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authorSamuel Pitoiset <[email protected]>2018-10-24 08:50:26 +0200
committerSamuel Pitoiset <[email protected]>2018-10-26 10:50:08 +0200
commit79bbdf8e45f0961b800279afadb4bb74129d7034 (patch)
tree4fe82449480c1a7aaa5741335c6df41abf61c476 /src
parent619824577558f9e3dd16bcbb7a04eefab565478d (diff)
radv: implement image to image operations for R32G32B32
This should address the remaining failures in Batman Arkhman City. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107765 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/amd/vulkan/radv_meta_bufimage.c320
-rw-r--r--src/amd/vulkan/radv_meta_copy.c8
-rw-r--r--src/amd/vulkan/radv_private.h5
3 files changed, 331 insertions, 2 deletions
diff --git a/src/amd/vulkan/radv_meta_bufimage.c b/src/amd/vulkan/radv_meta_bufimage.c
index 56f1620db53..6f074a70b4c 100644
--- a/src/amd/vulkan/radv_meta_bufimage.c
+++ b/src/amd/vulkan/radv_meta_bufimage.c
@@ -910,6 +910,216 @@ radv_device_finish_meta_itoi_state(struct radv_device *device)
}
static nir_shader *
+build_nir_itoi_r32g32b32_compute_shader(struct radv_device *dev)
+{
+ nir_builder b;
+ const struct glsl_type *type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
+ false,
+ false,
+ GLSL_TYPE_FLOAT);
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_itoi_r32g32b32_cs");
+ b.shader->info.cs.local_size[0] = 16;
+ b.shader->info.cs.local_size[1] = 16;
+ b.shader->info.cs.local_size[2] = 1;
+ nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
+ type, "input_img");
+ input_img->data.descriptor_set = 0;
+ input_img->data.binding = 0;
+
+ nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
+ type, "output_img");
+ output_img->data.descriptor_set = 0;
+ output_img->data.binding = 1;
+
+ nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
+ nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
+ nir_ssa_def *block_size = nir_imm_ivec4(&b,
+ b.shader->info.cs.local_size[0],
+ b.shader->info.cs.local_size[1],
+ b.shader->info.cs.local_size[2], 0);
+
+ nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
+
+ nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+ nir_intrinsic_set_base(src_offset, 0);
+ nir_intrinsic_set_range(src_offset, 24);
+ src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+ src_offset->num_components = 3;
+ nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 3, 32, "src_offset");
+ nir_builder_instr_insert(&b, &src_offset->instr);
+
+ nir_ssa_def *src_stride = nir_channel(&b, &src_offset->dest.ssa, 2);
+
+ nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+ nir_intrinsic_set_base(dst_offset, 0);
+ nir_intrinsic_set_range(dst_offset, 24);
+ dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
+ dst_offset->num_components = 3;
+ nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, 3, 32, "dst_offset");
+ nir_builder_instr_insert(&b, &dst_offset->instr);
+
+ nir_ssa_def *dst_stride = nir_channel(&b, &dst_offset->dest.ssa, 2);
+
+ nir_ssa_def *src_img_coord = nir_iadd(&b, global_id, &src_offset->dest.ssa);
+ nir_ssa_def *dst_img_coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa);
+
+ nir_ssa_def *src_global_pos =
+ nir_iadd(&b,
+ nir_imul(&b, nir_channel(&b, src_img_coord, 1), src_stride),
+ nir_imul(&b, nir_channel(&b, src_img_coord, 0), nir_imm_int(&b, 3)));
+
+ nir_ssa_def *dst_global_pos =
+ nir_iadd(&b,
+ nir_imul(&b, nir_channel(&b, dst_img_coord, 1), dst_stride),
+ nir_imul(&b, nir_channel(&b, dst_img_coord, 0), nir_imm_int(&b, 3)));
+
+ for (int chan = 0; chan < 3; chan++) {
+ /* src */
+ nir_ssa_def *src_local_pos =
+ nir_iadd(&b, src_global_pos, nir_imm_int(&b, chan));
+
+ nir_ssa_def *src_coord =
+ nir_vec4(&b, src_local_pos, src_local_pos,
+ src_local_pos, src_local_pos);
+
+ nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
+
+ nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3);
+ tex->sampler_dim = GLSL_SAMPLER_DIM_BUF;
+ tex->op = nir_texop_txf;
+ tex->src[0].src_type = nir_tex_src_coord;
+ tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, 1));
+ tex->src[1].src_type = nir_tex_src_lod;
+ tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+ tex->src[2].src_type = nir_tex_src_texture_deref;
+ tex->src[2].src = nir_src_for_ssa(input_img_deref);
+ tex->dest_type = nir_type_float;
+ tex->is_array = false;
+ tex->coord_components = 1;
+ nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
+ nir_builder_instr_insert(&b, &tex->instr);
+
+ nir_ssa_def *outval = &tex->dest.ssa;
+
+ /* dst */
+ nir_ssa_def *dst_local_pos =
+ nir_iadd(&b, dst_global_pos, nir_imm_int(&b, chan));
+
+ nir_ssa_def *dst_coord =
+ nir_vec4(&b, dst_local_pos, dst_local_pos,
+ dst_local_pos, dst_local_pos);
+
+ nir_intrinsic_instr *store =
+ nir_intrinsic_instr_create(b.shader,
+ nir_intrinsic_image_deref_store);
+ store->num_components = 1;
+ store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+ store->src[1] = nir_src_for_ssa(dst_coord);
+ store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+ store->src[3] = nir_src_for_ssa(nir_channel(&b, outval, 0));
+ nir_builder_instr_insert(&b, &store->instr);
+ }
+
+ return b.shader;
+}
+
+/* Image to image - special path for R32G32B32 */
+static VkResult
+radv_device_init_meta_itoi_r32g32b32_state(struct radv_device *device)
+{
+ VkResult result;
+ struct radv_shader_module cs = { .nir = NULL };
+
+ cs.nir = build_nir_itoi_r32g32b32_compute_shader(device);
+
+ VkDescriptorSetLayoutCreateInfo ds_create_info = {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
+ .bindingCount = 2,
+ .pBindings = (VkDescriptorSetLayoutBinding[]) {
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+ .pImmutableSamplers = NULL
+ },
+ {
+ .binding = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+ .pImmutableSamplers = NULL
+ },
+ }
+ };
+
+ result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
+ &ds_create_info,
+ &device->meta_state.alloc,
+ &device->meta_state.itoi_r32g32b32.img_ds_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+
+ VkPipelineLayoutCreateInfo pl_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 1,
+ .pSetLayouts = &device->meta_state.itoi_r32g32b32.img_ds_layout,
+ .pushConstantRangeCount = 1,
+ .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 24},
+ };
+
+ result = radv_CreatePipelineLayout(radv_device_to_handle(device),
+ &pl_create_info,
+ &device->meta_state.alloc,
+ &device->meta_state.itoi_r32g32b32.img_p_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ /* compute shader */
+
+ VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+ .module = radv_shader_module_to_handle(&cs),
+ .pName = "main",
+ .pSpecializationInfo = NULL,
+ };
+
+ VkComputePipelineCreateInfo vk_pipeline_info = {
+ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+ .stage = pipeline_shader_stage,
+ .flags = 0,
+ .layout = device->meta_state.itoi_r32g32b32.img_p_layout,
+ };
+
+ result = radv_CreateComputePipelines(radv_device_to_handle(device),
+ radv_pipeline_cache_to_handle(&device->meta_state.cache),
+ 1, &vk_pipeline_info, NULL,
+ &device->meta_state.itoi_r32g32b32.pipeline);
+
+fail:
+ ralloc_free(cs.nir);
+ return result;
+}
+
+static void
+radv_device_finish_meta_itoi_r32g32b32_state(struct radv_device *device)
+{
+ struct radv_meta_state *state = &device->meta_state;
+
+ radv_DestroyPipelineLayout(radv_device_to_handle(device),
+ state->itoi_r32g32b32.img_p_layout, &state->alloc);
+ radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+ state->itoi_r32g32b32.img_ds_layout,
+ &state->alloc);
+ radv_DestroyPipeline(radv_device_to_handle(device),
+ state->itoi_r32g32b32.pipeline, &state->alloc);
+}
+
+static nir_shader *
build_nir_cleari_compute_shader(struct radv_device *dev, bool is_3d)
{
nir_builder b;
@@ -1266,6 +1476,7 @@ radv_device_finish_meta_bufimage_state(struct radv_device *device)
radv_device_finish_meta_btoi_state(device);
radv_device_finish_meta_btoi_r32g32b32_state(device);
radv_device_finish_meta_itoi_state(device);
+ radv_device_finish_meta_itoi_r32g32b32_state(device);
radv_device_finish_meta_cleari_state(device);
radv_device_finish_meta_cleari_r32g32b32_state(device);
}
@@ -1291,6 +1502,10 @@ radv_device_init_meta_bufimage_state(struct radv_device *device)
if (result != VK_SUCCESS)
goto fail_itoi;
+ result = radv_device_init_meta_itoi_r32g32b32_state(device);
+ if (result != VK_SUCCESS)
+ goto fail_itoi_r32g32b32;
+
result = radv_device_init_meta_cleari_state(device);
if (result != VK_SUCCESS)
goto fail_cleari;
@@ -1304,6 +1519,8 @@ fail_cleari_r32g32b32:
radv_device_finish_meta_cleari_r32g32b32_state(device);
fail_cleari:
radv_device_finish_meta_cleari_state(device);
+fail_itoi_r32g32b32:
+ radv_device_finish_meta_itoi_r32g32b32_state(device);
fail_itoi:
radv_device_finish_meta_itoi_state(device);
fail_btoi_r32g32b32:
@@ -1681,6 +1898,101 @@ radv_meta_buffer_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
}
static void
+itoi_r32g32b32_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_buffer_view *src,
+ struct radv_buffer_view *dst)
+{
+ struct radv_device *device = cmd_buffer->device;
+
+ radv_meta_push_descriptor_set(cmd_buffer,
+ VK_PIPELINE_BIND_POINT_COMPUTE,
+ device->meta_state.itoi_r32g32b32.img_p_layout,
+ 0, /* set */
+ 2, /* descriptorWriteCount */
+ (VkWriteDescriptorSet[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
+ .pTexelBufferView = (VkBufferView[]) { radv_buffer_view_to_handle(src) },
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstBinding = 1,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
+ .pTexelBufferView = (VkBufferView[]) { radv_buffer_view_to_handle(dst) },
+ }
+ });
+}
+
+static void
+radv_meta_image_to_image_cs_r32g32b32(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_meta_blit2d_surf *src,
+ struct radv_meta_blit2d_surf *dst,
+ unsigned num_rects,
+ struct radv_meta_blit2d_rect *rects)
+{
+ VkPipeline pipeline = cmd_buffer->device->meta_state.itoi_r32g32b32.pipeline;
+ struct radv_device *device = cmd_buffer->device;
+ struct radv_buffer_view src_view, dst_view;
+ unsigned src_offset = 0, dst_offset = 0;
+ unsigned src_stride, dst_stride;
+ VkBuffer src_buffer, dst_buffer;
+
+ /* 96-bit formats are only compatible to themselves. */
+ assert(dst->format == VK_FORMAT_R32G32B32_UINT ||
+ dst->format == VK_FORMAT_R32G32B32_SINT ||
+ dst->format == VK_FORMAT_R32G32B32_SFLOAT);
+
+ /* This special itoi path for R32G32B32 formats will write the linear
+ * image as a buffer with the same underlying memory. The compute
+ * shader will copy all components separately using a R32 format.
+ */
+ create_buffer_from_image(cmd_buffer, src,
+ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT,
+ &src_buffer);
+ create_buffer_from_image(cmd_buffer, dst,
+ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT,
+ &dst_buffer);
+
+ create_bview_for_r32g32b32(cmd_buffer, radv_buffer_from_handle(src_buffer),
+ src_offset, src->format, &src_view);
+ create_bview_for_r32g32b32(cmd_buffer, radv_buffer_from_handle(dst_buffer),
+ dst_offset, dst->format, &dst_view);
+ itoi_r32g32b32_bind_descriptors(cmd_buffer, &src_view, &dst_view);
+
+ radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+
+ src_stride = get_image_stride_for_r32g32b32(cmd_buffer, src);
+ dst_stride = get_image_stride_for_r32g32b32(cmd_buffer, dst);
+
+ for (unsigned r = 0; r < num_rects; ++r) {
+ unsigned push_constants[6] = {
+ rects[r].src_x,
+ rects[r].src_y,
+ src_stride,
+ rects[r].dst_x,
+ rects[r].dst_y,
+ dst_stride,
+ };
+ radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+ device->meta_state.itoi_r32g32b32.img_p_layout,
+ VK_SHADER_STAGE_COMPUTE_BIT, 0, 24,
+ push_constants);
+
+ radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
+ }
+
+ radv_DestroyBuffer(radv_device_to_handle(device), src_buffer, NULL);
+ radv_DestroyBuffer(radv_device_to_handle(device), dst_buffer, NULL);
+}
+
+static void
itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
struct radv_image_view *src,
struct radv_image_view *dst)
@@ -1735,6 +2047,14 @@ radv_meta_image_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
struct radv_device *device = cmd_buffer->device;
struct radv_image_view src_view, dst_view;
+ if (src->format == VK_FORMAT_R32G32B32_UINT ||
+ src->format == VK_FORMAT_R32G32B32_SINT ||
+ src->format == VK_FORMAT_R32G32B32_SFLOAT) {
+ radv_meta_image_to_image_cs_r32g32b32(cmd_buffer, src, dst,
+ num_rects, rects);
+ return;
+ }
+
create_iview(cmd_buffer, src, &src_view);
create_iview(cmd_buffer, dst, &dst_view);
diff --git a/src/amd/vulkan/radv_meta_copy.c b/src/amd/vulkan/radv_meta_copy.c
index 41da302cf84..ddfb5c54673 100644
--- a/src/amd/vulkan/radv_meta_copy.c
+++ b/src/amd/vulkan/radv_meta_copy.c
@@ -482,10 +482,14 @@ meta_copy_image(struct radv_cmd_buffer *cmd_buffer,
rect.src_y = src_offset_el.y;
/* Perform Blit */
- if (cs)
+ if (cs ||
+ (b_src.format == VK_FORMAT_R32G32B32_UINT ||
+ b_src.format == VK_FORMAT_R32G32B32_SINT ||
+ b_src.format == VK_FORMAT_R32G32B32_SFLOAT)) {
radv_meta_image_to_image_cs(cmd_buffer, &b_src, &b_dst, 1, &rect);
- else
+ } else {
radv_meta_blit2d(cmd_buffer, &b_src, NULL, &b_dst, 1, &rect);
+ }
b_src.layer++;
b_dst.layer++;
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 0464fa4a412..e3c0353d668 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -520,6 +520,11 @@ struct radv_meta_state {
VkPipelineLayout img_p_layout;
VkDescriptorSetLayout img_ds_layout;
VkPipeline pipeline;
+ } itoi_r32g32b32;
+ struct {
+ VkPipelineLayout img_p_layout;
+ VkDescriptorSetLayout img_ds_layout;
+ VkPipeline pipeline;
VkPipeline pipeline_3d;
} cleari;
struct {