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authorPaul Berry <[email protected]>2013-09-03 13:57:35 -0700
committerPaul Berry <[email protected]>2013-09-05 09:52:20 -0700
commit9dfa8ae662f522d7fb9e9be11a71a2eafc7985f0 (patch)
tree7ad465e1b0e5baa4a011648c3976089b548dfb73 /src
parent8709e2b6c564435111545c470da8796c81f020c4 (diff)
i965/gs: Don't assign gl_Layer its own slot in the VUE map.
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index b81a53856a0..7c7493f9632 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -64,6 +64,11 @@ brw_compute_vue_map(struct brw_context *brw, struct brw_vue_map *vue_map,
vue_map->slots_valid = slots_valid;
int i;
+ /* gl_Layer doesn't get its own varying slot--it's stored in the virst VUE
+ * slot (VARYING_SLOT_PSIZ).
+ */
+ slots_valid &= ~VARYING_BIT_LAYER;
+
/* Make sure that the values we store in vue_map->varying_to_slot and
* vue_map->slot_to_varying won't overflow the signed chars that are used
* to store them. Note that since vue_map->slot_to_varying sometimes holds