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authorBrian Paul <[email protected]>2013-04-23 10:53:00 -0600
committerBrian Paul <[email protected]>2013-04-23 21:09:17 -0600
commit976b529b7c977e11a487c61d92bc5037cfd32155 (patch)
tree6dc4c36e09fe236f3c04e53004a6ef6a928262bd /src
parent9a32203e1618486e87c7baf494134e05f0e38cf3 (diff)
mesa: use new _mesa_inside_begin_end() function
Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/context.h15
-rw-r--r--src/mesa/vbo/vbo_exec_api.c12
-rw-r--r--src/mesa/vbo/vbo_save_draw.c2
-rw-r--r--src/mesa/vbo/vbo_save_loopback.c2
4 files changed, 21 insertions, 10 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 1b881f3f337..05251849b57 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -190,6 +190,17 @@ _mesa_Flush( void );
/**
+ * Are we currently between glBegin and glEnd?
+ * During execution, not display list compilation.
+ */
+static inline GLboolean
+_mesa_inside_begin_end(const struct gl_context *ctx)
+{
+ return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
+}
+
+
+/**
* \name Macros for flushing buffered rendering commands before state changes,
* checking if inside glBegin/glEnd, etc.
*/
@@ -242,7 +253,7 @@ do { \
*/
#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
do { \
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
+ if (_mesa_inside_begin_end(ctx)) { \
_mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
return retval; \
} \
@@ -256,7 +267,7 @@ do { \
*/
#define ASSERT_OUTSIDE_BEGIN_END(ctx) \
do { \
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
+ if (_mesa_inside_begin_end(ctx)) { \
_mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
return; \
} \
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index c06e4642a69..53889d082b3 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -74,7 +74,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
GLuint last_begin = exec->vtx.prim[exec->vtx.prim_count-1].begin;
GLuint last_count;
- if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
+ if (_mesa_inside_begin_end(exec->ctx)) {
GLint i = exec->vtx.prim_count - 1;
assert(i >= 0);
exec->vtx.prim[i].count = (exec->vtx.vert_count -
@@ -96,7 +96,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
*/
assert(exec->vtx.prim_count == 0);
- if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
+ if (_mesa_inside_begin_end(exec->ctx)) {
exec->vtx.prim[0].mode = exec->ctx->Driver.CurrentExecPrimitive;
exec->vtx.prim[0].start = 0;
exec->vtx.prim[0].count = 0;
@@ -269,7 +269,7 @@ vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context *exec,
/* Heuristic: Attempt to isolate attributes received outside
* begin/end so that they don't bloat the vertices.
*/
- if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END &&
+ if (!_mesa_inside_begin_end(ctx) &&
!oldSize && lastcount > 8 && exec->vtx.vertex_size) {
vbo_exec_copy_to_current( exec );
reset_attrfv( exec );
@@ -789,7 +789,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
int i;
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
+ if (_mesa_inside_begin_end(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBegin");
return;
}
@@ -852,7 +852,7 @@ static void GLAPIENTRY vbo_exec_End( void )
GET_CURRENT_CONTEXT( ctx );
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
- if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) {
+ if (!_mesa_inside_begin_end(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glEnd");
return;
}
@@ -1242,7 +1242,7 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
assert(exec->flush_call_depth == 1);
#endif
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
+ if (_mesa_inside_begin_end(ctx)) {
/* We've had glBegin but not glEnd! */
#ifdef DEBUG
exec->flush_call_depth--;
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index bd1c0de98f6..2e468375f4d 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -268,7 +268,7 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data)
if (node->prim_count > 0) {
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END &&
+ if (_mesa_inside_begin_end(ctx) &&
node->prim[0].begin) {
/* Degenerate case: list is called inside begin/end pair and
diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
index 25d4c51b1d9..31343cd67a9 100644
--- a/src/mesa/vbo/vbo_save_loopback.c
+++ b/src/mesa/vbo/vbo_save_loopback.c
@@ -177,7 +177,7 @@ void vbo_loopback_vertex_list( struct gl_context *ctx,
for (i = 0 ; i < prim_count ; i++) {
if ((prim[i].mode & VBO_SAVE_PRIM_WEAK) &&
- (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END))
+ _mesa_inside_begin_end(ctx))
{
loopback_weak_prim( ctx, &prim[i] );
}