diff options
author | Nian Wu <[email protected]> | 2007-03-19 17:00:19 +0800 |
---|---|---|
committer | Nian Wu <[email protected]> | 2007-03-19 17:00:19 +0800 |
commit | e01ee3da577f177e77153f3a33d39e13f5e3f9cb (patch) | |
tree | 14bcfd5a30a5b24b22a9b773b4ba6211e50e8958 /src | |
parent | fd1b1fce3faaf40af201a5b06a84df62c855fb12 (diff) | |
parent | 77544d7b7d7c6fd03c0df81dca07f1bb3a67c119 (diff) |
Merge git://proxy01.pd.intel.com:9419/git/mesa/mesa into crestline
Diffstat (limited to 'src')
23 files changed, 168 insertions, 152 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h index 3ba792a2342..694cd4c8c3c 100644 --- a/src/mesa/drivers/dri/i915/i915_reg.h +++ b/src/mesa/drivers/dri/i915/i915_reg.h @@ -138,7 +138,7 @@ /* 3DSTATE_DEPTH_SUBRECT_DISABLE, p160 */ -#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<19) | 0x2) +#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<<19) | 0x2) /* p161 */ #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index fd11e10652e..5e00e6597b0 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -813,7 +813,7 @@ static void i915_init_packets( i915ContextPtr i915 ) I1_LOAD_S(4) | I1_LOAD_S(5) | I1_LOAD_S(6) | - (4)); + (3)); i915->state.Ctx[I915_CTXREG_LIS2] = 0; i915->state.Ctx[I915_CTXREG_LIS4] = 0; i915->state.Ctx[I915_CTXREG_LIS5] = 0; diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 2936a0fb721..b533e153beb 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -180,7 +180,7 @@ static void i915_emit_invarient_state( intelContextPtr intel ) */ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | - (1)); + (0)); OUT_BATCH(0); /* XXX: Use this */ diff --git a/src/mesa/drivers/dri/i915tex/i915_reg.h b/src/mesa/drivers/dri/i915tex/i915_reg.h index 04b199905c1..34c68214056 100644 --- a/src/mesa/drivers/dri/i915tex/i915_reg.h +++ b/src/mesa/drivers/dri/i915tex/i915_reg.h @@ -138,7 +138,7 @@ /* 3DSTATE_DEPTH_SUBRECT_DISABLE, p160 */ -#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<19) | 0x2) +#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<<19) | 0x2) /* p161 */ #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c index c3ffa9e6577..467aec64a01 100644 --- a/src/mesa/drivers/dri/i965/brw_tex.c +++ b/src/mesa/drivers/dri/i965/brw_tex.c @@ -148,18 +148,25 @@ brwChooseTextureFormat( GLcontext *ctx, GLint internalFormat, return &_mesa_texformat_ycbcr_rev; case GL_COMPRESSED_RGB_FXT1_3DFX: + return &_mesa_texformat_rgb_fxt1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return &_mesa_texformat_rgba_fxt1; case GL_RGB_S3TC: case GL_RGB4_S3TC: + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + return &_mesa_texformat_rgb_dxt1; + + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + return &_mesa_texformat_rgba_dxt1; + case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + return &_mesa_texformat_rgba_dxt3; + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; /* there is no rgba support? */ + return &_mesa_texformat_rgba_dxt5; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c index 73c1f7c2a53..211483dc027 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c @@ -263,6 +263,23 @@ pass0_make_mask(GLuint mesa_mask) return mask; } +static GLboolean +pass0_opcode_is_tex(enum prog_opcode op) +{ + switch (op) { + case OPCODE_TEX: + case OPCODE_TXB: + case OPCODE_TXD: + case OPCODE_TXL: + case OPCODE_TXP: + return GL_TRUE; + default: + break; + } + + return GL_FALSE; +} + static nvsTexTarget pass0_make_tex_target(GLuint mesa) { @@ -721,7 +738,11 @@ pass0_translate_arith(nouveauShader *nvs, struct gl_program *prog, (inst->SaturateMode != SATURATE_OFF), src[0], src[1], src[2]); nvsinst->tex_unit = inst->TexSrcUnit; - nvsinst->tex_target = pass0_make_tex_target(inst->TexSrcTarget); + if (pass0_opcode_is_tex(inst->Opcode)) + nvsinst->tex_target = + pass0_make_tex_target(inst->TexSrcTarget); + else + nvsinst->tex_target = NVS_TEX_TARGET_UNKNOWN; ret = GL_TRUE; } else diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index a106bbc6abf..0fb2e5a2e0f 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -338,7 +338,7 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.unk4260.cmd[0] = cmdpacket0(0x4260, 3); ALLOC_STATE( shade, always, 5, "shade", 0 ); r300->hw.shade.cmd[0] = cmdpacket0(R300_RE_SHADE, 4); - ALLOC_STATE( polygon_mode, always, 4, "unk4288", 0 ); + ALLOC_STATE( polygon_mode, always, 4, "polygon_mode", 0 ); r300->hw.polygon_mode.cmd[0] = cmdpacket0(R300_RE_POLYGON_MODE, 3); ALLOC_STATE( fogp, always, 3, "fogp", 0 ); r300->hw.fogp.cmd[0] = cmdpacket0(R300_RE_FOG_SCALE, 2); diff --git a/src/mesa/drivers/dri/r300/r300_maos.c b/src/mesa/drivers/dri/r300/r300_maos.c index fcb87cbbb59..b0d96f7601a 100644 --- a/src/mesa/drivers/dri/r300/r300_maos.c +++ b/src/mesa/drivers/dri/r300/r300_maos.c @@ -1,4 +1,3 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_maos_arrays.c,v 1.3 2003/02/23 23:59:01 dawes Exp $ */ /* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. diff --git a/src/mesa/drivers/dri/r300/r300_maos.h b/src/mesa/drivers/dri/r300/r300_maos.h index 679f1c25588..ab283178944 100644 --- a/src/mesa/drivers/dri/r300/r300_maos.h +++ b/src/mesa/drivers/dri/r300/r300_maos.h @@ -1,4 +1,3 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_maos.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */ /* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 6348ba1982a..eb72802f8b4 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -1,4 +1,3 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_tex.c,v 1.2 2002/11/05 17:46:08 tsi Exp $ */ /* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h index a18ff0e2ce7..10aabc8b4b7 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.h +++ b/src/mesa/drivers/dri/r300/r300_tex.h @@ -1,4 +1,3 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_tex.h,v 1.1 2002/10/30 12:51:53 alanh Exp $ */ /* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c index 96973c00987..f531b54d115 100644 --- a/src/mesa/drivers/dri/r300/r300_texmem.c +++ b/src/mesa/drivers/dri/r300/r300_texmem.c @@ -1,4 +1,3 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_texmem.c,v 1.5 2002/12/17 00:32:56 dawes Exp $ */ /************************************************************************** Copyright (C) Tungsten Graphics 2002. All Rights Reserved. diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index cc356afb230..4bc0ea14f81 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -1,4 +1,3 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_texstate.c,v 1.3 2003/02/15 22:18:47 dawes Exp $ */ /* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. diff --git a/src/mesa/drivers/dri/r300/radeon_span.c b/src/mesa/drivers/dri/r300/radeon_span.c index 1b74f6779b4..cc779d684fb 100644 --- a/src/mesa/drivers/dri/r300/radeon_span.c +++ b/src/mesa/drivers/dri/r300/radeon_span.c @@ -1,4 +1,3 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_span.c,v 1.6 2002/10/30 12:51:56 alanh Exp $ */ /************************************************************************** Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 89533421b46..4d25d328e33 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -768,9 +768,7 @@ void viaXMesaWindowMoved(struct via_context *vmesa) drawable); } - draw_buffer->drawXoff = (GLuint)(((drawable->x * bytePerPixel) & 0x1f) / - bytePerPixel); - draw_buffer->drawX = drawable->x - draw_buffer->drawXoff; + draw_buffer->drawX = drawable->x; draw_buffer->drawY = drawable->y; draw_buffer->drawW = drawable->w; draw_buffer->drawH = drawable->h; @@ -782,9 +780,7 @@ void viaXMesaWindowMoved(struct via_context *vmesa) readable); } - read_buffer->drawXoff = (GLuint)(((readable->x * bytePerPixel) & 0x1f) / - bytePerPixel); - read_buffer->drawX = readable->x - read_buffer->drawXoff; + read_buffer->drawX = readable->x; read_buffer->drawY = readable->y; read_buffer->drawW = readable->w; read_buffer->drawH = readable->h; @@ -795,13 +791,24 @@ void viaXMesaWindowMoved(struct via_context *vmesa) draw_buffer->drawX * bytePerPixel); vmesa->front.origMap = (vmesa->front.map + - draw_buffer->drawY * vmesa->front.pitch + - draw_buffer->drawX * bytePerPixel); + draw_buffer->drawY * vmesa->front.pitch + + draw_buffer->drawX * bytePerPixel); + + vmesa->back.orig = (vmesa->back.offset + + draw_buffer->drawY * vmesa->back.pitch + + draw_buffer->drawX * bytePerPixel); - vmesa->back.orig = vmesa->back.offset; - vmesa->depth.orig = vmesa->depth.offset; - vmesa->back.origMap = vmesa->back.map; - vmesa->depth.origMap = vmesa->depth.map; + vmesa->back.origMap = (vmesa->back.map + + draw_buffer->drawY * vmesa->back.pitch + + draw_buffer->drawX * bytePerPixel); + + vmesa->depth.orig = (vmesa->depth.offset + + draw_buffer->drawY * vmesa->depth.pitch + + draw_buffer->drawX * bytePerPixel); + + vmesa->depth.origMap = (vmesa->depth.map + + draw_buffer->drawY * vmesa->depth.pitch + + draw_buffer->drawX * bytePerPixel); viaCalcViewport(vmesa->glCtx); } diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index 77161a8d5df..fecd2782fba 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -104,11 +104,6 @@ struct via_renderbuffer { int drawW; int drawH; - int drawXoff; /* drawX is 32byte aligned - this is - * the delta to the real origin, in - * pixel units. - */ - __DRIdrawablePrivate *dPriv; }; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index 5d102de93ed..4a733fb00c2 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -187,7 +187,7 @@ static void viaFillBuffer(struct via_context *vmesa, int w = pbox[i].x2 - pbox[i].x1; int h = pbox[i].y2 - pbox[i].y1; - int offset = (buffer->orig + + int offset = (buffer->offset + y * buffer->pitch + x * bytePerPixel); @@ -276,7 +276,7 @@ static void viaClear(GLcontext *ctx, GLbitfield mask) /* flip top to bottom */ cy = dPriv->h - cy - ch; - cx += vrb->drawX + vrb->drawXoff; + cx += vrb->drawX; cy += vrb->drawY; if (!all) { @@ -359,8 +359,8 @@ static void viaDoSwapBuffers(struct via_context *vmesa, GLint w = b->x2 - b->x1; GLint h = b->y2 - b->y1; - GLuint src = back->orig + y * back->pitch + x * bytePerPixel; - GLuint dest = front->orig + y * front->pitch + x * bytePerPixel; + GLuint src = back->offset + y * back->pitch + x * bytePerPixel; + GLuint dest = front->offset + y * front->pitch + x * bytePerPixel; viaBlit(vmesa, bytePerPixel << 3, @@ -747,7 +747,7 @@ static void via_emit_cliprect(struct via_context *vmesa, : HC_HDBFM_RGB565); GLuint pitch = buffer->pitch; - GLuint offset = buffer->orig; + GLuint offset = buffer->offset; if (0) fprintf(stderr, "emit cliprect for box %d,%d %d,%d\n", @@ -768,7 +768,7 @@ static void via_emit_cliprect(struct via_context *vmesa, vb[4] = (HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF); vb[5] = (HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000) >> 24); - vb[6] = (HC_SubA_HSPXYOS << 24) | ((31 - buffer->drawXoff) << HC_HSPXOS_SHIFT); + vb[6] = (HC_SubA_HSPXYOS << 24); vb[7] = (HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch; } @@ -887,22 +887,18 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags) struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; - for (i = 0; i < vmesa->numClipRects; i++) { drm_clip_rect_t b; - b.x1 = pbox[i].x1 - (vrb->drawX + vrb->drawXoff); - b.x2 = pbox[i].x2 - (vrb->drawX + vrb->drawXoff); - b.y1 = pbox[i].y1 - vrb->drawY; - b.y2 = pbox[i].y2 - vrb->drawY; + b.x1 = pbox[i].x1; + b.x2 = pbox[i].x2; + b.y1 = pbox[i].y1; + b.y2 = pbox[i].y2; if (vmesa->scissor && !intersect_rect(&b, &b, &vmesa->scissorRect)) continue; - b.x1 += vrb->drawXoff; - b.x2 += vrb->drawXoff; - via_emit_cliprect(vmesa, &b); if (fire_buffer(vmesa) != 0) { diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index f1ed98036bf..3a16dadd238 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -46,7 +46,7 @@ GLuint pitch = vrb->pitch; \ GLuint height = dPriv->h; \ GLint p = 0; \ - char *buf = (char *)(vrb->origMap + vrb->drawXoff * vrb->bpp); \ + char *buf = (char *)(vrb->origMap); \ (void) p; /* ================================================================ @@ -82,7 +82,7 @@ __DRIdrawablePrivate *dPriv = vrb->dPriv; \ GLuint depth_pitch = vrb->pitch; \ GLuint height = dPriv->h; \ - char *buf = (char *)(vrb->map + (vrb->drawXoff * vrb->bpp/8)) + char *buf = (char *)(vrb->map) #define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 30b9dc289a7..bccdbe93264 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -500,10 +500,8 @@ void viaEmitState(struct via_context *vmesa) OUT_RING( HC_HEADER2 ); OUT_RING( (HC_ParaType_NotTex << 16) ); - OUT_RING( (HC_SubA_HSPXYOS << 24) | - (((32- vrb->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT)); - OUT_RING( (HC_SubA_HSPXYOS << 24) | - (((32 - vrb->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT)); + OUT_RING( (HC_SubA_HSPXYOS << 24) ); + OUT_RING( (HC_SubA_HSPXYOS << 24) ); ADVANCE_RING(); } @@ -712,12 +710,8 @@ static void viaColorMask(GLcontext *ctx, } -/* ============================================================= - */ - -/* Using drawXoff like this is incorrect outside of locked regions. - * This hardware just isn't capable of private back buffers without +/* This hardware just isn't capable of private back buffers without * glitches and/or a hefty locking scheme. */ void viaCalcViewport(GLcontext *ctx) @@ -729,12 +723,10 @@ void viaCalcViewport(GLcontext *ctx) const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = vmesa->ViewportMatrix.m; - /* See also via_translate_vertex. - */ m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X + vrb->drawXoff; + m[MAT_TX] = v[MAT_TX] + vrb->drawX + SUBPIXEL_X; m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = - v[MAT_TY] + dPriv->h + SUBPIXEL_Y; + m[MAT_TY] = - v[MAT_TY] + vrb->drawY + SUBPIXEL_Y + vrb->drawH; m[MAT_SZ] = v[MAT_SZ] * (1.0 / vmesa->depth_max); m[MAT_TZ] = v[MAT_TZ] * (1.0 / vmesa->depth_max); } diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index cad9736b30b..44729b74196 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -3877,6 +3877,22 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, } } +#define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \ + do { \ + GLuint i; \ + const GLTYPE *src = (const GLTYPE *)source; \ + for (i = 0; i < n; i++) { \ + GLTYPE value = src[i]; \ + if (srcPacking->SwapBytes) { \ + if (sizeof(GLTYPE) == 2) { \ + SWAP2BYTE(value); \ + } else if (sizeof(GLTYPE) == 4) { \ + SWAP4BYTE(value); \ + } \ + } \ + depthValues[i] = CLAMP(GLTYPE2FLOAT(value), 0.0F, 1.0F); \ + } \ + } while (0) void _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, @@ -3898,59 +3914,23 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, switch (srcType) { case GL_BYTE: - { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - for (i = 0; i < n; i++) { - depthValues[i] = BYTE_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); + break; case GL_UNSIGNED_BYTE: - { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - for (i = 0; i < n; i++) { - depthValues[i] = UBYTE_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); + break; case GL_SHORT: - { - GLuint i; - const GLshort *src = (const GLshort *) source; - for (i = 0; i < n; i++) { - depthValues[i] = SHORT_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); + break; case GL_UNSIGNED_SHORT: - { - GLuint i; - const GLushort *src = (const GLushort *) source; - for (i = 0; i < n; i++) { - depthValues[i] = USHORT_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); + break; case GL_INT: - { - GLuint i; - const GLint *src = (const GLint *) source; - for (i = 0; i < n; i++) { - depthValues[i] = INT_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLint, INT_TO_FLOAT); + break; case GL_UNSIGNED_INT: - { - GLuint i; - const GLuint *src = (const GLuint *) source; - for (i = 0; i < n; i++) { - depthValues[i] = UINT_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLuint, UINT_TO_FLOAT); + break; case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ if (dstType == GL_UNSIGNED_INT && depthScale == (GLfloat) 0xffffff && @@ -3960,7 +3940,11 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLuint *zValues = (GLuint *) dest; GLuint i; for (i = 0; i < n; i++) { - zValues[i] = src[i] & 0xffffff00; + GLuint value = src[i]; + if (srcPacking->SwapBytes) { + SWAP4BYTE(value); + } + zValues[i] = value & 0xffffff00; } return; } @@ -3969,19 +3953,27 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, const GLfloat scale = 1.0f / 0xffffff; GLuint i; for (i = 0; i < n; i++) { - depthValues[i] = (src[i] >> 8) * scale; + GLuint value = src[i]; + if (srcPacking->SwapBytes) { + SWAP4BYTE(value); + } + depthValues[i] = (value >> 8) * scale; } } break; case GL_FLOAT: - _mesa_memcpy(depthValues, source, n * sizeof(GLfloat)); - break; + DEPTH_VALUES(GLfloat, 1*); + break; case GL_HALF_FLOAT_ARB: { GLuint i; const GLhalfARB *src = (const GLhalfARB *) source; for (i = 0; i < n; i++) { - depthValues[i] = _mesa_half_to_float(src[i]); + GLhalfARB value = src[i]; + if (srcPacking->SwapBytes) { + SWAP2BYTE(value); + } + depthValues[i] = _mesa_half_to_float(value); } } break; diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index d3011cedce4..411d51cfcc6 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -752,44 +752,55 @@ fxt1_quantize_ALPHA1 (GLuint *cc, GLint minColL = 0, maxColL = 0; GLint minColR = 0, maxColR = 0; GLint sumL = 0, sumR = 0; - + GLint nn_comp; /* Our solution here is to find the darkest and brightest colors in * the 4x4 tile and use those as the two representative colors. * There are probably better algorithms to use (histogram-based). */ - minSum = 2000; /* big enough */ - maxSum = -1; /* small enough */ - for (k = 0; k < N_TEXELS / 2; k++) { - GLint sum = 0; - for (i = 0; i < n_comp; i++) { - sum += input[k][i]; - } - if (minSum > sum) { - minSum = sum; - minColL = k; - } - if (maxSum < sum) { - maxSum = sum; - maxColL = k; - } - sumL += sum; + nn_comp = n_comp; + while ((minColL == maxColL) && nn_comp) { + minSum = 2000; /* big enough */ + maxSum = -1; /* small enough */ + for (k = 0; k < N_TEXELS / 2; k++) { + GLint sum = 0; + for (i = 0; i < nn_comp; i++) { + sum += input[k][i]; + } + if (minSum > sum) { + minSum = sum; + minColL = k; + } + if (maxSum < sum) { + maxSum = sum; + maxColL = k; + } + sumL += sum; + } + + nn_comp--; } - minSum = 2000; /* big enough */ - maxSum = -1; /* small enough */ - for (; k < N_TEXELS; k++) { - GLint sum = 0; - for (i = 0; i < n_comp; i++) { - sum += input[k][i]; - } - if (minSum > sum) { - minSum = sum; - minColR = k; - } - if (maxSum < sum) { - maxSum = sum; - maxColR = k; - } - sumR += sum; + + nn_comp = n_comp; + while ((minColR == maxColR) && nn_comp) { + minSum = 2000; /* big enough */ + maxSum = -1; /* small enough */ + for (k = N_TEXELS / 2; k < N_TEXELS; k++) { + GLint sum = 0; + for (i = 0; i < nn_comp; i++) { + sum += input[k][i]; + } + if (minSum > sum) { + minSum = sum; + minColR = k; + } + if (maxSum < sum) { + maxSum = sum; + maxColR = k; + } + sumR += sum; + } + + nn_comp--; } /* choose the common vector (yuck!) */ diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index d945a871aed..d97d53e83b4 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -452,7 +452,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, && !scaleOrBias && !zoom && ctx->Visual.rgbMode - && width <= MAX_WIDTH) { + && width <= MAX_WIDTH + && !unpack->SwapBytes) { /* Special case: directly write 16-bit depth values */ GLint row; for (row = 0; row < height; row++) { @@ -472,7 +473,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, && !scaleOrBias && !zoom && ctx->Visual.rgbMode - && width <= MAX_WIDTH) { + && width <= MAX_WIDTH + && !unpack->SwapBytes) { /* Special case: shift 32-bit values down to Visual.depthBits */ const GLint shift = 32 - ctx->DrawBuffer->Visual.depthBits; GLint row; diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 15dc8106b4a..c5524c06306 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -119,7 +119,7 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 24-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32); + ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT24); ASSERT(rb->DataType == GL_UNSIGNED_INT); for (j = 0; j < height; j++, y++) { GLuint *dest = (GLuint *) |