diff options
author | Brian Paul <[email protected]> | 2012-02-08 16:37:26 -0700 |
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committer | Brian Paul <[email protected]> | 2012-02-10 08:06:56 -0700 |
commit | 068b9dc26882b85ff0c7d0894b4c11791a5b641e (patch) | |
tree | c0643985ff4e92f5a7cf8cce18e6cb693d7bc6df /src | |
parent | 36cd50152c76d5a5b34202887af68aab09854d5d (diff) |
mesa: fix comment typo
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/mtypes.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d3001d35c69..ce302ca0b6a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2829,7 +2829,7 @@ struct gl_constants * borders and mipmapped textures. (Note: not static border color, but the * old 1-pixel border around each edge). Implementations then have to do * slow fallbacks to be correct, or just ignore the border and be fast but - * wrong. Setting the flag stripts the border off of TexImage calls, + * wrong. Setting the flag strips the border off of TexImage calls, * providing "fast but wrong" at significantly reduced driver complexity. * * Texture borders are deprecated in GL 3.0. |