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authorJason Ekstrand <[email protected]>2016-07-12 14:57:30 -0700
committerJason Ekstrand <[email protected]>2016-07-13 11:47:37 -0700
commita52f26d6e84d27adfab628cea16a7399149f4233 (patch)
treefcb03e210fbbbae2901c2eb4b0561154eff4a08d /src
parent0d48ac627a5a6021a8c40504937f910bf5b765a8 (diff)
isl: Use ARRAY_PITCH_SPAN_FULL for depth/stencil surfaces on gen7
We helpfully inserted a PRM quotation about how we need to use ARRAY_PITCH_SPAN_FULL and then set it to COMPACT. Oops... Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/intel/isl/isl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
index decba3d3e87..e745548be2a 100644
--- a/src/intel/isl/isl.c
+++ b/src/intel/isl/isl.c
@@ -308,7 +308,7 @@ isl_choose_array_pitch_span(const struct isl_device *dev,
* the depth buffer and stencil buffer have an implied value of
* ARYSPC_FULL):
*/
- return ISL_ARRAY_PITCH_SPAN_COMPACT;
+ return ISL_ARRAY_PITCH_SPAN_FULL;
}
if (info->levels == 1) {