diff options
author | Brian Paul <[email protected]> | 2009-05-22 14:27:26 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-05-22 14:27:26 -0600 |
commit | 180df4d328166a21fa9bb847b52ec1ba8f95dfcc (patch) | |
tree | 5f3ed5d4b17379f4515d077cb32b59c46714bf47 /src | |
parent | bf4dfd6563e1ce5cabea415d1e3600ab4abefe81 (diff) |
mesa: simplify adjust_buffer_object_ref_counts()
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/attrib.c | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index a609199504e..51b653fb744 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1330,20 +1330,22 @@ _mesa_PopAttrib(void) * counts when pushing/popping the GL_CLIENT_VERTEX_ARRAY_BIT attribute group. */ static void -adjust_buffer_object_ref_counts(struct gl_array_attrib *array, GLint step) +adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step) { GLuint i; - array->ArrayObj->Vertex.BufferObj->RefCount += step; - array->ArrayObj->Normal.BufferObj->RefCount += step; - array->ArrayObj->Color.BufferObj->RefCount += step; - array->ArrayObj->SecondaryColor.BufferObj->RefCount += step; - array->ArrayObj->FogCoord.BufferObj->RefCount += step; - array->ArrayObj->Index.BufferObj->RefCount += step; - array->ArrayObj->EdgeFlag.BufferObj->RefCount += step; + + arrayObj->Vertex.BufferObj->RefCount += step; + arrayObj->Weight.BufferObj->RefCount += step; + arrayObj->Normal.BufferObj->RefCount += step; + arrayObj->Color.BufferObj->RefCount += step; + arrayObj->SecondaryColor.BufferObj->RefCount += step; + arrayObj->FogCoord.BufferObj->RefCount += step; + arrayObj->Index.BufferObj->RefCount += step; + arrayObj->EdgeFlag.BufferObj->RefCount += step; for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) - array->ArrayObj->TexCoord[i].BufferObj->RefCount += step; + arrayObj->TexCoord[i].BufferObj->RefCount += step; for (i = 0; i < VERT_ATTRIB_MAX; i++) - array->ArrayObj->VertexAttrib[i].BufferObj->RefCount += step; + arrayObj->VertexAttrib[i].BufferObj->RefCount += step; } @@ -1434,7 +1436,7 @@ _mesa_PushClientAttrib(GLbitfield mask) newnode->next = head; head = newnode; /* bump reference counts on buffer objects */ - adjust_buffer_object_ref_counts(&ctx->Array, 1); + adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1); } ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head; @@ -1484,7 +1486,7 @@ _mesa_PopClientAttrib(void) struct gl_array_attrib * data = (struct gl_array_attrib *) node->data; - adjust_buffer_object_ref_counts(&ctx->Array, -1); + adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, -1); ctx->Array.ActiveTexture = data->ActiveTexture; if (data->LockCount != 0) |