diff options
author | Sagar Ghuge <[email protected]> | 2019-09-27 16:23:46 -0700 |
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committer | Sagar Ghuge <[email protected]> | 2019-10-21 11:27:29 -0700 |
commit | 7ecfbd4f6d407460ae47c598f07627b2b8468811 (patch) | |
tree | 5620e955377763e0cd5fcfa54ffa51b58c4ca3cf /src | |
parent | 0e4bd261b1535b5c1d38607545a54101cb1f3d01 (diff) |
nir: Add alpha_to_coverage lowering pass
Importing this pass from fs_visitor::emit_alpha_to_coverage_workaround()
in intel/compiler.
v2 (Caio Marcelo de Oliveira Filho):
- Track store output and sample mask instruction
- Nest math insturction for more readability
- Bail out early if no gl_SampleMask
v3: (Caio Marcelo de Oliveira Filho):
- Do math instructions after instruction block
- Restructure code
- Move pass under src/intel/compiler
v4: (Caio Marcelo de Oliveira Filho):
- Organize dither mask calculation
Signed-off-by: Sagar Ghuge <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/intel/compiler/brw_nir.h | 1 | ||||
-rw-r--r-- | src/intel/compiler/brw_nir_lower_alpha_to_coverage.c | 169 | ||||
-rw-r--r-- | src/intel/compiler/meson.build | 1 |
3 files changed, 171 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_nir.h b/src/intel/compiler/brw_nir.h index cccd9927273..6f685478fd8 100644 --- a/src/intel/compiler/brw_nir.h +++ b/src/intel/compiler/brw_nir.h @@ -102,6 +102,7 @@ brw_nir_link_shaders(const struct brw_compiler *compiler, bool brw_nir_lower_cs_intrinsics(nir_shader *nir, unsigned dispatch_width); +void brw_nir_lower_alpha_to_coverage(nir_shader *shader); void brw_nir_lower_legacy_clipping(nir_shader *nir, int nr_userclip_plane_consts, struct brw_stage_prog_data *prog_data); diff --git a/src/intel/compiler/brw_nir_lower_alpha_to_coverage.c b/src/intel/compiler/brw_nir_lower_alpha_to_coverage.c new file mode 100644 index 00000000000..660d218e764 --- /dev/null +++ b/src/intel/compiler/brw_nir_lower_alpha_to_coverage.c @@ -0,0 +1,169 @@ +/* + * Copyright © 2019 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "compiler/nir/nir_builder.h" +#include "brw_nir.h" + +/** + * We need to compute alpha to coverage dithering manually in shader + * and replace sample mask store with the bitwise-AND of sample mask and + * alpha to coverage dithering. + * + * The following formula is used to compute final sample mask: + * m = int(16.0 * clamp(src0_alpha, 0.0, 1.0)) + * dither_mask = 0x1111 * ((0xfea80 >> (m & ~3)) & 0xf) | + * 0x0808 * (m & 2) | 0x0100 * (m & 1) + * sample_mask = sample_mask & dither_mask + * + * It gives a number of ones proportional to the alpha for 2, 4, 8 or 16 + * least significant bits of the result: + * 0.0000 0000000000000000 + * 0.0625 0000000100000000 + * 0.1250 0001000000010000 + * 0.1875 0001000100010000 + * 0.2500 1000100010001000 + * 0.3125 1000100110001000 + * 0.3750 1001100010011000 + * 0.4375 1001100110011000 + * 0.5000 1010101010101010 + * 0.5625 1010101110101010 + * 0.6250 1011101010111010 + * 0.6875 1011101110111010 + * 0.7500 1110111011101110 + * 0.8125 1110111111101110 + * 0.8750 1111111011111110 + * 0.9375 1111111111111110 + * 1.0000 1111111111111111 + */ +static nir_ssa_def * +build_dither_mask(nir_builder b, nir_intrinsic_instr *store_instr) +{ + nir_ssa_def *alpha = + nir_channel(&b, nir_ssa_for_src(&b, store_instr->src[0], 4), 3); + + nir_ssa_def *m = + nir_f2i32(&b, nir_fmul_imm(&b, nir_fsat(&b, alpha), 16.0)); + + nir_ssa_def *part_a = + nir_iand(&b, + nir_imm_int(&b, 0xf), + nir_ushr(&b, + nir_imm_int(&b, 0xfea80), + nir_iand(&b, m, nir_imm_int(&b, ~3)))); + + nir_ssa_def *part_b = nir_iand(&b, m, nir_imm_int(&b, 2)); + + nir_ssa_def *part_c = nir_iand(&b, m, nir_imm_int(&b, 1)); + + return nir_ior(&b, + nir_imul_imm(&b, part_a, 0x1111), + nir_ior(&b, + nir_imul_imm(&b, part_b, 0x0808), + nir_imul_imm(&b, part_c, 0x0100))); +} + +void +brw_nir_lower_alpha_to_coverage(nir_shader *shader) +{ + assert(shader->info.stage == MESA_SHADER_FRAGMENT); + + /* Bail out early if we don't have gl_SampleMask */ + bool is_sample_mask = false; + nir_foreach_variable(var, &shader->outputs) { + if (var->data.location == FRAG_RESULT_SAMPLE_MASK) { + is_sample_mask = true; + break; + } + } + + if (!is_sample_mask) + return; + + nir_foreach_function(function, shader) { + nir_function_impl *impl = function->impl; + nir_builder b; + nir_builder_init(&b, impl); + + nir_foreach_block(block, impl) { + nir_intrinsic_instr *sample_mask_instr = NULL; + nir_intrinsic_instr *store_instr = NULL; + + nir_foreach_instr_safe(instr, block) { + if (instr->type == nir_instr_type_intrinsic) { + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); + nir_variable *out = NULL; + + switch (intr->intrinsic) { + case nir_intrinsic_store_output: + nir_foreach_variable(var, &shader->outputs) { + int drvloc = var->data.driver_location; + if (nir_intrinsic_base(intr) == drvloc) { + out = var; + break; + } + } + + if (out->data.mode != nir_var_shader_out) + continue; + + /* save gl_SampleMask instruction pointer */ + if (out->data.location == FRAG_RESULT_SAMPLE_MASK) { + assert(!sample_mask_instr); + sample_mask_instr = intr; + } + + /* save out_color[0] instruction pointer */ + if ((out->data.location == FRAG_RESULT_COLOR || + out->data.location == FRAG_RESULT_DATA0)) { + nir_src *offset_src = nir_get_io_offset_src(intr); + if (nir_src_is_const(*offset_src) && nir_src_as_uint(*offset_src) == 0) { + assert(!store_instr); + store_instr = intr; + } + } + break; + default: + continue; + } + } + } + + if (sample_mask_instr && store_instr) { + b.cursor = nir_before_instr(&store_instr->instr); + nir_ssa_def *dither_mask = build_dither_mask(b, store_instr); + + /* Combine dither_mask and reorder gl_SampleMask store instruction + * after render target 0 store instruction. + */ + nir_instr_remove(&sample_mask_instr->instr); + dither_mask = nir_iand(&b, sample_mask_instr->src[0].ssa, dither_mask); + nir_instr_insert_after(&store_instr->instr, &sample_mask_instr->instr); + nir_instr_rewrite_src(&sample_mask_instr->instr, + &sample_mask_instr->src[0], + nir_src_for_ssa(dither_mask)); + } + } + nir_metadata_preserve(impl, nir_metadata_block_index | + nir_metadata_dominance); + } +} diff --git a/src/intel/compiler/meson.build b/src/intel/compiler/meson.build index 2d938bc48b2..3b144561372 100644 --- a/src/intel/compiler/meson.build +++ b/src/intel/compiler/meson.build @@ -78,6 +78,7 @@ libintel_compiler_files = files( 'brw_nir_attribute_workarounds.c', 'brw_nir_lower_conversions.c', 'brw_nir_lower_cs_intrinsics.c', + 'brw_nir_lower_alpha_to_coverage.c', 'brw_nir_lower_image_load_store.c', 'brw_nir_lower_mem_access_bit_sizes.c', 'brw_nir_opt_peephole_ffma.c', |