diff options
author | Samuel Pitoiset <[email protected]> | 2017-07-19 15:45:01 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-07-31 13:53:40 +0200 |
commit | d88d60ab1d1992a59c7ed6c97b6d6c6990671067 (patch) | |
tree | 752c64589a10f56a4258c90ffbb6427e052f4cde /src | |
parent | 1429b5cd59a6030674e4ca6af7c11713b5e1e2c9 (diff) |
mesa: add KHR_no_error support to glVertexArrayElementBuffer()
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mapi/glapi/gen/ARB_direct_state_access.xml | 2 | ||||
-rw-r--r-- | src/mesa/main/arrayobj.c | 8 | ||||
-rw-r--r-- | src/mesa/main/arrayobj.h | 3 |
3 files changed, 12 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml index 1c62ac6f2e4..7927a4e1f6f 100644 --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml @@ -594,7 +594,7 @@ <param name="index" type="GLuint" /> </function> - <function name="VertexArrayElementBuffer"> + <function name="VertexArrayElementBuffer" no_error="true"> <param name="vaobj" type="GLuint" /> <param name="buffer" type="GLuint" /> </function> diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 89fa473ff87..600177cc5c9 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -687,6 +687,14 @@ vertex_array_element_buffer(struct gl_context *ctx, GLuint vaobj, GLuint buffer, void GLAPIENTRY +_mesa_VertexArrayElementBuffer_no_error(GLuint vaobj, GLuint buffer) +{ + GET_CURRENT_CONTEXT(ctx); + vertex_array_element_buffer(ctx, vaobj, buffer, true); +} + + +void GLAPIENTRY _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 691475fb2fd..1b9900c6e55 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -116,6 +116,9 @@ void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays); GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id ); +void GLAPIENTRY +_mesa_VertexArrayElementBuffer_no_error(GLuint vaobj, GLuint buffer); + void GLAPIENTRY _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer); void GLAPIENTRY _mesa_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param); |