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authorBrian Paul <[email protected]>2010-09-22 08:22:34 -0600
committerBrian Paul <[email protected]>2010-09-22 08:22:36 -0600
commit3cdfc6252394541e28e8290b7539bd1b132ea004 (patch)
treead354922bee3da9692778ee1186492fdc09f3ffd /src
parent2606105cc5c452f32e3b3418e474e3c71702534a (diff)
llvmpipe: use draw module to draw sprites
For the 7.9 branch, this is simpler than merging the sprite-coord branch and less likely to break other drivers. Fixes fd.o bug 29849.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 39f2c6085ef..11099eed772 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -155,12 +155,9 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
- /* convert points and lines into triangles:
- * (otherwise, draw points and lines natively)
- */
- draw_wide_point_sprites(llvmpipe->draw, FALSE);
- draw_enable_point_sprites(llvmpipe->draw, FALSE);
- draw_wide_point_threshold(llvmpipe->draw, 10000.0);
+ /* convert points/sprites into triangles. Draw non-AA lines natively */
+ draw_wide_point_sprites(llvmpipe->draw, TRUE);
+ draw_enable_point_sprites(llvmpipe->draw, TRUE);
draw_wide_line_threshold(llvmpipe->draw, 10000.0);
#if USE_DRAW_STAGE_PSTIPPLE