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authorSamuel Pitoiset <[email protected]>2017-06-14 18:08:09 +0200
committerMichel Dänzer <[email protected]>2017-06-15 10:44:38 +0900
commit1c00af4264d795bf1fb3d13b7a966722a5984c4a (patch)
tree3a3dc7099fcd6b1d28e669460b04c79fe0c4903b /src
parent1d132712fef5f4acbd022e8468893f5cb941b908 (diff)
mesa: fix 'make check' by moving bindless functions at the right place
Fixes: 5f249b9f05e ("mapi: add GL_ARB_bindless_texture entry points") Reported-by: Mark Janes <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Tested-by: Aaron Watry <[email protected]> Tested-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 47d0aa63bf4..724c22ee9b3 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -965,6 +965,24 @@ const struct function common_desktop_functions_possible[] = {
{ "glBufferPageCommitmentARB", 43, -1 },
{ "glNamedBufferPageCommitmentARB", 43, -1 },
+ /* GL_ARB_bindless_texture */
+ { "glGetTextureHandleARB", 40, -1 },
+ { "glGetTextureSamplerHandleARB", 40, -1 },
+ { "glMakeTextureHandleResidentARB", 40, -1 },
+ { "glMakeTextureHandleNonResidentARB", 40, -1 },
+ { "glIsTextureHandleResidentARB", 40, -1 },
+ { "glGetImageHandleARB", 40, -1 },
+ { "glMakeImageHandleResidentARB", 40, -1 },
+ { "glMakeImageHandleNonResidentARB", 40, -1 },
+ { "glIsImageHandleResidentARB", 40, -1 },
+ { "glUniformHandleui64ARB", 40, -1 },
+ { "glUniformHandleui64vARB", 40, -1 },
+ { "glProgramUniformHandleui64ARB", 40, -1 },
+ { "glProgramUniformHandleui64vARB", 40, -1 },
+ { "glVertexAttribL1ui64ARB", 40, -1 },
+ { "glVertexAttribL1ui64vARB", 40, -1 },
+ { "glGetVertexAttribLui64vARB", 40, -1 },
+
{ NULL, 0, -1 }
};
@@ -2374,24 +2392,6 @@ const struct function gles2_functions_possible[] = {
/* GL_KHR_blend_equation_advanced */
{ "glBlendBarrierKHR", 20, -1 },
- /* GL_ARB_bindless_texture */
- { "glGetTextureHandleARB", 40, -1 },
- { "glGetTextureSamplerHandleARB", 40, -1 },
- { "glMakeTextureHandleResidentARB", 40, -1 },
- { "glMakeTextureHandleNonResidentARB", 40, -1 },
- { "glIsTextureHandleResidentARB", 40, -1 },
- { "glGetImageHandleARB", 40, -1 },
- { "glMakeImageHandleResidentARB", 40, -1 },
- { "glMakeImageHandleNonResidentARB", 40, -1 },
- { "glIsImageHandleResidentARB", 40, -1 },
- { "glUniformHandleui64ARB", 40, -1 },
- { "glUniformHandleui64vARB", 40, -1 },
- { "glProgramUniformHandleui64ARB", 40, -1 },
- { "glProgramUniformHandleui64vARB", 40, -1 },
- { "glVertexAttribL1ui64ARB", 40, -1 },
- { "glVertexAttribL1ui64vARB", 40, -1 },
- { "glGetVertexAttribLui64vARB", 40, -1 },
-
{ NULL, 0, -1 }
};