diff options
author | Samuel Pitoiset <[email protected]> | 2017-05-15 12:55:05 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-05-16 09:33:04 +0200 |
commit | 8080082ad7823dc6baa43f0fb4935ae02e6f09e0 (patch) | |
tree | 3907755c4fc2a644ac6e2233c84eefa711ead971 /src | |
parent | 3c95a4fd4c50261b8c0c9d878e9f4f8dce571220 (diff) |
mesa: unify _mesa_uniform() for image uniforms
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Elie Tournier <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/uniform_query.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index 979bd0dc461..16e3fe3d527 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -1018,13 +1018,15 @@ _mesa_uniform(GLint location, GLsizei count, const GLvoid *values, */ if (uni->type->is_image()) { for (int i = 0; i < MESA_SHADER_STAGES; i++) { - if (uni->opaque[i].active) { - struct gl_linked_shader *sh = shProg->_LinkedShaders[i]; + struct gl_linked_shader *sh = shProg->_LinkedShaders[i]; - for (int j = 0; j < count; j++) - sh->Program->sh.ImageUnits[uni->opaque[i].index + offset + j] = - ((GLint *) values)[j]; - } + /* If the shader stage doesn't use the image uniform, skip this. */ + if (!uni->opaque[i].active) + continue; + + for (int j = 0; j < count; j++) + sh->Program->sh.ImageUnits[uni->opaque[i].index + offset + j] = + ((GLint *) values)[j]; } ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits; |