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authorMichel Dänzer <[email protected]>2018-09-04 18:18:57 +0200
committerMichel Dänzer <[email protected]>2018-09-12 16:55:09 +0200
commite34dd4f5084c73c0a2fcadf783e8f7d8199bb5ca (patch)
treeddfd810f32e0fc8fee2959c8917ea7b610c7480c /src
parentaefac10fecc9ec70feb5923ce3200902f67182ba (diff)
loader/dri3: Don't wait for fence of old buffer when re-allocating it
We only need to wait for the fence before drawing to a buffer, not before reading from it. This might avoid hangs when re-allocating the fake front buffer, similar to the previous change. But I haven't seen any evidence that this was actually happening in practice. Tested-by: Olivier Fourdan <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/loader/loader_dri3_helper.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c
index 258678a6662..f641a34e6d1 100644
--- a/src/loader/loader_dri3_helper.c
+++ b/src/loader/loader_dri3_helper.c
@@ -1777,7 +1777,6 @@ dri3_get_buffer(__DRIdrawable *driDrawable,
&& buffer) {
/* Fill the new buffer with data from an old buffer */
- dri3_fence_await(draw->conn, draw, buffer);
if (!loader_dri3_blit_image(draw,
new_buffer->image,
buffer->image,