diff options
author | Brian Paul <[email protected]> | 2012-06-26 12:59:30 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-06-26 15:03:43 -0600 |
commit | 80efb524ee94efc7c6b8f849b82305144838eea1 (patch) | |
tree | 625daa3e1d3a872a350a3511d0c5f92b2719be5e /src | |
parent | 36b3ee2ffca2f260c9e5eb248b6e2b4ca2bf6fb1 (diff) |
svga: return 1 for PIPE_CAP_MIXED_COLORBUFFER_FORMATS
This is actually required for GL_ARB_framebuffer_object, but the state
tracker doesn't currently check it.
Direct3D 9 allows mixed format color buffers with some restrictions.
Setting this allows Unigine Heaven 2.5 and 3.0 to run. Tested both on
GL and D3D hosts.
Reviewed-by: Jose Fonseca <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/svga/svga_screen.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index b137e954a57..0d8b1d20cf9 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -215,8 +215,10 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: return 0; /* The driver can't clamp fragment colors */ - /* Unsupported features */ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: + return 1; /* expected for GL_ARB_framebuffer_object */ + + /* Unsupported features */ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_SM3: |