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authorAndrew Randrianasulu <[email protected]>2010-03-07 01:09:21 +0000
committerFrancisco Jerez <[email protected]>2010-03-07 22:40:10 +0100
commit6a15edfed326a06f08ac63020dc9472e45d8a9e1 (patch)
tree6a7fa5cd5341c3ee0da40e791c3f43d8c44b936d /src
parente64680bc1e36699096af5ade876b6cb0f5791ad0 (diff)
dri/nv04: GL_EXT_secondary_color
Signed-off-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c10
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_raster.c8
2 files changed, 14 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index e26ed36529a..502e01255cb 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -43,19 +43,21 @@
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_fog_coord
+#define need_GL_EXT_secondary_color
#include "main/remap_helper.h"
static const struct dri_extension nouveau_extensions[] = {
{ "GL_ARB_multitexture", NULL },
+ { "GL_ARB_texture_env_add", NULL },
{ "GL_ARB_texture_env_combine", NULL },
{ "GL_ARB_texture_env_dot3", NULL },
- { "GL_ARB_texture_env_add", NULL },
- { "GL_EXT_texture_lod_bias", NULL },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_ARB_texture_mirrored_repeat", NULL },
- { "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
+ { "GL_EXT_stencil_wrap", NULL },
+ { "GL_EXT_texture_lod_bias", NULL },
{ "GL_NV_blend_square", NULL },
{ "GL_SGIS_generate_mipmap", NULL },
{ NULL, NULL }
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
index 4314fc33cf4..c191571a5f8 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
@@ -275,6 +275,10 @@ nv04_emit_blend(GLcontext *ctx, int emit)
else
blend |= NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT;
+ /* Secondary color */
+ if (NEED_SECONDARY_COLOR(ctx))
+ blend |= NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE;
+
/* Fog. */
if (ctx->Fog.Enabled)
blend |= NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE;
@@ -309,6 +313,10 @@ nv04_emit_blend(GLcontext *ctx, int emit)
else
blend |= get_texenv_mode(GL_MODULATE);
+ /* Secondary color */
+ if (NEED_SECONDARY_COLOR(ctx))
+ blend |= NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE;
+
/* Fog. */
if (ctx->Fog.Enabled)
blend |= NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE;