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authorBrian Paul <[email protected]>2003-07-18 16:43:45 +0000
committerBrian Paul <[email protected]>2003-07-18 16:43:45 +0000
commit9a0d97a21c94f8e1ae673b8b96737956a27ae201 (patch)
tree40d2a75335e3d3211afc31cbaf5b6a816d5d4f70 /src
parentf44898c0883c15f3565d0af55a66d82fe3da169f (diff)
Karl Rasche's ARB_vertex_program parser
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/arbvertparse.c6629
-rw-r--r--src/mesa/main/arbvertparse.h36
2 files changed, 6665 insertions, 0 deletions
diff --git a/src/mesa/main/arbvertparse.c b/src/mesa/main/arbvertparse.c
new file mode 100644
index 00000000000..d21358bd6d6
--- /dev/null
+++ b/src/mesa/main/arbvertparse.c
@@ -0,0 +1,6629 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.1
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "context.h"
+#include "hash.h"
+#include "imports.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "nvprogram.h"
+#include "nvvertparse.h"
+#include "nvvertprog.h"
+
+#include "arbvertparse.h"
+
+/**
+ * Overview:
+ *
+ * This is a simple top-down predictive parser. In a nutshell, there are two key
+ * elements to a predictive parser. First, is the 'look ahead' symbol. This is simply
+ * the next token in the input stream. The other component is a stack of symbols.
+ *
+ * Given the grammar, we can derive a look ahead table. This is just a 2D array,
+ * where one axis is the non-terminal on top of the stack and the other axis is
+ * the look ahead. Each entry in the array is the production to apply when the pair
+ * of stack symbol & look ahead is encountered. If no production is listed at
+ * a given entry in the table, a parse error occurs if this combination
+ * is seen.
+ *
+ * Since we want to drive the parsing from a couple of huge tables, we have to
+ * save some information later on for processing (e.g. for code generation).
+ * For this, we explicitly recreate the parse tree representing the derivation.
+ * We can then make several passes over the parse tree to perform all additional
+ * processing, and we can be sure the the parse is valid.
+ *
+ * The stack is initialized by pushing the start symbol onto it. The look ahead
+ * symbol is initially the first token in the program string.
+ *
+ * If there is a non-terminal symbol on top of the stack, the look ahead table
+ * is consulted to find if a production exists for the top of the stack
+ * and the look ahead.
+ *
+ * When we find a matching production, we pop the non-terminal off the top of
+ * the stack (the LHS of the production), and push the tokens on the RHS of
+ * the production onto the stack. Note that we store a pointer to the parse_tree_node
+ * containing the LHS token on the stack. This way, we can setup the children in
+ * the parse tree as we apply the production.
+ *
+ * If there is a terminal symbol on top of the stack, we compare it with the
+ * look ahead symbol. If they match, or we don't care about the value of the
+ * terminal (e.g. we know its an integer, but don't necessairly care what
+ * integer), the terminal symbol is popped off the stack and the look ahead
+ * is advanced.
+ *
+ * There are a few special nasty cases of productions for which we make special
+ * cases. These aren't found in the production/look-ahead tables, but listed
+ * out explicitly.
+ *
+ * After the parse tree has been constructed, we make several recusive passes
+ * over it to perform various tasks.
+ *
+ * The first pass is made to clean up the state bindings. This is done in
+ * parse_tree_fold_bindings(). The goal is to reduce the big mess of a parse tree
+ * created by strings such as:
+ *
+ * result.color.secondary
+ *
+ * and roll them up into one token and fill out some information in a symbol table.
+ * In this case, the token at the root of the derivation becomes BINDING_TOKEN,
+ * and the token attribute is an index into the binding table where this state
+ * is held.
+ *
+ * The next two passes go about associating variables with BINDING_TOKENs. This
+ * takes care of the cases like:
+ *
+ * OUTPUT foo = result.color.secondary;
+ *
+ * by inserting the index in the binding table for result.color.secondary into
+ * the attr field in the identifier table where the 'foo' variable sits.
+ * The second such pass deals with setting up arrays of program parameters,
+ * while the first only deals with scalars.
+ *
+ * We then examine all the information on variables and state that we have
+ * gathered, and layout which 'register' each variable or bit-of-state should use.
+ *
+ *
+ * Finally, we make a recursive pass of the parse tree and generate opcodes
+ * for Mesa to interpret while executing the program.
+ *
+ * It should be noted that each input/stack token has two parts, an 'identifier'
+ * and an 'attribute'. The identifier tells what class the token is, e.g. INTEGER_TOKEN,
+ * or NT_PROGRAM_SINGLE_ITEM_TOKEN. For some tokens, e.g. INTEGER_TOKEN, ID_TOKEN,
+ * FLOAT_TOKEN, or BINDING_TOKEN, the attribute for the token is an index into a table
+ * giving various properties about the token.
+ *
+ */
+
+/**
+ * Here are all of the structs used to hold parse state and symbol
+ * tables used.
+ *
+ * All strings which are not reserved words, floats, ints, or misc
+ * puncuation (ie .) are considered to be [potential] identifiers.
+ * When we encounter such a string while lex'ing, insert it into
+ * the id symbol table, shown below.
+ *
+ * Sometime later, we'll initialize the variable types for identifiers
+ * which really are variables. This gets shoved into the 'type' field.
+ *
+ * For variables, we'll need additional info (e.g. state it is bound to,
+ * variable we're aliased to, etc). This is stored in the 'attr' field.
+ * - For alias variables, the attr is the idx in the id table of
+ * the variable we are bound to.
+ * - For other variables, we need a whole mess of info. This can be
+ * found in the binding symbol table, below. In this case, the
+ * attr field is the idx into the binding table that describes us.
+ * - For uninitialized ids, attr is -1.
+ *
+ * The data field holds the string of the id.
+ *
+ * len is the number of identifiers in the table.
+ */
+typedef struct st_id_table
+{
+ GLint len;
+ GLint *type;
+ GLint *attr;
+ GLubyte **data;
+}
+id_table;
+
+/**
+ * For PARAM arrays, we need to record the contents for use when
+ * laying out registers and loading state.
+ *
+ * len is the number of arrays in the table.
+ *
+ * num_elements[i] is the number of items in array i. In other words, this
+ * is the number of registers it would require when allocating.
+ *
+ * data[i][n] is the state bound to element n in array i. It is an idx into
+ * the binding table
+ */
+typedef struct st_array_table
+{
+ GLint len;
+ GLint *num_elements;
+ GLint **data;
+}
+array_table;
+
+/**
+ * For holding all of the data used to describe an identifier, we have the catch
+ * all binding symbol table.
+ *
+ * len is the number of bound items;
+ *
+ * type[i] tells what we are binding too, e.g. ATTRIB_POSITION, FOG_COLOR, or CONSTANT
+ *
+ * offset[i] gives the matrix number for matrix bindings, e.g. MATRIXROWS_MODELVIEW.
+ * Alternativly, it gives the number of the first parameter for PROGRAM_ENV_* and
+ * PROGRAM_LOCAL_*.
+ *
+ * num_rows[i] gives the number of rows for multiple matrix rows, or the number
+ * of parameters in a env/local array.
+ *
+ * consts gives the 4-GLfloat constant value for bindings of type CONSTANT
+ *
+ * reg_num gives the register number which this binding is held in.
+ */
+typedef struct st_binding_table
+{
+ GLint len;
+ GLint *type;
+ GLint *offset;
+ GLint *row;
+ GLint *num_rows;
+ GLfloat **consts;
+ GLint *reg_num;
+}
+binding_table;
+
+/**
+ * Integers and floats are stored here.
+ */
+typedef struct st_int_table
+{
+ GLint len;
+ GLint *data;
+}
+int_table;
+
+typedef struct st_float_table
+{
+ GLint len;
+ GLdouble *data;
+}
+float_table;
+
+/**
+ * To avoid writing tons of mindless parser code, the parsing is driven by
+ * a few big tables of rules, plus a few special cases. However, this means
+ * that we have to do all of our analysis outside of the parsing step.
+ *
+ * So, the parser will contruct a parse tree describing the program string
+ * which we can then operate on to do things like code generation.
+ *
+ * This struct represents a node in the parse tree.
+ *
+ * If tok is a non-terminal token, tok_attr is not relevant.
+ * If tok is BINDING_TOKEN, tok_attr is the index into the binding table.
+ * if tok is INTEGER_TOKEN or FLOAT_TOKEN, tok_attr is the index in the integer/GLfloat table
+ *
+ * prod_applied is the production number applied to this token in the derivation of
+ * the program string. See arbvp_grammar.txt for a listing of the productions, and
+ * their numbers.
+ */
+typedef struct st_parse_tree_node
+{
+ GLint tok, tok_attr, is_terminal;
+ GLint prod_applied;
+ struct st_parse_tree_node *children[4];
+}
+parse_tree_node;
+
+/** This stores tokens that we lex out
+ */
+typedef struct st_token_list
+{
+ GLint tok, tok_attr;
+ parse_tree_node *pt;
+
+ struct st_token_list *next;
+}
+token_list;
+
+/**
+ * This holds all of the productions in the grammar.
+ *
+ * lhs is a non-terminal token, e.g. NT_PROGRAM_TOKEN.
+ * rhs is either NULL_TOKEN, another non-terminal token, or a terminal token.
+ * In some cases, we need the RHS to be a certain value, e.g. for the dst reg write masks.
+ * For this, key is used to specify the string. If we don't care about the key, just
+ * specify "".
+ * Int/floats are slightly different, "-1" specifies 'we don't care'.
+ *
+ * lhs is not very useful here, but is is convient for sanity sake when specifing productions.
+ */
+typedef struct st_prod_table
+{
+ GLint lhs;
+ GLint rhs[4];
+ GLubyte *key[4];
+}
+prod_table;
+
+/**
+ * This holds the look ahead table to drive the parser. We examine the token on
+ * the top of the stack, as well as the next token in the input stream (the look ahead).
+ * We then match this against the table, and apply the approprate production. If nothing
+ * matches, we have a parse error.
+ *
+ * Here, LHS is the (non-terminal) token to match against the top of the stack.
+ *
+ * la is the token to match against the look ahead.
+ *
+ * If la is ID_TOKEN, we have to match a given keyword (e.g. 'ambient'). This is specified in
+ * la_kw.
+ *
+ * prod_idx is the idx into the prod_table of the production that we are to apply if this
+ * rule matches.
+ */
+typedef struct st_look_ahead_table
+{
+ GLint lhs;
+ GLint la;
+ GLubyte *la_kw;
+ GLint prod_idx;
+}
+look_ahead_table;
+
+/**
+ * This is the general catch-all for the parse state
+ */
+typedef struct st_parse_state
+{
+ GLubyte *str;
+ GLint len;
+
+ /* lex stuff ------ */
+ GLint start_pos, curr_pos;
+ GLint curr_state;
+ /* ---------------- */
+
+ id_table idents;
+ int_table ints;
+ float_table floats;
+ binding_table binds;
+ array_table arrays;
+
+ token_list *stack_head, *stack_free_list;
+
+ parse_tree_node *pt_head;
+}
+parse_state;
+
+/* local prototypes */
+static GLint float_table_add(float_table * tab, GLubyte * str, GLint start,
+ GLint end);
+static GLint int_table_add(int_table * tab, GLubyte * str, GLint start,
+ GLint end);
+static GLint id_table_add(id_table * tab, GLubyte * str, GLint start,
+ GLint end);
+static void parse_tree_free_children(parse_tree_node * ptn);
+
+/**
+ * Here we have a ton of defined terms that we use to identify productions,
+ * terminals, and nonterminals.
+ */
+
+/**
+ * Terminal tokens
+ */
+#define EOF_TOKEN 0
+#define ID_TOKEN 1
+#define ABS_TOKEN 2
+#define ADD_TOKEN 3
+#define ADDRESS_TOKEN 4
+#define ALIAS_TOKEN 5
+#define ARL_TOKEN 6
+#define ATTRIB_TOKEN 7
+
+#define DP3_TOKEN 8
+#define DP4_TOKEN 9
+#define DPH_TOKEN 10
+#define DST_TOKEN 11
+
+#define END_TOKEN 12
+#define EX2_TOKEN 13
+#define EXP_TOKEN 14
+
+#define FLR_TOKEN 15
+#define FRC_TOKEN 16
+
+#define LG2_TOKEN 17
+#define LIT_TOKEN 18
+#define LOG_TOKEN 19
+
+#define MAD_TOKEN 20
+#define MAX_TOKEN 21
+#define MIN_TOKEN 22
+#define MOV_TOKEN 23
+#define MUL_TOKEN 24
+
+#define OPTION_TOKEN 25
+#define OUTPUT_TOKEN 26
+
+#define PARAM_TOKEN 27
+#define POW_TOKEN 28
+
+#define RCP_TOKEN 29
+#define RSQ_TOKEN 30
+
+#define SGE_TOKEN 31
+#define SLT_TOKEN 32
+#define SUB_TOKEN 33
+#define SWZ_TOKEN 34
+
+#define TEMP_TOKEN 35
+
+#define XPD_TOKEN 36
+
+#define SEMICOLON_TOKEN 37
+#define COMMA_TOKEN 38
+#define PLUS_TOKEN 39
+#define MINUS_TOKEN 40
+#define PERIOD_TOKEN 41
+#define DOTDOT_TOKEN 42
+#define LBRACKET_TOKEN 43
+#define RBRACKET_TOKEN 44
+#define LBRACE_TOKEN 45
+#define RBRACE_TOKEN 46
+#define EQUAL_TOKEN 47
+
+#define INTEGER_TOKEN 48
+#define FLOAT_TOKEN 49
+
+#define PROGRAM_TOKEN 50
+#define RESULT_TOKEN 51
+#define STATE_TOKEN 52
+#define VERTEX_TOKEN 53
+
+#define NULL_TOKEN 54
+
+#define BINDING_TOKEN 55
+
+/**
+ * Non-terminal tokens
+ */
+#define NT_PROGRAM_TOKEN 100
+#define NT_OPTION_SEQUENCE_TOKEN 101
+#define NT_OPTION_SEQUENCE2_TOKEN 102
+#define NT_OPTION_TOKEN 103
+#define NT_STATEMENT_SEQUENCE_TOKEN 104
+#define NT_STATEMENT_SEQUENCE2_TOKEN 105
+#define NT_STATEMENT_TOKEN 106
+
+#define NT_INSTRUCTION_TOKEN 107
+#define NT_ARL_INSTRUCTION_TOKEN 108
+#define NT_VECTOROP_INSTRUCTION_TOKEN 109
+#define NT_VECTOROP_TOKEN 110
+#define NT_SCALAROP_INSTRUCTION_TOKEN 111
+#define NT_SCALAROP_TOKEN 112
+#define NT_BINSCOP_INSTRUCTION_TOKEN 113
+#define NT_BINSCOP_INSTRUCTION2_TOKEN 114
+#define NT_BINSCOP_TOKEN 115
+#define NT_BINOP_INSTRUCTION_TOKEN 116
+#define NT_BINOP_INSTRUCTION2_TOKEN 117
+#define NT_BINOP_TOKEN 118
+#define NT_TRIOP_INSTRUCTION_TOKEN 119
+#define NT_TRIOP_INSTRUCTION2_TOKEN 120
+#define NT_TRIOP_INSTRUCTION3_TOKEN 121
+#define NT_TRIOP_TOKEN 122
+#define NT_SWZ_INSTRUCTION_TOKEN 123
+#define NT_SWZ_INSTRUCTION2_TOKEN 124
+
+#define NT_SCALAR_SRC_REG_TOKEN 130
+#define NT_SWIZZLE_SRC_REG_TOKEN 131
+#define NT_MASKED_DST_REG_TOKEN 132
+#define NT_MASKED_ADDR_REG_TOKEN 133
+#define NT_EXTENDED_SWIZZLE_TOKEN 134
+#define NT_EXTENDED_SWIZZLE2_TOKEN 135
+#define NT_EXT_SWIZ_COMP_TOKEN 136
+#define NT_EXT_SWIZ_SEL_TOKEN 137
+#define NT_SRC_REG_TOKEN 138
+#define NT_DST_REG_TOKEN 139
+#define NT_VERTEX_ATTRIB_REG_TOKEN 140
+
+#define NT_TEMPORARY_REG_TOKEN 150
+#define NT_PROG_PARAM_REG_TOKEN 151
+#define NT_PROG_PARAM_SINGLE_TOKEN 152
+#define NT_PROG_PARAM_ARRAY_TOKEN 153
+#define NT_PROG_PARAM_ARRAY_MEM_TOKEN 154
+#define NT_PROG_PARAM_ARRAY_ABS_TOKEN 155
+#define NT_PROG_PARAM_ARRAY_REL_TOKEN 156
+
+#define NT_ADDR_REG_REL_OFFSET_TOKEN 157
+#define NT_ADDR_REG_POS_OFFSET_TOKEN 158
+#define NT_ADDR_REG_NEG_OFFSET_TOKEN 159
+
+#define NT_VERTEX_RESULT_REG_TOKEN 160
+#define NT_ADDR_REG_TOKEN 161
+#define NT_ADDR_COMPONENT_TOKEN 162
+#define NT_ADDR_WRITE_MASK_TOKEN 163
+#define NT_SCALAR_SUFFIX_TOKEN 164
+#define NT_SWIZZLE_SUFFIX_TOKEN 165
+
+#define NT_COMPONENT_TOKEN 166
+#define NT_OPTIONAL_MASK_TOKEN 167
+#define NT_OPTIONAL_MASK2_TOKEN 168
+#define NT_NAMING_STATEMENT_TOKEN 169
+
+#define NT_ATTRIB_STATEMENT_TOKEN 170
+#define NT_VTX_ATTRIB_BINDING_TOKEN 171
+#define NT_VTX_ATTRIB_ITEM_TOKEN 172
+#define NT_VTX_ATTRIB_NUM_TOKEN 173
+#define NT_VTX_OPT_WEIGHT_NUM_TOKEN 174
+#define NT_VTX_WEIGHT_NUM_TOKEN 175
+#define NT_PARAM_STATEMENT_TOKEN 176
+#define NT_PARAM_STATEMENT2_TOKEN 177
+#define NT_OPT_ARRAY_SIZE_TOKEN 178
+#define NT_PARAM_SINGLE_INIT_TOKEN 179
+#define NT_PARAM_MULTIPLE_INIT_TOKEN 180
+#define NT_PARAM_MULT_INIT_LIST_TOKEN 181
+#define NT_PARAM_MULT_INIT_LIST2_TOKEN 182
+#define NT_PARAM_SINGLE_ITEM_DECL_TOKEN 183
+#define NT_PARAM_SINGLE_ITEM_USE_TOKEN 184
+#define NT_PARAM_MULTIPLE_ITEM_TOKEN 185
+#define NT_STATE_MULTIPLE_ITEM_TOKEN 186
+#define NT_STATE_MULTIPLE_ITEM2_TOKEN 187
+#define NT_FOO_TOKEN 188
+#define NT_FOO2_TOKEN 189
+#define NT_FOO3_TOKEN 190
+#define NT_FOO35_TOKEN 191
+#define NT_FOO4_TOKEN 192
+#define NT_STATE_SINGLE_ITEM_TOKEN 193
+#define NT_STATE_SINGLE_ITEM2_TOKEN 194
+#define NT_STATE_MATERIAL_ITEM_TOKEN 195
+#define NT_STATE_MATERIAL_ITEM2_TOKEN 196
+#define NT_STATE_MAT_PROPERTY_TOKEN 197
+#define NT_STATE_LIGHT_ITEM_TOKEN 198
+#define NT_STATE_LIGHT_ITEM2_TOKEN 199
+#define NT_STATE_LIGHT_PROPERTY_TOKEN 200
+#define NT_STATE_SPOT_PROPERTY_TOKEN 201
+#define NT_STATE_LIGHT_MODEL_ITEM_TOKEN 202
+#define NT_STATE_LMOD_PROPERTY_TOKEN 203
+#define NT_STATE_LMOD_PROPERTY2_TOKEN 204
+
+#define NT_STATE_LIGHT_PROD_ITEM_TOKEN 207
+#define NT_STATE_LIGHT_PROD_ITEM15_TOKEN 208
+#define NT_STATE_LIGHT_PROD_ITEM2_TOKEN 209
+#define NT_STATE_LPROD_PROPERTY_TOKEN 210
+#define NT_STATE_LIGHT_NUMBER_TOKEN 211
+#define NT_STATE_TEX_GEN_ITEM_TOKEN 212
+#define NT_STATE_TEX_GEN_ITEM2_TOKEN 213
+#define NT_STATE_TEX_GEN_TYPE_TOKEN 214
+#define NT_STATE_TEX_GEN_COORD_TOKEN 215
+#define NT_STATE_FOG_ITEM_TOKEN 216
+#define NT_STATE_FOG_PROPERTY_TOKEN 217
+
+#define NT_STATE_CLIP_PLANE_ITEM_TOKEN 218
+#define NT_STATE_CLIP_PLANE_ITEM2_TOKEN 219
+#define NT_STATE_CLIP_PLANE_NUM_TOKEN 220
+#define NT_STATE_POINT_ITEM_TOKEN 221
+#define NT_STATE_POINT_PROPERTY_TOKEN 222
+#define NT_STATE_MATRIX_ROW_TOKEN 223
+#define NT_STATE_MATRIX_ROW15_TOKEN 224
+#define NT_STATE_MATRIX_ROW2_TOKEN 225
+#define NT_STATE_MATRIX_ROW3_TOKEN 226
+#define NT_STATE_MAT_MODIFIER_TOKEN 227
+#define NT_STATE_MATRIX_ROW_NUM_TOKEN 228
+#define NT_STATE_MATRIX_NAME_TOKEN 229
+#define NT_STATE_OPT_MOD_MAT_NUM_TOKEN 230
+#define NT_STATE_MOD_MAT_NUM_TOKEN 231
+#define NT_STATE_PALETTE_MAT_NUM_TOKEN 232
+#define NT_STATE_PROGRAM_MAT_NUM_TOKEN 233
+
+#define NT_PROGRAM_SINGLE_ITEM_TOKEN 234
+#define NT_PROGRAM_SINGLE_ITEM2_TOKEN 235
+#define NT_PROGRAM_MULTIPLE_ITEM_TOKEN 236
+#define NT_PROGRAM_MULTIPLE_ITEM2_TOKEN 237
+#define NT_PROG_ENV_PARAMS_TOKEN 238
+#define NT_PROG_ENV_PARAM_NUMS_TOKEN 239
+#define NT_PROG_ENV_PARAM_NUMS2_TOKEN 240
+#define NT_PROG_ENV_PARAM_TOKEN 250
+#define NT_PROG_LOCAL_PARAMS_TOKEN 251
+#define NT_PROG_LOCAL_PARAM_NUMS_TOKEN 252
+#define NT_PROG_LOCAL_PARAM_NUMS2_TOKEN 253
+#define NT_PROG_LOCAL_PARAM_TOKEN 254
+#define NT_PROG_ENV_PARAM_NUM_TOKEN 255
+#define NT_PROG_LOCAL_PARAM_NUM_TOKEN 256
+
+#define NT_PARAM_CONST_DECL_TOKEN 257
+#define NT_PARAM_CONST_USE_TOKEN 258
+#define NT_PARAM_CONST_SCALAR_DECL_TOKEN 259
+#define NT_PARAM_CONST_SCALAR_USE_TOKEN 260
+#define NT_PARAM_CONST_VECTOR_TOKEN 261
+#define NT_PARAM_CONST_VECTOR2_TOKEN 262
+#define NT_PARAM_CONST_VECTOR3_TOKEN 263
+#define NT_PARAM_CONST_VECTOR4_TOKEN 264
+
+#define NT_SIGNED_FLOAT_CONSTANT_TOKEN 265
+#define NT_FLOAT_CONSTANT_TOKEN 266
+#define NT_OPTIONAL_SIGN_TOKEN 267
+
+#define NT_TEMP_STATEMENT_TOKEN 268
+#define NT_ADDRESS_STATEMENT_TOKEN 269
+#define NT_VAR_NAME_LIST_TOKEN 270
+#define NT_OUTPUT_STATEMENT_TOKEN 271
+#define NT_RESULT_BINDING_TOKEN 272
+#define NT_RESULT_BINDING2_TOKEN 273
+#define NT_RESULT_COL_BINDING_TOKEN 274
+#define NT_RESULT_COL_BINDING2_TOKEN 275
+#define NT_RESULT_COL_BINDING3_TOKEN 276
+#define NT_RESULT_COL_BINDING4_TOKEN 277
+#define NT_RESULT_COL_BINDING5_TOKEN 278
+
+#define NT_OPT_FACE_TYPE2_TOKEN 279
+#define NT_OPT_COLOR_TYPE_TOKEN 280
+#define NT_OPT_COLOR_TYPE2_TOKEN 281
+#define NT_OPT_TEX_COORD_NUM_TOKEN 282
+#define NT_TEX_COORD_NUM_TOKEN 283
+
+#define NT_ALIAS_STATEMENT_TOKEN 284
+#define NT_ESTABLISH_NAME_TOKEN 285
+#define NT_ESTABLISHED_NAME_TOKEN 286
+
+#define NT_SWIZZLE_SUFFIX2_TOKEN 287
+#define NT_COMPONENT4_TOKEN 288
+
+/**
+ * FSA States for lex
+ *
+ * XXX: These can be turned into enums
+ */
+#define STATE_BASE 0
+#define STATE_IDENT 1
+
+#define STATE_A 2
+#define STATE_AB 3
+#define STATE_ABS 4
+#define STATE_AD 5
+#define STATE_ADD 6
+#define STATE_ADDR 7
+#define STATE_ADDRE 8
+#define STATE_ADDRES 9
+#define STATE_ADDRESS 10
+#define STATE_AL 11
+#define STATE_ALI 12
+#define STATE_ALIA 13
+#define STATE_ALIAS 14
+#define STATE_AR 15
+#define STATE_ARL 16
+#define STATE_AT 17
+#define STATE_ATT 18
+#define STATE_ATTR 19
+#define STATE_ATTRI 20
+#define STATE_ATTRIB 21
+
+#define STATE_D 22
+#define STATE_DP 23
+#define STATE_DP3 24
+#define STATE_DP4 25
+#define STATE_DPH 26
+#define STATE_DS 27
+#define STATE_DST 28
+
+#define STATE_E 29
+#define STATE_EN 30
+#define STATE_END 31
+#define STATE_EX 32
+#define STATE_EX2 33
+#define STATE_EXP 34
+
+#define STATE_F 35
+#define STATE_FL 36
+#define STATE_FLR 37
+#define STATE_FR 38
+#define STATE_FRC 39
+
+#define STATE_L 40
+#define STATE_LG 41
+#define STATE_LG2 42
+#define STATE_LI 43
+#define STATE_LIT 44
+#define STATE_LO 45
+#define STATE_LOG 46
+
+#define STATE_M 47
+#define STATE_MA 48
+#define STATE_MAD 49
+#define STATE_MAX 50
+#define STATE_MI 51
+#define STATE_MIN 52
+#define STATE_MO 53
+#define STATE_MOV 54
+#define STATE_MU 55
+#define STATE_MUL 56
+
+#define STATE_O 57
+#define STATE_OP 58
+#define STATE_OPT 59
+#define STATE_OPTI 60
+#define STATE_OPTIO 61
+#define STATE_OPTION 62
+#define STATE_OU 63
+#define STATE_OUT 64
+#define STATE_OUTP 65
+#define STATE_OUTPU 66
+#define STATE_OUTPUT 67
+
+#define STATE_P 68
+#define STATE_PA 69
+#define STATE_PAR 70
+#define STATE_PARA 71
+#define STATE_PARAM 72
+#define STATE_PO 73
+#define STATE_POW 74
+
+#define STATE_R 75
+#define STATE_RC 76
+#define STATE_RCP 77
+#define STATE_RS 78
+#define STATE_RSQ 79
+
+#define STATE_S 80
+#define STATE_SG 81
+#define STATE_SGE 82
+#define STATE_SL 83
+#define STATE_SLT 84
+#define STATE_SU 85
+#define STATE_SUB 86
+#define STATE_SW 87
+#define STATE_SWZ 88
+
+#define STATE_T 89
+#define STATE_TE 90
+#define STATE_TEM 91
+#define STATE_TEMP 92
+
+#define STATE_X 93
+#define STATE_XP 94
+#define STATE_XPD 95
+
+#define STATE_N1 96
+#define STATE_N2 97
+#define STATE_N3 98
+#define STATE_N4 99
+#define STATE_N5 100
+#define STATE_N6 101
+#define STATE_N7 102
+
+#define STATE_COMMENT 103
+
+/* LC == lower case, as in 'program' */
+#define STATE_LC_P 104
+#define STATE_LC_PR 105
+#define STATE_LC_PRO 106
+#define STATE_LC_PROG 107
+#define STATE_LC_PROGR 108
+#define STATE_LC_PROGRA 109
+
+#define STATE_LC_R 110
+#define STATE_LC_RE 111
+#define STATE_LC_RES 112
+#define STATE_LC_RESU 113
+#define STATE_LC_RESUL 114
+#define STATE_LC_RESULT 115
+
+#define STATE_LC_S 116
+#define STATE_LC_ST 117
+#define STATE_LC_STA 118
+#define STATE_LC_STAT 119
+#define STATE_LC_STATE 120
+
+#define STATE_LC_V 121
+#define STATE_LC_VE 122
+#define STATE_LC_VER 123
+#define STATE_LC_VERT 124
+#define STATE_LC_VERTE 125
+#define STATE_LC_VERTEX 126
+#define STATE_LC_PROGRAM 127
+
+/**
+ * Error codes
+ */
+#define ARB_VP_ERROR -1
+#define ARB_VP_SUCESS 0
+
+/**
+ * Variable types
+ */
+#define TYPE_NONE 0
+#define TYPE_ATTRIB 1
+#define TYPE_PARAM 2
+#define TYPE_PARAM_SINGLE 3
+#define TYPE_PARAM_ARRAY 4
+#define TYPE_TEMP 5
+#define TYPE_ADDRESS 6
+#define TYPE_OUTPUT 7
+#define TYPE_ALIAS 8
+
+/**
+ * Vertex Attrib Bindings
+ */
+#define ATTRIB_POSITION 1
+#define ATTRIB_WEIGHT 2
+#define ATTRIB_NORMAL 3
+#define ATTRIB_COLOR_PRIMARY 4
+#define ATTRIB_COLOR_SECONDARY 5
+#define ATTRIB_FOGCOORD 6
+#define ATTRIB_TEXCOORD 7
+#define ATTRIB_MATRIXINDEX 8
+#define ATTRIB_ATTRIB 9
+
+/**
+ * Result Bindings
+ */
+#define RESULT_POSITION 10
+#define RESULT_FOGCOORD 11
+#define RESULT_POINTSIZE 12
+#define RESULT_COLOR_FRONT_PRIMARY 13
+#define RESULT_COLOR_FRONT_SECONDARY 14
+#define RESULT_COLOR_BACK_PRIMARY 15
+#define RESULT_COLOR_BACK_SECONDARY 16
+#define RESULT_TEXCOORD 17
+
+/**
+ * Material Property Bindings
+ */
+#define MATERIAL_FRONT_AMBIENT 18
+#define MATERIAL_FRONT_DIFFUSE 19
+#define MATERIAL_FRONT_SPECULAR 20
+#define MATERIAL_FRONT_EMISSION 21
+#define MATERIAL_FRONT_SHININESS 22
+#define MATERIAL_BACK_AMBIENT 23
+#define MATERIAL_BACK_DIFFUSE 24
+#define MATERIAL_BACK_SPECULAR 25
+#define MATERIAL_BACK_EMISSION 26
+#define MATERIAL_BACK_SHININESS 27
+
+/**
+ * Light Property Bindings
+ */
+#define LIGHT_AMBIENT 28
+#define LIGHT_DIFFUSE 29
+#define LIGHT_SPECULAR 30
+#define LIGHT_POSITION 31
+#define LIGHT_ATTENUATION 32
+#define LIGHT_SPOT_DIRECTION 33
+#define LIGHT_HALF 34
+#define LIGHTMODEL_AMBIENT 35
+#define LIGHTMODEL_FRONT_SCENECOLOR 36
+#define LIGHTMODEL_BACK_SCENECOLOR 37
+#define LIGHTPROD_FRONT_AMBIENT 38
+#define LIGHTPROD_FRONT_DIFFUSE 39
+#define LIGHTPROD_FRONT_SPECULAR 40
+#define LIGHTPROD_BACK_AMBIENT 41
+#define LIGHTPROD_BACK_DIFFUSE 42
+#define LIGHTPROD_BACK_SPECULAR 43
+
+/**
+ * Texgen Property Bindings
+ */
+#define TEXGEN_EYE_S 44
+#define TEXGEN_EYE_T 45
+#define TEXGEN_EYE_R 46
+#define TEXGEN_EYE_Q 47
+#define TEXGEN_OBJECT_S 48
+#define TEXGEN_OBJECT_T 49
+#define TEXGEN_OBJECT_R 50
+#define TEXGEN_OBJECT_Q 51
+
+/**
+ * Fog Property Bindings
+ */
+#define FOG_COLOR 52
+#define FOG_PARAMS 53
+
+/**
+ * Clip Property Bindings
+ */
+#define CLIP_PLANE 54
+
+/**
+ * Point Property Bindings
+ */
+#define POINT_SIZE 55
+#define POINT_ATTENUATION 56
+
+/**
+ * Matrix Row Property Bindings
+ */
+#define MATRIXROW_MODELVIEW 57
+#define MATRIXROW_MODELVIEW_INVERSE 58
+#define MATRIXROW_MODELVIEW_INVTRANS 59
+#define MATRIXROW_MODELVIEW_TRANSPOSE 60
+#define MATRIXROW_PROJECTION 61
+#define MATRIXROW_PROJECTION_INVERSE 62
+#define MATRIXROW_PROJECTION_INVTRANS 63
+#define MATRIXROW_PROJECTION_TRANSPOSE 64
+#define MATRIXROW_MVP 65
+#define MATRIXROW_MVP_INVERSE 66
+#define MATRIXROW_MVP_INVTRANS 67
+#define MATRIXROW_MVP_TRANSPOSE 68
+#define MATRIXROW_TEXTURE 69
+#define MATRIXROW_TEXTURE_INVERSE 70
+#define MATRIXROW_TEXTURE_INVTRANS 71
+#define MATRIXROW_TEXTURE_TRANSPOSE 72
+#define MATRIXROW_PALETTE 73
+#define MATRIXROW_PALETTE_INVERSE 74
+#define MATRIXROW_PALETTE_INVTRANS 75
+#define MATRIXROW_PALETTE_TRANSPOSE 76
+#define MATRIXROW_PROGRAM 77
+#define MATRIXROW_PROGRAM_INVERSE 78
+#define MATRIXROW_PROGRAM_INVTRANS 79
+#define MATRIXROW_PROGRAM_TRANSPOSE 80
+
+#define MATRIXROWS_MODELVIEW 81
+#define MATRIXROWS_MODELVIEW_INVERSE 82
+#define MATRIXROWS_MODELVIEW_INVTRANS 83
+#define MATRIXROWS_MODELVIEW_TRANSPOSE 84
+#define MATRIXROWS_PROJECTION 85
+#define MATRIXROWS_PROJECTION_INVERSE 86
+#define MATRIXROWS_PROJECTION_INVTRANS 87
+#define MATRIXROWS_PROJECTION_TRANSPOSE 88
+#define MATRIXROWS_MVP 89
+#define MATRIXROWS_MVP_INVERSE 90
+#define MATRIXROWS_MVP_INVTRANS 91
+#define MATRIXROWS_MVP_TRANSPOSE 92
+#define MATRIXROWS_TEXTURE 93
+#define MATRIXROWS_TEXTURE_INVERSE 94
+#define MATRIXROWS_TEXTURE_INVTRANS 95
+#define MATRIXROWS_TEXTURE_TRANSPOSE 96
+#define MATRIXROWS_PALETTE 97
+#define MATRIXROWS_PALETTE_INVERSE 98
+#define MATRIXROWS_PALETTE_INVTRANS 99
+#define MATRIXROWS_PALETTE_TRANSPOSE 100
+#define MATRIXROWS_PROGRAM 101
+#define MATRIXROWS_PROGRAM_INVERSE 102
+#define MATRIXROWS_PROGRAM_INVTRANS 103
+#define MATRIXROWS_PROGRAM_TRANSPOSE 104
+
+#define PROGRAM_ENV_SINGLE 105
+#define PROGRAM_LOCAL_SINGLE 106
+#define PROGRAM_ENV_MULTI 107
+#define PROGRAM_LOCAL_MULTI 108
+
+#define CONSTANT 109
+
+
+
+
+#define IS_WHITESPACE(c) (c == ' ') || (c == '\t') || (c == '\n')
+#define IS_IDCHAR(c) ((c >= 'A') && (c <= 'Z')) || \
+ ((c >= 'a') && (c <= 'z')) || \
+ (c == '_') || (c == '$')
+#define IS_DIGIT(c) (c >= '0') && (c <= '9')
+#define IS_CD(c) (IS_DIGIT(c)) || (IS_IDCHAR(c))
+
+#define ADV_TO_STATE(state) s->curr_state = state; s->curr_pos++;
+
+#define ADV_OR_FALLBACK(c, state) if (curr == c) { \
+ ADV_TO_STATE(state); \
+ } else {\
+ if (IS_CD(curr)) { \
+ ADV_TO_STATE(STATE_IDENT); \
+ } else \
+ s->curr_state = 1;\
+ }
+
+#define FINISH(tok) *token = tok; s->start_pos = s->curr_pos; s->curr_state = STATE_BASE; return ARB_VP_SUCESS;
+#define ADV_AND_FINISH(tok) *token = tok; s->start_pos = s->curr_pos+1; s->curr_pos++; \
+ s->curr_state = STATE_BASE; return ARB_VP_SUCESS;
+
+#define FINISH_OR_FALLBACK(tok) if (IS_CD(curr)) {\
+ ADV_TO_STATE(STATE_IDENT); \
+ } else { \
+ FINISH(tok)\
+ }
+
+#define NO_KW {"", "", "", ""}
+#define NULL2 NULL_TOKEN, NULL_TOKEN
+#define NULL3 NULL_TOKEN, NULL2
+#define NULL4 NULL2, NULL2
+
+/* This uglyness is the production table. See the prod_table struct definition for a description */
+prod_table ptab[] = {
+ {NT_PROGRAM_TOKEN,
+ {NT_OPTION_SEQUENCE_TOKEN, NT_STATEMENT_SEQUENCE_TOKEN, END_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_OPTION_SEQUENCE_TOKEN, {NT_OPTION_SEQUENCE2_TOKEN, NULL3}, NO_KW},
+ {NT_OPTION_SEQUENCE2_TOKEN, {NT_OPTION_TOKEN, NT_OPTION_SEQUENCE2_TOKEN, NULL2}, NO_KW},
+ {NT_OPTION_SEQUENCE2_TOKEN, {NULL4}, NO_KW},
+ {NT_OPTION_TOKEN, {OPTION_TOKEN, ID_TOKEN, SEMICOLON_TOKEN, NULL_TOKEN}, NO_KW},
+
+
+ /* 5: */
+ {NT_STATEMENT_SEQUENCE_TOKEN, {NT_STATEMENT_SEQUENCE2_TOKEN, NULL3}, NO_KW},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, {NT_STATEMENT_TOKEN, NT_STATEMENT_SEQUENCE2_TOKEN, NULL2}, NO_KW},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, {NULL4}, NO_KW},
+ {NT_STATEMENT_TOKEN, {NT_INSTRUCTION_TOKEN, SEMICOLON_TOKEN, NULL2}, NO_KW},
+ {NT_STATEMENT_TOKEN, {NT_NAMING_STATEMENT_TOKEN, SEMICOLON_TOKEN, NULL2}, NO_KW},
+
+ /* 10: */
+ {NT_INSTRUCTION_TOKEN, {NT_ARL_INSTRUCTION_TOKEN, NULL3}, NO_KW},
+ {NT_INSTRUCTION_TOKEN, {NT_VECTOROP_INSTRUCTION_TOKEN, NULL3}, NO_KW},
+ {NT_INSTRUCTION_TOKEN, {NT_SCALAROP_INSTRUCTION_TOKEN, NULL3}, NO_KW},
+ {NT_INSTRUCTION_TOKEN, {NT_BINSCOP_INSTRUCTION_TOKEN, NULL3}, NO_KW},
+ {NT_INSTRUCTION_TOKEN, {NT_BINOP_INSTRUCTION_TOKEN, NULL3}, NO_KW},
+
+ /* 15: */
+ {NT_INSTRUCTION_TOKEN, {NT_TRIOP_INSTRUCTION_TOKEN, NULL3}, NO_KW},
+ {NT_INSTRUCTION_TOKEN, {NT_SWZ_INSTRUCTION_TOKEN, NULL3}, NO_KW},
+ {NT_ARL_INSTRUCTION_TOKEN, {ARL_TOKEN, NT_MASKED_ADDR_REG_TOKEN,
+ COMMA_TOKEN, NT_SCALAR_SRC_REG_TOKEN}, NO_KW},
+ {NT_VECTOROP_INSTRUCTION_TOKEN, {NT_VECTOROP_TOKEN, NT_MASKED_DST_REG_TOKEN, COMMA_TOKEN,
+ NT_SWIZZLE_SRC_REG_TOKEN}, NO_KW},
+ {NT_VECTOROP_TOKEN, {ABS_TOKEN, NULL3}, NO_KW},
+
+ /* 20: */
+ {NT_VECTOROP_TOKEN, {FLR_TOKEN, NULL3}, NO_KW},
+ {NT_VECTOROP_TOKEN, {FRC_TOKEN, NULL3}, NO_KW},
+ {NT_VECTOROP_TOKEN, {LIT_TOKEN, NULL3}, NO_KW},
+ {NT_VECTOROP_TOKEN, {MOV_TOKEN, NULL3}, NO_KW},
+ {NT_SCALAROP_INSTRUCTION_TOKEN, {NT_SCALAROP_TOKEN, NT_MASKED_DST_REG_TOKEN, COMMA_TOKEN,
+ NT_SCALAR_SRC_REG_TOKEN}, NO_KW},
+
+ /* 25: */
+ {NT_SCALAROP_TOKEN, {EX2_TOKEN, NULL3}, NO_KW},
+ {NT_SCALAROP_TOKEN, {EXP_TOKEN, NULL3}, NO_KW},
+ {NT_SCALAROP_TOKEN, {LG2_TOKEN, NULL3}, NO_KW},
+ {NT_SCALAROP_TOKEN, {LOG_TOKEN, NULL3}, NO_KW},
+ {NT_SCALAROP_TOKEN, {RCP_TOKEN, NULL3}, NO_KW},
+
+ /* 30: */
+ {NT_SCALAROP_TOKEN, {RSQ_TOKEN, NULL3}, NO_KW},
+ {NT_BINSCOP_INSTRUCTION_TOKEN,
+ {NT_BINSCOP_TOKEN, NT_MASKED_DST_REG_TOKEN, NT_BINSCOP_INSTRUCTION2_TOKEN,
+ NULL_TOKEN}, NO_KW},
+ {NT_BINSCOP_INSTRUCTION2_TOKEN,
+ {COMMA_TOKEN, NT_SCALAR_SRC_REG_TOKEN, COMMA_TOKEN,
+ NT_SCALAR_SRC_REG_TOKEN}, NO_KW},
+ {NT_BINSCOP_TOKEN, {POW_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_INSTRUCTION_TOKEN,
+ {NT_BINOP_TOKEN, NT_MASKED_DST_REG_TOKEN, NT_BINOP_INSTRUCTION2_TOKEN,
+ NULL_TOKEN}, NO_KW},
+
+ /* 35: */
+ {NT_BINOP_INSTRUCTION2_TOKEN,
+ {COMMA_TOKEN, NT_SWIZZLE_SRC_REG_TOKEN, COMMA_TOKEN,
+ NT_SWIZZLE_SRC_REG_TOKEN}, NO_KW},
+ {NT_BINOP_TOKEN, {ADD_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_TOKEN, {DP3_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_TOKEN, {DP4_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_TOKEN, {DPH_TOKEN, NULL3}, NO_KW},
+
+ /* 40: */
+ {NT_BINOP_TOKEN, {DST_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_TOKEN, {MAX_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_TOKEN, {MIN_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_TOKEN, {MUL_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_TOKEN, {SGE_TOKEN, NULL3}, NO_KW},
+
+ /* 45: */
+ {NT_BINOP_TOKEN, {SLT_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_TOKEN, {SUB_TOKEN, NULL3}, NO_KW},
+ {NT_BINOP_TOKEN, {XPD_TOKEN, NULL3}, NO_KW},
+ {NT_TRIOP_INSTRUCTION_TOKEN,
+ {NT_TRIOP_TOKEN, NT_MASKED_DST_REG_TOKEN, NT_TRIOP_INSTRUCTION2_TOKEN,
+ NULL_TOKEN}, NO_KW},
+ {NT_TRIOP_INSTRUCTION2_TOKEN,
+ {COMMA_TOKEN, NT_SWIZZLE_SRC_REG_TOKEN, NT_TRIOP_INSTRUCTION3_TOKEN,
+ NULL_TOKEN}, NO_KW},
+
+ /* 50: */
+ {NT_TRIOP_INSTRUCTION3_TOKEN,
+ {COMMA_TOKEN, NT_SWIZZLE_SRC_REG_TOKEN, COMMA_TOKEN,
+ NT_SWIZZLE_SRC_REG_TOKEN}, NO_KW},
+ {NT_TRIOP_TOKEN, {MAD_TOKEN, NULL3}, NO_KW},
+ {NT_SWZ_INSTRUCTION_TOKEN,
+ {SWZ_TOKEN, NT_MASKED_DST_REG_TOKEN, NT_SWZ_INSTRUCTION2_TOKEN,
+ NULL_TOKEN}, NO_KW},
+ {NT_SWZ_INSTRUCTION2_TOKEN,
+ {COMMA_TOKEN, NT_SRC_REG_TOKEN, COMMA_TOKEN, NT_EXTENDED_SWIZZLE_TOKEN},
+ NO_KW},
+ {NT_SCALAR_SRC_REG_TOKEN,
+ {NT_OPTIONAL_SIGN_TOKEN, NT_SRC_REG_TOKEN, NT_SCALAR_SUFFIX_TOKEN,
+ NULL_TOKEN}, NO_KW},
+
+ /* 55 */
+ {NT_SWIZZLE_SRC_REG_TOKEN,
+ {NT_OPTIONAL_SIGN_TOKEN, NT_SRC_REG_TOKEN, NT_SWIZZLE_SUFFIX_TOKEN,
+ NULL_TOKEN}, NO_KW},
+ {NT_MASKED_DST_REG_TOKEN,
+ {NT_DST_REG_TOKEN, NT_OPTIONAL_MASK_TOKEN, NULL2}, NO_KW},
+ {NT_MASKED_ADDR_REG_TOKEN,
+ {NT_ADDR_REG_TOKEN, NT_ADDR_WRITE_MASK_TOKEN, NULL2}, NO_KW},
+ {NT_EXTENDED_SWIZZLE_TOKEN,
+ {NT_EXT_SWIZ_COMP_TOKEN, COMMA_TOKEN, NT_EXT_SWIZ_COMP_TOKEN,
+ NT_EXTENDED_SWIZZLE2_TOKEN}, NO_KW},
+ {NT_EXTENDED_SWIZZLE2_TOKEN,
+ {COMMA_TOKEN, NT_EXT_SWIZ_COMP_TOKEN, COMMA_TOKEN,
+ NT_EXT_SWIZ_COMP_TOKEN}, NO_KW},
+
+ /* 60 */
+ {NT_EXT_SWIZ_COMP_TOKEN,{NT_OPTIONAL_SIGN_TOKEN, NT_EXT_SWIZ_SEL_TOKEN, NULL2},
+ NO_KW},
+ {NT_EXT_SWIZ_SEL_TOKEN, {INTEGER_TOKEN, NULL3}, {"0", "", "", ""}},
+ {NT_EXT_SWIZ_SEL_TOKEN, {INTEGER_TOKEN, NULL3}, {"1", "", "", ""}},
+ {NT_EXT_SWIZ_SEL_TOKEN, {NT_COMPONENT_TOKEN, NULL3}, NO_KW},
+ {NT_SRC_REG_TOKEN, {NT_VERTEX_ATTRIB_REG_TOKEN, NULL3}, NO_KW},
+
+ /* 65: */
+ {NT_SRC_REG_TOKEN, {NT_TEMPORARY_REG_TOKEN, NULL3}, NO_KW},
+ {NT_SRC_REG_TOKEN, {NT_PROG_PARAM_REG_TOKEN, NULL3}, NO_KW},
+ {NT_DST_REG_TOKEN, {NT_TEMPORARY_REG_TOKEN, NULL3}, NO_KW},
+ {NT_DST_REG_TOKEN, {NT_VERTEX_RESULT_REG_TOKEN, NULL3}, NO_KW},
+ {NT_VERTEX_ATTRIB_REG_TOKEN, {NT_ESTABLISHED_NAME_TOKEN, NULL3}, NO_KW},
+
+ /* 70: */
+ {NT_VERTEX_ATTRIB_REG_TOKEN, {NT_VTX_ATTRIB_BINDING_TOKEN, NULL3}, NO_KW},
+ {NT_TEMPORARY_REG_TOKEN, {NT_ESTABLISHED_NAME_TOKEN, NULL3}, NO_KW},
+ {NT_PROG_PARAM_REG_TOKEN, {NT_PROG_PARAM_SINGLE_TOKEN, NULL3}, NO_KW},
+ {NT_PROG_PARAM_REG_TOKEN,
+ {NT_PROG_PARAM_ARRAY_TOKEN, LBRACKET_TOKEN, NT_PROG_PARAM_ARRAY_MEM_TOKEN,
+ RBRACKET_TOKEN}, NO_KW},
+ {NT_PROG_PARAM_REG_TOKEN, {NT_PARAM_SINGLE_ITEM_USE_TOKEN, NULL3}, NO_KW},
+
+ /* 75: */
+ {NT_PROG_PARAM_SINGLE_TOKEN, {NT_ESTABLISHED_NAME_TOKEN, NULL3}, NO_KW},
+ {NT_PROG_PARAM_ARRAY_TOKEN, {NT_ESTABLISHED_NAME_TOKEN, NULL3}, NO_KW},
+ {NT_PROG_PARAM_ARRAY_MEM_TOKEN, {NT_PROG_PARAM_ARRAY_ABS_TOKEN, NULL3}, NO_KW},
+ {NT_PROG_PARAM_ARRAY_MEM_TOKEN, {NT_PROG_PARAM_ARRAY_REL_TOKEN, NULL3}, NO_KW},
+ /* -1 matches all */
+ {NT_PROG_PARAM_ARRAY_ABS_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+
+
+ /* 80: */
+ {NT_PROG_PARAM_ARRAY_REL_TOKEN,
+ {NT_ADDR_REG_TOKEN, NT_ADDR_COMPONENT_TOKEN, NT_ADDR_REG_REL_OFFSET_TOKEN,
+ NULL_TOKEN}, NO_KW},
+ {NT_ADDR_REG_REL_OFFSET_TOKEN, {NULL4}, NO_KW},
+ {NT_ADDR_REG_REL_OFFSET_TOKEN,
+ {PLUS_TOKEN, NT_ADDR_REG_POS_OFFSET_TOKEN, NULL2}, NO_KW},
+ {NT_ADDR_REG_REL_OFFSET_TOKEN,
+ {MINUS_TOKEN, NT_ADDR_REG_NEG_OFFSET_TOKEN, NULL2}, NO_KW},
+ {NT_ADDR_REG_POS_OFFSET_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+
+ /* 85: */
+ {NT_ADDR_REG_NEG_OFFSET_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_VERTEX_RESULT_REG_TOKEN, {NT_ESTABLISHED_NAME_TOKEN, NULL3}, NO_KW},
+ {NT_VERTEX_RESULT_REG_TOKEN, {NT_RESULT_BINDING_TOKEN, NULL3}, NO_KW},
+ {NT_ADDR_REG_TOKEN, {NT_ESTABLISHED_NAME_TOKEN, NULL3}, NO_KW},
+ {NT_ADDR_COMPONENT_TOKEN, {PERIOD_TOKEN, ID_TOKEN, NULL2}, {"", "x", "", ""}},
+
+ /* 90: */
+ {NT_ADDR_WRITE_MASK_TOKEN, {PERIOD_TOKEN, ID_TOKEN, NULL2}, {"", "x", "", ""}},
+ {NT_SCALAR_SUFFIX_TOKEN, {PERIOD_TOKEN, NT_COMPONENT_TOKEN, NULL2}, {"", "x", "", ""}},
+ {NT_SWIZZLE_SUFFIX_TOKEN, {NULL4}, NO_KW},
+ {NT_COMPONENT_TOKEN, {ID_TOKEN, NULL3}, {"x", "", "", ""}},
+ {NT_COMPONENT_TOKEN, {ID_TOKEN, NULL3}, {"y", "", "", ""}},
+
+ /* 95: */
+ {NT_COMPONENT_TOKEN, {ID_TOKEN, NULL3}, {"z", "", "", ""}},
+ {NT_COMPONENT_TOKEN, {ID_TOKEN, NULL3}, {"w", "", "", ""}},
+ {NT_OPTIONAL_MASK_TOKEN, {PERIOD_TOKEN, NT_OPTIONAL_MASK2_TOKEN, NULL2}, NO_KW},
+ {NT_OPTIONAL_MASK_TOKEN, {NULL4}, NO_KW},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"x", "", "", ""}},
+
+ /* 100: */
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"y", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"xy", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"z", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"xz", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"yz", "", "", ""}},
+
+ /* 105: */
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"xyz", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"w", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"xw", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"yw", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"xyw", "", "", ""}},
+
+ /* 110: */
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"zw", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"xzw", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"yzw", "", "", ""}},
+ {NT_OPTIONAL_MASK2_TOKEN, {ID_TOKEN, NULL3}, {"xyzw", "", "", ""}},
+ {NT_NAMING_STATEMENT_TOKEN, {NT_ATTRIB_STATEMENT_TOKEN, NULL3}, NO_KW},
+
+ /* 115: */
+ {NT_NAMING_STATEMENT_TOKEN, {NT_PARAM_STATEMENT_TOKEN, NULL3}, NO_KW},
+ {NT_NAMING_STATEMENT_TOKEN, {NT_TEMP_STATEMENT_TOKEN, NULL3}, NO_KW},
+ {NT_NAMING_STATEMENT_TOKEN, {NT_ADDRESS_STATEMENT_TOKEN, NULL3}, NO_KW},
+ {NT_NAMING_STATEMENT_TOKEN, {NT_OUTPUT_STATEMENT_TOKEN, NULL3}, NO_KW},
+ {NT_NAMING_STATEMENT_TOKEN, {NT_ALIAS_STATEMENT_TOKEN, NULL3}, NO_KW},
+
+ /* 120: */
+ {NT_ATTRIB_STATEMENT_TOKEN,
+ {ATTRIB_TOKEN, NT_ESTABLISH_NAME_TOKEN, EQUAL_TOKEN, NT_VTX_ATTRIB_BINDING_TOKEN}, NO_KW},
+ {NT_VTX_ATTRIB_BINDING_TOKEN,
+ {VERTEX_TOKEN, PERIOD_TOKEN, NT_VTX_ATTRIB_ITEM_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, {ID_TOKEN, NULL3}, {"position", "", "", ""}},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, {ID_TOKEN, NT_VTX_OPT_WEIGHT_NUM_TOKEN, NULL2},{"weight", "", "", ""}},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, {ID_TOKEN, NULL3}, {"normal", "", "", ""}},
+
+ /* 125: */
+ {NT_VTX_ATTRIB_ITEM_TOKEN, {ID_TOKEN, NT_OPT_COLOR_TYPE_TOKEN, NULL2},
+ {"color", "", "", ""}},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, {ID_TOKEN, NULL3}, {"fogcoord", "", "", ""}},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, {ID_TOKEN, NT_OPT_TEX_COORD_NUM_TOKEN, NULL2},
+ {"texcoord", "", "", ""}},
+ {NT_VTX_ATTRIB_ITEM_TOKEN,
+ {ID_TOKEN, LBRACKET_TOKEN, NT_VTX_WEIGHT_NUM_TOKEN, RBRACKET_TOKEN},
+ {"matrixindex", "", "", ""}},
+ {NT_VTX_ATTRIB_ITEM_TOKEN,
+ {ID_TOKEN, LBRACKET_TOKEN, NT_VTX_ATTRIB_NUM_TOKEN, RBRACKET_TOKEN},
+ {"attrib", "", "", ""}},
+
+ /* 130: */
+ {NT_VTX_ATTRIB_NUM_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_VTX_OPT_WEIGHT_NUM_TOKEN, {NULL4}, NO_KW},
+ {NT_VTX_OPT_WEIGHT_NUM_TOKEN, {LBRACKET_TOKEN, NT_VTX_WEIGHT_NUM_TOKEN, RBRACKET_TOKEN, NULL_TOKEN},
+ NO_KW},
+ {NT_VTX_WEIGHT_NUM_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_PARAM_STATEMENT_TOKEN,
+ {PARAM_TOKEN, NT_ESTABLISH_NAME_TOKEN, NT_PARAM_STATEMENT2_TOKEN,
+ NULL_TOKEN}, NO_KW},
+
+ /* 135: */
+ {NT_PARAM_STATEMENT2_TOKEN, {NT_PARAM_SINGLE_INIT_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_STATEMENT2_TOKEN, {LBRACKET_TOKEN, NT_OPT_ARRAY_SIZE_TOKEN, RBRACKET_TOKEN,
+ NT_PARAM_MULTIPLE_INIT_TOKEN}, NO_KW},
+ {NT_OPT_ARRAY_SIZE_TOKEN, {NULL4}, NO_KW},
+ {NT_OPT_ARRAY_SIZE_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_PARAM_SINGLE_INIT_TOKEN, {EQUAL_TOKEN, NT_PARAM_SINGLE_ITEM_DECL_TOKEN, NULL2},
+ NO_KW},
+
+
+ /* 140: */
+ {NT_PARAM_MULTIPLE_INIT_TOKEN,
+ {EQUAL_TOKEN, LBRACE_TOKEN, NT_PARAM_MULT_INIT_LIST_TOKEN, RBRACE_TOKEN},
+ NO_KW},
+ {NT_PARAM_MULT_INIT_LIST_TOKEN,
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, NT_PARAM_MULT_INIT_LIST2_TOKEN, NULL2},
+ NO_KW},
+ {NT_PARAM_MULT_INIT_LIST2_TOKEN,
+ {COMMA_TOKEN, NT_PARAM_MULT_INIT_LIST_TOKEN, NULL2},
+ NO_KW},
+ {NT_PARAM_MULT_INIT_LIST2_TOKEN, {NULL4}, NO_KW},
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, {NT_STATE_SINGLE_ITEM_TOKEN, NULL3},
+ NO_KW},
+
+ /* 145: */
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, {NT_PROGRAM_SINGLE_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, {NT_PARAM_CONST_DECL_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_SINGLE_ITEM_USE_TOKEN, {NT_STATE_SINGLE_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_SINGLE_ITEM_USE_TOKEN, {NT_PROGRAM_SINGLE_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_SINGLE_ITEM_USE_TOKEN, {NT_PARAM_CONST_USE_TOKEN, NULL3}, NO_KW},
+
+ /* 150: */
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, {NT_STATE_MULTIPLE_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, {NT_PROGRAM_MULTIPLE_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, {NT_PARAM_CONST_DECL_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_MULTIPLE_ITEM_TOKEN,
+ {STATE_TOKEN, PERIOD_TOKEN, NT_STATE_MULTIPLE_ITEM2_TOKEN, NULL_TOKEN},
+ NO_KW},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, {NT_STATE_MATERIAL_ITEM_TOKEN, NULL3}, NO_KW},
+
+ /* 155: */
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, {NT_STATE_LIGHT_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, {NT_STATE_LIGHT_MODEL_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, {NT_STATE_LIGHT_PROD_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, {NT_STATE_TEX_GEN_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, {NT_STATE_FOG_ITEM_TOKEN, NULL3}, NO_KW},
+
+ /* 160: */
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, {NT_STATE_CLIP_PLANE_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, {NT_STATE_POINT_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN,
+ {ID_TOKEN, PERIOD_TOKEN, NT_STATE_MATRIX_NAME_TOKEN, NT_FOO_TOKEN},
+ {"matrix", "", "", ""}},
+ {NT_FOO_TOKEN, {PERIOD_TOKEN, NT_FOO2_TOKEN, NULL2}, NO_KW},
+ {NT_FOO2_TOKEN, {NT_STATE_MAT_MODIFIER_TOKEN, NT_FOO3_TOKEN, NULL2}, NO_KW},
+
+ /* 165: */
+ {NT_FOO2_TOKEN, {ID_TOKEN, LBRACKET_TOKEN, NT_STATE_MATRIX_ROW_NUM_TOKEN, NT_FOO4_TOKEN},
+ {"row", "", "", ""}},
+ {NT_FOO3_TOKEN, {NULL4}, NO_KW},
+ {NT_FOO3_TOKEN, {PERIOD_TOKEN, ID_TOKEN, LBRACKET_TOKEN, NT_FOO35_TOKEN},
+ {"", "row", "", ""}},
+ {NT_FOO35_TOKEN, {NT_STATE_MATRIX_ROW_NUM_TOKEN, NT_FOO4_TOKEN, NULL2},
+ NO_KW},
+ {NT_FOO4_TOKEN, {RBRACKET_TOKEN, NULL3}, NO_KW},
+
+ /* 170: */
+ {NT_FOO4_TOKEN, {DOTDOT_TOKEN, NT_STATE_MATRIX_ROW_NUM_TOKEN, RBRACKET_TOKEN, NULL_TOKEN},
+ NO_KW},
+ {NT_STATE_SINGLE_ITEM_TOKEN,
+ {STATE_TOKEN, PERIOD_TOKEN, NT_STATE_SINGLE_ITEM2_TOKEN, NULL_TOKEN},
+ NO_KW},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, {NT_STATE_MATERIAL_ITEM_TOKEN, NULL3},
+ NO_KW},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, {NT_STATE_LIGHT_ITEM_TOKEN, NULL3},
+ NO_KW},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, {NT_STATE_LIGHT_MODEL_ITEM_TOKEN, NULL3},
+ NO_KW},
+
+ /* 175: */
+ {NT_STATE_SINGLE_ITEM2_TOKEN, {NT_STATE_LIGHT_PROD_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, {NT_STATE_TEX_GEN_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, {NT_STATE_FOG_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, {NT_STATE_CLIP_PLANE_ITEM_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, {NT_STATE_POINT_ITEM_TOKEN, NULL3}, NO_KW},
+
+ /* 180: */
+ {NT_STATE_SINGLE_ITEM2_TOKEN, {NT_STATE_MATRIX_ROW_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_MATERIAL_ITEM_TOKEN,
+ {ID_TOKEN, PERIOD_TOKEN, NT_STATE_MATERIAL_ITEM2_TOKEN, NULL_TOKEN},
+ {"material", "", "", ""}},
+ {NT_STATE_MATERIAL_ITEM2_TOKEN, {NT_STATE_MAT_PROPERTY_TOKEN, NULL3},
+ NO_KW},
+ {NT_STATE_MATERIAL_ITEM2_TOKEN,
+ {PERIOD_TOKEN, NT_OPT_FACE_TYPE2_TOKEN, PERIOD_TOKEN,
+ NT_STATE_MAT_PROPERTY_TOKEN}, NO_KW},
+ {NT_STATE_MAT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"ambient", "", "", ""}},
+
+ /* 185 */
+ {NT_STATE_MAT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"diffuse", "", "", ""}},
+ {NT_STATE_MAT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"specular", "", "", ""}},
+ {NT_STATE_MAT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"emission", "", "", ""}},
+ {NT_STATE_MAT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"shininess", "", "", ""}},
+ {NT_STATE_LIGHT_ITEM_TOKEN,
+ {ID_TOKEN, LBRACKET_TOKEN, NT_STATE_LIGHT_NUMBER_TOKEN,
+ NT_STATE_LIGHT_ITEM2_TOKEN}, {"light", "", "", ""}},
+
+ /* 190: */
+ {NT_STATE_LIGHT_ITEM2_TOKEN, {RBRACKET_TOKEN, PERIOD_TOKEN, NT_STATE_LIGHT_PROPERTY_TOKEN, NULL_TOKEN},
+ NO_KW},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"ambient", "", "", ""}},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"diffuse", "", "", ""}},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"specular", "", "", ""}},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"position", "", "", ""}},
+
+ /* 195: */
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"attenuation", "", "", ""}},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN,
+ {ID_TOKEN, PERIOD_TOKEN, NT_STATE_SPOT_PROPERTY_TOKEN, NULL_TOKEN},
+ {"spot", "", "", ""}},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"half", "", "", ""}},
+ {NT_STATE_SPOT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"direction", "", "", ""}},
+ {NT_STATE_LIGHT_MODEL_ITEM_TOKEN,
+ {ID_TOKEN, NT_STATE_LMOD_PROPERTY_TOKEN, NULL2}, {"lightmodel", "", "", ""}},
+
+ /* 200: */
+ {NT_STATE_LMOD_PROPERTY_TOKEN, {PERIOD_TOKEN, NT_STATE_LMOD_PROPERTY2_TOKEN, NULL2}, NO_KW},
+ {NT_STATE_LMOD_PROPERTY2_TOKEN, {ID_TOKEN, NULL3}, {"ambient", "", "", ""}},
+ {NT_STATE_LMOD_PROPERTY2_TOKEN, {ID_TOKEN, NULL3}, {"scenecolor", "", "", ""}},
+ {NT_STATE_LMOD_PROPERTY2_TOKEN,
+ {NT_OPT_FACE_TYPE2_TOKEN, PERIOD_TOKEN, ID_TOKEN, NULL_TOKEN},
+ {"scenecolor", "", "", ""}},
+ {NT_STATE_LIGHT_PROD_ITEM_TOKEN,
+ {ID_TOKEN, LBRACKET_TOKEN, NT_STATE_LIGHT_NUMBER_TOKEN,
+ NT_STATE_LIGHT_PROD_ITEM15_TOKEN}, {"lightprod", "", "", ""}},
+
+ /* 205: */
+ {NT_STATE_LIGHT_PROD_ITEM15_TOKEN,
+ {RBRACKET_TOKEN, PERIOD_TOKEN, NT_STATE_LIGHT_PROD_ITEM2_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_STATE_LIGHT_PROD_ITEM2_TOKEN, {NT_STATE_LPROD_PROPERTY_TOKEN, NULL3}, NO_KW},
+ {NT_STATE_LIGHT_PROD_ITEM2_TOKEN,
+ {NT_OPT_FACE_TYPE2_TOKEN, PERIOD_TOKEN, NT_STATE_LPROD_PROPERTY_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_STATE_LPROD_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"diffuse", "", "", ""}},
+ {NT_STATE_LPROD_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"ambient", "", "", ""}},
+
+ /* 210: */
+ {NT_STATE_LPROD_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"specular", "", "", ""}},
+ {NT_STATE_LIGHT_NUMBER_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_STATE_TEX_GEN_ITEM_TOKEN, {ID_TOKEN, NT_OPT_TEX_COORD_NUM_TOKEN,
+ NT_STATE_TEX_GEN_ITEM2_TOKEN, NULL_TOKEN}, {"texgen", "", "", ""}},
+ {NT_STATE_TEX_GEN_ITEM2_TOKEN,{PERIOD_TOKEN, NT_STATE_TEX_GEN_TYPE_TOKEN, PERIOD_TOKEN,
+ NT_STATE_TEX_GEN_COORD_TOKEN}, NO_KW},
+ {NT_STATE_TEX_GEN_TYPE_TOKEN, {ID_TOKEN, NULL3}, {"eye", "", "", ""}},
+
+ /* 215: */
+ {NT_STATE_TEX_GEN_TYPE_TOKEN, {ID_TOKEN, NULL3}, {"object", "", "", ""}},
+ {NT_STATE_TEX_GEN_COORD_TOKEN, {ID_TOKEN, NULL3}, {"s", "", "", ""}},
+ {NT_STATE_TEX_GEN_COORD_TOKEN, {ID_TOKEN, NULL3}, {"t", "", "", ""}},
+ {NT_STATE_TEX_GEN_COORD_TOKEN, {ID_TOKEN, NULL3}, {"r", "", "", ""}},
+ {NT_STATE_TEX_GEN_COORD_TOKEN, {ID_TOKEN, NULL3}, {"q", "", "", ""}},
+
+ /* 220: */
+ {NT_STATE_FOG_ITEM_TOKEN, {ID_TOKEN, PERIOD_TOKEN, NT_STATE_FOG_PROPERTY_TOKEN, NULL_TOKEN},
+ {"fog", "","",""}},
+ {NT_STATE_FOG_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"color", "", "", ""}},
+ {NT_STATE_FOG_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"params", "", "", ""}},
+ {NT_STATE_CLIP_PLANE_ITEM_TOKEN,
+ {ID_TOKEN, LBRACKET_TOKEN, NT_STATE_CLIP_PLANE_NUM_TOKEN,
+ NT_STATE_CLIP_PLANE_ITEM2_TOKEN}, {"clip", "", "", ""}},
+ {NT_STATE_CLIP_PLANE_ITEM2_TOKEN,
+ {RBRACKET_TOKEN, PERIOD_TOKEN, ID_TOKEN, NULL_TOKEN},
+ {"", "", "plane", ""}},
+
+ /* 225: */
+ {NT_STATE_CLIP_PLANE_NUM_TOKEN,{INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_STATE_POINT_ITEM_TOKEN, {ID_TOKEN, PERIOD_TOKEN, NT_STATE_POINT_PROPERTY_TOKEN, NULL_TOKEN},
+ {"point", "", "", ""}},
+ {NT_STATE_POINT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"size", "", "", ""}},
+ {NT_STATE_POINT_PROPERTY_TOKEN, {ID_TOKEN, NULL3}, {"attenuation", "", "", ""}},
+ {NT_STATE_MATRIX_ROW_TOKEN, {ID_TOKEN, PERIOD_TOKEN, NT_STATE_MATRIX_NAME_TOKEN,
+ NT_STATE_MATRIX_ROW15_TOKEN}, {"matrix", "", "", ""}},
+
+ /* 230: */
+ {NT_STATE_MATRIX_ROW15_TOKEN, {PERIOD_TOKEN, NT_STATE_MATRIX_ROW2_TOKEN, NULL2}, NO_KW},
+ {NT_STATE_MATRIX_ROW2_TOKEN, {ID_TOKEN, LBRACKET_TOKEN,
+ NT_STATE_MATRIX_ROW_NUM_TOKEN, RBRACKET_TOKEN},
+ {"row", "", "", ""}},
+ {NT_STATE_MATRIX_ROW2_TOKEN, {NT_STATE_MAT_MODIFIER_TOKEN, PERIOD_TOKEN, ID_TOKEN,
+ NT_STATE_MATRIX_ROW3_TOKEN},
+ {"", "", "row", ""}},
+ {NT_STATE_MATRIX_ROW3_TOKEN, {LBRACKET_TOKEN, NT_STATE_MATRIX_ROW_NUM_TOKEN, RBRACKET_TOKEN,
+ NULL_TOKEN}, NO_KW},
+ {NT_STATE_MAT_MODIFIER_TOKEN, {ID_TOKEN, NULL3}, {"inverse", "", "", ""}},
+
+ /* 235: */
+ {NT_STATE_MAT_MODIFIER_TOKEN, {ID_TOKEN, NULL3}, {"transpose", "", "", ""}},
+ {NT_STATE_MAT_MODIFIER_TOKEN, {ID_TOKEN, NULL3}, {"invtrans", "", "", ""}},
+ {NT_STATE_MATRIX_ROW_NUM_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_STATE_MATRIX_NAME_TOKEN, {ID_TOKEN, NT_STATE_OPT_MOD_MAT_NUM_TOKEN, NULL2},
+ {"modelview", "", "", ""}},
+ {NT_STATE_MATRIX_NAME_TOKEN, {ID_TOKEN, NULL3}, {"projection", "", "", ""}},
+
+ /* 240: */
+ {NT_STATE_MATRIX_NAME_TOKEN, {ID_TOKEN, NULL3}, {"mvp", "", "", ""}},
+ {NT_STATE_MATRIX_NAME_TOKEN, {ID_TOKEN, NT_OPT_TEX_COORD_NUM_TOKEN, NULL2},
+ {"texture", "", "", ""}},
+ {NT_STATE_MATRIX_NAME_TOKEN, {ID_TOKEN, LBRACKET_TOKEN, NT_STATE_PALETTE_MAT_NUM_TOKEN,
+ RBRACKET_TOKEN}, {"palette", "", "", ""}},
+ {NT_STATE_MATRIX_NAME_TOKEN, {PROGRAM_TOKEN, LBRACKET_TOKEN, NT_STATE_PROGRAM_MAT_NUM_TOKEN,
+ RBRACKET_TOKEN}, NO_KW},
+ {NT_STATE_OPT_MOD_MAT_NUM_TOKEN, {NULL4}, NO_KW},
+
+ /* 245: */
+ {NT_STATE_OPT_MOD_MAT_NUM_TOKEN,
+ {LBRACKET_TOKEN, NT_STATE_MOD_MAT_NUM_TOKEN, RBRACKET_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_STATE_MOD_MAT_NUM_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_STATE_PALETTE_MAT_NUM_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_STATE_PROGRAM_MAT_NUM_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_PROGRAM_SINGLE_ITEM_TOKEN,
+ {PROGRAM_TOKEN, PERIOD_TOKEN, NT_PROGRAM_SINGLE_ITEM2_TOKEN, NULL_TOKEN}, NO_KW},
+
+ /* 250: */
+ {NT_PROGRAM_SINGLE_ITEM2_TOKEN, {NT_PROG_ENV_PARAM_TOKEN, NULL3}, NO_KW},
+ {NT_PROGRAM_SINGLE_ITEM2_TOKEN, {NT_PROG_LOCAL_PARAM_TOKEN, NULL3}, NO_KW},
+ {NT_PROGRAM_MULTIPLE_ITEM_TOKEN,
+ {PROGRAM_TOKEN, PERIOD_TOKEN, NT_PROGRAM_MULTIPLE_ITEM2_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_PROGRAM_MULTIPLE_ITEM2_TOKEN, {NT_PROG_ENV_PARAMS_TOKEN, NULL3}, NO_KW},
+ {NT_PROGRAM_MULTIPLE_ITEM2_TOKEN, {NT_PROG_LOCAL_PARAMS_TOKEN, NULL3}, NO_KW},
+
+ /* 255: */
+ {NT_PROG_ENV_PARAMS_TOKEN, {ID_TOKEN, LBRACKET_TOKEN, NT_PROG_ENV_PARAM_NUMS_TOKEN, RBRACKET_TOKEN},
+ {"env", "", "", ""}},
+ {NT_PROG_ENV_PARAM_NUMS_TOKEN, {NT_PROG_ENV_PARAM_NUM_TOKEN, NT_PROG_ENV_PARAM_NUMS2_TOKEN, NULL2},
+ NO_KW},
+ {NT_PROG_ENV_PARAM_NUMS2_TOKEN, {DOTDOT_TOKEN, NT_PROG_ENV_PARAM_NUM_TOKEN, NULL2}, NO_KW},
+ {NT_PROG_ENV_PARAM_NUMS2_TOKEN, {NULL4}, NO_KW},
+ {NT_PROG_ENV_PARAM_TOKEN,
+ {ID_TOKEN, LBRACKET_TOKEN, NT_PROG_ENV_PARAM_NUM_TOKEN, RBRACKET_TOKEN},
+ {"env", "", "", ""}},
+
+ /* 260: */
+ {NT_PROG_LOCAL_PARAMS_TOKEN, {ID_TOKEN, LBRACKET_TOKEN, NT_PROG_LOCAL_PARAM_NUMS_TOKEN,
+ RBRACKET_TOKEN}, {"local", "", "", ""}},
+ {NT_PROG_LOCAL_PARAM_NUMS_TOKEN,
+ {NT_PROG_LOCAL_PARAM_NUM_TOKEN, NT_PROG_LOCAL_PARAM_NUMS2_TOKEN, NULL2},
+ NO_KW},
+ {NT_PROG_LOCAL_PARAM_NUMS2_TOKEN, {DOTDOT_TOKEN, NT_PROG_LOCAL_PARAM_NUM_TOKEN, NULL2}, NO_KW},
+ {NT_PROG_LOCAL_PARAM_NUMS2_TOKEN, {NULL4}, NO_KW},
+ {NT_PROG_LOCAL_PARAM_TOKEN, {ID_TOKEN, LBRACKET_TOKEN, NT_PROG_LOCAL_PARAM_NUM_TOKEN, RBRACKET_TOKEN},
+ {"local", "", "", ""}},
+
+ /* 265: */
+ {NT_PROG_ENV_PARAM_NUM_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_PROG_LOCAL_PARAM_NUM_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_PARAM_CONST_DECL_TOKEN, {NT_PARAM_CONST_SCALAR_DECL_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_CONST_DECL_TOKEN, {NT_PARAM_CONST_VECTOR_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_CONST_USE_TOKEN, {NT_PARAM_CONST_SCALAR_USE_TOKEN, NULL3}, NO_KW},
+
+ /* 270: */
+ {NT_PARAM_CONST_USE_TOKEN, {NT_PARAM_CONST_VECTOR_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_CONST_SCALAR_DECL_TOKEN, {NT_SIGNED_FLOAT_CONSTANT_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_CONST_SCALAR_USE_TOKEN, {FLOAT_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_PARAM_CONST_VECTOR_TOKEN, {LBRACE_TOKEN, NT_SIGNED_FLOAT_CONSTANT_TOKEN,
+ NT_PARAM_CONST_VECTOR2_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_PARAM_CONST_VECTOR2_TOKEN,{RBRACE_TOKEN, NULL3}, NO_KW},
+
+ /* 275: */
+ {NT_PARAM_CONST_VECTOR2_TOKEN, {COMMA_TOKEN, NT_SIGNED_FLOAT_CONSTANT_TOKEN,
+ NT_PARAM_CONST_VECTOR3_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_PARAM_CONST_VECTOR3_TOKEN, {RBRACE_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_CONST_VECTOR3_TOKEN, {COMMA_TOKEN, NT_SIGNED_FLOAT_CONSTANT_TOKEN,
+ NT_PARAM_CONST_VECTOR4_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_PARAM_CONST_VECTOR4_TOKEN, {RBRACE_TOKEN, NULL3}, NO_KW},
+ {NT_PARAM_CONST_VECTOR4_TOKEN, {COMMA_TOKEN, NT_SIGNED_FLOAT_CONSTANT_TOKEN,
+ RBRACE_TOKEN, NULL_TOKEN}, NO_KW},
+
+ /* 280: */
+ {NT_SIGNED_FLOAT_CONSTANT_TOKEN, {NT_OPTIONAL_SIGN_TOKEN, FLOAT_TOKEN, NULL2},
+ {"", "-1", "", ""}},
+ {NT_OPTIONAL_SIGN_TOKEN, {NULL4}, NO_KW},
+ {NT_OPTIONAL_SIGN_TOKEN, {MINUS_TOKEN, NULL3}, NO_KW},
+ {NT_OPTIONAL_SIGN_TOKEN, {PLUS_TOKEN, NULL3}, NO_KW},
+ {NT_TEMP_STATEMENT_TOKEN, {TEMP_TOKEN, NT_VAR_NAME_LIST_TOKEN, NULL2},
+ NO_KW},
+
+ /* 285: */
+ {NT_ADDRESS_STATEMENT_TOKEN, {ADDRESS_TOKEN, NT_VAR_NAME_LIST_TOKEN, NULL2}, NO_KW},
+ {NT_VAR_NAME_LIST_TOKEN, {NT_ESTABLISH_NAME_TOKEN, NULL3}, NO_KW},
+ {NT_VAR_NAME_LIST_TOKEN, {NT_ESTABLISH_NAME_TOKEN, COMMA_TOKEN, NT_VAR_NAME_LIST_TOKEN,
+ NULL_TOKEN}, NO_KW},
+ {NT_OUTPUT_STATEMENT_TOKEN, {OUTPUT_TOKEN, NT_ESTABLISH_NAME_TOKEN, EQUAL_TOKEN,
+ NT_RESULT_BINDING_TOKEN}, NO_KW},
+ {NT_RESULT_BINDING_TOKEN, {RESULT_TOKEN, PERIOD_TOKEN, NT_RESULT_BINDING2_TOKEN, NULL_TOKEN},
+ NO_KW},
+
+ /* 290: */
+ {NT_RESULT_BINDING2_TOKEN, {ID_TOKEN, NULL3}, {"position", "", "", ""}},
+ {NT_RESULT_BINDING2_TOKEN, {ID_TOKEN, NULL3}, {"fogcoord", "", "", ""}},
+ {NT_RESULT_BINDING2_TOKEN, {ID_TOKEN, NULL3}, {"pointsize", "", "", ""}},
+ {NT_RESULT_BINDING2_TOKEN, {NT_RESULT_COL_BINDING_TOKEN, NULL3}, NO_KW},
+ {NT_RESULT_BINDING2_TOKEN, {ID_TOKEN, NT_OPT_TEX_COORD_NUM_TOKEN, NULL2},
+ {"texcoord", "", "", ""}},
+
+ /* 295: */
+ {NT_RESULT_COL_BINDING_TOKEN, {ID_TOKEN, NT_RESULT_COL_BINDING2_TOKEN, NULL2}, {"color", "", "", ""}},
+ {NT_RESULT_COL_BINDING2_TOKEN, {NULL4}, NO_KW},
+ {NT_RESULT_COL_BINDING2_TOKEN, {PERIOD_TOKEN, NT_RESULT_COL_BINDING3_TOKEN, NULL2}, NO_KW},
+ {NT_RESULT_COL_BINDING3_TOKEN, {ID_TOKEN, NT_RESULT_COL_BINDING4_TOKEN, NULL2}, {"front", "", "", ""}},
+ {NT_RESULT_COL_BINDING3_TOKEN, {ID_TOKEN, NT_RESULT_COL_BINDING4_TOKEN, NULL2}, {"back", "", "", ""}},
+
+ /* 300: */
+ {NT_RESULT_COL_BINDING4_TOKEN, {NULL4}, NO_KW},
+ {NT_RESULT_COL_BINDING4_TOKEN, {PERIOD_TOKEN, NT_RESULT_COL_BINDING5_TOKEN, NULL2}, NO_KW},
+ {NT_RESULT_COL_BINDING5_TOKEN, {ID_TOKEN, NULL3}, {"primary", "", "", ""}},
+ {NT_RESULT_COL_BINDING5_TOKEN, {ID_TOKEN, NULL3}, {"secondary", "", "", ""}},
+ {NT_OPT_FACE_TYPE2_TOKEN, {ID_TOKEN, NULL3}, {"front", "", "", ""}},
+
+ /* 305: */
+ {NT_OPT_FACE_TYPE2_TOKEN, {ID_TOKEN, NULL3}, {"back", "", "", ""}},
+ {NT_OPT_COLOR_TYPE_TOKEN, {PERIOD_TOKEN, NT_OPT_COLOR_TYPE2_TOKEN, NULL2}, NO_KW},
+ {NT_OPT_COLOR_TYPE_TOKEN, {NULL4}, NO_KW},
+ {NT_OPT_COLOR_TYPE2_TOKEN, {ID_TOKEN, NULL3}, {"primary", "", "", ""}},
+ {NT_OPT_COLOR_TYPE2_TOKEN, {ID_TOKEN, NULL3}, {"secondary", "", "", ""}},
+
+ /* 310: */
+ {NT_OPT_TEX_COORD_NUM_TOKEN, {NULL4}, NO_KW},
+ {NT_OPT_TEX_COORD_NUM_TOKEN,
+ {LBRACKET_TOKEN, NT_TEX_COORD_NUM_TOKEN, RBRACKET_TOKEN, NULL_TOKEN}, NO_KW},
+ {NT_TEX_COORD_NUM_TOKEN, {INTEGER_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_ALIAS_STATEMENT_TOKEN, {ALIAS_TOKEN, NT_ESTABLISH_NAME_TOKEN, EQUAL_TOKEN,
+ NT_ESTABLISHED_NAME_TOKEN}, NO_KW},
+ {NT_ESTABLISH_NAME_TOKEN, {ID_TOKEN, NULL3}, {"-1", "", "", ""}},
+
+ /* 315: */
+ {NT_ESTABLISHED_NAME_TOKEN, {ID_TOKEN, NULL3}, {"-1", "", "", ""}},
+ {NT_FOO_TOKEN, {NULL4}, NO_KW},
+ {NT_SWIZZLE_SUFFIX_TOKEN, {PERIOD_TOKEN, NT_SWIZZLE_SUFFIX2_TOKEN, NULL2},
+ NO_KW},
+ {NT_SWIZZLE_SUFFIX2_TOKEN, {NT_COMPONENT_TOKEN, NULL3}, NO_KW},
+ {NT_SWIZZLE_SUFFIX2_TOKEN, {NT_COMPONENT4_TOKEN, NULL3}, NO_KW},
+};
+
+/* This is the look ahead table. See the look_ahead_table struct def for a description */
+look_ahead_table latab[] = {
+ {NT_PROGRAM_TOKEN, ABS_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, ADD_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, ADDRESS_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, ALIAS_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, ARL_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, ATTRIB_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, DP3_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, DP4_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, DPH_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, DST_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, END_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, EOF_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, EX2_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, EXP_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, FLR_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, FRC_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, LIT_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, LG2_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, LOG_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, MAD_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, MAX_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, MIN_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, MOV_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, MUL_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, OPTION_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, OUTPUT_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, PARAM_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, POW_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, RCP_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, RSQ_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, SGE_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, SLT_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, SUB_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, SWZ_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, XPD_TOKEN, "", 0},
+ {NT_PROGRAM_TOKEN, TEMP_TOKEN, "", 0},
+
+ {NT_OPTION_SEQUENCE_TOKEN, ABS_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, ADD_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, ADDRESS_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, ALIAS_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, ARL_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, ATTRIB_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, DP3_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, DP4_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, DPH_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, DST_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, END_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, EX2_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, EXP_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, FLR_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, FRC_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, LIT_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, LG2_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, LOG_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, MAD_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, MAX_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, MIN_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, MOV_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, MUL_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, OPTION_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, OUTPUT_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, PARAM_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, POW_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, RCP_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, RSQ_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, SGE_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, SLT_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, SUB_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, SWZ_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, XPD_TOKEN, "", 1},
+ {NT_OPTION_SEQUENCE_TOKEN, TEMP_TOKEN, "", 1},
+
+ {NT_OPTION_SEQUENCE2_TOKEN, OPTION_TOKEN, "", 2},
+
+ {NT_OPTION_SEQUENCE2_TOKEN, ABS_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, ADD_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, ADDRESS_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, ALIAS_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, ARL_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, ATTRIB_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, DP3_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, DP4_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, DPH_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, DST_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, END_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, EX2_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, EXP_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, FLR_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, FRC_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, LIT_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, LG2_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, LOG_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, MAD_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, MAX_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, MIN_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, MOV_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, MUL_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, OUTPUT_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, PARAM_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, POW_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, RCP_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, RSQ_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, SGE_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, SLT_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, SUB_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, SWZ_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, XPD_TOKEN, "", 3},
+ {NT_OPTION_SEQUENCE2_TOKEN, TEMP_TOKEN, "", 3},
+
+ {NT_OPTION_TOKEN, OPTION_TOKEN, "", 4},
+
+ {NT_STATEMENT_SEQUENCE_TOKEN, ABS_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, ADD_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, ADDRESS_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, ALIAS_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, ARL_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, ATTRIB_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, DP3_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, DP4_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, DPH_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, DST_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, END_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, EX2_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, EXP_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, FLR_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, FRC_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, LIT_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, LG2_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, LOG_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, MAD_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, MAX_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, MIN_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, MOV_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, MUL_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, OUTPUT_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, PARAM_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, POW_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, RCP_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, RSQ_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, SGE_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, SLT_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, SUB_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, SWZ_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, XPD_TOKEN, "", 5},
+ {NT_STATEMENT_SEQUENCE_TOKEN, TEMP_TOKEN, "", 5},
+
+ {NT_STATEMENT_SEQUENCE2_TOKEN, ABS_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, ADD_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, ADDRESS_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, ALIAS_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, ARL_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, ATTRIB_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, DP3_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, DP4_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, DPH_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, DST_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, EX2_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, EXP_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, FLR_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, FRC_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, LIT_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, LG2_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, LOG_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, MAD_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, MAX_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, MIN_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, MOV_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, MUL_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, OUTPUT_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, PARAM_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, POW_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, RCP_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, RSQ_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, SGE_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, SLT_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, SUB_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, SWZ_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, XPD_TOKEN, "", 6},
+ {NT_STATEMENT_SEQUENCE2_TOKEN, TEMP_TOKEN, "", 6},
+
+ {NT_STATEMENT_SEQUENCE2_TOKEN, END_TOKEN, "", 7},
+
+
+ {NT_STATEMENT_TOKEN, ABS_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, ADD_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, ARL_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, DP3_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, DP4_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, DPH_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, DST_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, EX2_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, EXP_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, FLR_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, FRC_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, LIT_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, LG2_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, LOG_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, MAD_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, MAX_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, MIN_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, MOV_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, MUL_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, POW_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, RCP_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, RSQ_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, SGE_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, SLT_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, SUB_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, SWZ_TOKEN, "", 8},
+ {NT_STATEMENT_TOKEN, XPD_TOKEN, "", 8},
+
+ {NT_STATEMENT_TOKEN, ADDRESS_TOKEN, "", 9},
+ {NT_STATEMENT_TOKEN, ALIAS_TOKEN, "", 9},
+ {NT_STATEMENT_TOKEN, ATTRIB_TOKEN, "", 9},
+ {NT_STATEMENT_TOKEN, OUTPUT_TOKEN, "", 9},
+ {NT_STATEMENT_TOKEN, PARAM_TOKEN, "", 9},
+ {NT_STATEMENT_TOKEN, TEMP_TOKEN, "", 9},
+
+ {NT_INSTRUCTION_TOKEN, ARL_TOKEN, "", 10},
+
+ {NT_INSTRUCTION_TOKEN, ABS_TOKEN, "", 11},
+ {NT_INSTRUCTION_TOKEN, FLR_TOKEN, "", 11},
+ {NT_INSTRUCTION_TOKEN, FRC_TOKEN, "", 11},
+ {NT_INSTRUCTION_TOKEN, LIT_TOKEN, "", 11},
+ {NT_INSTRUCTION_TOKEN, MOV_TOKEN, "", 11},
+
+ {NT_INSTRUCTION_TOKEN, EX2_TOKEN, "", 12},
+ {NT_INSTRUCTION_TOKEN, EXP_TOKEN, "", 12},
+ {NT_INSTRUCTION_TOKEN, LG2_TOKEN, "", 12},
+ {NT_INSTRUCTION_TOKEN, LOG_TOKEN, "", 12},
+ {NT_INSTRUCTION_TOKEN, RCP_TOKEN, "", 12},
+ {NT_INSTRUCTION_TOKEN, RSQ_TOKEN, "", 12},
+
+ {NT_INSTRUCTION_TOKEN, POW_TOKEN, "", 13},
+
+ {NT_INSTRUCTION_TOKEN, ADD_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, DP3_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, DP4_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, DPH_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, DST_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, MAX_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, MIN_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, MUL_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, SGE_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, SLT_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, SUB_TOKEN, "", 14},
+ {NT_INSTRUCTION_TOKEN, XPD_TOKEN, "", 14},
+
+ {NT_INSTRUCTION_TOKEN, MAD_TOKEN, "", 15},
+
+ {NT_INSTRUCTION_TOKEN, SWZ_TOKEN, "", 16},
+
+ {NT_ARL_INSTRUCTION_TOKEN, ARL_TOKEN, "", 17},
+
+ {NT_VECTOROP_INSTRUCTION_TOKEN, ABS_TOKEN, "", 18},
+ {NT_VECTOROP_INSTRUCTION_TOKEN, FLR_TOKEN, "", 18},
+ {NT_VECTOROP_INSTRUCTION_TOKEN, FRC_TOKEN, "", 18},
+ {NT_VECTOROP_INSTRUCTION_TOKEN, LIT_TOKEN, "", 18},
+ {NT_VECTOROP_INSTRUCTION_TOKEN, MOV_TOKEN, "", 18},
+
+ {NT_VECTOROP_TOKEN, ABS_TOKEN, "", 19},
+
+ {NT_VECTOROP_TOKEN, FLR_TOKEN, "", 20},
+
+ {NT_VECTOROP_TOKEN, FRC_TOKEN, "", 21},
+
+ {NT_VECTOROP_TOKEN, LIT_TOKEN, "", 22},
+
+ {NT_VECTOROP_TOKEN, MOV_TOKEN, "", 23},
+
+ {NT_SCALAROP_INSTRUCTION_TOKEN, EX2_TOKEN, "", 24},
+ {NT_SCALAROP_INSTRUCTION_TOKEN, EXP_TOKEN, "", 24},
+ {NT_SCALAROP_INSTRUCTION_TOKEN, LG2_TOKEN, "", 24},
+ {NT_SCALAROP_INSTRUCTION_TOKEN, LOG_TOKEN, "", 24},
+ {NT_SCALAROP_INSTRUCTION_TOKEN, RCP_TOKEN, "", 24},
+ {NT_SCALAROP_INSTRUCTION_TOKEN, RSQ_TOKEN, "", 24},
+
+ {NT_SCALAROP_TOKEN, EX2_TOKEN, "", 25},
+
+ {NT_SCALAROP_TOKEN, EXP_TOKEN, "", 26},
+
+ {NT_SCALAROP_TOKEN, LG2_TOKEN, "", 27},
+
+ {NT_SCALAROP_TOKEN, LOG_TOKEN, "", 28},
+
+ {NT_SCALAROP_TOKEN, RCP_TOKEN, "", 29},
+
+ {NT_SCALAROP_TOKEN, RSQ_TOKEN, "", 30},
+
+ {NT_BINSCOP_INSTRUCTION_TOKEN, POW_TOKEN, "", 31},
+
+ {NT_BINSCOP_INSTRUCTION2_TOKEN, COMMA_TOKEN, "", 32},
+
+ {NT_BINSCOP_TOKEN, POW_TOKEN, "", 33},
+
+ {NT_BINOP_INSTRUCTION_TOKEN, ADD_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, DP3_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, DP4_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, DPH_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, DST_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, MAX_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, MIN_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, MUL_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, SGE_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, SLT_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, SUB_TOKEN, "", 34},
+ {NT_BINOP_INSTRUCTION_TOKEN, XPD_TOKEN, "", 34},
+
+ {NT_BINOP_INSTRUCTION2_TOKEN, COMMA_TOKEN, "", 35},
+
+ {NT_BINOP_TOKEN, ADD_TOKEN, "", 36},
+ {NT_BINOP_TOKEN, DP3_TOKEN, "", 37},
+ {NT_BINOP_TOKEN, DP4_TOKEN, "", 38},
+ {NT_BINOP_TOKEN, DPH_TOKEN, "", 39},
+ {NT_BINOP_TOKEN, DST_TOKEN, "", 40},
+ {NT_BINOP_TOKEN, MAX_TOKEN, "", 41},
+ {NT_BINOP_TOKEN, MIN_TOKEN, "", 42},
+ {NT_BINOP_TOKEN, MUL_TOKEN, "", 43},
+ {NT_BINOP_TOKEN, SGE_TOKEN, "", 44},
+ {NT_BINOP_TOKEN, SLT_TOKEN, "", 45},
+ {NT_BINOP_TOKEN, SUB_TOKEN, "", 46},
+ {NT_BINOP_TOKEN, XPD_TOKEN, "", 47},
+
+ {NT_TRIOP_INSTRUCTION_TOKEN, MAD_TOKEN, "", 48},
+ {NT_TRIOP_INSTRUCTION2_TOKEN, COMMA_TOKEN, "", 49},
+ {NT_TRIOP_INSTRUCTION3_TOKEN, COMMA_TOKEN, "", 50},
+
+ {NT_TRIOP_TOKEN, MAD_TOKEN, "", 51},
+ {NT_SWZ_INSTRUCTION_TOKEN, SWZ_TOKEN, "", 52},
+ {NT_SWZ_INSTRUCTION2_TOKEN, COMMA_TOKEN, "", 53},
+
+ {NT_SCALAR_SRC_REG_TOKEN, PLUS_TOKEN, "", 54},
+ {NT_SCALAR_SRC_REG_TOKEN, MINUS_TOKEN, "", 54},
+ {NT_SCALAR_SRC_REG_TOKEN, VERTEX_TOKEN, "", 54},
+ {NT_SCALAR_SRC_REG_TOKEN, STATE_TOKEN, "", 54},
+ {NT_SCALAR_SRC_REG_TOKEN, PROGRAM_TOKEN, "", 54},
+ {NT_SCALAR_SRC_REG_TOKEN, LBRACE_TOKEN, "", 54},
+ {NT_SCALAR_SRC_REG_TOKEN, FLOAT_TOKEN, "-1", 54},
+ {NT_SCALAR_SRC_REG_TOKEN, INTEGER_TOKEN, "-1", 54},
+ {NT_SCALAR_SRC_REG_TOKEN, ID_TOKEN, "-1", 54},
+
+ {NT_SWIZZLE_SRC_REG_TOKEN, PLUS_TOKEN, "", 55},
+ {NT_SWIZZLE_SRC_REG_TOKEN, MINUS_TOKEN, "", 55},
+ {NT_SWIZZLE_SRC_REG_TOKEN, VERTEX_TOKEN, "", 55},
+ {NT_SWIZZLE_SRC_REG_TOKEN, STATE_TOKEN, "", 55},
+ {NT_SWIZZLE_SRC_REG_TOKEN, PROGRAM_TOKEN, "", 55},
+ {NT_SWIZZLE_SRC_REG_TOKEN, LBRACE_TOKEN, "", 55},
+ {NT_SWIZZLE_SRC_REG_TOKEN, FLOAT_TOKEN, "-1", 55},
+ {NT_SWIZZLE_SRC_REG_TOKEN, INTEGER_TOKEN, "-1", 55},
+ {NT_SWIZZLE_SRC_REG_TOKEN, ID_TOKEN, "-1", 55},
+
+ {NT_MASKED_DST_REG_TOKEN, ID_TOKEN, "-1", 56},
+ {NT_MASKED_DST_REG_TOKEN, RESULT_TOKEN, "", 56},
+ {NT_MASKED_ADDR_REG_TOKEN, ID_TOKEN, "-1", 57},
+
+ {NT_EXTENDED_SWIZZLE_TOKEN, PLUS_TOKEN, "", 58},
+ {NT_EXTENDED_SWIZZLE_TOKEN, MINUS_TOKEN, "", 58},
+ {NT_EXTENDED_SWIZZLE_TOKEN, INTEGER_TOKEN, "0", 58},
+ {NT_EXTENDED_SWIZZLE_TOKEN, INTEGER_TOKEN, "1", 58},
+ {NT_EXTENDED_SWIZZLE_TOKEN, ID_TOKEN, "x", 58},
+ {NT_EXTENDED_SWIZZLE_TOKEN, ID_TOKEN, "y", 58},
+ {NT_EXTENDED_SWIZZLE_TOKEN, ID_TOKEN, "z", 58},
+ {NT_EXTENDED_SWIZZLE_TOKEN, ID_TOKEN, "w", 58},
+
+ {NT_EXTENDED_SWIZZLE2_TOKEN, COMMA_TOKEN, "", 59},
+
+ {NT_EXT_SWIZ_COMP_TOKEN, PLUS_TOKEN, "", 60},
+ {NT_EXT_SWIZ_COMP_TOKEN, MINUS_TOKEN, "", 60},
+ {NT_EXT_SWIZ_COMP_TOKEN, INTEGER_TOKEN, "0", 60},
+ {NT_EXT_SWIZ_COMP_TOKEN, INTEGER_TOKEN, "1", 60},
+ {NT_EXT_SWIZ_COMP_TOKEN, ID_TOKEN, "x", 60},
+ {NT_EXT_SWIZ_COMP_TOKEN, ID_TOKEN, "y", 60},
+ {NT_EXT_SWIZ_COMP_TOKEN, ID_TOKEN, "z", 60},
+ {NT_EXT_SWIZ_COMP_TOKEN, ID_TOKEN, "w", 60},
+
+ {NT_EXT_SWIZ_SEL_TOKEN, INTEGER_TOKEN, "0", 61},
+ {NT_EXT_SWIZ_SEL_TOKEN, INTEGER_TOKEN, "1", 62},
+ {NT_EXT_SWIZ_SEL_TOKEN, ID_TOKEN, "x", 63},
+ {NT_EXT_SWIZ_SEL_TOKEN, ID_TOKEN, "y", 63},
+ {NT_EXT_SWIZ_SEL_TOKEN, ID_TOKEN, "z", 63},
+ {NT_EXT_SWIZ_SEL_TOKEN, ID_TOKEN, "w", 63},
+
+ /* Special case for 64 - 68 */
+
+ {NT_DST_REG_TOKEN, RESULT_TOKEN, "", 68},
+ {NT_VERTEX_ATTRIB_REG_TOKEN, ID_TOKEN, "-1", 69},
+ {NT_VERTEX_ATTRIB_REG_TOKEN, VERTEX_TOKEN, "", 70},
+ {NT_TEMPORARY_REG_TOKEN, ID_TOKEN, "-1", 71},
+
+ /* Special case for 72 - 73 */
+
+ {NT_PROG_PARAM_REG_TOKEN, STATE_TOKEN, "", 74},
+ {NT_PROG_PARAM_REG_TOKEN, PROGRAM_TOKEN, "", 74},
+ {NT_PROG_PARAM_REG_TOKEN, LBRACE_TOKEN, "", 74},
+ {NT_PROG_PARAM_REG_TOKEN, FLOAT_TOKEN, "-1", 74},
+
+ {NT_PROG_PARAM_SINGLE_TOKEN, ID_TOKEN, "-1", 75},
+ {NT_PROG_PARAM_ARRAY_TOKEN, ID_TOKEN, "-1", 76},
+ {NT_PROG_PARAM_ARRAY_MEM_TOKEN, INTEGER_TOKEN, "-1", 77},
+ {NT_PROG_PARAM_ARRAY_MEM_TOKEN, ID_TOKEN, "-1", 78},
+ {NT_PROG_PARAM_ARRAY_ABS_TOKEN, INTEGER_TOKEN, "-1", 79},
+ {NT_PROG_PARAM_ARRAY_REL_TOKEN, ID_TOKEN, "-1", 80},
+
+ {NT_ADDR_REG_REL_OFFSET_TOKEN, RBRACKET_TOKEN, "", 81},
+ {NT_ADDR_REG_REL_OFFSET_TOKEN, PLUS_TOKEN, "", 82},
+ {NT_ADDR_REG_REL_OFFSET_TOKEN, MINUS_TOKEN, "", 83},
+ {NT_ADDR_REG_POS_OFFSET_TOKEN, INTEGER_TOKEN, "-1", 84},
+ {NT_ADDR_REG_NEG_OFFSET_TOKEN, INTEGER_TOKEN, "-1", 85},
+
+
+ {NT_VERTEX_RESULT_REG_TOKEN, ID_TOKEN, "-1", 86},
+ {NT_VERTEX_RESULT_REG_TOKEN, RESULT_TOKEN, "", 87},
+ {NT_ADDR_REG_TOKEN, ID_TOKEN, "-1", 88},
+ {NT_ADDR_COMPONENT_TOKEN, PERIOD_TOKEN, "", 89},
+ {NT_ADDR_WRITE_MASK_TOKEN, PERIOD_TOKEN, "", 90},
+
+ {NT_SCALAR_SUFFIX_TOKEN, PERIOD_TOKEN, "", 91},
+
+ {NT_SWIZZLE_SUFFIX_TOKEN, COMMA_TOKEN, "", 92},
+ {NT_SWIZZLE_SUFFIX_TOKEN, SEMICOLON_TOKEN, "", 92},
+ {NT_SWIZZLE_SUFFIX_TOKEN, PERIOD_TOKEN, "", 317},
+
+ {NT_COMPONENT_TOKEN, ID_TOKEN, "x", 93},
+ {NT_COMPONENT_TOKEN, ID_TOKEN, "y", 94},
+ {NT_COMPONENT_TOKEN, ID_TOKEN, "z", 95},
+ {NT_COMPONENT_TOKEN, ID_TOKEN, "w", 96},
+
+ {NT_OPTIONAL_MASK_TOKEN, PERIOD_TOKEN, "", 97},
+ {NT_OPTIONAL_MASK_TOKEN, COMMA_TOKEN, "", 98},
+
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "x", 99},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "y", 100},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "xy", 101},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "z", 102},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "xz", 103},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "yz", 104},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "xyz", 105},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "w", 106},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "xw", 107},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "yw", 108},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "xyw", 109},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "zw", 110},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "xzw", 111},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "yzw", 112},
+ {NT_OPTIONAL_MASK2_TOKEN, ID_TOKEN, "xyzw", 113},
+
+
+ {NT_NAMING_STATEMENT_TOKEN, ATTRIB_TOKEN, "", 114},
+ {NT_NAMING_STATEMENT_TOKEN, PARAM_TOKEN, "", 115},
+ {NT_NAMING_STATEMENT_TOKEN, TEMP_TOKEN, "", 116},
+ {NT_NAMING_STATEMENT_TOKEN, ADDRESS_TOKEN, "", 117},
+ {NT_NAMING_STATEMENT_TOKEN, OUTPUT_TOKEN, "", 118},
+ {NT_NAMING_STATEMENT_TOKEN, ALIAS_TOKEN, "", 119},
+
+ {NT_ATTRIB_STATEMENT_TOKEN, ATTRIB_TOKEN, "", 120},
+ {NT_VTX_ATTRIB_BINDING_TOKEN, VERTEX_TOKEN, "", 121},
+
+ {NT_VTX_ATTRIB_ITEM_TOKEN, ID_TOKEN, "position", 122},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, ID_TOKEN, "weight", 123},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, ID_TOKEN, "normal", 124},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, ID_TOKEN, "color", 125},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, ID_TOKEN, "fogcoord", 126},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, ID_TOKEN, "texcoord", 127},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, ID_TOKEN, "matrixindex", 128},
+ {NT_VTX_ATTRIB_ITEM_TOKEN, ID_TOKEN, "attrib", 129},
+
+ {NT_VTX_ATTRIB_NUM_TOKEN, INTEGER_TOKEN, "-1", 130},
+ {NT_VTX_OPT_WEIGHT_NUM_TOKEN, SEMICOLON_TOKEN, "", 131},
+ {NT_VTX_OPT_WEIGHT_NUM_TOKEN, COMMA_TOKEN, "", 131},
+ {NT_VTX_OPT_WEIGHT_NUM_TOKEN, PERIOD_TOKEN, "", 131},
+ {NT_VTX_OPT_WEIGHT_NUM_TOKEN, LBRACKET_TOKEN, "", 132},
+
+ {NT_VTX_WEIGHT_NUM_TOKEN, INTEGER_TOKEN, "-1", 133},
+ {NT_PARAM_STATEMENT_TOKEN, PARAM_TOKEN, "", 134},
+ {NT_PARAM_STATEMENT2_TOKEN, EQUAL_TOKEN, "", 135},
+ {NT_PARAM_STATEMENT2_TOKEN, LBRACKET_TOKEN, "", 136},
+
+ {NT_OPT_ARRAY_SIZE_TOKEN, RBRACKET_TOKEN, "", 137},
+ {NT_OPT_ARRAY_SIZE_TOKEN, INTEGER_TOKEN, "-1", 138},
+
+ {NT_PARAM_SINGLE_INIT_TOKEN, EQUAL_TOKEN, "", 139},
+ {NT_PARAM_MULTIPLE_INIT_TOKEN, EQUAL_TOKEN, "", 140},
+
+ {NT_PARAM_MULT_INIT_LIST_TOKEN, STATE_TOKEN, "", 141},
+ {NT_PARAM_MULT_INIT_LIST_TOKEN, PROGRAM_TOKEN, "", 141},
+ {NT_PARAM_MULT_INIT_LIST_TOKEN, PLUS_TOKEN, "", 141},
+ {NT_PARAM_MULT_INIT_LIST_TOKEN, MINUS_TOKEN, "", 141},
+ {NT_PARAM_MULT_INIT_LIST_TOKEN, FLOAT_TOKEN, "-1", 141},
+ {NT_PARAM_MULT_INIT_LIST_TOKEN, INTEGER_TOKEN, "-1", 141},
+ {NT_PARAM_MULT_INIT_LIST_TOKEN, LBRACE_TOKEN, "", 141},
+
+
+ {NT_PARAM_MULT_INIT_LIST2_TOKEN, COMMA_TOKEN, "", 142},
+ {NT_PARAM_MULT_INIT_LIST2_TOKEN, RBRACE_TOKEN, "", 143},
+
+
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, STATE_TOKEN, "", 144},
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, PROGRAM_TOKEN, "", 145},
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, PLUS_TOKEN, "", 146},
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, MINUS_TOKEN, "", 146},
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, FLOAT_TOKEN, "-1", 146},
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, INTEGER_TOKEN, "-1", 146},
+ {NT_PARAM_SINGLE_ITEM_DECL_TOKEN, LBRACE_TOKEN, "", 146},
+
+
+ {NT_PARAM_SINGLE_ITEM_USE_TOKEN, STATE_TOKEN, "", 147},
+ {NT_PARAM_SINGLE_ITEM_USE_TOKEN, PROGRAM_TOKEN, "", 148},
+ {NT_PARAM_SINGLE_ITEM_USE_TOKEN, LBRACE_TOKEN, "", 149},
+ {NT_PARAM_SINGLE_ITEM_USE_TOKEN, FLOAT_TOKEN, "-1", 149},
+ {NT_PARAM_SINGLE_ITEM_USE_TOKEN, INTEGER_TOKEN, "-1", 149},
+
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, STATE_TOKEN, "", 150},
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, PROGRAM_TOKEN, "", 151},
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, PLUS_TOKEN, "", 152},
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, MINUS_TOKEN, "", 152},
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, FLOAT_TOKEN, "-1", 152},
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, INTEGER_TOKEN, "-1", 152},
+ {NT_PARAM_MULTIPLE_ITEM_TOKEN, LBRACE_TOKEN, "", 152},
+
+ {NT_STATE_MULTIPLE_ITEM_TOKEN, STATE_TOKEN, "", 153},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "material", 154},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "light", 155},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "lightmodel", 156},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "lightprod", 157},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "texgen", 158},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "fog", 159},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "clip", 160},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "point", 161},
+ {NT_STATE_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "matrix", 162},
+
+ {NT_FOO_TOKEN, PERIOD_TOKEN, "", 163},
+ {NT_FOO_TOKEN, COMMA_TOKEN, "", 316},
+ {NT_FOO_TOKEN, RBRACE_TOKEN, "", 316},
+ {NT_FOO2_TOKEN, ID_TOKEN, "inverse", 164},
+ {NT_FOO2_TOKEN, ID_TOKEN, "transpose", 164},
+ {NT_FOO2_TOKEN, ID_TOKEN, "invtrans", 164},
+ {NT_FOO2_TOKEN, ID_TOKEN, "row", 165},
+ {NT_FOO3_TOKEN, COMMA_TOKEN, "", 166},
+ {NT_FOO3_TOKEN, RBRACE_TOKEN, "", 166},
+ {NT_FOO3_TOKEN, PERIOD_TOKEN, "", 167},
+
+ {NT_FOO35_TOKEN, INTEGER_TOKEN, "-1", 168},
+ {NT_FOO4_TOKEN, RBRACKET_TOKEN, "", 169},
+ {NT_FOO4_TOKEN, DOTDOT_TOKEN, "", 170},
+
+ {NT_STATE_SINGLE_ITEM_TOKEN, STATE_TOKEN, "", 171},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, ID_TOKEN, "material", 172},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, ID_TOKEN, "light", 173},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, ID_TOKEN, "lightmodel", 174},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, ID_TOKEN, "lightprod", 175},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, ID_TOKEN, "texgen", 176},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, ID_TOKEN, "fog", 177},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, ID_TOKEN, "clip", 178},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, ID_TOKEN, "point", 179},
+ {NT_STATE_SINGLE_ITEM2_TOKEN, ID_TOKEN, "matrix", 180},
+
+
+ {NT_STATE_MATERIAL_ITEM_TOKEN, ID_TOKEN, "material", 181},
+ {NT_STATE_MATERIAL_ITEM2_TOKEN, ID_TOKEN, "ambient", 182},
+ {NT_STATE_MATERIAL_ITEM2_TOKEN, ID_TOKEN, "diffuse", 182},
+ {NT_STATE_MATERIAL_ITEM2_TOKEN, ID_TOKEN, "specular", 182},
+ {NT_STATE_MATERIAL_ITEM2_TOKEN, ID_TOKEN, "emission", 182},
+ {NT_STATE_MATERIAL_ITEM2_TOKEN, ID_TOKEN, "shininess", 182},
+
+ {NT_STATE_MATERIAL_ITEM2_TOKEN, PERIOD_TOKEN, "", 183},
+ {NT_STATE_MAT_PROPERTY_TOKEN, ID_TOKEN, "ambient", 184},
+ {NT_STATE_MAT_PROPERTY_TOKEN, ID_TOKEN, "diffuse", 185},
+ {NT_STATE_MAT_PROPERTY_TOKEN, ID_TOKEN, "specular", 186},
+ {NT_STATE_MAT_PROPERTY_TOKEN, ID_TOKEN, "emission", 187},
+ {NT_STATE_MAT_PROPERTY_TOKEN, ID_TOKEN, "shininess", 188},
+
+
+ {NT_STATE_LIGHT_ITEM_TOKEN, ID_TOKEN, "light", 189},
+ {NT_STATE_LIGHT_ITEM2_TOKEN, RBRACKET_TOKEN, "", 190},
+
+
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, ID_TOKEN, "ambient", 191},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, ID_TOKEN, "diffuse", 192},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, ID_TOKEN, "specular", 193},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, ID_TOKEN, "position", 194},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, ID_TOKEN, "attenuation", 195},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, ID_TOKEN, "spot", 196},
+ {NT_STATE_LIGHT_PROPERTY_TOKEN, ID_TOKEN, "half", 197},
+
+ {NT_STATE_SPOT_PROPERTY_TOKEN, ID_TOKEN, "direction", 198},
+ {NT_STATE_LIGHT_MODEL_ITEM_TOKEN, ID_TOKEN, "lightmodel", 199},
+
+
+ {NT_STATE_LMOD_PROPERTY_TOKEN, PERIOD_TOKEN, "", 200},
+ {NT_STATE_LMOD_PROPERTY2_TOKEN, ID_TOKEN, "ambient", 201},
+ {NT_STATE_LMOD_PROPERTY2_TOKEN, ID_TOKEN, "scenecolor", 202},
+ {NT_STATE_LMOD_PROPERTY2_TOKEN, ID_TOKEN, "front", 203},
+ {NT_STATE_LMOD_PROPERTY2_TOKEN, ID_TOKEN, "back", 203},
+
+
+ {NT_STATE_LIGHT_PROD_ITEM_TOKEN, ID_TOKEN, "lightprod", 204},
+ {NT_STATE_LIGHT_PROD_ITEM15_TOKEN, RBRACKET_TOKEN, "", 205},
+ {NT_STATE_LIGHT_PROD_ITEM2_TOKEN, ID_TOKEN, "ambient", 206},
+ {NT_STATE_LIGHT_PROD_ITEM2_TOKEN, ID_TOKEN, "diffuse", 206},
+ {NT_STATE_LIGHT_PROD_ITEM2_TOKEN, ID_TOKEN, "specular", 206},
+ {NT_STATE_LIGHT_PROD_ITEM2_TOKEN, ID_TOKEN, "front", 207},
+ {NT_STATE_LIGHT_PROD_ITEM2_TOKEN, ID_TOKEN, "back", 207},
+
+ {NT_STATE_LPROD_PROPERTY_TOKEN, ID_TOKEN, "ambient", 208},
+ {NT_STATE_LPROD_PROPERTY_TOKEN, ID_TOKEN, "diffuse", 209},
+ {NT_STATE_LPROD_PROPERTY_TOKEN, ID_TOKEN, "specular", 210},
+
+ {NT_STATE_LIGHT_NUMBER_TOKEN, INTEGER_TOKEN, "-1", 211},
+ {NT_STATE_TEX_GEN_ITEM_TOKEN, ID_TOKEN, "texgen", 212},
+ {NT_STATE_TEX_GEN_ITEM2_TOKEN, PERIOD_TOKEN, "", 213},
+ {NT_STATE_TEX_GEN_TYPE_TOKEN, ID_TOKEN, "eye", 214},
+ {NT_STATE_TEX_GEN_TYPE_TOKEN, ID_TOKEN, "object", 215},
+
+
+ {NT_STATE_TEX_GEN_COORD_TOKEN, ID_TOKEN, "s", 216},
+ {NT_STATE_TEX_GEN_COORD_TOKEN, ID_TOKEN, "t", 217},
+ {NT_STATE_TEX_GEN_COORD_TOKEN, ID_TOKEN, "r", 218},
+ {NT_STATE_TEX_GEN_COORD_TOKEN, ID_TOKEN, "q", 219},
+
+ {NT_STATE_FOG_ITEM_TOKEN, ID_TOKEN, "fog", 220},
+
+ {NT_STATE_FOG_PROPERTY_TOKEN, ID_TOKEN, "color", 221},
+ {NT_STATE_FOG_PROPERTY_TOKEN, ID_TOKEN, "params", 222},
+
+ {NT_STATE_CLIP_PLANE_ITEM_TOKEN, ID_TOKEN, "clip", 223},
+ {NT_STATE_CLIP_PLANE_ITEM2_TOKEN, RBRACKET_TOKEN, "", 224},
+ {NT_STATE_CLIP_PLANE_NUM_TOKEN, INTEGER_TOKEN, "-1", 225},
+ {NT_STATE_POINT_ITEM_TOKEN, ID_TOKEN, "point", 226},
+ {NT_STATE_POINT_PROPERTY_TOKEN, ID_TOKEN, "size", 227},
+ {NT_STATE_POINT_PROPERTY_TOKEN, ID_TOKEN, "attenuation", 228},
+
+
+ {NT_STATE_MATRIX_ROW_TOKEN, ID_TOKEN, "matrix", 229},
+ {NT_STATE_MATRIX_ROW15_TOKEN, PERIOD_TOKEN, "", 230},
+ {NT_STATE_MATRIX_ROW2_TOKEN, ID_TOKEN, "row", 231},
+ {NT_STATE_MATRIX_ROW2_TOKEN, ID_TOKEN, "inverse", 232},
+ {NT_STATE_MATRIX_ROW2_TOKEN, ID_TOKEN, "transpose", 232},
+ {NT_STATE_MATRIX_ROW2_TOKEN, ID_TOKEN, "invtrans", 232},
+ {NT_STATE_MATRIX_ROW3_TOKEN, LBRACKET_TOKEN, "", 233},
+
+ {NT_STATE_MAT_MODIFIER_TOKEN, ID_TOKEN, "inverse", 234},
+ {NT_STATE_MAT_MODIFIER_TOKEN, ID_TOKEN, "transpose", 235},
+ {NT_STATE_MAT_MODIFIER_TOKEN, ID_TOKEN, "invtrans", 236},
+ {NT_STATE_MATRIX_ROW_NUM_TOKEN, INTEGER_TOKEN, "-1", 237},
+
+
+ {NT_STATE_MATRIX_NAME_TOKEN, ID_TOKEN, "modelview", 238},
+ {NT_STATE_MATRIX_NAME_TOKEN, ID_TOKEN, "projection", 239},
+ {NT_STATE_MATRIX_NAME_TOKEN, ID_TOKEN, "mvp", 240},
+ {NT_STATE_MATRIX_NAME_TOKEN, ID_TOKEN, "texture", 241},
+ {NT_STATE_MATRIX_NAME_TOKEN, ID_TOKEN, "palette", 242},
+ {NT_STATE_MATRIX_NAME_TOKEN, PROGRAM_TOKEN, "", 243},
+
+ {NT_STATE_OPT_MOD_MAT_NUM_TOKEN, PERIOD_TOKEN, "", 244},
+ {NT_STATE_OPT_MOD_MAT_NUM_TOKEN, COMMA_TOKEN, "", 244},
+ {NT_STATE_OPT_MOD_MAT_NUM_TOKEN, RBRACE_TOKEN, "", 244},
+ {NT_STATE_OPT_MOD_MAT_NUM_TOKEN, LBRACKET_TOKEN, "", 245},
+
+ {NT_STATE_MOD_MAT_NUM_TOKEN, INTEGER_TOKEN, "-1", 246},
+ {NT_STATE_PALETTE_MAT_NUM_TOKEN, INTEGER_TOKEN, "-1", 247},
+ {NT_STATE_PROGRAM_MAT_NUM_TOKEN, INTEGER_TOKEN, "-1", 248},
+
+ {NT_PROGRAM_SINGLE_ITEM_TOKEN, PROGRAM_TOKEN, "", 249},
+ {NT_PROGRAM_SINGLE_ITEM2_TOKEN, ID_TOKEN, "env", 250},
+ {NT_PROGRAM_SINGLE_ITEM2_TOKEN, ID_TOKEN, "local", 251},
+
+
+ {NT_PROGRAM_MULTIPLE_ITEM_TOKEN, PROGRAM_TOKEN, "", 252},
+ {NT_PROGRAM_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "env", 253},
+ {NT_PROGRAM_MULTIPLE_ITEM2_TOKEN, ID_TOKEN, "local", 254},
+ {NT_PROG_ENV_PARAMS_TOKEN, ID_TOKEN, "env", 255},
+ {NT_PROG_ENV_PARAM_NUMS_TOKEN, INTEGER_TOKEN, "-1", 256},
+ {NT_PROG_ENV_PARAM_NUMS2_TOKEN, DOTDOT_TOKEN, "", 257},
+ {NT_PROG_ENV_PARAM_NUMS2_TOKEN, RBRACKET_TOKEN, "", 258},
+ {NT_PROG_ENV_PARAM_TOKEN, ID_TOKEN, "env", 259},
+
+ {NT_PROG_LOCAL_PARAMS_TOKEN, ID_TOKEN, "local", 260},
+ {NT_PROG_LOCAL_PARAM_NUMS_TOKEN, INTEGER_TOKEN, "-1", 261},
+ {NT_PROG_LOCAL_PARAM_NUMS2_TOKEN, DOTDOT_TOKEN, "", 262},
+ {NT_PROG_LOCAL_PARAM_NUMS2_TOKEN, RBRACKET_TOKEN, "", 263},
+ {NT_PROG_LOCAL_PARAM_TOKEN, ID_TOKEN, "local", 264},
+ {NT_PROG_ENV_PARAM_NUM_TOKEN, INTEGER_TOKEN, "-1", 265},
+ {NT_PROG_LOCAL_PARAM_NUM_TOKEN, INTEGER_TOKEN, "-1", 266},
+ {NT_PARAM_CONST_DECL_TOKEN, PLUS_TOKEN, "", 267},
+ {NT_PARAM_CONST_DECL_TOKEN, MINUS_TOKEN, "", 267},
+ {NT_PARAM_CONST_DECL_TOKEN, FLOAT_TOKEN, "-1", 267},
+ {NT_PARAM_CONST_DECL_TOKEN, INTEGER_TOKEN, "-1", 267},
+ {NT_PARAM_CONST_DECL_TOKEN, LBRACE_TOKEN, "", 268},
+
+ {NT_PARAM_CONST_USE_TOKEN, FLOAT_TOKEN, "-1", 269},
+ {NT_PARAM_CONST_USE_TOKEN, INTEGER_TOKEN, "-1", 269},
+ {NT_PARAM_CONST_USE_TOKEN, LBRACE_TOKEN, "", 270},
+
+
+ {NT_PARAM_CONST_SCALAR_DECL_TOKEN, PLUS_TOKEN, "", 271},
+ {NT_PARAM_CONST_SCALAR_DECL_TOKEN, MINUS_TOKEN, "", 271},
+ {NT_PARAM_CONST_SCALAR_DECL_TOKEN, FLOAT_TOKEN, "-1", 271},
+ {NT_PARAM_CONST_SCALAR_DECL_TOKEN, INTEGER_TOKEN, "-1", 271},
+
+ {NT_PARAM_CONST_SCALAR_USE_TOKEN, FLOAT_TOKEN, "-1", 272},
+ {NT_PARAM_CONST_SCALAR_USE_TOKEN, INTEGER_TOKEN, "-1", 272},
+ {NT_PARAM_CONST_VECTOR_TOKEN, LBRACE_TOKEN, "", 273},
+ {NT_PARAM_CONST_VECTOR2_TOKEN, RBRACE_TOKEN, "", 274},
+ {NT_PARAM_CONST_VECTOR2_TOKEN, COMMA_TOKEN, "", 275},
+ {NT_PARAM_CONST_VECTOR3_TOKEN, RBRACE_TOKEN, "", 276},
+ {NT_PARAM_CONST_VECTOR3_TOKEN, COMMA_TOKEN, "", 277},
+ {NT_PARAM_CONST_VECTOR4_TOKEN, RBRACE_TOKEN, "", 278},
+ {NT_PARAM_CONST_VECTOR4_TOKEN, COMMA_TOKEN, "", 279},
+
+ {NT_SIGNED_FLOAT_CONSTANT_TOKEN, PLUS_TOKEN, "", 280},
+ {NT_SIGNED_FLOAT_CONSTANT_TOKEN, MINUS_TOKEN, "", 280},
+ {NT_SIGNED_FLOAT_CONSTANT_TOKEN, FLOAT_TOKEN, "-1", 280},
+ {NT_SIGNED_FLOAT_CONSTANT_TOKEN, INTEGER_TOKEN, "-1", 280},
+
+ {NT_OPTIONAL_SIGN_TOKEN, FLOAT_TOKEN, "-1", 281},
+ {NT_OPTIONAL_SIGN_TOKEN, INTEGER_TOKEN, "0", 281},
+ {NT_OPTIONAL_SIGN_TOKEN, INTEGER_TOKEN, "1", 281},
+ {NT_OPTIONAL_SIGN_TOKEN, INTEGER_TOKEN, "-1", 281},
+ {NT_OPTIONAL_SIGN_TOKEN, ID_TOKEN, "-1", 281},
+ {NT_OPTIONAL_SIGN_TOKEN, STATE_TOKEN, "", 281},
+ {NT_OPTIONAL_SIGN_TOKEN, PROGRAM_TOKEN, "", 281},
+ {NT_OPTIONAL_SIGN_TOKEN, VERTEX_TOKEN, "", 281},
+ {NT_OPTIONAL_SIGN_TOKEN, LBRACE_TOKEN, "", 281},
+
+
+ {NT_OPTIONAL_SIGN_TOKEN, MINUS_TOKEN, "", 282},
+ {NT_OPTIONAL_SIGN_TOKEN, PLUS_TOKEN, "", 283},
+
+ {NT_TEMP_STATEMENT_TOKEN, TEMP_TOKEN, "", 284},
+ {NT_ADDRESS_STATEMENT_TOKEN, ADDRESS_TOKEN, "", 285},
+
+ /* Special case 286-7 */
+
+ {NT_OUTPUT_STATEMENT_TOKEN, OUTPUT_TOKEN, "", 288},
+ {NT_RESULT_BINDING_TOKEN, RESULT_TOKEN, "", 289},
+ {NT_RESULT_BINDING2_TOKEN, ID_TOKEN, "position", 290},
+ {NT_RESULT_BINDING2_TOKEN, ID_TOKEN, "fogcoord", 291},
+ {NT_RESULT_BINDING2_TOKEN, ID_TOKEN, "pointsize", 292},
+ {NT_RESULT_BINDING2_TOKEN, ID_TOKEN, "color", 293},
+ {NT_RESULT_BINDING2_TOKEN, ID_TOKEN, "texcoord", 294},
+
+ {NT_RESULT_COL_BINDING_TOKEN, ID_TOKEN, "color", 295},
+
+ /* Special case 296-7 */
+
+ {NT_RESULT_COL_BINDING3_TOKEN, ID_TOKEN, "front", 298},
+ {NT_RESULT_COL_BINDING3_TOKEN, ID_TOKEN, "back", 299},
+
+ /* Special case 300-301 */
+
+ {NT_RESULT_COL_BINDING5_TOKEN, ID_TOKEN, "primary", 302},
+ {NT_RESULT_COL_BINDING5_TOKEN, ID_TOKEN, "secondary", 303},
+ {NT_OPT_FACE_TYPE2_TOKEN, ID_TOKEN, "front", 304},
+ {NT_OPT_FACE_TYPE2_TOKEN, ID_TOKEN, "back", 305},
+
+ /* Special case 306-7 */
+
+ {NT_OPT_COLOR_TYPE2_TOKEN, ID_TOKEN, "primary", 308},
+ {NT_OPT_COLOR_TYPE2_TOKEN, ID_TOKEN, "secondary", 309},
+
+ {NT_OPT_TEX_COORD_NUM_TOKEN, PERIOD_TOKEN, "", 310},
+ {NT_OPT_TEX_COORD_NUM_TOKEN, SEMICOLON_TOKEN, "", 310},
+ {NT_OPT_TEX_COORD_NUM_TOKEN, COMMA_TOKEN, "", 310},
+ {NT_OPT_TEX_COORD_NUM_TOKEN, RBRACE_TOKEN, "", 310},
+ {NT_OPT_TEX_COORD_NUM_TOKEN, LBRACKET_TOKEN, "", 311},
+
+ {NT_TEX_COORD_NUM_TOKEN, INTEGER_TOKEN, "-1", 312},
+
+ /* Special case for 313 to get aliasing correct */
+
+ {NT_ESTABLISH_NAME_TOKEN, ID_TOKEN, "-1", 314},
+ {NT_ESTABLISHED_NAME_TOKEN, ID_TOKEN, "-1", 315},
+
+ /* Special case for 318-9 */
+};
+
+static GLint nprods = sizeof(ptab) / sizeof(prod_table);
+static GLint nlas = sizeof(latab) / sizeof(look_ahead_table);
+
+/**
+ * This is a gigantic FSA to recognize the keywords put forth in the
+ * GL_ARB_vertex_program spec.
+ *
+ * All other tokens are deemed 'identifiers', and shoved into the
+ * identifier symbol table (as opposed to the GLint and GLfloat symbol tables)
+ *
+ * \param s The parse state
+ * \param token The next token seen is returned in this value
+ * \param token_attr The token attribute for the next token is returned here. This
+ * is the index into the approprate symbol table if token is INTEGER_TOKEN,
+ * FLOAT_TOKEN, or ID_TOKEN
+ *
+ * \return ARB_VP_ERROR on lex error, ARB_VP_SUCESS on sucess
+ */
+static GLint
+get_next_token(parse_state * s, GLint * token, GLint * token_attr)
+{
+ GLubyte curr;
+
+ while (s->start_pos < s->len) {
+ curr = s->str[s->curr_pos];
+
+ switch (s->curr_state) {
+ /* Default state */
+ case STATE_BASE:
+ if (IS_WHITESPACE(curr)) {
+ s->start_pos++;
+ s->curr_pos++;
+ }
+ else {
+ if (IS_IDCHAR(curr)) {
+ switch (curr) {
+ case 'A':
+ ADV_TO_STATE(STATE_A);
+ break;
+
+ case 'D':
+ ADV_TO_STATE(STATE_D);
+ break;
+
+ case 'E':
+ ADV_TO_STATE(STATE_E);
+ break;
+
+ case 'F':
+ ADV_TO_STATE(STATE_F);
+ break;
+
+ case 'L':
+ ADV_TO_STATE(STATE_L);
+ break;
+
+ case 'M':
+ ADV_TO_STATE(STATE_M);
+ break;
+
+ case 'O':
+ ADV_TO_STATE(STATE_O);
+ break;
+
+ case 'P':
+ ADV_TO_STATE(STATE_P);
+ break;
+
+ case 'R':
+ ADV_TO_STATE(STATE_R);
+ break;
+
+ case 'S':
+ ADV_TO_STATE(STATE_S);
+ break;
+
+ case 'T':
+ ADV_TO_STATE(STATE_T);
+ break;
+
+ case 'X':
+ ADV_TO_STATE(STATE_X);
+ break;
+
+ case 'p':
+ ADV_TO_STATE(STATE_LC_P);
+ break;
+
+ case 'r':
+ ADV_TO_STATE(STATE_LC_R);
+ break;
+
+ case 's':
+ ADV_TO_STATE(STATE_LC_S);
+ break;
+
+ case 'v':
+ ADV_TO_STATE(STATE_LC_V);
+ break;
+
+ default:
+ s->curr_state = 1;
+ s->start_pos = s->curr_pos;
+ s->curr_pos++;
+ }
+ }
+ else if (IS_DIGIT(curr)) {
+ ADV_TO_STATE(STATE_N4);
+ }
+ else {
+ switch (curr) {
+ case '#':
+ ADV_TO_STATE(STATE_COMMENT);
+ break;
+ case ';':
+ ADV_AND_FINISH(SEMICOLON_TOKEN);
+ break;
+ case ',':
+ ADV_AND_FINISH(COMMA_TOKEN);
+ break;
+ case '+':
+ ADV_AND_FINISH(PLUS_TOKEN);
+ break;
+ case '-':
+ ADV_AND_FINISH(MINUS_TOKEN);
+ break;
+ case '[':
+ ADV_AND_FINISH(LBRACKET_TOKEN);
+ break;
+ case ']':
+ ADV_AND_FINISH(RBRACKET_TOKEN);
+ break;
+ case '{':
+ ADV_AND_FINISH(LBRACE_TOKEN);
+ break;
+ case '}':
+ ADV_AND_FINISH(RBRACE_TOKEN);
+ break;
+ case '=':
+ ADV_AND_FINISH(EQUAL_TOKEN);
+ break;
+
+ case '.':
+ ADV_TO_STATE(STATE_N1);
+ break;
+
+ default:
+ return ARB_VP_ERROR;
+ break;
+ }
+ }
+ }
+ break;
+
+
+ /* Main identifier state */
+ case STATE_IDENT:
+ if (IS_CD(curr)) {
+ s->curr_pos++;
+ }
+ else {
+ *token = ID_TOKEN;
+ *token_attr =
+ id_table_add(&s->idents, s->str, s->start_pos, s->curr_pos);
+
+ s->curr_state = 0;
+ s->start_pos = s->curr_pos;
+ return ARB_VP_SUCESS;
+ }
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the A* keywords
+ */
+ case STATE_A:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'B':
+ ADV_TO_STATE(STATE_AB);
+ break;
+ case 'D':
+ ADV_TO_STATE(STATE_AD);
+ break;
+ case 'L':
+ ADV_TO_STATE(STATE_AL);
+ break;
+ case 'R':
+ ADV_TO_STATE(STATE_AR);
+ break;
+ case 'T':
+ ADV_TO_STATE(STATE_AT);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_AB:
+ ADV_OR_FALLBACK('S', STATE_ABS);
+ break;
+
+ case STATE_ABS:
+ FINISH_OR_FALLBACK(ABS_TOKEN);
+ break;
+
+ case STATE_AD:
+ ADV_OR_FALLBACK('D', STATE_ADD);
+ break;
+
+ case STATE_ADD:
+ if (curr == 'R') {
+ ADV_TO_STATE(STATE_ADDR);
+ }
+ else if (IS_CD(curr)) {
+ ADV_TO_STATE(STATE_IDENT);
+ }
+ else {
+ FINISH(ADD_TOKEN);
+ }
+ break;
+
+ case STATE_ADDR:
+ ADV_OR_FALLBACK('E', STATE_ADDRE);
+ break;
+
+ case STATE_ADDRE:
+ ADV_OR_FALLBACK('S', STATE_ADDRES);
+ break;
+
+ case STATE_ADDRES:
+ ADV_OR_FALLBACK('S', STATE_ADDRESS);
+ break;
+
+ case STATE_ADDRESS:
+ FINISH_OR_FALLBACK(ADDRESS_TOKEN);
+ break;
+
+ case STATE_AL:
+ ADV_OR_FALLBACK('I', STATE_ALI);
+ break;
+
+ case STATE_ALI:
+ ADV_OR_FALLBACK('A', STATE_ALIA);
+ break;
+
+ case STATE_ALIA:
+ ADV_OR_FALLBACK('S', STATE_ALIAS);
+ break;
+
+ case STATE_ALIAS:
+ FINISH_OR_FALLBACK(ALIAS_TOKEN);
+ break;
+
+ case STATE_AR:
+ ADV_OR_FALLBACK('L', STATE_ARL);
+ break;
+
+ case STATE_ARL:
+ FINISH_OR_FALLBACK(ARL_TOKEN);
+ break;
+
+ case STATE_AT:
+ ADV_OR_FALLBACK('T', STATE_ATT);
+ break;
+
+ case STATE_ATT:
+ ADV_OR_FALLBACK('R', STATE_ATTR);
+ break;
+
+ case STATE_ATTR:
+ ADV_OR_FALLBACK('I', STATE_ATTRI);
+ break;
+
+ case STATE_ATTRI:
+ ADV_OR_FALLBACK('B', STATE_ATTRIB);
+ break;
+
+ case STATE_ATTRIB:
+ FINISH_OR_FALLBACK(ATTRIB_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the D* keywords
+ */
+ case STATE_D:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'P':
+ ADV_TO_STATE(STATE_DP);
+ break;
+ case 'S':
+ ADV_TO_STATE(STATE_DS);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_DP:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case '3':
+ ADV_TO_STATE(STATE_DP3);
+ break;
+ case '4':
+ ADV_TO_STATE(STATE_DP4);
+ break;
+ case 'H':
+ ADV_TO_STATE(STATE_DPH);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_DP3:
+ FINISH_OR_FALLBACK(DP3_TOKEN);
+ break;
+
+ case STATE_DP4:
+ FINISH_OR_FALLBACK(DP4_TOKEN);
+ break;
+
+ case STATE_DPH:
+ FINISH_OR_FALLBACK(DPH_TOKEN);
+ break;
+
+ case STATE_DS:
+ ADV_OR_FALLBACK('T', STATE_DST);
+ break;
+
+ case STATE_DST:
+ FINISH_OR_FALLBACK(DST_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the E* keywords
+ */
+ case STATE_E:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'N':
+ ADV_TO_STATE(STATE_EN);
+ break;
+ case 'X':
+ ADV_TO_STATE(STATE_EX);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_EN:
+ ADV_OR_FALLBACK('D', STATE_END);
+ break;
+
+ case STATE_END:
+ FINISH_OR_FALLBACK(END_TOKEN);
+ break;
+
+ case STATE_EX:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case '2':
+ ADV_TO_STATE(STATE_EX2);
+ break;
+ case 'P':
+ ADV_TO_STATE(STATE_EXP);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_EX2:
+ FINISH_OR_FALLBACK(EX2_TOKEN);
+ break;
+
+ case STATE_EXP:
+ FINISH_OR_FALLBACK(EXP_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the F* keywords
+ */
+ case STATE_F:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'L':
+ ADV_TO_STATE(STATE_FL);
+ break;
+ case 'R':
+ ADV_TO_STATE(STATE_FR);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_FL:
+ ADV_OR_FALLBACK('R', STATE_FLR);
+ break;
+
+ case STATE_FLR:
+ FINISH_OR_FALLBACK(FLR_TOKEN);
+ break;
+
+ case STATE_FR:
+ ADV_OR_FALLBACK('C', STATE_FRC);
+ break;
+
+ case STATE_FRC:
+ FINISH_OR_FALLBACK(FRC_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the L* keywords
+ */
+ case STATE_L:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'G':
+ ADV_TO_STATE(STATE_LG);
+ break;
+ case 'I':
+ ADV_TO_STATE(STATE_LI);
+ break;
+ case 'O':
+ ADV_TO_STATE(STATE_LO);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_LG:
+ ADV_OR_FALLBACK('2', STATE_LG2);
+ break;
+
+ case STATE_LG2:
+ FINISH_OR_FALLBACK(LG2_TOKEN);
+ break;
+
+ case STATE_LI:
+ ADV_OR_FALLBACK('T', STATE_LIT);
+ break;
+
+ case STATE_LIT:
+ FINISH_OR_FALLBACK(LIT_TOKEN);
+ break;
+
+ case STATE_LO:
+ ADV_OR_FALLBACK('G', STATE_LOG);
+ break;
+
+ case STATE_LOG:
+ FINISH_OR_FALLBACK(LOG_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the M* keywords
+ */
+ case STATE_M:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'A':
+ ADV_TO_STATE(STATE_MA);
+ break;
+ case 'I':
+ ADV_TO_STATE(STATE_MI);
+ break;
+ case 'O':
+ ADV_TO_STATE(STATE_MO);
+ break;
+ case 'U':
+ ADV_TO_STATE(STATE_MU);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_MA:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'D':
+ ADV_TO_STATE(STATE_MAD);
+ break;
+ case 'X':
+ ADV_TO_STATE(STATE_MAX);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_MAD:
+ FINISH_OR_FALLBACK(MAD_TOKEN);
+ break;
+
+ case STATE_MAX:
+ FINISH_OR_FALLBACK(MAX_TOKEN);
+ break;
+
+ case STATE_MI:
+ ADV_OR_FALLBACK('N', STATE_MIN);
+ break;
+
+ case STATE_MIN:
+ FINISH_OR_FALLBACK(MIN_TOKEN);
+ break;
+
+ case STATE_MO:
+ ADV_OR_FALLBACK('V', STATE_MOV);
+ break;
+
+ case STATE_MOV:
+ FINISH_OR_FALLBACK(MOV_TOKEN);
+ break;
+
+ case STATE_MU:
+ ADV_OR_FALLBACK('L', STATE_MUL);
+ break;
+
+ case STATE_MUL:
+ FINISH_OR_FALLBACK(MUL_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the O* keywords
+ */
+ case STATE_O:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'P':
+ ADV_TO_STATE(STATE_OP);
+ break;
+ case 'U':
+ ADV_TO_STATE(STATE_OU);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_OP:
+ ADV_OR_FALLBACK('T', STATE_OPT);
+ break;
+
+ case STATE_OPT:
+ ADV_OR_FALLBACK('I', STATE_OPTI);
+ break;
+
+ case STATE_OPTI:
+ ADV_OR_FALLBACK('O', STATE_OPTIO);
+ break;
+
+ case STATE_OPTIO:
+ ADV_OR_FALLBACK('N', STATE_OPTION);
+ break;
+
+ case STATE_OPTION:
+ FINISH_OR_FALLBACK(OPTION_TOKEN);
+ break;
+
+ case STATE_OU:
+ ADV_OR_FALLBACK('T', STATE_OUT);
+ break;
+
+ case STATE_OUT:
+ ADV_OR_FALLBACK('P', STATE_OUTP);
+ break;
+
+ case STATE_OUTP:
+ ADV_OR_FALLBACK('U', STATE_OUTPU);
+ break;
+
+ case STATE_OUTPU:
+ ADV_OR_FALLBACK('T', STATE_OUTPUT);
+ break;
+
+ case STATE_OUTPUT:
+ FINISH_OR_FALLBACK(OUTPUT_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the P* keywords
+ */
+ case STATE_P:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'A':
+ ADV_TO_STATE(STATE_PA);
+ break;
+ case 'O':
+ ADV_TO_STATE(STATE_PO);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_PA:
+ ADV_OR_FALLBACK('R', STATE_PAR);
+ break;
+
+ case STATE_PAR:
+ ADV_OR_FALLBACK('A', STATE_PARA);
+ break;
+
+ case STATE_PARA:
+ ADV_OR_FALLBACK('M', STATE_PARAM);
+ break;
+
+ case STATE_PARAM:
+ FINISH_OR_FALLBACK(PARAM_TOKEN);
+ break;
+
+ case STATE_PO:
+ ADV_OR_FALLBACK('W', STATE_POW);
+ break;
+
+ case STATE_POW:
+ FINISH_OR_FALLBACK(POW_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the R* keywords
+ */
+ case STATE_R:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'C':
+ ADV_TO_STATE(STATE_RC);
+ break;
+ case 'S':
+ ADV_TO_STATE(STATE_RS);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_RC:
+ ADV_OR_FALLBACK('P', STATE_RCP);
+ break;
+
+ case STATE_RCP:
+ FINISH_OR_FALLBACK(RCP_TOKEN);
+ break;
+
+ case STATE_RS:
+ ADV_OR_FALLBACK('Q', STATE_RSQ);
+ break;
+
+ case STATE_RSQ:
+ FINISH_OR_FALLBACK(RSQ_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the S* keywords
+ */
+ case STATE_S:
+ if (IS_CD(curr)) {
+ switch (curr) {
+ case 'G':
+ ADV_TO_STATE(STATE_SG);
+ break;
+ case 'L':
+ ADV_TO_STATE(STATE_SL);
+ break;
+ case 'U':
+ ADV_TO_STATE(STATE_SU);
+ break;
+ case 'W':
+ ADV_TO_STATE(STATE_SW);
+ break;
+ default:
+ ADV_TO_STATE(STATE_IDENT);
+ break;
+ }
+ }
+ else {
+ s->curr_state = 1;
+ }
+ break;
+
+ case STATE_SG:
+ ADV_OR_FALLBACK('E', STATE_SGE);
+ break;
+
+ case STATE_SGE:
+ FINISH_OR_FALLBACK(SGE_TOKEN);
+ break;
+
+ case STATE_SL:
+ ADV_OR_FALLBACK('T', STATE_SLT);
+ break;
+
+ case STATE_SLT:
+ FINISH_OR_FALLBACK(SLT_TOKEN);
+ break;
+
+ case STATE_SU:
+ ADV_OR_FALLBACK('B', STATE_SUB);
+ break;
+
+ case STATE_SUB:
+ FINISH_OR_FALLBACK(SUB_TOKEN);
+ break;
+
+ case STATE_SW:
+ ADV_OR_FALLBACK('Z', STATE_SWZ);
+ break;
+
+ case STATE_SWZ:
+ FINISH_OR_FALLBACK(SWZ_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the T* keywords
+ */
+ case STATE_T:
+ ADV_OR_FALLBACK('E', STATE_TE);
+ break;
+
+ case STATE_TE:
+ ADV_OR_FALLBACK('M', STATE_TEM);
+ break;
+
+ case STATE_TEM:
+ ADV_OR_FALLBACK('P', STATE_TEMP);
+ break;
+
+ case STATE_TEMP:
+ FINISH_OR_FALLBACK(TEMP_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the X* keywords
+ */
+ case STATE_X:
+ ADV_OR_FALLBACK('P', STATE_XP);
+ break;
+
+ case STATE_XP:
+ ADV_OR_FALLBACK('D', STATE_XPD);
+ break;
+
+ case STATE_XPD:
+ FINISH_OR_FALLBACK(XPD_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the p* keywords
+ */
+ case STATE_LC_P:
+ ADV_OR_FALLBACK('r', STATE_LC_PR);
+ break;
+
+ case STATE_LC_PR:
+ ADV_OR_FALLBACK('o', STATE_LC_PRO);
+ break;
+
+ case STATE_LC_PRO:
+ ADV_OR_FALLBACK('g', STATE_LC_PROG);
+ break;
+
+ case STATE_LC_PROG:
+ ADV_OR_FALLBACK('r', STATE_LC_PROGR);
+ break;
+
+ case STATE_LC_PROGR:
+ ADV_OR_FALLBACK('a', STATE_LC_PROGRA);
+ break;
+
+ case STATE_LC_PROGRA:
+ ADV_OR_FALLBACK('m', STATE_LC_PROGRAM);
+ break;
+
+ case STATE_LC_PROGRAM:
+ FINISH_OR_FALLBACK(PROGRAM_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the r* keywords
+ */
+ case STATE_LC_R:
+ ADV_OR_FALLBACK('e', STATE_LC_RE);
+ break;
+
+ case STATE_LC_RE:
+ ADV_OR_FALLBACK('s', STATE_LC_RES);
+ break;
+
+ case STATE_LC_RES:
+ ADV_OR_FALLBACK('u', STATE_LC_RESU);
+ break;
+
+ case STATE_LC_RESU:
+ ADV_OR_FALLBACK('l', STATE_LC_RESUL);
+ break;
+
+ case STATE_LC_RESUL:
+ ADV_OR_FALLBACK('t', STATE_LC_RESULT);
+ break;
+
+ case STATE_LC_RESULT:
+ FINISH_OR_FALLBACK(RESULT_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the s* keywords
+ */
+ case STATE_LC_S:
+ ADV_OR_FALLBACK('t', STATE_LC_ST);
+ break;
+
+ case STATE_LC_ST:
+ ADV_OR_FALLBACK('a', STATE_LC_STA);
+ break;
+
+ case STATE_LC_STA:
+ ADV_OR_FALLBACK('t', STATE_LC_STAT);
+ break;
+
+ case STATE_LC_STAT:
+ ADV_OR_FALLBACK('e', STATE_LC_STATE);
+ break;
+
+ case STATE_LC_STATE:
+ FINISH_OR_FALLBACK(STATE_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the v* keywords
+ */
+ case STATE_LC_V:
+ ADV_OR_FALLBACK('e', STATE_LC_VE);
+ break;
+
+ case STATE_LC_VE:
+ ADV_OR_FALLBACK('r', STATE_LC_VER);
+ break;
+
+ case STATE_LC_VER:
+ ADV_OR_FALLBACK('t', STATE_LC_VERT);
+ break;
+
+ case STATE_LC_VERT:
+ ADV_OR_FALLBACK('e', STATE_LC_VERTE);
+ break;
+
+ case STATE_LC_VERTE:
+ ADV_OR_FALLBACK('x', STATE_LC_VERTEX);
+ break;
+
+ case STATE_LC_VERTEX:
+ FINISH_OR_FALLBACK(VERTEX_TOKEN);
+ break;
+
+ /* -----------------------------------------------------
+ * Beginning of the number & comment FSAs
+ */
+ case STATE_N1:
+ if (curr == '.') {
+ ADV_TO_STATE(STATE_N2);
+ }
+ else if (IS_DIGIT(curr)) {
+ ADV_TO_STATE(STATE_N3);
+ }
+ else {
+ //ADV_AND_FINISH(PERIOD_TOKEN);
+ FINISH(PERIOD_TOKEN);
+ }
+ break;
+
+ case STATE_N2:
+#if 1
+ //ADV_AND_FINISH(DOTDOT_TOKEN);
+ FINISH(DOTDOT_TOKEN);
+#else
+ FINISH(PERIOD_TOKEN);
+#endif
+ break;
+
+ case STATE_N3:
+ if (IS_DIGIT(curr)) {
+ ADV_TO_STATE(STATE_N3);
+ }
+ else if ((curr == 'E') || (curr == 'e')) {
+ ADV_TO_STATE(STATE_N5);
+ }
+ else if (curr == '.') {
+ /* Blech! we have something like 1.. -> have to backup */
+ s->curr_pos -= 1;
+ *token_attr =
+ int_table_add(&s->ints, s->str, s->start_pos, s->curr_pos);
+ FINISH(INTEGER_TOKEN);
+ }
+ else {
+ *token_attr =
+ float_table_add(&s->floats, s->str, s->start_pos, s->curr_pos);
+ //ADV_AND_FINISH(FLOAT_TOKEN);
+ FINISH(FLOAT_TOKEN);
+ }
+ break;
+
+ case STATE_N4:
+ if (IS_DIGIT(curr)) {
+ ADV_TO_STATE(STATE_N4);
+ }
+ else if ((curr == 'E') || (curr == 'e')) {
+ ADV_TO_STATE(STATE_N5);
+ }
+ else if (curr == '.') {
+ ADV_TO_STATE(STATE_N3);
+ }
+ else {
+ *token_attr =
+ int_table_add(&s->ints, s->str, s->start_pos, s->curr_pos);
+ //ADV_AND_FINISH(INTEGER_TOKEN);
+ FINISH(INTEGER_TOKEN);
+ }
+ break;
+
+ case STATE_N5:
+ if (IS_DIGIT(curr)) {
+ ADV_TO_STATE(STATE_N6);
+ }
+ else if ((curr == '+') || (curr == '-')) {
+ ADV_TO_STATE(STATE_N7)
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+ case STATE_N6:
+ if (IS_DIGIT(curr)) {
+ ADV_TO_STATE(STATE_N6);
+ }
+ else {
+ *token_attr =
+ float_table_add(&s->floats, s->str, s->start_pos, s->curr_pos);
+ //ADV_AND_FINISH(FLOAT_TOKEN);
+ FINISH(FLOAT_TOKEN);
+ }
+ break;
+
+ case STATE_N7:
+ if (IS_DIGIT(curr)) {
+ ADV_TO_STATE(STATE_N6);
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+
+ break;
+
+ case STATE_COMMENT:
+ if ((curr == '\n') || (curr == '\r')) {
+ s->start_pos = s->curr_pos + 1;
+ s->curr_pos++;
+ s->curr_state = 0;
+ }
+ else {
+ ADV_TO_STATE(STATE_COMMENT);
+ }
+ }
+ }
+
+ *token = EOF_TOKEN;
+ return ARB_VP_SUCESS;
+}
+
+/**
+ * This does the same as get_next_token(), but it does not advance the
+ * position pointers (Err, rather it does, but then it resets them)
+ *
+ * \param s The parse state
+ * \param token The next token seen is returned in this value
+ * \param token_attr The token attribute for the next token is returned here. This
+ * is the index into the approprate symbol table if token is INTEGER_TOKEN,
+ * FLOAT_TOKEN, or ID_TOKEN
+ * \param how_many How many tokens to peek ahead
+ *
+ * \return ARB_VP_ERROR on lex error, ARB_VP_SUCESS on sucess
+ */
+static GLint
+peek_next_token(parse_state * s, GLint * token, GLint * token_attr,
+ GLint how_many)
+{
+ GLint tmp_state = s->curr_state;
+ GLint tmp_sp = s->start_pos;
+ GLint tmp_cp = s->curr_pos;
+ GLint a, retval;
+
+ for (a = 0; a < how_many; a++) {
+ retval = get_next_token(s, token, token_attr);
+
+ if (retval == ARB_VP_ERROR)
+ return retval;
+ }
+
+ s->curr_state = tmp_state;
+ s->start_pos = tmp_sp;
+ s->curr_pos = tmp_cp;
+
+ return retval;
+}
+
+/**
+ * Print out the value of a token
+ */
+static void
+debug_token(parse_state * state, GLint t, GLint ta)
+{
+ switch (t) {
+ case EOF_TOKEN:
+ printf("EOF\n");
+ break;
+ case ID_TOKEN:
+ printf("|%s| ", state->idents.data[ta]);
+ break;
+ case INTEGER_TOKEN:
+ printf("|%d| ", state->ints.data[ta]);
+ break;
+ case FLOAT_TOKEN:
+ printf("|%f| ", state->floats.data[ta]);
+ break;
+
+ case ABS_TOKEN:
+ printf("ABS ");
+ break;
+ case ADD_TOKEN:
+ printf("ADD ");
+ break;
+ case ADDRESS_TOKEN:
+ printf("ADDRESS ");
+ break;
+ case ALIAS_TOKEN:
+ printf("ALIAS ");
+ break;
+ case ARL_TOKEN:
+ printf("ARL ");
+ break;
+ case ATTRIB_TOKEN:
+ printf("ATTRIB ");
+ break;
+
+ case DP3_TOKEN:
+ printf("DP3 ");
+ break;
+ case DP4_TOKEN:
+ printf("DP4 ");
+ break;
+ case DPH_TOKEN:
+ printf("DPH ");
+ break;
+ case DST_TOKEN:
+ printf("DST ");
+ break;
+
+ case END_TOKEN:
+ printf("END ");
+ break;
+ case EX2_TOKEN:
+ printf("EX2 ");
+ break;
+ case EXP_TOKEN:
+ printf("EXP ");
+ break;
+
+ case FLR_TOKEN:
+ printf("FLR ");
+ break;
+ case FRC_TOKEN:
+ printf("FRC ");
+ break;
+
+ case LG2_TOKEN:
+ printf("LG2 ");
+ break;
+ case LIT_TOKEN:
+ printf("LIT ");
+ break;
+ case LOG_TOKEN:
+ printf("LOG ");
+ break;
+
+ case MAD_TOKEN:
+ printf("MAD ");
+ break;
+ case MAX_TOKEN:
+ printf("MAX ");
+ break;
+ case MIN_TOKEN:
+ printf("MIN ");
+ break;
+ case MOV_TOKEN:
+ printf("MOV ");
+ break;
+ case MUL_TOKEN:
+ printf("MUL ");
+ break;
+
+ case OPTION_TOKEN:
+ printf("OPTION ");
+ break;
+ case OUTPUT_TOKEN:
+ printf("OUTPUT ");
+ break;
+
+ case PARAM_TOKEN:
+ printf("PARAM ");
+ break;
+ case POW_TOKEN:
+ printf("POW ");
+ break;
+
+ case RCP_TOKEN:
+ printf("RCP ");
+ break;
+ case RSQ_TOKEN:
+ printf("RSQ ");
+ break;
+
+ case SGE_TOKEN:
+ printf("SGE ");
+ break;
+ case SLT_TOKEN:
+ printf("SLT ");
+ break;
+ case SUB_TOKEN:
+ printf("SUB ");
+ break;
+ case SWZ_TOKEN:
+ printf("SWZ ");
+ break;
+
+ case TEMP_TOKEN:
+ printf("TEMP ");
+ break;
+
+ case XPD_TOKEN:
+ printf("XPD ");
+ break;
+
+ case SEMICOLON_TOKEN:
+ printf("; ");
+ break;
+ case COMMA_TOKEN:
+ printf(", ");
+ break;
+ case PLUS_TOKEN:
+ printf("+ ");
+ break;
+ case MINUS_TOKEN:
+ printf("- ");
+ break;
+ case PERIOD_TOKEN:
+ printf(". ");
+ break;
+ case DOTDOT_TOKEN:
+ printf(".. ");
+ break;
+ case LBRACKET_TOKEN:
+ printf("[ ");
+ break;
+ case RBRACKET_TOKEN:
+ printf("] ");
+ break;
+ case LBRACE_TOKEN:
+ printf("{ ");
+ break;
+ case RBRACE_TOKEN:
+ printf("} ");
+ break;
+ case EQUAL_TOKEN:
+ printf("= ");
+ break;
+
+ case PROGRAM_TOKEN:
+ printf("program ");
+ break;
+ case RESULT_TOKEN:
+ printf("result ");
+ break;
+ case STATE_TOKEN:
+ printf("state ");
+ break;
+ case VERTEX_TOKEN:
+ printf("vertex ");
+ break;
+ default:
+ printf("Unknown token type %d\n", t);
+ }
+}
+
+/**
+ * Setup the state used by the parser / lex
+ *
+ * \param str The program string, with the !!ARBvp1.0 token stripped off
+ * \param len The lenght of the given string
+ *
+ * \return A parse_state struct to keep track of all the things we need while parsing
+ */
+static parse_state *
+parse_state_init(GLubyte * str, GLint len)
+{
+ parse_state *s = (parse_state *) _mesa_malloc(sizeof(parse_state));
+
+ s->str = _mesa_strdup(str);
+ s->len = len;
+ s->curr_pos = 0;
+ s->start_pos = 0;
+
+ s->curr_state = 0;
+
+ s->idents.len = 0;
+ s->idents.data = NULL;
+
+ s->ints.len = 0;
+ s->ints.data = NULL;
+
+ s->floats.len = 0;
+ s->floats.data = NULL;
+ printf("%s\n", s->str);
+
+ s->binds.len = 0;
+ s->binds.type = NULL;
+ s->binds.offset = NULL;
+ s->binds.row = NULL;
+ s->binds.consts = NULL;
+
+ s->arrays.len = 0;
+ s->arrays.num_elements = NULL;
+ s->arrays.data = NULL;
+
+ s->stack_head = NULL;
+ s->stack_free_list = NULL;
+
+ s->pt_head = NULL;
+
+ return s;
+}
+
+/**
+ * This frees all the things we hold while parsing.
+ *
+ * \param s The struct created by parse_state_init()
+ */
+static void
+parse_state_cleanup(parse_state * s)
+{
+ GLint a;
+ token_list *tl, *next;
+
+ /* Free our copy of the string [Mesa has its own] */
+ _mesa_free(s->str);
+
+ /* Free all the tables ident, int, float, bind, mat */
+ _mesa_free(s->idents.type);
+ _mesa_free(s->idents.attr);
+ for (a = 0; a < s->idents.len; a++)
+ _mesa_free(s->idents.data[a]);
+
+ _mesa_free(s->ints.data);
+ _mesa_free(s->floats.data);
+
+ _mesa_free(s->arrays.num_elements);
+ for (a = 0; a < s->arrays.len; a++)
+ _mesa_free(s->arrays.data[a]);
+
+ _mesa_free(s->binds.type);
+ _mesa_free(s->binds.offset);
+ _mesa_free(s->binds.row);
+ _mesa_free(s->binds.num_rows);
+ _mesa_free(s->binds.reg_num);
+#if 0
+ for (a = 0; a < s->binds.len; a++) {
+ printf("6: %d/%d\n", a, s->binds.len - 1);
+ _mesa_free(s->binds.consts[a]);
+ }
+#endif
+
+ /* Free the stack */
+ tl = s->stack_head;
+ while (tl) {
+ next = tl->next;
+ free(tl);
+ tl = next;
+ }
+ tl = s->stack_free_list;
+ while (tl) {
+ next = tl->next;
+ free(tl);
+ tl = next;
+ }
+ printf("freed stack free list\n");
+
+#if 0
+ /* Free the parse tree */
+ parse_tree_free_children(s->pt_head);
+ printf("freed parse_tree\n");
+#endif
+ free(s);
+ printf("freed state\n");
+}
+
+/**
+ * Alloc a new node for a parse tree.
+ *
+ * \return An empty node to fill and stick into the parse tree
+ */
+static parse_tree_node *
+parse_tree_node_init(void)
+{
+ GLint a;
+ parse_tree_node *pt;
+
+ pt = (parse_tree_node *) _mesa_malloc(sizeof(parse_tree_node));
+ pt->tok = -1;
+ pt->tok_attr = -1;
+ pt->is_terminal = 0;
+ pt->prod_applied = -1;
+
+ for (a = 0; a < 4; a++)
+ pt->children[a] = NULL;
+
+ return pt;
+}
+
+/**
+ * We maintain a stack of nonterminals used for predictive parsing. To keep
+ * from thrashing malloc/free, we keep a free list of token_list structs
+ * to be used for this stack. This function is called to refill the free
+ * list, when we try to grab a new token_list struct, and find that there are none
+ * available
+ *
+ * \param s The parse state
+ */
+static void
+_fill_free_list(parse_state * s)
+{
+ GLint a;
+ token_list *tl;
+
+ if (s->stack_free_list)
+ return;
+
+ for (a = 0; a < 20; a++) {
+ tl = (token_list *) _mesa_malloc(sizeof(token_list));
+
+ tl->next = s->stack_free_list;
+ s->stack_free_list = tl;
+ }
+}
+
+/**
+ * Peek at the head of the nonterminal stack,
+ *
+ * \param s The parse state
+ * \param token Return for the nonterminal token on the top of the stack
+ * \param token_attr Return for the the token attribute on the top of the stack
+ *
+ * \return ARB_VP_ERROR on an empty stack [not necessarily a bad thing], else ARB_VP_SUCESS
+ */
+static GLint
+_stack_peek(parse_state * s, GLint * token, GLint * token_attr)
+{
+ if (!s->stack_head) {
+ fprintf(stderr, "ACK! Empty stack on peek!\n");
+ return ARB_VP_ERROR;
+ }
+
+ *token = s->stack_head->tok;
+ *token_attr = s->stack_head->tok_attr;
+
+ return ARB_VP_SUCESS;
+}
+
+/**
+ * Remove the token at the head of the nonterminal stack
+ * \param s The parse state
+ * \param token Return for the nonterminal token on the top of the stack
+ * \param token_attr Return for the the token attribute on the top of the stack
+ * \param ptn Return for a pointer to the place in the parse tree where
+ * the token lives
+ *
+ * \return ARB_VP_ERROR on an empty stack [not necessarily a bad thing], else ARB_VP_SUCESS
+ */
+static GLint
+_stack_pop(parse_state * s, GLint * token, GLint * token_attr,
+ parse_tree_node ** ptn)
+{
+ token_list *tl;
+
+ if (!s->stack_head) {
+ fprintf(stderr, "ACK! Empty stack!\n");
+ return ARB_VP_ERROR;
+ }
+
+ *token = s->stack_head->tok;
+ *token_attr = s->stack_head->tok_attr;
+ if (ptn)
+ *ptn = s->stack_head->pt;
+ tl = s->stack_head;
+
+ s->stack_head = tl->next;
+ tl->next = s->stack_free_list;
+ s->stack_free_list = tl;
+
+ return ARB_VP_SUCESS;
+}
+
+/**
+ * Put a token, its attribute, and the the parse tree node where the token is stored, onto
+ * the parse stack.
+ *
+ * \param s The parse state
+ * \param token Return for the nonterminal token on the top of the stack
+ * \param token_attr Return for the the token attribute on the top of the stack
+ * \param ptn Return for a pointer to the place in the parse tree where
+ * the token lives
+ *
+ * \return ARB_VP_ERROR on out of memory while allocing more storage for the stack,
+ * else ARB_VP_SUCESS
+ */
+static GLint
+_stack_push(parse_state * s, GLint token, GLint token_attr,
+ parse_tree_node * ptn)
+{
+ token_list *tl;
+
+ if (!s->stack_free_list) {
+ _fill_free_list(s);
+ if (!s->stack_free_list) {
+ fprintf(stderr, "ACK! Error filling stack free list\n");
+ return ARB_VP_ERROR;
+ }
+ }
+
+ tl = s->stack_free_list;
+
+ s->stack_free_list = tl->next;
+
+ tl->tok = token;
+ tl->tok_attr = token_attr;
+ tl->pt = ptn;
+ tl->next = s->stack_head;
+
+ s->stack_head = tl;
+
+ return ARB_VP_SUCESS;
+}
+
+/**
+ * Allocate a new entry in the array table
+ *
+ * \param tab The array table to add a new element too
+ *
+ * \return The index into the array table where the new element is.
+ */
+static GLint
+array_table_new(array_table * tab)
+{
+ GLint idx;
+ if (tab->len == 0) {
+ tab->num_elements = (GLint *) _mesa_malloc(sizeof(GLint));
+ tab->data = (GLint **) _mesa_malloc(sizeof(GLint *));
+ idx = 0;
+ }
+ else {
+ tab->num_elements =
+ (GLint *) _mesa_realloc(tab->num_elements, tab->len * sizeof(GLint),
+ (tab->len + 1) * sizeof(GLint));
+ tab->data =
+ (GLint **) _mesa_realloc(tab->data, tab->len * sizeof(GLint *),
+ (tab->len + 1) * sizeof(GLint *));
+ idx = tab->len;
+ }
+
+ tab->len++;
+ tab->num_elements[idx] = 0;
+ tab->data[idx] = NULL;
+
+ return idx;
+}
+
+/**
+ * Add a new element to a array in a array table
+ *
+ * \param tab The array table
+ * \param idx The index into the array table of the array we want to append an item onto
+ * \param data The program parameter that goes into the idx-th array
+ */
+static void
+array_table_add_data(array_table * tab, GLint idx, GLint data)
+{
+ if ((idx < 0) || (idx >= tab->len)) {
+ printf("Bad matrix index %d!\n", idx);
+ return;
+ }
+
+ if (tab->data[idx] == NULL) {
+ tab->data[idx] = (GLint *) _mesa_malloc(sizeof(GLint));
+ }
+ else {
+ tab->data[idx] =
+ (GLint *) _mesa_realloc(tab->data[idx],
+ tab->num_elements[idx] * sizeof(GLint),
+ (tab->num_elements[idx] +
+ 1) * sizeof(GLint));
+ }
+
+ tab->data[idx][tab->num_elements[idx]] = data;
+ tab->num_elements[idx]++;
+}
+
+
+/**
+ * This adds a new entry into the binding table.
+ *
+ * \param tab The binding table
+ * \param type The type of the state
+ * \param offset For matrix bindings, e.g. MATRIXROWS_MODELVIEW, this gives the matrix number.
+ * For PROGRAM_ENV_* and PROGRAM_LOCAL_* bindings, this gives the number of the first parameter
+ *
+ * \param row For MATRIXROWS bindings, this is the first row in the matrix we're bound to
+ * \param nrows For MATRIXROWS bindings, this is the number of rows of the matrix we have.
+ * For PROGRAM_ENV/LOCAL bindings, this is the number of parameters in the array we're bound to
+ * \param values For CONSTANT bindings, these are the constant values we're bound to
+ * \return The index into the binding table where this state is bound
+ */
+static GLint
+binding_table_add(binding_table * tab, GLint type, GLint offset, GLint row,
+ GLint nrows, GLfloat * values)
+{
+ GLint key, a;
+
+ key = tab->len;
+
+ /* test for existance */
+ for (a = 0; a < tab->len; a++) {
+ if ((tab->type[a] == type) && (tab->offset[a] == offset)
+ && (tab->row[a] == row) && (tab->num_rows[a] == nrows) &&
+ (fabs(tab->consts[a][0] - values[0]) < .0001) &&
+ (fabs(tab->consts[a][1] - values[1]) < .0001) &&
+ (fabs(tab->consts[a][2] - values[2]) < .0001) &&
+ (fabs(tab->consts[a][3] - values[3]) < .0001))
+ return a;
+ }
+
+ if (tab->len == 0) {
+ tab->type = (GLint *) _mesa_malloc(sizeof(GLint));
+ tab->offset = (GLint *) _mesa_malloc(sizeof(GLint));
+ tab->row = (GLint *) _mesa_malloc(sizeof(GLint));
+ tab->num_rows = (GLint *) _mesa_malloc(sizeof(GLint));
+ tab->consts = (GLfloat **) _mesa_malloc(sizeof(GLfloat *));
+ tab->consts[0] = (GLfloat *) _mesa_malloc(4 * sizeof(GLfloat));
+ tab->reg_num = (GLint *) _mesa_malloc(sizeof(GLint));
+ }
+ else {
+ tab->type =
+ (GLint *) _mesa_realloc(tab->type, tab->len * sizeof(GLint),
+ (tab->len + 1) * sizeof(GLint));
+ tab->offset =
+ (GLint *) _mesa_realloc(tab->offset, tab->len * sizeof(GLint),
+ (tab->len + 1) * sizeof(GLint));
+ tab->row =
+ (GLint *) _mesa_realloc(tab->row, tab->len * sizeof(GLint),
+ (tab->len + 1) * sizeof(GLint));
+ tab->num_rows =
+ (GLint *) _mesa_realloc(tab->num_rows, tab->len * sizeof(GLint),
+ (tab->len + 1) * sizeof(GLint));
+ tab->consts =
+ (GLfloat **) _mesa_realloc(tab->consts, tab->len * sizeof(GLfloat),
+ (tab->len + 1) * sizeof(GLfloat *));
+ tab->consts[tab->len] = (GLfloat *) _mesa_malloc(4 * sizeof(GLfloat));
+ tab->reg_num =
+ (GLint *) _mesa_realloc(tab->reg_num, tab->len * sizeof(GLint),
+ (tab->len + 1) * sizeof(GLint));
+ }
+
+ tab->type[key] = type;
+ tab->offset[key] = offset;
+ tab->row[key] = row; //key;
+ tab->num_rows[key] = nrows;
+ tab->reg_num[key] = 0;
+ _mesa_memcpy(tab->consts[key], values, 4 * sizeof(GLfloat));
+ tab->len++;
+
+ return key;
+}
+
+/**
+ * Given a string and a start/end point, add a string into the float
+ * symbol table (and convert it into a float)
+ *
+ * If we already have this GLfloat in the table, don't bother
+ * adding another, just return the key to the existing one
+ *
+ * \param tab The float table
+ * \param str The string containing the float
+ * \param start The starting position of the float in str
+ * \param end The ending position of the float in str
+ *
+ * \return The index of the float, after we insert it, in the float table
+ */
+static GLint
+float_table_add(float_table * tab, GLubyte * str, GLint start, GLint end)
+{
+ GLint key, a;
+ GLubyte *newstr;
+
+ key = tab->len;
+
+ newstr = (GLubyte *) _mesa_malloc(end - start + 2);
+ _mesa_memset(newstr, 0, end - start + 2);
+ _mesa_memcpy(newstr, str + start, end - start);
+
+ /* test for existance */
+ for (a = 0; a < tab->len; a++) {
+ if (tab->data[a] == atof(newstr)) {
+ _mesa_free(newstr);
+ return a;
+ }
+ }
+
+ if (tab->len == 0) {
+ tab->data = (GLdouble *) _mesa_malloc(sizeof(GLdouble));
+ }
+ else {
+ tab->data =
+ (GLdouble *) _mesa_realloc(tab->data, tab->len * sizeof(GLdouble),
+ (tab->len + 1) * sizeof(GLdouble));
+ }
+
+ tab->data[key] = atof(newstr);
+ tab->len++;
+
+ _mesa_free(newstr);
+ return key;
+}
+
+/**
+ * Given a string and a start/end point, add a string into the int
+ * symbol table (and convert it into a int)
+ *
+ * If we already have this int in the table, don't bother
+ * adding another, just return the key to the existing one
+ *
+ * \param tab The int table
+ * \param str The string containing the int
+ * \param start The starting position of the int in str
+ * \param end The ending position of the int in str
+ *
+ * \return The index of the int, after we insert it, in the int table
+ */
+static GLint
+int_table_add(int_table * tab, GLubyte * str, GLint start, GLint end)
+{
+ GLint key, a;
+ GLubyte *newstr;
+
+ key = tab->len;
+
+ newstr = (GLubyte *) _mesa_malloc(end - start + 2);
+ _mesa_memset(newstr, 0, end - start + 2);
+ _mesa_memcpy(newstr, str + start, end - start);
+
+ for (a = 0; a < tab->len; a++) {
+ if (tab->data[a] == _mesa_atoi(newstr)) {
+ _mesa_free(newstr);
+ return a;
+ }
+ }
+
+ if (tab->len == 0) {
+ tab->data = (GLint *) _mesa_malloc(sizeof(GLint));
+ }
+ else {
+ tab->data =
+ (GLint *) _mesa_realloc(tab->data, tab->len * sizeof(GLint),
+ (tab->len + 1) * sizeof(GLint));
+ }
+
+ tab->data[key] = _mesa_atoi(newstr);
+ tab->len++;
+
+ _mesa_free(newstr);
+ return key;
+}
+
+/**
+ * Insert an identifier into the identifier symbol table
+ *
+ * If we already have this id in the table, don't bother
+ * adding another, just return the key to the existing one
+ *
+ * If we already have this id in the table, and it has been
+ * initialized to an ALIAS, return what the alias points
+ * to, not the alias var
+ *
+ * \param tab The ID table
+ * \param str The string containing the id
+ * \param start The position in str where the id begins
+ * \param end The position in str where the id ends
+ *
+ * \return either:
+ * 1) The index into the id table where the id is
+ * 2) The index into the id table where the alias of id, if we already have id
+ * in the table, and it has been initialized to type ALIAS
+ */
+static GLint
+id_table_add(id_table * tab, GLubyte * str, GLint start, GLint end)
+{
+ GLint key, a;
+ GLubyte *newstr;
+
+ key = tab->len;
+
+ if (tab->len == 0) {
+ tab->data = (GLubyte **) _mesa_malloc(sizeof(GLubyte *));
+ tab->type = (GLint *) _mesa_malloc(sizeof(GLint));
+ tab->attr = (GLint *) _mesa_malloc(sizeof(GLint));
+ }
+ else {
+ tab->data =
+ (GLubyte **) _mesa_realloc(tab->data, tab->len * sizeof(GLubyte *),
+ (tab->len + 1) * sizeof(GLubyte *));
+ tab->type =
+ (GLint *) _mesa_realloc(tab->type, tab->len * sizeof(GLint),
+ (tab->len + 1) * sizeof(GLint));
+ tab->attr =
+ (GLint *) _mesa_realloc(tab->attr, tab->len * sizeof(GLint),
+ (tab->len + 1) * sizeof(GLint));
+ }
+
+ //tab->type[key] = TYPE_NONE;
+
+ newstr = (GLubyte *) _mesa_malloc((end - start + 2) * sizeof(GLubyte));
+ _mesa_memset(newstr, 0, end - start + 2);
+ _mesa_memcpy(newstr, str + start, end - start);
+
+ for (a = 0; a < tab->len; a++) {
+ /* aha! we found it in the table */
+ if (!_mesa_strcmp(tab->data[a], newstr)) {
+ _mesa_free(newstr);
+
+ key = a;
+ while ((tab->type[key] == TYPE_ALIAS) && (tab->attr[key] != -1)) {
+ printf("----------- %s is an alias, renaming to %s\n",
+ tab->data[key], tab->data[tab->attr[key]]);
+ key = tab->attr[key];
+ }
+
+ return key;
+ }
+ }
+
+ /* oh, we really have a new id */
+ tab->data[key] = newstr;
+ tab->type[key] = TYPE_NONE;
+ tab->attr[key] = -1;
+ tab->len++;
+
+ return key;
+}
+
+//#define SHOW_STEPS 1
+
+
+/**
+ * Apply the specified production number to the parse state. This handles
+ * looking at the production table and sticking new tokens onto the
+ * parse stack.
+ *
+ * It also handles the construction of the parse tree
+ *
+ * \param s The parse state
+ * \param num The production number to apply [the idx in the production table]
+ *
+ */
+static void
+apply_production(parse_state * s, int num)
+{
+ GLint a, str_key, stack_tok, stack_tok_attr;
+ GLint tok, nnptr = 0;
+ parse_tree_node *ptn;
+ parse_tree_node *pt_ptr_new[4];
+
+ _stack_pop(s, &stack_tok, &stack_tok_attr, &ptn);
+ /*printf("apply prod %d\n", num); */
+
+ ptn->prod_applied = num;
+ for (a = 3; a >= 0; a--) {
+ str_key = 0;
+ tok = ptab[num].rhs[a];
+
+ if (tok == NULL_TOKEN)
+ continue;
+
+ /* If we are pushing an identifier or a number, we need to translate the string literal
+ * in the production table into an entry in the approprate symbol table
+ */
+ if (tok == ID_TOKEN) {
+ str_key =
+ id_table_add(&s->idents, ptab[num].key[a], 0,
+ strlen(ptab[num].key[a]));
+ }
+ else if (tok == INTEGER_TOKEN) {
+ str_key =
+ int_table_add(&s->ints, ptab[num].key[a], 0,
+ strlen(ptab[num].key[a]));
+ }
+ else if (tok == FLOAT_TOKEN) {
+ str_key =
+ float_table_add(&s->floats, ptab[num].key[a], 0,
+ strlen(ptab[num].key[a]));
+ }
+
+ /* "-1" is a wildcard flag, accept any id/float/int */
+ if ((!_mesa_strcmp(ptab[num].key[a], "-1")) &&
+ ((tok == FLOAT_TOKEN) || (tok == INTEGER_TOKEN)
+ || (tok == ID_TOKEN))) {
+ pt_ptr_new[nnptr] = parse_tree_node_init();
+ pt_ptr_new[nnptr]->is_terminal = 0;
+ pt_ptr_new[nnptr]->tok = tok;
+ pt_ptr_new[nnptr]->tok_attr = str_key;
+ nnptr++;
+ _stack_push(s, ptab[num].rhs[a], str_key, pt_ptr_new[nnptr - 1]);
+ }
+ else if (tok >= NT_PROGRAM_TOKEN) {
+ pt_ptr_new[nnptr] = parse_tree_node_init();
+ pt_ptr_new[nnptr]->is_terminal = 0;
+ pt_ptr_new[nnptr]->tok = tok;
+ nnptr++;
+ _stack_push(s, ptab[num].rhs[a], str_key, pt_ptr_new[nnptr - 1]);
+ }
+ else
+ _stack_push(s, ptab[num].rhs[a], str_key, NULL);
+ }
+
+ tok = 0;
+ if (ptn) {
+ /*printf("%x %d:[%x %x %x %x]\n", ptn, nnptr, pt_ptr_new[0], pt_ptr_new[1], pt_ptr_new[2], pt_ptr_new[3]); */
+
+ for (a = nnptr - 1; a >= 0; a--) {
+ ptn->children[tok] = pt_ptr_new[a];
+ /*printf("%x->children[%d] = %x\n", ptn, tok, pt_ptr_new[a]); */
+ tok++;
+ }
+ }
+}
+
+/**
+ * Here we initialize a bunch of variables to a given type (e.g. TEMP).
+ *
+ * We stick the variable type into the 0-th element in the var_queue array, followed by var_queue_size
+ * indicies into the identifier table which designate the variables we are to init.
+ *
+ * \param s The parse state
+ * \param var_queue The queue of variables to initialize. The first element in the array is variable
+ * type. It is followed by var_queue_size indicies into the identifier table
+ * who we are supposed to init to type var_queue[0].
+ * \param var_queue_size The number of variables listed in var_queue[].
+ *
+ * \return ARB_VP_ERROR if we have already initilized a variable in var_queue, otherwise
+ * ARB_VP_SUCESS
+ */
+static GLint
+init_vars(parse_state * s, GLint * var_queue, GLint var_queue_size)
+{
+ GLint a;
+
+ a = 1;
+ while (a < var_queue_size) {
+ /* Make sure we haven't already init'd this var. This will
+ * catch multiple definations of the same symbol
+ */
+ if (s->idents.type[var_queue[a]] != TYPE_NONE) {
+ printf("%s already init'd! (%d)\n", s->idents.data[var_queue[a]],
+ s->idents.type[var_queue[a]]);
+ return ARB_VP_ERROR;
+ }
+
+ s->idents.type[var_queue[a]] = var_queue[0];
+ s->idents.attr[var_queue[a]] = -1;
+ a++;
+ }
+
+ return ARB_VP_SUCESS;
+}
+
+/**
+ * The main parsing loop. This applies productions and builds the parse tree.
+ *
+ * \param s The parse state
+ *
+ * \return ARB_VP_ERROR on a parse error, else ARB_VP_SUCESS
+ */
+static GLint
+parse(parse_state * s)
+{
+ GLint input_tok, input_tok_attr;
+ GLint stack_tok, stack_tok_attr;
+ GLint peek_tok, peek_tok_attr, ret;
+ GLint idx, str_key;
+ GLint var_queue_size = 0;
+ GLint *var_queue;
+ parse_tree_node *ptn, *ptn2;
+
+ /* This should be MAX_VAR + 1 */
+ var_queue = (GLint *) _mesa_malloc(1000 * sizeof(int));
+
+ s->stack_head = NULL;
+
+ /* init the system by pushing the start symbol onto the stack */
+ ptn = parse_tree_node_init();
+ ptn->is_terminal = 0;
+ ptn->tok = NT_PROGRAM_TOKEN;
+ s->pt_head = ptn;
+ _stack_push(s, NT_PROGRAM_TOKEN, 0, ptn);
+
+ /* and get the first token */
+ if (get_next_token(s, &input_tok, &input_tok_attr) == ARB_VP_ERROR) {
+ fprintf(stderr, "LEX ERROR!!\n");
+ return ARB_VP_ERROR;
+ }
+
+ while (1) {
+ GLint la, is_nonterm;
+
+ /* If the stack is empty, and we've eaten all the input, we're done */
+ if ((_stack_peek(s, &stack_tok, &stack_tok_attr) == ARB_VP_ERROR) &&
+ (input_tok == EOF_TOKEN))
+ break;
+
+#ifdef SHOW_STEPS
+ printf("stack: %d input: ", stack_tok);
+ debug_token(s, input_tok, input_tok_attr);
+ printf("\n");
+#endif
+
+ /* We [may] have a non-terminal on top of the stack, apply
+ * productions!
+ */
+ switch (stack_tok) {
+ /* Special case non-terminals */
+
+ /* productions 64-66 */
+ case NT_SRC_REG_TOKEN:
+ if ((input_tok == VERTEX_TOKEN) ||
+ ((input_tok == ID_TOKEN)
+ && (s->idents.type[input_tok_attr] == TYPE_ATTRIB))) {
+ apply_production(s, 64);
+ }
+ else
+ if ((input_tok == ID_TOKEN)
+ && (s->idents.type[input_tok_attr] == TYPE_TEMP)) {
+ apply_production(s, 65);
+ }
+ else
+ if ((input_tok == STATE_TOKEN) ||
+ (input_tok == PROGRAM_TOKEN) ||
+ (input_tok == LBRACE_TOKEN) ||
+ (input_tok == FLOAT_TOKEN) ||
+ (input_tok == INTEGER_TOKEN) ||
+ ((input_tok == ID_TOKEN)
+ && (s->idents.type[input_tok_attr] == TYPE_PARAM_SINGLE))
+ || ((input_tok == ID_TOKEN)
+ && (s->idents.type[input_tok_attr] ==
+ TYPE_PARAM_ARRAY))) {
+ apply_production(s, 66);
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+ /* productions 67-68 */
+ case NT_DST_REG_TOKEN:
+ /* We can only write to result.*, TEMP vars, or OUTPUT vars */
+ if (input_tok == RESULT_TOKEN) {
+ apply_production(s, 68);
+ }
+ else if (input_tok == ID_TOKEN) {
+ if (s->idents.type[input_tok_attr] == TYPE_TEMP) {
+ apply_production(s, 67);
+ }
+ else if (s->idents.type[input_tok_attr] == TYPE_OUTPUT) {
+ apply_production(s, 68);
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+ /* productions 72-4 */
+ case NT_PROG_PARAM_REG_TOKEN:
+ if ((input_tok == ID_TOKEN)
+ && (s->idents.type[input_tok_attr] == TYPE_PARAM_SINGLE)) {
+ apply_production(s, 72);
+ }
+ else
+ if ((input_tok == ID_TOKEN)
+ && (s->idents.type[input_tok_attr] == TYPE_PARAM_ARRAY)) {
+ apply_production(s, 73);
+ }
+ else
+ if ((input_tok == STATE_TOKEN) ||
+ (input_tok == PROGRAM_TOKEN) ||
+ (input_tok == FLOAT_TOKEN) ||
+ (input_tok == INTEGER_TOKEN) || (input_tok == LBRACE_TOKEN)) {
+ apply_production(s, 74);
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+ /* productions 286-7 */
+ case NT_VAR_NAME_LIST_TOKEN:
+ ret = peek_next_token(s, &peek_tok, &peek_tok_attr, 1);
+
+ var_queue[var_queue_size] = input_tok_attr;
+ var_queue_size++;
+
+ if ((ret == ARB_VP_ERROR) || (peek_tok != COMMA_TOKEN)) {
+ apply_production(s, 286);
+
+ /* Dump the var_queue & assign types */
+ if (init_vars(s, var_queue, var_queue_size) == ARB_VP_ERROR)
+ return ARB_VP_ERROR;
+ }
+ else {
+ apply_production(s, 287);
+ }
+ break;
+
+ /* productions 296-7 */
+ case NT_RESULT_COL_BINDING2_TOKEN:
+ if ((input_tok == SEMICOLON_TOKEN) || (input_tok == COMMA_TOKEN)) {
+ apply_production(s, 296);
+ }
+ else if (input_tok == PERIOD_TOKEN) {
+ ret = peek_next_token(s, &peek_tok, &peek_tok_attr, 1);
+ if ((peek_tok == ID_TOKEN) &&
+ ((!_mesa_strcmp(s->idents.data[peek_tok_attr], "back")) ||
+ (!_mesa_strcmp(s->idents.data[peek_tok_attr], "front")))) {
+ apply_production(s, 297);
+ }
+ else {
+ apply_production(s, 296);
+ }
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+ /* productions 300-1 */
+ case NT_RESULT_COL_BINDING4_TOKEN:
+ if ((input_tok == SEMICOLON_TOKEN) || (input_tok == COMMA_TOKEN)) {
+ apply_production(s, 300);
+ }
+ else if (input_tok == PERIOD_TOKEN) {
+ ret = peek_next_token(s, &peek_tok, &peek_tok_attr, 1);
+ if ((ret == ARB_VP_SUCESS) && (peek_tok == ID_TOKEN) &&
+ ((!_mesa_strcmp(s->idents.data[peek_tok_attr], "primary")) ||
+ (!_mesa_strcmp(s->idents.data[peek_tok_attr], "secondary"))))
+ {
+ apply_production(s, 301);
+ }
+ else {
+ apply_production(s, 300);
+ }
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+ /* productions 306-7 */
+ case NT_OPT_COLOR_TYPE_TOKEN:
+ if ((input_tok == SEMICOLON_TOKEN) || (input_tok == COMMA_TOKEN)) {
+ apply_production(s, 307);
+ }
+ else if (input_tok == PERIOD_TOKEN) {
+ ret = peek_next_token(s, &peek_tok, &peek_tok_attr, 1);
+ if ((ret == ARB_VP_SUCESS) && (peek_tok == ID_TOKEN) &&
+ ((!_mesa_strcmp(s->idents.data[peek_tok_attr], "primary")) ||
+ (!_mesa_strcmp(s->idents.data[peek_tok_attr], "secondary"))))
+ {
+ apply_production(s, 306);
+ }
+ else {
+ apply_production(s, 307);
+ }
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+ /* production 313 -- Do this so we can mangle IDs as they are
+ * added into the ID table for the lex
+ */
+ case NT_ALIAS_STATEMENT_TOKEN:
+ if (input_tok == ALIAS_TOKEN) {
+ GLint alias_to;
+
+ apply_production(s, 313);
+
+ /* stack ALIAS */
+ var_queue_size = 1;
+ var_queue[0] = TYPE_ALIAS;
+ ret = peek_next_token(s, &peek_tok, &peek_tok_attr, 1);
+ var_queue[var_queue_size] = peek_tok_attr;
+ var_queue_size++;
+
+ if (init_vars(s, var_queue, var_queue_size) == ARB_VP_ERROR)
+ return ARB_VP_ERROR;
+
+ /* Now, peek ahead and see what we are aliasing _to_ */
+ alias_to = peek_tok_attr;
+ ret = peek_next_token(s, &peek_tok, &peek_tok_attr, 3);
+ if (ret == ARB_VP_SUCESS) {
+ s->idents.attr[alias_to] = peek_tok_attr;
+ }
+ else
+ return ARB_VP_ERROR;
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+ /* productions 314 (ESTABLISH_NAME) duplicates are caught by the ID symbol table */
+
+ /* productions 315 */
+ case NT_ESTABLISHED_NAME_TOKEN:
+ if (input_tok == ID_TOKEN) {
+ if (s->idents.type[input_tok_attr] == TYPE_NONE) {
+ printf("Trying to use variable %s before initializing!\n",
+ s->idents.data[input_tok_attr]);
+ return ARB_VP_ERROR;
+ }
+ else {
+ apply_production(s, 315);
+ }
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+
+ /* productions 318-9 */
+ case NT_SWIZZLE_SUFFIX2_TOKEN:
+ if (strlen(s->idents.data[input_tok_attr]) == 1) {
+ apply_production(s, 318);
+ }
+ else if (strlen(s->idents.data[input_tok_attr]) == 4) {
+ apply_production(s, 319);
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ break;
+
+ /* 4-component swizzle mask -- this is a total hack */
+#define IS_SWZ_CMP(foo) ((foo == 'x') || (foo == 'y') || (foo == 'z') || (foo == 'w'))
+ case NT_COMPONENT4_TOKEN:
+ {
+ GLubyte *str = s->idents.data[input_tok_attr];
+
+ if (IS_SWZ_CMP(str[0]) && IS_SWZ_CMP(str[1]) && IS_SWZ_CMP(str[2])
+ && IS_SWZ_CMP(str[3])) {
+ _stack_pop(s, &stack_tok, &stack_tok_attr, &ptn);
+// _stack_push(s, input_tok, input_tok_attr, NULL);
+
+ ptn2 = parse_tree_node_init();
+ ptn2->tok = input_tok;
+ ptn2->tok_attr = input_tok_attr;
+ ptn2->is_terminal = 1;
+ ptn->children[0] = ptn2;
+ _stack_push(s, input_tok, input_tok_attr, ptn2);
+ }
+ else {
+ return ARB_VP_ERROR;
+ }
+ }
+ break;
+
+ /* Handle general non-terminals using tables, and terminals */
+ default:
+ is_nonterm = 0;
+ for (la = 0; la < nlas; la++) {
+ if (latab[la].lhs != stack_tok)
+ continue;
+
+ if (latab[la].la != input_tok)
+ continue;
+
+ if (input_tok == ID_TOKEN) {
+ str_key =
+ id_table_add(&s->idents, latab[la].la_kw, 0,
+ strlen(latab[la].la_kw));
+ if ((str_key != input_tok_attr)
+ && (_mesa_strcmp(latab[la].la_kw, "-1")))
+ continue;
+ }
+ else if (input_tok == INTEGER_TOKEN) {
+ if ((s->ints.data[input_tok_attr] !=
+ _mesa_atoi(latab[la].la_kw))
+ && (_mesa_atoi(latab[la].la_kw) != -1)) {
+ continue;
+ }
+ }
+ else if (input_tok == FLOAT_TOKEN) {
+ if ((s->floats.data[input_tok_attr] != atof(latab[la].la_kw))
+ && (atof(latab[la].la_kw) != -1))
+ continue;
+ }
+ idx = latab[la].prod_idx;
+
+ /* Here we stack identifiers onto the var_queue */
+ switch (idx) {
+ /* setup ATTRIB */
+ case 120:
+ var_queue_size = 1;
+ var_queue[0] = TYPE_ATTRIB;
+ ret = peek_next_token(s, &peek_tok, &peek_tok_attr, 1);
+ var_queue[var_queue_size] = peek_tok_attr;
+ var_queue_size++;
+
+ if (init_vars(s, var_queue, var_queue_size) == ARB_VP_ERROR)
+ return ARB_VP_ERROR;
+ break;
+
+ /* stack PARAM */
+ case 134:
+ var_queue_size = 1;
+ var_queue[0] = TYPE_PARAM;
+
+ ret = peek_next_token(s, &peek_tok, &peek_tok_attr, 1);
+ var_queue[var_queue_size] = peek_tok_attr;
+ var_queue_size++;
+
+ break;
+
+ case 135:
+ var_queue[0] = TYPE_PARAM_SINGLE;
+
+ if (init_vars(s, var_queue, var_queue_size) == ARB_VP_ERROR)
+ return ARB_VP_ERROR;
+ break;
+
+ case 136:
+ var_queue[0] = TYPE_PARAM_ARRAY;
+
+ if (init_vars(s, var_queue, var_queue_size) == ARB_VP_ERROR)
+ return ARB_VP_ERROR;
+ break;
+
+ /* stack TEMP */
+ case 284:
+ var_queue_size = 1;
+ var_queue[0] = TYPE_TEMP;
+ break;
+
+ /* stack ADDRESS */
+ case 285:
+ var_queue_size = 1;
+ var_queue[0] = TYPE_ADDRESS;
+ break;
+
+ /* stack OUTPUT */
+ case 288:
+ var_queue_size = 1;
+ var_queue[0] = TYPE_OUTPUT;
+ ret = peek_next_token(s, &peek_tok, &peek_tok_attr, 1);
+ var_queue[var_queue_size] = peek_tok_attr;
+ var_queue_size++;
+
+ if (init_vars(s, var_queue, var_queue_size) == ARB_VP_ERROR)
+ return ARB_VP_ERROR;
+ break;
+
+
+ /* stack opts for varNameList -- see above */
+
+ }
+
+ /* finally.. we match! apply the production */
+ if ((idx < 0) || (idx >= nprods)) {
+ fprintf(stderr,
+ "Prod IDX of %d in look ahead table [%d] is horked!\n",
+ idx, la);
+ exit(1);
+ }
+
+ apply_production(s, idx);
+ is_nonterm = 1;
+ break;
+ }
+
+ if (!is_nonterm) {
+ if ((stack_tok == EOF_TOKEN) && (s->stack_head == NULL))
+ return ARB_VP_SUCESS;
+
+ if ((input_tok == stack_tok) ||
+ ((stack_tok == FLOAT_TOKEN)
+ && (input_tok == INTEGER_TOKEN))) {
+ /* XXX: Need to check values for int/id/GLfloat tokens here -- yes! */
+
+ _stack_pop(s, &stack_tok, &stack_tok_attr, &ptn);
+ if ((ptn)
+ && ((stack_tok == FLOAT_TOKEN)
+ || (stack_tok == INTEGER_TOKEN)
+ || (stack_tok == ID_TOKEN))) {
+ ptn->is_terminal = 1;
+ ptn->tok = input_tok;
+ ptn->tok_attr = input_tok_attr;
+ }
+
+ if (get_next_token(s, &input_tok, &input_tok_attr) ==
+ ARB_VP_ERROR) {
+ fprintf(stderr, "PARSE ERROR!!\n");
+ return ARB_VP_ERROR;
+ }
+ }
+ else {
+ fprintf(stderr, "PARSE ERROR!\n");
+ return ARB_VP_ERROR;
+ }
+ }
+ break;
+ }
+ }
+
+ return ARB_VP_SUCESS;
+
+
+}
+
+/**
+ * Print out the parse tree from a given point. Just for debugging.
+ *
+ * \param s The parse state
+ * \param ptn The root to start printing from
+ */
+static void
+print_parse_tree(parse_state * s, parse_tree_node * ptn)
+{
+ GLint a;
+
+ /* If we're terminal, prGLint and exit */
+ if (ptn->is_terminal) {
+ debug_token(s, ptn->tok, ptn->tok_attr);
+ printf("\n");
+ return;
+ }
+
+ /* Else, recurse on all our children */
+ for (a = 0; a < 4; a++) {
+ if (!ptn->children[a])
+ return;
+
+ print_parse_tree(s, ptn->children[a]);
+ }
+}
+
+/**
+ * Free all of the children of a given parse tree node.
+ *
+ * \param ptn The root node whose children we recursively free
+ */
+static void
+parse_tree_free_children(parse_tree_node * ptn)
+{
+ GLint a;
+
+ if (!ptn)
+ return;
+ if (!ptn->children[0])
+ return;
+
+ for (a = 0; a < 4; a++) {
+ if (ptn->children[a]) {
+ parse_tree_free_children(ptn->children[a]);
+ _mesa_free(ptn->children[a]);
+ ptn->children[a] = NULL;
+ }
+ }
+}
+
+/**
+ * Given the name of a matrix, and a modifier, expand into a binding type.
+ *
+ * names: 0 -- modelview
+ * 1 -- projection
+ * 2 -- mvp
+ * 3 -- texture
+ * 4 -- palette
+ * 5 -- program
+ *
+ * mods: 0 -- normal
+ * 1 -- inverse
+ * 2 -- invtrans
+ * 3 -- transpose
+ *
+ * \param name The number of the matrix type
+ * \param mod The number of the matrix modifier
+ *
+ * \return The binding state corresponding to name & mod
+ */
+static GLint
+name_and_mod_to_matrixrows(GLint name, GLint mod)
+{
+ switch (name) {
+ case 0: /* modelview */
+ switch (mod) {
+ case 0:
+ return MATRIXROWS_MODELVIEW;
+ case 1:
+ return MATRIXROWS_MODELVIEW_INVERSE;
+ case 2:
+ return MATRIXROWS_MODELVIEW_INVTRANS;
+ case 3:
+ return MATRIXROWS_MODELVIEW_TRANSPOSE;
+ }
+ break;
+ case 1: /* projection */
+ switch (mod) {
+ case 0:
+ return MATRIXROWS_PROJECTION;
+ case 1:
+ return MATRIXROWS_PROJECTION_INVERSE;
+ case 2:
+ return MATRIXROWS_PROJECTION_INVTRANS;
+ case 3:
+ return MATRIXROWS_PROJECTION_TRANSPOSE;
+ }
+
+ break;
+ case 2: /* mvp */
+ switch (mod) {
+ case 0:
+ return MATRIXROWS_MVP;
+ case 1:
+ return MATRIXROWS_MVP_INVERSE;
+ case 2:
+ return MATRIXROWS_MVP_INVTRANS;
+ case 3:
+ return MATRIXROWS_MVP_TRANSPOSE;
+ }
+
+ break;
+ case 3: /* texture */
+ switch (mod) {
+ case 0:
+ return MATRIXROWS_TEXTURE;
+ case 1:
+ return MATRIXROWS_TEXTURE_INVERSE;
+ case 2:
+ return MATRIXROWS_TEXTURE_INVTRANS;
+ case 3:
+ return MATRIXROWS_TEXTURE_TRANSPOSE;
+ }
+ break;
+ case 4: /* palette */
+ switch (mod) {
+ case 0:
+ return MATRIXROWS_PALETTE;
+ case 1:
+ return MATRIXROWS_PALETTE_INVERSE;
+ case 2:
+ return MATRIXROWS_PALETTE_INVTRANS;
+ case 3:
+ return MATRIXROWS_PALETTE_TRANSPOSE;
+ }
+ break;
+ case 5: /* program */
+ switch (mod) {
+ case 0:
+ return MATRIXROWS_PROGRAM;
+ case 1:
+ return MATRIXROWS_PROGRAM_INVERSE;
+ case 2:
+ return MATRIXROWS_PROGRAM_INVTRANS;
+ case 3:
+ return MATRIXROWS_PROGRAM_TRANSPOSE;
+ }
+ break;
+ }
+
+ return 0;
+}
+
+/**
+ * This takes a node in the parse tree for an OPTIONAL_MASK token
+ * being derived into a write mask for a register.
+ *
+ * This will expand the production number into a 4-component
+ * write mask.
+ *
+ * \param mask_node The parse tree node for the optional_mask non-termina
+ * \param mask 4-component write mask
+ */
+static void
+get_optional_mask(parse_tree_node * mask_node, GLint * mask)
+{
+ if (mask_node->prod_applied == 97) {
+ switch (mask_node->children[0]->prod_applied) {
+ case 99: /* x */
+ mask[0] = 1;
+ mask[1] = 0;
+ mask[2] = 0;
+ mask[3] = 0;
+ break;
+
+ case 100: /* y */
+ mask[0] = 0;
+ mask[1] = 1;
+ mask[2] = 0;
+ mask[3] = 0;
+ break;
+
+ case 101: /* xy */
+ mask[0] = 1;
+ mask[1] = 1;
+ mask[2] = 0;
+ mask[3] = 0;
+ break;
+
+ case 102: /* z */
+ mask[0] = 0;
+ mask[1] = 0;
+ mask[2] = 1;
+ mask[3] = 0;
+ break;
+
+ case 103: /* xz */
+ mask[0] = 1;
+ mask[1] = 0;
+ mask[2] = 1;
+ mask[3] = 0;
+ break;
+
+ case 104: /* yz */
+ mask[0] = 0;
+ mask[1] = 1;
+ mask[2] = 1;
+ mask[3] = 0;
+ break;
+
+ case 105: /* xyz */
+ mask[0] = 1;
+ mask[1] = 1;
+ mask[2] = 1;
+ mask[3] = 0;
+ break;
+
+ case 106: /* w */
+ mask[0] = 0;
+ mask[1] = 0;
+ mask[2] = 0;
+ mask[3] = 1;
+ break;
+
+ case 107: /* xw */
+ mask[0] = 1;
+ mask[1] = 0;
+ mask[2] = 0;
+ mask[3] = 1;
+ break;
+
+ case 108: /* yw */
+ mask[0] = 0;
+ mask[1] = 1;
+ mask[2] = 0;
+ mask[3] = 1;
+ break;
+
+ case 109: /* xyw */
+ mask[0] = 1;
+ mask[1] = 1;
+ mask[2] = 0;
+ mask[3] = 1;
+ break;
+
+ case 110: /* zw */
+ mask[0] = 0;
+ mask[1] = 0;
+ mask[2] = 1;
+ mask[3] = 1;
+ break;
+
+ case 111: /* xzw */
+ mask[0] = 1;
+ mask[1] = 0;
+ mask[2] = 1;
+ mask[3] = 1;
+ break;
+
+ case 112: /* yzw */
+ mask[0] = 0;
+ mask[1] = 1;
+ mask[2] = 1;
+ mask[3] = 1;
+ break;
+
+ case 113: /* xyzw */
+ mask[0] = 1;
+ mask[1] = 1;
+ mask[2] = 1;
+ mask[3] = 1;
+ break;
+ }
+ }
+}
+
+/**
+ * Given a MASKED_DST_REG token in a parse tree node, figure out what
+ * register number and write mask the production results in.
+ *
+ * \param s The parse state
+ * \param mdr The parse tree node
+ * \param dest The destination register number
+ * \param dest_mask The 4-component write mask
+ */
+static void
+get_masked_dst_reg(parse_state * s, parse_tree_node * mdr, GLint * dest,
+ GLint * dest_mask)
+{
+ GLint a;
+
+ /* dest is a TEMP variable */
+ if (mdr->children[0]->prod_applied == 67) {
+ a = mdr->children[0]->children[0]->children[0]->children[0]->tok_attr;
+ *dest = s->binds.reg_num[s->idents.attr[a]];
+ printf("dst reg: %d (%s)\n", *dest, s->idents.data[a]);
+ }
+ else {
+ /* dest is a result variable */
+ if (mdr->children[0]->children[0]->prod_applied == 86) {
+ a = mdr->children[0]->children[0]->children[0]->children[0]->
+ tok_attr;
+ *dest = s->binds.reg_num[s->idents.attr[a]];
+ printf("dest reg: %d (%s)\n", *dest, s->idents.data[a]);
+ }
+ /* dest is an implicit binding to result/output state */
+ else {
+ a = mdr->children[0]->children[0]->children[0]->tok_attr;
+ *dest = s->binds.reg_num[a];
+ printf("dst: %d\n", *dest);
+ }
+ }
+
+ /* mdr->children[1] is the write mask */
+ get_optional_mask(mdr->children[1], dest_mask);
+}
+
+
+/**
+ * Given a parse tree node with a swizzled src token, figure out the swizzle
+ * mask.
+ *
+ * \param s The parse state
+ * \param ssr The parse tree node
+ * \param swz The 4-component swizzle, 0 - x, 1 - y, 2 - z, 3 - w
+ */
+static void
+get_src_swizzle(parse_state * s, parse_tree_node * ssr, GLint * swz)
+{
+ GLint a;
+ GLubyte *c;
+
+ if (ssr->prod_applied == 317) {
+ if (ssr->children[0]->prod_applied == 318) { /* single component */
+ switch (ssr->children[0]->children[0]->prod_applied) {
+ case 93: /* x */
+ for (a = 0; a < 4; a++)
+ swz[a] = 0;
+ break;
+
+ case 94: /* y */
+ for (a = 0; a < 4; a++)
+ swz[a] = 1;
+ break;
+
+ case 95: /* z */
+ for (a = 0; a < 4; a++)
+ swz[a] = 2;
+ break;
+
+ case 96: /* w */
+ for (a = 0; a < 4; a++)
+ swz[a] = 3;
+ break;
+ }
+ }
+ else { /* 4-component */
+
+ c = s->idents.data[ssr->children[0]->children[0]->children[0]->
+ tok_attr];
+ for (a = 0; a < 4; a++) {
+ switch (c[a]) {
+ case 'x':
+ swz[a] = 0;
+ break;
+ case 'y':
+ swz[a] = 1;
+ break;
+ case 'z':
+ swz[a] = 2;
+ break;
+ case 'w':
+ swz[a] = 3;
+ break;
+ }
+ }
+ }
+ }
+}
+
+
+/**
+ * Given a parse tree node for a src register with an optional sign, figure out
+ * what register the src maps to, and what the sign is
+ *
+ * \param s The parse state
+ * \param ssr The parse tree node to work from
+ * \param sign The sign (1 or -1)
+ * \param ssrc The src register number
+ */
+static void
+get_optional_sign_and_src_reg(parse_state * s, parse_tree_node * ssr,
+ int *sign, int *ssrc)
+{
+ GLint a;
+
+ /* ssr->children[0] is the optionalSign */
+ if (ssr->children[0]->prod_applied == 282) { /* - */
+ *sign = -1;
+ }
+
+ /* ssr->children[1] is the srcReg */
+
+ /* The src is a vertex attrib */
+ if (ssr->children[1]->prod_applied == 64) {
+ if (ssr->children[1]->children[0]->prod_applied == 69) { /* variable */
+ a = ssr->children[1]->children[0]->children[0]->children[0]->
+ tok_attr;
+ *ssrc = s->binds.reg_num[s->idents.attr[a]];
+ printf("src reg: %d (%s)\n", *ssrc, s->idents.data[a]);
+ }
+ else { /* implicit binding */
+
+ a = ssr->children[1]->children[0]->children[0]->tok_attr;
+ *ssrc = s->binds.reg_num[a];
+ printf("src reg: %d %d (implicit binding)\n",
+ *ssrc, s->binds.type[a]);
+ }
+ }
+ else
+ /* The src is a temp variable */
+ if (ssr->children[1]->prod_applied == 65) {
+ a = ssr->children[1]->children[0]->children[0]->children[0]->tok_attr;
+ *ssrc = s->binds.reg_num[s->idents.attr[a]];
+ printf("src reg: %d (%s)\n", *ssrc, s->idents.data[a]);
+ }
+ /* The src is a param */
+ else {
+ /* We have a single item */
+ if (ssr->children[1]->children[0]->prod_applied == 72) {
+ a = ssr->children[1]->children[0]->children[0]->children[0]->
+ children[0]->tok_attr;
+ *ssrc = s->binds.reg_num[s->idents.attr[a]];
+ printf("src reg: %d (%s)\n", *ssrc, s->idents.data[a]);
+ }
+ else
+ /* We have an array of items */
+ if (ssr->children[1]->children[0]->prod_applied == 73) {
+ a = ssr->children[1]->children[0]->children[0]->children[0]->
+ children[0]->tok_attr;
+ *ssrc = s->binds.reg_num[s->idents.attr[a]];
+
+ /* We have an absolute offset into the array */
+ if (ssr->children[1]->children[0]->children[1]->prod_applied == 77) {
+ /* Ok, are array will be layed out fully in registers, so we can compute the reg */
+ printf("array base: %s\n", s->idents.data[a]);
+ a = ssr->children[1]->children[0]->children[1]->children[0]->
+ children[0]->tok_attr;
+ printf("array absolute offset: %d\n", s->ints.data[a]);
+ *ssrc += s->ints.data[a];
+ }
+ /* Otherwise, we have to grab the offset register */
+ else { /* progParamArrayRel */
+
+ /* XXX: We don't know the offset, so we have to grab the offset register # */
+ }
+ }
+ /* Otherwise, we have an implicit binding */
+ else { /* paramSingleItemUse */
+
+ if (ssr->children[1]->children[0]->children[0]->prod_applied == 148) { /* programSingleItem */
+ a = ssr->children[1]->children[0]->children[0]->children[0]->
+ tok_attr;
+ }
+ else {
+ a = ssr->children[1]->children[0]->children[0]->children[0]->
+ children[0]->tok_attr;
+ }
+ *ssrc = s->binds.reg_num[a];
+ printf("src reg: %d %d (implicit binding)\n", *ssrc,
+ s->binds.type[a]);
+ }
+ }
+}
+
+
+/**
+ * Figure out what register a src reg is in, as well as the swizzle mask and the
+ * sign
+ *
+ * \param s The parse state
+ * \param ssr The swizzeled src reg parse tree node
+ * \param sign The return value for the sign {1, -1}
+ * \param ssrc The return value for the register number
+ * \param swz The 4-component swizzle mask
+ */
+static void
+get_swizzle_src_reg(parse_state * s, parse_tree_node * ssr, GLint * sign,
+ GLint * ssrc, GLint * swz)
+{
+ get_optional_sign_and_src_reg(s, ssr, sign, ssrc);
+
+ /* ssr->children[2] is the swizzleSuffix */
+ get_src_swizzle(s, ssr->children[2], swz);
+}
+
+/**
+ * Just like get_swizzle_src_reg, but find the scalar value to use from the register instead
+ * of the swizzle mask
+ *
+ * \param s The parse state
+ * \param ssr The swizzeled src reg parse tree node
+ * \param sign The return value for the sign {1, -1}
+ * \param ssrc The return value for the register number
+ * \param scalar The 1-component scalar number
+ */
+static void
+get_scalar_src_reg(parse_state * s, parse_tree_node * ssr, GLint * sign,
+ GLint * ssrc, GLint * scalar)
+{
+ get_optional_sign_and_src_reg(s, ssr, sign, ssrc);
+
+ /* sn->children[2] is a scalarSuffix */
+ switch (ssr->children[2]->children[0]->prod_applied) {
+ case 93:
+ *scalar = 0;
+ break;
+ case 94:
+ *scalar = 1;
+ break;
+ case 95:
+ *scalar = 2;
+ break;
+ case 96:
+ *scalar = 3;
+ break;
+ }
+}
+
+/**
+ * Recursivly traverse the parse tree and generate Mesa opcodes
+ *
+ * \param s The parse state
+ * \param ptn The parse tree node to process
+ */
+static void
+parse_tree_generate_opcodes(parse_state * s, parse_tree_node * ptn)
+{
+ GLint a;
+ GLint opcode, dst, src[3];
+ GLint dst_mask[4], src_swz[3][4], src_scalar[2], src_sign[3];
+ parse_tree_node *dn, *sn[3];
+
+ src_sign[0] = src_sign[1] = src_sign[2] = 1;
+ for (a = 0; a < 4; a++) {
+ src_swz[0][a] = a;
+ src_swz[1][a] = a;
+ src_swz[2][a] = a;
+ }
+ src_scalar[0] = src_scalar[1] = src_scalar[2] = 0;
+ dst_mask[0] = dst_mask[1] = dst_mask[2] = dst_mask[3] = 1;
+
+ switch (ptn->prod_applied) {
+ case 17: /* ARL */
+ opcode = VP_OPCODE_ARL;
+
+ dn = ptn->children[0];
+ sn[0] = ptn->children[1];
+
+ /* dn is a maskedAddrReg */
+ /* dn->children[0] is an addrReg */
+ /* dn->children[1] is an addrWriteMask */
+ /* XXX: do this.. */
+ break;
+
+ case 18: /* VECTORop */
+ switch (ptn->children[0]->prod_applied) {
+ case 19: /* ABS */
+ opcode = VP_OPCODE_ABS;
+ break;
+ case 20: /* FLR */
+ opcode = VP_OPCODE_FLR;
+ break;
+ case 21: /* FRC */
+ opcode = VP_OPCODE_FRC;
+ break;
+ case 22: /* LIT */
+ opcode = VP_OPCODE_LIT;
+ break;
+ case 23: /* MOV */
+ opcode = VP_OPCODE_MOV;
+ break;
+ }
+ printf("opcode: %d\n", opcode);
+
+ /* dn is a maskedDstReg */
+ dn = ptn->children[1];
+
+ /* sn is a swizzleSrcReg */
+ sn[0] = ptn->children[2];
+
+ get_masked_dst_reg(s, dn, &dst, dst_mask);
+ printf("dst: %d mask: %d %d %d %d\n", dst, dst_mask[0], dst_mask[1],
+ dst_mask[2], dst_mask[3]);
+
+ get_swizzle_src_reg(s, sn[0], &src_sign[0], &src[0], src_swz[0]);
+
+ printf("src sign: %d reg: %d swz: %d %d %d %d\n",
+ src_sign[0], src[0], src_swz[0][0], src_swz[0][1], src_swz[0][2],
+ src_swz[0][3]);
+ break;
+
+ case 24: /* SCALARop */
+ switch (ptn->children[0]->prod_applied) {
+ case 25: /* EX2 */
+ opcode = VP_OPCODE_EX2;
+ break;
+ case 26: /* EXP */
+ opcode = VP_OPCODE_EXP;
+ break;
+ case 27: /* LG2 */
+ opcode = VP_OPCODE_LG2;
+ break;
+ case 28: /* LOG */
+ opcode = VP_OPCODE_LOG;
+ break;
+ case 29: /* RCP */
+ opcode = VP_OPCODE_RCP;
+ break;
+ case 30: /* RSQ */
+ opcode = VP_OPCODE_RSQ;
+ break;
+ }
+
+ printf("opcode: %d\n", opcode);
+ /* dn is a maskedDstReg */
+ dn = ptn->children[1];
+
+ get_masked_dst_reg(s, dn, &dst, dst_mask);
+ printf("dst: %d mask: %d %d %d %d\n", dst, dst_mask[0], dst_mask[1],
+ dst_mask[2], dst_mask[3]);
+
+ /* sn is a scalarSrcReg */
+ sn[0] = ptn->children[2];
+
+ get_scalar_src_reg(s, sn[0], &src_sign[0], &src[0], &src_scalar[0]);
+ printf("src sign: %d reg: %d scalar: %d\n", src_sign[0], src[0],
+ src_scalar[0]);
+ break;
+
+ case 31: /* BINSC */
+ opcode = VP_OPCODE_POW;
+
+ printf("opcode: %d\n", opcode);
+ /* maskedDstReg */
+ dn = ptn->children[1];
+ get_masked_dst_reg(s, dn, &dst, dst_mask);
+ printf("dst: %d mask: %d %d %d %d\n", dst, dst_mask[0], dst_mask[1],
+ dst_mask[2], dst_mask[3]);
+
+ /* sn are scalarSrcReg's */
+ sn[0] = ptn->children[2]->children[0];
+ sn[1] = ptn->children[2]->children[1];
+
+ get_scalar_src_reg(s, sn[0], &src_sign[0], &src[0], &src_scalar[0]);
+ get_scalar_src_reg(s, sn[1], &src_sign[1], &src[1], &src_scalar[1]);
+
+ printf("src0 sign: %d reg: %d scalar: %d\n", src_sign[0], src[0],
+ src_scalar[0]);
+ printf("src1 sign: %d reg: %d scalar: %d\n", src_sign[1], src[1],
+ src_scalar[1]);
+ break;
+
+
+ case 34: /* BIN */
+ switch (ptn->children[0]->prod_applied) {
+ case 36: /* ADD */
+ opcode = VP_OPCODE_ADD;
+ break;
+ case 37: /* DP3 */
+ opcode = VP_OPCODE_DP3;
+ break;
+ case 38: /* DP4 */
+ opcode = VP_OPCODE_DP4;
+ break;
+ case 39: /* DPH */
+ opcode = VP_OPCODE_DPH;
+ break;
+ case 40: /* DST */
+ opcode = VP_OPCODE_DST;
+ break;
+ case 41: /* MAX */
+ opcode = VP_OPCODE_MAX;
+ break;
+ case 42: /* MIN */
+ opcode = VP_OPCODE_MIN;
+ break;
+ case 43: /* MUL */
+ opcode = VP_OPCODE_MUL;
+ break;
+ case 44: /* SGE */
+ opcode = VP_OPCODE_SGE;
+ break;
+ case 45: /* SLT */
+ opcode = VP_OPCODE_SLT;
+ break;
+ case 46: /* SUB */
+ opcode = VP_OPCODE_SUB;
+ break;
+ case 47: /* XPD */
+ opcode = VP_OPCODE_XPD;
+ break;
+ }
+
+ printf("opcode: %d\n", opcode);
+
+ /* maskedDstReg */
+ dn = ptn->children[1];
+ get_masked_dst_reg(s, dn, &dst, dst_mask);
+ printf("dst: %d mask: %d %d %d %d\n", dst, dst_mask[0], dst_mask[1],
+ dst_mask[2], dst_mask[3]);
+
+ /* sn are scalarSrcReg's */
+ sn[0] = ptn->children[2]->children[0];
+ sn[1] = ptn->children[2]->children[1];
+
+ get_swizzle_src_reg(s, sn[0], &src_sign[0], &src[0], src_swz[0]);
+ get_swizzle_src_reg(s, sn[1], &src_sign[1], &src[1], src_swz[1]);
+
+ printf("src0 sign: %d reg: %d swz: %d %d %d %d\n",
+ src_sign[0], src[0], src_swz[0][0], src_swz[0][1], src_swz[0][2],
+ src_swz[0][3]);
+ printf("src1 sign: %d reg: %d swz: %d %d %d %d\n", src_sign[1], src[1],
+ src_swz[1][0], src_swz[1][1], src_swz[1][2], src_swz[1][3]);
+ break;
+
+ case 48: /* TRI */
+ opcode = VP_OPCODE_MAD;
+
+ printf("opcode: %d\n", opcode);
+
+ /* maskedDstReg */
+ dn = ptn->children[1];
+ get_masked_dst_reg(s, dn, &dst, dst_mask);
+ printf("dst: %d mask: %d %d %d %d\n", dst, dst_mask[0], dst_mask[1],
+ dst_mask[2], dst_mask[3]);
+
+ /* sn are scalarSrcReg's */
+ sn[0] = ptn->children[2]->children[0];
+ sn[1] = ptn->children[2]->children[1]->children[0];
+ sn[2] = ptn->children[2]->children[1]->children[1];
+
+ get_swizzle_src_reg(s, sn[0], &src_sign[0], &src[0], src_swz[0]);
+ get_swizzle_src_reg(s, sn[1], &src_sign[1], &src[1], src_swz[1]);
+ get_swizzle_src_reg(s, sn[2], &src_sign[2], &src[2], src_swz[2]);
+
+ printf("src0 sign: %d reg: %d swz: %d %d %d %d\n",
+ src_sign[0], src[0], src_swz[0][0], src_swz[0][1], src_swz[0][2],
+ src_swz[0][3]);
+ printf("src1 sign: %d reg: %d swz: %d %d %d %d\n", src_sign[1], src[1],
+ src_swz[1][0], src_swz[1][1], src_swz[1][2], src_swz[1][3]);
+ printf("src2 sign: %d reg: %d swz: %d %d %d %d\n", src_sign[2], src[2],
+ src_swz[2][0], src_swz[2][1], src_swz[2][2], src_swz[2][3]);
+
+ }
+
+ for (a = 0; a < 4; a++) {
+ if (!ptn->children[a])
+ return;
+ parse_tree_generate_opcodes(s, ptn->children[a]);
+ }
+}
+
+/**
+ * When we go to examine the parse tree to generate opcodes, things are not exactly pretty to deal with.
+ * Parameters, constants, matricies, attribute bindings, and the like are represented by large numbers
+ * of nodes.
+ *
+ * In order to keep the code generation code cleaner, we make a recursive pass over the parse tree and 'roll up' these deep
+ * derivations of the attribs, and replace them with a single token, BINDING_TOKEN. The token attribute for
+ * BINDING_TOKEN is a index in the 'binding table' where all the relavant info on the chunk of state is stored,
+ * e.g its type.
+ *
+ * For example, the string 'vertex.color.secondary' is represented by 4 productions, and 4 nodes in the parse
+ * tree. The token at the root of this derivation is NT_VTX_ATTRIB_BINDING_TOKEN. After this folding,
+ * the token at the root is BINDING_TOKEN, and s->binds[token_attr_at_the_root].type = ATTRIB_COLOR_SECONDARY.
+ *
+ * \param s The parse state
+ * \param ptn The root parse tree node to start folding bindings
+ */
+static void
+parse_tree_fold_bindings(parse_state * s, parse_tree_node * ptn)
+{
+ GLint a, b;
+ GLint eat_children, bind_type, bind_idx, bind_row, bind_nrows;
+ GLfloat bind_vals[4];
+ parse_tree_node *ptmp;
+
+ eat_children = 0;
+ bind_row = 0;
+ bind_nrows = 1;
+ bind_vals[0] = bind_vals[1] = bind_vals[2] = bind_vals[3];
+ switch (ptn->prod_applied) {
+ /* vertex */
+ case 121:
+ eat_children = 1;
+ bind_idx = 0;
+ switch (ptn->children[0]->prod_applied) {
+ case 122: /* position */
+ bind_type = ATTRIB_POSITION;
+ break;
+ case 123: /* weight */
+ bind_type = ATTRIB_WEIGHT;
+ if (ptn->children[0]->children[0]->prod_applied == 132) {
+ bind_idx =
+ s->ints.data[ptn->children[0]->children[0]->children[0]->
+ children[0]->tok_attr];
+ }
+ break;
+ case 124: /* normal */
+ bind_type = ATTRIB_NORMAL;
+ break;
+ case 125: /* color */
+ bind_type = ATTRIB_COLOR_PRIMARY;
+ if (ptn->children[0]->children[0]->prod_applied == 306) {
+ if (ptn->children[0]->children[0]->children[0]->prod_applied ==
+ 309)
+ bind_type = ATTRIB_COLOR_SECONDARY;
+ }
+ break;
+ case 126: /* fogcoord */
+ bind_type = ATTRIB_FOGCOORD;
+ break;
+ case 127: /* texcoord */
+ bind_type = ATTRIB_TEXCOORD;
+ if (ptn->children[0]->children[0]->prod_applied == 311) {
+ bind_idx =
+ s->ints.data[ptn->children[0]->children[0]->children[0]->
+ children[0]->tok_attr];
+ }
+ break;
+ case 128: /* matrixindex */
+ bind_type = ATTRIB_MATRIXINDEX;
+ bind_idx =
+ s->ints.data[ptn->children[0]->children[0]->children[0]->
+ tok_attr];
+ break;
+ case 129: /* attrib */
+ bind_type = ATTRIB_ATTRIB;
+ bind_idx =
+ s->ints.data[ptn->children[0]->children[0]->children[0]->
+ tok_attr];
+ break;
+ }
+ break;
+
+ /* state */
+ case 154:
+ case 172: /* material */
+ eat_children = 2;
+ bind_idx = 0;
+ ptmp = ptn->children[0]->children[0];
+
+ a = 0;
+ if (ptmp->prod_applied == 182) {
+ a = 1;
+ b = 0;
+ }
+ else
+ if ((ptmp->prod_applied == 183)
+ && (ptmp->children[0]->prod_applied == 305)) {
+ a = 1;
+ b = 1;
+ }
+
+ /* no explicit face, or explicit front */
+ if (a) {
+ switch (ptmp->children[b]->prod_applied) {
+ case 184: /* ambient */
+ bind_type = MATERIAL_FRONT_AMBIENT;
+ break;
+ case 185: /* diffuse */
+ bind_type = MATERIAL_FRONT_DIFFUSE;
+ break;
+ case 186: /* specular */
+ bind_type = MATERIAL_FRONT_SPECULAR;
+ break;
+ case 187: /* emission */
+ bind_type = MATERIAL_FRONT_EMISSION;
+ break;
+ case 188: /* shininess */
+ bind_type = MATERIAL_FRONT_SHININESS;
+ break;
+ }
+ }
+ /* has explicit back face */
+ else {
+ switch (ptmp->children[1]->prod_applied) {
+ case 184: /* ambient */
+ bind_type = MATERIAL_BACK_AMBIENT;
+ break;
+ case 185: /* diffuse */
+ bind_type = MATERIAL_BACK_DIFFUSE;
+ break;
+ case 186: /* specular */
+ bind_type = MATERIAL_BACK_SPECULAR;
+ break;
+ case 187: /* emission */
+ bind_type = MATERIAL_BACK_EMISSION;
+ break;
+ case 188: /* shininess */
+ bind_type = MATERIAL_BACK_SHININESS;
+ break;
+ }
+ }
+ break;
+ case 155:
+ case 173: /* light */
+ eat_children = 2;
+ bind_idx = 0;
+ printf("FOLDING LIGHT!\n");
+ ptmp = ptn->children[0];
+ bind_idx = s->ints.data[ptmp->children[0]->children[0]->tok_attr];
+ switch (ptmp->children[1]->children[0]->prod_applied) {
+ case 191: /* ambient */
+ bind_type = LIGHT_AMBIENT;
+ break;
+ case 192: /* diffuse */
+ bind_type = LIGHT_DIFFUSE;
+ break;
+ case 193: /* specular */
+ bind_type = LIGHT_SPECULAR;
+ break;
+ case 194: /* position */
+ bind_type = LIGHT_POSITION;
+ break;
+ case 195: /* attenuation */
+ bind_type = LIGHT_ATTENUATION;
+ break;
+ case 196: /* spot */
+ bind_type = LIGHT_SPOT_DIRECTION;
+ break;
+ case 197: /* half */
+ bind_type = LIGHT_HALF;
+ break;
+ }
+ break;
+
+ case 156:
+ case 174: /* lightmodel */
+ eat_children = 2;
+ bind_idx = 0;
+
+ ptmp = ptn->children[0];
+ switch (ptmp->prod_applied) {
+ case 201: /* ambient */
+ bind_type = LIGHTMODEL_AMBIENT;
+ break;
+ case 202: /* scenecolor */
+ bind_type = LIGHTMODEL_FRONT_SCENECOLOR;
+ break;
+ case 203: /* foo.scenecolor */
+ if (ptmp->children[0]->prod_applied == 304)
+ bind_type = LIGHTMODEL_FRONT_SCENECOLOR;
+ else
+ bind_type = LIGHTMODEL_BACK_SCENECOLOR;
+ }
+ break;
+ case 157:
+ case 175: /* lightprod */
+ eat_children = 2;
+ bind_idx = 0;
+
+ ptmp = ptn->children[0];
+ bind_idx = s->ints.data[ptmp->children[0]->children[0]->tok_attr];
+ /* No explicit face */
+ if (ptmp->children[1]->children[0]->prod_applied == 206) {
+ a = 1; /* front */
+ b = 0; /* 0-th child */
+ }
+ else
+ if ((ptmp->children[1]->children[0]->prod_applied == 207) &&
+ (ptmp->children[1]->children[0]->children[0]->prod_applied ==
+ 304)) {
+ a = 1; /* front */
+ b = 1; /* 1-th child */
+ }
+ else {
+ a = 0;
+ b = 1;
+ }
+ if (a) {
+ switch (ptmp->children[1]->children[0]->children[b]->prod_applied) {
+ case 208: /* ambient */
+ bind_type = LIGHTPROD_FRONT_AMBIENT;
+ break;
+ case 209: /* diffuse */
+ bind_type = LIGHTPROD_FRONT_DIFFUSE;
+ break;
+ case 210: /* specular */
+ bind_type = LIGHTPROD_FRONT_SPECULAR;
+ break;
+ }
+ }
+ else {
+ switch (ptmp->children[1]->children[0]->children[b]->prod_applied) {
+ case 208: /* ambient */
+ bind_type = LIGHTPROD_BACK_AMBIENT;
+ break;
+ case 209: /* diffuse */
+ bind_type = LIGHTPROD_BACK_DIFFUSE;
+ break;
+ case 210: /* specular */
+ bind_type = LIGHTPROD_BACK_SPECULAR;
+ break;
+ }
+ }
+ break;
+ case 158:
+ case 176: /* texgen */
+ eat_children = 2;
+ bind_idx = 0;
+
+ ptmp = ptn->children[0];
+ if (ptmp->children[0]->prod_applied == 311)
+ bind_idx =
+ s->ints.data[ptmp->children[0]->children[0]->children[0]->
+ tok_attr];
+ ptmp = ptn->children[0]->children[1];
+ if (ptmp->children[0]->prod_applied == 214)
+ a = 1; /* eye */
+ else
+ a = 0; /* object */
+ b = ptmp->children[1]->prod_applied - 216;
+ if (a == 1) {
+ switch (b) {
+ case 0:
+ bind_type = TEXGEN_EYE_S;
+ break;
+ case 1:
+ bind_type = TEXGEN_EYE_T;
+ break;
+ case 2:
+ bind_type = TEXGEN_EYE_R;
+ break;
+ case 3:
+ bind_type = TEXGEN_EYE_Q;
+ break;
+ }
+ }
+ else {
+ switch (b) {
+ case 0:
+ bind_type = TEXGEN_OBJECT_S;
+ break;
+ case 1:
+ bind_type = TEXGEN_OBJECT_T;
+ break;
+ case 2:
+ bind_type = TEXGEN_OBJECT_R;
+ break;
+ case 3:
+ bind_type = TEXGEN_OBJECT_Q;
+ break;
+ }
+ }
+ break;
+ case 159:
+ case 177: /* fog */
+ eat_children = 2;
+ bind_idx = 0;
+
+ ptmp = ptn->children[0];
+ if (ptmp->children[0]->prod_applied == 221)
+ bind_type = FOG_COLOR;
+ else
+ bind_type = FOG_PARAMS;
+ break;
+ case 160:
+ case 178: /* clip */
+ eat_children = 2;
+ bind_idx = 0;
+
+ ptmp = ptn->children[0];
+ bind_idx = s->ints.data[ptmp->children[0]->children[0]->tok_attr];
+ bind_type = CLIP_PLANE;
+ break;
+ case 161:
+ case 179: /* point */
+ eat_children = 2;
+ bind_idx = 0;
+
+ ptmp = ptn->children[0];
+ if (ptmp->children[0]->prod_applied == 227)
+ bind_type = POINT_SIZE;
+ else
+ bind_type = POINT_ATTENUATION;
+ break;
+
+ case 162: /* matrix rows/whole matrix */
+ eat_children = 2;
+ bind_idx = 0;
+ {
+ parse_tree_node *mname;
+ GLint mod = 0;
+ GLint name = 0;
+
+ mname = ptn->children[0];
+ switch (mname->prod_applied) {
+ case 238: /* modelview */
+ name = 0;
+ if (mname->children[0]->prod_applied == 245)
+ bind_idx =
+ s->ints.data[mname->children[0]->children[0]->children[0]->
+ tok_attr];
+ break;
+ case 239: /* projection */
+ name = 1;
+ break;
+ case 240: /* mvp */
+ name = 2;
+ break;
+ case 241: /* texture */
+ if (mname->children[0]->prod_applied == 311)
+ bind_idx =
+ s->ints.data[mname->children[0]->children[0]->children[0]->
+ tok_attr];
+ name = 3;
+ break;
+ case 242: /* palette */
+ bind_idx =
+ s->ints.data[mname->children[0]->children[0]->tok_attr];
+ name = 4;
+ break;
+ case 243: /* program */
+ bind_idx =
+ s->ints.data[mname->children[0]->children[0]->tok_attr];
+ name = 5;
+ break;
+ }
+
+ ptmp = ptn->children[1];
+ if (ptmp->prod_applied == 316) {
+ bind_type = name_and_mod_to_matrixrows(name, mod);
+ bind_row = 0;
+ bind_nrows = 4;
+ }
+ else {
+ if (ptmp->children[0]->prod_applied == 164) {
+ switch (ptmp->children[0]->children[0]->prod_applied) {
+ case 234: /* inverse */
+ mod = 1;
+ break;
+ case 235: /* transpose */
+ mod = 3;
+ break;
+ case 236: /* invtrans */
+ mod = 2;
+ break;
+ }
+ if (ptmp->children[0]->children[1]->prod_applied == 166) {
+ bind_type = name_and_mod_to_matrixrows(name, mod);
+ bind_row = 0;
+ bind_nrows = 4;
+ }
+ else { /* prod 167 */
+
+ bind_type = name_and_mod_to_matrixrows(name, mod);
+ bind_row =
+ s->ints.data[ptmp->children[0]->children[1]->
+ children[0]->children[0]->children[0]->
+ tok_attr];
+ if (ptmp->children[0]->children[1]->children[0]->
+ children[1]->prod_applied == 169)
+ bind_nrows = 1;
+ else {
+ bind_nrows =
+ s->ints.data[ptmp->children[0]->children[1]->
+ children[0]->children[1]->children[0]->
+ children[0]->tok_attr] - bind_row + 1;
+ }
+ }
+ }
+ else { /* prod 165 */
+
+ bind_type = name_and_mod_to_matrixrows(name, mod);
+
+ bind_row =
+ s->ints.data[ptmp->children[0]->children[0]->children[0]->
+ tok_attr];
+ if (ptmp->children[0]->children[1]->prod_applied == 169)
+ bind_nrows = 1;
+ else
+ bind_nrows =
+ s->ints.data[ptmp->children[0]->children[1]->
+ children[0]->children[0]->tok_attr] -
+ bind_row + 1;
+ }
+ }
+ }
+
+ printf("folding matrixrows: %d %d %d %d\n", bind_type, bind_idx,
+ bind_row, bind_nrows);
+ break;
+
+ case 180: /* matrix row */
+ eat_children = 2;
+ bind_idx = 0;
+
+ {
+ GLint mod;
+ parse_tree_node *mname, *mrow;
+
+ ptmp = ptn->children[0];
+ mname = ptmp->children[0];
+ mod = 0;
+ if (ptmp->children[1]->children[0]->prod_applied == 232) {
+ mrow =
+ ptmp->children[1]->children[0]->children[1]->children[0]->
+ children[0];
+ switch (ptmp->children[1]->children[0]->children[0]->prod_applied) {
+ case 234:
+ mod = 1; /* inverse */
+ break;
+ case 235:
+ mod = 2; /* transpose */
+ break;
+ case 236:
+ mod = 3; /* invtrans */
+ break;
+ }
+ }
+ else {
+ mrow = ptmp->children[1]->children[0]->children[0]->children[0];
+ }
+ bind_row = s->ints.data[mrow->tok_attr];
+
+ switch (mname->prod_applied) {
+ case 238: /* modelview */
+ if (mname->children[0]->prod_applied == 245) {
+ bind_idx =
+ s->ints.data[mname->children[0]->children[0]->children[0]->
+ tok_attr];
+ }
+ switch (mod) {
+ case 0:
+ bind_type = MATRIXROW_MODELVIEW;
+ break;
+ case 1:
+ bind_type = MATRIXROW_MODELVIEW_INVERSE;
+ break;
+ case 2:
+ bind_type = MATRIXROW_MODELVIEW_TRANSPOSE;
+ break;
+ case 3:
+ bind_type = MATRIXROW_MODELVIEW_INVTRANS;
+ }
+ break;
+
+ case 239: /* projection */
+ switch (mod) {
+ case 0:
+ bind_type = MATRIXROW_PROJECTION;
+ break;
+ case 1:
+ bind_type = MATRIXROW_PROJECTION_INVERSE;
+ break;
+ case 2:
+ bind_type = MATRIXROW_PROJECTION_TRANSPOSE;
+ break;
+ case 3:
+ bind_type = MATRIXROW_PROJECTION_INVTRANS;
+ }
+ break;
+
+ case 240: /* mvp */
+ switch (mod) {
+ case 0:
+ bind_type = MATRIXROW_MVP;
+ break;
+ case 1:
+ bind_type = MATRIXROW_MVP_INVERSE;
+ break;
+ case 2:
+ bind_type = MATRIXROW_MVP_TRANSPOSE;
+ break;
+ case 3:
+ bind_type = MATRIXROW_MVP_INVTRANS;
+ }
+ break;
+
+ case 241: /* texture */
+ if (mname->children[0]->prod_applied == 311) {
+ bind_idx =
+ s->ints.data[mname->children[0]->children[0]->children[0]->
+ tok_attr];
+ }
+ switch (mod) {
+ case 0:
+ bind_type = MATRIXROW_TEXTURE;
+ break;
+ case 1:
+ bind_type = MATRIXROW_TEXTURE_INVERSE;
+ break;
+ case 2:
+ bind_type = MATRIXROW_TEXTURE_TRANSPOSE;
+ break;
+ case 3:
+ bind_type = MATRIXROW_TEXTURE_INVTRANS;
+ }
+ break;
+
+ case 242: /* palette */
+ bind_idx =
+ s->ints.data[mname->children[0]->children[0]->tok_attr];
+ switch (mod) {
+ case 0:
+ bind_type = MATRIXROW_PALETTE;
+ break;
+ case 1:
+ bind_type = MATRIXROW_PALETTE_INVERSE;
+ break;
+ case 2:
+ bind_type = MATRIXROW_PALETTE_TRANSPOSE;
+ break;
+ case 3:
+ bind_type = MATRIXROW_PALETTE_INVTRANS;
+ }
+ break;
+
+ case 243: /* program */
+ bind_idx =
+ s->ints.data[mname->children[0]->children[0]->tok_attr];
+ switch (mod) {
+ case 0:
+ bind_type = MATRIXROW_PROGRAM;
+ break;
+ case 1:
+ bind_type = MATRIXROW_PROGRAM_INVERSE;
+ break;
+ case 2:
+ bind_type = MATRIXROW_PROGRAM_TRANSPOSE;
+ break;
+ case 3:
+ bind_type = MATRIXROW_PROGRAM_INVTRANS;
+ }
+ break;
+ }
+ }
+ break;
+
+ /* program (single) */
+ case 249:
+ eat_children = 1;
+ bind_idx = 0;
+ switch (ptn->children[0]->prod_applied) {
+ case 250: /* env */
+ bind_type = PROGRAM_ENV_SINGLE;
+ break;
+ case 251: /* local */
+ bind_type = PROGRAM_LOCAL_SINGLE;
+ break;
+ }
+ bind_idx =
+ s->ints.data[ptn->children[0]->children[0]->children[0]->
+ children[0]->tok_attr];
+ break;
+
+ /* program (multi) */
+ case 252:
+ eat_children = 1;
+ bind_idx = 0;
+ switch (ptn->children[0]->prod_applied) {
+ case 253: /* env */
+ case 254: /* local */
+ if (ptn->children[0]->prod_applied == 253)
+ bind_type = PROGRAM_ENV_MULTI;
+ else
+ bind_type = PROGRAM_LOCAL_MULTI;
+
+ ptmp = ptn->children[0]->children[0]->children[0];
+ bind_idx = bind_row =
+ s->ints.data[ptmp->children[0]->children[0]->tok_attr];
+ bind_nrows = 1;
+
+ ptmp = ptn->children[0]->children[0]->children[0]->children[1];
+ if ((ptmp->prod_applied == 257) || (ptmp->prod_applied == 262))
+ bind_nrows =
+ s->ints.data[ptmp->children[0]->children[0]->tok_attr] -
+ bind_idx;
+ break;
+ }
+ break;
+
+#define FOLD_FLOAT_CONSTANT(float_ptr, bind_vals_idx, sign) \
+ if (float_ptr->tok == 49) /* GLfloat */ {\
+ bind_vals[bind_vals_idx] = sign * s->floats.data[float_ptr->tok_attr];\
+ }\
+ else /* GLint */ {\
+ bind_vals[bind_vals_idx] = sign * s->ints.data[float_ptr->tok_attr];\
+ }
+
+#define FOLD_SIGNED_FLOAT_CONSTANT(sf_ptr, bind_vals_idx) \
+ {\
+ GLfloat __mul = 1.;\
+ if (sf_ptr->children[0]->prod_applied == 282) \
+ __mul = -1.;\
+ FOLD_FLOAT_CONSTANT(sf_ptr->children[1], bind_vals_idx, __mul);\
+ }
+
+ /* const scalar decl */
+ case 271:
+ eat_children = 1;
+ bind_idx = 0;
+ bind_type = CONSTANT;
+
+ FOLD_SIGNED_FLOAT_CONSTANT(ptn->children[0], 0);
+#if 0
+ {
+ GLfloat mul = 1.;
+ if (ptn->children[0]->children[0]->prod_applied == 282) {
+ mul = -1;
+ }
+
+ FOLD_FLOAT_CONSTANT(ptn->children[0]->children[1], 0, mul);
+ }
+#endif
+ break;
+
+ /* const vector */
+ case 273:
+ eat_children = 1;
+ bind_idx = 0;
+ bind_type = CONSTANT;
+
+ FOLD_SIGNED_FLOAT_CONSTANT(ptn->children[0], 0);
+ if (ptn->children[1]->prod_applied == 275) {
+ FOLD_SIGNED_FLOAT_CONSTANT(ptn->children[1]->children[0], 1);
+ if (ptn->children[1]->children[1]->prod_applied == 277) {
+ FOLD_SIGNED_FLOAT_CONSTANT(ptn->children[1]->children[1]->
+ children[0], 2);
+ if (ptn->children[1]->children[1]->children[1]->prod_applied ==
+ 279) {
+ FOLD_SIGNED_FLOAT_CONSTANT(ptn->children[1]->children[1]->
+ children[1]->children[0], 3);
+ }
+ }
+ }
+ break;
+
+ /* result */
+ case 289:
+ eat_children = 1;
+ bind_idx = 0;
+ switch (ptn->children[0]->prod_applied) {
+ case 290: /* position */
+ bind_type = RESULT_POSITION;
+ break;
+ case 291: /* fogcoord */
+ bind_type = RESULT_FOGCOORD;
+ break;
+ case 292: /* pointsize */
+ bind_type = RESULT_POINTSIZE;
+ break;
+ case 293: /* color */
+ bind_type = RESULT_COLOR_FRONT_PRIMARY;
+ ptmp = ptn->children[0]->children[0]->children[0];
+ if (ptmp->prod_applied == 297) {
+ if (ptmp->children[0]->prod_applied == 298) { /* front */
+ if (ptmp->children[0]->children[0]->prod_applied == 301) {
+ if (ptmp->children[0]->children[0]->children[0]->prod_applied == 303) /* secondary */
+ bind_type = RESULT_COLOR_FRONT_SECONDARY;
+ }
+ }
+ else { /* back */
+
+ bind_type = RESULT_COLOR_BACK_PRIMARY;
+ if (ptmp->children[0]->children[0]->prod_applied == 301) {
+ if (ptmp->children[0]->children[0]->children[0]->prod_applied == 303) /* secondary */
+ bind_type = RESULT_COLOR_BACK_SECONDARY;
+ }
+
+ }
+ }
+ break;
+ case 294: /* texcoord */
+ bind_type = RESULT_TEXCOORD;
+ if (ptn->children[0]->children[0]->prod_applied == 311) {
+ bind_idx =
+ s->ints.data[ptn->children[0]->children[0]->children[0]->
+ children[0]->tok_attr];
+ }
+ break;
+ }
+ break;
+ }
+
+ /* Mmmmm... baaaaby */
+ if (eat_children) {
+ if (eat_children == 2)
+ parse_tree_free_children(ptn->children[0]);
+ else
+ parse_tree_free_children(ptn);
+
+ /* Insert the binding into the binding table */
+ ptn->tok = BINDING_TOKEN;
+ ptn->tok_attr =
+ binding_table_add(&s->binds, bind_type, bind_idx, bind_row,
+ bind_nrows, bind_vals);
+
+ printf("Got binding %d %d %d %d at pos %d in bind tab [%f %f %f %f]\n",
+ bind_type, bind_idx, bind_row, bind_nrows, ptn->tok_attr,
+ bind_vals[0], bind_vals[1], bind_vals[2], bind_vals[3]);
+ }
+
+
+ for (a = 0; a < 4; a++) {
+ if (!ptn->children[a])
+ return;
+
+ parse_tree_fold_bindings(s, ptn->children[a]);
+ }
+}
+
+/**
+ * After we have figured out what mess of parse tree actually represents GL state (or constants, or
+ * whatnot), we have to line up variables with the state. For example, a line something like
+ *
+ * OUTPUT foo = result.position;
+ *
+ * We would have 'foo' in the identifier table at some position foo_idx, and 'result.position' in the
+ * binding table at some position res_pos_idx. To set things up such that 'foo' is associated with
+ * the result position state, we need to set ident[foo_idx].attr = res_pos_idx so we can generate
+ * opcodes without going bonkers.
+ *
+ * This function works on OUTPUT, ATTRIB, and PARAM single bindings. PARAM array bindings are handled in
+ * parse_tree_assign_param_arrays().
+ *
+ * \param s The parse state
+ * \param ptn The root of the parse tree from which to start lining up state and variables
+ */
+static void
+parse_tree_assign_bindings(parse_state * s, parse_tree_node * ptn)
+{
+ GLint a;
+ parse_tree_node *var_name, *attr_item;
+
+ /* OUTPUT, ATTRIB */
+ if ((ptn->prod_applied == 288) || (ptn->prod_applied == 120)) {
+ var_name = ptn->children[0]->children[0];
+ attr_item = ptn->children[1];
+
+ if (attr_item->tok != BINDING_TOKEN) {
+ fprintf(stderr,
+ "sanity check: trying to bind an output variable to something funky!\n");
+ return;
+ }
+
+ s->idents.attr[var_name->tok_attr] = attr_item->tok_attr;
+ printf("result: %s bound to %d\n", s->idents.data[var_name->tok_attr],
+ s->binds.type[s->idents.attr[var_name->tok_attr]]);
+ return;
+ }
+
+ /* stateSingleItemDecl */
+ if (ptn->prod_applied == 134) {
+ var_name = ptn->children[0]->children[0];
+ if (ptn->children[1]->prod_applied == 135) {
+ if (ptn->children[1]->children[0]->prod_applied == 139) {
+ if (ptn->children[1]->children[0]->children[0]->prod_applied ==
+ 144)
+ attr_item =
+ ptn->children[1]->children[0]->children[0]->children[0]->
+ children[0];
+ else if (ptn->children[1]->children[0]->children[0]->
+ prod_applied == 145)
+ attr_item =
+ ptn->children[1]->children[0]->children[0]->children[0];
+ else
+ attr_item =
+ ptn->children[1]->children[0]->children[0]->children[0]->
+ children[0];
+
+ if (attr_item->tok != BINDING_TOKEN) {
+ fprintf(stderr,
+ "sanity check: trying to bind an param variable (%s) to something funky! [%d]\n",
+ s->idents.data[var_name->tok_attr], attr_item->tok);
+ exit(1);
+ }
+
+ s->idents.attr[var_name->tok_attr] = attr_item->tok_attr;
+ printf("result: %s bound to %d\n",
+ s->idents.data[var_name->tok_attr],
+ s->binds.type[s->idents.attr[var_name->tok_attr]]);
+ return;
+ }
+ }
+
+ }
+
+ /* else, recurse on all our children */
+ for (a = 0; a < 4; a++) {
+ if (!ptn->children[a])
+ return;
+
+ parse_tree_assign_bindings(s, ptn->children[a]);
+ }
+
+}
+
+/**
+ * This handles lining up PARAM arrays with variables, much like parse_tree_assign_bindings().
+ *
+ * In parse_tree_assign_bindings, we set the identifier attr to the index into the binding table of
+ * the bound state.
+ *
+ * Here, instead, we allocate a slot in the 'array table' to stick the bound state into. Instead
+ * of an index into the binding table, the identifier attr now holds the index into the array table.
+ *
+ * \param s The parse state
+ * \param pnt The root parse tree node to handle arrays from
+ *
+ */
+static void
+parse_tree_assign_param_arrays(parse_state * s, parse_tree_node * ptn)
+{
+ GLint a, is_mult, array_len;
+ parse_tree_node *var_name, *binding, *arraysize, *ptmp;
+
+ /* If we're a param */
+ if (ptn->prod_applied == 134) {
+ /* establish name */
+ var_name = ptn->children[0];
+
+ /* param_statement2 */
+ binding = ptn->children[1];
+ if (binding->prod_applied == 136) {
+ /* optarraysize */
+ arraysize = binding->children[0];
+
+ is_mult = 0;
+
+ /* foo[3] */
+ if (arraysize->prod_applied == 138) {
+ debug_token(s, var_name->children[0]->tok,
+ var_name->children[0]->tok_attr);
+ debug_token(s, arraysize->children[0]->tok,
+ arraysize->children[0]->tok_attr);
+ printf("\n");
+ is_mult = 1;
+ }
+ else
+ /* foo[] */
+ if (arraysize->prod_applied == 137) {
+ arraysize = NULL;
+ printf("How do I init a PARAM array like foo[]?? \n");
+ is_mult = 1;
+ }
+
+ if (!is_mult)
+ return;
+
+ s->idents.attr[var_name->tok_attr] = array_table_new(&s->arrays);
+
+ binding = binding->children[1]->children[0];
+ ptmp = binding->children[0];
+ array_len = 0;
+
+ if (ptmp->prod_applied == 150) { /* state */
+ printf("matrix 0 [state]:\n");
+ printf("%d %d\n", ptmp->children[0]->children[0]->tok,
+ ptmp->children[0]->children[0]->tok_attr);
+ array_table_add_data(&s->arrays,
+ s->idents.attr[var_name->tok_attr],
+ ptmp->children[0]->children[0]->tok_attr);
+ array_len +=
+ s->binds.num_rows[ptmp->children[0]->children[0]->tok_attr];
+ }
+ else if (ptmp->prod_applied == 151) { /* program */
+ printf("matrix 0 [program]:\n");
+ printf("%d %d\n", ptmp->children[0]->tok,
+ ptmp->children[0]->tok_attr);
+ array_table_add_data(&s->arrays,
+ s->idents.attr[var_name->tok_attr],
+ ptmp->children[0]->tok_attr);
+ array_len += s->binds.num_rows[ptmp->children[0]->tok_attr];
+ }
+ else { /* constant */
+
+ printf("matrix 0 [constant]:\n");
+ printf("%d %d\n", ptmp->children[0]->children[0]->tok,
+ ptmp->children[0]->children[0]->tok_attr);
+ array_table_add_data(&s->arrays,
+ s->idents.attr[var_name->tok_attr],
+ ptmp->children[0]->children[0]->tok_attr);
+ array_len +=
+ s->binds.num_rows[ptmp->children[0]->children[0]->tok_attr];
+ }
+ binding = binding->children[1];
+
+ while (binding->prod_applied != 143) {
+ ptmp = binding->children[0]->children[0];
+ printf("mat: %d\n", ptmp->prod_applied);
+ if (ptmp->prod_applied == 150) { /* state */
+ printf("matrix %d:\n", array_len);
+ printf("%d %d\n", ptmp->children[0]->children[0]->tok,
+ ptmp->children[0]->children[0]->tok_attr);
+ array_table_add_data(&s->arrays,
+ s->idents.attr[var_name->tok_attr],
+ ptmp->children[0]->children[0]->tok_attr);
+ array_len +=
+ s->binds.num_rows[ptmp->children[0]->children[0]->tok_attr];
+ }
+ else if (ptmp->prod_applied == 151) { /* program */
+ printf("matrix %d [program]:\n", array_len);
+ printf("%d %d\n", ptmp->children[0]->tok,
+ ptmp->children[0]->tok_attr);
+ array_table_add_data(&s->arrays,
+ s->idents.attr[var_name->tok_attr],
+ ptmp->children[0]->tok_attr);
+ array_len += s->binds.num_rows[ptmp->children[0]->tok_attr];
+ }
+ else { /* constant */
+
+ printf("matrix %d [constant]:\n", array_len);
+ printf("%d %d\n", ptmp->children[0]->children[0]->tok,
+ ptmp->children[0]->children[0]->tok_attr);
+ array_table_add_data(&s->arrays,
+ s->idents.attr[var_name->tok_attr],
+ ptmp->children[0]->children[0]->tok_attr);
+ array_len +=
+ s->binds.num_rows[ptmp->children[0]->children[0]->tok_attr];
+ }
+ binding = binding->children[0]->children[1];
+ }
+
+ /* XXX: have to compare the requested size, and the actual
+ * size, and fix up any inconsistancies
+ */
+ if (arraysize) {
+ printf("matrix wants to get %d rows\n",
+ s->ints.data[arraysize->children[0]->tok_attr]);
+ }
+ printf("matrix num rows: %d\n", array_len);
+ }
+
+ return;
+ }
+
+ /* Else, recurse on all our children */
+ for (a = 0; a < 4; a++) {
+ if (!ptn->children[a])
+ return;
+
+ parse_tree_assign_param_arrays(s, ptn->children[a]);
+ }
+
+}
+
+/* XXX: This needs to be written properly. */
+/**
+ * Here we allocate 'registers' for all of the various variables and bound state.
+ *
+ * The 'register' number is given by the reg_num field in the binding table. Note that this field
+ * is not stored in the identifier table. If it were, we would need a different mechanism for handling
+ * implicit bindings.
+ *
+ * However, after some discussion with Brian, implicit bindings may be handled by grabbing state
+ * directly from Mesa's state structs. This might be a little hairy here, maybe not.. Implicit
+ * bindings are those in the binding table that are not pointed to by any ident.attr or array.data
+ *
+ * This should also do various error checking, like the multiple vertex attrib error, or 'too many bindings'
+ * error.
+ *
+ * \param s The parse state
+ */
+static void
+assign_regs(parse_state * s)
+{
+ GLint a;
+ GLfloat foo[4];
+
+ for (a = 0; a < s->idents.len; a++) {
+ if (s->idents.type[a] == TYPE_TEMP) {
+ s->idents.attr[a] =
+ binding_table_add(&s->binds, TYPE_TEMP, 0, 0, 0, foo);
+ }
+ }
+}
+
+/**
+ * Parse/compile the 'str' returning the compiled 'program'.
+ * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos
+ * indicates the position of the error in 'str'.
+ */
+void
+_mesa_parse_arb_vertex_program(GLcontext * ctx, GLenum target,
+ const GLubyte * string, GLsizei len,
+ struct vertex_program *program)
+{
+ GLubyte *our_string;
+ parse_state *state;
+
+ printf("len: %d\n", len);
+
+ /* XXX: How do I handle these errors? */
+ if (len < 10)
+ return;
+ if (_mesa_strncmp(string, "!!ARBvp1.0", 10))
+ return;
+
+ /* Make a null-terminated copy of the program string */
+ our_string = (GLubyte *) MALLOC(len + 1);
+ if (!our_string) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
+ return;
+ }
+ MEMCPY(our_string, string, len);
+ our_string[len] = 0;
+
+ state = parse_state_init(our_string + 10, strlen(our_string) - 10);
+
+ if (parse(state) == ARB_VP_SUCESS) {
+ printf("parse sucess!\n");
+ }
+ else {
+ printf("*** error\n");
+ parse_state_cleanup(state);
+ return;
+ }
+
+ /* First, we 'fold' bindings from a big mess of productions and
+ * tokens into one BINDING_TOKEN, which points to an entry
+ * in the binding sym table that holds all of the relevant
+ * info for the binding destination.
+ */
+ parse_tree_fold_bindings(state, state->pt_head);
+
+ /* Now, for each type of binding, walk the parse tree and stick
+ * the index into the binding sym table
+ */
+ parse_tree_assign_bindings(state, state->pt_head);
+
+ /* XXX: this still needs a' fixin to get folded bindings
+ * -- it does? wtf do I mean? */
+ parse_tree_assign_param_arrays(state, state->pt_head);
+
+ /* XXX: Now, assign registers. For this, we'll need to create
+ * bindings for all temps (and what else?? )
+ */
+ assign_regs(state);
+
+ /* Ok, now generate code */
+ parse_tree_generate_opcodes(state, state->pt_head);
+
+ /* Just for testing.. */
+ program->Base.Target = target;
+ if (program->Base.String) {
+ FREE(program->Base.String);
+ }
+ program->Base.String = our_string;
+ program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
+
+ if (program->Instructions) {
+ FREE(program->Instructions);
+ }
+
+ program->Instructions =
+ (struct vp_instruction *) _mesa_malloc(sizeof(struct vp_instruction));
+ program->Instructions[0].Opcode = VP_OPCODE_END;
+ program->InputsRead = 0;
+ program->OutputsWritten = 0;
+ program->IsPositionInvariant = 0;
+
+ parse_state_cleanup(state);
+
+ /* TODO:
+ * - handle implicit state grabbing & register allocation like discussed
+ * - implicit param declarations -- see above
+ *
+ * - variable bindings -- ADDRESS
+ * - deal with explicit array sizes & size mismatches
+ * - shuddup all my debugging crap
+ * - grep for XXX
+ * - multiple vtx attrib binding error
+ * - What do I do on look ahead for prod 54 & 55? (see arbvp_grammar.txt)
+ * - misc errors
+ * - check integer ranges
+ * - check array index ranges
+ * - check variable counts
+ * - param register allocation
+ * - exercise swizzles and masks
+ * - error handling
+ * - generate opcodes
+ * + Get addres registers for relative offsets in PARAM arrays
+ * + Properly encode implicit PARAMs and ATTRIBs.
+ * + ARL
+ * + SWZ
+ * + actually emit Mesa opcodes
+ * - segfaults while freeing stuff
+ * - OPTION
+ */
+}
diff --git a/src/mesa/main/arbvertparse.h b/src/mesa/main/arbvertparse.h
new file mode 100644
index 00000000000..4b4c3fe120f
--- /dev/null
+++ b/src/mesa/main/arbvertparse.h
@@ -0,0 +1,36 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.1
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Brian Paul
+ */
+
+#ifndef ARBVERTPARSE_H
+#define ARBVERTPARSE_H
+
+extern void
+_mesa_parse_arb_vertex_program(GLcontext * ctx, GLenum target,
+ const GLubyte * str, GLsizei len,
+ struct vertex_program *program);
+
+#endif