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authorTimothy Arceri <[email protected]>2018-04-04 16:29:59 +1000
committerTimothy Arceri <[email protected]>2018-04-10 14:43:45 +1000
commitf33d9036b9145e3ff015e14537398d79c40fcf3f (patch)
tree23899c70ac2ef50ea79cb8a15ecd4ac43e2ad6db /src
parentc3f9d5c235734757f7a9cf2413d823b3a06cf0ad (diff)
st/mesa: stop calling _mesa_init_shader_object_functions()
This sets the LinkShader function for the driver, but for the st we set it properly with the following call to st_init_program_functions(). Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/state_tracker/st_context.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index a3da0f8f1fc..b0266bef8b5 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -714,7 +714,6 @@ void
st_init_driver_functions(struct pipe_screen *screen,
struct dd_function_table *functions)
{
- _mesa_init_shader_object_functions(functions);
_mesa_init_sampler_object_functions(functions);
st_init_draw_functions(functions);