diff options
author | Rob Clark <[email protected]> | 2018-06-15 16:11:48 -0400 |
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committer | Rob Clark <[email protected]> | 2018-06-19 13:02:28 -0400 |
commit | e3bbc1eaf4258f9113340544cd99ceed26b10458 (patch) | |
tree | 6fad6e9feb13afa5af4f5861a8237ac0954c774a /src | |
parent | dfeb61c5cfd39d2f9cc702d9a3151ea47a7540d8 (diff) |
glsl: fix random typo
Just something I stumbled across.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/link_uniform_blocks.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp index e9e29d13a17..0ab9687b7fb 100644 --- a/src/compiler/glsl/link_uniform_blocks.cpp +++ b/src/compiler/glsl/link_uniform_blocks.cpp @@ -298,7 +298,7 @@ process_block_array_leaf(const char *name, if (b->is_shader_storage && parcel->buffer_size > ctx->Const.MaxShaderStorageBlockSize) { linker_error(prog, "shader storage block `%s' has size %d, " - "which is larger than than the maximum allowed (%d)", + "which is larger than the maximum allowed (%d)", b->type->name, parcel->buffer_size, ctx->Const.MaxShaderStorageBlockSize); |