diff options
author | Marek Olšák <[email protected]> | 2015-02-22 18:46:53 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-07-23 00:59:33 +0200 |
commit | bac12c8948681a23fd1a8f8a6bbb5523ccfe0939 (patch) | |
tree | 896a210d253f5ce595865a39e97184fd3495323c /src | |
parent | a193c4978b0b536266afc7887457ab11473671d7 (diff) |
radeonsi: enable tessellation, update GL3.txt & release notes
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.c | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c index b545a4f4a5f..c2985b8d224 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.c +++ b/src/gallium/drivers/radeonsi/si_pipe.c @@ -293,9 +293,11 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: case PIPE_CAP_SAMPLER_VIEW_TARGET: case PIPE_CAP_VERTEXID_NOBASE: - case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: return 0; + case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: + return 30; + case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600; @@ -375,6 +377,13 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu case PIPE_SHADER_VERTEX: case PIPE_SHADER_GEOMETRY: break; + case PIPE_SHADER_TESS_CTRL: + case PIPE_SHADER_TESS_EVAL: + /* LLVM 3.6.2 is required for tessellation because of bug fixes there */ + if (HAVE_LLVM < 0x0306 || + (HAVE_LLVM == 0x0306 && MESA_LLVM_VERSION_PATCH < 2)) + return 0; + break; case PIPE_SHADER_COMPUTE: switch (param) { case PIPE_SHADER_CAP_PREFERRED_IR: @@ -401,7 +410,6 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu } break; default: - /* TODO: support tessellation */ return 0; } @@ -433,7 +441,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu /* Indirection of geometry shader input dimension is not * handled yet */ - return shader < PIPE_SHADER_GEOMETRY; + return shader != PIPE_SHADER_GEOMETRY; case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: |