = z; - - r->vertices[1][0][0] = x2; - r->vertices[1][0][1] = y2; - r->vertices[1][0][2] = z; - - r->vertices[2][0][0] = x3; - r->vertices[2][0][1] = y3; - r->vertices[2][0][2] = z; - - r->vertices[3][0][0] = x4; - r->vertices[3][0][1] = y4; - r->vertices[3][0][2] = z; - - /* texcoords */ - renderer_quad_texcoord(r, x1offset, y1offset, - x2offset, y2offset, tex->width0, tex->height0); - - renderer_quad_draw(r); - - cso_restore_vertex_shader(r->cso); -} diff --git a/src/gallium/state_trackers/vega/renderer.h b/src/gallium/state_trackers/vega/renderer.h deleted file mode 100644 index fe719936580..00000000000 --- a/src/gallium/state_trackers/vega/renderer.h +++ /dev/null @@ -1,159 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * Copyright 2010 LunarG, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef RENDERER_H -#define RENDERER_H - -#include "VG/openvg.h" - -struct renderer; - -struct vg_context; -struct vg_state; -struct st_framebuffer; -struct pipe_resource; -struct pipe_sampler_state; -struct pipe_sampler_view; -struct pipe_surface; -struct pipe_vertex_element; -struct pipe_vertex_buffer; -struct matrix; - -struct renderer *renderer_create(struct vg_context *owner); -void renderer_destroy(struct renderer *); - -void renderer_validate(struct renderer *renderer, - VGbitfield dirty, - const struct st_framebuffer *stfb, - const struct vg_state *state); - -void renderer_validate_for_shader(struct renderer *renderer, - const struct pipe_sampler_state **samplers, - struct pipe_sampler_view **views, - VGint num_samplers, - const struct matrix *modelview, - void *fs, - const void *const_buffer, - VGint const_buffer_len); - -void renderer_validate_for_mask_rendering(struct renderer *renderer, - struct pipe_surface *dst, - const struct matrix *modelview); - -VGboolean renderer_copy_begin(struct renderer *renderer, - struct pipe_surface *dst, - VGboolean y0_top, - struct pipe_sampler_view *src); - -void renderer_copy(struct renderer *renderer, - VGint x, VGint y, VGint w, VGint h, - VGint sx, VGint sy, VGint sw, VGint sh); - -void renderer_copy_end(struct renderer *renderer); - -VGboolean renderer_drawtex_begin(struct renderer *renderer, - struct pipe_sampler_view *src); - -void renderer_drawtex(struct renderer *renderer, - VGint x, VGint y, VGint w, VGint h, - VGint sx, VGint sy, VGint sw, VGint sh); - -void renderer_drawtex_end(struct renderer *renderer); - -VGboolean renderer_scissor_begin(struct renderer *renderer, - VGboolean restore_dsa); - -void renderer_scissor(struct renderer *renderer, - VGint x, VGint y, VGint width, VGint height); - -void renderer_scissor_end(struct renderer *renderer); - -VGboolean renderer_clear_begin(struct renderer *renderer); - -void renderer_clear(struct renderer *renderer, - VGint x, VGint y, VGint width, VGint height, - const VGfloat color[4]); - -void renderer_clear_end(struct renderer *renderer); - -VGboolean renderer_filter_begin(struct renderer *renderer, - struct pipe_resource *dst, - VGboolean y0_top, - VGbitfield channel_mask, - const struct pipe_sampler_state **samplers, - struct pipe_sampler_view **views, - VGint num_samplers, - void *fs, - const void *const_buffer, - VGint const_buffer_len); - -void renderer_filter(struct renderer *renderer, - VGint x, VGint y, VGint w, VGint h, - VGint sx, VGint sy, VGint sw, VGint sh); - -void renderer_filter_end(struct renderer *renderer); - -VGboolean renderer_polygon_stencil_begin(struct renderer *renderer, - struct pipe_vertex_element *velem, - VGFillRule rule, - VGboolean restore_dsa); - -void renderer_polygon_stencil(struct renderer *renderer, - struct pipe_vertex_buffer *vbuf, - VGuint mode, VGuint start, VGuint count); - -void renderer_polygon_stencil_end(struct renderer *renderer); - -VGboolean renderer_polygon_fill_begin(struct renderer *renderer, - VGboolean save_dsa); - -void renderer_polygon_fill(struct renderer *renderer, - VGfloat min_x, VGfloat min_y, - VGfloat max_x, VGfloat max_y); - -void renderer_polygon_fill_end(struct renderer *renderer); - -void renderer_texture_quad(struct renderer *, - struct pipe_resource *texture, - VGfloat x1offset, VGfloat y1offset, - VGfloat x2offset, VGfloat y2offset, - VGfloat x1, VGfloat y1, - VGfloat x2, VGfloat y2, - VGfloat x3, VGfloat y3, - VGfloat x4, VGfloat y4); - -void renderer_copy_surface(struct renderer *r, - struct pipe_surface *src, - int sx1, int sy1, - int sx2, int sy2, - struct pipe_surface *dst, - int dx1, int dy1, - int dx2, int dy2, - float z, unsigned filter); - - -#endif diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c deleted file mode 100644 index 09ba4049cb6..00000000000 --- a/src/gallium/state_trackers/vega/shader.c +++ /dev/null @@ -1,414 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "shader.h" - -#include "vg_context.h" -#include "shaders_cache.h" -#include "paint.h" -#include "mask.h" -#include "image.h" -#include "renderer.h" - -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "util/u_memory.h" -#include "util/u_math.h" -#include "util/u_format.h" - -#define MAX_CONSTANTS 28 - -struct shader { - struct vg_context *context; - - VGboolean color_transform; - VGboolean masking; - struct vg_paint *paint; - struct vg_image *image; - - struct matrix modelview; - struct matrix paint_matrix; - - VGboolean drawing_image; - VGImageMode image_mode; - - float constants[MAX_CONSTANTS]; - struct pipe_resource *cbuf; - struct pipe_shader_state fs_state; - void *fs; -}; - -struct shader * shader_create(struct vg_context *ctx) -{ - struct shader *shader = 0; - - shader = CALLOC_STRUCT(shader); - shader->context = ctx; - - return shader; -} - -void shader_destroy(struct shader *shader) -{ - FREE(shader); -} - -void shader_set_color_transform(struct shader *shader, VGboolean set) -{ - shader->color_transform = set; -} - -void shader_set_masking(struct shader *shader, VGboolean set) -{ - shader->masking = set; -} - -VGboolean shader_is_masking(struct shader *shader) -{ - return shader->masking; -} - -void shader_set_paint(struct shader *shader, struct vg_paint *paint) -{ - shader->paint = paint; -} - -struct vg_paint * shader_paint(struct shader *shader) -{ - return shader->paint; -} - -static VGint setup_constant_buffer(struct shader *shader) -{ - const struct vg_state *state = &shader->context->state.vg; - VGint param_bytes = paint_constant_buffer_size(shader->paint); - VGint i; - - param_bytes += sizeof(VGfloat) * 8; - assert(param_bytes <= sizeof(shader->constants)); - - if (state->color_transform) { - for (i = 0; i < 8; i++) { - VGfloat val = (i < 4) ? 127.0f : 1.0f; - shader->constants[i] = - CLAMP(state->color_transform_values[i], -val, val); - } - } - else { - memset(shader->constants, 0, sizeof(VGfloat) * 8); - } - - paint_fill_constant_buffer(shader->paint, - &shader->paint_matrix, shader->constants + 8); - - return param_bytes; -} - -static VGboolean blend_use_shader(struct shader *shader) -{ - struct vg_context *ctx = shader->context; - VGboolean advanced_blending; - - switch (ctx->state.vg.blend_mode) { - case VG_BLEND_DST_OVER: - case VG_BLEND_MULTIPLY: - case VG_BLEND_SCREEN: - case VG_BLEND_DARKEN: - case VG_BLEND_LIGHTEN: - case VG_BLEND_ADDITIVE: - advanced_blending = VG_TRUE; - break; - case VG_BLEND_SRC_OVER: - if (util_format_has_alpha(ctx->draw_buffer->strb->format)) { - /* no blending is required if the paints and the image are opaque */ - advanced_blending = !paint_is_opaque(ctx->state.vg.fill_paint) || - !paint_is_opaque(ctx->state.vg.stroke_paint); - if (!advanced_blending && shader->drawing_image) { - advanced_blending = - util_format_has_alpha(shader->image->sampler_view->format); - } - break; - } - /* fall through */ - default: - advanced_blending = VG_FALSE; - break; - } - - return advanced_blending; -} - -static VGint blend_bind_samplers(struct shader *shader, - struct pipe_sampler_state **samplers, - struct pipe_sampler_view **sampler_views) -{ - if (blend_use_shader(shader)) { - struct vg_context *ctx = shader->context; - - samplers[2] = &ctx->blend_sampler; - sampler_views[2] = vg_prepare_blend_surface(ctx); - - if (!samplers[0] || !sampler_views[0]) { - samplers[0] = samplers[2]; - sampler_views[0] = sampler_views[2]; - } - if (!samplers[1] || !sampler_views[1]) { - samplers[1] = samplers[0]; - sampler_views[1] = sampler_views[0]; - } - - return 1; - } - return 0; -} - -static VGint setup_samplers(struct shader *shader, - struct pipe_sampler_state **samplers, - struct pipe_sampler_view **sampler_views) -{ - /* a little wonky: we use the num as a boolean that just says - * whether any sampler/textures have been set. the actual numbering - * for samplers is always the same: - * 0 - paint sampler/texture for gradient/pattern - * 1 - mask sampler/texture - * 2 - blend sampler/texture - * 3 - image sampler/texture - * */ - VGint num = 0; - - samplers[0] = NULL; - samplers[1] = NULL; - samplers[2] = NULL; - samplers[3] = NULL; - sampler_views[0] = NULL; - sampler_views[1] = NULL; - sampler_views[2] = NULL; - sampler_views[3] = NULL; - - num += paint_bind_samplers(shader->paint, samplers, sampler_views); - num += mask_bind_samplers(samplers, sampler_views); - num += blend_bind_samplers(shader, samplers, sampler_views); - if (shader->drawing_image && shader->image) - num += image_bind_samplers(shader->image, samplers, sampler_views); - - return (num) ? 4 : 0; -} - -static INLINE VGboolean is_format_bw(struct shader *shader) -{ -#if 0 - struct vg_context *ctx = shader->context; - struct st_framebuffer *stfb = ctx->draw_buffer; -#endif - - if (shader->drawing_image && shader->image) { - if (shader->image->format == VG_BW_1) - return VG_TRUE; - } - - return VG_FALSE; -} - -static void setup_shader_program(struct shader *shader) -{ - struct vg_context *ctx = shader->context; - VGint shader_id = 0; - VGBlendMode blend_mode = ctx->state.vg.blend_mode; - VGboolean black_white = is_format_bw(shader); - - /* 1st stage: fill */ - if (!shader->drawing_image || - (shader->image_mode == VG_DRAW_IMAGE_MULTIPLY || shader->image_mode == VG_DRAW_IMAGE_STENCIL)) { - switch(paint_type(shader->paint)) { - case VG_PAINT_TYPE_COLOR: - shader_id |= VEGA_SOLID_FILL_SHADER; - break; - case VG_PAINT_TYPE_LINEAR_GRADIENT: - shader_id |= VEGA_LINEAR_GRADIENT_SHADER; - break; - case VG_PAINT_TYPE_RADIAL_GRADIENT: - shader_id |= VEGA_RADIAL_GRADIENT_SHADER; - break; - case VG_PAINT_TYPE_PATTERN: - shader_id |= VEGA_PATTERN_SHADER; - break; - - default: - abort(); - } - - if (paint_is_degenerate(shader->paint)) - shader_id = VEGA_PAINT_DEGENERATE_SHADER; - } - - /* second stage image */ - if (shader->drawing_image) { - switch(shader->image_mode) { - case VG_DRAW_IMAGE_NORMAL: - shader_id |= VEGA_IMAGE_NORMAL_SHADER; - break; - case VG_DRAW_IMAGE_MULTIPLY: - shader_id |= VEGA_IMAGE_MULTIPLY_SHADER; - break; - case VG_DRAW_IMAGE_STENCIL: - shader_id |= VEGA_IMAGE_STENCIL_SHADER; - break; - default: - debug_printf("Unknown image mode!"); - } - } - - if (shader->color_transform) - shader_id |= VEGA_COLOR_TRANSFORM_SHADER; - - if (blend_use_shader(shader)) { - if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL) - shader_id |= VEGA_ALPHA_PER_CHANNEL_SHADER; - else - shader_id |= VEGA_ALPHA_NORMAL_SHADER; - - switch(blend_mode) { - case VG_BLEND_SRC: - shader_id |= VEGA_BLEND_SRC_SHADER; - break; - case VG_BLEND_SRC_OVER: - shader_id |= VEGA_BLEND_SRC_OVER_SHADER; - break; - case VG_BLEND_DST_OVER: - shader_id |= VEGA_BLEND_DST_OVER_SHADER; - break; - case VG_BLEND_SRC_IN: - shader_id |= VEGA_BLEND_SRC_IN_SHADER; - break; - case VG_BLEND_DST_IN: - shader_id |= VEGA_BLEND_DST_IN_SHADER; - break; - case VG_BLEND_MULTIPLY: - shader_id |= VEGA_BLEND_MULTIPLY_SHADER; - break; - case VG_BLEND_SCREEN: - shader_id |= VEGA_BLEND_SCREEN_SHADER; - break; - case VG_BLEND_DARKEN: - shader_id |= VEGA_BLEND_DARKEN_SHADER; - break; - case VG_BLEND_LIGHTEN: - shader_id |= VEGA_BLEND_LIGHTEN_SHADER; - break; - case VG_BLEND_ADDITIVE: - shader_id |= VEGA_BLEND_ADDITIVE_SHADER; - break; - default: - assert(0); - break; - } - } - else { - /* update alpha of the source */ - if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL) - shader_id |= VEGA_ALPHA_PER_CHANNEL_SHADER; - } - - if (shader->masking) - shader_id |= VEGA_MASK_SHADER; - - if (black_white) - shader_id |= VEGA_BW_SHADER; - - shader->fs = shaders_cache_fill(ctx->sc, shader_id); -} - - -void shader_bind(struct shader *shader) -{ - struct vg_context *ctx = shader->context; - struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; - struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; - VGint num_samplers, param_bytes; - - /* first resolve the real paint type */ - paint_resolve_type(shader->paint); - - num_samplers = setup_samplers(shader, samplers, sampler_views); - param_bytes = setup_constant_buffer(shader); - setup_shader_program(shader); - - renderer_validate_for_shader(ctx->renderer, - (const struct pipe_sampler_state **) samplers, - sampler_views, num_samplers, - &shader->modelview, - shader->fs, (const void *) shader->constants, param_bytes); -} - -void shader_set_image_mode(struct shader *shader, VGImageMode image_mode) -{ - shader->image_mode = image_mode; -} - -VGImageMode shader_image_mode(struct shader *shader) -{ - return shader->image_mode; -} - -void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image) -{ - shader->drawing_image = drawing_image; -} - -VGboolean shader_drawing_image(struct shader *shader) -{ - return shader->drawing_image; -} - -void shader_set_image(struct shader *shader, struct vg_image *img) -{ - shader->image = img; -} - -/** - * Set the transformation to map a vertex to the surface coordinates. - */ -void shader_set_surface_matrix(struct shader *shader, - const struct matrix *mat) -{ - shader->modelview = *mat; -} - -/** - * Set the transformation to map a pixel to the paint coordinates. - */ -void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat) -{ - const struct st_framebuffer *stfb = shader->context->draw_buffer; - const VGfloat px_center_offset = 0.5f; - - memcpy(&shader->paint_matrix, mat, sizeof(*mat)); - - /* make it window-to-paint for the shaders */ - matrix_translate(&shader->paint_matrix, px_center_offset, - stfb->height - 1.0f + px_center_offset); - matrix_scale(&shader->paint_matrix, 1.0f, -1.0f); -} diff --git a/src/gallium/state_trackers/vega/shader.h b/src/gallium/state_trackers/vega/shader.h deleted file mode 100644 index 8b97e537efe..00000000000 --- a/src/gallium/state_trackers/vega/shader.h +++ /dev/null @@ -1,63 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef SHADER_H -#define SHADER_H - -#include "VG/openvg.h" - -struct shader; -struct vg_paint; -struct vg_context; -struct vg_image; -struct matrix; - -struct shader *shader_create(struct vg_context *context); -void shader_destroy(struct shader *shader); - -void shader_set_color_transform(struct shader *shader, VGboolean set); - -void shader_set_masking(struct shader *shader, VGboolean set); -VGboolean shader_is_masking(struct shader *shader); - -void shader_set_paint(struct shader *shader, struct vg_paint *paint); -struct vg_paint *shader_paint(struct shader *shader); - -void shader_set_image_mode(struct shader *shader, VGImageMode image_mode); -VGImageMode shader_image_mode(struct shader *shader); - -void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image); -VGboolean shader_drawing_image(struct shader *shader); - -void shader_set_image(struct shader *shader, struct vg_image *img); - -void shader_set_surface_matrix(struct shader *shader, - const struct matrix *mat); -void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat); - -void shader_bind(struct shader *shader); - -#endif diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c deleted file mode 100644 index c1082ca3673..00000000000 --- a/src/gallium/state_trackers/vega/shaders_cache.c +++ /dev/null @@ -1,462 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "shaders_cache.h" - -#include "vg_context.h" - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" - -#include "tgsi/tgsi_build.h" -#include "tgsi/tgsi_dump.h" -#include "tgsi/tgsi_parse.h" -#include "tgsi/tgsi_util.h" -#include "tgsi/tgsi_text.h" - -#include "util/u_memory.h" -#include "util/u_math.h" -#include "util/u_debug.h" -#include "cso_cache/cso_hash.h" -#include "cso_cache/cso_context.h" - -#include "VG/openvg.h" - -#include "asm_fill.h" - -/* Essentially we construct an ubber-shader based on the state - * of the pipeline. The stages are: - * 1) Paint generation (color/gradient/pattern) - * 2) Image composition (normal/multiply/stencil) - * 3) Color transform - * 4) Per-channel alpha generation - * 5) Extended blend (multiply/screen/darken/lighten) - * 6) Mask - * 7) Premultiply/Unpremultiply - * 8) Color transform (to black and white) - */ -#define SHADER_STAGES 8 - -struct cached_shader { - void *driver_shader; - struct pipe_shader_state state; -}; - -struct shaders_cache { - struct vg_context *pipe; - - struct cso_hash *hash; -}; - - -static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_tokens) -{ - struct tgsi_token *tokens; - - tokens = (struct tgsi_token *) MALLOC(num_tokens * sizeof(tokens[0])); - - tgsi_text_translate(txt, tokens, num_tokens); - -#if DEBUG_SHADERS - tgsi_dump(tokens, 0); -#endif - - return tokens; -} - -/* -static const char max_shader_preamble[] = - "FRAG\n" - "DCL IN[0], POSITION, LINEAR\n" - "DCL IN[1], GENERIC[0], PERSPECTIVE\n" - "DCL OUT[0], COLOR, CONSTANT\n" - "DCL CONST[0..9], CONSTANT\n" - "DCL TEMP[0..9], CONSTANT\n" - "DCL SAMP[0..9], CONSTANT\n"; - - max_shader_preamble strlen == 175 -*/ -#define MAX_PREAMBLE 175 - -static INLINE VGint range_min(VGint min, VGint current) -{ - if (min < 0) - min = current; - else - min = MIN2(min, current); - return min; -} - -static INLINE VGint range_max(VGint max, VGint current) -{ - return MAX2(max, current); -} - -static void * -combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders, - struct pipe_context *pipe, - struct pipe_shader_state *shader) -{ - VGboolean declare_input = VG_FALSE; - VGint start_const = -1, end_const = 0; - VGint start_temp = -1, end_temp = 0; - VGint start_sampler = -1, end_sampler = 0; - VGint i, current_shader = 0; - VGint num_consts, num_temps, num_samplers; - struct ureg_program *ureg; - struct ureg_src in[2]; - struct ureg_src *sampler = NULL; - struct ureg_src *constant = NULL; - struct ureg_dst out, *temp = NULL; - void *p = NULL; - - for (i = 0; i < num_shaders; ++i) { - if (shaders[i]->num_consts) - start_const = range_min(start_const, shaders[i]->start_const); - if (shaders[i]->num_temps) - start_temp = range_min(start_temp, shaders[i]->start_temp); - if (shaders[i]->num_samplers) - start_sampler = range_min(start_sampler, shaders[i]->start_sampler); - - end_const = range_max(end_const, shaders[i]->start_const + - shaders[i]->num_consts); - end_temp = range_max(end_temp, shaders[i]->start_temp + - shaders[i]->num_temps); - end_sampler = range_max(end_sampler, shaders[i]->start_sampler + - shaders[i]->num_samplers); - if (shaders[i]->needs_position) - declare_input = VG_TRUE; - } - /* if they're still unitialized, initialize them */ - if (start_const < 0) - start_const = 0; - if (start_temp < 0) - start_temp = 0; - if (start_sampler < 0) - start_sampler = 0; - - num_consts = end_const - start_const; - num_temps = end_temp - start_temp; - num_samplers = end_sampler - start_sampler; - - ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); - if (!ureg) - return NULL; - - if (declare_input) { - in[0] = ureg_DECL_fs_input(ureg, - TGSI_SEMANTIC_POSITION, - 0, - TGSI_INTERPOLATE_LINEAR); - in[1] = ureg_DECL_fs_input(ureg, - TGSI_SEMANTIC_GENERIC, - 0, - TGSI_INTERPOLATE_PERSPECTIVE); - } - - /* we always have a color output */ - out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); - - if (num_consts >= 1) { - constant = malloc(sizeof(struct ureg_src) * end_const); - for (i = start_const; i < end_const; i++) { - constant[i] = ureg_DECL_constant(ureg, i); - } - - } - - if (num_temps >= 1) { - temp = malloc(sizeof(struct ureg_dst) * end_temp); - for (i = start_temp; i < end_temp; i++) { - temp[i] = ureg_DECL_temporary(ureg); - } - } - - if (num_samplers >= 1) { - sampler = malloc(sizeof(struct ureg_src) * end_sampler); - for (i = start_sampler; i < end_sampler; i++) { - sampler[i] = ureg_DECL_sampler(ureg, i); - } - } - - while (current_shader < num_shaders) { - if ((current_shader + 1) == num_shaders) { - shaders[current_shader]->func(ureg, - &out, - in, - sampler, - temp, - constant); - } else { - shaders[current_shader]->func(ureg, - &temp[0], - in, - sampler, - temp, - constant); - } - current_shader++; - } - - ureg_END(ureg); - - shader->tokens = ureg_finalize(ureg); - if (!shader->tokens) { - ureg_destroy(ureg); - return NULL; - } - - p = pipe->create_fs_state(pipe, shader); - - if (num_temps >= 1) { - for (i = start_temp; i < end_temp; i++) { - ureg_release_temporary(ureg, temp[i]); - } - } - - ureg_destroy(ureg); - - free(temp); - free(constant); - free(sampler); - - return p; -} - -static void * -create_shader(struct pipe_context *pipe, - int id, - struct pipe_shader_state *shader) -{ - int idx = 0, sh; - const struct shader_asm_info * shaders[SHADER_STAGES]; - - /* first stage */ - sh = SHADERS_GET_PAINT_SHADER(id); - switch (sh << SHADERS_PAINT_SHIFT) { - case VEGA_SOLID_FILL_SHADER: - case VEGA_LINEAR_GRADIENT_SHADER: - case VEGA_RADIAL_GRADIENT_SHADER: - case VEGA_PATTERN_SHADER: - case VEGA_PAINT_DEGENERATE_SHADER: - shaders[idx] = &shaders_paint_asm[(sh >> SHADERS_PAINT_SHIFT) - 1]; - assert(shaders[idx]->id == sh); - idx++; - break; - default: - break; - } - - /* second stage */ - sh = SHADERS_GET_IMAGE_SHADER(id); - switch (sh) { - case VEGA_IMAGE_NORMAL_SHADER: - case VEGA_IMAGE_MULTIPLY_SHADER: - case VEGA_IMAGE_STENCIL_SHADER: - shaders[idx] = &shaders_image_asm[(sh >> SHADERS_IMAGE_SHIFT) - 1]; - assert(shaders[idx]->id == sh); - idx++; - break; - default: - break; - } - - /* sanity check */ - assert(idx == ((!sh || sh == VEGA_IMAGE_NORMAL_SHADER) ? 1 : 2)); - - /* third stage */ - sh = SHADERS_GET_COLOR_TRANSFORM_SHADER(id); - switch (sh) { - case VEGA_COLOR_TRANSFORM_SHADER: - shaders[idx] = &shaders_color_transform_asm[ - (sh >> SHADERS_COLOR_TRANSFORM_SHIFT) - 1]; - assert(shaders[idx]->id == sh); - idx++; - break; - default: - break; - } - - /* fourth stage */ - sh = SHADERS_GET_ALPHA_SHADER(id); - switch (sh) { - case VEGA_ALPHA_NORMAL_SHADER: - case VEGA_ALPHA_PER_CHANNEL_SHADER: - shaders[idx] = &shaders_alpha_asm[ - (sh >> SHADERS_ALPHA_SHIFT) - 1]; - assert(shaders[idx]->id == sh); - idx++; - break; - default: - break; - } - - /* fifth stage */ - sh = SHADERS_GET_BLEND_SHADER(id); - switch (sh) { - case VEGA_BLEND_SRC_SHADER: - case VEGA_BLEND_SRC_OVER_SHADER: - case VEGA_BLEND_DST_OVER_SHADER: - case VEGA_BLEND_SRC_IN_SHADER: - case VEGA_BLEND_DST_IN_SHADER: - case VEGA_BLEND_MULTIPLY_SHADER: - case VEGA_BLEND_SCREEN_SHADER: - case VEGA_BLEND_DARKEN_SHADER: - case VEGA_BLEND_LIGHTEN_SHADER: - case VEGA_BLEND_ADDITIVE_SHADER: - shaders[idx] = &shaders_blend_asm[(sh >> SHADERS_BLEND_SHIFT) - 1]; - assert(shaders[idx]->id == sh); - idx++; - break; - default: - break; - } - - /* sixth stage */ - sh = SHADERS_GET_MASK_SHADER(id); - switch (sh) { - case VEGA_MASK_SHADER: - shaders[idx] = &shaders_mask_asm[(sh >> SHADERS_MASK_SHIFT) - 1]; - assert(shaders[idx]->id == sh); - idx++; - break; - default: - break; - } - - /* seventh stage */ - sh = SHADERS_GET_PREMULTIPLY_SHADER(id); - switch (sh) { - case VEGA_PREMULTIPLY_SHADER: - case VEGA_UNPREMULTIPLY_SHADER: - shaders[idx] = &shaders_premultiply_asm[ - (sh >> SHADERS_PREMULTIPLY_SHIFT) - 1]; - assert(shaders[idx]->id == sh); - idx++; - break; - default: - break; - } - - /* eighth stage */ - sh = SHADERS_GET_BW_SHADER(id); - switch (sh) { - case VEGA_BW_SHADER: - shaders[idx] = &shaders_bw_asm[(sh >> SHADERS_BW_SHIFT) - 1]; - assert(shaders[idx]->id == sh); - idx++; - break; - default: - break; - } - - return combine_shaders(shaders, idx, pipe, shader); -} - -/*************************************************/ - -struct shaders_cache * shaders_cache_create(struct vg_context *vg) -{ - struct shaders_cache *sc = CALLOC_STRUCT(shaders_cache); - - sc->pipe = vg; - sc->hash = cso_hash_create(); - - return sc; -} - -void shaders_cache_destroy(struct shaders_cache *sc) -{ - struct cso_hash_iter iter = cso_hash_first_node(sc->hash); - - while (!cso_hash_iter_is_null(iter)) { - struct cached_shader *cached = - (struct cached_shader *)cso_hash_iter_data(iter); - cso_delete_fragment_shader(sc->pipe->cso_context, - cached->driver_shader); - iter = cso_hash_erase(sc->hash, iter); - } - - cso_hash_delete(sc->hash); - FREE(sc); -} - -void * shaders_cache_fill(struct shaders_cache *sc, - int shader_key) -{ - VGint key = shader_key; - struct cached_shader *cached; - struct cso_hash_iter iter = cso_hash_find(sc->hash, key); - - if (cso_hash_iter_is_null(iter)) { - cached = CALLOC_STRUCT(cached_shader); - cached->driver_shader = create_shader(sc->pipe->pipe, key, &cached->state); - - cso_hash_insert(sc->hash, key, cached); - - return cached->driver_shader; - } - - cached = (struct cached_shader *)cso_hash_iter_data(iter); - - assert(cached->driver_shader); - return cached->driver_shader; -} - -struct vg_shader * shader_create_from_text(struct pipe_context *pipe, - const char *txt, int num_tokens, - int type) -{ - struct vg_shader *shader = (struct vg_shader *)MALLOC( - sizeof(struct vg_shader)); - struct tgsi_token *tokens = tokens_from_assembly(txt, num_tokens); - struct pipe_shader_state state; - - debug_assert(type == PIPE_SHADER_VERTEX || - type == PIPE_SHADER_FRAGMENT); - - state.tokens = tokens; - memset(&state.stream_output, 0, sizeof(state.stream_output)); - shader->type = type; - shader->tokens = tokens; - - if (type == PIPE_SHADER_FRAGMENT) - shader->driver = pipe->create_fs_state(pipe, &state); - else - shader->driver = pipe->create_vs_state(pipe, &state); - return shader; -} - -void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader) -{ - if (shader->type == PIPE_SHADER_FRAGMENT) - cso_delete_fragment_shader(ctx->cso_context, shader->driver); - else - cso_delete_vertex_shader(ctx->cso_context, shader->driver); - FREE(shader->tokens); - FREE(shader); -} diff --git a/src/gallium/state_trackers/vega/shaders_cache.h b/src/gallium/state_trackers/vega/shaders_cache.h deleted file mode 100644 index 05014f25dcc..00000000000 --- a/src/gallium/state_trackers/vega/shaders_cache.h +++ /dev/null @@ -1,120 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef SHADERS_CACHE_H -#define SHADERS_CACHE_H - - -struct vg_context; -struct pipe_context; -struct tgsi_token; -struct shaders_cache; - -#define _SHADERS_PAINT_BITS 3 -#define _SHADERS_IMAGE_BITS 2 -#define _SHADERS_COLOR_TRANSFORM_BITS 1 -#define _SHADERS_ALPHA_BITS 2 -#define _SHADERS_BLEND_BITS 4 -#define _SHADERS_MASK_BITS 1 -#define _SHADERS_PREMULTIPLY_BITS 2 -#define _SHADERS_BW_BITS 1 - -#define SHADERS_PAINT_SHIFT (0) -#define SHADERS_IMAGE_SHIFT (SHADERS_PAINT_SHIFT + _SHADERS_PAINT_BITS) -#define SHADERS_COLOR_TRANSFORM_SHIFT (SHADERS_IMAGE_SHIFT + _SHADERS_IMAGE_BITS) -#define SHADERS_ALPHA_SHIFT (SHADERS_COLOR_TRANSFORM_SHIFT + _SHADERS_COLOR_TRANSFORM_BITS) -#define SHADERS_BLEND_SHIFT (SHADERS_ALPHA_SHIFT + _SHADERS_ALPHA_BITS) -#define SHADERS_MASK_SHIFT (SHADERS_BLEND_SHIFT + _SHADERS_BLEND_BITS) -#define SHADERS_PREMULTIPLY_SHIFT (SHADERS_MASK_SHIFT + _SHADERS_MASK_BITS) -#define SHADERS_BW_SHIFT (SHADERS_PREMULTIPLY_SHIFT + _SHADERS_PREMULTIPLY_BITS) - -#define _SHADERS_GET_STAGE(stage, id) \ - ((id) & (((1 << _SHADERS_ ## stage ## _BITS) - 1) << SHADERS_ ## stage ## _SHIFT)) - -#define SHADERS_GET_PAINT_SHADER(id) _SHADERS_GET_STAGE(PAINT, id) -#define SHADERS_GET_IMAGE_SHADER(id) _SHADERS_GET_STAGE(IMAGE, id) -#define SHADERS_GET_COLOR_TRANSFORM_SHADER(id) _SHADERS_GET_STAGE(COLOR_TRANSFORM, id) -#define SHADERS_GET_ALPHA_SHADER(id) _SHADERS_GET_STAGE(ALPHA, id) -#define SHADERS_GET_BLEND_SHADER(id) _SHADERS_GET_STAGE(BLEND, id) -#define SHADERS_GET_MASK_SHADER(id) _SHADERS_GET_STAGE(MASK, id) -#define SHADERS_GET_PREMULTIPLY_SHADER(id) _SHADERS_GET_STAGE(PREMULTIPLY, id) -#define SHADERS_GET_BW_SHADER(id) _SHADERS_GET_STAGE(BW, id) - -enum VegaShaderType { - VEGA_SOLID_FILL_SHADER = 1 << SHADERS_PAINT_SHIFT, - VEGA_LINEAR_GRADIENT_SHADER = 2 << SHADERS_PAINT_SHIFT, - VEGA_RADIAL_GRADIENT_SHADER = 3 << SHADERS_PAINT_SHIFT, - VEGA_PATTERN_SHADER = 4 << SHADERS_PAINT_SHIFT, - VEGA_PAINT_DEGENERATE_SHADER = 5 << SHADERS_PAINT_SHIFT, - - VEGA_IMAGE_NORMAL_SHADER = 1 << SHADERS_IMAGE_SHIFT, - VEGA_IMAGE_MULTIPLY_SHADER = 2 << SHADERS_IMAGE_SHIFT, - VEGA_IMAGE_STENCIL_SHADER = 3 << SHADERS_IMAGE_SHIFT, - - VEGA_COLOR_TRANSFORM_SHADER = 1 << SHADERS_COLOR_TRANSFORM_SHIFT, - - VEGA_ALPHA_NORMAL_SHADER = 1 << SHADERS_ALPHA_SHIFT, - VEGA_ALPHA_PER_CHANNEL_SHADER = 2 << SHADERS_ALPHA_SHIFT, - - VEGA_BLEND_SRC_SHADER = 1 << SHADERS_BLEND_SHIFT, - VEGA_BLEND_SRC_OVER_SHADER = 2 << SHADERS_BLEND_SHIFT, - VEGA_BLEND_DST_OVER_SHADER = 3 << SHADERS_BLEND_SHIFT, - VEGA_BLEND_SRC_IN_SHADER = 4 << SHADERS_BLEND_SHIFT, - VEGA_BLEND_DST_IN_SHADER = 5 << SHADERS_BLEND_SHIFT, - VEGA_BLEND_MULTIPLY_SHADER = 6 << SHADERS_BLEND_SHIFT, - VEGA_BLEND_SCREEN_SHADER = 7 << SHADERS_BLEND_SHIFT, - VEGA_BLEND_DARKEN_SHADER = 8 << SHADERS_BLEND_SHIFT, - VEGA_BLEND_LIGHTEN_SHADER = 9 << SHADERS_BLEND_SHIFT, - VEGA_BLEND_ADDITIVE_SHADER = 10<< SHADERS_BLEND_SHIFT, - - VEGA_MASK_SHADER = 1 << SHADERS_MASK_SHIFT, - - VEGA_PREMULTIPLY_SHADER = 1 << SHADERS_PREMULTIPLY_SHIFT, - VEGA_UNPREMULTIPLY_SHADER = 2 << SHADERS_PREMULTIPLY_SHIFT, - - VEGA_BW_SHADER = 1 << SHADERS_BW_SHIFT -}; - -struct vg_shader { - void *driver; - struct tgsi_token *tokens; - int type;/* PIPE_SHADER_VERTEX, PIPE_SHADER_FRAGMENT */ -}; - -struct shaders_cache *shaders_cache_create(struct vg_context *pipe); -void shaders_cache_destroy(struct shaders_cache *sc); -void *shaders_cache_fill(struct shaders_cache *sc, - int shader_key); - -struct vg_shader *shader_create_from_text(struct pipe_context *pipe, - const char *txt, int num_tokens, - int type); - -void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader); - - - -#endif diff --git a/src/gallium/state_trackers/vega/stroker.c b/src/gallium/state_trackers/vega/stroker.c deleted file mode 100644 index b9f0f2c284f..00000000000 --- a/src/gallium/state_trackers/vega/stroker.c +++ /dev/null @@ -1,1351 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "stroker.h" - -#include "path.h" -#include "vg_state.h" -#include "util_array.h" -#include "arc.h" -#include "bezier.h" -#include "matrix.h" -#include "path_utils.h" -#include "polygon.h" - -#include "util/u_math.h" - -#ifndef M_2PI -#define M_2PI 6.28318530717958647692528676655900576 -#endif - -#define STROKE_SEGMENTS 0 -#define STROKE_DEBUG 0 -#define DEBUG_EMITS 0 - -static const VGfloat curve_threshold = 0.25f; - -static const VGfloat zero_coords[] = {0.f, 0.f}; - -enum intersection_type { - NoIntersections, - BoundedIntersection, - UnboundedIntersection, -}; - -enum line_join_mode { - FlatJoin, - SquareJoin, - MiterJoin, - RoundJoin, - RoundCap -}; - -struct stroke_iterator { - void (*next)(struct stroke_iterator *); - VGboolean (*has_next)(struct stroke_iterator *); - - VGPathCommand (*current_command)(struct stroke_iterator *it); - void (*current_coords)(struct stroke_iterator *it, VGfloat *coords); - - VGint position; - VGint coord_position; - - const VGubyte *cmds; - const VGfloat *coords; - VGint num_commands; - VGint num_coords; - - struct polygon *curve_poly; - VGint curve_index; -}; - -static VGPathCommand stroke_itr_command(struct stroke_iterator *itr) -{ - return itr->current_command(itr); -} - -static void stroke_itr_coords(struct stroke_iterator *itr, VGfloat *coords) -{ - itr->current_coords(itr, coords); -} - -static void stroke_fw_itr_coords(struct stroke_iterator *itr, VGfloat *coords) -{ - if (itr->position >= itr->num_commands) - return; - switch (stroke_itr_command(itr)) { - case VG_MOVE_TO_ABS: - coords[0] = itr->coords[itr->coord_position]; - coords[1] = itr->coords[itr->coord_position + 1]; - break; - case VG_LINE_TO_ABS: - coords[0] = itr->coords[itr->coord_position]; - coords[1] = itr->coords[itr->coord_position + 1]; - break; - case VG_CUBIC_TO_ABS: - coords[0] = itr->coords[itr->coord_position]; - coords[1] = itr->coords[itr->coord_position + 1]; - coords[2] = itr->coords[itr->coord_position + 2]; - coords[3] = itr->coords[itr->coord_position + 3]; - coords[4] = itr->coords[itr->coord_position + 4]; - coords[5] = itr->coords[itr->coord_position + 5]; - break; - default: - debug_assert(!"invalid command!\n"); - } -} - - -static void stroke_bw_itr_coords(struct stroke_iterator *itr, VGfloat *coords) -{ - if (itr->position >= itr->num_commands) - return; - switch (stroke_itr_command(itr)) { - case VG_MOVE_TO_ABS: - coords[0] = itr->coords[itr->coord_position]; - coords[1] = itr->coords[itr->coord_position + 1]; - break; - case VG_LINE_TO_ABS: - coords[0] = itr->coords[itr->coord_position]; - coords[1] = itr->coords[itr->coord_position + 1]; - break; - case VG_CUBIC_TO_ABS: - coords[0] = itr->coords[itr->coord_position + 4]; - coords[1] = itr->coords[itr->coord_position + 5]; - coords[2] = itr->coords[itr->coord_position + 2]; - coords[3] = itr->coords[itr->coord_position + 3]; - coords[4] = itr->coords[itr->coord_position + 0]; - coords[5] = itr->coords[itr->coord_position + 1]; - break; - default: - debug_assert(!"invalid command!\n"); - } -} - - -static VGPathCommand stroke_fw_current_command(struct stroke_iterator *it) -{ - return it->cmds[it->position]; -} - -static VGPathCommand stroke_bw_current_command(struct stroke_iterator *it) -{ - VGPathCommand prev_cmd; - if (it->position == it->num_commands -1) - return VG_MOVE_TO_ABS; - - prev_cmd = it->cmds[it->position + 1]; - return prev_cmd; -} - -static VGboolean stroke_fw_has_next(struct stroke_iterator *itr) -{ - return itr->position < (itr->num_commands - 1); -} - -static VGboolean stroke_bw_has_next(struct stroke_iterator *itr) -{ - return itr->position > 0; -} - -static void stroke_fw_next(struct stroke_iterator *itr) -{ - VGubyte cmd; - debug_assert(stroke_fw_has_next(itr)); - - cmd = stroke_itr_command(itr); - - itr->coord_position += num_elements_for_segments(&cmd, 1); - ++itr->position; -} - -static void stroke_bw_next(struct stroke_iterator *itr) -{ - VGubyte cmd; - debug_assert(stroke_bw_has_next(itr)); - - --itr->position; - cmd = stroke_itr_command(itr); - - itr->coord_position -= num_elements_for_segments(&cmd, 1); -} - -static void stroke_itr_common_init(struct stroke_iterator *itr, - struct array *cmds, - struct array *coords) -{ - itr->cmds = (VGubyte*)cmds->data; - itr->num_commands = cmds->num_elements; - - itr->coords = (VGfloat*)coords->data; - itr->num_coords = coords->num_elements; -} - -static void stroke_forward_iterator(struct stroke_iterator *itr, - struct array *cmds, - struct array *coords) -{ - stroke_itr_common_init(itr, cmds, coords); - itr->position = 0; - itr->coord_position = 0; - - itr->next = stroke_fw_next; - itr->has_next = stroke_fw_has_next; - itr->current_command = stroke_fw_current_command; - itr->current_coords = stroke_fw_itr_coords; -} - -static void stroke_backward_iterator(struct stroke_iterator *itr, - struct array *cmds, - struct array *coords) -{ - VGubyte cmd; - stroke_itr_common_init(itr, cmds, coords); - itr->position = itr->num_commands - 1; - - cmd = stroke_bw_current_command(itr); - itr->coord_position = itr->num_coords - - num_elements_for_segments(&cmd, 1); - - itr->next = stroke_bw_next; - itr->has_next = stroke_bw_has_next; - itr->current_command = stroke_bw_current_command; - itr->current_coords = stroke_bw_itr_coords; -} - - - -static void stroke_flat_next(struct stroke_iterator *itr) -{ - VGubyte cmd; - - if (itr->curve_index >= 0) { - ++itr->curve_index; - if (itr->curve_index >= polygon_vertex_count(itr->curve_poly)) { - itr->curve_index = -1; - polygon_destroy(itr->curve_poly); - itr->curve_poly = 0; - } else - return; - } - debug_assert(stroke_fw_has_next(itr)); - - cmd = itr->cmds[itr->position]; - itr->coord_position += num_elements_for_segments(&cmd, 1); - ++itr->position; - - cmd = itr->cmds[itr->position]; - - if (cmd == VG_CUBIC_TO_ABS) { - struct bezier bezier; - VGfloat bez[8]; - - bez[0] = itr->coords[itr->coord_position - 2]; - bez[1] = itr->coords[itr->coord_position - 1]; - bez[2] = itr->coords[itr->coord_position]; - bez[3] = itr->coords[itr->coord_position + 1]; - bez[4] = itr->coords[itr->coord_position + 2]; - bez[5] = itr->coords[itr->coord_position + 3]; - bez[6] = itr->coords[itr->coord_position + 4]; - bez[7] = itr->coords[itr->coord_position + 5]; - - bezier_init(&bezier, - bez[0], bez[1], - bez[2], bez[3], - bez[4], bez[5], - bez[6], bez[7]); - /* skip the first one, it's the same as the prev point */ - itr->curve_index = 1; - if (itr->curve_poly) { - polygon_destroy(itr->curve_poly); - itr->curve_poly = 0; - } - itr->curve_poly = bezier_to_polygon(&bezier); - } -} - -static VGboolean stroke_flat_has_next(struct stroke_iterator *itr) -{ - return (itr->curve_index >= 0 && - itr->curve_index < (polygon_vertex_count(itr->curve_poly)-1)) - || itr->position < (itr->num_commands - 1); -} - -static VGPathCommand stroke_flat_current_command(struct stroke_iterator *it) -{ - if (it->cmds[it->position] == VG_CUBIC_TO_ABS) { - return VG_LINE_TO_ABS; - } - return it->cmds[it->position]; -} - -static void stroke_flat_itr_coords(struct stroke_iterator *itr, VGfloat *coords) -{ - if (itr->curve_index <= -1 && itr->position >= itr->num_commands) - return; - - if (itr->curve_index >= 0) { - polygon_vertex(itr->curve_poly, itr->curve_index, - coords); - return; - } - - switch (stroke_itr_command(itr)) { - case VG_MOVE_TO_ABS: - coords[0] = itr->coords[itr->coord_position]; - coords[1] = itr->coords[itr->coord_position + 1]; - break; - case VG_LINE_TO_ABS: - coords[0] = itr->coords[itr->coord_position]; - coords[1] = itr->coords[itr->coord_position + 1]; - break; - case VG_CUBIC_TO_ABS: - default: - debug_assert(!"invalid command!\n"); - } -} - -static void stroke_flat_iterator(struct stroke_iterator *itr, - struct array *cmds, - struct array *coords) -{ - stroke_itr_common_init(itr, cmds, coords); - itr->position = 0; - itr->coord_position = 0; - - itr->next = stroke_flat_next; - itr->has_next = stroke_flat_has_next; - itr->current_command = stroke_flat_current_command; - itr->current_coords = stroke_flat_itr_coords; - itr->curve_index = -1; - itr->curve_poly = 0; -} - - -static INLINE VGboolean finite_coords4(const VGfloat *c) -{ - return - isfinite(c[0]) && isfinite(c[1]) && - isfinite(c[2]) && isfinite(c[3]); -} - -/* from Graphics Gems II */ -#define SAME_SIGNS(a, b) ((a) * (b) >= 0) -static VGboolean do_lines_intersect(VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2, - VGfloat x3, VGfloat y3, VGfloat x4, VGfloat y4) -{ - VGfloat a1, a2, b1, b2, c1, c2; /* Coefficients of line eqns */ - VGfloat r1, r2, r3, r4; /* 'sign' values */ - - a1 = y2 - y1; - b1 = x1 - x2; - c1 = x2 * y1 - x1 * y2; - - r3 = a1 * x3 + b1 * y3 + c1; - r4 = a1 * x4 + b1 * y4 + c1; - - if (r3 != 0 && r4 != 0 && SAME_SIGNS(r3, r4)) - return VG_FALSE; - - a2 = y4 - y3; - b2 = x3 - x4; - c2 = x4 * y3 - x3 * y4; - - r1 = a2 * x1 + b2 * y1 + c2; - r2 = a2 * x2 + b2 * y2 + c2; - - if (r1 != 0 && r2 != 0 && SAME_SIGNS(r1, r2)) - return VG_FALSE; - - return VG_TRUE; -} - -static INLINE VGfloat line_dx(const VGfloat *l) -{ - return l[2] - l[0]; -} - -static INLINE VGfloat line_dy(const VGfloat *l) -{ - return l[3] - l[1]; -} - -static INLINE VGfloat line_angle(const VGfloat *l) -{ - const VGfloat dx = line_dx(l); - const VGfloat dy = line_dy(l); - - const VGfloat theta = atan2(-dy, dx) * 360.0 / M_2PI; - - const VGfloat theta_normalized = theta < 0 ? theta + 360 : theta; - - if (floatsEqual(theta_normalized, 360.f)) - return 0; - else - return theta_normalized; -} - -static INLINE void line_set_length(VGfloat *l, VGfloat len) -{ - VGfloat uv[] = {l[0], l[1], l[2], l[3]}; - if (null_line(l)) - return; - line_normalize(uv); - l[2] = l[0] + line_dx(uv) * len; - l[3] = l[1] + line_dy(uv) * len; -} - -static INLINE void line_translate(VGfloat *l, VGfloat x, VGfloat y) -{ - l[0] += x; - l[1] += y; - l[2] += x; - l[3] += y; -} - -static INLINE VGfloat line_angle_to(const VGfloat *l1, - const VGfloat *l2) -{ - VGfloat a1, a2, delta, delta_normalized; - if (null_line(l1) || null_line(l1)) - return 0; - - a1 = line_angle(l1); - a2 = line_angle(l2); - - delta = a2 - a1; - delta_normalized = delta < 0 ? delta + 360 : delta; - - if (floatsEqual(delta, 360.f)) - return 0; - else - return delta_normalized; -} - -static INLINE VGfloat line_angles(const VGfloat *l1, - const VGfloat *l2) -{ - VGfloat cos_line, rad = 0; - - if (null_line(l1) || null_line(l2)) - return 0; - - cos_line = (line_dx(l1)*line_dx(l2) + line_dy(l1)*line_dy(l2)) / - (line_lengthv(l1)*line_lengthv(l2)); - rad = 0; - - if (cos_line >= -1.0 && cos_line <= 1.0) - rad = acos(cos_line); - return rad * 360 / M_2PI; -} - - -static INLINE VGfloat adapted_angle_on_x(const VGfloat *line) -{ - const VGfloat identity[] = {0, 0, 1, 0}; - VGfloat angle = line_angles(line, identity); - if (line_dy(line) > 0) - angle = 360 - angle; - return angle; -} - -static enum intersection_type line_intersect(const VGfloat *l1, - const VGfloat *l2, - float *intersection_point) -{ - VGfloat isect[2] = { 0 }; - enum intersection_type type; - VGboolean dx_zero, ldx_zero; - - if (null_line(l1) || null_line(l2) || - !finite_coords4(l1) || !finite_coords4(l2)) - return NoIntersections; - - type = do_lines_intersect(l1[0], l1[1], l1[2], l1[3], l2[0], l2[1], l2[2], l2[3]) - ? BoundedIntersection : UnboundedIntersection; - - dx_zero = floatsEqual(line_dx(l1) + 1, 1); - ldx_zero = floatsEqual(line_dx(l2) + 1, 1); - - /* one of the lines is vertical */ - if (dx_zero && ldx_zero) { - type = NoIntersections; - } else if (dx_zero) { - VGfloat la = line_dy(l2) / line_dx(l2); - isect[0] = l1[0]; - isect[1] = la * l1[0] + l2[1] - la * l2[0]; - } else if (ldx_zero) { - VGfloat ta = line_dy(l1) / line_dx(l1); - isect[0] = l2[0]; - isect[1] = ta * l2[0] + l1[1] - ta*l1[0]; - } else { - VGfloat x; - VGfloat ta = line_dy(l1) / line_dx(l1); - VGfloat la = line_dy(l2) / line_dx(l2); - if (ta == la) - return NoIntersections; - - x = ( - l2[1] + la * l2[0] + l1[1] - ta * l1[0] ) / (la - ta); - isect[0] = x; - isect[1] = ta*(x - l1[0]) + l1[1]; - } - if (intersection_point) { - intersection_point[0] = isect[0]; - intersection_point[1] = isect[1]; - } - return type; -} - -static INLINE enum line_join_mode stroker_join_mode(struct stroker *s) -{ - switch(s->join_style) { - case VG_JOIN_MITER: - return MiterJoin; - case VG_JOIN_ROUND: - return RoundJoin; - case VG_JOIN_BEVEL: - return FlatJoin; - default: - return FlatJoin; - } -} - -static INLINE enum line_join_mode stroker_cap_mode(struct stroker *s) -{ - switch(s->cap_style) { - case VG_CAP_BUTT: - return FlatJoin; - case VG_CAP_ROUND: - return RoundCap; - case VG_CAP_SQUARE: - return SquareJoin; - default: - return FlatJoin; - } -} - -void stroker_emit_move_to(struct stroker *stroker, VGfloat x, VGfloat y) -{ - VGubyte cmds = VG_MOVE_TO_ABS; - VGfloat coords[2] = {x, y}; -#if DEBUG_EMITS - debug_printf("emit move %f, %f\n", x, y); -#endif - stroker->back2_x = stroker->back1_x; - stroker->back2_y = stroker->back1_y; - stroker->back1_x = x; - stroker->back1_y = y; - - path_append_data(stroker->path, - 1, - &cmds, &coords); -} - -void stroker_emit_line_to(struct stroker *stroker, VGfloat x, VGfloat y) -{ - VGubyte cmds = VG_LINE_TO_ABS; - VGfloat coords[2] = {x, y}; -#if DEBUG_EMITS - debug_printf("emit line %f, %f\n", x, y); -#endif - stroker->back2_x = stroker->back1_x; - stroker->back2_y = stroker->back1_y; - stroker->back1_x = x; - stroker->back1_y = y; - path_append_data(stroker->path, - 1, - &cmds, &coords); -} - -void stroker_emit_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, - VGfloat px2, VGfloat py2, - VGfloat x, VGfloat y) -{ - VGubyte cmds = VG_CUBIC_TO_ABS; - VGfloat coords[6] = {px1, py1, px2, py2, x, y}; -#if DEBUG_EMITS - debug_printf("emit curve %f, %f, %f, %f, %f, %f\n", px1, py1, - px2, py2, x, y); -#endif - - if (px2 == x && py2 == y) { - if (px1 == x && py1 == y) { - stroker->back2_x = stroker->back1_x; - stroker->back2_y = stroker->back1_y; - } else { - stroker->back2_x = px1; - stroker->back2_y = py1; - } - } else { - stroker->back2_x = px2; - stroker->back2_y = py2; - } - stroker->back1_x = x; - stroker->back1_y = y; - - path_append_data(stroker->path, - 1, - &cmds, &coords); -} - -static INLINE void create_round_join(struct stroker *stroker, - VGfloat x1, VGfloat y1, - VGfloat x2, VGfloat y2, - VGfloat width, VGfloat height) -{ - struct arc arc; - struct matrix matrix; - - matrix_load_identity(&matrix); - - /*stroker_emit_line_to(stroker, nx, ny);*/ - - arc_init(&arc, VG_SCCWARC_TO, - x1, y1, x2, y2, width/2, height/2, 0); - arc_stroker_emit(&arc, stroker, &matrix); -} - - -static void create_joins(struct stroker *stroker, - VGfloat focal_x, VGfloat focal_y, - const VGfloat *next_line, enum line_join_mode join) -{ -#if DEBUG_EMITS - debug_printf("create_joins: focal=[%f, %f], next_line=[%f, %f,%f, %f]\n", - focal_x, focal_y, - next_line[0], next_line[1], next_line[2], next_line[3]); -#endif - /* if we're alredy connected do nothing */ - if (floatsEqual(stroker->back1_x, next_line[0]) && - floatsEqual(stroker->back1_y, next_line[1])) - return; - - if (join == FlatJoin) { - stroker_emit_line_to(stroker, next_line[0], next_line[1]); - } else { - VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y, - stroker->back1_x, stroker->back1_y}; - - VGfloat isect[2] = { 0 }; - enum intersection_type type = line_intersect(prev_line, next_line, isect); - - if (join == SquareJoin) { - VGfloat offset = stroker->stroke_width / 2; - VGfloat l1[4] = {prev_line[0], - prev_line[1], - prev_line[2], - prev_line[3]}; - VGfloat l2[4] = {next_line[2], - next_line[3], - next_line[0], - next_line[1]}; - - line_translate(l1, line_dx(l1), line_dy(l1)); - line_set_length(l1, offset); - - line_translate(l2, line_dx(l2), line_dy(l2)); - line_set_length(l2, offset); - - stroker_emit_line_to(stroker, l1[2], l1[3]); - stroker_emit_line_to(stroker, l2[2], l2[3]); - stroker_emit_line_to(stroker, l2[0], l2[1]); - } else if (join == RoundJoin) { - VGfloat offset = stroker->stroke_width / 2; - VGfloat short_cut[4] = {prev_line[2], prev_line[3], - next_line[0], next_line[1]}; - VGfloat angle = line_angles(prev_line, short_cut); - - if (type == BoundedIntersection || - (angle > 90 && !floatsEqual(angle, 90.f))) { - stroker_emit_line_to(stroker, next_line[0], next_line[1]); - return; - } - create_round_join(stroker, prev_line[2], prev_line[3], - next_line[0], next_line[1], - offset * 2, offset * 2); - - stroker_emit_line_to(stroker, next_line[0], next_line[1]); - } else if (join == RoundCap) { - VGfloat offset = stroker->stroke_width / 2; - VGfloat l1[4] = { prev_line[0], prev_line[1], - prev_line[2], prev_line[3] }; - VGfloat l2[4] = {focal_x, focal_y, - prev_line[2], prev_line[3]}; - - line_translate(l1, line_dx(l1), line_dy(l1)); - line_set_length(l1, KAPPA * offset); - - /* normal between prev_line and focal */ - line_translate(l2, -line_dy(l2), line_dx(l2)); - line_set_length(l2, KAPPA * offset); - - stroker_emit_curve_to(stroker, l1[2], l1[3], - l2[2], l2[3], - l2[0], l2[1]); - - l2[0] = l2[0]; - l2[1] = l2[1]; - l2[2] = l2[0] - line_dx(l2); - l2[3] = l2[1] - line_dy(l2); - - line_translate(l1, next_line[0] - l1[0], next_line[1] - l1[1]); - - stroker_emit_curve_to(stroker, - l2[2], l2[3], - l1[2], l1[3], - l1[0], l1[1]); - } else if (join == MiterJoin) { - VGfloat miter_line[4] = {stroker->back1_x, stroker->back1_y, - isect[0], isect[1]}; - VGfloat sl = (stroker->stroke_width * stroker->miter_limit); - VGfloat inside_line[4] = {prev_line[2], prev_line[3], - next_line[0], next_line[1]}; - VGfloat angle = line_angle_to(inside_line, prev_line); - - if (type == BoundedIntersection || - (angle > 90 && !floatsEqual(angle, 90.f))) { - /* - debug_printf("f = %f, nl = %f, pl = %f, is = %f\n", - focal_x, next_line[0], - prev_line[2], isect[0]);*/ - stroker_emit_line_to(stroker, next_line[0], next_line[1]); - return; - } - - if (type == NoIntersections || line_lengthv(miter_line) > sl) { - stroker_emit_line_to(stroker, next_line[0], next_line[1]); - } else { - stroker_emit_line_to(stroker, isect[0], isect[1]); - stroker_emit_line_to(stroker, next_line[0], next_line[1]); - } - } else { - debug_assert(!"create_joins bad join style"); - } - } -} - -static void stroker_add_segment(struct stroker *stroker, - VGPathCommand cmd, - const VGfloat *coords, - VGint num_coords) -{ - /* skip duplicated points */ - if (stroker->segments->num_elements && - stroker->last_cmd == cmd) { - VGfloat *data = stroker->control_points->data; - data += stroker->control_points->num_elements; - data -= num_coords; - switch (cmd) { - case VG_MOVE_TO_ABS: - if (floatsEqual(coords[0], data[0]) && - floatsEqual(coords[1], data[1])) - return; - break; - case VG_LINE_TO_ABS: - if (floatsEqual(coords[0], data[0]) && - floatsEqual(coords[1], data[1])) - return; - break; - case VG_CUBIC_TO_ABS: - if (floatsEqual(coords[0], data[0]) && - floatsEqual(coords[1], data[1]) && - floatsEqual(coords[2], data[2]) && - floatsEqual(coords[3], data[3]) && - floatsEqual(coords[4], data[4]) && - floatsEqual(coords[5], data[5])) - return; - break; - default: - debug_assert(!"Invalid stroke segment"); - } - } else if (stroker->last_cmd == VG_CUBIC_TO_ABS && - cmd == VG_LINE_TO_ABS) { - VGfloat *data = stroker->control_points->data; - data += stroker->control_points->num_elements; - data -= 2; - if (floatsEqual(coords[0], data[0]) && - floatsEqual(coords[1], data[1])) - return; - } - stroker->last_cmd = cmd; - array_append_data(stroker->segments, &cmd, 1); - array_append_data(stroker->control_points, coords, num_coords); -} - -void stroker_move_to(struct stroker *stroker, VGfloat x, VGfloat y) -{ - VGfloat coords[2] = {x, y}; -#if STROKE_SEGMENTS - debug_printf("stroker_move_to(%f, %f)\n", x, y); -#endif - - if (stroker->segments->num_elements > 0) - stroker->process_subpath(stroker); - - array_reset(stroker->segments); - array_reset(stroker->control_points); - - stroker_add_segment(stroker, VG_MOVE_TO_ABS, coords, 2); -} - -void stroker_line_to(struct stroker *stroker, VGfloat x, VGfloat y) -{ - VGfloat coords[] = {x, y}; - -#if STROKE_SEGMENTS - debug_printf("stroker_line_to(%f, %f)\n", x, y); -#endif - if (!stroker->segments->num_elements) - stroker_add_segment(stroker, VG_MOVE_TO_ABS, zero_coords, 2); - - stroker_add_segment(stroker, VG_LINE_TO_ABS, coords, 2); -} - -void stroker_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, - VGfloat px2, VGfloat py2, - VGfloat x, VGfloat y) -{ - VGfloat coords[] = {px1, py1, - px2, py2, - x, y}; -#if STROKE_SEGMENTS - debug_printf("stroker_curve_to(%f, %f, %f, %f, %f, %f)\n", - px1, py1, px2, py2, x, y); -#endif - if (!stroker->segments->num_elements) - stroker_add_segment(stroker, VG_MOVE_TO_ABS, zero_coords, 2); - - stroker_add_segment(stroker, VG_CUBIC_TO_ABS, coords, 6); -} - -static INLINE VGboolean is_segment_null(VGPathCommand cmd, - VGfloat *coords, - VGfloat *res) -{ - switch(cmd) { - case VG_MOVE_TO_ABS: - case VG_LINE_TO_ABS: - return floatsEqual(coords[0], res[0]) && - floatsEqual(coords[1], res[1]); - break; - case VG_CUBIC_TO_ABS: - return floatsEqual(coords[0], res[0]) && - floatsEqual(coords[1], res[1]) && - floatsEqual(coords[2], res[0]) && - floatsEqual(coords[3], res[1]) && - floatsEqual(coords[4], res[0]) && - floatsEqual(coords[5], res[1]); - break; - default: - assert(0); - } - return VG_FALSE; -} - -static VGboolean vg_stroke_outline(struct stroke_iterator *it, - struct stroker *stroker, - VGboolean cap_first, - VGfloat *start_tangent) -{ -#define MAX_OFFSET 16 - struct bezier offset_curves[MAX_OFFSET]; - VGPathCommand first_element; - VGfloat start[2], prev[2]; - VGboolean first = VG_TRUE; - VGfloat offset; - - first_element = stroke_itr_command(it); - if (first_element != VG_MOVE_TO_ABS) { - stroker_emit_move_to(stroker, 0.f, 0.f); - prev[0] = 0.f; - prev[1] = 0.f; - } - stroke_itr_coords(it, start); -#if STROKE_DEBUG - debug_printf(" -> (side) [%.2f, %.2f]\n", - start[0], - start[1]); -#endif - - prev[0] = start[0]; - prev[1] = start[1]; - - offset = stroker->stroke_width / 2; - - if (!it->has_next(it)) { - /* single point */ - - return VG_TRUE; - } - - while (it->has_next(it)) { - VGPathCommand cmd; - VGfloat coords[8]; - - it->next(it); - cmd = stroke_itr_command(it); - stroke_itr_coords(it, coords); - - if (cmd == VG_LINE_TO_ABS) { - VGfloat line[4] = {prev[0], prev[1], coords[0], coords[1]}; - VGfloat normal[4]; - line_normal(line, normal); - -#if STROKE_DEBUG - debug_printf("\n ---> (side) lineto [%.2f, %.2f]\n", coords[0], coords[1]); -#endif - line_set_length(normal, offset); - line_translate(line, line_dx(normal), line_dy(normal)); - - /* if we are starting a new subpath, move to correct starting point */ - if (first) { - if (cap_first) - create_joins(stroker, prev[0], prev[1], line, - stroker_cap_mode(stroker)); - else - stroker_emit_move_to(stroker, line[0], line[1]); - memcpy(start_tangent, line, - sizeof(VGfloat) * 4); - first = VG_FALSE; - } else { - create_joins(stroker, prev[0], prev[1], line, - stroker_join_mode(stroker)); - } - - /* add the stroke for this line */ - stroker_emit_line_to(stroker, line[2], line[3]); - prev[0] = coords[0]; - prev[1] = coords[1]; - } else if (cmd == VG_CUBIC_TO_ABS) { -#if STROKE_DEBUG - debug_printf("\n ---> (side) cubicTo [%.2f, %.2f]\n", - coords[4], - coords[5]); -#endif - struct bezier bezier; - int count; - - bezier_init(&bezier, - prev[0], prev[1], coords[0], coords[1], - coords[2], coords[3], coords[4], coords[5]); - - count = bezier_translate_by_normal(&bezier, - offset_curves, - MAX_OFFSET, - offset, - curve_threshold); - - if (count) { - /* if we are starting a new subpath, move to correct starting point */ - VGfloat tangent[4]; - VGint i; - - bezier_start_tangent(&bezier, tangent); - line_translate(tangent, - offset_curves[0].x1 - bezier.x1, - offset_curves[0].y1 - bezier.y1); - if (first) { - VGfloat pt[2] = {offset_curves[0].x1, - offset_curves[0].y1}; - - if (cap_first) { - create_joins(stroker, prev[0], prev[1], tangent, - stroker_cap_mode(stroker)); - } else { - stroker_emit_move_to(stroker, pt[0], pt[1]); - } - start_tangent[0] = tangent[0]; - start_tangent[1] = tangent[1]; - start_tangent[2] = tangent[2]; - start_tangent[3] = tangent[3]; - first = VG_FALSE; - } else { - create_joins(stroker, prev[0], prev[1], tangent, - stroker_join_mode(stroker)); - } - - /* add these beziers */ - for (i = 0; i < count; ++i) { - struct bezier *bez = &offset_curves[i]; - stroker_emit_curve_to(stroker, - bez->x2, bez->y2, - bez->x3, bez->y3, - bez->x4, bez->y4); - } - } - - prev[0] = coords[4]; - prev[1] = coords[5]; - } - } - - if (floatsEqual(start[0], prev[0]) && - floatsEqual(start[1], prev[1])) { - /* closed subpath, join first and last point */ -#if STROKE_DEBUG - debug_printf("\n stroker: closed subpath\n"); -#endif - create_joins(stroker, prev[0], prev[1], start_tangent, - stroker_join_mode(stroker)); - return VG_TRUE; - } else { -#if STROKE_DEBUG - debug_printf("\n stroker: open subpath\n"); -#endif - return VG_FALSE; - } -#undef MAX_OFFSET -} - -static void stroker_process_subpath(struct stroker *stroker) -{ - VGboolean fwclosed, bwclosed; - VGfloat fw_start_tangent[4], bw_start_tangent[4]; - struct stroke_iterator fwit; - struct stroke_iterator bwit; - debug_assert(stroker->segments->num_elements > 0); - - memset(fw_start_tangent, 0, - sizeof(VGfloat)*4); - memset(bw_start_tangent, 0, - sizeof(VGfloat)*4); - - stroke_forward_iterator(&fwit, stroker->segments, - stroker->control_points); - stroke_backward_iterator(&bwit, stroker->segments, - stroker->control_points); - - debug_assert(fwit.cmds[0] == VG_MOVE_TO_ABS); - - fwclosed = vg_stroke_outline(&fwit, stroker, VG_FALSE, fw_start_tangent); - bwclosed = vg_stroke_outline(&bwit, stroker, !fwclosed, bw_start_tangent); - - if (!bwclosed) - create_joins(stroker, - fwit.coords[0], fwit.coords[1], fw_start_tangent, - stroker_cap_mode(stroker)); - else { - /* hack to handle the requirement of the VG spec that says that strokes - * of len==0 that have butt cap or round cap still need - * to be rendered. (8.7.4 Stroke Generation) */ - if (stroker->segments->num_elements <= 3) { - VGPathCommand cmd; - VGfloat data[8], coords[8]; - struct stroke_iterator *it = &fwit; - - stroke_forward_iterator(it, stroker->segments, - stroker->control_points); - cmd = stroke_itr_command(it); - stroke_itr_coords(it, coords); - if (cmd != VG_MOVE_TO_ABS) { - memset(data, 0, sizeof(VGfloat) * 8); - if (!is_segment_null(cmd, coords, data)) - return; - } else { - data[0] = coords[0]; - data[1] = coords[1]; - } - while (it->has_next(it)) { - it->next(it); - cmd = stroke_itr_command(it); - stroke_itr_coords(it, coords); - if (!is_segment_null(cmd, coords, data)) - return; - } - /* generate the square/round cap */ - if (stroker->cap_style == VG_CAP_SQUARE) { - VGfloat offset = stroker->stroke_width / 2; - stroker_emit_move_to(stroker, data[0] - offset, - data[1] - offset); - stroker_emit_line_to(stroker, data[0] + offset, - data[1] - offset); - stroker_emit_line_to(stroker, data[0] + offset, - data[1] + offset); - stroker_emit_line_to(stroker, data[0] - offset, - data[1] + offset); - stroker_emit_line_to(stroker, data[0] - offset, - data[1] - offset); - } else if (stroker->cap_style == VG_CAP_ROUND) { - VGfloat offset = stroker->stroke_width / 2; - VGfloat cx = data[0], cy = data[1]; - { /*circle */ - struct arc arc; - struct matrix matrix; - matrix_load_identity(&matrix); - - stroker_emit_move_to(stroker, cx + offset, cy); - arc_init(&arc, VG_SCCWARC_TO, - cx + offset, cy, - cx - offset, cy, - offset, offset, 0); - arc_stroker_emit(&arc, stroker, &matrix); - arc_init(&arc, VG_SCCWARC_TO, - cx - offset, cy, - cx + offset, cy, - offset, offset, 0); - arc_stroker_emit(&arc, stroker, &matrix); - } - } - } - } -} - -static INLINE VGfloat dash_pattern(struct dash_stroker *stroker, - VGint idx) -{ - if (stroker->dash_pattern[idx] < 0) - return 0.f; - return stroker->dash_pattern[idx]; -} - -static void dash_stroker_process_subpath(struct stroker *str) -{ - struct dash_stroker *stroker = (struct dash_stroker *)str; - VGfloat sum_length = 0; - VGint i; - VGint idash = 0; - VGfloat pos = 0; - VGfloat elen = 0; - VGfloat doffset = stroker->dash_phase; - VGfloat estart = 0; - VGfloat estop = 0; - VGfloat cline[4]; - struct stroke_iterator it; - VGfloat prev[2]; - VGfloat move_to_pos[2]; - VGfloat line_to_pos[2]; - - VGboolean has_move_to = VG_FALSE; - - stroke_flat_iterator(&it, stroker->base.segments, - stroker->base.control_points); - - stroke_itr_coords(&it, prev); - move_to_pos[0] = prev[0]; - move_to_pos[1] = prev[1]; - - debug_assert(stroker->dash_pattern_num > 0); - - for (i = 0; i < stroker->dash_pattern_num; ++i) { - sum_length += dash_pattern(stroker, i); - } - - if (floatIsZero(sum_length)) { - return; - } - - doffset -= floorf(doffset / sum_length) * sum_length; - - while (!floatIsZero(doffset) && doffset >= dash_pattern(stroker, idash)) { - doffset -= dash_pattern(stroker, idash); - idash = (idash + 1) % stroker->dash_pattern_num; - } - - while (it.has_next(&it)) { - VGPathCommand cmd; - VGfloat coords[8]; - VGboolean done; - - it.next(&it); - cmd = stroke_itr_command(&it); - stroke_itr_coords(&it, coords); - - debug_assert(cmd == VG_LINE_TO_ABS); - cline[0] = prev[0]; - cline[1] = prev[1]; - cline[2] = coords[0]; - cline[3] = coords[1]; - - elen = line_lengthv(cline); - - estop = estart + elen; - - done = pos >= estop; - while (!done) { - VGfloat p2[2]; - - VGint idash_incr = 0; - VGboolean has_offset = doffset > 0; - VGfloat dpos = pos + dash_pattern(stroker, idash) - doffset - estart; - - debug_assert(dpos >= 0); - - if (dpos > elen) { /* dash extends this line */ - doffset = dash_pattern(stroker, idash) - (dpos - elen); - pos = estop; - done = VG_TRUE; - p2[0] = cline[2]; - p2[1] = cline[3]; - } else { /* Dash is on this line */ - line_point_at(cline, dpos/elen, p2); - pos = dpos + estart; - done = pos >= estop; - idash_incr = 1; - doffset = 0; - } - - if (idash % 2 == 0) { - line_to_pos[0] = p2[0]; - line_to_pos[1] = p2[1]; - - if (!has_offset || !has_move_to) { - stroker_move_to(&stroker->stroker, move_to_pos[0], move_to_pos[1]); - has_move_to = VG_TRUE; - } - stroker_line_to(&stroker->stroker, line_to_pos[0], line_to_pos[1]); - } else { - move_to_pos[0] = p2[0]; - move_to_pos[1] = p2[1]; - } - - idash = (idash + idash_incr) % stroker->dash_pattern_num; - } - - estart = estop; - prev[0] = coords[0]; - prev[1] = coords[1]; - } - - if (it.curve_poly) { - polygon_destroy(it.curve_poly); - it.curve_poly = 0; - } - - stroker->base.path = stroker->stroker.path; -} - -static void default_begin(struct stroker *stroker) -{ - array_reset(stroker->segments); - array_reset(stroker->control_points); -} - -static void default_end(struct stroker *stroker) -{ - if (stroker->segments->num_elements > 0) - stroker->process_subpath(stroker); -} - - -static void dash_stroker_begin(struct stroker *stroker) -{ - struct dash_stroker *dasher = - (struct dash_stroker *)stroker; - - default_begin(&dasher->stroker); - default_begin(stroker); -} - -static void dash_stroker_end(struct stroker *stroker) -{ - struct dash_stroker *dasher = - (struct dash_stroker *)stroker; - - default_end(stroker); - default_end(&dasher->stroker); -} - -void stroker_init(struct stroker *stroker, - struct vg_state *state) -{ - stroker->stroke_width = state->stroke.line_width.f; - stroker->miter_limit = state->stroke.miter_limit.f; - stroker->cap_style = state->stroke.cap_style; - stroker->join_style = state->stroke.join_style; - - stroker->begin = default_begin; - stroker->process_subpath = stroker_process_subpath; - stroker->end = default_end; - - stroker->segments = array_create(sizeof(VGubyte)); - stroker->control_points = array_create(sizeof(VGfloat)); - - stroker->back1_x = 0; - stroker->back1_y = 0; - stroker->back2_x = 0; - stroker->back2_y = 0; - - stroker->path = path_create(VG_PATH_DATATYPE_F, 1.0f, 0.0f, - 0, 0, VG_PATH_CAPABILITY_ALL); - - /* Initialize with an invalid value */ - stroker->last_cmd = (VGPathCommand)0; -} - -void dash_stroker_init(struct stroker *str, - struct vg_state *state) -{ - struct dash_stroker *stroker = (struct dash_stroker *)str; - int i; - - stroker_init(str, state); - stroker_init(&stroker->stroker, state); - - { - int real_num = state->stroke.dash_pattern_num; - if (real_num % 2)/* if odd, ignore the last one */ - --real_num; - for (i = 0; i < real_num; ++i) - stroker->dash_pattern[i] = state->stroke.dash_pattern[i].f; - stroker->dash_pattern_num = real_num; - } - - stroker->dash_phase = state->stroke.dash_phase.f; - stroker->dash_phase_reset = state->stroke.dash_phase_reset; - - stroker->base.begin = dash_stroker_begin; - stroker->base.process_subpath = dash_stroker_process_subpath; - stroker->base.end = dash_stroker_end; - path_destroy(stroker->base.path); - stroker->base.path = NULL; -} - -void stroker_begin(struct stroker *stroker) -{ - stroker->begin(stroker); -} - -void stroker_end(struct stroker *stroker) -{ - stroker->end(stroker); -} - -void stroker_cleanup(struct stroker *stroker) -{ - array_destroy(stroker->segments); - array_destroy(stroker->control_points); -} - -void dash_stroker_cleanup(struct dash_stroker *stroker) -{ - /* if stroker->base.path is null means we never - * processed a valid path so delete the temp one - * we already created */ - if (!stroker->base.path) - path_destroy(stroker->stroker.path); - stroker_cleanup(&stroker->stroker); - stroker_cleanup((struct stroker*)stroker); -} diff --git a/src/gallium/state_trackers/vega/stroker.h b/src/gallium/state_trackers/vega/stroker.h deleted file mode 100644 index 36543cd9237..00000000000 --- a/src/gallium/state_trackers/vega/stroker.h +++ /dev/null @@ -1,89 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef STROKER_H -#define STROKER_H - -#include "VG/openvg.h" -#include "api_consts.h" - -struct path; -struct vg_state; -struct array; - -struct stroker { - void (*begin)(struct stroker *stroker); - void (*process_subpath)(struct stroker *stroker); - void (*end)(struct stroker *stroker); - - struct array *segments; - struct array *control_points; - struct path *path; - - VGfloat back1_x, back1_y; - VGfloat back2_x, back2_y; - - VGfloat stroke_width; - VGfloat miter_limit; - VGCapStyle cap_style; - VGJoinStyle join_style; - - VGPathCommand last_cmd; -}; - -struct dash_stroker { - struct stroker base; - - struct stroker stroker; - - VGfloat dash_pattern[VEGA_MAX_DASH_COUNT]; - VGint dash_pattern_num; - VGfloat dash_phase; - VGboolean dash_phase_reset; -}; - -void stroker_init(struct stroker *stroker, - struct vg_state *state); -void dash_stroker_init(struct stroker *stroker, - struct vg_state *state); -void dash_stroker_cleanup(struct dash_stroker *stroker); -void stroker_cleanup(struct stroker *stroker); - -void stroker_begin(struct stroker *stroker); -void stroker_move_to(struct stroker *stroker, VGfloat x, VGfloat y); -void stroker_line_to(struct stroker *stroker, VGfloat x, VGfloat y); -void stroker_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, - VGfloat px2, VGfloat py2, - VGfloat x, VGfloat y); -void stroker_end(struct stroker *stroker); - -void stroker_emit_move_to(struct stroker *stroker, VGfloat x, VGfloat y); -void stroker_emit_line_to(struct stroker *stroker, VGfloat x, VGfloat y); -void stroker_emit_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, - VGfloat px2, VGfloat py2, - VGfloat x, VGfloat y); - -#endif diff --git a/src/gallium/state_trackers/vega/text.c b/src/gallium/state_trackers/vega/text.c deleted file mode 100644 index 3537f3fb8ac..00000000000 --- a/src/gallium/state_trackers/vega/text.c +++ /dev/null @@ -1,250 +0,0 @@ -/************************************************************************** - * - * Copyright 2010 LunarG, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "util/u_memory.h" -#include "cso_cache/cso_hash.h" - -#include "text.h" -#include "image.h" -#include "path.h" - -#ifdef OPENVG_VERSION_1_1 - -struct vg_font { - struct vg_object base; - struct cso_hash *glyphs; -}; - -struct vg_glyph { - struct vg_object *object; /* it could be NULL */ - VGboolean is_hinted; - VGfloat glyph_origin[2]; - VGfloat escapement[2]; -}; - -static VGboolean del_glyph(struct vg_font *font, - VGuint glyphIndex) -{ - struct vg_glyph *glyph; - - glyph = (struct vg_glyph *) - cso_hash_take(font->glyphs, (unsigned) glyphIndex); - FREE(glyph); - - return (glyph != NULL); -} - -static void add_glyph(struct vg_font *font, - VGuint glyphIndex, - struct vg_object *obj, - VGboolean isHinted, - const VGfloat glyphOrigin[2], - const VGfloat escapement[2]) -{ - struct vg_glyph *glyph; - - /* remove the existing one */ - del_glyph(font, glyphIndex); - - glyph = CALLOC_STRUCT(vg_glyph); - glyph->object = obj; - glyph->is_hinted = isHinted; - memcpy(glyph->glyph_origin, glyphOrigin, sizeof(glyph->glyph_origin)); - memcpy(glyph->escapement, escapement, sizeof(glyph->glyph_origin)); - - cso_hash_insert(font->glyphs, (unsigned) glyphIndex, glyph); -} - -static struct vg_glyph *get_glyph(struct vg_font *font, - VGuint glyphIndex) -{ - struct cso_hash_iter iter; - - iter = cso_hash_find(font->glyphs, (unsigned) glyphIndex); - return (struct vg_glyph *) cso_hash_iter_data(iter); -} - -static void vg_render_glyph(struct vg_context *ctx, - struct vg_glyph *glyph, - VGbitfield paintModes, - VGboolean allowAutoHinting) -{ - if (glyph->object && paintModes) { - struct vg_state *state = &ctx->state.vg; - struct matrix m; - - m = state->glyph_user_to_surface_matrix; - matrix_translate(&m, - state->glyph_origin[0].f - glyph->glyph_origin[0], - state->glyph_origin[1].f - glyph->glyph_origin[1]); - - if (glyph->object->type == VG_OBJECT_PATH) { - path_render((struct path *) glyph->object, paintModes, &m); - } - else { - assert(glyph->object->type == VG_OBJECT_IMAGE); - image_draw((struct vg_image *) glyph->object, &m); - } - } -} - -static void vg_advance_glyph(struct vg_context *ctx, - struct vg_glyph *glyph, - VGfloat adjustment_x, - VGfloat adjustment_y, - VGboolean last) -{ - struct vg_value *glyph_origin = ctx->state.vg.glyph_origin; - - glyph_origin[0].f += glyph->escapement[0] + adjustment_x; - glyph_origin[1].f += glyph->escapement[1] + adjustment_y; - - if (last) { - glyph_origin[0].i = float_to_int_floor(glyph_origin[0].f); - glyph_origin[1].i = float_to_int_floor(glyph_origin[1].f); - } -} - -struct vg_font *font_create(VGint glyphCapacityHint) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_font *font; - - font = CALLOC_STRUCT(vg_font); - vg_init_object(&font->base, ctx, VG_OBJECT_FONT); - font->glyphs = cso_hash_create(); - - vg_context_add_object(ctx, &font->base); - - return font; -} - -void font_destroy(struct vg_font *font) -{ - struct vg_context *ctx = vg_current_context(); - struct cso_hash_iter iter; - - vg_context_remove_object(ctx, &font->base); - - iter = cso_hash_first_node(font->glyphs); - while (!cso_hash_iter_is_null(iter)) { - struct vg_glyph *glyph = (struct vg_glyph *) cso_hash_iter_data(iter); - FREE(glyph); - iter = cso_hash_iter_next(iter); - } - cso_hash_delete(font->glyphs); - - vg_free_object(&font->base); - - FREE(font); -} - -void font_set_glyph_to_path(struct vg_font *font, - VGuint glyphIndex, - struct path *path, - VGboolean isHinted, - const VGfloat glyphOrigin[2], - const VGfloat escapement[2]) -{ - add_glyph(font, glyphIndex, (struct vg_object *) path, - isHinted, glyphOrigin, escapement); -} - -void font_set_glyph_to_image(struct vg_font *font, - VGuint glyphIndex, - struct vg_image *image, - const VGfloat glyphOrigin[2], - const VGfloat escapement[2]) -{ - add_glyph(font, glyphIndex, (struct vg_object *) image, - VG_TRUE, glyphOrigin, escapement); -} - -void font_clear_glyph(struct vg_font *font, - VGuint glyphIndex) -{ - if (!del_glyph(font, glyphIndex)) { - struct vg_context *ctx = vg_current_context(); - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - } -} - -void font_draw_glyph(struct vg_font *font, - VGuint glyphIndex, - VGbitfield paintModes, - VGboolean allowAutoHinting) -{ - struct vg_context *ctx = vg_current_context(); - struct vg_glyph *glyph; - - glyph = get_glyph(font, glyphIndex); - if (!glyph) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - - vg_render_glyph(ctx, glyph, paintModes, allowAutoHinting); - vg_advance_glyph(ctx, glyph, 0.0f, 0.0f, VG_TRUE); -} - -void font_draw_glyphs(struct vg_font *font, - VGint glyphCount, - const VGuint *glyphIndices, - const VGfloat *adjustments_x, - const VGfloat *adjustments_y, - VGbitfield paintModes, - VGboolean allowAutoHinting) -{ - struct vg_context *ctx = vg_current_context(); - VGint i; - - for (i = 0; i < glyphCount; ++i) { - if (!get_glyph(font, glyphIndices[i])) { - vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); - return; - } - } - - for (i = 0; i < glyphCount; ++i) { - struct vg_glyph *glyph; - VGfloat adj_x, adj_y; - - glyph = get_glyph(font, glyphIndices[i]); - - vg_render_glyph(ctx, glyph, paintModes, allowAutoHinting); - - adj_x = (adjustments_x) ? adjustments_x[i] : 0.0f; - adj_y = (adjustments_y) ? adjustments_y[i] : 0.0f; - vg_advance_glyph(ctx, glyph, adj_x, adj_y, (i == glyphCount - 1)); - } -} - -VGint font_num_glyphs(struct vg_font *font) -{ - return cso_hash_size(font->glyphs); -} - -#endif /* OPENVG_VERSION_1_1 */ diff --git a/src/gallium/state_trackers/vega/text.h b/src/gallium/state_trackers/vega/text.h deleted file mode 100644 index 6b3fa7323e9..00000000000 --- a/src/gallium/state_trackers/vega/text.h +++ /dev/null @@ -1,71 +0,0 @@ -/************************************************************************** - * - * Copyright 2010 LunarG, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef _TEXT_H -#define _TEXT_H - -#include "vg_context.h" -#include "cso_cache/cso_hash.h" - -struct vg_font; -struct vg_image; -struct path; - -struct vg_font *font_create(VGint glyphCapacityHint); -void font_destroy(struct vg_font *font); - -void font_set_glyph_to_path(struct vg_font *font, - VGuint glyphIndex, - struct path *path, - VGboolean isHinted, - const VGfloat glyphOrigin[2], - const VGfloat escapement[2]); - -void font_set_glyph_to_image(struct vg_font *font, - VGuint glyphIndex, - struct vg_image *image, - const VGfloat glyphOrigin[2], - const VGfloat escapement[2]); - -void font_clear_glyph(struct vg_font *font, - VGuint glyphIndex); - -void font_draw_glyph(struct vg_font *font, - VGuint glyphIndex, - VGbitfield paintModes, - VGboolean allowAutoHinting); - -void font_draw_glyphs(struct vg_font *font, - VGint glyphCount, - const VGuint *glyphIndices, - const VGfloat *adjustments_x, - const VGfloat *adjustments_y, - VGbitfield paintModes, - VGboolean allowAutoHinting); - -VGint font_num_glyphs(struct vg_font *font); - -#endif /* _TEXT_H */ diff --git a/src/gallium/state_trackers/vega/util_array.h b/src/gallium/state_trackers/vega/util_array.h deleted file mode 100644 index b2d22f476ee..00000000000 --- a/src/gallium/state_trackers/vega/util_array.h +++ /dev/null @@ -1,122 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef UTIL_ARRAY_H -#define UTIL_ARRAY_H - -#include "util/u_memory.h" - -#define DEFAULT_ARRAY_SIZE 256 - -struct array { - VGint datatype_size; - void *data; - VGint size; - VGint num_elements; -}; - -static INLINE struct array *array_create(VGint datatype_size) -{ - struct array *array = CALLOC_STRUCT(array); - array->datatype_size = datatype_size; - - array->size = DEFAULT_ARRAY_SIZE; - array->data = malloc(array->size * array->datatype_size); - - return array; -} - - -static INLINE struct array *array_create_size(VGint datatype_size, VGint size) -{ - struct array *array = CALLOC_STRUCT(array); - array->datatype_size = datatype_size; - - array->size = size; - array->data = malloc(array->size * array->datatype_size); - - return array; -} - -static INLINE void array_destroy(struct array *array) -{ - if (array) - free(array->data); - FREE(array); -} - -static INLINE void array_resize(struct array *array, int num) -{ - VGint size = array->datatype_size * num; - void *data = malloc(size); - memcpy(data, array->data, array->size * array->datatype_size); - free(array->data); - array->data = data; - array->size = num; - array->num_elements = (array->num_elements > num) ? num : - array->num_elements; -} - -static INLINE void array_append_data(struct array *array, - const void *data, int num_elements) -{ - VGbyte *adata; - - while (array->num_elements + num_elements > array->size) { - array_resize(array, (array->num_elements + num_elements) * 1.5); - } - adata = (VGbyte *)array->data; - memcpy(adata + (array->num_elements * array->datatype_size), data, - num_elements * array->datatype_size); - array->num_elements += num_elements; -} - -static INLINE void array_change_data(struct array *array, - const void *data, - int start_idx, - int num_elements) -{ - VGbyte *adata = (VGbyte *)array->data; - memcpy(adata + (start_idx * array->datatype_size), data, - num_elements * array->datatype_size); -} - -static INLINE void array_remove_element(struct array *array, - int idx) -{ - VGbyte *adata = (VGbyte *)array->data; - memmove(adata + (idx * array->datatype_size), - adata + ((idx + 1) * array->datatype_size), - (array->num_elements - idx - 1) * array->datatype_size); - --array->num_elements; -} - -static INLINE void array_reset(struct array *array) -{ - array->num_elements = 0; -} - -#endif diff --git a/src/gallium/state_trackers/vega/vg_api.h b/src/gallium/state_trackers/vega/vg_api.h deleted file mode 100644 index e97e238b849..00000000000 --- a/src/gallium/state_trackers/vega/vg_api.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu <[email protected]> - */ - -#ifndef VG_API_H -#define VG_API_H - -struct st_api; - -const struct st_api * -vg_api_get(void); - -#endif /* VG_API_H */ diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c deleted file mode 100644 index 48a03c5a64a..00000000000 --- a/src/gallium/state_trackers/vega/vg_context.c +++ /dev/null @@ -1,537 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "vg_context.h" - -#include "paint.h" -#include "renderer.h" -#include "shaders_cache.h" -#include "shader.h" -#include "vg_manager.h" -#include "api.h" -#include "mask.h" -#include "handle.h" - -#include "pipe/p_context.h" -#include "util/u_inlines.h" - -#include "cso_cache/cso_context.h" - -#include "util/u_memory.h" -#include "util/u_sampler.h" -#include "util/u_surface.h" -#include "util/u_format.h" - -struct vg_context *_vg_context = 0; - -struct vg_context * vg_current_context(void) -{ - return _vg_context; -} - -/** - * A depth/stencil rb will be needed regardless of what the visual says. - */ -static boolean -choose_depth_stencil_format(struct vg_context *ctx) -{ - struct pipe_screen *screen = ctx->pipe->screen; - enum pipe_format formats[] = { - PIPE_FORMAT_Z24_UNORM_S8_UINT, - PIPE_FORMAT_S8_UINT_Z24_UNORM, - PIPE_FORMAT_NONE - }; - enum pipe_format *fmt; - - for (fmt = formats; *fmt != PIPE_FORMAT_NONE; fmt++) { - if (screen->is_format_supported(screen, *fmt, - PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL)) - break; - } - - ctx->ds_format = *fmt; - - return (ctx->ds_format != PIPE_FORMAT_NONE); -} - -void vg_set_current_context(struct vg_context *ctx) -{ - _vg_context = ctx; - api_make_dispatch_current((ctx) ? ctx->dispatch : NULL); -} - -struct vg_context * vg_create_context(struct pipe_context *pipe, - const void *visual, - struct vg_context *share) -{ - struct vg_context *ctx; - - ctx = CALLOC_STRUCT(vg_context); - - ctx->pipe = pipe; - if (!choose_depth_stencil_format(ctx)) { - FREE(ctx); - return NULL; - } - - ctx->dispatch = api_create_dispatch(); - - vg_init_state(&ctx->state.vg); - ctx->state.dirty = ALL_DIRTY; - - ctx->cso_context = cso_create_context(pipe); - - ctx->default_paint = paint_create(ctx); - ctx->state.vg.stroke_paint = ctx->default_paint; - ctx->state.vg.fill_paint = ctx->default_paint; - - - ctx->mask.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - ctx->mask.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - ctx->mask.sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - ctx->mask.sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - ctx->mask.sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; - ctx->mask.sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; - ctx->mask.sampler.normalized_coords = 0; - - ctx->blend_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - ctx->blend_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - ctx->blend_sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - ctx->blend_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - ctx->blend_sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; - ctx->blend_sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; - ctx->blend_sampler.normalized_coords = 0; - - vg_set_error(ctx, VG_NO_ERROR); - - ctx->owned_objects[VG_OBJECT_PAINT] = cso_hash_create(); - ctx->owned_objects[VG_OBJECT_IMAGE] = cso_hash_create(); - ctx->owned_objects[VG_OBJECT_MASK] = cso_hash_create(); - ctx->owned_objects[VG_OBJECT_FONT] = cso_hash_create(); - ctx->owned_objects[VG_OBJECT_PATH] = cso_hash_create(); - - ctx->renderer = renderer_create(ctx); - ctx->sc = shaders_cache_create(ctx); - ctx->shader = shader_create(ctx); - - return ctx; -} - -void vg_destroy_context(struct vg_context *ctx) -{ - struct pipe_resource **cbuf = &ctx->mask.cbuf; - - renderer_destroy(ctx->renderer); - shaders_cache_destroy(ctx->sc); - shader_destroy(ctx->shader); - paint_destroy(ctx->default_paint); - - if (*cbuf) - pipe_resource_reference(cbuf, NULL); - - if (ctx->mask.union_fs) - vg_shader_destroy(ctx, ctx->mask.union_fs); - if (ctx->mask.intersect_fs) - vg_shader_destroy(ctx, ctx->mask.intersect_fs); - if (ctx->mask.subtract_fs) - vg_shader_destroy(ctx, ctx->mask.subtract_fs); - if (ctx->mask.set_fs) - vg_shader_destroy(ctx, ctx->mask.set_fs); - - cso_destroy_context(ctx->cso_context); - - cso_hash_delete(ctx->owned_objects[VG_OBJECT_PAINT]); - cso_hash_delete(ctx->owned_objects[VG_OBJECT_IMAGE]); - cso_hash_delete(ctx->owned_objects[VG_OBJECT_MASK]); - cso_hash_delete(ctx->owned_objects[VG_OBJECT_FONT]); - cso_hash_delete(ctx->owned_objects[VG_OBJECT_PATH]); - - api_destroy_dispatch(ctx->dispatch); - - FREE(ctx); -} - -void vg_init_object(struct vg_object *obj, struct vg_context *ctx, enum vg_object_type type) -{ - obj->type = type; - obj->ctx = ctx; - obj->handle = create_handle(obj); -} - -/** free object resources, but not the object itself */ -void vg_free_object(struct vg_object *obj) -{ - obj->type = 0; - obj->ctx = NULL; - destroy_handle(obj->handle); -} - -VGboolean vg_context_is_object_valid(struct vg_context *ctx, - enum vg_object_type type, - VGHandle handle) -{ - if (ctx) { - struct cso_hash *hash = ctx->owned_objects[type]; - if (!hash) - return VG_FALSE; - return cso_hash_contains(hash, (unsigned) handle); - } - return VG_FALSE; -} - -void vg_context_add_object(struct vg_context *ctx, - struct vg_object *obj) -{ - if (ctx) { - struct cso_hash *hash = ctx->owned_objects[obj->type]; - if (!hash) - return; - cso_hash_insert(hash, (unsigned) obj->handle, obj); - } -} - -void vg_context_remove_object(struct vg_context *ctx, - struct vg_object *obj) -{ - if (ctx) { - struct cso_hash *hash = ctx->owned_objects[obj->type]; - if (!hash) - return; - cso_hash_take(hash, (unsigned) obj->handle); - } -} - -static struct pipe_resource * -create_texture(struct pipe_context *pipe, enum pipe_format format, - VGint width, VGint height) -{ - struct pipe_resource templ; - - memset(&templ, 0, sizeof(templ)); - - if (format != PIPE_FORMAT_NONE) { - templ.format = format; - } - else { - templ.format = PIPE_FORMAT_B8G8R8A8_UNORM; - } - - templ.target = PIPE_TEXTURE_2D; - templ.width0 = width; - templ.height0 = height; - templ.depth0 = 1; - templ.array_size = 1; - templ.last_level = 0; - - if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { - templ.bind = PIPE_BIND_DEPTH_STENCIL; - } else { - templ.bind = (PIPE_BIND_DISPLAY_TARGET | - PIPE_BIND_RENDER_TARGET | - PIPE_BIND_SAMPLER_VIEW); - } - - return pipe->screen->resource_create(pipe->screen, &templ); -} - -static struct pipe_sampler_view * -create_tex_and_view(struct pipe_context *pipe, enum pipe_format format, - VGint width, VGint height) -{ - struct pipe_resource *texture; - struct pipe_sampler_view view_templ; - struct pipe_sampler_view *view; - - texture = create_texture(pipe, format, width, height); - - if (!texture) - return NULL; - - u_sampler_view_default_template(&view_templ, texture, texture->format); - view = pipe->create_sampler_view(pipe, texture, &view_templ); - /* want the texture to go away if the view is freed */ - pipe_resource_reference(&texture, NULL); - - return view; -} - -static void -vg_context_update_surface_mask_view(struct vg_context *ctx, - uint width, uint height) -{ - struct st_framebuffer *stfb = ctx->draw_buffer; - struct pipe_sampler_view *old_sampler_view = stfb->surface_mask_view; - struct pipe_context *pipe = ctx->pipe; - - if (old_sampler_view && - old_sampler_view->texture->width0 == width && - old_sampler_view->texture->height0 == height) - return; - - /* - we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to - this texture and use it as a sampler, so while this wastes some - space it makes both of those a lot simpler - */ - stfb->surface_mask_view = create_tex_and_view(pipe, - PIPE_FORMAT_B8G8R8A8_UNORM, width, height); - - if (!stfb->surface_mask_view) { - if (old_sampler_view) - pipe_sampler_view_reference(&old_sampler_view, NULL); - return; - } - - /* XXX could this call be avoided? */ - vg_validate_state(ctx); - - /* alpha mask starts with 1.f alpha */ - mask_fill(0, 0, width, height, 1.f); - - /* if we had an old surface copy it over */ - if (old_sampler_view) { - struct pipe_box src_box; - u_box_origin_2d(MIN2(old_sampler_view->texture->width0, - stfb->surface_mask_view->texture->width0), - MIN2(old_sampler_view->texture->height0, - stfb->surface_mask_view->texture->height0), - &src_box); - - pipe->resource_copy_region(pipe, - stfb->surface_mask_view->texture, - 0, 0, 0, 0, - old_sampler_view->texture, - 0, &src_box); - } - - /* Free the old texture - */ - if (old_sampler_view) - pipe_sampler_view_reference(&old_sampler_view, NULL); -} - -static void -vg_context_update_blend_texture_view(struct vg_context *ctx, - uint width, uint height) -{ - struct pipe_context *pipe = ctx->pipe; - struct st_framebuffer *stfb = ctx->draw_buffer; - struct pipe_sampler_view *old = stfb->blend_texture_view; - - if (old && - old->texture->width0 == width && - old->texture->height0 == height) - return; - - stfb->blend_texture_view = create_tex_and_view(pipe, - PIPE_FORMAT_B8G8R8A8_UNORM, width, height); - - pipe_sampler_view_reference(&old, NULL); -} - -static boolean -vg_context_update_depth_stencil_rb(struct vg_context * ctx, - uint width, uint height) -{ - struct st_renderbuffer *dsrb = ctx->draw_buffer->dsrb; - struct pipe_context *pipe = ctx->pipe; - struct pipe_surface surf_tmpl; - - if ((dsrb->width == width && dsrb->height == height) && dsrb->texture) - return FALSE; - - /* unreference existing ones */ - pipe_surface_reference(&dsrb->surface, NULL); - pipe_resource_reference(&dsrb->texture, NULL); - dsrb->width = dsrb->height = 0; - - dsrb->texture = create_texture(pipe, dsrb->format, width, height); - if (!dsrb->texture) - return TRUE; - - u_surface_default_template(&surf_tmpl, dsrb->texture); - dsrb->surface = pipe->create_surface(pipe, - dsrb->texture, - &surf_tmpl); - if (!dsrb->surface) { - pipe_resource_reference(&dsrb->texture, NULL); - return TRUE; - } - - dsrb->width = width; - dsrb->height = height; - - assert(dsrb->surface->width == width); - assert(dsrb->surface->height == height); - - return TRUE; -} - -void vg_validate_state(struct vg_context *ctx) -{ - struct st_framebuffer *stfb = ctx->draw_buffer; - - vg_manager_validate_framebuffer(ctx); - - if (vg_context_update_depth_stencil_rb(ctx, stfb->width, stfb->height)) - ctx->state.dirty |= DEPTH_STENCIL_DIRTY; - - /* blend state depends on fb format and paint color */ - if ((ctx->state.dirty & FRAMEBUFFER_DIRTY) || - (ctx->state.dirty & PAINT_DIRTY)) - ctx->state.dirty |= BLEND_DIRTY; - - renderer_validate(ctx->renderer, ctx->state.dirty, - ctx->draw_buffer, &ctx->state.vg); - - ctx->state.dirty = 0; - - shader_set_masking(ctx->shader, ctx->state.vg.masking); - shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode); - shader_set_color_transform(ctx->shader, ctx->state.vg.color_transform); -} - -VGboolean vg_object_is_valid(VGHandle object, enum vg_object_type type) -{ - struct vg_object *obj = handle_to_object(object); - if (obj && is_aligned(obj) && obj->type == type) - return VG_TRUE; - else - return VG_FALSE; -} - -void vg_set_error(struct vg_context *ctx, - VGErrorCode code) -{ - /*vgGetError returns the oldest error code provided by - * an API call on the current context since the previous - * call to vgGetError on that context (or since the creation - of the context).*/ - if (ctx->_error == VG_NO_ERROR) - ctx->_error = code; -} - -static void vg_prepare_blend_texture(struct vg_context *ctx, - struct pipe_sampler_view *src) -{ - struct st_framebuffer *stfb = ctx->draw_buffer; - struct pipe_context *pipe = ctx->pipe; - struct pipe_blit_info info; - - vg_context_update_blend_texture_view(ctx, stfb->width, stfb->height); - - memset(&info, 0, sizeof info); - info.dst.resource = stfb->blend_texture_view->texture; - info.dst.level = 0; - info.dst.box.x = 0; - info.dst.box.y = 0; - info.dst.box.z = 0; - info.dst.box.width = stfb->width; - info.dst.box.height = stfb->height; - info.dst.box.depth = 1; - info.dst.format = stfb->blend_texture_view->format; - info.src.resource = src->texture; - info.src.level = src->u.tex.first_level; - info.src.box.x = 0; - info.src.box.y = 0; - info.src.box.z = src->u.tex.first_layer; - info.src.box.width = stfb->width; - info.src.box.height = stfb->height; - info.src.box.depth = 1; - info.src.format = src->format; - info.mask = PIPE_MASK_RGBA; - info.filter = PIPE_TEX_MIPFILTER_NEAREST; - info.scissor_enable = 0; - - pipe->blit(pipe, &info); -} - -struct pipe_sampler_view *vg_prepare_blend_surface(struct vg_context *ctx) -{ - struct pipe_context *pipe = ctx->pipe; - struct pipe_sampler_view *view; - struct pipe_sampler_view view_templ; - struct st_framebuffer *stfb = ctx->draw_buffer; - struct st_renderbuffer *strb = stfb->strb; - - vg_validate_state(ctx); - - u_sampler_view_default_template(&view_templ, strb->texture, strb->texture->format); - view = pipe->create_sampler_view(pipe, strb->texture, &view_templ); - - vg_prepare_blend_texture(ctx, view); - - pipe_sampler_view_reference(&view, NULL); - - return stfb->blend_texture_view; -} - - -struct pipe_sampler_view *vg_prepare_blend_surface_from_mask(struct vg_context *ctx) -{ - struct st_framebuffer *stfb = ctx->draw_buffer; - - vg_validate_state(ctx); - - vg_context_update_surface_mask_view(ctx, stfb->width, stfb->height); - vg_prepare_blend_texture(ctx, stfb->surface_mask_view); - - return stfb->blend_texture_view; -} - -struct pipe_sampler_view *vg_get_surface_mask(struct vg_context *ctx) -{ - struct st_framebuffer *stfb = ctx->draw_buffer; - - vg_context_update_surface_mask_view(ctx, stfb->width, stfb->height); - - return stfb->surface_mask_view; -} - -/** - * A transformation from window coordinates to paint coordinates. - */ -VGboolean vg_get_paint_matrix(struct vg_context *ctx, - const struct matrix *paint_to_user, - const struct matrix *user_to_surface, - struct matrix *mat) -{ - struct matrix tmp; - - /* get user-to-paint matrix */ - memcpy(mat, paint_to_user, sizeof(*paint_to_user)); - if (!matrix_invert(mat)) - return VG_FALSE; - - /* get surface-to-user matrix */ - memcpy(&tmp, user_to_surface, sizeof(*user_to_surface)); - if (!matrix_invert(&tmp)) - return VG_FALSE; - - matrix_mult(mat, &tmp); - - return VG_TRUE; -} diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h deleted file mode 100644 index 5a2a322743d..00000000000 --- a/src/gallium/state_trackers/vega/vg_context.h +++ /dev/null @@ -1,280 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef VG_CONTEXT_H -#define VG_CONTEXT_H - -#include "vg_state.h" - -#include "pipe/p_format.h" -#include "pipe/p_state.h" -#include "util/u_pointer.h" -#include "util/u_math.h" -#include "state_tracker/st_api.h" - -#include "cso_cache/cso_hash.h" -#include "cso_cache/cso_context.h" - -struct renderer; -struct shaders_cache; -struct shader; -struct vg_shader; -struct mapi_table; - -struct st_renderbuffer { - enum pipe_format format; - struct pipe_surface *surface; - struct pipe_resource *texture; - VGint width, height; -}; - -struct st_framebuffer { - VGint width, height; - struct st_renderbuffer *strb; - struct st_renderbuffer *dsrb; - - struct pipe_sampler_view *surface_mask_view; - - struct pipe_sampler_view *blend_texture_view; - - - struct st_framebuffer_iface *iface; - enum st_attachment_type strb_att; - - void *privateData; - int32_t stamp; - int32_t iface_stamp; -}; - -enum vg_object_type { - VG_OBJECT_UNKNOWN = 0, - VG_OBJECT_PAINT, - VG_OBJECT_IMAGE, - VG_OBJECT_MASK, - VG_OBJECT_FONT, - VG_OBJECT_PATH, - - VG_OBJECT_LAST -}; -enum dirty_state { - BLEND_DIRTY = 1 << 0, - FRAMEBUFFER_DIRTY = 1 << 1, - DEPTH_STENCIL_DIRTY = 1 << 2, - PAINT_DIRTY = 1 << 3, - - ALL_DIRTY = BLEND_DIRTY | - FRAMEBUFFER_DIRTY | - DEPTH_STENCIL_DIRTY | - PAINT_DIRTY -}; - -struct vg_context -{ - struct st_context_iface iface; - struct mapi_table *dispatch; - - struct pipe_context *pipe; - enum pipe_format ds_format; - - struct { - struct vg_state vg; - VGbitfield dirty; - } state; - - VGErrorCode _error; - - struct st_framebuffer *draw_buffer; - - struct cso_hash *owned_objects[VG_OBJECT_LAST]; - - struct { - struct pipe_resource *cbuf; - struct pipe_sampler_state sampler; - - struct vg_shader *union_fs; - struct vg_shader *intersect_fs; - struct vg_shader *subtract_fs; - struct vg_shader *set_fs; - } mask; - - struct cso_context *cso_context; - - struct renderer *renderer; - struct shaders_cache *sc; - struct shader *shader; - - struct pipe_sampler_state blend_sampler; - struct vg_paint *default_paint; - - int32_t draw_stamp; -}; - - -/** - * Base class for VG objects like paths, images, fonts. - */ -struct vg_object { - enum vg_object_type type; - VGHandle handle; - struct vg_context *ctx; -}; - - -void vg_init_object(struct vg_object *obj, struct vg_context *ctx, enum vg_object_type type); -void vg_free_object(struct vg_object *obj); - -VGboolean vg_object_is_valid(VGHandle object, enum vg_object_type type); - -struct vg_context *vg_create_context(struct pipe_context *pipe, - const void *visual, - struct vg_context *share); -void vg_destroy_context(struct vg_context *ctx); -struct vg_context *vg_current_context(void); -void vg_set_current_context(struct vg_context *ctx); - -VGboolean vg_context_is_object_valid(struct vg_context *ctx, - enum vg_object_type type, - VGHandle object); -void vg_context_add_object(struct vg_context *ctx, - struct vg_object *obj); -void vg_context_remove_object(struct vg_context *ctx, - struct vg_object *obj); - -void vg_validate_state(struct vg_context *ctx); - -void vg_set_error(struct vg_context *ctx, - VGErrorCode code); - -struct pipe_sampler_view *vg_prepare_blend_surface(struct vg_context *ctx); -struct pipe_sampler_view *vg_prepare_blend_surface_from_mask(struct vg_context *ctx); - -struct pipe_sampler_view *vg_get_surface_mask(struct vg_context *ctx); - -VGboolean vg_get_paint_matrix(struct vg_context *ctx, - const struct matrix *paint_to_user, - const struct matrix *user_to_surface, - struct matrix *mat); - -static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment) -{ - void *aligned = align_pointer(ptr, alignment); - return (ptr == aligned) ? VG_TRUE : VG_FALSE; -} - -static INLINE VGboolean is_aligned(const void *ptr) -{ - return is_aligned_to(ptr, 4); -} - -static INLINE void vg_shift_rectx(VGfloat coords[4], - const VGfloat *bounds, - const VGfloat shift) -{ - coords[0] += shift; - coords[2] -= shift; - if (bounds) { - coords[2] = MIN2(coords[2], bounds[2]); - /* bound x/y + width/height */ - if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { - coords[2] = (bounds[0] + bounds[2]) - coords[0]; - } - } -} - -static INLINE void vg_shift_recty(VGfloat coords[4], - const VGfloat *bounds, - const VGfloat shift) -{ - coords[1] += shift; - coords[3] -= shift; - if (bounds) { - coords[3] = MIN2(coords[3], bounds[3]); - if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { - coords[3] = (bounds[1] + bounds[3]) - coords[1]; - } - } -} - -static INLINE void vg_bound_rect(VGfloat coords[4], - const VGfloat bounds[4], - VGfloat shift[4]) -{ - /* if outside the bounds */ - if (coords[0] > (bounds[0] + bounds[2]) || - coords[1] > (bounds[1] + bounds[3]) || - (coords[0] + coords[2]) < bounds[0] || - (coords[1] + coords[3]) < bounds[1]) { - coords[0] = 0.f; - coords[1] = 0.f; - coords[2] = 0.f; - coords[3] = 0.f; - shift[0] = 0.f; - shift[1] = 0.f; - return; - } - - /* bound x */ - if (coords[0] < bounds[0]) { - shift[0] = bounds[0] - coords[0]; - coords[2] -= shift[0]; - coords[0] = bounds[0]; - } else - shift[0] = 0.f; - - /* bound y */ - if (coords[1] < bounds[1]) { - shift[1] = bounds[1] - coords[1]; - coords[3] -= shift[1]; - coords[1] = bounds[1]; - } else - shift[1] = 0.f; - - shift[2] = bounds[2] - coords[2]; - shift[3] = bounds[3] - coords[3]; - /* bound width/height */ - coords[2] = MIN2(coords[2], bounds[2]); - coords[3] = MIN2(coords[3], bounds[3]); - - /* bound x/y + width/height */ - if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { - coords[2] = (bounds[0] + bounds[2]) - coords[0]; - } - if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { - coords[3] = (bounds[1] + bounds[3]) - coords[1]; - } - - /* if outside the bounds */ - if ((coords[0] + coords[2]) < bounds[0] || - (coords[1] + coords[3]) < bounds[1]) { - coords[0] = 0.f; - coords[1] = 0.f; - coords[2] = 0.f; - coords[3] = 0.f; - return; - } -} - -#endif diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c deleted file mode 100644 index 7960b0692c3..00000000000 --- a/src/gallium/state_trackers/vega/vg_manager.c +++ /dev/null @@ -1,399 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu <[email protected]> - */ - -#include "state_tracker/st_api.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "util/u_memory.h" -#include "util/u_inlines.h" -#include "util/u_box.h" -#include "util/u_surface.h" - -#include "vg_api.h" -#include "vg_manager.h" -#include "vg_context.h" -#include "api.h" -#include "handle.h" - -static boolean -vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt) -{ - struct st_renderbuffer *strb = ctx->draw_buffer->strb; - struct pipe_context *pipe = ctx->pipe; - struct pipe_surface surf_tmpl; - - if (strb->texture == pt) { - pipe_resource_reference(&pt, NULL); - return FALSE; - } - - /* unreference existing ones */ - pipe_surface_reference(&strb->surface, NULL); - pipe_resource_reference(&strb->texture, NULL); - strb->width = strb->height = 0; - - strb->texture = pt; - - u_surface_default_template(&surf_tmpl, strb->texture); - strb->surface = pipe->create_surface(pipe, strb->texture, &surf_tmpl); - - if (!strb->surface) { - pipe_resource_reference(&strb->texture, NULL); - return TRUE; - } - - strb->width = pt->width0; - strb->height = pt->height0; - - return TRUE; -} - -/** - * Flush the front buffer if the current context renders to the front buffer. - */ -void -vg_manager_flush_frontbuffer(struct vg_context *ctx) -{ - struct st_framebuffer *stfb = ctx->draw_buffer; - - if (!stfb) - return; - - switch (stfb->strb_att) { - case ST_ATTACHMENT_FRONT_LEFT: - case ST_ATTACHMENT_FRONT_RIGHT: - stfb->iface->flush_front(&ctx->iface, stfb->iface, stfb->strb_att); - break; - default: - break; - } -} - -/** - * Re-validate the framebuffer. - */ -void -vg_manager_validate_framebuffer(struct vg_context *ctx) -{ - struct st_framebuffer *stfb = ctx->draw_buffer; - struct pipe_resource *pt; - int32_t new_stamp; - - /* no binding surface */ - if (!stfb) - return; - - new_stamp = p_atomic_read(&stfb->iface->stamp); - if (stfb->iface_stamp != new_stamp) { - do { - /* validate the fb */ - if (!stfb->iface->validate((struct st_context_iface *)ctx, - stfb->iface, &stfb->strb_att, - 1, &pt) || !pt) - return; - - stfb->iface_stamp = new_stamp; - new_stamp = p_atomic_read(&stfb->iface->stamp); - - } while (stfb->iface_stamp != new_stamp); - - if (vg_context_update_color_rb(ctx, pt) || - stfb->width != pt->width0 || - stfb->height != pt->height0) - ++stfb->stamp; - - stfb->width = pt->width0; - stfb->height = pt->height0; - } - - if (ctx->draw_stamp != stfb->stamp) { - ctx->state.dirty |= FRAMEBUFFER_DIRTY; - ctx->draw_stamp = stfb->stamp; - } -} - -static void -vg_context_flush(struct st_context_iface *stctxi, unsigned flags, - struct pipe_fence_handle **fence) -{ - struct vg_context *ctx = (struct vg_context *) stctxi; - unsigned pipe_flags = 0; - - if (flags & ST_FLUSH_END_OF_FRAME) { - pipe_flags |= PIPE_FLUSH_END_OF_FRAME; - } - - ctx->pipe->flush(ctx->pipe, fence, pipe_flags); - if (flags & ST_FLUSH_FRONT) - vg_manager_flush_frontbuffer(ctx); -} - -static void -vg_context_destroy(struct st_context_iface *stctxi) -{ - struct vg_context *ctx = (struct vg_context *) stctxi; - struct pipe_context *pipe = ctx->pipe; - - vg_destroy_context(ctx); - pipe->destroy(pipe); -} - -static struct st_context_iface * -vg_api_create_context(struct st_api *stapi, struct st_manager *smapi, - const struct st_context_attribs *attribs, - enum st_context_error *error, - struct st_context_iface *shared_stctxi) -{ - struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi; - struct vg_context *ctx; - struct pipe_context *pipe; - - if (!(stapi->profile_mask & (1 << attribs->profile))) { - *error = ST_CONTEXT_ERROR_BAD_API; - return NULL; - } - - /* only 1.0 is supported */ - if (attribs->major > 1 || (attribs->major == 1 && attribs->minor > 0)) { - *error = ST_CONTEXT_ERROR_BAD_VERSION; - return NULL; - } - - /* for VGHandle / pointer lookups */ - init_handles(); - - pipe = smapi->screen->context_create(smapi->screen, NULL); - if (!pipe) { - *error = ST_CONTEXT_ERROR_NO_MEMORY; - return NULL; - } - ctx = vg_create_context(pipe, NULL, shared_ctx); - if (!ctx) { - pipe->destroy(pipe); - *error = ST_CONTEXT_ERROR_NO_MEMORY; - return NULL; - } - - ctx->iface.destroy = vg_context_destroy; - - ctx->iface.flush = vg_context_flush; - - ctx->iface.teximage = NULL; - ctx->iface.copy = NULL; - - ctx->iface.st_context_private = (void *) smapi; - - return &ctx->iface; -} - -static struct st_renderbuffer * -create_renderbuffer(enum pipe_format format) -{ - struct st_renderbuffer *strb; - - strb = CALLOC_STRUCT(st_renderbuffer); - if (strb) - strb->format = format; - - return strb; -} - -static void -destroy_renderbuffer(struct st_renderbuffer *strb) -{ - pipe_surface_reference(&strb->surface, NULL); - pipe_resource_reference(&strb->texture, NULL); - FREE(strb); -} - -/** - * Decide the buffer to render to. - */ -static enum st_attachment_type -choose_attachment(struct st_framebuffer_iface *stfbi) -{ - enum st_attachment_type statt; - - statt = stfbi->visual->render_buffer; - if (statt != ST_ATTACHMENT_INVALID) { - /* use the buffer given by the visual, unless it is unavailable */ - if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) { - switch (statt) { - case ST_ATTACHMENT_BACK_LEFT: - statt = ST_ATTACHMENT_FRONT_LEFT; - break; - case ST_ATTACHMENT_BACK_RIGHT: - statt = ST_ATTACHMENT_FRONT_RIGHT; - break; - default: - break; - } - - if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) - statt = ST_ATTACHMENT_INVALID; - } - } - - return statt; -} - -/** - * Bind the context to the given framebuffers. - */ -static boolean -vg_context_bind_framebuffers(struct st_context_iface *stctxi, - struct st_framebuffer_iface *stdrawi, - struct st_framebuffer_iface *streadi) -{ - struct vg_context *ctx = (struct vg_context *) stctxi; - struct st_framebuffer *stfb; - enum st_attachment_type strb_att; - - /* the draw and read framebuffers must be the same */ - if (stdrawi != streadi) - return FALSE; - - strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID; - - if (ctx->draw_buffer) { - stfb = ctx->draw_buffer; - - /* free the existing fb */ - if (!stdrawi || - stfb->strb_att != strb_att || - stfb->strb->format != stdrawi->visual->color_format) { - destroy_renderbuffer(stfb->strb); - destroy_renderbuffer(stfb->dsrb); - FREE(stfb); - - ctx->draw_buffer = NULL; - } - } - - if (!stdrawi) - return TRUE; - - if (strb_att == ST_ATTACHMENT_INVALID) - return FALSE; - - /* create a new fb */ - if (!ctx->draw_buffer) { - stfb = CALLOC_STRUCT(st_framebuffer); - if (!stfb) - return FALSE; - - stfb->strb = create_renderbuffer(stdrawi->visual->color_format); - if (!stfb->strb) { - FREE(stfb); - return FALSE; - } - - stfb->dsrb = create_renderbuffer(ctx->ds_format); - if (!stfb->dsrb) { - FREE(stfb->strb); - FREE(stfb); - return FALSE; - } - - stfb->width = 0; - stfb->height = 0; - stfb->strb_att = strb_att; - stfb->stamp = 1; - stfb->iface_stamp = p_atomic_read(&stdrawi->stamp) - 1; - - ctx->draw_buffer = stfb; - } - - ctx->draw_buffer->iface = stdrawi; - ctx->draw_stamp = ctx->draw_buffer->stamp - 1; - - return TRUE; -} - -static boolean -vg_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, - struct st_framebuffer_iface *stdrawi, - struct st_framebuffer_iface *streadi) -{ - struct vg_context *ctx = (struct vg_context *) stctxi; - - if (stctxi) - vg_context_bind_framebuffers(stctxi, stdrawi, streadi); - vg_set_current_context(ctx); - - return TRUE; -} - -static struct st_context_iface * -vg_api_get_current(struct st_api *stapi) -{ - struct vg_context *ctx = vg_current_context(); - - return (ctx) ? &ctx->iface : NULL; -} - -static st_proc_t -vg_api_get_proc_address(struct st_api *stapi, const char *procname) -{ - return api_get_proc_address(procname); -} - -static void -vg_api_destroy(struct st_api *stapi) -{ -} - -static void -vg_api_query_versions(struct st_api *stapi, struct st_manager *sm, - struct st_config_options *options, - int *gl_core_version, - int *gl_compat_version, - int *gl_es1_version, - int *gl_es2_version) -{ -} - -static const struct st_api vg_api = { - "Vega " PACKAGE_VERSION, - ST_API_OPENVG, - ST_PROFILE_DEFAULT_MASK, - 0, - vg_api_destroy, - vg_api_query_versions, - vg_api_get_proc_address, - vg_api_create_context, - vg_api_make_current, - vg_api_get_current, -}; - -const struct st_api * -vg_api_get(void) -{ - return &vg_api; -} diff --git a/src/gallium/state_trackers/vega/vg_manager.h b/src/gallium/state_trackers/vega/vg_manager.h deleted file mode 100644 index 02b4842b288..00000000000 --- a/src/gallium/state_trackers/vega/vg_manager.h +++ /dev/null @@ -1,40 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu <[email protected]> - */ - -#ifndef VG_MANAGER_H -#define VG_MANAGER_H - -#include "state_tracker/st_api.h" -#include "vg_context.h" - -void -vg_manager_flush_frontbuffer(struct vg_context *ctx); - -void -vg_manager_validate_framebuffer(struct vg_context *ctx); - -#endif /* VG_MANAGER_H */ diff --git a/src/gallium/state_trackers/vega/vg_state.c b/src/gallium/state_trackers/vega/vg_state.c deleted file mode 100644 index 6f6bfdaf7a2..00000000000 --- a/src/gallium/state_trackers/vega/vg_state.c +++ /dev/null @@ -1,124 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "vg_state.h" - -#include <string.h> - -void vg_init_state(struct vg_state *state) -{ - state->matrix_mode = VG_MATRIX_PATH_USER_TO_SURFACE; - state->fill_rule = VG_EVEN_ODD; - state->image_quality = VG_IMAGE_QUALITY_FASTER; - state->rendering_quality = VG_RENDERING_QUALITY_BETTER; - state->blend_mode = VG_BLEND_SRC_OVER; - state->image_mode = VG_DRAW_IMAGE_NORMAL; - - memset(state->scissor_rects, 0, sizeof(state->scissor_rects)); - state->scissor_rects_num = 0; - - state->color_transform = VG_FALSE; - state->color_transform_values[0] = 1.0f; - state->color_transform_values[1] = 1.0f; - state->color_transform_values[2] = 1.0f; - state->color_transform_values[3] = 1.0f; - state->color_transform_values[4] = 0.0f; - state->color_transform_values[5] = 0.0f; - state->color_transform_values[6] = 0.0f; - state->color_transform_values[7] = 0.0f; - - /* Stroke parameters */ - state->stroke.line_width.f = 1.0f; - state->stroke.line_width.i = 1; - state->stroke.cap_style = VG_CAP_BUTT; - state->stroke.join_style = VG_JOIN_MITER; - state->stroke.miter_limit.f = 4.0f; - state->stroke.miter_limit.i = 4; - state->stroke.dash_pattern_num = 0; - state->stroke.dash_phase.f = 0.0f; - state->stroke.dash_phase.i = 0; - state->stroke.dash_phase_reset = VG_FALSE; - - /* Edge fill color for VG_TILE_FILL tiling mode */ - state->tile_fill_color[0] = 0.0f; - state->tile_fill_color[1] = 0.0f; - state->tile_fill_color[2] = 0.0f; - state->tile_fill_color[3] = 0.0f; - - /* Color for vgClear */ - state->clear_color[0] = 0.0f; - state->clear_color[1] = 0.0f; - state->clear_color[2] = 0.0f; - state->clear_color[3] = 0.0f; - - /* Glyph origin */ - state->glyph_origin[0].f = 0.0f; - state->glyph_origin[1].f = 0.0f; - state->glyph_origin[0].i = 0; - state->glyph_origin[1].i = 0; - - /* Enable/disable alpha masking and scissoring */ - state->masking = VG_FALSE; - state->scissoring = VG_FALSE; - - /* Pixel layout information */ - state->pixel_layout = VG_PIXEL_LAYOUT_UNKNOWN; - state->screen_layout = VG_PIXEL_LAYOUT_UNKNOWN; - - /* Source format selection for image filters */ - state->filter_format_linear = VG_FALSE; - state->filter_format_premultiplied = VG_FALSE; - - /* Destination write enable mask for image filters */ - state->filter_channel_mask = (VG_RED | VG_GREEN | VG_BLUE | VG_ALPHA); - - matrix_load_identity(&state->path_user_to_surface_matrix); - matrix_load_identity(&state->image_user_to_surface_matrix); - matrix_load_identity(&state->fill_paint_to_user_matrix); - matrix_load_identity(&state->stroke_paint_to_user_matrix); - matrix_load_identity(&state->glyph_user_to_surface_matrix); -} - -struct matrix *vg_state_matrix(struct vg_state *state) -{ - switch(state->matrix_mode) { - case VG_MATRIX_PATH_USER_TO_SURFACE: - return &state->path_user_to_surface_matrix; - case VG_MATRIX_IMAGE_USER_TO_SURFACE: - return &state->image_user_to_surface_matrix; - case VG_MATRIX_FILL_PAINT_TO_USER: - return &state->fill_paint_to_user_matrix; - case VG_MATRIX_STROKE_PAINT_TO_USER: - return &state->stroke_paint_to_user_matrix; -#ifdef OPENVG_VERSION_1_1 - case VG_MATRIX_GLYPH_USER_TO_SURFACE: - return &state->glyph_user_to_surface_matrix; -#endif - default: - break; - } - return NULL; -} diff --git a/src/gallium/state_trackers/vega/vg_state.h b/src/gallium/state_trackers/vega/vg_state.h deleted file mode 100644 index ed90689f917..00000000000 --- a/src/gallium/state_trackers/vega/vg_state.h +++ /dev/null @@ -1,109 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef VG_STATE_H -#define VG_STATE_H - -#include "VG/openvg.h" - -#include "api_consts.h" -#include "matrix.h" - -struct vg_value -{ - VGfloat f; - VGint i; -}; - -struct vg_state { - /* Mode settings */ - VGMatrixMode matrix_mode; - VGFillRule fill_rule; - VGImageQuality image_quality; - VGRenderingQuality rendering_quality; - VGBlendMode blend_mode; - VGImageMode image_mode; - - /* Scissoring rectangles */ - struct vg_value scissor_rects[32*4]; - VGint scissor_rects_num; - - /* Color Transformation */ - VGboolean color_transform; - VGfloat color_transform_values[8]; - - /* Stroke parameters */ - struct { - struct vg_value line_width; - VGCapStyle cap_style; - VGJoinStyle join_style; - struct vg_value miter_limit; - struct vg_value dash_pattern[VEGA_MAX_DASH_COUNT]; - VGint dash_pattern_num; - struct vg_value dash_phase; - VGboolean dash_phase_reset; - } stroke; - - /* Edge fill color for VG_TILE_FILL tiling mode */ - VGfloat tile_fill_color[4]; - VGint tile_fill_colori[4]; - - /* Color for vgClear */ - VGfloat clear_color[4]; - VGint clear_colori[4]; - - /* Glyph origin */ - struct vg_value glyph_origin[2]; - - /* Enable/disable alpha masking and scissoring */ - VGboolean masking; - VGboolean scissoring; - - /* Pixel layout information */ - VGPixelLayout pixel_layout; - VGPixelLayout screen_layout; - - /* Source format selection for image filters */ - VGboolean filter_format_linear; - VGboolean filter_format_premultiplied; - - /* Destination write enable mask for image filters */ - VGbitfield filter_channel_mask; - - struct matrix path_user_to_surface_matrix; - struct matrix image_user_to_surface_matrix; - struct matrix fill_paint_to_user_matrix; - struct matrix stroke_paint_to_user_matrix; - struct matrix glyph_user_to_surface_matrix; - - struct vg_paint *stroke_paint; - struct vg_paint *fill_paint; -}; - -void vg_init_state(struct vg_state *state); -struct matrix * vg_state_matrix(struct vg_state *state); - -#endif diff --git a/src/gallium/state_trackers/vega/vg_translate.c b/src/gallium/state_trackers/vega/vg_translate.c deleted file mode 100644 index 4aad8991bdd..00000000000 --- a/src/gallium/state_trackers/vega/vg_translate.c +++ /dev/null @@ -1,1097 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "vg_translate.h" - -#include "pipe/p_format.h" -#include "util/u_pack_color.h" - -void _vega_pack_rgba_span_float(struct vg_context *ctx, - VGuint n, VGfloat rgba[][4], - VGImageFormat dstFormat, - void *dstAddr) -{ - VGuint i; - - switch (dstFormat) { - case VG_sRGBX_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = 255; - dst[i] = r << 24 | g << 16 | b << 8 | a; - } - return; - } - break; - case VG_sRGBA_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = r << 24 | g << 16 | b << 8 | a; - } - return; - } - break; - case VG_sRGBA_8888_PRE: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = r << 24 | g << 16 | b << 8 | a; - } - return; - } - break; - case VG_sRGB_565: { - VGshort *dst = (VGshort *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - r = (r / 255.0) * 32; - g = (g / 255.0) * 32; - b = (b / 255.0) * 32; - - dst[i] = b | g << 5 | r << 11; - } - return; - } - break; - case VG_sRGBA_5551: { - VGshort *dst = (VGshort *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b, a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - r = (r / 255.0) * 32; - g = (g / 255.0) * 32; - b = (b / 255.0) * 32; - a = (a / 255.0); - - dst[i] = a | b << 1 | g << 6 | r << 11; - } - return; - } - break; - case VG_sRGBA_4444: { - VGshort *dst = (VGshort *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b, a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - r = (r / 255.0) * 16; - g = (g / 255.0) * 16; - b = (b / 255.0) * 16; - a = (a / 255.0) * 16; - - dst[i] = a | b << 4 | g << 8 | r << 12; - } - return; - } - break; - case VG_sL_8: { - VGubyte *dst = (VGubyte *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte a; - a = float_to_ubyte(rgba[i][3]); - - dst[i] = a; - } - return; - } - break; - case VG_lRGBX_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = 255; - dst[i] = r << 24 | g << 16 | b << 8 | a; - } - return; - } - break; - case VG_lRGBA_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = r << 24 | g << 16 | b << 8 | a; - } - return; - } - case VG_lRGBA_8888_PRE: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = r << 24 | g << 16 | b << 8 | a; - } - return; - } - break; - case VG_lL_8: { - VGubyte *dst = (VGubyte *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte a; - a = float_to_ubyte(rgba[i][3]); - dst[i] = a; - } - return; - } - break; - case VG_A_8: { - VGubyte *dst = (VGubyte *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte a; - a = float_to_ubyte(rgba[i][3]); - - dst[i] = a; - } - return; - } - break; - case VG_BW_1: { - VGshort *dst = (VGshort *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b, a; - VGubyte res; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - - res = (r + g + b + a)/4; - dst[i] = (res & (128)); - } - return; - } - break; -#ifdef OPENVG_VERSION_1_1 - case VG_A_1: { - VGshort *dst = (VGshort *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte a; - a = float_to_ubyte(rgba[i][3]); - - dst[i] = (a & (128)); - } - return; - } - break; - case VG_A_4: { - VGshort *dst = (VGshort *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte a; - VGubyte res; - a = float_to_ubyte(rgba[i][3]); - - res = a/4; - dst[i] = (res & (128)); - } - return; - } - break; -#endif - case VG_sXRGB_8888: - break; - case VG_sARGB_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = a << 24 | r << 16 | g << 8 | b; - } - return; - } - break; - case VG_sARGB_8888_PRE: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = a << 24 | r << 16 | g << 8 | b; - } - return; - } - break; - case VG_sARGB_1555: - break; - case VG_sARGB_4444: - break; - case VG_lXRGB_8888: - break; - case VG_lARGB_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = a << 24 | r << 16 | g << 8 | b; - } - return; - } - break; - case VG_lARGB_8888_PRE: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = a << 24 | r << 16 | g << 8 | b; - } - return; - } - break; - case VG_sBGRX_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = 0xff; - dst[i] = b << 24 | g << 16 | r << 8 | a; - } - return; - } - break; - case VG_sBGRA_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = b << 24 | g << 16 | r << 8 | a; - } - return; - } - break; - case VG_sBGRA_8888_PRE: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = b << 24 | g << 16 | r << 8 | a; - } - return; - } - break; - case VG_sBGR_565: - break; - case VG_sBGRA_5551: - break; - case VG_sBGRA_4444: - break; - case VG_lBGRX_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = 0xff; - dst[i] = b << 24 | g << 16 | r << 8 | a; - } - return; - } - break; - case VG_lBGRA_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = b << 24 | g << 16 | r << 8 | a; - } - return; - } - break; - case VG_lBGRA_8888_PRE: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = b << 24 | g << 16 | r << 8 | a; - } - return; - } - break; - case VG_sXBGR_8888: - break; - case VG_sABGR_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = a << 24 | b << 16 | g << 8 | r; - } - return; - } - break; - case VG_sABGR_8888_PRE: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = a << 24 | b << 16 | g << 8 | r; - } - return; - } - break; - case VG_sABGR_1555: - break; - case VG_sABGR_4444: - break; - case VG_lXBGR_8888: - break; - case VG_lABGR_8888: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = a << 24 | b << 16 | g << 8 | r; - } - return; - } - break; - case VG_lABGR_8888_PRE: { - VGint *dst = (VGint *)dstAddr; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = float_to_ubyte(rgba[i][0]); - g = float_to_ubyte(rgba[i][1]); - b = float_to_ubyte(rgba[i][2]); - a = float_to_ubyte(rgba[i][3]); - dst[i] = a << 24 | b << 16 | g << 8 | r; - } - return; - } - break; - default: - assert(!"Unknown ReadPixels format"); - break; - } - assert(!"Not implemented ReadPixels format"); -} - -void _vega_unpack_float_span_rgba(struct vg_context *ctx, - VGuint n, - VGuint offset, - const void * data, - VGImageFormat dataFormat, - VGfloat rgba[][4]) -{ - VGuint i; - union util_color uc; - - switch (dataFormat) { - case VG_sRGBX_8888: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - b = (*src >> 8) & 0xff; - a = 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - } - return; - case VG_sRGBA_8888: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - b = (*src >> 8) & 0xff; - a = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sRGBA_8888_PRE: { - VGint *src = (VGint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - b = (*src >> 8) & 0xff; - a = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sRGB_565: { - VGshort *src = (VGshort *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGfloat clr[4]; - clr[0] = ((*src >> 11) & 31)/31.; - clr[1] = ((*src >> 5) & 63)/63.; - clr[2] = ((*src >> 0) & 31)/31.; - clr[3] = 1.f; - - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - } - return; - case VG_sRGBA_5551: { - VGshort *src = (VGshort *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGfloat clr[4]; - clr[0] = ((*src >> 10) & 31)/31.; - clr[1] = ((*src >> 5) & 31)/31.; - clr[2] = ((*src >> 1) & 31)/31.; - clr[3] = ((*src >> 0) & 1)/1.; - - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - } - return; - case VG_sRGBA_4444: { - VGshort *src = (VGshort *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGfloat clr[4]; - clr[0] = ((*src >> 12) & 15)/15.; - clr[1] = ((*src >> 8) & 15)/15.; - clr[2] = ((*src >> 4) & 15)/15.; - clr[3] = ((*src >> 0) & 15)/15.; - - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - } - return; - case VG_sL_8: { - VGubyte *src = (VGubyte *)data; - src += offset; - for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - } - return; - case VG_lRGBX_8888: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - b = (*src >> 8) & 0xff; - a = 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - } - return; - case VG_lRGBA_8888: { - VGint *src = (VGint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - b = (*src >> 8) & 0xff; - a = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_lRGBA_8888_PRE: { - VGint *src = (VGint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - r = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - b = (*src >> 8) & 0xff; - a = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_lL_8: { - VGubyte *src = (VGubyte *)data; - src += offset; - for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - } - return; - case VG_A_8: { - VGubyte *src = (VGubyte *)data; - src += offset; - for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - } - return; - case VG_BW_1: { - VGubyte *src = (VGubyte *)data; - src += offset; - for (i = 0; i < n; i += 8) { - VGfloat clr[4]; - VGuint j; - for (j = 0; j < 8 && j < n ; ++j) { - VGint shift = j; - clr[0] = (((*src) & (1<<shift)) >> shift); - clr[1] = clr[0]; - clr[2] = clr[0]; - clr[3] = 1.f; - - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i+j][0] = uc.f[0]; - rgba[i+j][1] = uc.f[1]; - rgba[i+j][2] = uc.f[2]; - rgba[i+j][3] = uc.f[3]; - } - ++src; - } - } - return; -#ifdef OPENVG_VERSION_1_1 - case VG_A_1: { - VGubyte *src = (VGubyte *)data; - src += offset; - for (i = 0; i < n; i += 8) { - VGfloat clr[4]; - VGuint j; - for (j = 0; j < 8 && j < n ; ++j) { - VGint shift = j; - clr[0] = 0.f; - clr[1] = 0.f; - clr[2] = 0.f; - clr[3] = (((*src) & (1<<shift)) >> shift); - - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i+j][0] = uc.f[0]; - rgba[i+j][1] = uc.f[1]; - rgba[i+j][2] = uc.f[2]; - rgba[i+j][3] = uc.f[3]; - } - ++src; - } - } - return; - case VG_A_4: { - VGubyte *src = (VGubyte *)data; - src += offset/2; - for (i = 0; i < n; i += 2) { - VGfloat clr[4]; - VGuint j; - for (j = 0; j < n && j < 2; ++j) { - VGint bitter, shift; - if (j == 0) { - bitter = 0x0f; - shift = 0; - } else { - bitter = 0xf0; - shift = 4; - } - clr[0] = 0.f; - clr[1] = 0.f; - clr[2] = 0.f; - clr[3] = ((*src) & (bitter)) >> shift; - - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i+j][0] = uc.f[0]; - rgba[i+j][1] = uc.f[1]; - rgba[i+j][2] = uc.f[2]; - rgba[i+j][3] = uc.f[3]; - } - ++src; - } - } - return; -#endif - case VG_sXRGB_8888: - break; - case VG_sARGB_8888: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - a = (*src >> 24) & 0xff; - r = (*src >> 16) & 0xff; - g = (*src >> 8) & 0xff; - b = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sARGB_8888_PRE: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - a = (*src >> 24) & 0xff; - r = (*src >> 16) & 0xff; - g = (*src >> 8) & 0xff; - b = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sARGB_1555: - break; - case VG_sARGB_4444: - break; - case VG_lXRGB_8888: - break; - case VG_lARGB_8888: { - VGint *src = (VGint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - a = (*src >> 24) & 0xff; - r = (*src >> 16) & 0xff; - g = (*src >> 8) & 0xff; - b = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_lARGB_8888_PRE: { - VGint *src = (VGint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - a = (*src >> 24) & 0xff; - r = (*src >> 16) & 0xff; - g = (*src >> 8) & 0xff; - b = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sBGRX_8888: - break; - case VG_sBGRA_8888: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - b = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - r = (*src >> 8) & 0xff; - a = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sBGRA_8888_PRE: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - b = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - r = (*src >> 8) & 0xff; - a = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sBGR_565: - break; - case VG_sBGRA_5551: - break; - case VG_sBGRA_4444: - break; - case VG_lBGRX_8888: - break; - case VG_lBGRA_8888: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - b = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - r = (*src >> 8) & 0xff; - a = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_lBGRA_8888_PRE: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - b = (*src >> 24) & 0xff; - g = (*src >> 16) & 0xff; - r = (*src >> 8) & 0xff; - a = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sXBGR_8888: - break; - case VG_sABGR_8888: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - a = (*src >> 24) & 0xff; - b = (*src >> 16) & 0xff; - g = (*src >> 8) & 0xff; - r = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sABGR_8888_PRE: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - a = (*src >> 24) & 0xff; - b = (*src >> 16) & 0xff; - g = (*src >> 8) & 0xff; - r = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_sABGR_1555: - break; - case VG_sABGR_4444: - break; - case VG_lXBGR_8888: - break; - case VG_lABGR_8888: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - a = (*src >> 24) & 0xff; - b = (*src >> 16) & 0xff; - g = (*src >> 8) & 0xff; - r = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - case VG_lABGR_8888_PRE: { - VGuint *src = (VGuint *)data; - src += offset; - for (i = 0; i < n; ++i) { - VGubyte r, g, b ,a; - a = (*src >> 24) & 0xff; - b = (*src >> 16) & 0xff; - g = (*src >> 8) & 0xff; - r = (*src >> 0) & 0xff; - - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); - rgba[i][0] = uc.f[0]; - rgba[i][1] = uc.f[1]; - rgba[i][2] = uc.f[2]; - rgba[i][3] = uc.f[3]; - ++src; - } - return; - } - break; - default: - assert(!"Unknown ReadPixels format"); - break; - } - assert(!"Not implemented ReadPixels format"); -} - -VGint _vega_size_for_format(VGImageFormat dataFormat) -{ - switch (dataFormat) { - case VG_sRGBX_8888: - case VG_sRGBA_8888: - case VG_sRGBA_8888_PRE: - return 4; - case VG_sRGB_565: - case VG_sRGBA_5551: - case VG_sRGBA_4444: - return 2; - case VG_sL_8: - return 1; - case VG_lRGBX_8888: - case VG_lRGBA_8888: - case VG_lRGBA_8888_PRE: - return 4; - case VG_lL_8: - return 1; - case VG_A_8: - return 1; - case VG_BW_1: - return 1; -#ifdef OPENVG_VERSION_1_1 - case VG_A_1: - break; - case VG_A_4: - break; -#endif - case VG_sXRGB_8888: - case VG_sARGB_8888: - case VG_sARGB_8888_PRE: - return 4; - case VG_sARGB_1555: - case VG_sARGB_4444: - return 2; - case VG_lXRGB_8888: - case VG_lARGB_8888: - case VG_lARGB_8888_PRE: - case VG_sBGRX_8888: - case VG_sBGRA_8888: - case VG_sBGRA_8888_PRE: - return 4; - case VG_sBGR_565: - case VG_sBGRA_5551: - case VG_sBGRA_4444: - return 2; - case VG_lBGRX_8888: - case VG_lBGRA_8888: - case VG_lBGRA_8888_PRE: - case VG_sXBGR_8888: - case VG_sABGR_8888: - case VG_sABGR_8888_PRE: - return 4; - case VG_sABGR_1555: - case VG_sABGR_4444: - return 2; - case VG_lXBGR_8888: - case VG_lABGR_8888: - case VG_lABGR_8888_PRE: - return 4; - default: - assert(!"Unknown ReadPixels format"); - break; - } - assert(!"Not implemented ReadPixels format"); - return 0; -} diff --git a/src/gallium/state_trackers/vega/vg_translate.h b/src/gallium/state_trackers/vega/vg_translate.h deleted file mode 100644 index 70815bacbcb..00000000000 --- a/src/gallium/state_trackers/vega/vg_translate.h +++ /dev/null @@ -1,49 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef VG_TRANSLATE_H -#define VG_TRANSLATE_H - -#include "VG/openvg.h" -#include "vg_context.h" - -/*FIXME: we really should be using translate module - * but pipe_format can't express some of the VG formats - * (the premultiplied ones) so currently it won't work */ - -void _vega_pack_rgba_span_float(struct vg_context *ctx, - VGuint n, VGfloat rgba[][4], - VGImageFormat dstFormat, - void *dstAddr); -void _vega_unpack_float_span_rgba(struct vg_context *ctx, - VGuint n, - VGuint offset, - const void * data, - VGImageFormat dataFormat, - VGfloat rgba[][4]); -VGint _vega_size_for_format(VGImageFormat format); - -#endif diff --git a/src/gallium/state_trackers/vega/vgu.c b/src/gallium/state_trackers/vega/vgu.c deleted file mode 100644 index 4206a91e006..00000000000 --- a/src/gallium/state_trackers/vega/vgu.c +++ /dev/null @@ -1,441 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "VG/openvg.h" -#include "VG/vgu.h" - -#include "matrix.h" -#include "path.h" -#include "handle.h" - -#include "util/u_debug.h" -#include "util/u_pointer.h" - -#include <math.h> -#include <assert.h> - - -static void vgu_append_float_coords(VGPath path, - const VGubyte *cmds, - VGint num_cmds, - const VGfloat *coords, - VGint num_coords) -{ - VGubyte common_data[40 * sizeof(VGfloat)]; - struct path *p = handle_to_path(path); - - vg_float_to_datatype(path_datatype(p), common_data, coords, num_coords); - vgAppendPathData(path, num_cmds, cmds, common_data); -} - -VGUErrorCode vguLine(VGPath path, - VGfloat x0, VGfloat y0, - VGfloat x1, VGfloat y1) -{ - static const VGubyte cmds[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS}; - VGfloat coords[4]; - VGbitfield caps; - - if (path == VG_INVALID_HANDLE) { - return VGU_BAD_HANDLE_ERROR; - } - caps = vgGetPathCapabilities(path); - if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { - return VGU_PATH_CAPABILITY_ERROR; - } - - coords[0] = x0; - coords[1] = y0; - coords[2] = x1; - coords[3] = y1; - - vgu_append_float_coords(path, cmds, 2, coords, 4); - - return VGU_NO_ERROR; -} - -VGUErrorCode vguPolygon(VGPath path, - const VGfloat * points, - VGint count, - VGboolean closed) -{ - VGubyte *cmds; - VGfloat *coords; - VGbitfield caps; - VGint i; - - if (path == VG_INVALID_HANDLE) { - return VGU_BAD_HANDLE_ERROR; - } - - if (!points || count <= 0 || !is_aligned(points)) { - return VGU_ILLEGAL_ARGUMENT_ERROR; - } - - caps = vgGetPathCapabilities(path); - if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { - return VGU_PATH_CAPABILITY_ERROR; - } - - cmds = malloc(sizeof(VGubyte) * count + 1); - coords = malloc(sizeof(VGfloat) * count * 2); - - cmds[0] = VG_MOVE_TO_ABS; - coords[0] = points[0]; - coords[1] = points[1]; - for (i = 1; i < count; ++i) { - cmds[i] = VG_LINE_TO_ABS; - coords[2*i + 0] = points[2*i + 0]; - coords[2*i + 1] = points[2*i + 1]; - } - - if (closed) { - cmds[i] = VG_CLOSE_PATH; - ++i; - } - - vgu_append_float_coords(path, cmds, i, coords, 2*i); - - free(cmds); - free(coords); - - return VGU_NO_ERROR; -} - -VGUErrorCode vguRect(VGPath path, - VGfloat x, VGfloat y, - VGfloat width, VGfloat height) -{ - static const VGubyte cmds[] = {VG_MOVE_TO_ABS, - VG_HLINE_TO_REL, - VG_VLINE_TO_REL, - VG_HLINE_TO_REL, - VG_CLOSE_PATH - }; - VGfloat coords[5]; - VGbitfield caps; - - if (path == VG_INVALID_HANDLE) { - return VGU_BAD_HANDLE_ERROR; - } - caps = vgGetPathCapabilities(path); - if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { - return VGU_PATH_CAPABILITY_ERROR; - } - if (width <= 0 || height <= 0) { - return VGU_ILLEGAL_ARGUMENT_ERROR; - } - - coords[0] = x; - coords[1] = y; - coords[2] = width; - coords[3] = height; - coords[4] = -width; - - vgu_append_float_coords(path, cmds, 5, coords, 5); - - return VGU_NO_ERROR; -} - -VGUErrorCode vguRoundRect(VGPath path, - VGfloat x, VGfloat y, - VGfloat width, - VGfloat height, - VGfloat arcWidth, - VGfloat arcHeight) -{ - static const VGubyte cmds[] = {VG_MOVE_TO_ABS, - VG_HLINE_TO_REL, - VG_SCCWARC_TO_REL, - VG_VLINE_TO_REL, - VG_SCCWARC_TO_REL, - VG_HLINE_TO_REL, - VG_SCCWARC_TO_REL, - VG_VLINE_TO_REL, - VG_SCCWARC_TO_REL, - VG_CLOSE_PATH - }; - VGfloat c[26]; - VGbitfield caps; - - if (path == VG_INVALID_HANDLE) { - return VGU_BAD_HANDLE_ERROR; - } - caps = vgGetPathCapabilities(path); - if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { - return VGU_PATH_CAPABILITY_ERROR; - } - if (width <= 0 || height <= 0) { - return VGU_ILLEGAL_ARGUMENT_ERROR; - } - - c[0] = x + arcWidth/2; c[1] = y; - - c[2] = width - arcWidth; - - c[3] = arcWidth/2; c[4] = arcHeight/2; c[5] = 0; - c[6] = arcWidth/2; c[7] = arcHeight/2; - - c[8] = height - arcHeight; - - c[9] = arcWidth/2; c[10] = arcHeight/2; c[11] = 0; - c[12] = -arcWidth/2; c[13] = arcHeight/2; - - c[14] = -(width - arcWidth); - - c[15] = arcWidth/2; c[16] = arcHeight/2; c[17] = 0; - c[18] = -arcWidth/2; c[19] = -arcHeight/2; - - c[20] = -(height - arcHeight); - - c[21] = arcWidth/2; c[22] = arcHeight/2; c[23] = 0; - c[24] = arcWidth/2; c[25] = -arcHeight/2; - - vgu_append_float_coords(path, cmds, 10, c, 26); - - return VGU_NO_ERROR; -} - -VGUErrorCode vguEllipse(VGPath path, - VGfloat cx, VGfloat cy, - VGfloat width, - VGfloat height) -{ - static const VGubyte cmds[] = {VG_MOVE_TO_ABS, - VG_SCCWARC_TO_REL, - VG_SCCWARC_TO_REL, - VG_CLOSE_PATH - }; - VGfloat coords[12]; - VGbitfield caps; - - if (path == VG_INVALID_HANDLE) { - return VGU_BAD_HANDLE_ERROR; - } - caps = vgGetPathCapabilities(path); - if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { - return VGU_PATH_CAPABILITY_ERROR; - } - if (width <= 0 || height <= 0) { - return VGU_ILLEGAL_ARGUMENT_ERROR; - } - - coords[0] = cx + width/2; coords[1] = cy; - - coords[2] = width/2; coords[3] = height/2; coords[4] = 0; - coords[5] = -width; coords[6] = 0; - - coords[7] = width/2; coords[8] = height/2; coords[9] = 0; - coords[10] = width; coords[11] = 0; - - vgu_append_float_coords(path, cmds, 4, coords, 11); - - return VGU_NO_ERROR; -} - -VGUErrorCode vguArc(VGPath path, - VGfloat x, VGfloat y, - VGfloat width, VGfloat height, - VGfloat startAngle, - VGfloat angleExtent, - VGUArcType arcType) -{ - VGubyte cmds[11]; - VGfloat coords[40]; - VGbitfield caps; - VGfloat last = startAngle + angleExtent; - VGint i, c = 0; - - if (path == VG_INVALID_HANDLE) { - return VGU_BAD_HANDLE_ERROR; - } - caps = vgGetPathCapabilities(path); - if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { - return VGU_PATH_CAPABILITY_ERROR; - } - if (width <= 0 || height <= 0) { - return VGU_ILLEGAL_ARGUMENT_ERROR; - } - if (arcType != VGU_ARC_OPEN && - arcType != VGU_ARC_CHORD && - arcType != VGU_ARC_PIE) { - return VGU_ILLEGAL_ARGUMENT_ERROR; - } - - cmds[c] = VG_MOVE_TO_ABS; ++c; - coords[0] = x+cos(DEGREES_TO_RADIANS(startAngle))*width/2; - coords[1] = y+sin(DEGREES_TO_RADIANS(startAngle))*height/2; -#ifdef DEBUG_VGUARC - debug_printf("start [%f, %f]\n", coords[0], coords[1]); -#endif - i = 2; - if (angleExtent > 0) { - VGfloat angle = startAngle + 180; - while (angle < last) { - cmds[c] = VG_SCCWARC_TO_ABS; ++c; - coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0; - coords[i+3] = x + cos(DEGREES_TO_RADIANS(angle))*width/2; - coords[i+4] = y + sin(DEGREES_TO_RADIANS(angle))*height/2; -#ifdef DEBUG_VGUARC - debug_printf("1 [%f, %f]\n", coords[i+3], - coords[i+4]); -#endif - i += 5; - angle += 180; - } - cmds[c] = VG_SCCWARC_TO_ABS; ++c; - coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0; - coords[i+3] = x+cos(DEGREES_TO_RADIANS(last))*width/2; - coords[i+4] = y+sin(DEGREES_TO_RADIANS(last))*height/2; -#ifdef DEBUG_VGUARC - debug_printf("2 [%f, %f]\n", coords[i+3], - coords[i+4]); -#endif - i += 5; - } else { - VGfloat angle = startAngle - 180; - while (angle > last) { - cmds[c] = VG_SCWARC_TO_ABS; ++c; - coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0; - coords[i+3] = x + cos(DEGREES_TO_RADIANS(angle)) * width/2; - coords[i+4] = y + sin(DEGREES_TO_RADIANS(angle)) * height/2; -#ifdef DEBUG_VGUARC - debug_printf("3 [%f, %f]\n", coords[i+3], - coords[i+4]); -#endif - angle -= 180; - i += 5; - } - cmds[c] = VG_SCWARC_TO_ABS; ++c; - coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0; - coords[i+3] = x + cos(DEGREES_TO_RADIANS(last)) * width/2; - coords[i+4] = y + sin(DEGREES_TO_RADIANS(last)) * height/2; -#ifdef DEBUG_VGUARC - debug_printf("4 [%f, %f]\n", coords[i+3], - coords[i+4]); -#endif - i += 5; - } - - if (arcType == VGU_ARC_PIE) { - cmds[c] = VG_LINE_TO_ABS; ++c; - coords[i] = x; coords[i + 1] = y; - i += 2; - } - if (arcType == VGU_ARC_PIE || arcType == VGU_ARC_CHORD) { - cmds[c] = VG_CLOSE_PATH; - ++c; - } - - assert(c < 11); - - vgu_append_float_coords(path, cmds, c, coords, i); - - return VGU_NO_ERROR; -} - -VGUErrorCode vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0, - VGfloat sx1, VGfloat sy1, - VGfloat sx2, VGfloat sy2, - VGfloat sx3, VGfloat sy3, - VGfloat * matrix) -{ - struct matrix mat; - - if (!matrix || !is_aligned(matrix)) - return VGU_ILLEGAL_ARGUMENT_ERROR; - - if (!matrix_quad_to_square(sx0, sy0, - sx1, sy1, - sx2, sy2, - sx3, sy3, - &mat)) - return VGU_BAD_WARP_ERROR; - - if (!matrix_is_invertible(&mat)) - return VGU_BAD_WARP_ERROR; - - memcpy(matrix, mat.m, sizeof(VGfloat) * 9); - - return VGU_NO_ERROR; -} - -VGUErrorCode vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0, - VGfloat dx1, VGfloat dy1, - VGfloat dx2, VGfloat dy2, - VGfloat dx3, VGfloat dy3, - VGfloat * matrix) -{ - struct matrix mat; - - if (!matrix || !is_aligned(matrix)) - return VGU_ILLEGAL_ARGUMENT_ERROR; - - if (!matrix_square_to_quad(dx0, dy0, - dx1, dy1, - dx2, dy2, - dx3, dy3, - &mat)) - return VGU_BAD_WARP_ERROR; - - if (!matrix_is_invertible(&mat)) - return VGU_BAD_WARP_ERROR; - - memcpy(matrix, mat.m, sizeof(VGfloat) * 9); - - return VGU_NO_ERROR; -} - -VGUErrorCode vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0, - VGfloat dx1, VGfloat dy1, - VGfloat dx2, VGfloat dy2, - VGfloat dx3, VGfloat dy3, - VGfloat sx0, VGfloat sy0, - VGfloat sx1, VGfloat sy1, - VGfloat sx2, VGfloat sy2, - VGfloat sx3, VGfloat sy3, - VGfloat * matrix) -{ - struct matrix mat; - - if (!matrix || !is_aligned(matrix)) - return VGU_ILLEGAL_ARGUMENT_ERROR; - - if (!matrix_quad_to_quad(dx0, dy0, - dx1, dy1, - dx2, dy2, - dx3, dy3, - sx0, sy0, - sx1, sy1, - sx2, sy2, - sx3, sy3, - &mat)) - return VGU_BAD_WARP_ERROR; - - memcpy(matrix, mat.m, sizeof(VGfloat) * 9); - - return VGU_NO_ERROR; -} diff --git a/src/mapi/Makefile.am b/src/mapi/Makefile.am index b0a6c8ca2d8..90ba5715f13 100644 --- a/src/mapi/Makefile.am +++ b/src/mapi/Makefile.am @@ -232,10 +232,4 @@ endif es2api/glapi_mapi_tmp.h: glapi/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps) $(call glapi_gen_mapi,$<,es2api) -# XXX: Inline vgapi's Makefile.am here. -EXTRA_DIST += vgapi -# if HAVE_OPENVG -# SUBDIRS += vgapi -# endif - include $(top_srcdir)/install-lib-links.mk diff --git a/src/mapi/mapi_abi.py b/src/mapi/mapi_abi.py index d783ed32f5a..012a5c3f44c 100644 --- a/src/mapi/mapi_abi.py +++ b/src/mapi/mapi_abi.py @@ -816,25 +816,8 @@ typedef int GLclampx; return header -class VGAPIPrinter(ABIPrinter): - """OpenVG API Printer""" - - def __init__(self, entries): - super(VGAPIPrinter, self).__init__(entries) - - self.api_defines = ['VG_VGEXT_PROTOTYPES'] - self.api_headers = ['"VG/openvg.h"', '"VG/vgext.h"'] - self.api_call = 'VG_API_CALL' - self.api_entry = 'VG_API_ENTRY' - self.api_attrs = 'VG_API_EXIT' - - self.prefix_lib = 'vg' - self.prefix_app = 'vega' - self.prefix_noop = 'noop' - self.prefix_warn = 'vg' - def parse_args(): - printers = ['vgapi', 'glapi', 'es1api', 'es2api', 'shared-glapi'] + printers = ['glapi', 'es1api', 'es2api', 'shared-glapi'] modes = ['lib', 'app'] parser = OptionParser(usage='usage: %prog [options] <filename>') @@ -853,7 +836,6 @@ def parse_args(): def main(): printers = { - 'vgapi': VGAPIPrinter, 'glapi': GLAPIPrinter, 'es1api': ES1APIPrinter, 'es2api': ES2APIPrinter, diff --git a/src/mapi/vgapi/.gitignore b/src/mapi/vgapi/.gitignore deleted file mode 100644 index 5becb993861..00000000000 --- a/src/mapi/vgapi/.gitignore +++ /dev/null @@ -1 +0,0 @@ -vgapi_tmp.h diff --git a/src/mapi/vgapi/Makefile.am b/src/mapi/vgapi/Makefile.am deleted file mode 100644 index 45ef4b2d01a..00000000000 --- a/src/mapi/vgapi/Makefile.am +++ /dev/null @@ -1,61 +0,0 @@ -# Copyright © 2012 Intel Corporation -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS -# IN THE SOFTWARE. - -AM_CPPFLAGS = \ - $(DEFINES) \ - $(SELINUX_CFLAGS) \ - -I$(top_srcdir)/include \ - -I$(top_srcdir)/src/mapi \ - -DMAPI_ABI_HEADER=\"vgapi_tmp.h\" - -AM_CFLAGS = $(VISIBILITY_CFLAGS) - -pkgconfigdir = $(libdir)/pkgconfig -pkgconfig_DATA = vg.pc - -VG_includedir = $(includedir)/VG -VG_include_HEADERS = \ - $(top_srcdir)/include/VG/openvg.h \ - $(top_srcdir)/include/VG/vgext.h \ - $(top_srcdir)/include/VG/vgplatform.h \ - $(top_srcdir)/include/VG/vgu.h - -lib_LTLIBRARIES = libOpenVG.la - -TOP=$(top_srcdir) -include ../Makefile.sources -libOpenVG_la_SOURCES = $(MAPI_FILES) vgapi_tmp.h -libOpenVG_la_LIBADD = $(VG_LIB_DEPS) -libOpenVG_la_LDFLAGS = \ - -no-undefined \ - -version-number 1 \ - $(GC_SECTIONS) \ - $(LD_NO_UNDEFINED) - -vgapi_tmp.h: $(srcdir)/vgapi.csv $(top_srcdir)/src/mapi/mapi_abi.py - $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(top_srcdir)/src/mapi/mapi_abi.py \ - --printer vgapi --mode lib $< > $@ - -EXTRA_DIST = SConscript vgapi.csv -BUILT_SOURCES = vgapi_tmp.h -CLEANFILES = $(BUILT_SOURCES) - -include $(top_srcdir)/install-lib-links.mk diff --git a/src/mapi/vgapi/SConscript b/src/mapi/vgapi/SConscript deleted file mode 100644 index 63102c107ed..00000000000 --- a/src/mapi/vgapi/SConscript +++ /dev/null @@ -1,61 +0,0 @@ -####################################################################### -# SConscript for vgapi - -from sys import executable as python_cmd - -Import('*') - -env = env.Clone() - -vgapi_header, = env.CodeGenerate( - target = 'vgapi_tmp.h', - script = '../mapi_abi.py', - source = 'vgapi.csv', - command = python_cmd + ' $SCRIPT --printer vgapi --mode lib $SOURCE > $TARGET' -) - -env.Append(CPPDEFINES = [ - 'MAPI_ABI_HEADER=\\"vgapi/vgapi_tmp.h\\"', - 'MAPI_DLL_EXPORTS', - 'KHRONOS_DLL_EXPORTS', -]) - -env.Append(CPPPATH = [ - '#/include', - '#/src/mapi', - Dir('..'), # vgapi/vgapi_tmp.h build path -]) - -mapi_sources = [ - 'entry.c', - 'mapi.c', - 'stub.c', - 'table.c', - 'u_current.c', - 'u_execmem.c', -] - -vgapi_objects = [] -for s in mapi_sources: - o = env.SharedObject(s[:-2], '../' + s) - vgapi_objects.append(o) - -env.Depends(vgapi_objects, vgapi_header) - -# libOpenVG.dll -env['LIBPREFIX'] = 'lib' -env['SHLIBPREFIX'] = 'lib' - -openvg = env.SharedLibrary( - target = 'OpenVG', - source = vgapi_objects, -) - -env.InstallSharedLibrary(openvg, version=(1, 0, 0)) - -if env['platform'] == 'windows': - openvg = env.FindIxes(openvg, 'LIBPREFIX', 'LIBSUFFIX') -else: - openvg = env.FindIxes(openvg, 'SHLIBPREFIX', 'SHLIBSUFFIX') - -Export(['openvg']) diff --git a/src/mapi/vgapi/vg.pc.in b/src/mapi/vgapi/vg.pc.in deleted file mode 100644 index 27a3f634758..00000000000 --- a/src/mapi/vgapi/vg.pc.in +++ /dev/null @@ -1,12 +0,0 @@ -prefix=@prefix@ -exec_prefix=${prefix} -libdir=@libdir@ -includedir=@includedir@ - -Name: vg -Description: Mesa OpenVG 1.0 library -Requires.private: -Version: @VERSION@ -Libs: -L${libdir} -lOpenVG -Libs.private: @VG_PC_LIB_PRIV@ -Cflags: -I${includedir} diff --git a/src/mapi/vgapi/vgapi.csv b/src/mapi/vgapi/vgapi.csv deleted file mode 100644 index 5b11d062aea..00000000000 --- a/src/mapi/vgapi/vgapi.csv +++ /dev/null @@ -1,93 +0,0 @@ -# This is the source file for the various generate structs/tables/functions -# used in st/vega. - -# OpenVG 1.0 -void, AppendPath, VGPath dstPath, VGPath srcPath -void, AppendPathData, VGPath dstPath, VGint numSegments, const VGubyte *pathSegments, const void *pathData -VGImage, ChildImage, VGImage parent, VGint x, VGint y, VGint width, VGint height -void, Clear, VGint x, VGint y, VGint width, VGint height -void, ClearImage, VGImage image, VGint x, VGint y, VGint width, VGint height -void, ClearPath, VGPath path, VGbitfield capabilities -void, ColorMatrix, VGImage dst, VGImage src, const VGfloat *matrix -void, Convolve, VGImage dst, VGImage src, VGint kernelWidth, VGint kernelHeight, VGint shiftX, VGint shiftY, const VGshort *kernel, VGfloat scale, VGfloat bias, VGTilingMode tilingMode -void, CopyImage, VGImage dst, VGint dx, VGint dy, VGImage src, VGint sx, VGint sy, VGint width, VGint height, VGboolean dither -void, CopyPixels, VGint dx, VGint dy, VGint sx, VGint sy, VGint width, VGint height -VGImage, CreateImage, VGImageFormat format, VGint width, VGint height, VGbitfield allowedQuality -VGPaint, CreatePaint, void -VGPath, CreatePath, VGint pathFormat, VGPathDatatype datatype, VGfloat scale, VGfloat bias, VGint segmentCapacityHint, VGint coordCapacityHint, VGbitfield capabilities -void, DestroyImage, VGImage image -void, DestroyPaint, VGPaint paint -void, DestroyPath, VGPath path -void, DrawImage, VGImage image -void, DrawPath, VGPath path, VGbitfield paintModes -void, Finish, void -void, Flush, void -void, GaussianBlur, VGImage dst, VGImage src, VGfloat stdDeviationX, VGfloat stdDeviationY, VGTilingMode tilingMode -VGuint, GetColor, VGPaint paint -VGErrorCode, GetError, void -void, GetImageSubData, VGImage image, void *data, VGint dataStride, VGImageFormat dataFormat, VGint x, VGint y, VGint width, VGint height -void, GetMatrix, VGfloat *m -VGPaint, GetPaint, VGPaintMode paintMode -VGint, GetParameterVectorSize, VGHandle object, VGint paramType -VGfloat, GetParameterf, VGHandle object, VGint paramType -void, GetParameterfv, VGHandle object, VGint paramType, VGint count, VGfloat *values -VGint, GetParameteri, VGHandle object, VGint paramType -void, GetParameteriv, VGHandle object, VGint paramType, VGint count, VGint *values -VGImage, GetParent, VGImage image -VGbitfield, GetPathCapabilities, VGPath path -void, GetPixels, VGImage dst, VGint dx, VGint dy, VGint sx, VGint sy, VGint width, VGint height -const VGubyte *, GetString, VGStringID name -VGint, GetVectorSize, VGParamType type -VGfloat, Getf, VGParamType type -void, Getfv, VGParamType type, VGint count, VGfloat *values -VGint, Geti, VGParamType type -void, Getiv, VGParamType type, VGint count, VGint *values -VGHardwareQueryResult, HardwareQuery, VGHardwareQueryType key, VGint setting -void, ImageSubData, VGImage image, const void *data, VGint dataStride, VGImageFormat dataFormat, VGint x, VGint y, VGint width, VGint height -VGboolean, InterpolatePath, VGPath dstPath, VGPath startPath, VGPath endPath, VGfloat amount -void, LoadIdentity, void -void, LoadMatrix, const VGfloat *m -void, Lookup, VGImage dst, VGImage src, const VGubyte *redLUT, const VGubyte *greenLUT, const VGubyte *blueLUT, const VGubyte *alphaLUT, VGboolean outputLinear, VGboolean outputPremultiplied -void, LookupSingle, VGImage dst, VGImage src, const VGuint *lookupTable, VGImageChannel sourceChannel, VGboolean outputLinear, VGboolean outputPremultiplied -void, Mask, VGHandle mask, VGMaskOperation operation, VGint x, VGint y, VGint width, VGint height -void, ModifyPathCoords, VGPath dstPath, VGint startIndex, VGint numSegments, const void *pathData -void, MultMatrix, const VGfloat *m -void, PaintPattern, VGPaint paint, VGImage pattern -void, PathBounds, VGPath path, VGfloat *minX, VGfloat *minY, VGfloat *width, VGfloat *height -VGfloat, PathLength, VGPath path, VGint startSegment, VGint numSegments -void, PathTransformedBounds, VGPath path, VGfloat *minX, VGfloat *minY, VGfloat *width, VGfloat *height -void, PointAlongPath, VGPath path, VGint startSegment, VGint numSegments, VGfloat distance, VGfloat *x, VGfloat *y, VGfloat *tangentX, VGfloat *tangentY -void, ReadPixels, void *data, VGint dataStride, VGImageFormat dataFormat, VGint sx, VGint sy, VGint width, VGint height -void, RemovePathCapabilities, VGPath path, VGbitfield capabilities -void, Rotate, VGfloat angle -void, Scale, VGfloat sx, VGfloat sy -void, SeparableConvolve, VGImage dst, VGImage src, VGint kernelWidth, VGint kernelHeight, VGint shiftX, VGint shiftY, const VGshort *kernelX, const VGshort *kernelY, VGfloat scale, VGfloat bias, VGTilingMode tilingMode -void, SetColor, VGPaint paint, VGuint rgba -void, SetPaint, VGPaint paint, VGbitfield paintModes -void, SetParameterf, VGHandle object, VGint paramType, VGfloat value -void, SetParameterfv, VGHandle object, VGint paramType, VGint count, const VGfloat *values -void, SetParameteri, VGHandle object, VGint paramType, VGint value -void, SetParameteriv, VGHandle object, VGint paramType, VGint count, const VGint *values -void, SetPixels, VGint dx, VGint dy, VGImage src, VGint sx, VGint sy, VGint width, VGint height -void, Setf, VGParamType type, VGfloat value -void, Setfv, VGParamType type, VGint count, const VGfloat *values -void, Seti, VGParamType type, VGint value -void, Setiv, VGParamType type, VGint count, const VGint *values -void, Shear, VGfloat shx, VGfloat shy -void, TransformPath, VGPath dstPath, VGPath srcPath -void, Translate, VGfloat tx, VGfloat ty -void, WritePixels, const void *data, VGint dataStride, VGImageFormat dataFormat, VGint dx, VGint dy, VGint width, VGint height - -## OpenVG 1.1 -void, ClearGlyph, VGFont font, VGuint glyphIndex -void, CopyMask, VGMaskLayer maskLayer, VGint dx, VGint dy, VGint sx, VGint sy, VGint width, VGint height -VGFont, CreateFont, VGint glyphCapacityHint -VGMaskLayer, CreateMaskLayer, VGint width, VGint height -void, DestroyFont, VGFont font -void, DestroyMaskLayer, VGMaskLayer maskLayer -void, DrawGlyph, VGFont font, VGuint glyphIndex, VGbitfield paintModes, VGboolean allowAutoHinting -void, DrawGlyphs, VGFont font, VGint glyphCount, const VGuint *glyphIndices, const VGfloat *adjustments_x, const VGfloat *adjustments_y, VGbitfield paintModes, VGboolean allowAutoHinting -void, FillMaskLayer, VGMaskLayer maskLayer, VGint x, VGint y, VGint width, VGint height, VGfloat value -void, RenderToMask, VGPath path, VGbitfield paintModes, VGMaskOperation operation -void, SetGlyphToImage, VGFont font, VGuint glyphIndex, VGImage image, const VGfloat glyphOrigin[2], const VGfloat escapement[2] -void, SetGlyphToPath, VGFont font, VGuint glyphIndex, VGPath path, VGboolean isHinted, const VGfloat glyphOrigin[2], const VGfloat escapement[2] |