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authorKeith Whitwell <[email protected]>2005-05-11 15:18:23 +0000
committerKeith Whitwell <[email protected]>2005-05-11 15:18:23 +0000
commit9d148e6b2be33fe7ac72aaa3be239dc1bc8878a9 (patch)
tree5a14a7bec6514c2c41cf41e45fec347caa233dfe /src
parent363d0bcf01b1e7b77c5a8d317bb0c6df8697a836 (diff)
Don't let FragmentProgram._Active influence choice of vertex vs pixel
fog.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/swrast/s_span.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 6019eff9902..a90a8fb6cd2 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1280,7 +1280,7 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span)
ASSERT(span->arrayMask & SPAN_RGBA);
- if (!ctx->FragmentProgram._Active) {
+ if (!ctx->FragmentProgram._Enabled) {
/* Add base and specular colors */
if (ctx->Fog.ColorSumEnabled ||
(ctx->Light.Enabled &&