diff options
author | José Fonseca <[email protected]> | 2007-11-06 19:16:40 +0000 |
---|---|---|
committer | José Fonseca <[email protected]> | 2007-11-07 13:40:35 +0000 |
commit | f39a520892259bc3ff13b47423fb86cd7714c70a (patch) | |
tree | 70f9e0f2bd337b231bfb804f17ece3dbb280a1db /src | |
parent | 85c7683f1f5f1d0d9e95eb59270705a2975fa437 (diff) |
Track hardware vertex buffer state changes.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_context.h | 6 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_prim_vbuf.c | 30 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state_emit.c | 18 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state_immediate.c | 41 |
4 files changed, 72 insertions, 23 deletions
diff --git a/src/mesa/pipe/i915simple/i915_context.h b/src/mesa/pipe/i915simple/i915_context.h index 5c748ea896c..ee430ebc902 100644 --- a/src/mesa/pipe/i915simple/i915_context.h +++ b/src/mesa/pipe/i915simple/i915_context.h @@ -109,7 +109,7 @@ struct i915_state /** Describes the current hardware vertex layout */ struct vertex_info vertex_info; - + unsigned id; /* track lost context events */ }; @@ -185,6 +185,9 @@ struct i915_context unsigned *batch_start; + /** Vertex buffer */ + struct pipe_buffer_handle *vbo; + struct i915_state current; unsigned hardware_dirty; @@ -211,6 +214,7 @@ struct i915_context #define I915_NEW_SAMPLER 0x400 #define I915_NEW_TEXTURE 0x800 #define I915_NEW_CONSTANTS 0x1000 +#define I915_NEW_VBO 0x2000 /* Driver's internally generated state flags: diff --git a/src/mesa/pipe/i915simple/i915_prim_vbuf.c b/src/mesa/pipe/i915simple/i915_prim_vbuf.c index 5499315926a..caae6c6f858 100644 --- a/src/mesa/pipe/i915simple/i915_prim_vbuf.c +++ b/src/mesa/pipe/i915simple/i915_prim_vbuf.c @@ -82,8 +82,6 @@ struct vbuf_stage { ushort *element_map; unsigned nr_elements; - struct pipe_buffer_handle *buf; - unsigned prim; struct i915_context *i915; @@ -279,7 +277,6 @@ static void vbuf_draw( struct draw_stage *stage ) unsigned vertex_size = i915->current.vertex_info.size * 4; /* in bytes */ unsigned hwprim; unsigned i; - unsigned *ptr; switch(vbuf->prim) { case PIPE_PRIM_POINTS: @@ -304,7 +301,7 @@ static void vbuf_draw( struct draw_stage *stage ) if (i915->hardware_dirty) i915_emit_hardware_state( i915 ); - if (!BEGIN_BATCH( 4 + (nr + 1)/2, 1 )) { + if (!BEGIN_BATCH( 1 + (nr + 1)/2, 1 )) { FLUSH_BATCH(); /* Make sure state is re-emitted after a flush: @@ -312,20 +309,12 @@ static void vbuf_draw( struct draw_stage *stage ) i915_update_derived( i915 ); i915_emit_hardware_state( i915 ); - if (!BEGIN_BATCH( 4 + (nr + 1)/2, 1 )) { + if (!BEGIN_BATCH( 1 + (nr + 1)/2, 1 )) { assert(0); return; } } - /* FIXME: don't do this every time */ - OUT_BATCH( _3DSTATE_LOAD_STATE_IMMEDIATE_1 | - I1_LOAD_S(0) | - I1_LOAD_S(1) | - (1)); - OUT_RELOC( vbuf->buf, I915_BUFFER_ACCESS_READ, 0 ); - OUT_BATCH( ((vertex_size/4) << 24) | /* vertex size in dwords */ - ((vertex_size/4) << 16) ); /* vertex pitch in dwords */ OUT_BATCH( _3DPRIMITIVE | PRIM_INDIRECT | hwprim | @@ -361,7 +350,7 @@ static void vbuf_flush_elements( struct draw_stage *stage ) vbuf->nr_elements = 0; - winsys->buffer_unmap(winsys, vbuf->buf); + winsys->buffer_unmap(winsys, i915->vbo); vbuf->nr_vertices = 0; @@ -375,13 +364,16 @@ static void vbuf_flush_elements( struct draw_stage *stage ) } /* FIXME: handle failure */ - if(!vbuf->buf) - vbuf->buf = winsys->buffer_create(winsys, 64); - winsys->buffer_data( winsys, vbuf->buf, + if(!i915->vbo) + i915->vbo = winsys->buffer_create(winsys, 64); + winsys->buffer_data( winsys, i915->vbo, VBUF_SIZE, NULL, I915_BUFFER_USAGE_LIT_VERTEX ); + + i915->dirty |= I915_NEW_VBO; + vbuf->vertex_map = winsys->buffer_map(winsys, - vbuf->buf, + i915->vbo, PIPE_BUFFER_FLAG_WRITE ); vbuf->vertex_ptr = vbuf->vertex_map; @@ -394,7 +386,9 @@ static void vbuf_flush_elements( struct draw_stage *stage ) static void vbuf_begin( struct draw_stage *stage ) { struct vbuf_stage *vbuf = vbuf_stage(stage); + struct i915_context *i915 = vbuf->i915; + assert(!i915->dirty); vbuf->vertex_size = vbuf->i915->current.vertex_info.size * 4; } diff --git a/src/mesa/pipe/i915simple/i915_state_emit.c b/src/mesa/pipe/i915simple/i915_state_emit.c index 29fe9d97183..ee44e526cac 100644 --- a/src/mesa/pipe/i915simple/i915_state_emit.c +++ b/src/mesa/pipe/i915simple/i915_state_emit.c @@ -62,7 +62,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) { /* XXX: there must be an easier way */ const unsigned dwords = ( 14 + - 5 + + 7 + I915_MAX_DYNAMIC + 8 + 2 + I915_TEX_UNITS*3 + @@ -72,7 +72,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) 6 ) * 3/2; /* plus 50% margin */ const unsigned relocs = ( I915_TEX_UNITS + - 2 + 3 ) * 3/2; /* plus 50% margin */ #if 0 @@ -134,16 +134,26 @@ i915_emit_hardware_state(struct i915_context *i915 ) OUT_BATCH(0); } - /* 5 dwords, 0 relocs */ + /* 7 dwords, 1 relocs */ if (i915->hardware_dirty & I915_HW_IMMEDIATE) { OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | + I1_LOAD_S(0) | + I1_LOAD_S(1) | I1_LOAD_S(2) | I1_LOAD_S(4) | I1_LOAD_S(5) | I1_LOAD_S(6) | - (3)); + (5)); + if(i915->vbo) + OUT_RELOC(i915->vbo, + I915_BUFFER_ACCESS_READ, + i915->current.immediate[I915_IMMEDIATE_S0]); + else + /* FIXME: we should not do this */ + OUT_BATCH(0); + OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S1]); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S2]); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S4]); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S5]); diff --git a/src/mesa/pipe/i915simple/i915_state_immediate.c b/src/mesa/pipe/i915simple/i915_state_immediate.c index 479d72a87fd..d830bb78e8f 100644 --- a/src/mesa/pipe/i915simple/i915_state_immediate.c +++ b/src/mesa/pipe/i915simple/i915_state_immediate.c @@ -46,6 +46,46 @@ /*********************************************************************** + * S0,S1: Vertex buffer state. + */ +static void upload_S0S1(struct i915_context *i915) +{ + unsigned LIS0, LIS1; + + /* INTEL_NEW_VBO */ + /* TODO: re-use vertex buffers here? */ + LIS0 = 0; + + /* INTEL_NEW_VERTEX_SIZE -- do this where the vertex size is calculated! + */ + { + unsigned vertex_size = i915->current.vertex_info.size; + + LIS1 = ((vertex_size << 24) | + (vertex_size << 16)); + } + + /* INTEL_NEW_VBO */ + /* TODO: use a vertex generation number to track vbo changes */ + if (1 || + i915->current.immediate[I915_IMMEDIATE_S0] != LIS0 || + i915->current.immediate[I915_IMMEDIATE_S1] != LIS1) + { + i915->current.immediate[I915_IMMEDIATE_S0] = LIS0; + i915->current.immediate[I915_IMMEDIATE_S1] = LIS1; + i915->hardware_dirty |= I915_HW_IMMEDIATE; + } +} + +const struct i915_tracked_state i915_upload_S0S1 = { + .dirty = I915_NEW_VBO | I915_NEW_VERTEX_FORMAT, + .update = upload_S0S1 +}; + + + + +/*********************************************************************** * S4: Vertex format, rasterization state */ static void upload_S2S4(struct i915_context *i915) @@ -166,6 +206,7 @@ const struct i915_tracked_state i915_upload_S7 = { static const struct i915_tracked_state *atoms[] = { + &i915_upload_S0S1, &i915_upload_S2S4, &i915_upload_S5, &i915_upload_S6, |