diff options
author | Timothy Arceri <[email protected]> | 2018-10-18 09:42:17 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2018-10-18 15:04:09 +1100 |
commit | 06675711e713e7ccd66aa076a6ba116286130474 (patch) | |
tree | 6fdb82d52cb0060e484d359244d4ec0ecd9a599e /src | |
parent | 9d5b106b2efbd5a4bbbe54a5a00c8cebd642d960 (diff) |
radv: use nir_opt_find_array_copies()
Totals from affected shaders:
SGPRS: 1112 -> 1112 (0.00 %)
VGPRS: 1492 -> 1196 (-19.84 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 112172 -> 101316 (-9.68 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 93 -> 98 (5.38 %)
Wait states: 0 -> 0 (0.00 %)
All affected shaders are from "Batman: Arkham City" over DXVK.
The pass detects that the temporary array created by DXVK for
storing TCS inputs is a copy of the input arrays and allows
us to avoid copying all of the input data and then indirecting
on it with if-ladders, instead we just do indirect indexing.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 6 | ||||
-rw-r--r-- | src/amd/vulkan/radv_shader.c | 22 | ||||
-rw-r--r-- | src/amd/vulkan/radv_shader.h | 3 |
3 files changed, 23 insertions, 8 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index e1d665d0ac7..8d15a048bbf 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1808,13 +1808,13 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders) ac_lower_indirect_derefs(ordered_shaders[i], pipeline->device->physical_device->rad_info.chip_class); } - radv_optimize_nir(ordered_shaders[i], false); + radv_optimize_nir(ordered_shaders[i], false, false); if (nir_lower_global_vars_to_local(ordered_shaders[i - 1])) { ac_lower_indirect_derefs(ordered_shaders[i - 1], pipeline->device->physical_device->rad_info.chip_class); } - radv_optimize_nir(ordered_shaders[i - 1], false); + radv_optimize_nir(ordered_shaders[i - 1], false, false); } } } @@ -2073,7 +2073,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline, if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT)) { nir_lower_io_to_scalar_early(nir[i], mask); - radv_optimize_nir(nir[i], false); + radv_optimize_nir(nir[i], false, false); } } } diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 3b3422c8da6..52aa83d4a5a 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -118,7 +118,8 @@ void radv_DestroyShaderModule( } void -radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively) +radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively, + bool allow_copies) { bool progress; @@ -128,6 +129,15 @@ radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively) NIR_PASS_V(shader, nir_lower_vars_to_ssa); NIR_PASS_V(shader, nir_lower_pack); + if (allow_copies) { + /* Only run this pass in the first call to + * radv_optimize_nir. Later calls assume that we've + * lowered away any copy_deref instructions and we + * don't want to introduce any more. + */ + NIR_PASS(progress, shader, nir_opt_find_array_copies); + } + NIR_PASS(progress, shader, nir_opt_copy_prop_vars); NIR_PASS(progress, shader, nir_opt_dead_write_vars); @@ -306,7 +316,6 @@ radv_shader_compile_to_nir(struct radv_device *device, } nir_split_var_copies(nir); - nir_lower_var_copies(nir); nir_lower_global_vars_to_local(nir); nir_remove_dead_variables(nir, nir_var_local); @@ -323,7 +332,12 @@ radv_shader_compile_to_nir(struct radv_device *device, nir_lower_load_const_to_scalar(nir); if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT)) - radv_optimize_nir(nir, false); + radv_optimize_nir(nir, false, true); + + /* We call nir_lower_var_copies() after the first radv_optimize_nir() + * to remove any copies introduced by nir_opt_find_array_copies(). + */ + nir_lower_var_copies(nir); /* Indirect lowering must be called after the radv_optimize_nir() loop * has been called at least once. Otherwise indirect lowering can @@ -331,7 +345,7 @@ radv_shader_compile_to_nir(struct radv_device *device, * considered too large for unrolling. */ ac_lower_indirect_derefs(nir, device->physical_device->rad_info.chip_class); - radv_optimize_nir(nir, flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT); + radv_optimize_nir(nir, flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT, false); return nir; } diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index c490b69f52b..22423e5f99a 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -298,7 +298,8 @@ struct radv_shader_slab { }; void -radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively); +radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively, + bool allow_copies); nir_shader * radv_shader_compile_to_nir(struct radv_device *device, |