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authorKenneth Graunke <[email protected]>2013-08-30 01:07:37 -0700
committerKenneth Graunke <[email protected]>2013-09-09 11:46:51 -0700
commitd403a105735f2b56e24092b1c25e2d3d108e15bc (patch)
tree5da8d312ed3162c8c8661cecad409158e22c4d24 /src
parent4b0bac0dce31ab6c5c36fc35347e6e0e3b2ecc2a (diff)
glsl: Mark _mesa_glsl_parse_state::is_version() as const.
This promises the method won't modify the contents of the object. This allows us to call it even with a const pointer to the state. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/glsl_parser_extras.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 440c15bb801..c4443ac485e 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -113,7 +113,7 @@ struct _mesa_glsl_parse_state {
* feature.
*/
bool is_version(unsigned required_glsl_version,
- unsigned required_glsl_es_version)
+ unsigned required_glsl_es_version) const
{
unsigned required_version = this->es_shader ?
required_glsl_es_version : required_glsl_version;