diff options
author | Marek Olšák <[email protected]> | 2014-07-08 20:24:55 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-07-18 01:58:58 +0200 |
commit | 3a86ca54dfcd8a6cff8eaa1dbdaa76ced1073a56 (patch) | |
tree | b82d5b440868a914283ac672f4d119dd693f6c13 /src | |
parent | b0ff18bd3441ce7f28354686934440a92826eaf8 (diff) |
st/mesa,gallium: add a workaround for Unigine Heaven 4.0 and Valley 1.0
Most (all?) Unigine shaders fail to compile without this if sample shading
is advertised. This is, of course, Unigine developers' fault.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/include/state_tracker/st_api.h | 1 | ||||
-rw-r--r-- | src/gallium/state_trackers/dri/dri_context.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/dri/dri_screen.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/drirc | 20 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/xmlpool/t_options.h | 5 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 3 |
6 files changed, 29 insertions, 3 deletions
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h index 9dcb76fadec..46f0436c043 100644 --- a/src/gallium/include/state_tracker/st_api.h +++ b/src/gallium/include/state_tracker/st_api.h @@ -245,6 +245,7 @@ struct st_config_options boolean force_glsl_extensions_warn; unsigned force_glsl_version; boolean force_s3tc_enable; + boolean allow_glsl_extension_directive_midshader; }; /** diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c index f6979a7c2d0..827f847ea07 100644 --- a/src/gallium/state_trackers/dri/dri_context.c +++ b/src/gallium/state_trackers/dri/dri_context.c @@ -55,6 +55,8 @@ dri_fill_st_options(struct st_config_options *options, driQueryOptioni(optionCache, "force_glsl_version"); options->force_s3tc_enable = driQueryOptionb(optionCache, "force_s3tc_enable"); + options->allow_glsl_extension_directive_midshader = + driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader"); } GLboolean diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index 650dcb7b49a..b639f9ffd8b 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -69,6 +69,7 @@ const __DRIconfigOptionsExtension gallium_config_options = { DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false") DRI_CONF_DISABLE_SHADER_BIT_ENCODING("false") DRI_CONF_FORCE_GLSL_VERSION(0) + DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false") DRI_CONF_SECTION_END DRI_CONF_SECTION_MISCELLANEOUS diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index ebc04cd9bf7..4b9841bd262 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -11,17 +11,21 @@ Application bugs worked around in this file: is still 1.10. * Unigine Heaven 3.0 with ARB_texture_multisample uses a "ivec4 * vec4" - expression, which fails to compile with GLSL 1.10. + expression, which is illegal in GLSL 1.10. Adding "#version 130" fixes this. * Unigine Heaven 3.0 with ARB_shader_bit_encoding uses the uint keyword, which - fails to compile with GLSL 1.10. + is illegal in GLSL 1.10. Adding "#version 130" fixes this. * Unigine Heaven 3.0 with ARB_shader_bit_encoding uses a "uint & int" - expression, which fails (and should fail) to compile with any GLSL version. + expression, which is illegal in any GLSL version. Disabling ARB_shader_bit_encoding fixes this. +* If ARB_sample_shading is supported, Unigine Heaven 4.0 and Valley 1.0 uses + an #extension directive in the middle of its shaders, which is illegal + in GLSL. + TODO: document the other workarounds. --> @@ -45,6 +49,7 @@ TODO: document the other workarounds. <option name="disable_blend_func_extended" value="true" /> <option name="force_glsl_version" value="130" /> <option name="disable_shader_bit_encoding" value="true" /> + <option name="allow_glsl_extension_directive_midshader" value="true" /> </application> <application name="Unigine Heaven (64-bit)" executable="heaven_x64"> @@ -52,6 +57,15 @@ TODO: document the other workarounds. <option name="disable_blend_func_extended" value="true" /> <option name="force_glsl_version" value="130" /> <option name="disable_shader_bit_encoding" value="true" /> + <option name="allow_glsl_extension_directive_midshader" value="true" /> + </application> + + <application name="Unigine Valley (32-bit)" executable="valley_x86"> + <option name="allow_glsl_extension_directive_midshader" value="true" /> + </application> + + <application name="Unigine Valley (64-bit)" executable="valley_x64"> + <option name="allow_glsl_extension_directive_midshader" value="true" /> </application> <application name="Unigine OilRush (32-bit)" executable="OilRush_x86"> diff --git a/src/mesa/drivers/dri/common/xmlpool/t_options.h b/src/mesa/drivers/dri/common/xmlpool/t_options.h index fc9e10461c5..b73a6620ce8 100644 --- a/src/mesa/drivers/dri/common/xmlpool/t_options.h +++ b/src/mesa/drivers/dri/common/xmlpool/t_options.h @@ -105,6 +105,11 @@ DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \ DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \ DRI_CONF_OPT_END +#define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \ +DRI_CONF_OPT_BEGIN_B(allow_glsl_extension_directive_midshader, def) \ + DRI_CONF_DESC(en,gettext("Allow GLSL #extension directives in the middle of shaders")) \ +DRI_CONF_OPT_END + /** diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 4207cb64a3a..aa59fbfa986 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -772,6 +772,9 @@ void st_init_extensions(struct st_context *st) if (st->options.disable_glsl_line_continuations) ctx->Const.DisableGLSLLineContinuations = 1; + if (st->options.allow_glsl_extension_directive_midshader) + ctx->Const.AllowGLSLExtensionDirectiveMidShader = GL_TRUE; + ctx->Const.MinMapBufferAlignment = screen->get_param(screen, PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT); |