diff options
author | Tapani Pälli <[email protected]> | 2014-11-25 06:10:30 -0500 |
---|---|---|
committer | Tapani Pälli <[email protected]> | 2015-01-14 07:48:51 +0200 |
commit | f52fe39d311f3b1988edaeb4765279bbe337b1b7 (patch) | |
tree | f2ddf1b2cff26f9ee99234018aef0e041daca760 /src | |
parent | 3a5c7e47fdcfb3e322c0756e960cbcf8403e4230 (diff) |
mesa/glsl/glapi: enable GL_EXT_draw_buffers extension
Patch enables ES2 extension that utilizes existing ES3 functionality.
Changes make all the subtests to run and pass in WebGL conformance
test 'webgl-draw-buffers' when running Chrome on OpenGL ES, also
Piglit test 'draw_buffers_gles2' passes.
v2: remove unused boolean (Ilia Mirkin)
v3: proper error checking for invalid values (Chad Versace)
v4: run error check explicitly for ES2 and ES3 (Kenneth Graunke)
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 1 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 1 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 2 | ||||
-rw-r--r-- | src/mapi/glapi/gen/es_EXT.xml | 9 | ||||
-rw-r--r-- | src/mesa/main/buffers.c | 6 | ||||
-rw-r--r-- | src/mesa/main/extensions.c | 1 |
6 files changed, 18 insertions, 2 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 9b1a4f40112..9e705ef0741 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -2375,6 +2375,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio if (parser->is_gles) { add_builtin_define(parser, "GL_ES", 1); add_builtin_define(parser, "GL_EXT_separate_shader_objects", 1); + add_builtin_define(parser, "GL_EXT_draw_buffers", 1); if (extensions != NULL) { if (extensions->OES_EGL_image_external) diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 27e2eaf372f..6d18cd493cc 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -561,6 +561,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(AMD_shader_trinary_minmax, true, false, dummy_true), EXT(AMD_vertex_shader_layer, true, false, AMD_vertex_shader_layer), EXT(AMD_vertex_shader_viewport_index, true, false, AMD_vertex_shader_viewport_index), + EXT(EXT_draw_buffers, false, true, dummy_true), EXT(EXT_separate_shader_objects, false, true, dummy_true), EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix), EXT(EXT_texture_array, true, false, EXT_texture_array), diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index e04f7ced565..4887672233b 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -473,6 +473,8 @@ struct _mesa_glsl_parse_state { bool AMD_vertex_shader_layer_warn; bool AMD_vertex_shader_viewport_index_enable; bool AMD_vertex_shader_viewport_index_warn; + bool EXT_draw_buffers_enable; + bool EXT_draw_buffers_warn; bool EXT_separate_shader_objects_enable; bool EXT_separate_shader_objects_warn; bool EXT_shader_integer_mix_enable; diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml index e2dc39021c8..3a2adeb0491 100644 --- a/src/mapi/glapi/gen/es_EXT.xml +++ b/src/mapi/glapi/gen/es_EXT.xml @@ -837,4 +837,13 @@ </function> </category> +<!-- 151. GL_EXT_draw_buffers --> +<category name="GL_EXT_draw_buffers" number="151"> + <function name="DrawBuffersEXT" alias="DrawBuffers" + static_dispatch="false" es2="2.0"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + </function> +</category> + </OpenGLAPI> diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 1ee20098d38..49157f7fdf4 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -326,8 +326,9 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers) /* From the ES 3.0 specification, page 180: * "If the GL is bound to the default framebuffer, then n must be 1 * and the constant must be BACK or NONE." + * (same restriction applies with GL_EXT_draw_buffers specification) */ - if (_mesa_is_gles3(ctx) && _mesa_is_winsys_fbo(ctx->DrawBuffer) && + if (ctx->API == API_OPENGLES2 && _mesa_is_winsys_fbo(ctx->DrawBuffer) && (n != 1 || (buffers[0] != GL_NONE && buffers[0] != GL_BACK))) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffers(buffer)"); return; @@ -399,8 +400,9 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers) /* ES 3.0 is even more restrictive. From the ES 3.0 spec, page 180: * "If the GL is bound to a framebuffer object, the ith buffer listed * in bufs must be COLOR_ATTACHMENTi or NONE. [...] INVALID_OPERATION." + * (same restriction applies with GL_EXT_draw_buffers specification) */ - if (_mesa_is_gles3(ctx) && _mesa_is_user_fbo(ctx->DrawBuffer) && + if (ctx->API == API_OPENGLES2 && _mesa_is_user_fbo(ctx->DrawBuffer) && buffers[output] != GL_NONE && buffers[output] != GL_COLOR_ATTACHMENT0 + output) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffers(buffer)"); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 4fa9d1a26b1..e5bac7f894a 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -213,6 +213,7 @@ static const struct extension extension_table[] = { { "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 }, { "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 }, { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 }, + { "GL_EXT_draw_buffers", o(dummy_true), ES2, 2012 }, { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 }, { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 }, { "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 }, |