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authorAnuj Phogat <[email protected]>2015-06-01 09:32:55 -0700
committerAnuj Phogat <[email protected]>2015-06-15 09:07:28 -0700
commit6c14b66e40d34104c841ee6dfaeb65617e47be80 (patch)
tree386ded2f2525e0de9aec3c75adc7276a94cd8c50 /src
parent278460279b4e089d51a24fb01dc56dc1e88dcb72 (diff)
meta: Use is_power_of_two() helper function
Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/common/meta_blit.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c
index bb2164276b2..9cace2b245a 100644
--- a/src/mesa/drivers/common/meta_blit.c
+++ b/src/mesa/drivers/common/meta_blit.c
@@ -82,7 +82,7 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx,
y_scale = samples * 0.5;
/* We expect only power of 2 samples in source multisample buffer. */
- assert(samples > 0 && (samples & (samples - 1)) == 0);
+ assert(samples > 0 && is_power_of_two(samples));
while (samples >> (shader_offset + 1)) {
shader_offset++;
}
@@ -263,7 +263,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
}
/* We expect only power of 2 samples in source multisample buffer. */
- assert(samples > 0 && (samples & (samples - 1)) == 0);
+ assert(samples > 0 && is_power_of_two(samples));
while (samples >> (shader_offset + 1)) {
shader_offset++;
}
@@ -434,7 +434,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
* (so the floating point exponent just gets increased), rather than
* doing a naive sum and dividing.
*/
- assert((samples & (samples - 1)) == 0);
+ assert(is_power_of_two(samples));
/* Fetch each individual sample. */
sample_resolve = rzalloc_size(mem_ctx, 1);
for (i = 0; i < samples; i++) {