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authorConnor Abbott <[email protected]>2015-08-14 11:58:07 -0700
committerIago Toral Quiroga <[email protected]>2015-11-19 09:16:18 +0100
commit84ed3819a42042757a32cae4260c26c4fb3b673c (patch)
treeabfbc9957e5e7c7f8bf603936ff6bc4a12517e4b /src
parent7820b2c071ec974d824c9b6dc3a0dd0ad1b77444 (diff)
glsl: fix isinf() for doubles
Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/builtin_functions.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index eb438d9fd45..1824b831f28 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -3573,7 +3573,16 @@ builtin_builder::_isinf(builtin_available_predicate avail, const glsl_type *type
ir_constant_data infinities;
for (int i = 0; i < type->vector_elements; i++) {
- infinities.f[i] = INFINITY;
+ switch (type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ infinities.f[i] = INFINITY;
+ break;
+ case GLSL_TYPE_DOUBLE:
+ infinities.d[i] = INFINITY;
+ break;
+ default:
+ unreachable("unknown type");
+ }
}
body.emit(ret(equal(abs(x), imm(type, infinities))));